|  | /* | 
|  | * Server-side socket management | 
|  | * | 
|  | * Copyright (C) 1999 Marcus Meissner, Ove Kåven | 
|  | * | 
|  | * This library is free software; you can redistribute it and/or | 
|  | * modify it under the terms of the GNU Lesser General Public | 
|  | * License as published by the Free Software Foundation; either | 
|  | * version 2.1 of the License, or (at your option) any later version. | 
|  | * | 
|  | * This library is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | * Lesser General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU Lesser General Public | 
|  | * License along with this library; if not, write to the Free Software | 
|  | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA | 
|  | * | 
|  | * FIXME: we use read|write access in all cases. Shouldn't we depend that | 
|  | * on the access of the current handle? | 
|  | */ | 
|  |  | 
|  | #include "config.h" | 
|  |  | 
|  | #include <assert.h> | 
|  | #include <fcntl.h> | 
|  | #include <stdarg.h> | 
|  | #include <stdio.h> | 
|  | #include <string.h> | 
|  | #include <stdlib.h> | 
|  | #include <errno.h> | 
|  | #ifdef HAVE_SYS_ERRNO_H | 
|  | # include <sys/errno.h> | 
|  | #endif | 
|  | #include <sys/time.h> | 
|  | #include <sys/types.h> | 
|  | #ifdef HAVE_SYS_SOCKET_H | 
|  | # include <sys/socket.h> | 
|  | #endif | 
|  | #ifdef HAVE_SYS_IOCTL_H | 
|  | #include <sys/ioctl.h> | 
|  | #endif | 
|  | #ifdef HAVE_SYS_FILIO_H | 
|  | # include <sys/filio.h> | 
|  | #endif | 
|  | #include <time.h> | 
|  | #include <unistd.h> | 
|  |  | 
|  | #include "windef.h" | 
|  | #include "winbase.h" | 
|  |  | 
|  | #include "process.h" | 
|  | #include "file.h" | 
|  | #include "handle.h" | 
|  | #include "thread.h" | 
|  | #include "request.h" | 
|  | #include "user.h" | 
|  | #include "async.h" | 
|  |  | 
|  | /* To avoid conflicts with the Unix socket headers. Plus we only need a few | 
|  | * macros anyway. | 
|  | */ | 
|  | #define USE_WS_PREFIX | 
|  | #include "winsock2.h" | 
|  |  | 
|  | struct sock | 
|  | { | 
|  | struct object       obj;         /* object header */ | 
|  | struct fd          *fd;          /* socket file descriptor */ | 
|  | unsigned int        state;       /* status bits */ | 
|  | unsigned int        mask;        /* event mask */ | 
|  | unsigned int        hmask;       /* held (blocked) events */ | 
|  | unsigned int        pmask;       /* pending events */ | 
|  | unsigned int        flags;       /* socket flags */ | 
|  | int                 polling;     /* is socket being polled? */ | 
|  | unsigned short      type;        /* socket type */ | 
|  | unsigned short      family;      /* socket family */ | 
|  | struct event       *event;       /* event object */ | 
|  | user_handle_t       window;      /* window to send the message to */ | 
|  | unsigned int        message;     /* message to send */ | 
|  | obj_handle_t        wparam;      /* message wparam (socket handle) */ | 
|  | int                 errors[FD_MAX_EVENTS]; /* event errors */ | 
|  | struct sock*        deferred;    /* socket that waits for a deferred accept */ | 
|  | struct async_queue  read_q;      /* Queue for asynchronous reads */ | 
|  | struct async_queue  write_q;     /* Queue for asynchronous writes */ | 
|  | }; | 
|  |  | 
|  | static void sock_dump( struct object *obj, int verbose ); | 
|  | static int sock_signaled( struct object *obj, struct thread *thread ); | 
|  | static struct fd *sock_get_fd( struct object *obj ); | 
|  | static void sock_destroy( struct object *obj ); | 
|  |  | 
|  | static int sock_get_poll_events( struct fd *fd ); | 
|  | static void sock_poll_event( struct fd *fd, int event ); | 
|  | static int sock_get_info( struct fd *fd, struct get_file_info_reply *reply, int *flags ); | 
|  | static void sock_queue_async( struct fd *fd, void *ptr, unsigned int status, int type, int count ); | 
|  |  | 
|  | static int sock_get_error( int err ); | 
|  | static void sock_set_error(void); | 
|  |  | 
|  | static const struct object_ops sock_ops = | 
|  | { | 
|  | sizeof(struct sock),          /* size */ | 
|  | sock_dump,                    /* dump */ | 
|  | add_queue,                    /* add_queue */ | 
|  | remove_queue,                 /* remove_queue */ | 
|  | sock_signaled,                /* signaled */ | 
|  | no_satisfied,                 /* satisfied */ | 
|  | sock_get_fd,                  /* get_fd */ | 
|  | sock_destroy                  /* destroy */ | 
|  | }; | 
|  |  | 
|  | static const struct fd_ops sock_fd_ops = | 
|  | { | 
|  | sock_get_poll_events,         /* get_poll_events */ | 
|  | sock_poll_event,              /* poll_event */ | 
|  | no_flush,                     /* flush */ | 
|  | sock_get_info,                /* get_file_info */ | 
|  | sock_queue_async              /* queue_async */ | 
|  | }; | 
|  |  | 
|  |  | 
|  | /* Permutation of 0..FD_MAX_EVENTS - 1 representing the order in which | 
|  | * we post messages if there are multiple events.  Used to send | 
|  | * messages.  The problem is if there is both a FD_CONNECT event and, | 
|  | * say, an FD_READ event available on the same socket, we want to | 
|  | * notify the app of the connect event first.  Otherwise it may | 
|  | * discard the read event because it thinks it hasn't connected yet. | 
|  | */ | 
|  | static const int event_bitorder[FD_MAX_EVENTS] = | 
|  | { | 
|  | FD_CONNECT_BIT, | 
|  | FD_ACCEPT_BIT, | 
|  | FD_OOB_BIT, | 
|  | FD_WRITE_BIT, | 
|  | FD_READ_BIT, | 
|  | FD_CLOSE_BIT, | 
|  | 6, 7, 8, 9  /* leftovers */ | 
|  | }; | 
|  |  | 
|  | /* Flags that make sense only for SOCK_STREAM sockets */ | 
|  | #define STREAM_FLAG_MASK ((unsigned int) (FD_CONNECT | FD_ACCEPT | FD_WINE_LISTENING | FD_WINE_CONNECTED)) | 
|  |  | 
|  | typedef enum { | 
|  | SOCK_SHUTDOWN_ERROR = -1, | 
|  | SOCK_SHUTDOWN_EOF = 0, | 
|  | SOCK_SHUTDOWN_POLLHUP = 1 | 
|  | } sock_shutdown_t; | 
|  |  | 
|  | static sock_shutdown_t sock_shutdown_type = SOCK_SHUTDOWN_ERROR; | 
|  |  | 
|  | static sock_shutdown_t sock_check_pollhup (void) | 
|  | { | 
|  | sock_shutdown_t ret = SOCK_SHUTDOWN_ERROR; | 
|  | int fd[2], n; | 
|  | struct pollfd pfd; | 
|  | char dummy; | 
|  |  | 
|  | if ( socketpair ( AF_UNIX, SOCK_STREAM, 0, fd ) ) goto out; | 
|  | if ( shutdown ( fd[0], 1 ) ) goto out; | 
|  |  | 
|  | pfd.fd = fd[1]; | 
|  | pfd.events = POLLIN; | 
|  | pfd.revents = 0; | 
|  |  | 
|  | n = poll ( &pfd, 1, 0 ); | 
|  | if ( n != 1 ) goto out; /* error or timeout */ | 
|  | if ( pfd.revents & POLLHUP ) | 
|  | ret = SOCK_SHUTDOWN_POLLHUP; | 
|  | else if ( pfd.revents & POLLIN && | 
|  | read ( fd[1], &dummy, 1 ) == 0 ) | 
|  | ret = SOCK_SHUTDOWN_EOF; | 
|  |  | 
|  | out: | 
|  | close ( fd[0] ); | 
|  | close ( fd[1] ); | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | void sock_init(void) | 
|  | { | 
|  | sock_shutdown_type = sock_check_pollhup (); | 
|  |  | 
|  | switch ( sock_shutdown_type ) | 
|  | { | 
|  | case SOCK_SHUTDOWN_EOF: | 
|  | if (debug_level) fprintf ( stderr, "sock_init: shutdown() causes EOF\n" ); | 
|  | break; | 
|  | case SOCK_SHUTDOWN_POLLHUP: | 
|  | if (debug_level) fprintf ( stderr, "sock_init: shutdown() causes POLLHUP\n" ); | 
|  | break; | 
|  | default: | 
|  | fprintf ( stderr, "sock_init: ERROR in sock_check_pollhup()\n" ); | 
|  | sock_shutdown_type = SOCK_SHUTDOWN_EOF; | 
|  | } | 
|  | } | 
|  |  | 
|  | static int sock_reselect( struct sock *sock ) | 
|  | { | 
|  | int ev = sock_get_poll_events( sock->fd ); | 
|  |  | 
|  | if (debug_level) | 
|  | fprintf(stderr,"sock_reselect(%p): new mask %x\n", sock, ev); | 
|  |  | 
|  | if (!sock->polling)  /* FIXME: should find a better way to do this */ | 
|  | { | 
|  | /* previously unconnected socket, is this reselect supposed to connect it? */ | 
|  | if (!(sock->state & ~FD_WINE_NONBLOCKING)) return 0; | 
|  | /* ok, it is, attach it to the wineserver's main poll loop */ | 
|  | sock->polling = 1; | 
|  | } | 
|  | /* update condition mask */ | 
|  | set_fd_events( sock->fd, ev ); | 
|  | return ev; | 
|  | } | 
|  |  | 
|  | /* After POLLHUP is received, the socket will no longer be in the main select loop. | 
|  | This function is used to signal pending events nevertheless */ | 
|  | static void sock_try_event ( struct sock *sock, int event ) | 
|  | { | 
|  | event = check_fd_events( sock->fd, event ); | 
|  | if (event) | 
|  | { | 
|  | if ( debug_level ) fprintf ( stderr, "sock_try_event: %x\n", event ); | 
|  | sock_poll_event ( sock->fd, event ); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* wake anybody waiting on the socket event or send the associated message */ | 
|  | static void sock_wake_up( struct sock *sock, int pollev ) | 
|  | { | 
|  | unsigned int events = sock->pmask & sock->mask; | 
|  | int i; | 
|  | int async_active = 0; | 
|  |  | 
|  | if ( sock->flags & FD_FLAG_OVERLAPPED ) | 
|  | { | 
|  | if( pollev & (POLLIN|POLLPRI) && IS_READY( sock->read_q ) ) | 
|  | { | 
|  | if (debug_level) fprintf ( stderr, "activating read queue for socket %p\n", sock ); | 
|  | async_notify( sock->read_q.head, STATUS_ALERTED ); | 
|  | async_active = 1; | 
|  | } | 
|  | if( pollev & POLLOUT && IS_READY( sock->write_q ) ) | 
|  | { | 
|  | if (debug_level) fprintf ( stderr, "activating write queue for socket %p\n", sock ); | 
|  | async_notify( sock->write_q.head, STATUS_ALERTED ); | 
|  | async_active = 1; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* Do not signal events if there are still pending asynchronous IO requests */ | 
|  | /* We need this to delay FD_CLOSE events until all pending overlapped requests are processed */ | 
|  | if ( !events || async_active ) return; | 
|  |  | 
|  | if (sock->event) | 
|  | { | 
|  | if (debug_level) fprintf(stderr, "signalling events %x ptr %p\n", events, sock->event ); | 
|  | set_event( sock->event ); | 
|  | } | 
|  | if (sock->window) | 
|  | { | 
|  | if (debug_level) fprintf(stderr, "signalling events %x win %p\n", events, sock->window ); | 
|  | for (i = 0; i < FD_MAX_EVENTS; i++) | 
|  | { | 
|  | int event = event_bitorder[i]; | 
|  | if (sock->pmask & (1 << event)) | 
|  | { | 
|  | unsigned int lparam = (1 << event) | (sock->errors[event] << 16); | 
|  | post_message( sock->window, sock->message, (unsigned int)sock->wparam, lparam ); | 
|  | } | 
|  | } | 
|  | sock->pmask = 0; | 
|  | sock_reselect( sock ); | 
|  | } | 
|  | } | 
|  |  | 
|  | inline static int sock_error( struct fd *fd ) | 
|  | { | 
|  | unsigned int optval = 0, optlen; | 
|  |  | 
|  | optlen = sizeof(optval); | 
|  | getsockopt( get_unix_fd(fd), SOL_SOCKET, SO_ERROR, (void *) &optval, &optlen); | 
|  | return optval ? sock_get_error(optval) : 0; | 
|  | } | 
|  |  | 
|  | static void sock_poll_event( struct fd *fd, int event ) | 
|  | { | 
|  | struct sock *sock = get_fd_user( fd ); | 
|  | int hangup_seen = 0; | 
|  |  | 
|  | assert( sock->obj.ops == &sock_ops ); | 
|  | if (debug_level) | 
|  | fprintf(stderr, "socket %p select event: %x\n", sock, event); | 
|  | if (sock->state & FD_CONNECT) | 
|  | { | 
|  | /* connecting */ | 
|  | if (event & POLLOUT) | 
|  | { | 
|  | /* we got connected */ | 
|  | sock->state |= FD_WINE_CONNECTED|FD_READ|FD_WRITE; | 
|  | sock->state &= ~FD_CONNECT; | 
|  | sock->pmask |= FD_CONNECT; | 
|  | sock->errors[FD_CONNECT_BIT] = 0; | 
|  | if (debug_level) | 
|  | fprintf(stderr, "socket %p connection success\n", sock); | 
|  | } | 
|  | else if (event & (POLLERR|POLLHUP)) | 
|  | { | 
|  | /* we didn't get connected? */ | 
|  | sock->state &= ~FD_CONNECT; | 
|  | sock->pmask |= FD_CONNECT; | 
|  | sock->errors[FD_CONNECT_BIT] = sock_error( fd ); | 
|  | if (debug_level) | 
|  | fprintf(stderr, "socket %p connection failure\n", sock); | 
|  | } | 
|  | } else | 
|  | if (sock->state & FD_WINE_LISTENING) | 
|  | { | 
|  | /* listening */ | 
|  | if (event & POLLIN) | 
|  | { | 
|  | /* incoming connection */ | 
|  | sock->pmask |= FD_ACCEPT; | 
|  | sock->errors[FD_ACCEPT_BIT] = 0; | 
|  | sock->hmask |= FD_ACCEPT; | 
|  | } | 
|  | else if (event & (POLLERR|POLLHUP)) | 
|  | { | 
|  | /* failed incoming connection? */ | 
|  | sock->pmask |= FD_ACCEPT; | 
|  | sock->errors[FD_ACCEPT_BIT] = sock_error( fd ); | 
|  | sock->hmask |= FD_ACCEPT; | 
|  | } | 
|  | } else | 
|  | { | 
|  | /* normal data flow */ | 
|  | if ( sock->type == SOCK_STREAM && ( event & POLLIN ) ) | 
|  | { | 
|  | char dummy; | 
|  | int nr; | 
|  |  | 
|  | /* Linux 2.4 doesn't report POLLHUP if only one side of the socket | 
|  | * has been closed, so we need to check for it explicitly here */ | 
|  | nr  = recv( get_unix_fd( fd ), &dummy, 1, MSG_PEEK ); | 
|  | if ( nr > 0 ) | 
|  | { | 
|  | /* incoming data */ | 
|  | sock->pmask |= FD_READ; | 
|  | sock->hmask |= (FD_READ|FD_CLOSE); | 
|  | sock->errors[FD_READ_BIT] = 0; | 
|  | if (debug_level) | 
|  | fprintf(stderr, "socket %p is readable\n", sock ); | 
|  | } | 
|  | else if ( nr == 0 ) | 
|  | hangup_seen = 1; | 
|  | else | 
|  | { | 
|  | /* EAGAIN can happen if an async recv() falls between the server's poll() | 
|  | call and the invocation of this routine */ | 
|  | if ( errno == EAGAIN ) | 
|  | event &= ~POLLIN; | 
|  | else | 
|  | { | 
|  | if ( debug_level ) | 
|  | fprintf ( stderr, "recv error on socket %p: %d\n", sock, errno ); | 
|  | event = POLLERR; | 
|  | } | 
|  | } | 
|  |  | 
|  | } | 
|  | else if ( sock_shutdown_type == SOCK_SHUTDOWN_POLLHUP && (event & POLLHUP) ) | 
|  | { | 
|  | hangup_seen = 1; | 
|  | } | 
|  | else if ( event & POLLIN ) /* POLLIN for non-stream socket */ | 
|  | { | 
|  | sock->pmask |= FD_READ; | 
|  | sock->hmask |= (FD_READ|FD_CLOSE); | 
|  | sock->errors[FD_READ_BIT] = 0; | 
|  | if (debug_level) | 
|  | fprintf(stderr, "socket %p is readable\n", sock ); | 
|  |  | 
|  | } | 
|  |  | 
|  | if (event & POLLOUT) | 
|  | { | 
|  | sock->pmask |= FD_WRITE; | 
|  | sock->hmask |= FD_WRITE; | 
|  | sock->errors[FD_WRITE_BIT] = 0; | 
|  | if (debug_level) | 
|  | fprintf(stderr, "socket %p is writable\n", sock); | 
|  | } | 
|  | if (event & POLLPRI) | 
|  | { | 
|  | sock->pmask |= FD_OOB; | 
|  | sock->hmask |= FD_OOB; | 
|  | sock->errors[FD_OOB_BIT] = 0; | 
|  | if (debug_level) | 
|  | fprintf(stderr, "socket %p got OOB data\n", sock); | 
|  | } | 
|  | /* According to WS2 specs, FD_CLOSE is only delivered when there is | 
|  | no more data to be read (i.e. hangup_seen = 1) */ | 
|  | else if ( hangup_seen && (sock->state & (FD_READ|FD_WRITE) )) | 
|  | { | 
|  | sock->errors[FD_CLOSE_BIT] = sock_error( fd ); | 
|  | if ( (event & POLLERR) || ( sock_shutdown_type == SOCK_SHUTDOWN_EOF && (event & POLLHUP) )) | 
|  | sock->state &= ~FD_WRITE; | 
|  | sock->pmask |= FD_CLOSE; | 
|  | sock->hmask |= FD_CLOSE; | 
|  | if (debug_level) | 
|  | fprintf(stderr, "socket %p aborted by error %d, event: %x - removing from select loop\n", | 
|  | sock, sock->errors[FD_CLOSE_BIT], event); | 
|  | } | 
|  | } | 
|  |  | 
|  | if ( sock->pmask & FD_CLOSE || event & (POLLERR|POLLHUP) ) | 
|  | { | 
|  | if ( debug_level ) | 
|  | fprintf ( stderr, "removing socket %p from select loop\n", sock ); | 
|  | set_fd_events( sock->fd, -1 ); | 
|  | } | 
|  | else | 
|  | sock_reselect( sock ); | 
|  |  | 
|  | /* wake up anyone waiting for whatever just happened */ | 
|  | if ( sock->pmask & sock->mask || sock->flags & FD_FLAG_OVERLAPPED ) sock_wake_up( sock, event ); | 
|  |  | 
|  | /* if anyone is stupid enough to wait on the socket object itself, | 
|  | * maybe we should wake them up too, just in case? */ | 
|  | wake_up( &sock->obj, 0 ); | 
|  | } | 
|  |  | 
|  | static void sock_dump( struct object *obj, int verbose ) | 
|  | { | 
|  | struct sock *sock = (struct sock *)obj; | 
|  | assert( obj->ops == &sock_ops ); | 
|  | printf( "Socket fd=%p, state=%x, mask=%x, pending=%x, held=%x\n", | 
|  | sock->fd, sock->state, | 
|  | sock->mask, sock->pmask, sock->hmask ); | 
|  | } | 
|  |  | 
|  | static int sock_signaled( struct object *obj, struct thread *thread ) | 
|  | { | 
|  | struct sock *sock = (struct sock *)obj; | 
|  | assert( obj->ops == &sock_ops ); | 
|  |  | 
|  | return check_fd_events( sock->fd, sock_get_poll_events( sock->fd ) ) != 0; | 
|  | } | 
|  |  | 
|  | static int sock_get_poll_events( struct fd *fd ) | 
|  | { | 
|  | struct sock *sock = get_fd_user( fd ); | 
|  | unsigned int mask = sock->mask & sock->state & ~sock->hmask; | 
|  | int ev = 0; | 
|  |  | 
|  | assert( sock->obj.ops == &sock_ops ); | 
|  |  | 
|  | if (sock->state & FD_CONNECT) | 
|  | /* connecting, wait for writable */ | 
|  | return POLLOUT; | 
|  | if (sock->state & FD_WINE_LISTENING) | 
|  | /* listening, wait for readable */ | 
|  | return (sock->hmask & FD_ACCEPT) ? 0 : POLLIN; | 
|  |  | 
|  | if (mask & (FD_READ) || (sock->flags & WSA_FLAG_OVERLAPPED && IS_READY (sock->read_q))) | 
|  | ev |= POLLIN | POLLPRI; | 
|  | if (mask & FD_WRITE || (sock->flags & WSA_FLAG_OVERLAPPED && IS_READY (sock->write_q))) | 
|  | ev |= POLLOUT; | 
|  | /* We use POLLIN with 0 bytes recv() as FD_CLOSE indication for stream sockets. */ | 
|  | if ( sock->type == SOCK_STREAM && ( sock->mask & ~sock->hmask & FD_CLOSE) ) | 
|  | ev |= POLLIN; | 
|  |  | 
|  | return ev; | 
|  | } | 
|  |  | 
|  | static int sock_get_info( struct fd *fd, struct get_file_info_reply *reply, int *flags ) | 
|  | { | 
|  | struct sock *sock = get_fd_user( fd ); | 
|  | assert ( sock->obj.ops == &sock_ops ); | 
|  |  | 
|  | if (reply) | 
|  | { | 
|  | reply->type        = FILE_TYPE_PIPE; | 
|  | reply->attr        = 0; | 
|  | reply->access_time = 0; | 
|  | reply->write_time  = 0; | 
|  | reply->size_high   = 0; | 
|  | reply->size_low    = 0; | 
|  | reply->links       = 0; | 
|  | reply->index_high  = 0; | 
|  | reply->index_low   = 0; | 
|  | reply->serial      = 0; | 
|  | } | 
|  | *flags = 0; | 
|  | if (sock->flags & WSA_FLAG_OVERLAPPED) *flags |= FD_FLAG_OVERLAPPED; | 
|  | if ( sock->type != SOCK_STREAM || sock->state & FD_WINE_CONNECTED ) | 
|  | { | 
|  | if ( !(sock->state & FD_READ  ) ) *flags |= FD_FLAG_RECV_SHUTDOWN; | 
|  | if ( !(sock->state & FD_WRITE ) ) *flags |= FD_FLAG_SEND_SHUTDOWN; | 
|  | } | 
|  | return FD_TYPE_SOCKET; | 
|  | } | 
|  |  | 
|  | static void sock_queue_async(struct fd *fd, void *ptr, unsigned int status, int type, int count) | 
|  | { | 
|  | struct sock *sock = get_fd_user( fd ); | 
|  | struct async_queue *q; | 
|  | struct async *async; | 
|  | int pollev; | 
|  |  | 
|  | assert( sock->obj.ops == &sock_ops ); | 
|  |  | 
|  | if ( !(sock->flags & WSA_FLAG_OVERLAPPED) ) | 
|  | { | 
|  | set_error ( STATUS_INVALID_HANDLE ); | 
|  | return; | 
|  | } | 
|  |  | 
|  | switch( type ) | 
|  | { | 
|  | case ASYNC_TYPE_READ: | 
|  | q = &sock->read_q; | 
|  | sock->hmask &= ~FD_CLOSE; | 
|  | break; | 
|  | case ASYNC_TYPE_WRITE: | 
|  | q = &sock->write_q; | 
|  | break; | 
|  | default: | 
|  | set_error( STATUS_INVALID_PARAMETER ); | 
|  | return; | 
|  | } | 
|  |  | 
|  | async = find_async ( q, current, ptr ); | 
|  |  | 
|  | if ( status == STATUS_PENDING ) | 
|  | { | 
|  | if ( ( !( sock->state & FD_READ ) && type == ASYNC_TYPE_READ  ) || | 
|  | ( !( sock->state & FD_WRITE ) && type == ASYNC_TYPE_WRITE ) ) | 
|  | { | 
|  | set_error ( STATUS_PIPE_DISCONNECTED ); | 
|  | if ( async ) destroy_async ( async ); | 
|  | } | 
|  | else | 
|  | { | 
|  | if ( !async ) | 
|  | async = create_async ( &sock->obj, current, ptr ); | 
|  | if ( !async ) | 
|  | return; | 
|  |  | 
|  | async->status = STATUS_PENDING; | 
|  | if ( !async->q ) | 
|  | async_insert ( q, async ); | 
|  | } | 
|  | } | 
|  | else if ( async ) destroy_async ( async ); | 
|  | else set_error ( STATUS_INVALID_PARAMETER ); | 
|  |  | 
|  | pollev = sock_reselect ( sock ); | 
|  | if ( pollev ) sock_try_event ( sock, pollev ); | 
|  | } | 
|  |  | 
|  | static struct fd *sock_get_fd( struct object *obj ) | 
|  | { | 
|  | struct sock *sock = (struct sock *)obj; | 
|  | return (struct fd *)grab_object( sock->fd ); | 
|  | } | 
|  |  | 
|  | static void sock_destroy( struct object *obj ) | 
|  | { | 
|  | struct sock *sock = (struct sock *)obj; | 
|  | assert( obj->ops == &sock_ops ); | 
|  |  | 
|  | /* FIXME: special socket shutdown stuff? */ | 
|  |  | 
|  | if ( sock->deferred ) | 
|  | release_object ( sock->deferred ); | 
|  |  | 
|  | if ( sock->flags & WSA_FLAG_OVERLAPPED ) | 
|  | { | 
|  | destroy_async_queue ( &sock->read_q ); | 
|  | destroy_async_queue ( &sock->write_q ); | 
|  | } | 
|  | if (sock->event) release_object( sock->event ); | 
|  | if (sock->fd) release_object( sock->fd ); | 
|  | } | 
|  |  | 
|  | /* create a new and unconnected socket */ | 
|  | static struct object *create_socket( int family, int type, int protocol, unsigned int flags ) | 
|  | { | 
|  | struct sock *sock; | 
|  | int sockfd; | 
|  |  | 
|  | sockfd = socket( family, type, protocol ); | 
|  | if (debug_level) | 
|  | fprintf(stderr,"socket(%d,%d,%d)=%d\n",family,type,protocol,sockfd); | 
|  | if (sockfd == -1) { | 
|  | sock_set_error(); | 
|  | return NULL; | 
|  | } | 
|  | fcntl(sockfd, F_SETFL, O_NONBLOCK); /* make socket nonblocking */ | 
|  | if (!(sock = alloc_object( &sock_ops ))) | 
|  | { | 
|  | close( sockfd ); | 
|  | return NULL; | 
|  | } | 
|  | sock->state = (type != SOCK_STREAM) ? (FD_READ|FD_WRITE) : 0; | 
|  | sock->mask    = 0; | 
|  | sock->hmask   = 0; | 
|  | sock->pmask   = 0; | 
|  | sock->polling = 0; | 
|  | sock->flags   = flags; | 
|  | sock->type    = type; | 
|  | sock->family  = family; | 
|  | sock->event   = NULL; | 
|  | sock->window  = 0; | 
|  | sock->message = 0; | 
|  | sock->wparam  = 0; | 
|  | sock->deferred = NULL; | 
|  | if (!(sock->fd = create_anonymous_fd( &sock_fd_ops, sockfd, &sock->obj ))) | 
|  | { | 
|  | release_object( sock ); | 
|  | return NULL; | 
|  | } | 
|  | if (sock->flags & WSA_FLAG_OVERLAPPED) | 
|  | { | 
|  | init_async_queue (&sock->read_q); | 
|  | init_async_queue (&sock->write_q); | 
|  | } | 
|  | sock_reselect( sock ); | 
|  | clear_error(); | 
|  | return &sock->obj; | 
|  | } | 
|  |  | 
|  | /* accept a socket (creates a new fd) */ | 
|  | static struct sock *accept_socket( obj_handle_t handle ) | 
|  | { | 
|  | struct sock *acceptsock; | 
|  | struct sock *sock; | 
|  | int	acceptfd; | 
|  | struct sockaddr	saddr; | 
|  | int			slen; | 
|  |  | 
|  | sock=(struct sock*)get_handle_obj(current->process,handle, | 
|  | GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE,&sock_ops); | 
|  | if (!sock) | 
|  | return NULL; | 
|  |  | 
|  | if ( sock->deferred ) { | 
|  | acceptsock = sock->deferred; | 
|  | sock->deferred = NULL; | 
|  | } else { | 
|  |  | 
|  | /* Try to accept(2). We can't be safe that this an already connected socket | 
|  | * or that accept() is allowed on it. In those cases we will get -1/errno | 
|  | * return. | 
|  | */ | 
|  | slen = sizeof(saddr); | 
|  | acceptfd = accept( get_unix_fd(sock->fd), &saddr, &slen); | 
|  | if (acceptfd==-1) { | 
|  | sock_set_error(); | 
|  | release_object( sock ); | 
|  | return NULL; | 
|  | } | 
|  | if (!(acceptsock = alloc_object( &sock_ops ))) | 
|  | { | 
|  | close( acceptfd ); | 
|  | release_object( sock ); | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | /* newly created socket gets the same properties of the listening socket */ | 
|  | fcntl(acceptfd, F_SETFL, O_NONBLOCK); /* make socket nonblocking */ | 
|  | acceptsock->state  = FD_WINE_CONNECTED|FD_READ|FD_WRITE; | 
|  | if (sock->state & FD_WINE_NONBLOCKING) | 
|  | acceptsock->state |= FD_WINE_NONBLOCKING; | 
|  | acceptsock->mask    = sock->mask; | 
|  | acceptsock->hmask   = 0; | 
|  | acceptsock->pmask   = 0; | 
|  | acceptsock->polling = 0; | 
|  | acceptsock->type    = sock->type; | 
|  | acceptsock->family  = sock->family; | 
|  | acceptsock->event   = NULL; | 
|  | acceptsock->window  = sock->window; | 
|  | acceptsock->message = sock->message; | 
|  | acceptsock->wparam  = 0; | 
|  | if (sock->event) acceptsock->event = (struct event *)grab_object( sock->event ); | 
|  | acceptsock->flags = sock->flags; | 
|  | acceptsock->deferred = 0; | 
|  | if (!(acceptsock->fd = create_anonymous_fd( &sock_fd_ops, acceptfd, &acceptsock->obj ))) | 
|  | { | 
|  | release_object( acceptsock ); | 
|  | release_object( sock ); | 
|  | return NULL; | 
|  | } | 
|  | if ( acceptsock->flags & WSA_FLAG_OVERLAPPED ) | 
|  | { | 
|  | init_async_queue ( &acceptsock->read_q ); | 
|  | init_async_queue ( &acceptsock->write_q ); | 
|  | } | 
|  | } | 
|  | clear_error(); | 
|  | sock->pmask &= ~FD_ACCEPT; | 
|  | sock->hmask &= ~FD_ACCEPT; | 
|  | sock_reselect( sock ); | 
|  | release_object( sock ); | 
|  | return acceptsock; | 
|  | } | 
|  |  | 
|  | /* set the last error depending on errno */ | 
|  | static int sock_get_error( int err ) | 
|  | { | 
|  | switch (err) | 
|  | { | 
|  | case EINTR:             return WSAEINTR; break; | 
|  | case EBADF:             return WSAEBADF; break; | 
|  | case EPERM: | 
|  | case EACCES:            return WSAEACCES; break; | 
|  | case EFAULT:            return WSAEFAULT; break; | 
|  | case EINVAL:            return WSAEINVAL; break; | 
|  | case EMFILE:            return WSAEMFILE; break; | 
|  | case EWOULDBLOCK:       return WSAEWOULDBLOCK; break; | 
|  | case EINPROGRESS:       return WSAEINPROGRESS; break; | 
|  | case EALREADY:          return WSAEALREADY; break; | 
|  | case ENOTSOCK:          return WSAENOTSOCK; break; | 
|  | case EDESTADDRREQ:      return WSAEDESTADDRREQ; break; | 
|  | case EMSGSIZE:          return WSAEMSGSIZE; break; | 
|  | case EPROTOTYPE:        return WSAEPROTOTYPE; break; | 
|  | case ENOPROTOOPT:       return WSAENOPROTOOPT; break; | 
|  | case EPROTONOSUPPORT:   return WSAEPROTONOSUPPORT; break; | 
|  | case ESOCKTNOSUPPORT:   return WSAESOCKTNOSUPPORT; break; | 
|  | case EOPNOTSUPP:        return WSAEOPNOTSUPP; break; | 
|  | case EPFNOSUPPORT:      return WSAEPFNOSUPPORT; break; | 
|  | case EAFNOSUPPORT:      return WSAEAFNOSUPPORT; break; | 
|  | case EADDRINUSE:        return WSAEADDRINUSE; break; | 
|  | case EADDRNOTAVAIL:     return WSAEADDRNOTAVAIL; break; | 
|  | case ENETDOWN:          return WSAENETDOWN; break; | 
|  | case ENETUNREACH:       return WSAENETUNREACH; break; | 
|  | case ENETRESET:         return WSAENETRESET; break; | 
|  | case ECONNABORTED:      return WSAECONNABORTED; break; | 
|  | case EPIPE: | 
|  | case ECONNRESET:        return WSAECONNRESET; break; | 
|  | case ENOBUFS:           return WSAENOBUFS; break; | 
|  | case EISCONN:           return WSAEISCONN; break; | 
|  | case ENOTCONN:          return WSAENOTCONN; break; | 
|  | case ESHUTDOWN:         return WSAESHUTDOWN; break; | 
|  | case ETOOMANYREFS:      return WSAETOOMANYREFS; break; | 
|  | case ETIMEDOUT:         return WSAETIMEDOUT; break; | 
|  | case ECONNREFUSED:      return WSAECONNREFUSED; break; | 
|  | case ELOOP:             return WSAELOOP; break; | 
|  | case ENAMETOOLONG:      return WSAENAMETOOLONG; break; | 
|  | case EHOSTDOWN:         return WSAEHOSTDOWN; break; | 
|  | case EHOSTUNREACH:      return WSAEHOSTUNREACH; break; | 
|  | case ENOTEMPTY:         return WSAENOTEMPTY; break; | 
|  | #ifdef EPROCLIM | 
|  | case EPROCLIM:          return WSAEPROCLIM; break; | 
|  | #endif | 
|  | #ifdef EUSERS | 
|  | case EUSERS:            return WSAEUSERS; break; | 
|  | #endif | 
|  | #ifdef EDQUOT | 
|  | case EDQUOT:            return WSAEDQUOT; break; | 
|  | #endif | 
|  | #ifdef ESTALE | 
|  | case ESTALE:            return WSAESTALE; break; | 
|  | #endif | 
|  | #ifdef EREMOTE | 
|  | case EREMOTE:           return WSAEREMOTE; break; | 
|  | #endif | 
|  | default: errno=err; perror("sock_set_error"); return ERROR_UNKNOWN; break; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* set the last error depending on errno */ | 
|  | static void sock_set_error(void) | 
|  | { | 
|  | set_error( sock_get_error( errno ) ); | 
|  | } | 
|  |  | 
|  | /* create a socket */ | 
|  | DECL_HANDLER(create_socket) | 
|  | { | 
|  | struct object *obj; | 
|  |  | 
|  | reply->handle = 0; | 
|  | if ((obj = create_socket( req->family, req->type, req->protocol, req->flags )) != NULL) | 
|  | { | 
|  | reply->handle = alloc_handle( current->process, obj, req->access, req->inherit ); | 
|  | release_object( obj ); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* accept a socket */ | 
|  | DECL_HANDLER(accept_socket) | 
|  | { | 
|  | struct sock *sock; | 
|  |  | 
|  | reply->handle = 0; | 
|  | if ((sock = accept_socket( req->lhandle )) != NULL) | 
|  | { | 
|  | reply->handle = alloc_handle( current->process, &sock->obj, req->access, req->inherit ); | 
|  | sock->wparam = reply->handle;  /* wparam for message is the socket handle */ | 
|  | sock_reselect( sock ); | 
|  | release_object( &sock->obj ); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* set socket event parameters */ | 
|  | DECL_HANDLER(set_socket_event) | 
|  | { | 
|  | struct sock *sock; | 
|  | struct event *old_event; | 
|  | int pollev; | 
|  |  | 
|  | if (!(sock = (struct sock*)get_handle_obj( current->process, req->handle, | 
|  | GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE, &sock_ops))) | 
|  | return; | 
|  | old_event = sock->event; | 
|  | sock->mask    = req->mask; | 
|  | sock->event   = NULL; | 
|  | sock->window  = req->window; | 
|  | sock->message = req->msg; | 
|  | sock->wparam  = req->handle;  /* wparam is the socket handle */ | 
|  | if (req->event) sock->event = get_event_obj( current->process, req->event, EVENT_MODIFY_STATE ); | 
|  |  | 
|  | if (debug_level && sock->event) fprintf(stderr, "event ptr: %p\n", sock->event); | 
|  |  | 
|  | pollev = sock_reselect( sock ); | 
|  | if ( pollev ) sock_try_event ( sock, pollev ); | 
|  |  | 
|  | if (sock->mask) | 
|  | sock->state |= FD_WINE_NONBLOCKING; | 
|  |  | 
|  | /* if a network event is pending, signal the event object | 
|  | it is possible that FD_CONNECT or FD_ACCEPT network events has happened | 
|  | before a WSAEventSelect() was done on it. | 
|  | (when dealing with Asynchronous socket)  */ | 
|  | if (sock->pmask & sock->mask) sock_wake_up( sock, pollev ); | 
|  |  | 
|  | if (old_event) release_object( old_event ); /* we're through with it */ | 
|  | release_object( &sock->obj ); | 
|  | } | 
|  |  | 
|  | /* get socket event parameters */ | 
|  | DECL_HANDLER(get_socket_event) | 
|  | { | 
|  | struct sock *sock; | 
|  |  | 
|  | sock=(struct sock*)get_handle_obj(current->process,req->handle,GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE,&sock_ops); | 
|  | if (!sock) | 
|  | { | 
|  | reply->mask  = 0; | 
|  | reply->pmask = 0; | 
|  | reply->state = 0; | 
|  | set_error( WSAENOTSOCK ); | 
|  | return; | 
|  | } | 
|  | reply->mask  = sock->mask; | 
|  | reply->pmask = sock->pmask; | 
|  | reply->state = sock->state; | 
|  | set_reply_data( sock->errors, min( get_reply_max_size(), sizeof(sock->errors) )); | 
|  |  | 
|  | if (req->service) | 
|  | { | 
|  | if (req->c_event) | 
|  | { | 
|  | struct event *cevent = get_event_obj( current->process, req->c_event, | 
|  | EVENT_MODIFY_STATE ); | 
|  | if (cevent) | 
|  | { | 
|  | reset_event( cevent ); | 
|  | release_object( cevent ); | 
|  | } | 
|  | } | 
|  | sock->pmask = 0; | 
|  | sock_reselect( sock ); | 
|  | } | 
|  | release_object( &sock->obj ); | 
|  | } | 
|  |  | 
|  | /* re-enable pending socket events */ | 
|  | DECL_HANDLER(enable_socket_event) | 
|  | { | 
|  | struct sock *sock; | 
|  | int pollev; | 
|  |  | 
|  | if (!(sock = (struct sock*)get_handle_obj( current->process, req->handle, | 
|  | GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE, &sock_ops))) | 
|  | return; | 
|  |  | 
|  | sock->pmask &= ~req->mask; /* is this safe? */ | 
|  | sock->hmask &= ~req->mask; | 
|  | if ( req->mask & FD_READ ) | 
|  | sock->hmask &= ~FD_CLOSE; | 
|  | sock->state |= req->sstate; | 
|  | sock->state &= ~req->cstate; | 
|  | if ( sock->type != SOCK_STREAM ) sock->state &= ~STREAM_FLAG_MASK; | 
|  |  | 
|  | pollev = sock_reselect( sock ); | 
|  | if ( pollev ) sock_try_event ( sock, pollev ); | 
|  |  | 
|  | release_object( &sock->obj ); | 
|  | } | 
|  |  | 
|  | DECL_HANDLER(set_socket_deferred) | 
|  | { | 
|  | struct sock *sock, *acceptsock; | 
|  |  | 
|  | sock=(struct sock*)get_handle_obj( current->process,req->handle, | 
|  | GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE,&sock_ops ); | 
|  | if ( !sock ) | 
|  | { | 
|  | set_error ( WSAENOTSOCK ); | 
|  | return; | 
|  | } | 
|  | acceptsock = (struct sock*)get_handle_obj( current->process,req->deferred, | 
|  | GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE,&sock_ops ); | 
|  | if ( !acceptsock ) | 
|  | { | 
|  | release_object ( sock ); | 
|  | set_error ( WSAENOTSOCK ); | 
|  | return; | 
|  | } | 
|  | sock->deferred = acceptsock; | 
|  | release_object ( sock ); | 
|  | } |