|  | /* | 
|  | * Direct3D 9 private include file | 
|  | * | 
|  | * Copyright 2002-2003 Jason Edmeades | 
|  | * Copyright 2002-2003 Raphael Junqueira | 
|  | * Copyright 2005 Oliver Stieber | 
|  | * | 
|  | * This library is free software; you can redistribute it and/or | 
|  | * modify it under the terms of the GNU Lesser General Public | 
|  | * License as published by the Free Software Foundation; either | 
|  | * version 2.1 of the License, or (at your option) any later version. | 
|  | * | 
|  | * This library is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | * Lesser General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU Lesser General Public | 
|  | * License along with this library; if not, write to the Free Software | 
|  | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
|  | */ | 
|  |  | 
|  | #ifndef __WINE_D3D9_PRIVATE_H | 
|  | #define __WINE_D3D9_PRIVATE_H | 
|  |  | 
|  | #include <stdarg.h> | 
|  |  | 
|  | #define NONAMELESSUNION | 
|  | #define NONAMELESSSTRUCT | 
|  | #define COBJMACROS | 
|  | #include "windef.h" | 
|  | #include "winbase.h" | 
|  | #include "wingdi.h" | 
|  | #include "winuser.h" | 
|  | #include "wine/debug.h" | 
|  | #include "wine/unicode.h" | 
|  |  | 
|  | #include "d3d9.h" | 
|  | #include "wine/wined3d.h" | 
|  |  | 
|  | /* =========================================================================== | 
|  | Internal use | 
|  | =========================================================================== */ | 
|  | extern HRESULT vdecl_convert_fvf(DWORD FVF, D3DVERTEXELEMENT9 **ppVertexElements) DECLSPEC_HIDDEN; | 
|  | D3DFORMAT d3dformat_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN; | 
|  | enum wined3d_format_id wined3dformat_from_d3dformat(D3DFORMAT format) DECLSPEC_HIDDEN; | 
|  |  | 
|  | /* =========================================================================== | 
|  | Macros | 
|  | =========================================================================== */ | 
|  | /* Not nice, but it lets wined3d support different versions of directx */ | 
|  | #define WINECAPSTOD3D9CAPS(_pD3D9Caps, _pWineCaps) \ | 
|  | _pD3D9Caps->DeviceType                        = (D3DDEVTYPE) _pWineCaps->DeviceType; \ | 
|  | _pD3D9Caps->AdapterOrdinal                    = _pWineCaps->AdapterOrdinal; \ | 
|  | _pD3D9Caps->Caps                              = _pWineCaps->Caps; \ | 
|  | _pD3D9Caps->Caps2                             = _pWineCaps->Caps2; \ | 
|  | _pD3D9Caps->Caps3                             = _pWineCaps->Caps3; \ | 
|  | _pD3D9Caps->PresentationIntervals             = _pWineCaps->PresentationIntervals; \ | 
|  | _pD3D9Caps->CursorCaps                        = _pWineCaps->CursorCaps; \ | 
|  | _pD3D9Caps->DevCaps                           = _pWineCaps->DevCaps; \ | 
|  | _pD3D9Caps->PrimitiveMiscCaps                 = _pWineCaps->PrimitiveMiscCaps; \ | 
|  | _pD3D9Caps->RasterCaps                        = _pWineCaps->RasterCaps; \ | 
|  | _pD3D9Caps->ZCmpCaps                          = _pWineCaps->ZCmpCaps; \ | 
|  | _pD3D9Caps->SrcBlendCaps                      = _pWineCaps->SrcBlendCaps; \ | 
|  | _pD3D9Caps->DestBlendCaps                     = _pWineCaps->DestBlendCaps; \ | 
|  | _pD3D9Caps->AlphaCmpCaps                      = _pWineCaps->AlphaCmpCaps; \ | 
|  | _pD3D9Caps->ShadeCaps                         = _pWineCaps->ShadeCaps; \ | 
|  | _pD3D9Caps->TextureCaps                       = _pWineCaps->TextureCaps; \ | 
|  | _pD3D9Caps->TextureFilterCaps                 = _pWineCaps->TextureFilterCaps; \ | 
|  | _pD3D9Caps->CubeTextureFilterCaps             = _pWineCaps->CubeTextureFilterCaps; \ | 
|  | _pD3D9Caps->VolumeTextureFilterCaps           = _pWineCaps->VolumeTextureFilterCaps; \ | 
|  | _pD3D9Caps->TextureAddressCaps                = _pWineCaps->TextureAddressCaps; \ | 
|  | _pD3D9Caps->VolumeTextureAddressCaps          = _pWineCaps->VolumeTextureAddressCaps; \ | 
|  | _pD3D9Caps->LineCaps                          = _pWineCaps->LineCaps; \ | 
|  | _pD3D9Caps->MaxTextureWidth                   = _pWineCaps->MaxTextureWidth; \ | 
|  | _pD3D9Caps->MaxTextureHeight                  = _pWineCaps->MaxTextureHeight; \ | 
|  | _pD3D9Caps->MaxVolumeExtent                   = _pWineCaps->MaxVolumeExtent; \ | 
|  | _pD3D9Caps->MaxTextureRepeat                  = _pWineCaps->MaxTextureRepeat; \ | 
|  | _pD3D9Caps->MaxTextureAspectRatio             = _pWineCaps->MaxTextureAspectRatio; \ | 
|  | _pD3D9Caps->MaxAnisotropy                     = _pWineCaps->MaxAnisotropy; \ | 
|  | _pD3D9Caps->MaxVertexW                        = _pWineCaps->MaxVertexW; \ | 
|  | _pD3D9Caps->GuardBandLeft                     = _pWineCaps->GuardBandLeft; \ | 
|  | _pD3D9Caps->GuardBandTop                      = _pWineCaps->GuardBandTop; \ | 
|  | _pD3D9Caps->GuardBandRight                    = _pWineCaps->GuardBandRight; \ | 
|  | _pD3D9Caps->GuardBandBottom                   = _pWineCaps->GuardBandBottom; \ | 
|  | _pD3D9Caps->ExtentsAdjust                     = _pWineCaps->ExtentsAdjust; \ | 
|  | _pD3D9Caps->StencilCaps                       = _pWineCaps->StencilCaps; \ | 
|  | _pD3D9Caps->FVFCaps                           = _pWineCaps->FVFCaps; \ | 
|  | _pD3D9Caps->TextureOpCaps                     = _pWineCaps->TextureOpCaps; \ | 
|  | _pD3D9Caps->MaxTextureBlendStages             = _pWineCaps->MaxTextureBlendStages; \ | 
|  | _pD3D9Caps->MaxSimultaneousTextures           = _pWineCaps->MaxSimultaneousTextures; \ | 
|  | _pD3D9Caps->VertexProcessingCaps              = _pWineCaps->VertexProcessingCaps; \ | 
|  | _pD3D9Caps->MaxActiveLights                   = _pWineCaps->MaxActiveLights; \ | 
|  | _pD3D9Caps->MaxUserClipPlanes                 = _pWineCaps->MaxUserClipPlanes; \ | 
|  | _pD3D9Caps->MaxVertexBlendMatrices            = _pWineCaps->MaxVertexBlendMatrices; \ | 
|  | _pD3D9Caps->MaxVertexBlendMatrixIndex         = _pWineCaps->MaxVertexBlendMatrixIndex; \ | 
|  | _pD3D9Caps->MaxPointSize                      = _pWineCaps->MaxPointSize; \ | 
|  | _pD3D9Caps->MaxPrimitiveCount                 = _pWineCaps->MaxPrimitiveCount; \ | 
|  | _pD3D9Caps->MaxVertexIndex                    = _pWineCaps->MaxVertexIndex; \ | 
|  | _pD3D9Caps->MaxStreams                        = _pWineCaps->MaxStreams; \ | 
|  | _pD3D9Caps->MaxStreamStride                   = _pWineCaps->MaxStreamStride; \ | 
|  | _pD3D9Caps->VertexShaderVersion               = _pWineCaps->VertexShaderVersion; \ | 
|  | _pD3D9Caps->MaxVertexShaderConst              = _pWineCaps->MaxVertexShaderConst; \ | 
|  | _pD3D9Caps->PixelShaderVersion                = _pWineCaps->PixelShaderVersion; \ | 
|  | _pD3D9Caps->PixelShader1xMaxValue             = _pWineCaps->PixelShader1xMaxValue; \ | 
|  | _pD3D9Caps->DevCaps2                          = _pWineCaps->DevCaps2; \ | 
|  | _pD3D9Caps->MaxNpatchTessellationLevel        = _pWineCaps->MaxNpatchTessellationLevel; \ | 
|  | _pD3D9Caps->MasterAdapterOrdinal              = _pWineCaps->MasterAdapterOrdinal; \ | 
|  | _pD3D9Caps->AdapterOrdinalInGroup             = _pWineCaps->AdapterOrdinalInGroup; \ | 
|  | _pD3D9Caps->NumberOfAdaptersInGroup           = _pWineCaps->NumberOfAdaptersInGroup; \ | 
|  | _pD3D9Caps->DeclTypes                         = _pWineCaps->DeclTypes; \ | 
|  | _pD3D9Caps->NumSimultaneousRTs                = _pWineCaps->NumSimultaneousRTs; \ | 
|  | _pD3D9Caps->StretchRectFilterCaps             = _pWineCaps->StretchRectFilterCaps; \ | 
|  | _pD3D9Caps->VS20Caps.Caps                     = _pWineCaps->VS20Caps.Caps; \ | 
|  | _pD3D9Caps->VS20Caps.DynamicFlowControlDepth  = _pWineCaps->VS20Caps.DynamicFlowControlDepth; \ | 
|  | _pD3D9Caps->VS20Caps.NumTemps                 = _pWineCaps->VS20Caps.NumTemps; \ | 
|  | _pD3D9Caps->VS20Caps.NumTemps                 = _pWineCaps->VS20Caps.NumTemps; \ | 
|  | _pD3D9Caps->VS20Caps.StaticFlowControlDepth   = _pWineCaps->VS20Caps.StaticFlowControlDepth; \ | 
|  | _pD3D9Caps->PS20Caps.Caps                     = _pWineCaps->PS20Caps.Caps; \ | 
|  | _pD3D9Caps->PS20Caps.DynamicFlowControlDepth  = _pWineCaps->PS20Caps.DynamicFlowControlDepth; \ | 
|  | _pD3D9Caps->PS20Caps.NumTemps                 = _pWineCaps->PS20Caps.NumTemps; \ | 
|  | _pD3D9Caps->PS20Caps.StaticFlowControlDepth   = _pWineCaps->PS20Caps.StaticFlowControlDepth; \ | 
|  | _pD3D9Caps->PS20Caps.NumInstructionSlots      = _pWineCaps->PS20Caps.NumInstructionSlots; \ | 
|  | _pD3D9Caps->VertexTextureFilterCaps           = _pWineCaps->VertexTextureFilterCaps; \ | 
|  | _pD3D9Caps->MaxVShaderInstructionsExecuted    = _pWineCaps->MaxVShaderInstructionsExecuted; \ | 
|  | _pD3D9Caps->MaxPShaderInstructionsExecuted    = _pWineCaps->MaxPShaderInstructionsExecuted; \ | 
|  | _pD3D9Caps->MaxVertexShader30InstructionSlots = _pWineCaps->MaxVertexShader30InstructionSlots; \ | 
|  | _pD3D9Caps->MaxPixelShader30InstructionSlots  = _pWineCaps->MaxPixelShader30InstructionSlots; | 
|  |  | 
|  | /* =========================================================================== | 
|  | D3D9 interfaces | 
|  | =========================================================================== */ | 
|  |  | 
|  | /* ---------- */ | 
|  | /* IDirect3D9 */ | 
|  | /* ---------- */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * Predeclare the interface implementation structures | 
|  | */ | 
|  | extern const IDirect3D9ExVtbl Direct3D9_Vtbl DECLSPEC_HIDDEN; | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirect3D implementation structure | 
|  | */ | 
|  | typedef struct IDirect3D9Impl | 
|  | { | 
|  | /* IUnknown fields */ | 
|  | const IDirect3D9ExVtbl   *lpVtbl; | 
|  | LONG                    ref; | 
|  |  | 
|  | struct wined3d *WineD3D; | 
|  |  | 
|  | /* Created via Direct3DCreate9Ex? Can QI extended interfaces */ | 
|  | BOOL                    extended; | 
|  | } IDirect3D9Impl; | 
|  |  | 
|  | void filter_caps(D3DCAPS9* pCaps) DECLSPEC_HIDDEN; | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirect3DDevice9 implementation structure | 
|  | */ | 
|  | typedef struct IDirect3DDevice9Impl | 
|  | { | 
|  | /* IUnknown fields */ | 
|  | const IDirect3DDevice9ExVtbl   *lpVtbl; | 
|  | const IWineD3DDeviceParentVtbl *device_parent_vtbl; | 
|  | LONG                          ref; | 
|  |  | 
|  | /* IDirect3DDevice9 fields */ | 
|  | IWineD3DDevice               *WineD3DDevice; | 
|  |  | 
|  | /* Avoids recursion with nested ReleaseRef to 0 */ | 
|  | BOOL                          inDestruction; | 
|  |  | 
|  | IDirect3DVertexDeclaration9  **convertedDecls; | 
|  | unsigned int                 numConvertedDecls, declArraySize; | 
|  |  | 
|  | BOOL                          notreset; | 
|  | } IDirect3DDevice9Impl; | 
|  |  | 
|  | HRESULT device_init(IDirect3DDevice9Impl *device, struct wined3d *wined3d, UINT adapter, D3DDEVTYPE device_type, | 
|  | HWND focus_window, DWORD flags, D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode) DECLSPEC_HIDDEN; | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirect3DVolume9 implementation structure | 
|  | */ | 
|  | typedef struct IDirect3DVolume9Impl | 
|  | { | 
|  | /* IUnknown fields */ | 
|  | const IDirect3DVolume9Vtbl *lpVtbl; | 
|  | LONG                    ref; | 
|  |  | 
|  | /* IDirect3DVolume9 fields */ | 
|  | IWineD3DVolume         *wineD3DVolume; | 
|  |  | 
|  | /* The volume container */ | 
|  | IUnknown                    *container; | 
|  |  | 
|  | /* If set forward refcounting to this object */ | 
|  | IUnknown                    *forwardReference; | 
|  | } IDirect3DVolume9Impl; | 
|  |  | 
|  | HRESULT volume_init(IDirect3DVolume9Impl *volume, IDirect3DDevice9Impl *device, UINT width, UINT height, | 
|  | UINT depth, DWORD usage, enum wined3d_format_id format, WINED3DPOOL pool) DECLSPEC_HIDDEN; | 
|  |  | 
|  | /* ------------------- */ | 
|  | /* IDirect3DSwapChain9 */ | 
|  | /* ------------------- */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirect3DSwapChain9 implementation structure | 
|  | */ | 
|  | typedef struct IDirect3DSwapChain9Impl | 
|  | { | 
|  | /* IUnknown fields */ | 
|  | const IDirect3DSwapChain9Vtbl *lpVtbl; | 
|  | LONG                    ref; | 
|  |  | 
|  | /* IDirect3DSwapChain9 fields */ | 
|  | IWineD3DSwapChain      *wineD3DSwapChain; | 
|  |  | 
|  | /* Parent reference */ | 
|  | LPDIRECT3DDEVICE9EX       parentDevice; | 
|  |  | 
|  | /* Flags an implicit swap chain */ | 
|  | BOOL                        isImplicit; | 
|  | } IDirect3DSwapChain9Impl; | 
|  |  | 
|  | HRESULT swapchain_init(IDirect3DSwapChain9Impl *swapchain, IDirect3DDevice9Impl *device, | 
|  | D3DPRESENT_PARAMETERS *present_parameters) DECLSPEC_HIDDEN; | 
|  |  | 
|  | /* ----------------- */ | 
|  | /* IDirect3DSurface9 */ | 
|  | /* ----------------- */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirect3DSurface9 implementation structure | 
|  | */ | 
|  | typedef struct IDirect3DSurface9Impl | 
|  | { | 
|  | /* IUnknown fields */ | 
|  | const IDirect3DSurface9Vtbl *lpVtbl; | 
|  | LONG                    ref; | 
|  |  | 
|  | /* IDirect3DResource9 fields */ | 
|  | IWineD3DSurface        *wineD3DSurface; | 
|  |  | 
|  | /* Parent reference */ | 
|  | LPDIRECT3DDEVICE9EX       parentDevice; | 
|  |  | 
|  | /* The surface container */ | 
|  | IUnknown                    *container; | 
|  |  | 
|  | /* If set forward refcounting to this object */ | 
|  | IUnknown                    *forwardReference; | 
|  |  | 
|  | BOOL                        getdc_supported; | 
|  | } IDirect3DSurface9Impl; | 
|  |  | 
|  | HRESULT surface_init(IDirect3DSurface9Impl *surface, IDirect3DDevice9Impl *device, | 
|  | UINT width, UINT height, D3DFORMAT format, BOOL lockable, BOOL discard, UINT level, | 
|  | DWORD usage, D3DPOOL pool, D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality) DECLSPEC_HIDDEN; | 
|  |  | 
|  | /* ---------------------- */ | 
|  | /* IDirect3DVertexBuffer9 */ | 
|  | /* ---------------------- */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirect3DVertexBuffer9 implementation structure | 
|  | */ | 
|  | typedef struct IDirect3DVertexBuffer9Impl | 
|  | { | 
|  | /* IUnknown fields */ | 
|  | const IDirect3DVertexBuffer9Vtbl *lpVtbl; | 
|  | LONG                    ref; | 
|  |  | 
|  | struct wined3d_buffer *wineD3DVertexBuffer; | 
|  | IDirect3DDevice9Ex *parentDevice; | 
|  | DWORD fvf; | 
|  | } IDirect3DVertexBuffer9Impl; | 
|  |  | 
|  | HRESULT vertexbuffer_init(IDirect3DVertexBuffer9Impl *buffer, IDirect3DDevice9Impl *device, | 
|  | UINT size, UINT usage, DWORD fvf, D3DPOOL pool) DECLSPEC_HIDDEN; | 
|  |  | 
|  | /* --------------------- */ | 
|  | /* IDirect3DIndexBuffer9 */ | 
|  | /* --------------------- */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirect3DIndexBuffer9 implementation structure | 
|  | */ | 
|  | typedef struct IDirect3DIndexBuffer9Impl | 
|  | { | 
|  | /* IUnknown fields */ | 
|  | const IDirect3DIndexBuffer9Vtbl *lpVtbl; | 
|  | LONG                    ref; | 
|  |  | 
|  | struct wined3d_buffer *wineD3DIndexBuffer; | 
|  | IDirect3DDevice9Ex *parentDevice; | 
|  | enum wined3d_format_id format; | 
|  | } IDirect3DIndexBuffer9Impl; | 
|  |  | 
|  | HRESULT indexbuffer_init(IDirect3DIndexBuffer9Impl *buffer, IDirect3DDevice9Impl *device, | 
|  | UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN; | 
|  |  | 
|  | /* --------------------- */ | 
|  | /* IDirect3DBaseTexture9 */ | 
|  | /* --------------------- */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirect3DBaseTexture9 implementation structure | 
|  | */ | 
|  | typedef struct IDirect3DBaseTexture9Impl | 
|  | { | 
|  | const IDirect3DBaseTexture9Vtbl *lpVtbl; | 
|  | LONG                    ref; | 
|  | struct wined3d_texture *wined3d_texture; | 
|  | } IDirect3DBaseTexture9Impl; | 
|  |  | 
|  | /* --------------------- */ | 
|  | /* IDirect3DCubeTexture9 */ | 
|  | /* --------------------- */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirect3DCubeTexture9 implementation structure | 
|  | */ | 
|  | typedef struct IDirect3DCubeTexture9Impl | 
|  | { | 
|  | const IDirect3DCubeTexture9Vtbl *lpVtbl; | 
|  | LONG                    ref; | 
|  | struct wined3d_texture *wined3d_texture; | 
|  | IDirect3DDevice9Ex *parentDevice; | 
|  | }  IDirect3DCubeTexture9Impl; | 
|  |  | 
|  | HRESULT cubetexture_init(IDirect3DCubeTexture9Impl *texture, IDirect3DDevice9Impl *device, | 
|  | UINT edge_length, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN; | 
|  |  | 
|  | /* ----------------- */ | 
|  | /* IDirect3DTexture9 */ | 
|  | /* ----------------- */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirect3DTexture9 implementation structure | 
|  | */ | 
|  | typedef struct IDirect3DTexture9Impl | 
|  | { | 
|  | const IDirect3DTexture9Vtbl *lpVtbl; | 
|  | LONG                    ref; | 
|  | struct wined3d_texture *wined3d_texture; | 
|  | IDirect3DDevice9Ex *parentDevice; | 
|  | } IDirect3DTexture9Impl; | 
|  |  | 
|  | HRESULT texture_init(IDirect3DTexture9Impl *texture, IDirect3DDevice9Impl *device, | 
|  | UINT width, UINT height, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN; | 
|  |  | 
|  | /* ----------------------- */ | 
|  | /* IDirect3DVolumeTexture9 */ | 
|  | /* ----------------------- */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirect3DVolumeTexture9 implementation structure | 
|  | */ | 
|  | typedef struct IDirect3DVolumeTexture9Impl | 
|  | { | 
|  | const IDirect3DVolumeTexture9Vtbl *lpVtbl; | 
|  | LONG                    ref; | 
|  | struct wined3d_texture *wined3d_texture; | 
|  | IDirect3DDevice9Ex *parentDevice; | 
|  | } IDirect3DVolumeTexture9Impl; | 
|  |  | 
|  | HRESULT volumetexture_init(IDirect3DVolumeTexture9Impl *texture, IDirect3DDevice9Impl *device, | 
|  | UINT width, UINT height, UINT depth, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN; | 
|  |  | 
|  | /* ----------------------- */ | 
|  | /* IDirect3DStateBlock9 */ | 
|  | /* ----------------------- */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirect3DStateBlock9 implementation structure | 
|  | */ | 
|  | typedef struct  IDirect3DStateBlock9Impl { | 
|  | /* IUnknown fields */ | 
|  | const IDirect3DStateBlock9Vtbl *lpVtbl; | 
|  | LONG                    ref; | 
|  |  | 
|  | /* IDirect3DStateBlock9 fields */ | 
|  | struct wined3d_stateblock *wined3d_stateblock; | 
|  |  | 
|  | /* Parent reference */ | 
|  | LPDIRECT3DDEVICE9EX       parentDevice; | 
|  | } IDirect3DStateBlock9Impl; | 
|  |  | 
|  | HRESULT stateblock_init(IDirect3DStateBlock9Impl *stateblock, IDirect3DDevice9Impl *device, | 
|  | D3DSTATEBLOCKTYPE type, struct wined3d_stateblock *wined3d_stateblock) DECLSPEC_HIDDEN; | 
|  |  | 
|  | /* --------------------------- */ | 
|  | /* IDirect3DVertexDeclaration9 */ | 
|  | /* --------------------------- */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirect3DVertexDeclaration implementation structure | 
|  | */ | 
|  | typedef struct IDirect3DVertexDeclaration9Impl { | 
|  | /* IUnknown fields */ | 
|  | const IDirect3DVertexDeclaration9Vtbl *lpVtbl; | 
|  | LONG    ref; | 
|  |  | 
|  | D3DVERTEXELEMENT9 *elements; | 
|  | UINT element_count; | 
|  |  | 
|  | /* IDirect3DVertexDeclaration9 fields */ | 
|  | struct wined3d_vertex_declaration *wineD3DVertexDeclaration; | 
|  | DWORD convFVF; | 
|  |  | 
|  | /* Parent reference */ | 
|  | LPDIRECT3DDEVICE9EX parentDevice; | 
|  | } IDirect3DVertexDeclaration9Impl; | 
|  |  | 
|  | void IDirect3DVertexDeclaration9Impl_Destroy(LPDIRECT3DVERTEXDECLARATION9 iface) DECLSPEC_HIDDEN; | 
|  | HRESULT vertexdeclaration_init(IDirect3DVertexDeclaration9Impl *declaration, | 
|  | IDirect3DDevice9Impl *device, const D3DVERTEXELEMENT9 *elements) DECLSPEC_HIDDEN; | 
|  |  | 
|  | /* ---------------------- */ | 
|  | /* IDirect3DVertexShader9 */ | 
|  | /* ---------------------- */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirect3DVertexShader implementation structure | 
|  | */ | 
|  | typedef struct IDirect3DVertexShader9Impl { | 
|  | /* IUnknown fields */ | 
|  | const IDirect3DVertexShader9Vtbl *lpVtbl; | 
|  | LONG ref; | 
|  | struct wined3d_shader *wined3d_shader; | 
|  | IDirect3DDevice9Ex *parentDevice; | 
|  | } IDirect3DVertexShader9Impl; | 
|  |  | 
|  | HRESULT vertexshader_init(IDirect3DVertexShader9Impl *shader, | 
|  | IDirect3DDevice9Impl *device, const DWORD *byte_code) DECLSPEC_HIDDEN; | 
|  |  | 
|  | #define D3D9_MAX_VERTEX_SHADER_CONSTANTF 256 | 
|  | #define D3D9_MAX_SIMULTANEOUS_RENDERTARGETS 4 | 
|  |  | 
|  | /* --------------------- */ | 
|  | /* IDirect3DPixelShader9 */ | 
|  | /* --------------------- */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirect3DPixelShader implementation structure | 
|  | */ | 
|  | typedef struct IDirect3DPixelShader9Impl { | 
|  | /* IUnknown fields */ | 
|  | const IDirect3DPixelShader9Vtbl *lpVtbl; | 
|  | LONG                    ref; | 
|  | struct wined3d_shader *wined3d_shader; | 
|  | IDirect3DDevice9Ex *parentDevice; | 
|  | } IDirect3DPixelShader9Impl; | 
|  |  | 
|  | HRESULT pixelshader_init(IDirect3DPixelShader9Impl *shader, | 
|  | IDirect3DDevice9Impl *device, const DWORD *byte_code) DECLSPEC_HIDDEN; | 
|  |  | 
|  | /* --------------- */ | 
|  | /* IDirect3DQuery9 */ | 
|  | /* --------------- */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirect3DPixelShader implementation structure | 
|  | */ | 
|  | typedef struct IDirect3DQuery9Impl { | 
|  | /* IUnknown fields */ | 
|  | const IDirect3DQuery9Vtbl *lpVtbl; | 
|  | LONG                 ref; | 
|  |  | 
|  | /* IDirect3DQuery9 fields */ | 
|  | struct wined3d_query *wineD3DQuery; | 
|  |  | 
|  | /* Parent reference */ | 
|  | LPDIRECT3DDEVICE9EX    parentDevice; | 
|  | } IDirect3DQuery9Impl; | 
|  |  | 
|  | HRESULT query_init(IDirect3DQuery9Impl *query, IDirect3DDevice9Impl *device, | 
|  | D3DQUERYTYPE type) DECLSPEC_HIDDEN; | 
|  |  | 
|  | #endif /* __WINE_D3D9_PRIVATE_H */ |