blob: 542a052512ff0ac82cf3221fe24182fa59c7afcf [file] [log] [blame]
MODULE = d3d8.dll
IMPORTLIB = d3d8
IMPORTS = dxguid uuid wined3d
C_SRCS = \
buffer.c \
d3d8_main.c \
device.c \
directx.c \
shader.c \
surface.c \
swapchain.c \
texture.c \
vertexdeclaration.c \
volume.c
RC_SRCS = version.rc