| /* | 
 |  * IDirect3D9 implementation | 
 |  * | 
 |  * Copyright 2002 Jason Edmeades | 
 |  * Copyright 2005 Oliver Stieber | 
 |  * | 
 |  * This library is free software; you can redistribute it and/or | 
 |  * modify it under the terms of the GNU Lesser General Public | 
 |  * License as published by the Free Software Foundation; either | 
 |  * version 2.1 of the License, or (at your option) any later version. | 
 |  * | 
 |  * This library is distributed in the hope that it will be useful, | 
 |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
 |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
 |  * Lesser General Public License for more details. | 
 |  * | 
 |  * You should have received a copy of the GNU Lesser General Public | 
 |  * License along with this library; if not, write to the Free Software | 
 |  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
 |  */ | 
 |  | 
 | #include "config.h" | 
 | #include "d3d9_private.h" | 
 |  | 
 | WINE_DEFAULT_DEBUG_CHANNEL(d3d9); | 
 |  | 
 | /* IDirect3D9 IUnknown parts follow: */ | 
 | static HRESULT WINAPI IDirect3D9Impl_QueryInterface(LPDIRECT3D9EX iface, REFIID riid, LPVOID* ppobj) | 
 | { | 
 |     IDirect3D9Impl *This = (IDirect3D9Impl *)iface; | 
 |  | 
 |     if (IsEqualGUID(riid, &IID_IUnknown) | 
 |         || IsEqualGUID(riid, &IID_IDirect3D9)) { | 
 |         IDirect3D9Ex_AddRef(iface); | 
 |         *ppobj = This; | 
 |         TRACE("Returning IDirect3D9 interface at %p\n", *ppobj); | 
 |         return S_OK; | 
 |     } else if(IsEqualGUID(riid, &IID_IDirect3D9Ex)) { | 
 |         if(This->extended) { | 
 |             *ppobj = This; | 
 |             TRACE("Returning IDirect3D9Ex interface at %p\n", *ppobj); | 
 |             IDirect3D9Ex_AddRef((IDirect3D9Ex *)*ppobj); | 
 |         } else { | 
 |             WARN("Application asks for IDirect3D9Ex, but this instance wasn't created with Direct3DCreate9Ex\n"); | 
 |             WARN("Returning E_NOINTERFACE\n"); | 
 |             *ppobj = NULL; | 
 |             return E_NOINTERFACE; | 
 |         } | 
 |     } | 
 |  | 
 |     WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj); | 
 |     *ppobj = NULL; | 
 |     return E_NOINTERFACE; | 
 | } | 
 |  | 
 | static ULONG WINAPI IDirect3D9Impl_AddRef(LPDIRECT3D9EX iface) { | 
 |     IDirect3D9Impl *This = (IDirect3D9Impl *)iface; | 
 |     ULONG ref = InterlockedIncrement(&This->ref); | 
 |  | 
 |     TRACE("(%p) : AddRef from %d\n", This, ref - 1); | 
 |  | 
 |     return ref; | 
 | } | 
 |  | 
 | static ULONG WINAPI IDirect3D9Impl_Release(LPDIRECT3D9EX iface) { | 
 |     IDirect3D9Impl *This = (IDirect3D9Impl *)iface; | 
 |     ULONG ref = InterlockedDecrement(&This->ref); | 
 |  | 
 |     TRACE("(%p) : ReleaseRef to %d\n", This, ref); | 
 |  | 
 |     if (ref == 0) { | 
 |         EnterCriticalSection(&d3d9_cs); | 
 |         IWineD3D_Release(This->WineD3D); | 
 |         LeaveCriticalSection(&d3d9_cs); | 
 |         HeapFree(GetProcessHeap(), 0, This); | 
 |     } | 
 |  | 
 |     return ref; | 
 | } | 
 |  | 
 | /* IDirect3D9 Interface follow: */ | 
 | static HRESULT  WINAPI  IDirect3D9Impl_RegisterSoftwareDevice(LPDIRECT3D9EX iface, void* pInitializeFunction) { | 
 |     IDirect3D9Impl *This = (IDirect3D9Impl *)iface; | 
 |     HRESULT hr; | 
 |     TRACE("(%p)->(%p)\n", This, pInitializeFunction); | 
 |  | 
 |     EnterCriticalSection(&d3d9_cs); | 
 |     hr = IWineD3D_RegisterSoftwareDevice(This->WineD3D, pInitializeFunction); | 
 |     LeaveCriticalSection(&d3d9_cs); | 
 |     return hr; | 
 | } | 
 |  | 
 | static UINT     WINAPI  IDirect3D9Impl_GetAdapterCount(LPDIRECT3D9EX iface) { | 
 |     IDirect3D9Impl *This = (IDirect3D9Impl *)iface; | 
 |     HRESULT hr; | 
 |     TRACE("%p\n", This); | 
 |  | 
 |     EnterCriticalSection(&d3d9_cs); | 
 |     hr = IWineD3D_GetAdapterCount(This->WineD3D); | 
 |     LeaveCriticalSection(&d3d9_cs); | 
 |     return hr; | 
 | } | 
 |  | 
 | static HRESULT WINAPI IDirect3D9Impl_GetAdapterIdentifier(LPDIRECT3D9EX iface, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) { | 
 |     IDirect3D9Impl *This = (IDirect3D9Impl *)iface; | 
 |     WINED3DADAPTER_IDENTIFIER adapter_id; | 
 |     HRESULT hr; | 
 |  | 
 |     adapter_id.driver = pIdentifier->Driver; | 
 |     adapter_id.driver_size = sizeof(pIdentifier->Driver); | 
 |     adapter_id.description = pIdentifier->Description; | 
 |     adapter_id.description_size = sizeof(pIdentifier->Description); | 
 |     adapter_id.device_name = pIdentifier->DeviceName; | 
 |     adapter_id.device_name_size = sizeof(pIdentifier->DeviceName); | 
 |  | 
 |     EnterCriticalSection(&d3d9_cs); | 
 |     hr = IWineD3D_GetAdapterIdentifier(This->WineD3D, Adapter, Flags, &adapter_id); | 
 |     LeaveCriticalSection(&d3d9_cs); | 
 |  | 
 |     pIdentifier->DriverVersion = adapter_id.driver_version; | 
 |     pIdentifier->VendorId = adapter_id.vendor_id; | 
 |     pIdentifier->DeviceId = adapter_id.device_id; | 
 |     pIdentifier->SubSysId = adapter_id.subsystem_id; | 
 |     pIdentifier->Revision = adapter_id.revision; | 
 |     memcpy(&pIdentifier->DeviceIdentifier, &adapter_id.device_identifier, sizeof(pIdentifier->DeviceIdentifier)); | 
 |     pIdentifier->WHQLLevel = adapter_id.whql_level; | 
 |  | 
 |     return hr; | 
 | } | 
 |  | 
 | static UINT WINAPI IDirect3D9Impl_GetAdapterModeCount(LPDIRECT3D9EX iface, UINT Adapter, D3DFORMAT Format) { | 
 |     IDirect3D9Impl *This = (IDirect3D9Impl *)iface; | 
 |     HRESULT hr; | 
 |     TRACE("(%p)->(%d, %d\n", This, Adapter, Format); | 
 |  | 
 |     /* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out */ | 
 |     if(Format != D3DFMT_X8R8G8B8 && Format != D3DFMT_R5G6B5) { | 
 |         return 0; | 
 |     } | 
 |  | 
 |     EnterCriticalSection(&d3d9_cs); | 
 |     hr = IWineD3D_GetAdapterModeCount(This->WineD3D, Adapter, wined3dformat_from_d3dformat(Format)); | 
 |     LeaveCriticalSection(&d3d9_cs); | 
 |     return hr; | 
 | } | 
 |  | 
 | static HRESULT WINAPI IDirect3D9Impl_EnumAdapterModes(LPDIRECT3D9EX iface, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) { | 
 |     IDirect3D9Impl *This = (IDirect3D9Impl *)iface; | 
 |     HRESULT hr; | 
 |     TRACE("(%p)->(%d, %d, %d, %p)\n", This, Adapter, Format, Mode, pMode); | 
 |     /* We can't pass this to WineD3D, otherwise it'll think it came from D3D8 or DDraw. | 
 |        It's supposed to fail anyway, so no harm returning failure. */ | 
 |     if(Format != D3DFMT_X8R8G8B8 && Format != D3DFMT_R5G6B5) | 
 |         return D3DERR_INVALIDCALL; | 
 |  | 
 |     EnterCriticalSection(&d3d9_cs); | 
 |     hr = IWineD3D_EnumAdapterModes(This->WineD3D, Adapter, wined3dformat_from_d3dformat(Format), | 
 |             Mode, (WINED3DDISPLAYMODE *) pMode); | 
 |     LeaveCriticalSection(&d3d9_cs); | 
 |  | 
 |     if (SUCCEEDED(hr)) pMode->Format = d3dformat_from_wined3dformat(pMode->Format); | 
 |  | 
 |     return hr; | 
 | } | 
 |  | 
 | static HRESULT WINAPI IDirect3D9Impl_GetAdapterDisplayMode(LPDIRECT3D9EX iface, UINT Adapter, D3DDISPLAYMODE* pMode) { | 
 |     IDirect3D9Impl *This = (IDirect3D9Impl *)iface; | 
 |     HRESULT hr; | 
 |  | 
 |     EnterCriticalSection(&d3d9_cs); | 
 |     hr = IWineD3D_GetAdapterDisplayMode(This->WineD3D, Adapter, (WINED3DDISPLAYMODE *) pMode); | 
 |     LeaveCriticalSection(&d3d9_cs); | 
 |  | 
 |     if (SUCCEEDED(hr)) pMode->Format = d3dformat_from_wined3dformat(pMode->Format); | 
 |  | 
 |     return hr; | 
 | } | 
 |  | 
 | static HRESULT WINAPI IDirect3D9Impl_CheckDeviceType(LPDIRECT3D9EX iface, | 
 | 					      UINT Adapter, D3DDEVTYPE CheckType, D3DFORMAT DisplayFormat, | 
 | 					      D3DFORMAT BackBufferFormat, BOOL Windowed) { | 
 |     IDirect3D9Impl *This = (IDirect3D9Impl *)iface; | 
 |     HRESULT hr; | 
 |     TRACE("(%p)->(%d, %d, %d, %d, %s\n", This, Adapter, CheckType, DisplayFormat, | 
 |           BackBufferFormat, Windowed ? "true" : "false"); | 
 |  | 
 |     EnterCriticalSection(&d3d9_cs); | 
 |     hr = IWineD3D_CheckDeviceType(This->WineD3D, Adapter, CheckType, wined3dformat_from_d3dformat(DisplayFormat), | 
 |             wined3dformat_from_d3dformat(BackBufferFormat), Windowed); | 
 |     LeaveCriticalSection(&d3d9_cs); | 
 |     return hr; | 
 | } | 
 |  | 
 | static HRESULT WINAPI IDirect3D9Impl_CheckDeviceFormat(LPDIRECT3D9EX iface, | 
 | 						  UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, | 
 | 						  DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) { | 
 |     IDirect3D9Impl *This = (IDirect3D9Impl *)iface; | 
 |     HRESULT hr; | 
 |     WINED3DRESOURCETYPE WineD3DRType; | 
 |     TRACE("%p\n", This); | 
 |  | 
 |     switch(RType) { | 
 |         case D3DRTYPE_VERTEXBUFFER: | 
 |         case D3DRTYPE_INDEXBUFFER: | 
 |             WineD3DRType = WINED3DRTYPE_BUFFER; | 
 |             break; | 
 |  | 
 |         default: | 
 |             WineD3DRType = RType; | 
 |             break; | 
 |     } | 
 |  | 
 |     EnterCriticalSection(&d3d9_cs); | 
 |     hr = IWineD3D_CheckDeviceFormat(This->WineD3D, Adapter, DeviceType, wined3dformat_from_d3dformat(AdapterFormat), | 
 |             Usage, WineD3DRType, wined3dformat_from_d3dformat(CheckFormat), SURFACE_OPENGL); | 
 |     LeaveCriticalSection(&d3d9_cs); | 
 |     return hr; | 
 | } | 
 |  | 
 | static HRESULT WINAPI IDirect3D9Impl_CheckDeviceMultiSampleType(LPDIRECT3D9EX iface, | 
 | 							   UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, | 
 | 							   BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) { | 
 |     IDirect3D9Impl *This = (IDirect3D9Impl *)iface; | 
 |     HRESULT hr; | 
 |     TRACE("%p\n", This); | 
 |  | 
 |     EnterCriticalSection(&d3d9_cs); | 
 |     hr = IWineD3D_CheckDeviceMultiSampleType(This->WineD3D, Adapter, DeviceType, | 
 |             wined3dformat_from_d3dformat(SurfaceFormat), Windowed, MultiSampleType, pQualityLevels); | 
 |     LeaveCriticalSection(&d3d9_cs); | 
 |     return hr; | 
 | } | 
 |  | 
 | static HRESULT WINAPI IDirect3D9Impl_CheckDepthStencilMatch(LPDIRECT3D9EX iface, | 
 | 						       UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, | 
 | 						       D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) { | 
 |     IDirect3D9Impl *This = (IDirect3D9Impl *)iface; | 
 |     HRESULT hr; | 
 |     TRACE("%p\n", This); | 
 |  | 
 |     EnterCriticalSection(&d3d9_cs); | 
 |     hr = IWineD3D_CheckDepthStencilMatch(This->WineD3D, Adapter, DeviceType, | 
 |             wined3dformat_from_d3dformat(AdapterFormat), wined3dformat_from_d3dformat(RenderTargetFormat), | 
 |             wined3dformat_from_d3dformat(DepthStencilFormat)); | 
 |     LeaveCriticalSection(&d3d9_cs); | 
 |     return hr; | 
 | } | 
 |  | 
 | static HRESULT WINAPI IDirect3D9Impl_CheckDeviceFormatConversion(LPDIRECT3D9EX iface, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) { | 
 |     IDirect3D9Impl *This = (IDirect3D9Impl *)iface; | 
 |     HRESULT hr; | 
 |     TRACE("%p\n", This); | 
 |  | 
 |     EnterCriticalSection(&d3d9_cs); | 
 |     hr = IWineD3D_CheckDeviceFormatConversion(This->WineD3D, Adapter, DeviceType, | 
 |             wined3dformat_from_d3dformat(SourceFormat), wined3dformat_from_d3dformat(TargetFormat)); | 
 |     LeaveCriticalSection(&d3d9_cs); | 
 |     return hr; | 
 | } | 
 |  | 
 | void filter_caps(D3DCAPS9* pCaps) | 
 | { | 
 |  | 
 |     DWORD textureFilterCaps = | 
 |         D3DPTFILTERCAPS_MINFPOINT      | D3DPTFILTERCAPS_MINFLINEAR    | D3DPTFILTERCAPS_MINFANISOTROPIC | | 
 |         D3DPTFILTERCAPS_MINFPYRAMIDALQUAD                              | D3DPTFILTERCAPS_MINFGAUSSIANQUAD| | 
 |         D3DPTFILTERCAPS_MIPFPOINT      | D3DPTFILTERCAPS_MIPFLINEAR    | D3DPTFILTERCAPS_MAGFPOINT       | | 
 |         D3DPTFILTERCAPS_MAGFLINEAR     |D3DPTFILTERCAPS_MAGFANISOTROPIC|D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD| | 
 |         D3DPTFILTERCAPS_MAGFGAUSSIANQUAD; | 
 |     pCaps->TextureFilterCaps &= textureFilterCaps; | 
 |     pCaps->CubeTextureFilterCaps &= textureFilterCaps; | 
 |     pCaps->VolumeTextureFilterCaps &= textureFilterCaps; | 
 |  | 
 |     pCaps->DevCaps &= | 
 |         D3DDEVCAPS_EXECUTESYSTEMMEMORY | D3DDEVCAPS_EXECUTEVIDEOMEMORY | D3DDEVCAPS_TLVERTEXSYSTEMMEMORY | | 
 |         D3DDEVCAPS_TLVERTEXVIDEOMEMORY | D3DDEVCAPS_TEXTURESYSTEMMEMORY| D3DDEVCAPS_TEXTUREVIDEOMEMORY   | | 
 |         D3DDEVCAPS_DRAWPRIMTLVERTEX    | D3DDEVCAPS_CANRENDERAFTERFLIP | D3DDEVCAPS_TEXTURENONLOCALVIDMEM| | 
 |         D3DDEVCAPS_DRAWPRIMITIVES2     | D3DDEVCAPS_SEPARATETEXTUREMEMORIES                              | | 
 |         D3DDEVCAPS_DRAWPRIMITIVES2EX   | D3DDEVCAPS_HWTRANSFORMANDLIGHT| D3DDEVCAPS_CANBLTSYSTONONLOCAL  | | 
 |         D3DDEVCAPS_HWRASTERIZATION     | D3DDEVCAPS_PUREDEVICE         | D3DDEVCAPS_QUINTICRTPATCHES     | | 
 |         D3DDEVCAPS_RTPATCHES           | D3DDEVCAPS_RTPATCHHANDLEZERO  | D3DDEVCAPS_NPATCHES; | 
 |  | 
 |     pCaps->ShadeCaps &= | 
 |         D3DPSHADECAPS_COLORGOURAUDRGB  | D3DPSHADECAPS_SPECULARGOURAUDRGB | | 
 |         D3DPSHADECAPS_ALPHAGOURAUDBLEND | D3DPSHADECAPS_FOGGOURAUD; | 
 |  | 
 |     pCaps->RasterCaps &= | 
 |         D3DPRASTERCAPS_DITHER          | D3DPRASTERCAPS_ZTEST          | D3DPRASTERCAPS_FOGVERTEX        | | 
 |         D3DPRASTERCAPS_FOGTABLE        | D3DPRASTERCAPS_MIPMAPLODBIAS  | D3DPRASTERCAPS_ZBUFFERLESSHSR   | | 
 |         D3DPRASTERCAPS_FOGRANGE        | D3DPRASTERCAPS_ANISOTROPY     | D3DPRASTERCAPS_WBUFFER          | | 
 |         D3DPRASTERCAPS_WFOG            | D3DPRASTERCAPS_ZFOG           | D3DPRASTERCAPS_COLORPERSPECTIVE | | 
 |         D3DPRASTERCAPS_SCISSORTEST     | D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS                              | | 
 |         D3DPRASTERCAPS_DEPTHBIAS       | D3DPRASTERCAPS_MULTISAMPLE_TOGGLE; | 
 |  | 
 |     pCaps->DevCaps2 &= | 
 |         D3DDEVCAPS2_STREAMOFFSET       | D3DDEVCAPS2_DMAPNPATCH        | D3DDEVCAPS2_ADAPTIVETESSRTPATCH | | 
 |         D3DDEVCAPS2_ADAPTIVETESSNPATCH | D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES                       | | 
 |         D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH| D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET; | 
 |  | 
 |     pCaps->Caps2 &= | 
 |         D3DCAPS2_FULLSCREENGAMMA       | D3DCAPS2_CANCALIBRATEGAMMA    | D3DCAPS2_RESERVED               | | 
 |         D3DCAPS2_CANMANAGERESOURCE     | D3DCAPS2_DYNAMICTEXTURES      | D3DCAPS2_CANAUTOGENMIPMAP; | 
 |  | 
 |     pCaps->VertexProcessingCaps &= | 
 |         D3DVTXPCAPS_TEXGEN             | D3DVTXPCAPS_MATERIALSOURCE7   | D3DVTXPCAPS_DIRECTIONALLIGHTS   | | 
 |         D3DVTXPCAPS_POSITIONALLIGHTS   | D3DVTXPCAPS_LOCALVIEWER       | D3DVTXPCAPS_TWEENING            | | 
 |         D3DVTXPCAPS_TEXGEN_SPHEREMAP   | D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER; | 
 |  | 
 |     pCaps->TextureCaps &= | 
 |         D3DPTEXTURECAPS_PERSPECTIVE    | D3DPTEXTURECAPS_POW2          | D3DPTEXTURECAPS_ALPHA           | | 
 |         D3DPTEXTURECAPS_SQUAREONLY     | D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE                        | | 
 |         D3DPTEXTURECAPS_ALPHAPALETTE   | D3DPTEXTURECAPS_NONPOW2CONDITIONAL                              | | 
 |         D3DPTEXTURECAPS_PROJECTED      | D3DPTEXTURECAPS_CUBEMAP       | D3DPTEXTURECAPS_VOLUMEMAP       | | 
 |         D3DPTEXTURECAPS_MIPMAP         | D3DPTEXTURECAPS_MIPVOLUMEMAP  | D3DPTEXTURECAPS_MIPCUBEMAP      | | 
 |         D3DPTEXTURECAPS_CUBEMAP_POW2   | D3DPTEXTURECAPS_VOLUMEMAP_POW2| D3DPTEXTURECAPS_NOPROJECTEDBUMPENV; | 
 |  | 
 |     pCaps->MaxVertexShaderConst = min(D3D9_MAX_VERTEX_SHADER_CONSTANTF, pCaps->MaxVertexShaderConst); | 
 | } | 
 |  | 
 | static HRESULT WINAPI IDirect3D9Impl_GetDeviceCaps(LPDIRECT3D9EX iface, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) { | 
 |     IDirect3D9Impl *This = (IDirect3D9Impl *)iface; | 
 |     HRESULT hrc = D3D_OK; | 
 |     WINED3DCAPS *pWineCaps; | 
 |  | 
 |     TRACE("(%p) Relay %d %u %p\n", This, Adapter, DeviceType, pCaps); | 
 |  | 
 |     if(NULL == pCaps){ | 
 |         return D3DERR_INVALIDCALL; | 
 |     } | 
 |     pWineCaps = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(WINED3DCAPS)); | 
 |     if(pWineCaps == NULL){ | 
 |         return D3DERR_INVALIDCALL; /*well this is what MSDN says to return*/ | 
 |     } | 
 |     memset(pCaps, 0, sizeof(*pCaps)); | 
 |     EnterCriticalSection(&d3d9_cs); | 
 |     hrc = IWineD3D_GetDeviceCaps(This->WineD3D, Adapter, DeviceType, pWineCaps); | 
 |     LeaveCriticalSection(&d3d9_cs); | 
 |     WINECAPSTOD3D9CAPS(pCaps, pWineCaps) | 
 |     HeapFree(GetProcessHeap(), 0, pWineCaps); | 
 |  | 
 |     /* Some functionality is implemented in d3d9.dll, not wined3d.dll. Add the needed caps */ | 
 |     pCaps->DevCaps2 |= D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES; | 
 |  | 
 |     filter_caps(pCaps); | 
 |  | 
 |     TRACE("(%p) returning %p\n", This, pCaps); | 
 |     return hrc; | 
 | } | 
 |  | 
 | static HMONITOR WINAPI IDirect3D9Impl_GetAdapterMonitor(LPDIRECT3D9EX iface, UINT Adapter) { | 
 |     IDirect3D9Impl *This = (IDirect3D9Impl *)iface; | 
 |     HMONITOR ret; | 
 |     TRACE("%p\n", This); | 
 |  | 
 |     EnterCriticalSection(&d3d9_cs); | 
 |     ret = IWineD3D_GetAdapterMonitor(This->WineD3D, Adapter); | 
 |     LeaveCriticalSection(&d3d9_cs); | 
 |     return ret; | 
 | } | 
 |  | 
 | ULONG WINAPI D3D9CB_DestroyRenderTarget(IWineD3DSurface *pSurface) { | 
 |     IDirect3DSurface9Impl* surfaceParent; | 
 |     TRACE("(%p) call back\n", pSurface); | 
 |  | 
 |     IWineD3DSurface_GetParent(pSurface, (IUnknown **) &surfaceParent); | 
 |     surfaceParent->isImplicit = FALSE; | 
 |     /* Surface had refcount of 0 GetParent addrefed to 1, so 1 Release is enough */ | 
 |     return IDirect3DSurface9_Release((IDirect3DSurface9*) surfaceParent); | 
 | } | 
 |  | 
 | ULONG WINAPI D3D9CB_DestroySwapChain(IWineD3DSwapChain *pSwapChain) { | 
 |     IDirect3DSwapChain9Impl* swapChainParent; | 
 |     TRACE("(%p) call back\n", pSwapChain); | 
 |  | 
 |     IWineD3DSwapChain_GetParent(pSwapChain,(IUnknown **) &swapChainParent); | 
 |     swapChainParent->isImplicit = FALSE; | 
 |     /* Swap chain had refcount of 0 GetParent addrefed to 1, so 1 Release is enough */ | 
 |     return IDirect3DSwapChain9_Release((IDirect3DSwapChain9*) swapChainParent); | 
 | } | 
 |  | 
 | ULONG WINAPI D3D9CB_DestroyDepthStencilSurface(IWineD3DSurface *pSurface) { | 
 |     IDirect3DSurface9Impl* surfaceParent; | 
 |     TRACE("(%p) call back\n", pSurface); | 
 |  | 
 |     IWineD3DSurface_GetParent(pSurface, (IUnknown **) &surfaceParent); | 
 |     surfaceParent->isImplicit = FALSE; | 
 |     /* Surface had refcount of 0 GetParent addrefed to 1, so 1 Release is enough */ | 
 |     return IDirect3DSurface9_Release((IDirect3DSurface9*) surfaceParent); | 
 | } | 
 |  | 
 | static HRESULT WINAPI IDirect3D9Impl_CreateDevice(LPDIRECT3D9EX iface, UINT Adapter, D3DDEVTYPE DeviceType, | 
 |                                                   HWND hFocusWindow, DWORD BehaviourFlags, | 
 |                                                   D3DPRESENT_PARAMETERS* pPresentationParameters, | 
 |                                                   IDirect3DDevice9** ppReturnedDeviceInterface) { | 
 |  | 
 |     IDirect3D9Impl       *This   = (IDirect3D9Impl *)iface; | 
 |     IDirect3DDevice9Impl *object = NULL; | 
 |     WINED3DPRESENT_PARAMETERS *localParameters; | 
 |     UINT i, count = 1; | 
 |     HRESULT hr; | 
 |     TRACE("(%p) Relay\n", This); | 
 |  | 
 |     /* Check the validity range of the adapter parameter */ | 
 |     if (Adapter >= IDirect3D9Impl_GetAdapterCount(iface)) { | 
 |         *ppReturnedDeviceInterface = NULL; | 
 |         return D3DERR_INVALIDCALL; | 
 |     } | 
 |  | 
 |     /* Allocate the storage for the device object */ | 
 |     object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DDevice9Impl)); | 
 |     if (NULL == object) { | 
 |         FIXME("Allocation of memory failed\n"); | 
 |         *ppReturnedDeviceInterface = NULL; | 
 |         return D3DERR_OUTOFVIDEOMEMORY; | 
 |     } | 
 |  | 
 |     object->lpVtbl = &Direct3DDevice9_Vtbl; | 
 |     object->device_parent_vtbl = &d3d9_wined3d_device_parent_vtbl; | 
 |     object->ref = 1; | 
 |     *ppReturnedDeviceInterface = (IDirect3DDevice9 *)object; | 
 |  | 
 |     /* Allocate an associated WineD3DDevice object */ | 
 |     EnterCriticalSection(&d3d9_cs); | 
 |     hr = IWineD3D_CreateDevice(This->WineD3D, Adapter, DeviceType, hFocusWindow, BehaviourFlags, | 
 |             (IUnknown *)object, (IWineD3DDeviceParent *)&object->device_parent_vtbl, &object->WineD3DDevice); | 
 |     if (hr != D3D_OK) { | 
 |         HeapFree(GetProcessHeap(), 0, object); | 
 |         *ppReturnedDeviceInterface = NULL; | 
 |         LeaveCriticalSection(&d3d9_cs); | 
 |         return hr; | 
 |     } | 
 |  | 
 |     TRACE("(%p) : Created Device %p\n", This, object); | 
 |  | 
 |     if (BehaviourFlags & D3DCREATE_ADAPTERGROUP_DEVICE) | 
 |     { | 
 |         WINED3DCAPS caps; | 
 |  | 
 |         IWineD3D_GetDeviceCaps(This->WineD3D, Adapter, DeviceType, &caps); | 
 |         count = caps.NumberOfAdaptersInGroup; | 
 |     } | 
 |  | 
 |     if(BehaviourFlags & D3DCREATE_MULTITHREADED) { | 
 |         IWineD3DDevice_SetMultithreaded(object->WineD3DDevice); | 
 |     } | 
 |  | 
 |     localParameters = HeapAlloc(GetProcessHeap(), 0, sizeof(*localParameters) * count); | 
 |     for (i = 0; i < count; ++i) | 
 |     { | 
 |         localParameters[i].BackBufferWidth = pPresentationParameters[i].BackBufferWidth; | 
 |         localParameters[i].BackBufferHeight = pPresentationParameters[i].BackBufferHeight; | 
 |         localParameters[i].BackBufferFormat = wined3dformat_from_d3dformat(pPresentationParameters[i].BackBufferFormat); | 
 |         localParameters[i].BackBufferCount = pPresentationParameters[i].BackBufferCount; | 
 |         localParameters[i].MultiSampleType = pPresentationParameters[i].MultiSampleType; | 
 |         localParameters[i].MultiSampleQuality = pPresentationParameters[i].MultiSampleQuality; | 
 |         localParameters[i].SwapEffect = pPresentationParameters[i].SwapEffect; | 
 |         localParameters[i].hDeviceWindow = pPresentationParameters[i].hDeviceWindow; | 
 |         localParameters[i].Windowed = pPresentationParameters[i].Windowed; | 
 |         localParameters[i].EnableAutoDepthStencil = pPresentationParameters[i].EnableAutoDepthStencil; | 
 |         localParameters[i].AutoDepthStencilFormat = wined3dformat_from_d3dformat(pPresentationParameters[i].AutoDepthStencilFormat); | 
 |         localParameters[i].Flags = pPresentationParameters[i].Flags; | 
 |         localParameters[i].FullScreen_RefreshRateInHz = pPresentationParameters[i].FullScreen_RefreshRateInHz; | 
 |         localParameters[i].PresentationInterval = pPresentationParameters[i].PresentationInterval; | 
 |         localParameters[i].AutoRestoreDisplayMode = TRUE; | 
 |     } | 
 |  | 
 |     hr = IWineD3DDevice_Init3D(object->WineD3DDevice, localParameters); | 
 |     if (hr != D3D_OK) { | 
 |         FIXME("(%p) D3D Initialization failed for WineD3DDevice %p\n", This, object->WineD3DDevice); | 
 |         HeapFree(GetProcessHeap(), 0, object); | 
 |         *ppReturnedDeviceInterface = NULL; | 
 |     } | 
 |  | 
 |     for (i = 0; i < count; ++i) | 
 |     { | 
 |         pPresentationParameters[i].BackBufferWidth = localParameters[i].BackBufferWidth; | 
 |         pPresentationParameters[i].BackBufferHeight = localParameters[i].BackBufferHeight; | 
 |         pPresentationParameters[i].BackBufferFormat = d3dformat_from_wined3dformat(localParameters[i].BackBufferFormat); | 
 |         pPresentationParameters[i].BackBufferCount = localParameters[i].BackBufferCount; | 
 |         pPresentationParameters[i].MultiSampleType = localParameters[i].MultiSampleType; | 
 |         pPresentationParameters[i].MultiSampleQuality = localParameters[i].MultiSampleQuality; | 
 |         pPresentationParameters[i].SwapEffect = localParameters[i].SwapEffect; | 
 |         pPresentationParameters[i].hDeviceWindow = localParameters[i].hDeviceWindow; | 
 |         pPresentationParameters[i].Windowed = localParameters[i].Windowed; | 
 |         pPresentationParameters[i].EnableAutoDepthStencil = localParameters[i].EnableAutoDepthStencil; | 
 |         pPresentationParameters[i].AutoDepthStencilFormat = d3dformat_from_wined3dformat(localParameters[i].AutoDepthStencilFormat); | 
 |         pPresentationParameters[i].Flags = localParameters[i].Flags; | 
 |         pPresentationParameters[i].FullScreen_RefreshRateInHz = localParameters[i].FullScreen_RefreshRateInHz; | 
 |         pPresentationParameters[i].PresentationInterval = localParameters[i].PresentationInterval; | 
 |     } | 
 |     HeapFree(GetProcessHeap(), 0, localParameters); | 
 |  | 
 |     /* Initialize the converted declaration array. This creates a valid pointer and when adding decls HeapReAlloc | 
 |      * can be used without further checking | 
 |      */ | 
 |     object->convertedDecls = HeapAlloc(GetProcessHeap(), 0, 0); | 
 |     LeaveCriticalSection(&d3d9_cs); | 
 |  | 
 |     return hr; | 
 | } | 
 |  | 
 | static UINT WINAPI IDirect3D9ExImpl_GetAdapterModeCountEx(IDirect3D9Ex *iface, UINT Adapter, CONST D3DDISPLAYMODEFILTER *pFilter) { | 
 |     IDirect3D9Impl *This = (IDirect3D9Impl *)iface; | 
 |     FIXME("(%p)->(%d, %p): Stub!\n", This, Adapter, pFilter); | 
 |     return D3DERR_DRIVERINTERNALERROR; | 
 | } | 
 |  | 
 | static HRESULT WINAPI IDirect3D9ExImpl_EnumAdapterModesEx(IDirect3D9Ex *iface, UINT Adapter, CONST D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX* pMode) { | 
 |     IDirect3D9Impl *This = (IDirect3D9Impl *)iface; | 
 |     FIXME("(%p)->(%d, %p, %p): Stub!\n", This, Adapter, pFilter, pMode); | 
 |     return D3DERR_DRIVERINTERNALERROR; | 
 | } | 
 |  | 
 | static HRESULT WINAPI IDirect3D9ExImpl_GetAdapterDisplayModeEx(IDirect3D9Ex *iface, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) { | 
 |     IDirect3D9Impl *This = (IDirect3D9Impl *)iface; | 
 |     FIXME("(%p)->(%d, %p, %p): Stub!\n", This, Adapter, pMode, pRotation); | 
 |     return D3DERR_DRIVERINTERNALERROR; | 
 | } | 
 |  | 
 | static HRESULT WINAPI IDirect3D9ExImpl_CreateDeviceEx(IDirect3D9Ex *iface, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, D3DDISPLAYMODEEX* pFullscreenDisplayMode, struct IDirect3DDevice9Ex **ppReturnedDeviceInterface) { | 
 |     IDirect3D9Impl *This = (IDirect3D9Impl *)iface; | 
 |     FIXME("(%p)->(%d, %d, %p, 0x%08x, %p, %p, %p): Stub!\n", This, Adapter, DeviceType, hFocusWindow, BehaviorFlags, pPresentationParameters, pFullscreenDisplayMode, ppReturnedDeviceInterface); | 
 |     *ppReturnedDeviceInterface = NULL; | 
 |     return D3DERR_DRIVERINTERNALERROR; | 
 | } | 
 |  | 
 | static HRESULT WINAPI IDirect3D9ExImpl_GetAdapterLUID(IDirect3D9Ex *iface, UINT Adapter, LUID *pLUID) { | 
 |     IDirect3D9Impl *This = (IDirect3D9Impl *)iface; | 
 |     FIXME("(%p)->(%d, %p)\n", This, Adapter, pLUID); | 
 |     return D3DERR_DRIVERINTERNALERROR; | 
 | } | 
 |  | 
 |  | 
 | const IDirect3D9ExVtbl Direct3D9_Vtbl = | 
 | { | 
 |     /* IUnknown */ | 
 |     IDirect3D9Impl_QueryInterface, | 
 |     IDirect3D9Impl_AddRef, | 
 |     IDirect3D9Impl_Release, | 
 |     /* IDirect3D9 */ | 
 |     IDirect3D9Impl_RegisterSoftwareDevice, | 
 |     IDirect3D9Impl_GetAdapterCount, | 
 |     IDirect3D9Impl_GetAdapterIdentifier, | 
 |     IDirect3D9Impl_GetAdapterModeCount, | 
 |     IDirect3D9Impl_EnumAdapterModes, | 
 |     IDirect3D9Impl_GetAdapterDisplayMode, | 
 |     IDirect3D9Impl_CheckDeviceType, | 
 |     IDirect3D9Impl_CheckDeviceFormat, | 
 |     IDirect3D9Impl_CheckDeviceMultiSampleType, | 
 |     IDirect3D9Impl_CheckDepthStencilMatch, | 
 |     IDirect3D9Impl_CheckDeviceFormatConversion, | 
 |     IDirect3D9Impl_GetDeviceCaps, | 
 |     IDirect3D9Impl_GetAdapterMonitor, | 
 |     IDirect3D9Impl_CreateDevice, | 
 |     /* IDirect3D9Ex */ | 
 |     IDirect3D9ExImpl_GetAdapterModeCountEx, | 
 |     IDirect3D9ExImpl_EnumAdapterModesEx, | 
 |     IDirect3D9ExImpl_GetAdapterDisplayModeEx, | 
 |     IDirect3D9ExImpl_CreateDeviceEx, | 
 |     IDirect3D9ExImpl_GetAdapterLUID | 
 |  | 
 | }; |