| /* | |
| * Server-side request handling | |
| * | |
| * Copyright (C) 1998 Alexandre Julliard | |
| */ | |
| #include "config.h" | |
| #include <assert.h> | |
| #include <errno.h> | |
| #include <fcntl.h> | |
| #include <pwd.h> | |
| #include <signal.h> | |
| #include <stdio.h> | |
| #include <stdlib.h> | |
| #include <stdarg.h> | |
| #include <string.h> | |
| #include <sys/stat.h> | |
| #include <sys/time.h> | |
| #include <sys/types.h> | |
| #ifdef HAVE_SYS_SOCKET_H | |
| # include <sys/socket.h> | |
| #endif | |
| #include <sys/uio.h> | |
| #include <sys/un.h> | |
| #include <unistd.h> | |
| #include "winnt.h" | |
| #include "winbase.h" | |
| #include "wincon.h" | |
| #include "thread.h" | |
| #include "process.h" | |
| #include "server.h" | |
| #define WANT_REQUEST_HANDLERS | |
| #include "request.h" | |
| /* Some versions of glibc don't define this */ | |
| #ifndef SCM_RIGHTS | |
| #define SCM_RIGHTS 1 | |
| #endif | |
| /* path names for server master Unix socket */ | |
| #define CONFDIR "/.wine" /* directory for Wine config relative to $HOME */ | |
| #define SERVERDIR "/wineserver-" /* server socket directory (hostname appended) */ | |
| #define SOCKETNAME "socket" /* name of the socket file */ | |
| struct master_socket | |
| { | |
| struct object obj; /* object header */ | |
| }; | |
| static void master_socket_dump( struct object *obj, int verbose ); | |
| static void master_socket_poll_event( struct object *obj, int event ); | |
| static void master_socket_destroy( struct object *obj ); | |
| static const struct object_ops master_socket_ops = | |
| { | |
| sizeof(struct master_socket), /* size */ | |
| master_socket_dump, /* dump */ | |
| no_add_queue, /* add_queue */ | |
| NULL, /* remove_queue */ | |
| NULL, /* signaled */ | |
| NULL, /* satisfied */ | |
| NULL, /* get_poll_events */ | |
| master_socket_poll_event, /* poll_event */ | |
| no_read_fd, /* get_read_fd */ | |
| no_write_fd, /* get_write_fd */ | |
| no_flush, /* flush */ | |
| no_get_file_info, /* get_file_info */ | |
| master_socket_destroy /* destroy */ | |
| }; | |
| struct thread *current = NULL; /* thread handling the current request */ | |
| static struct master_socket *master_socket; /* the master socket object */ | |
| /* socket communication static structures */ | |
| static struct iovec myiovec; | |
| static struct msghdr msghdr = { NULL, 0, &myiovec, 1, }; | |
| #ifndef HAVE_MSGHDR_ACCRIGHTS | |
| struct cmsg_fd | |
| { | |
| int len; /* sizeof structure */ | |
| int level; /* SOL_SOCKET */ | |
| int type; /* SCM_RIGHTS */ | |
| int fd; /* fd to pass */ | |
| }; | |
| static struct cmsg_fd cmsg = { sizeof(cmsg), SOL_SOCKET, SCM_RIGHTS, -1 }; | |
| #endif /* HAVE_MSGHDR_ACCRIGHTS */ | |
| /* complain about a protocol error and terminate the client connection */ | |
| void fatal_protocol_error( struct thread *thread, const char *err, ... ) | |
| { | |
| va_list args; | |
| va_start( args, err ); | |
| fprintf( stderr, "Protocol error:%p: ", thread ); | |
| vfprintf( stderr, err, args ); | |
| va_end( args ); | |
| thread->exit_code = 1; | |
| kill_thread( thread, 1 ); | |
| } | |
| /* die on a fatal error */ | |
| static void fatal_error( const char *err, ... ) | |
| { | |
| va_list args; | |
| va_start( args, err ); | |
| fprintf( stderr, "wineserver: " ); | |
| vfprintf( stderr, err, args ); | |
| va_end( args ); | |
| exit(1); | |
| } | |
| /* die on a fatal error */ | |
| static void fatal_perror( const char *err, ... ) | |
| { | |
| va_list args; | |
| va_start( args, err ); | |
| fprintf( stderr, "wineserver: " ); | |
| vfprintf( stderr, err, args ); | |
| perror( " " ); | |
| va_end( args ); | |
| exit(1); | |
| } | |
| /* call a request handler */ | |
| static inline void call_req_handler( struct thread *thread, enum request req ) | |
| { | |
| current = thread; | |
| clear_error(); | |
| if (debug_level) trace_request( req ); | |
| if (req < REQ_NB_REQUESTS) | |
| { | |
| req_handlers[req]( current->buffer ); | |
| if (current && !current->wait) send_reply( current ); | |
| current = NULL; | |
| return; | |
| } | |
| fatal_protocol_error( current, "bad request %d\n", req ); | |
| } | |
| /* set the fd to pass to the thread */ | |
| void set_reply_fd( struct thread *thread, int pass_fd ) | |
| { | |
| assert( thread->pass_fd == -1 ); | |
| thread->pass_fd = pass_fd; | |
| } | |
| /* send a reply to a thread */ | |
| void send_reply( struct thread *thread ) | |
| { | |
| assert( !thread->wait ); | |
| if (debug_level) trace_reply( thread ); | |
| if (!write_request( thread )) set_select_events( &thread->obj, POLLOUT ); | |
| } | |
| /* read a message from a client that has something to say */ | |
| void read_request( struct thread *thread ) | |
| { | |
| int ret; | |
| enum request req; | |
| #ifdef HAVE_MSGHDR_ACCRIGHTS | |
| msghdr.msg_accrightslen = sizeof(int); | |
| msghdr.msg_accrights = (void *)&thread->pass_fd; | |
| #else /* HAVE_MSGHDR_ACCRIGHTS */ | |
| msghdr.msg_control = &cmsg; | |
| msghdr.msg_controllen = sizeof(cmsg); | |
| cmsg.fd = -1; | |
| #endif /* HAVE_MSGHDR_ACCRIGHTS */ | |
| assert( thread->pass_fd == -1 ); | |
| myiovec.iov_base = (void *)&req; | |
| myiovec.iov_len = sizeof(req); | |
| ret = recvmsg( thread->obj.fd, &msghdr, 0 ); | |
| #ifndef HAVE_MSGHDR_ACCRIGHTS | |
| thread->pass_fd = cmsg.fd; | |
| #endif | |
| if (ret == sizeof(req)) | |
| { | |
| call_req_handler( thread, req ); | |
| thread->pass_fd = -1; | |
| return; | |
| } | |
| if (ret == -1) | |
| { | |
| perror("recvmsg"); | |
| thread->exit_code = 1; | |
| kill_thread( thread, 1 ); | |
| return; | |
| } | |
| if (!ret) /* closed pipe */ | |
| { | |
| kill_thread( thread, 0 ); | |
| return; | |
| } | |
| fatal_protocol_error( thread, "partial message received %d/%d\n", ret, sizeof(req) ); | |
| } | |
| /* send a message to a client that is ready to receive something */ | |
| int write_request( struct thread *thread ) | |
| { | |
| int ret; | |
| if (thread->pass_fd == -1) | |
| { | |
| ret = write( thread->obj.fd, &thread->error, sizeof(thread->error) ); | |
| } | |
| else /* we have an fd to send */ | |
| { | |
| #ifdef HAVE_MSGHDR_ACCRIGHTS | |
| msghdr.msg_accrightslen = sizeof(int); | |
| msghdr.msg_accrights = (void *)&thread->pass_fd; | |
| #else /* HAVE_MSGHDR_ACCRIGHTS */ | |
| msghdr.msg_control = &cmsg; | |
| msghdr.msg_controllen = sizeof(cmsg); | |
| cmsg.fd = thread->pass_fd; | |
| #endif /* HAVE_MSGHDR_ACCRIGHTS */ | |
| myiovec.iov_base = (void *)&thread->error; | |
| myiovec.iov_len = sizeof(thread->error); | |
| ret = sendmsg( thread->obj.fd, &msghdr, 0 ); | |
| close( thread->pass_fd ); | |
| thread->pass_fd = -1; | |
| } | |
| if (ret == sizeof(thread->error)) | |
| { | |
| set_select_events( &thread->obj, POLLIN ); | |
| return 1; | |
| } | |
| if (ret == -1) | |
| { | |
| if (errno == EWOULDBLOCK) return 0; /* not a fatal error */ | |
| if (errno == EPIPE) | |
| { | |
| kill_thread( thread, 0 ); /* normal death */ | |
| } | |
| else | |
| { | |
| perror("sendmsg"); | |
| thread->exit_code = 1; | |
| kill_thread( thread, 1 ); | |
| } | |
| } | |
| else | |
| { | |
| thread->exit_code = 1; | |
| kill_thread( thread, 1 ); | |
| fprintf( stderr, "Partial message sent %d/%d\n", ret, sizeof(thread->error) ); | |
| } | |
| return -1; | |
| } | |
| static void master_socket_dump( struct object *obj, int verbose ) | |
| { | |
| struct master_socket *sock = (struct master_socket *)obj; | |
| assert( obj->ops == &master_socket_ops ); | |
| fprintf( stderr, "Master socket fd=%d\n", sock->obj.fd ); | |
| } | |
| /* handle a socket event */ | |
| static void master_socket_poll_event( struct object *obj, int event ) | |
| { | |
| struct master_socket *sock = (struct master_socket *)obj; | |
| assert( obj->ops == &master_socket_ops ); | |
| assert( sock == master_socket ); /* there is only one master socket */ | |
| if (event & (POLLERR | POLLHUP)) | |
| { | |
| /* this is not supposed to happen */ | |
| fprintf( stderr, "wineserver: Error on master socket\n" ); | |
| release_object( obj ); | |
| } | |
| else if (event & POLLIN) | |
| { | |
| struct sockaddr_un dummy; | |
| int len = sizeof(dummy); | |
| int client = accept( master_socket->obj.fd, (struct sockaddr *) &dummy, &len ); | |
| if (client != -1) create_process( client, NULL, NULL, "", 1 ); | |
| } | |
| } | |
| /* remove the socket upon exit */ | |
| static void socket_cleanup(void) | |
| { | |
| unlink( SOCKETNAME ); | |
| } | |
| static void master_socket_destroy( struct object *obj ) | |
| { | |
| socket_cleanup(); | |
| } | |
| /* return the configuration directory ($HOME/.wine) */ | |
| static const char *get_config_dir(void) | |
| { | |
| static char *confdir; | |
| if (!confdir) | |
| { | |
| const char *home = getenv( "HOME" ); | |
| if (!home) | |
| { | |
| struct passwd *pwd = getpwuid( getuid() ); | |
| if (!pwd) fatal_error( "could not find your home directory\n" ); | |
| home = pwd->pw_dir; | |
| } | |
| if (!(confdir = malloc( strlen(home) + strlen(CONFDIR) + 1 ))) | |
| fatal_error( "out of memory\n" ); | |
| strcpy( confdir, home ); | |
| strcat( confdir, CONFDIR ); | |
| mkdir( confdir, 0755 ); /* just in case */ | |
| } | |
| return confdir; | |
| } | |
| /* create the server directory and chdir to it */ | |
| static void create_server_dir(void) | |
| { | |
| char hostname[64]; | |
| char *serverdir; | |
| const char *confdir = get_config_dir(); | |
| struct stat st; | |
| if (gethostname( hostname, sizeof(hostname) ) == -1) fatal_perror( "gethostname" ); | |
| if (!(serverdir = malloc( strlen(confdir) + strlen(SERVERDIR) + strlen(hostname) + 1 ))) | |
| fatal_error( "out of memory\n" ); | |
| strcpy( serverdir, confdir ); | |
| strcat( serverdir, SERVERDIR ); | |
| strcat( serverdir, hostname ); | |
| if (chdir( serverdir ) == -1) | |
| { | |
| if (errno != ENOENT) fatal_perror( "chdir %s", serverdir ); | |
| if (mkdir( serverdir, 0700 ) == -1) fatal_perror( "mkdir %s", serverdir ); | |
| if (chdir( serverdir ) == -1) fatal_perror( "chdir %s", serverdir ); | |
| } | |
| if (stat( ".", &st ) == -1) fatal_perror( "stat %s", serverdir ); | |
| if (!S_ISDIR(st.st_mode)) fatal_error( "%s is not a directory\n", serverdir ); | |
| if (st.st_uid != getuid()) fatal_error( "%s is not owned by you\n", serverdir ); | |
| if (st.st_mode & 077) fatal_error( "%s must not be accessible by other users\n", serverdir ); | |
| } | |
| /* open the master server socket and start waiting for new clients */ | |
| void open_master_socket(void) | |
| { | |
| struct sockaddr_un addr; | |
| int fd, slen; | |
| create_server_dir(); | |
| if ((fd = socket( AF_UNIX, SOCK_STREAM, 0 )) == -1) fatal_perror( "socket" ); | |
| addr.sun_family = AF_UNIX; | |
| strcpy( addr.sun_path, SOCKETNAME ); | |
| slen = sizeof(addr) - sizeof(addr.sun_path) + strlen(addr.sun_path) + 1; | |
| #ifdef HAVE_SOCKADDR_SUN_LEN | |
| addr.sun_len = slen; | |
| #endif | |
| if (bind( fd, (struct sockaddr *)&addr, slen ) == -1) | |
| { | |
| if ((errno == EEXIST) || (errno == EADDRINUSE)) | |
| fatal_error( "another server is already running\n" ); | |
| else | |
| fatal_perror( "bind" ); | |
| } | |
| atexit( socket_cleanup ); | |
| chmod( SOCKETNAME, 0600 ); /* make sure no other user can connect */ | |
| if (listen( fd, 5 ) == -1) fatal_perror( "listen" ); | |
| if (!(master_socket = alloc_object( &master_socket_ops, fd ))) | |
| fatal_error( "out of memory\n" ); | |
| set_select_events( &master_socket->obj, POLLIN ); | |
| } | |
| /* close the master socket and stop waiting for new clients */ | |
| void close_master_socket(void) | |
| { | |
| release_object( master_socket ); | |
| } | |
| /* lock/unlock the master socket to stop accepting new clients */ | |
| void lock_master_socket( int locked ) | |
| { | |
| set_select_events( &master_socket->obj, locked ? 0 : POLLIN ); | |
| } |