blob: f0fdb435df8b50c4e8f8bc0d93f3c00cc5ab6699 [file] [log] [blame]
@ stdcall BitBlt(long long long long long long long long long) gdi32.BitBlt
@ stdcall CreateBitmap(long long long long ptr) gdi32.CreateBitmap
@ stdcall CreateBitmapIndirect(ptr) gdi32.CreateBitmapIndirect
@ stdcall CreateCompatibleBitmap(long long long) gdi32.CreateCompatibleBitmap
@ stdcall CreateDIBSection(long ptr long ptr long long) gdi32.CreateDIBSection
@ stdcall CreatePatternBrush(long) gdi32.CreatePatternBrush
@ stdcall CreatePen(long long long) gdi32.CreatePen
@ stdcall CreateSolidBrush(long) gdi32.CreateSolidBrush
@ stdcall DPtoLP(long ptr long) gdi32.DPtoLP
@ stdcall GdiAlphaBlend(long long long long long long long long long long long) gdi32.GdiAlphaBlend
@ stdcall GdiFlush() gdi32.GdiFlush
@ stdcall GetBitmapBits(long long ptr) gdi32.GetBitmapBits
@ stdcall GetBkColor(long) gdi32.GetBkColor
@ stdcall GetBkMode(long) gdi32.GetBkMode
@ stdcall GetDIBits(long long long long ptr ptr long) gdi32.GetDIBits
@ stdcall GetPixel(long long long) gdi32.GetPixel
@ stdcall GetViewportOrgEx(long ptr) gdi32.GetViewportOrgEx
@ stdcall GetWorldTransform(long ptr) gdi32.GetWorldTransform
@ stdcall LineTo(long long long) gdi32.LineTo
@ stdcall MoveToEx(long long long ptr) gdi32.MoveToEx
@ stdcall OffsetViewportOrgEx(long long long ptr) gdi32.OffsetViewportOrgEx
@ stdcall PatBlt(long long long long long long) gdi32.PatBlt
@ stdcall PolyBezierTo(long ptr long) gdi32.PolyBezierTo
@ stdcall Polyline(long ptr long) gdi32.Polyline
@ stdcall Rectangle(long long long long long) gdi32.Rectangle
@ stdcall SetBkColor(long long) gdi32.SetBkColor
@ stdcall SetBkMode(long long) gdi32.SetBkMode
@ stdcall SetDIBits(long long long long ptr ptr long) gdi32.SetDIBits
@ stdcall SetGraphicsMode(long long) gdi32.SetGraphicsMode
@ stdcall SetLayout(long long) gdi32.SetLayout
@ stdcall SetStretchBltMode(long long) gdi32.SetStretchBltMode
@ stdcall SetWindowExtEx(long long long ptr) gdi32.SetWindowExtEx
@ stdcall SetWindowOrgEx(long long long ptr) gdi32.SetWindowOrgEx
@ stdcall SetWorldTransform(long ptr) gdi32.SetWorldTransform
@ stdcall StretchBlt(long long long long long long long long long long long) gdi32.StretchBlt
@ stdcall StretchDIBits(long long long long long long long long long ptr ptr long long) gdi32.StretchDIBits