blob: 0527ee53ba9dc3b124498a11eca5488ed120b4ff [file] [log] [blame]
/*
* WUAPI implementation
*
* Copyright 2008 Hans Leidekker
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#define COBJMACROS
#include "config.h"
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "winuser.h"
#include "ole2.h"
#include "rpcproxy.h"
#include "wuapi.h"
#include "wine/debug.h"
#include "wuapi_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(wuapi);
typedef HRESULT (*fnCreateInstance)( LPVOID *ppObj );
typedef struct _wucf
{
IClassFactory IClassFactory_iface;
fnCreateInstance pfnCreateInstance;
} wucf;
static inline wucf *impl_from_IClassFactory( IClassFactory *iface )
{
return CONTAINING_RECORD(iface, wucf, IClassFactory_iface);
}
static HRESULT WINAPI wucf_QueryInterface( IClassFactory *iface, REFIID riid, LPVOID *ppobj )
{
if (IsEqualGUID(riid, &IID_IUnknown) ||
IsEqualGUID(riid, &IID_IClassFactory))
{
IClassFactory_AddRef( iface );
*ppobj = iface;
return S_OK;
}
FIXME("interface %s not implemented\n", debugstr_guid(riid));
return E_NOINTERFACE;
}
static ULONG WINAPI wucf_AddRef( IClassFactory *iface )
{
return 2;
}
static ULONG WINAPI wucf_Release( IClassFactory *iface )
{
return 1;
}
static HRESULT WINAPI wucf_CreateInstance( IClassFactory *iface, LPUNKNOWN pOuter,
REFIID riid, LPVOID *ppobj )
{
wucf *This = impl_from_IClassFactory( iface );
HRESULT r;
IUnknown *punk;
TRACE("%p %s %p\n", pOuter, debugstr_guid(riid), ppobj);
*ppobj = NULL;
if (pOuter)
return CLASS_E_NOAGGREGATION;
r = This->pfnCreateInstance( (LPVOID *)&punk );
if (FAILED(r))
return r;
r = IUnknown_QueryInterface( punk, riid, ppobj );
IUnknown_Release( punk );
return r;
}
static HRESULT WINAPI wucf_LockServer( IClassFactory *iface, BOOL dolock )
{
FIXME("(%p)->(%d)\n", iface, dolock);
return S_OK;
}
static const struct IClassFactoryVtbl wucf_vtbl =
{
wucf_QueryInterface,
wucf_AddRef,
wucf_Release,
wucf_CreateInstance,
wucf_LockServer
};
static wucf sessioncf = { { &wucf_vtbl }, UpdateSession_create };
static wucf updatescf = { { &wucf_vtbl }, AutomaticUpdates_create };
static wucf sysinfocf = { { &wucf_vtbl }, SystemInformation_create };
static HINSTANCE instance;
BOOL WINAPI DllMain( HINSTANCE hinst, DWORD reason, LPVOID lpv )
{
switch(reason)
{
case DLL_WINE_PREATTACH:
return FALSE; /* prefer native version */
case DLL_PROCESS_ATTACH:
instance = hinst;
DisableThreadLibraryCalls( hinst );
break;
}
return TRUE;
}
HRESULT WINAPI DllGetClassObject( REFCLSID rclsid, REFIID iid, LPVOID *ppv )
{
IClassFactory *cf = NULL;
TRACE("%s %s %p\n", debugstr_guid(rclsid), debugstr_guid(iid), ppv);
if (IsEqualGUID( rclsid, &CLSID_UpdateSession ))
{
cf = &sessioncf.IClassFactory_iface;
}
else if (IsEqualGUID( rclsid, &CLSID_AutomaticUpdates ))
{
cf = &updatescf.IClassFactory_iface;
}
else if (IsEqualGUID( rclsid, &CLSID_SystemInformation ))
{
cf = &sysinfocf.IClassFactory_iface;
}
if (!cf) return CLASS_E_CLASSNOTAVAILABLE;
return IClassFactory_QueryInterface( cf, iid, ppv );
}
HRESULT WINAPI DllCanUnloadNow( void )
{
return S_FALSE;
}
/***********************************************************************
* DllRegisterServer (WUAPI.@)
*/
HRESULT WINAPI DllRegisterServer(void)
{
return __wine_register_resources( instance );
}
/***********************************************************************
* DllUnregisterServer (WUAPI.@)
*/
HRESULT WINAPI DllUnregisterServer(void)
{
return __wine_unregister_resources( instance );
}