| |
| /* Auto-generated file... Do not edit ! */ |
| |
| #include "config.h" |
| #include <stdarg.h> |
| #include "winternl.h" |
| #include "wingdi.h" |
| #include "wine/wgl.h" |
| #include "wine/wgl_driver.h" |
| #include "wine/debug.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(opengl); |
| |
| /*********************************************************************** |
| * glAccum (OPENGL32.@) |
| */ |
| void WINAPI glAccum( GLenum op, GLfloat value ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %f)\n", op, value ); |
| funcs->gl.p_glAccum( op, value ); |
| } |
| |
| /*********************************************************************** |
| * glAlphaFunc (OPENGL32.@) |
| */ |
| void WINAPI glAlphaFunc( GLenum func, GLfloat ref ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %f)\n", func, ref ); |
| funcs->gl.p_glAlphaFunc( func, ref ); |
| } |
| |
| /*********************************************************************** |
| * glAreTexturesResident (OPENGL32.@) |
| */ |
| GLboolean WINAPI glAreTexturesResident( GLsizei n, const GLuint* textures, GLboolean* residences ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %p, %p)\n", n, textures, residences ); |
| return funcs->gl.p_glAreTexturesResident( n, textures, residences ); |
| } |
| |
| /*********************************************************************** |
| * glArrayElement (OPENGL32.@) |
| */ |
| void WINAPI glArrayElement( GLint i ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", i ); |
| funcs->gl.p_glArrayElement( i ); |
| } |
| |
| /*********************************************************************** |
| * glBegin (OPENGL32.@) |
| */ |
| void WINAPI glBegin( GLenum mode ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", mode ); |
| funcs->gl.p_glBegin( mode ); |
| } |
| |
| /*********************************************************************** |
| * glBindTexture (OPENGL32.@) |
| */ |
| void WINAPI glBindTexture( GLenum target, GLuint texture ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d)\n", target, texture ); |
| funcs->gl.p_glBindTexture( target, texture ); |
| } |
| |
| /*********************************************************************** |
| * glBitmap (OPENGL32.@) |
| */ |
| void WINAPI glBitmap( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte* bitmap ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %f, %f, %f, %f, %p)\n", width, height, xorig, yorig, xmove, ymove, bitmap ); |
| funcs->gl.p_glBitmap( width, height, xorig, yorig, xmove, ymove, bitmap ); |
| } |
| |
| /*********************************************************************** |
| * glBlendFunc (OPENGL32.@) |
| */ |
| void WINAPI glBlendFunc( GLenum sfactor, GLenum dfactor ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d)\n", sfactor, dfactor ); |
| funcs->gl.p_glBlendFunc( sfactor, dfactor ); |
| } |
| |
| /*********************************************************************** |
| * glCallList (OPENGL32.@) |
| */ |
| void WINAPI glCallList( GLuint list ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", list ); |
| funcs->gl.p_glCallList( list ); |
| } |
| |
| /*********************************************************************** |
| * glCallLists (OPENGL32.@) |
| */ |
| void WINAPI glCallLists( GLsizei n, GLenum type, const void* lists ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %p)\n", n, type, lists ); |
| funcs->gl.p_glCallLists( n, type, lists ); |
| } |
| |
| /*********************************************************************** |
| * glClear (OPENGL32.@) |
| */ |
| void WINAPI glClear( GLbitfield mask ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", mask ); |
| funcs->gl.p_glClear( mask ); |
| } |
| |
| /*********************************************************************** |
| * glClearAccum (OPENGL32.@) |
| */ |
| void WINAPI glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha ); |
| funcs->gl.p_glClearAccum( red, green, blue, alpha ); |
| } |
| |
| /*********************************************************************** |
| * glClearColor (OPENGL32.@) |
| */ |
| void WINAPI glClearColor( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha ); |
| funcs->gl.p_glClearColor( red, green, blue, alpha ); |
| } |
| |
| /*********************************************************************** |
| * glClearDepth (OPENGL32.@) |
| */ |
| void WINAPI glClearDepth( GLdouble depth ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f)\n", depth ); |
| funcs->gl.p_glClearDepth( depth ); |
| } |
| |
| /*********************************************************************** |
| * glClearIndex (OPENGL32.@) |
| */ |
| void WINAPI glClearIndex( GLfloat c ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f)\n", c ); |
| funcs->gl.p_glClearIndex( c ); |
| } |
| |
| /*********************************************************************** |
| * glClearStencil (OPENGL32.@) |
| */ |
| void WINAPI glClearStencil( GLint s ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", s ); |
| funcs->gl.p_glClearStencil( s ); |
| } |
| |
| /*********************************************************************** |
| * glClipPlane (OPENGL32.@) |
| */ |
| void WINAPI glClipPlane( GLenum plane, const GLdouble* equation ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %p)\n", plane, equation ); |
| funcs->gl.p_glClipPlane( plane, equation ); |
| } |
| |
| /*********************************************************************** |
| * glColor3b (OPENGL32.@) |
| */ |
| void WINAPI glColor3b( GLbyte red, GLbyte green, GLbyte blue ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d)\n", red, green, blue ); |
| funcs->gl.p_glColor3b( red, green, blue ); |
| } |
| |
| /*********************************************************************** |
| * glColor3bv (OPENGL32.@) |
| */ |
| void WINAPI glColor3bv( const GLbyte* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glColor3bv( v ); |
| } |
| |
| /*********************************************************************** |
| * glColor3d (OPENGL32.@) |
| */ |
| void WINAPI glColor3d( GLdouble red, GLdouble green, GLdouble blue ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f, %f)\n", red, green, blue ); |
| funcs->gl.p_glColor3d( red, green, blue ); |
| } |
| |
| /*********************************************************************** |
| * glColor3dv (OPENGL32.@) |
| */ |
| void WINAPI glColor3dv( const GLdouble* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glColor3dv( v ); |
| } |
| |
| /*********************************************************************** |
| * glColor3f (OPENGL32.@) |
| */ |
| void WINAPI glColor3f( GLfloat red, GLfloat green, GLfloat blue ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f, %f)\n", red, green, blue ); |
| funcs->gl.p_glColor3f( red, green, blue ); |
| } |
| |
| /*********************************************************************** |
| * glColor3fv (OPENGL32.@) |
| */ |
| void WINAPI glColor3fv( const GLfloat* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glColor3fv( v ); |
| } |
| |
| /*********************************************************************** |
| * glColor3i (OPENGL32.@) |
| */ |
| void WINAPI glColor3i( GLint red, GLint green, GLint blue ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d)\n", red, green, blue ); |
| funcs->gl.p_glColor3i( red, green, blue ); |
| } |
| |
| /*********************************************************************** |
| * glColor3iv (OPENGL32.@) |
| */ |
| void WINAPI glColor3iv( const GLint* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glColor3iv( v ); |
| } |
| |
| /*********************************************************************** |
| * glColor3s (OPENGL32.@) |
| */ |
| void WINAPI glColor3s( GLshort red, GLshort green, GLshort blue ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d)\n", red, green, blue ); |
| funcs->gl.p_glColor3s( red, green, blue ); |
| } |
| |
| /*********************************************************************** |
| * glColor3sv (OPENGL32.@) |
| */ |
| void WINAPI glColor3sv( const GLshort* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glColor3sv( v ); |
| } |
| |
| /*********************************************************************** |
| * glColor3ub (OPENGL32.@) |
| */ |
| void WINAPI glColor3ub( GLubyte red, GLubyte green, GLubyte blue ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d)\n", red, green, blue ); |
| funcs->gl.p_glColor3ub( red, green, blue ); |
| } |
| |
| /*********************************************************************** |
| * glColor3ubv (OPENGL32.@) |
| */ |
| void WINAPI glColor3ubv( const GLubyte* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glColor3ubv( v ); |
| } |
| |
| /*********************************************************************** |
| * glColor3ui (OPENGL32.@) |
| */ |
| void WINAPI glColor3ui( GLuint red, GLuint green, GLuint blue ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d)\n", red, green, blue ); |
| funcs->gl.p_glColor3ui( red, green, blue ); |
| } |
| |
| /*********************************************************************** |
| * glColor3uiv (OPENGL32.@) |
| */ |
| void WINAPI glColor3uiv( const GLuint* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glColor3uiv( v ); |
| } |
| |
| /*********************************************************************** |
| * glColor3us (OPENGL32.@) |
| */ |
| void WINAPI glColor3us( GLushort red, GLushort green, GLushort blue ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d)\n", red, green, blue ); |
| funcs->gl.p_glColor3us( red, green, blue ); |
| } |
| |
| /*********************************************************************** |
| * glColor3usv (OPENGL32.@) |
| */ |
| void WINAPI glColor3usv( const GLushort* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glColor3usv( v ); |
| } |
| |
| /*********************************************************************** |
| * glColor4b (OPENGL32.@) |
| */ |
| void WINAPI glColor4b( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha ); |
| funcs->gl.p_glColor4b( red, green, blue, alpha ); |
| } |
| |
| /*********************************************************************** |
| * glColor4bv (OPENGL32.@) |
| */ |
| void WINAPI glColor4bv( const GLbyte* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glColor4bv( v ); |
| } |
| |
| /*********************************************************************** |
| * glColor4d (OPENGL32.@) |
| */ |
| void WINAPI glColor4d( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha ); |
| funcs->gl.p_glColor4d( red, green, blue, alpha ); |
| } |
| |
| /*********************************************************************** |
| * glColor4dv (OPENGL32.@) |
| */ |
| void WINAPI glColor4dv( const GLdouble* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glColor4dv( v ); |
| } |
| |
| /*********************************************************************** |
| * glColor4f (OPENGL32.@) |
| */ |
| void WINAPI glColor4f( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha ); |
| funcs->gl.p_glColor4f( red, green, blue, alpha ); |
| } |
| |
| /*********************************************************************** |
| * glColor4fv (OPENGL32.@) |
| */ |
| void WINAPI glColor4fv( const GLfloat* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glColor4fv( v ); |
| } |
| |
| /*********************************************************************** |
| * glColor4i (OPENGL32.@) |
| */ |
| void WINAPI glColor4i( GLint red, GLint green, GLint blue, GLint alpha ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha ); |
| funcs->gl.p_glColor4i( red, green, blue, alpha ); |
| } |
| |
| /*********************************************************************** |
| * glColor4iv (OPENGL32.@) |
| */ |
| void WINAPI glColor4iv( const GLint* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glColor4iv( v ); |
| } |
| |
| /*********************************************************************** |
| * glColor4s (OPENGL32.@) |
| */ |
| void WINAPI glColor4s( GLshort red, GLshort green, GLshort blue, GLshort alpha ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha ); |
| funcs->gl.p_glColor4s( red, green, blue, alpha ); |
| } |
| |
| /*********************************************************************** |
| * glColor4sv (OPENGL32.@) |
| */ |
| void WINAPI glColor4sv( const GLshort* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glColor4sv( v ); |
| } |
| |
| /*********************************************************************** |
| * glColor4ub (OPENGL32.@) |
| */ |
| void WINAPI glColor4ub( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha ); |
| funcs->gl.p_glColor4ub( red, green, blue, alpha ); |
| } |
| |
| /*********************************************************************** |
| * glColor4ubv (OPENGL32.@) |
| */ |
| void WINAPI glColor4ubv( const GLubyte* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glColor4ubv( v ); |
| } |
| |
| /*********************************************************************** |
| * glColor4ui (OPENGL32.@) |
| */ |
| void WINAPI glColor4ui( GLuint red, GLuint green, GLuint blue, GLuint alpha ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha ); |
| funcs->gl.p_glColor4ui( red, green, blue, alpha ); |
| } |
| |
| /*********************************************************************** |
| * glColor4uiv (OPENGL32.@) |
| */ |
| void WINAPI glColor4uiv( const GLuint* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glColor4uiv( v ); |
| } |
| |
| /*********************************************************************** |
| * glColor4us (OPENGL32.@) |
| */ |
| void WINAPI glColor4us( GLushort red, GLushort green, GLushort blue, GLushort alpha ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha ); |
| funcs->gl.p_glColor4us( red, green, blue, alpha ); |
| } |
| |
| /*********************************************************************** |
| * glColor4usv (OPENGL32.@) |
| */ |
| void WINAPI glColor4usv( const GLushort* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glColor4usv( v ); |
| } |
| |
| /*********************************************************************** |
| * glColorMask (OPENGL32.@) |
| */ |
| void WINAPI glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha ); |
| funcs->gl.p_glColorMask( red, green, blue, alpha ); |
| } |
| |
| /*********************************************************************** |
| * glColorMaterial (OPENGL32.@) |
| */ |
| void WINAPI glColorMaterial( GLenum face, GLenum mode ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d)\n", face, mode ); |
| funcs->gl.p_glColorMaterial( face, mode ); |
| } |
| |
| /*********************************************************************** |
| * glColorPointer (OPENGL32.@) |
| */ |
| void WINAPI glColorPointer( GLint size, GLenum type, GLsizei stride, const void* pointer ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer ); |
| funcs->gl.p_glColorPointer( size, type, stride, pointer ); |
| } |
| |
| /*********************************************************************** |
| * glCopyPixels (OPENGL32.@) |
| */ |
| void WINAPI glCopyPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum type ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %d, %d)\n", x, y, width, height, type ); |
| funcs->gl.p_glCopyPixels( x, y, width, height, type ); |
| } |
| |
| /*********************************************************************** |
| * glCopyTexImage1D (OPENGL32.@) |
| */ |
| void WINAPI glCopyTexImage1D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, border ); |
| funcs->gl.p_glCopyTexImage1D( target, level, internalformat, x, y, width, border ); |
| } |
| |
| /*********************************************************************** |
| * glCopyTexImage2D (OPENGL32.@) |
| */ |
| void WINAPI glCopyTexImage2D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, height, border ); |
| funcs->gl.p_glCopyTexImage2D( target, level, internalformat, x, y, width, height, border ); |
| } |
| |
| /*********************************************************************** |
| * glCopyTexSubImage1D (OPENGL32.@) |
| */ |
| void WINAPI glCopyTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %d, %d, %d)\n", target, level, xoffset, x, y, width ); |
| funcs->gl.p_glCopyTexSubImage1D( target, level, xoffset, x, y, width ); |
| } |
| |
| /*********************************************************************** |
| * glCopyTexSubImage2D (OPENGL32.@) |
| */ |
| void WINAPI glCopyTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, x, y, width, height ); |
| funcs->gl.p_glCopyTexSubImage2D( target, level, xoffset, yoffset, x, y, width, height ); |
| } |
| |
| /*********************************************************************** |
| * glCullFace (OPENGL32.@) |
| */ |
| void WINAPI glCullFace( GLenum mode ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", mode ); |
| funcs->gl.p_glCullFace( mode ); |
| } |
| |
| /*********************************************************************** |
| * glDeleteLists (OPENGL32.@) |
| */ |
| void WINAPI glDeleteLists( GLuint list, GLsizei range ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d)\n", list, range ); |
| funcs->gl.p_glDeleteLists( list, range ); |
| } |
| |
| /*********************************************************************** |
| * glDeleteTextures (OPENGL32.@) |
| */ |
| void WINAPI glDeleteTextures( GLsizei n, const GLuint* textures ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %p)\n", n, textures ); |
| funcs->gl.p_glDeleteTextures( n, textures ); |
| } |
| |
| /*********************************************************************** |
| * glDepthFunc (OPENGL32.@) |
| */ |
| void WINAPI glDepthFunc( GLenum func ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", func ); |
| funcs->gl.p_glDepthFunc( func ); |
| } |
| |
| /*********************************************************************** |
| * glDepthMask (OPENGL32.@) |
| */ |
| void WINAPI glDepthMask( GLboolean flag ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", flag ); |
| funcs->gl.p_glDepthMask( flag ); |
| } |
| |
| /*********************************************************************** |
| * glDepthRange (OPENGL32.@) |
| */ |
| void WINAPI glDepthRange( GLdouble nearParam, GLdouble farParam ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f)\n", nearParam, farParam ); |
| funcs->gl.p_glDepthRange( nearParam, farParam ); |
| } |
| |
| /*********************************************************************** |
| * glDisable (OPENGL32.@) |
| */ |
| void WINAPI glDisable( GLenum cap ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", cap ); |
| funcs->gl.p_glDisable( cap ); |
| } |
| |
| /*********************************************************************** |
| * glDisableClientState (OPENGL32.@) |
| */ |
| void WINAPI glDisableClientState( GLenum array ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", array ); |
| funcs->gl.p_glDisableClientState( array ); |
| } |
| |
| /*********************************************************************** |
| * glDrawArrays (OPENGL32.@) |
| */ |
| void WINAPI glDrawArrays( GLenum mode, GLint first, GLsizei count ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d)\n", mode, first, count ); |
| funcs->gl.p_glDrawArrays( mode, first, count ); |
| } |
| |
| /*********************************************************************** |
| * glDrawBuffer (OPENGL32.@) |
| */ |
| void WINAPI glDrawBuffer( GLenum buf ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", buf ); |
| funcs->gl.p_glDrawBuffer( buf ); |
| } |
| |
| /*********************************************************************** |
| * glDrawElements (OPENGL32.@) |
| */ |
| void WINAPI glDrawElements( GLenum mode, GLsizei count, GLenum type, const void* indices ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %p)\n", mode, count, type, indices ); |
| funcs->gl.p_glDrawElements( mode, count, type, indices ); |
| } |
| |
| /*********************************************************************** |
| * glDrawPixels (OPENGL32.@) |
| */ |
| void WINAPI glDrawPixels( GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %d, %p)\n", width, height, format, type, pixels ); |
| funcs->gl.p_glDrawPixels( width, height, format, type, pixels ); |
| } |
| |
| /*********************************************************************** |
| * glEdgeFlag (OPENGL32.@) |
| */ |
| void WINAPI glEdgeFlag( GLboolean flag ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", flag ); |
| funcs->gl.p_glEdgeFlag( flag ); |
| } |
| |
| /*********************************************************************** |
| * glEdgeFlagPointer (OPENGL32.@) |
| */ |
| void WINAPI glEdgeFlagPointer( GLsizei stride, const void* pointer ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %p)\n", stride, pointer ); |
| funcs->gl.p_glEdgeFlagPointer( stride, pointer ); |
| } |
| |
| /*********************************************************************** |
| * glEdgeFlagv (OPENGL32.@) |
| */ |
| void WINAPI glEdgeFlagv( const GLboolean* flag ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", flag ); |
| funcs->gl.p_glEdgeFlagv( flag ); |
| } |
| |
| /*********************************************************************** |
| * glEnable (OPENGL32.@) |
| */ |
| void WINAPI glEnable( GLenum cap ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", cap ); |
| funcs->gl.p_glEnable( cap ); |
| } |
| |
| /*********************************************************************** |
| * glEnableClientState (OPENGL32.@) |
| */ |
| void WINAPI glEnableClientState( GLenum array ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", array ); |
| funcs->gl.p_glEnableClientState( array ); |
| } |
| |
| /*********************************************************************** |
| * glEnd (OPENGL32.@) |
| */ |
| void WINAPI glEnd( void ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("()\n"); |
| funcs->gl.p_glEnd( ); |
| } |
| |
| /*********************************************************************** |
| * glEndList (OPENGL32.@) |
| */ |
| void WINAPI glEndList( void ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("()\n"); |
| funcs->gl.p_glEndList( ); |
| } |
| |
| /*********************************************************************** |
| * glEvalCoord1d (OPENGL32.@) |
| */ |
| void WINAPI glEvalCoord1d( GLdouble u ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f)\n", u ); |
| funcs->gl.p_glEvalCoord1d( u ); |
| } |
| |
| /*********************************************************************** |
| * glEvalCoord1dv (OPENGL32.@) |
| */ |
| void WINAPI glEvalCoord1dv( const GLdouble* u ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", u ); |
| funcs->gl.p_glEvalCoord1dv( u ); |
| } |
| |
| /*********************************************************************** |
| * glEvalCoord1f (OPENGL32.@) |
| */ |
| void WINAPI glEvalCoord1f( GLfloat u ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f)\n", u ); |
| funcs->gl.p_glEvalCoord1f( u ); |
| } |
| |
| /*********************************************************************** |
| * glEvalCoord1fv (OPENGL32.@) |
| */ |
| void WINAPI glEvalCoord1fv( const GLfloat* u ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", u ); |
| funcs->gl.p_glEvalCoord1fv( u ); |
| } |
| |
| /*********************************************************************** |
| * glEvalCoord2d (OPENGL32.@) |
| */ |
| void WINAPI glEvalCoord2d( GLdouble u, GLdouble v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f)\n", u, v ); |
| funcs->gl.p_glEvalCoord2d( u, v ); |
| } |
| |
| /*********************************************************************** |
| * glEvalCoord2dv (OPENGL32.@) |
| */ |
| void WINAPI glEvalCoord2dv( const GLdouble* u ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", u ); |
| funcs->gl.p_glEvalCoord2dv( u ); |
| } |
| |
| /*********************************************************************** |
| * glEvalCoord2f (OPENGL32.@) |
| */ |
| void WINAPI glEvalCoord2f( GLfloat u, GLfloat v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f)\n", u, v ); |
| funcs->gl.p_glEvalCoord2f( u, v ); |
| } |
| |
| /*********************************************************************** |
| * glEvalCoord2fv (OPENGL32.@) |
| */ |
| void WINAPI glEvalCoord2fv( const GLfloat* u ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", u ); |
| funcs->gl.p_glEvalCoord2fv( u ); |
| } |
| |
| /*********************************************************************** |
| * glEvalMesh1 (OPENGL32.@) |
| */ |
| void WINAPI glEvalMesh1( GLenum mode, GLint i1, GLint i2 ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d)\n", mode, i1, i2 ); |
| funcs->gl.p_glEvalMesh1( mode, i1, i2 ); |
| } |
| |
| /*********************************************************************** |
| * glEvalMesh2 (OPENGL32.@) |
| */ |
| void WINAPI glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %d, %d)\n", mode, i1, i2, j1, j2 ); |
| funcs->gl.p_glEvalMesh2( mode, i1, i2, j1, j2 ); |
| } |
| |
| /*********************************************************************** |
| * glEvalPoint1 (OPENGL32.@) |
| */ |
| void WINAPI glEvalPoint1( GLint i ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", i ); |
| funcs->gl.p_glEvalPoint1( i ); |
| } |
| |
| /*********************************************************************** |
| * glEvalPoint2 (OPENGL32.@) |
| */ |
| void WINAPI glEvalPoint2( GLint i, GLint j ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d)\n", i, j ); |
| funcs->gl.p_glEvalPoint2( i, j ); |
| } |
| |
| /*********************************************************************** |
| * glFeedbackBuffer (OPENGL32.@) |
| */ |
| void WINAPI glFeedbackBuffer( GLsizei size, GLenum type, GLfloat* buffer ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %p)\n", size, type, buffer ); |
| funcs->gl.p_glFeedbackBuffer( size, type, buffer ); |
| } |
| |
| /*********************************************************************** |
| * glFinish (OPENGL32.@) |
| */ |
| void WINAPI glFinish( void ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("()\n"); |
| funcs->gl.p_glFinish( ); |
| } |
| |
| /*********************************************************************** |
| * glFlush (OPENGL32.@) |
| */ |
| void WINAPI glFlush( void ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("()\n"); |
| funcs->gl.p_glFlush( ); |
| } |
| |
| /*********************************************************************** |
| * glFogf (OPENGL32.@) |
| */ |
| void WINAPI glFogf( GLenum pname, GLfloat param ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %f)\n", pname, param ); |
| funcs->gl.p_glFogf( pname, param ); |
| } |
| |
| /*********************************************************************** |
| * glFogfv (OPENGL32.@) |
| */ |
| void WINAPI glFogfv( GLenum pname, const GLfloat* params ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %p)\n", pname, params ); |
| funcs->gl.p_glFogfv( pname, params ); |
| } |
| |
| /*********************************************************************** |
| * glFogi (OPENGL32.@) |
| */ |
| void WINAPI glFogi( GLenum pname, GLint param ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d)\n", pname, param ); |
| funcs->gl.p_glFogi( pname, param ); |
| } |
| |
| /*********************************************************************** |
| * glFogiv (OPENGL32.@) |
| */ |
| void WINAPI glFogiv( GLenum pname, const GLint* params ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %p)\n", pname, params ); |
| funcs->gl.p_glFogiv( pname, params ); |
| } |
| |
| /*********************************************************************** |
| * glFrontFace (OPENGL32.@) |
| */ |
| void WINAPI glFrontFace( GLenum mode ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", mode ); |
| funcs->gl.p_glFrontFace( mode ); |
| } |
| |
| /*********************************************************************** |
| * glFrustum (OPENGL32.@) |
| */ |
| void WINAPI glFrustum( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f, %f, %f, %f, %f)\n", left, right, bottom, top, zNear, zFar ); |
| funcs->gl.p_glFrustum( left, right, bottom, top, zNear, zFar ); |
| } |
| |
| /*********************************************************************** |
| * glGenLists (OPENGL32.@) |
| */ |
| GLuint WINAPI glGenLists( GLsizei range ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", range ); |
| return funcs->gl.p_glGenLists( range ); |
| } |
| |
| /*********************************************************************** |
| * glGenTextures (OPENGL32.@) |
| */ |
| void WINAPI glGenTextures( GLsizei n, GLuint* textures ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %p)\n", n, textures ); |
| funcs->gl.p_glGenTextures( n, textures ); |
| } |
| |
| /*********************************************************************** |
| * glGetBooleanv (OPENGL32.@) |
| */ |
| void WINAPI glGetBooleanv( GLenum pname, GLboolean* data ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %p)\n", pname, data ); |
| funcs->gl.p_glGetBooleanv( pname, data ); |
| } |
| |
| /*********************************************************************** |
| * glGetClipPlane (OPENGL32.@) |
| */ |
| void WINAPI glGetClipPlane( GLenum plane, GLdouble* equation ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %p)\n", plane, equation ); |
| funcs->gl.p_glGetClipPlane( plane, equation ); |
| } |
| |
| /*********************************************************************** |
| * glGetDoublev (OPENGL32.@) |
| */ |
| void WINAPI glGetDoublev( GLenum pname, GLdouble* data ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %p)\n", pname, data ); |
| funcs->gl.p_glGetDoublev( pname, data ); |
| } |
| |
| /*********************************************************************** |
| * glGetError (OPENGL32.@) |
| */ |
| GLenum WINAPI glGetError( void ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("()\n"); |
| return funcs->gl.p_glGetError( ); |
| } |
| |
| /*********************************************************************** |
| * glGetFloatv (OPENGL32.@) |
| */ |
| void WINAPI glGetFloatv( GLenum pname, GLfloat* data ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %p)\n", pname, data ); |
| funcs->gl.p_glGetFloatv( pname, data ); |
| } |
| |
| /*********************************************************************** |
| * glGetLightfv (OPENGL32.@) |
| */ |
| void WINAPI glGetLightfv( GLenum light, GLenum pname, GLfloat* params ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %p)\n", light, pname, params ); |
| funcs->gl.p_glGetLightfv( light, pname, params ); |
| } |
| |
| /*********************************************************************** |
| * glGetLightiv (OPENGL32.@) |
| */ |
| void WINAPI glGetLightiv( GLenum light, GLenum pname, GLint* params ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %p)\n", light, pname, params ); |
| funcs->gl.p_glGetLightiv( light, pname, params ); |
| } |
| |
| /*********************************************************************** |
| * glGetMapdv (OPENGL32.@) |
| */ |
| void WINAPI glGetMapdv( GLenum target, GLenum query, GLdouble* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %p)\n", target, query, v ); |
| funcs->gl.p_glGetMapdv( target, query, v ); |
| } |
| |
| /*********************************************************************** |
| * glGetMapfv (OPENGL32.@) |
| */ |
| void WINAPI glGetMapfv( GLenum target, GLenum query, GLfloat* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %p)\n", target, query, v ); |
| funcs->gl.p_glGetMapfv( target, query, v ); |
| } |
| |
| /*********************************************************************** |
| * glGetMapiv (OPENGL32.@) |
| */ |
| void WINAPI glGetMapiv( GLenum target, GLenum query, GLint* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %p)\n", target, query, v ); |
| funcs->gl.p_glGetMapiv( target, query, v ); |
| } |
| |
| /*********************************************************************** |
| * glGetMaterialfv (OPENGL32.@) |
| */ |
| void WINAPI glGetMaterialfv( GLenum face, GLenum pname, GLfloat* params ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %p)\n", face, pname, params ); |
| funcs->gl.p_glGetMaterialfv( face, pname, params ); |
| } |
| |
| /*********************************************************************** |
| * glGetMaterialiv (OPENGL32.@) |
| */ |
| void WINAPI glGetMaterialiv( GLenum face, GLenum pname, GLint* params ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %p)\n", face, pname, params ); |
| funcs->gl.p_glGetMaterialiv( face, pname, params ); |
| } |
| |
| /*********************************************************************** |
| * glGetPixelMapfv (OPENGL32.@) |
| */ |
| void WINAPI glGetPixelMapfv( GLenum map, GLfloat* values ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %p)\n", map, values ); |
| funcs->gl.p_glGetPixelMapfv( map, values ); |
| } |
| |
| /*********************************************************************** |
| * glGetPixelMapuiv (OPENGL32.@) |
| */ |
| void WINAPI glGetPixelMapuiv( GLenum map, GLuint* values ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %p)\n", map, values ); |
| funcs->gl.p_glGetPixelMapuiv( map, values ); |
| } |
| |
| /*********************************************************************** |
| * glGetPixelMapusv (OPENGL32.@) |
| */ |
| void WINAPI glGetPixelMapusv( GLenum map, GLushort* values ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %p)\n", map, values ); |
| funcs->gl.p_glGetPixelMapusv( map, values ); |
| } |
| |
| /*********************************************************************** |
| * glGetPointerv (OPENGL32.@) |
| */ |
| void WINAPI glGetPointerv( GLenum pname, void** params ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %p)\n", pname, params ); |
| funcs->gl.p_glGetPointerv( pname, params ); |
| } |
| |
| /*********************************************************************** |
| * glGetPolygonStipple (OPENGL32.@) |
| */ |
| void WINAPI glGetPolygonStipple( GLubyte* mask ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", mask ); |
| funcs->gl.p_glGetPolygonStipple( mask ); |
| } |
| |
| /*********************************************************************** |
| * glGetTexEnvfv (OPENGL32.@) |
| */ |
| void WINAPI glGetTexEnvfv( GLenum target, GLenum pname, GLfloat* params ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| funcs->gl.p_glGetTexEnvfv( target, pname, params ); |
| } |
| |
| /*********************************************************************** |
| * glGetTexEnviv (OPENGL32.@) |
| */ |
| void WINAPI glGetTexEnviv( GLenum target, GLenum pname, GLint* params ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| funcs->gl.p_glGetTexEnviv( target, pname, params ); |
| } |
| |
| /*********************************************************************** |
| * glGetTexGendv (OPENGL32.@) |
| */ |
| void WINAPI glGetTexGendv( GLenum coord, GLenum pname, GLdouble* params ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %p)\n", coord, pname, params ); |
| funcs->gl.p_glGetTexGendv( coord, pname, params ); |
| } |
| |
| /*********************************************************************** |
| * glGetTexGenfv (OPENGL32.@) |
| */ |
| void WINAPI glGetTexGenfv( GLenum coord, GLenum pname, GLfloat* params ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %p)\n", coord, pname, params ); |
| funcs->gl.p_glGetTexGenfv( coord, pname, params ); |
| } |
| |
| /*********************************************************************** |
| * glGetTexGeniv (OPENGL32.@) |
| */ |
| void WINAPI glGetTexGeniv( GLenum coord, GLenum pname, GLint* params ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %p)\n", coord, pname, params ); |
| funcs->gl.p_glGetTexGeniv( coord, pname, params ); |
| } |
| |
| /*********************************************************************** |
| * glGetTexImage (OPENGL32.@) |
| */ |
| void WINAPI glGetTexImage( GLenum target, GLint level, GLenum format, GLenum type, void* pixels ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %d, %p)\n", target, level, format, type, pixels ); |
| funcs->gl.p_glGetTexImage( target, level, format, type, pixels ); |
| } |
| |
| /*********************************************************************** |
| * glGetTexLevelParameterfv (OPENGL32.@) |
| */ |
| void WINAPI glGetTexLevelParameterfv( GLenum target, GLint level, GLenum pname, GLfloat* params ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %p)\n", target, level, pname, params ); |
| funcs->gl.p_glGetTexLevelParameterfv( target, level, pname, params ); |
| } |
| |
| /*********************************************************************** |
| * glGetTexLevelParameteriv (OPENGL32.@) |
| */ |
| void WINAPI glGetTexLevelParameteriv( GLenum target, GLint level, GLenum pname, GLint* params ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %p)\n", target, level, pname, params ); |
| funcs->gl.p_glGetTexLevelParameteriv( target, level, pname, params ); |
| } |
| |
| /*********************************************************************** |
| * glGetTexParameterfv (OPENGL32.@) |
| */ |
| void WINAPI glGetTexParameterfv( GLenum target, GLenum pname, GLfloat* params ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| funcs->gl.p_glGetTexParameterfv( target, pname, params ); |
| } |
| |
| /*********************************************************************** |
| * glGetTexParameteriv (OPENGL32.@) |
| */ |
| void WINAPI glGetTexParameteriv( GLenum target, GLenum pname, GLint* params ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| funcs->gl.p_glGetTexParameteriv( target, pname, params ); |
| } |
| |
| /*********************************************************************** |
| * glHint (OPENGL32.@) |
| */ |
| void WINAPI glHint( GLenum target, GLenum mode ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d)\n", target, mode ); |
| funcs->gl.p_glHint( target, mode ); |
| } |
| |
| /*********************************************************************** |
| * glIndexMask (OPENGL32.@) |
| */ |
| void WINAPI glIndexMask( GLuint mask ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", mask ); |
| funcs->gl.p_glIndexMask( mask ); |
| } |
| |
| /*********************************************************************** |
| * glIndexPointer (OPENGL32.@) |
| */ |
| void WINAPI glIndexPointer( GLenum type, GLsizei stride, const void* pointer ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %p)\n", type, stride, pointer ); |
| funcs->gl.p_glIndexPointer( type, stride, pointer ); |
| } |
| |
| /*********************************************************************** |
| * glIndexd (OPENGL32.@) |
| */ |
| void WINAPI glIndexd( GLdouble c ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f)\n", c ); |
| funcs->gl.p_glIndexd( c ); |
| } |
| |
| /*********************************************************************** |
| * glIndexdv (OPENGL32.@) |
| */ |
| void WINAPI glIndexdv( const GLdouble* c ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", c ); |
| funcs->gl.p_glIndexdv( c ); |
| } |
| |
| /*********************************************************************** |
| * glIndexf (OPENGL32.@) |
| */ |
| void WINAPI glIndexf( GLfloat c ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f)\n", c ); |
| funcs->gl.p_glIndexf( c ); |
| } |
| |
| /*********************************************************************** |
| * glIndexfv (OPENGL32.@) |
| */ |
| void WINAPI glIndexfv( const GLfloat* c ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", c ); |
| funcs->gl.p_glIndexfv( c ); |
| } |
| |
| /*********************************************************************** |
| * glIndexi (OPENGL32.@) |
| */ |
| void WINAPI glIndexi( GLint c ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", c ); |
| funcs->gl.p_glIndexi( c ); |
| } |
| |
| /*********************************************************************** |
| * glIndexiv (OPENGL32.@) |
| */ |
| void WINAPI glIndexiv( const GLint* c ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", c ); |
| funcs->gl.p_glIndexiv( c ); |
| } |
| |
| /*********************************************************************** |
| * glIndexs (OPENGL32.@) |
| */ |
| void WINAPI glIndexs( GLshort c ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", c ); |
| funcs->gl.p_glIndexs( c ); |
| } |
| |
| /*********************************************************************** |
| * glIndexsv (OPENGL32.@) |
| */ |
| void WINAPI glIndexsv( const GLshort* c ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", c ); |
| funcs->gl.p_glIndexsv( c ); |
| } |
| |
| /*********************************************************************** |
| * glIndexub (OPENGL32.@) |
| */ |
| void WINAPI glIndexub( GLubyte c ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", c ); |
| funcs->gl.p_glIndexub( c ); |
| } |
| |
| /*********************************************************************** |
| * glIndexubv (OPENGL32.@) |
| */ |
| void WINAPI glIndexubv( const GLubyte* c ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", c ); |
| funcs->gl.p_glIndexubv( c ); |
| } |
| |
| /*********************************************************************** |
| * glInitNames (OPENGL32.@) |
| */ |
| void WINAPI glInitNames( void ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("()\n"); |
| funcs->gl.p_glInitNames( ); |
| } |
| |
| /*********************************************************************** |
| * glInterleavedArrays (OPENGL32.@) |
| */ |
| void WINAPI glInterleavedArrays( GLenum format, GLsizei stride, const void* pointer ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %p)\n", format, stride, pointer ); |
| funcs->gl.p_glInterleavedArrays( format, stride, pointer ); |
| } |
| |
| /*********************************************************************** |
| * glIsEnabled (OPENGL32.@) |
| */ |
| GLboolean WINAPI glIsEnabled( GLenum cap ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", cap ); |
| return funcs->gl.p_glIsEnabled( cap ); |
| } |
| |
| /*********************************************************************** |
| * glIsList (OPENGL32.@) |
| */ |
| GLboolean WINAPI glIsList( GLuint list ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", list ); |
| return funcs->gl.p_glIsList( list ); |
| } |
| |
| /*********************************************************************** |
| * glIsTexture (OPENGL32.@) |
| */ |
| GLboolean WINAPI glIsTexture( GLuint texture ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", texture ); |
| return funcs->gl.p_glIsTexture( texture ); |
| } |
| |
| /*********************************************************************** |
| * glLightModelf (OPENGL32.@) |
| */ |
| void WINAPI glLightModelf( GLenum pname, GLfloat param ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %f)\n", pname, param ); |
| funcs->gl.p_glLightModelf( pname, param ); |
| } |
| |
| /*********************************************************************** |
| * glLightModelfv (OPENGL32.@) |
| */ |
| void WINAPI glLightModelfv( GLenum pname, const GLfloat* params ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %p)\n", pname, params ); |
| funcs->gl.p_glLightModelfv( pname, params ); |
| } |
| |
| /*********************************************************************** |
| * glLightModeli (OPENGL32.@) |
| */ |
| void WINAPI glLightModeli( GLenum pname, GLint param ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d)\n", pname, param ); |
| funcs->gl.p_glLightModeli( pname, param ); |
| } |
| |
| /*********************************************************************** |
| * glLightModeliv (OPENGL32.@) |
| */ |
| void WINAPI glLightModeliv( GLenum pname, const GLint* params ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %p)\n", pname, params ); |
| funcs->gl.p_glLightModeliv( pname, params ); |
| } |
| |
| /*********************************************************************** |
| * glLightf (OPENGL32.@) |
| */ |
| void WINAPI glLightf( GLenum light, GLenum pname, GLfloat param ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %f)\n", light, pname, param ); |
| funcs->gl.p_glLightf( light, pname, param ); |
| } |
| |
| /*********************************************************************** |
| * glLightfv (OPENGL32.@) |
| */ |
| void WINAPI glLightfv( GLenum light, GLenum pname, const GLfloat* params ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %p)\n", light, pname, params ); |
| funcs->gl.p_glLightfv( light, pname, params ); |
| } |
| |
| /*********************************************************************** |
| * glLighti (OPENGL32.@) |
| */ |
| void WINAPI glLighti( GLenum light, GLenum pname, GLint param ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d)\n", light, pname, param ); |
| funcs->gl.p_glLighti( light, pname, param ); |
| } |
| |
| /*********************************************************************** |
| * glLightiv (OPENGL32.@) |
| */ |
| void WINAPI glLightiv( GLenum light, GLenum pname, const GLint* params ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %p)\n", light, pname, params ); |
| funcs->gl.p_glLightiv( light, pname, params ); |
| } |
| |
| /*********************************************************************** |
| * glLineStipple (OPENGL32.@) |
| */ |
| void WINAPI glLineStipple( GLint factor, GLushort pattern ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d)\n", factor, pattern ); |
| funcs->gl.p_glLineStipple( factor, pattern ); |
| } |
| |
| /*********************************************************************** |
| * glLineWidth (OPENGL32.@) |
| */ |
| void WINAPI glLineWidth( GLfloat width ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f)\n", width ); |
| funcs->gl.p_glLineWidth( width ); |
| } |
| |
| /*********************************************************************** |
| * glListBase (OPENGL32.@) |
| */ |
| void WINAPI glListBase( GLuint base ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", base ); |
| funcs->gl.p_glListBase( base ); |
| } |
| |
| /*********************************************************************** |
| * glLoadIdentity (OPENGL32.@) |
| */ |
| void WINAPI glLoadIdentity( void ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("()\n"); |
| funcs->gl.p_glLoadIdentity( ); |
| } |
| |
| /*********************************************************************** |
| * glLoadMatrixd (OPENGL32.@) |
| */ |
| void WINAPI glLoadMatrixd( const GLdouble* m ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", m ); |
| funcs->gl.p_glLoadMatrixd( m ); |
| } |
| |
| /*********************************************************************** |
| * glLoadMatrixf (OPENGL32.@) |
| */ |
| void WINAPI glLoadMatrixf( const GLfloat* m ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", m ); |
| funcs->gl.p_glLoadMatrixf( m ); |
| } |
| |
| /*********************************************************************** |
| * glLoadName (OPENGL32.@) |
| */ |
| void WINAPI glLoadName( GLuint name ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", name ); |
| funcs->gl.p_glLoadName( name ); |
| } |
| |
| /*********************************************************************** |
| * glLogicOp (OPENGL32.@) |
| */ |
| void WINAPI glLogicOp( GLenum opcode ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", opcode ); |
| funcs->gl.p_glLogicOp( opcode ); |
| } |
| |
| /*********************************************************************** |
| * glMap1d (OPENGL32.@) |
| */ |
| void WINAPI glMap1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble* points ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %f, %f, %d, %d, %p)\n", target, u1, u2, stride, order, points ); |
| funcs->gl.p_glMap1d( target, u1, u2, stride, order, points ); |
| } |
| |
| /*********************************************************************** |
| * glMap1f (OPENGL32.@) |
| */ |
| void WINAPI glMap1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat* points ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %f, %f, %d, %d, %p)\n", target, u1, u2, stride, order, points ); |
| funcs->gl.p_glMap1f( target, u1, u2, stride, order, points ); |
| } |
| |
| /*********************************************************************** |
| * glMap2d (OPENGL32.@) |
| */ |
| void WINAPI glMap2d( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble* points ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points ); |
| funcs->gl.p_glMap2d( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points ); |
| } |
| |
| /*********************************************************************** |
| * glMap2f (OPENGL32.@) |
| */ |
| void WINAPI glMap2f( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat* points ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points ); |
| funcs->gl.p_glMap2f( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points ); |
| } |
| |
| /*********************************************************************** |
| * glMapGrid1d (OPENGL32.@) |
| */ |
| void WINAPI glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %f, %f)\n", un, u1, u2 ); |
| funcs->gl.p_glMapGrid1d( un, u1, u2 ); |
| } |
| |
| /*********************************************************************** |
| * glMapGrid1f (OPENGL32.@) |
| */ |
| void WINAPI glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %f, %f)\n", un, u1, u2 ); |
| funcs->gl.p_glMapGrid1f( un, u1, u2 ); |
| } |
| |
| /*********************************************************************** |
| * glMapGrid2d (OPENGL32.@) |
| */ |
| void WINAPI glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2 ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %f, %f, %d, %f, %f)\n", un, u1, u2, vn, v1, v2 ); |
| funcs->gl.p_glMapGrid2d( un, u1, u2, vn, v1, v2 ); |
| } |
| |
| /*********************************************************************** |
| * glMapGrid2f (OPENGL32.@) |
| */ |
| void WINAPI glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2 ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %f, %f, %d, %f, %f)\n", un, u1, u2, vn, v1, v2 ); |
| funcs->gl.p_glMapGrid2f( un, u1, u2, vn, v1, v2 ); |
| } |
| |
| /*********************************************************************** |
| * glMaterialf (OPENGL32.@) |
| */ |
| void WINAPI glMaterialf( GLenum face, GLenum pname, GLfloat param ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %f)\n", face, pname, param ); |
| funcs->gl.p_glMaterialf( face, pname, param ); |
| } |
| |
| /*********************************************************************** |
| * glMaterialfv (OPENGL32.@) |
| */ |
| void WINAPI glMaterialfv( GLenum face, GLenum pname, const GLfloat* params ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %p)\n", face, pname, params ); |
| funcs->gl.p_glMaterialfv( face, pname, params ); |
| } |
| |
| /*********************************************************************** |
| * glMateriali (OPENGL32.@) |
| */ |
| void WINAPI glMateriali( GLenum face, GLenum pname, GLint param ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d)\n", face, pname, param ); |
| funcs->gl.p_glMateriali( face, pname, param ); |
| } |
| |
| /*********************************************************************** |
| * glMaterialiv (OPENGL32.@) |
| */ |
| void WINAPI glMaterialiv( GLenum face, GLenum pname, const GLint* params ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %p)\n", face, pname, params ); |
| funcs->gl.p_glMaterialiv( face, pname, params ); |
| } |
| |
| /*********************************************************************** |
| * glMatrixMode (OPENGL32.@) |
| */ |
| void WINAPI glMatrixMode( GLenum mode ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", mode ); |
| funcs->gl.p_glMatrixMode( mode ); |
| } |
| |
| /*********************************************************************** |
| * glMultMatrixd (OPENGL32.@) |
| */ |
| void WINAPI glMultMatrixd( const GLdouble* m ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", m ); |
| funcs->gl.p_glMultMatrixd( m ); |
| } |
| |
| /*********************************************************************** |
| * glMultMatrixf (OPENGL32.@) |
| */ |
| void WINAPI glMultMatrixf( const GLfloat* m ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", m ); |
| funcs->gl.p_glMultMatrixf( m ); |
| } |
| |
| /*********************************************************************** |
| * glNewList (OPENGL32.@) |
| */ |
| void WINAPI glNewList( GLuint list, GLenum mode ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d)\n", list, mode ); |
| funcs->gl.p_glNewList( list, mode ); |
| } |
| |
| /*********************************************************************** |
| * glNormal3b (OPENGL32.@) |
| */ |
| void WINAPI glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d)\n", nx, ny, nz ); |
| funcs->gl.p_glNormal3b( nx, ny, nz ); |
| } |
| |
| /*********************************************************************** |
| * glNormal3bv (OPENGL32.@) |
| */ |
| void WINAPI glNormal3bv( const GLbyte* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glNormal3bv( v ); |
| } |
| |
| /*********************************************************************** |
| * glNormal3d (OPENGL32.@) |
| */ |
| void WINAPI glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f, %f)\n", nx, ny, nz ); |
| funcs->gl.p_glNormal3d( nx, ny, nz ); |
| } |
| |
| /*********************************************************************** |
| * glNormal3dv (OPENGL32.@) |
| */ |
| void WINAPI glNormal3dv( const GLdouble* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glNormal3dv( v ); |
| } |
| |
| /*********************************************************************** |
| * glNormal3f (OPENGL32.@) |
| */ |
| void WINAPI glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f, %f)\n", nx, ny, nz ); |
| funcs->gl.p_glNormal3f( nx, ny, nz ); |
| } |
| |
| /*********************************************************************** |
| * glNormal3fv (OPENGL32.@) |
| */ |
| void WINAPI glNormal3fv( const GLfloat* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glNormal3fv( v ); |
| } |
| |
| /*********************************************************************** |
| * glNormal3i (OPENGL32.@) |
| */ |
| void WINAPI glNormal3i( GLint nx, GLint ny, GLint nz ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d)\n", nx, ny, nz ); |
| funcs->gl.p_glNormal3i( nx, ny, nz ); |
| } |
| |
| /*********************************************************************** |
| * glNormal3iv (OPENGL32.@) |
| */ |
| void WINAPI glNormal3iv( const GLint* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glNormal3iv( v ); |
| } |
| |
| /*********************************************************************** |
| * glNormal3s (OPENGL32.@) |
| */ |
| void WINAPI glNormal3s( GLshort nx, GLshort ny, GLshort nz ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d)\n", nx, ny, nz ); |
| funcs->gl.p_glNormal3s( nx, ny, nz ); |
| } |
| |
| /*********************************************************************** |
| * glNormal3sv (OPENGL32.@) |
| */ |
| void WINAPI glNormal3sv( const GLshort* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glNormal3sv( v ); |
| } |
| |
| /*********************************************************************** |
| * glNormalPointer (OPENGL32.@) |
| */ |
| void WINAPI glNormalPointer( GLenum type, GLsizei stride, const void* pointer ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %p)\n", type, stride, pointer ); |
| funcs->gl.p_glNormalPointer( type, stride, pointer ); |
| } |
| |
| /*********************************************************************** |
| * glOrtho (OPENGL32.@) |
| */ |
| void WINAPI glOrtho( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f, %f, %f, %f, %f)\n", left, right, bottom, top, zNear, zFar ); |
| funcs->gl.p_glOrtho( left, right, bottom, top, zNear, zFar ); |
| } |
| |
| /*********************************************************************** |
| * glPassThrough (OPENGL32.@) |
| */ |
| void WINAPI glPassThrough( GLfloat token ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f)\n", token ); |
| funcs->gl.p_glPassThrough( token ); |
| } |
| |
| /*********************************************************************** |
| * glPixelMapfv (OPENGL32.@) |
| */ |
| void WINAPI glPixelMapfv( GLenum map, GLsizei mapsize, const GLfloat* values ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %p)\n", map, mapsize, values ); |
| funcs->gl.p_glPixelMapfv( map, mapsize, values ); |
| } |
| |
| /*********************************************************************** |
| * glPixelMapuiv (OPENGL32.@) |
| */ |
| void WINAPI glPixelMapuiv( GLenum map, GLsizei mapsize, const GLuint* values ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %p)\n", map, mapsize, values ); |
| funcs->gl.p_glPixelMapuiv( map, mapsize, values ); |
| } |
| |
| /*********************************************************************** |
| * glPixelMapusv (OPENGL32.@) |
| */ |
| void WINAPI glPixelMapusv( GLenum map, GLsizei mapsize, const GLushort* values ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %p)\n", map, mapsize, values ); |
| funcs->gl.p_glPixelMapusv( map, mapsize, values ); |
| } |
| |
| /*********************************************************************** |
| * glPixelStoref (OPENGL32.@) |
| */ |
| void WINAPI glPixelStoref( GLenum pname, GLfloat param ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %f)\n", pname, param ); |
| funcs->gl.p_glPixelStoref( pname, param ); |
| } |
| |
| /*********************************************************************** |
| * glPixelStorei (OPENGL32.@) |
| */ |
| void WINAPI glPixelStorei( GLenum pname, GLint param ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d)\n", pname, param ); |
| funcs->gl.p_glPixelStorei( pname, param ); |
| } |
| |
| /*********************************************************************** |
| * glPixelTransferf (OPENGL32.@) |
| */ |
| void WINAPI glPixelTransferf( GLenum pname, GLfloat param ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %f)\n", pname, param ); |
| funcs->gl.p_glPixelTransferf( pname, param ); |
| } |
| |
| /*********************************************************************** |
| * glPixelTransferi (OPENGL32.@) |
| */ |
| void WINAPI glPixelTransferi( GLenum pname, GLint param ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d)\n", pname, param ); |
| funcs->gl.p_glPixelTransferi( pname, param ); |
| } |
| |
| /*********************************************************************** |
| * glPixelZoom (OPENGL32.@) |
| */ |
| void WINAPI glPixelZoom( GLfloat xfactor, GLfloat yfactor ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f)\n", xfactor, yfactor ); |
| funcs->gl.p_glPixelZoom( xfactor, yfactor ); |
| } |
| |
| /*********************************************************************** |
| * glPointSize (OPENGL32.@) |
| */ |
| void WINAPI glPointSize( GLfloat size ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f)\n", size ); |
| funcs->gl.p_glPointSize( size ); |
| } |
| |
| /*********************************************************************** |
| * glPolygonMode (OPENGL32.@) |
| */ |
| void WINAPI glPolygonMode( GLenum face, GLenum mode ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d)\n", face, mode ); |
| funcs->gl.p_glPolygonMode( face, mode ); |
| } |
| |
| /*********************************************************************** |
| * glPolygonOffset (OPENGL32.@) |
| */ |
| void WINAPI glPolygonOffset( GLfloat factor, GLfloat units ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f)\n", factor, units ); |
| funcs->gl.p_glPolygonOffset( factor, units ); |
| } |
| |
| /*********************************************************************** |
| * glPolygonStipple (OPENGL32.@) |
| */ |
| void WINAPI glPolygonStipple( const GLubyte* mask ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", mask ); |
| funcs->gl.p_glPolygonStipple( mask ); |
| } |
| |
| /*********************************************************************** |
| * glPopAttrib (OPENGL32.@) |
| */ |
| void WINAPI glPopAttrib( void ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("()\n"); |
| funcs->gl.p_glPopAttrib( ); |
| } |
| |
| /*********************************************************************** |
| * glPopClientAttrib (OPENGL32.@) |
| */ |
| void WINAPI glPopClientAttrib( void ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("()\n"); |
| funcs->gl.p_glPopClientAttrib( ); |
| } |
| |
| /*********************************************************************** |
| * glPopMatrix (OPENGL32.@) |
| */ |
| void WINAPI glPopMatrix( void ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("()\n"); |
| funcs->gl.p_glPopMatrix( ); |
| } |
| |
| /*********************************************************************** |
| * glPopName (OPENGL32.@) |
| */ |
| void WINAPI glPopName( void ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("()\n"); |
| funcs->gl.p_glPopName( ); |
| } |
| |
| /*********************************************************************** |
| * glPrioritizeTextures (OPENGL32.@) |
| */ |
| void WINAPI glPrioritizeTextures( GLsizei n, const GLuint* textures, const GLfloat* priorities ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %p, %p)\n", n, textures, priorities ); |
| funcs->gl.p_glPrioritizeTextures( n, textures, priorities ); |
| } |
| |
| /*********************************************************************** |
| * glPushAttrib (OPENGL32.@) |
| */ |
| void WINAPI glPushAttrib( GLbitfield mask ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", mask ); |
| funcs->gl.p_glPushAttrib( mask ); |
| } |
| |
| /*********************************************************************** |
| * glPushClientAttrib (OPENGL32.@) |
| */ |
| void WINAPI glPushClientAttrib( GLbitfield mask ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", mask ); |
| funcs->gl.p_glPushClientAttrib( mask ); |
| } |
| |
| /*********************************************************************** |
| * glPushMatrix (OPENGL32.@) |
| */ |
| void WINAPI glPushMatrix( void ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("()\n"); |
| funcs->gl.p_glPushMatrix( ); |
| } |
| |
| /*********************************************************************** |
| * glPushName (OPENGL32.@) |
| */ |
| void WINAPI glPushName( GLuint name ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", name ); |
| funcs->gl.p_glPushName( name ); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos2d (OPENGL32.@) |
| */ |
| void WINAPI glRasterPos2d( GLdouble x, GLdouble y ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f)\n", x, y ); |
| funcs->gl.p_glRasterPos2d( x, y ); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos2dv (OPENGL32.@) |
| */ |
| void WINAPI glRasterPos2dv( const GLdouble* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glRasterPos2dv( v ); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos2f (OPENGL32.@) |
| */ |
| void WINAPI glRasterPos2f( GLfloat x, GLfloat y ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f)\n", x, y ); |
| funcs->gl.p_glRasterPos2f( x, y ); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos2fv (OPENGL32.@) |
| */ |
| void WINAPI glRasterPos2fv( const GLfloat* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glRasterPos2fv( v ); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos2i (OPENGL32.@) |
| */ |
| void WINAPI glRasterPos2i( GLint x, GLint y ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d)\n", x, y ); |
| funcs->gl.p_glRasterPos2i( x, y ); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos2iv (OPENGL32.@) |
| */ |
| void WINAPI glRasterPos2iv( const GLint* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glRasterPos2iv( v ); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos2s (OPENGL32.@) |
| */ |
| void WINAPI glRasterPos2s( GLshort x, GLshort y ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d)\n", x, y ); |
| funcs->gl.p_glRasterPos2s( x, y ); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos2sv (OPENGL32.@) |
| */ |
| void WINAPI glRasterPos2sv( const GLshort* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glRasterPos2sv( v ); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos3d (OPENGL32.@) |
| */ |
| void WINAPI glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f, %f)\n", x, y, z ); |
| funcs->gl.p_glRasterPos3d( x, y, z ); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos3dv (OPENGL32.@) |
| */ |
| void WINAPI glRasterPos3dv( const GLdouble* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glRasterPos3dv( v ); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos3f (OPENGL32.@) |
| */ |
| void WINAPI glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f, %f)\n", x, y, z ); |
| funcs->gl.p_glRasterPos3f( x, y, z ); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos3fv (OPENGL32.@) |
| */ |
| void WINAPI glRasterPos3fv( const GLfloat* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glRasterPos3fv( v ); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos3i (OPENGL32.@) |
| */ |
| void WINAPI glRasterPos3i( GLint x, GLint y, GLint z ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d)\n", x, y, z ); |
| funcs->gl.p_glRasterPos3i( x, y, z ); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos3iv (OPENGL32.@) |
| */ |
| void WINAPI glRasterPos3iv( const GLint* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glRasterPos3iv( v ); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos3s (OPENGL32.@) |
| */ |
| void WINAPI glRasterPos3s( GLshort x, GLshort y, GLshort z ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d)\n", x, y, z ); |
| funcs->gl.p_glRasterPos3s( x, y, z ); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos3sv (OPENGL32.@) |
| */ |
| void WINAPI glRasterPos3sv( const GLshort* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glRasterPos3sv( v ); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos4d (OPENGL32.@) |
| */ |
| void WINAPI glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f, %f, %f)\n", x, y, z, w ); |
| funcs->gl.p_glRasterPos4d( x, y, z, w ); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos4dv (OPENGL32.@) |
| */ |
| void WINAPI glRasterPos4dv( const GLdouble* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glRasterPos4dv( v ); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos4f (OPENGL32.@) |
| */ |
| void WINAPI glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f, %f, %f)\n", x, y, z, w ); |
| funcs->gl.p_glRasterPos4f( x, y, z, w ); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos4fv (OPENGL32.@) |
| */ |
| void WINAPI glRasterPos4fv( const GLfloat* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glRasterPos4fv( v ); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos4i (OPENGL32.@) |
| */ |
| void WINAPI glRasterPos4i( GLint x, GLint y, GLint z, GLint w ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %d)\n", x, y, z, w ); |
| funcs->gl.p_glRasterPos4i( x, y, z, w ); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos4iv (OPENGL32.@) |
| */ |
| void WINAPI glRasterPos4iv( const GLint* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glRasterPos4iv( v ); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos4s (OPENGL32.@) |
| */ |
| void WINAPI glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %d)\n", x, y, z, w ); |
| funcs->gl.p_glRasterPos4s( x, y, z, w ); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos4sv (OPENGL32.@) |
| */ |
| void WINAPI glRasterPos4sv( const GLshort* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glRasterPos4sv( v ); |
| } |
| |
| /*********************************************************************** |
| * glReadBuffer (OPENGL32.@) |
| */ |
| void WINAPI glReadBuffer( GLenum src ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", src ); |
| funcs->gl.p_glReadBuffer( src ); |
| } |
| |
| /*********************************************************************** |
| * glReadPixels (OPENGL32.@) |
| */ |
| void WINAPI glReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", x, y, width, height, format, type, pixels ); |
| funcs->gl.p_glReadPixels( x, y, width, height, format, type, pixels ); |
| } |
| |
| /*********************************************************************** |
| * glRectd (OPENGL32.@) |
| */ |
| void WINAPI glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f, %f, %f)\n", x1, y1, x2, y2 ); |
| funcs->gl.p_glRectd( x1, y1, x2, y2 ); |
| } |
| |
| /*********************************************************************** |
| * glRectdv (OPENGL32.@) |
| */ |
| void WINAPI glRectdv( const GLdouble* v1, const GLdouble* v2 ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p, %p)\n", v1, v2 ); |
| funcs->gl.p_glRectdv( v1, v2 ); |
| } |
| |
| /*********************************************************************** |
| * glRectf (OPENGL32.@) |
| */ |
| void WINAPI glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f, %f, %f)\n", x1, y1, x2, y2 ); |
| funcs->gl.p_glRectf( x1, y1, x2, y2 ); |
| } |
| |
| /*********************************************************************** |
| * glRectfv (OPENGL32.@) |
| */ |
| void WINAPI glRectfv( const GLfloat* v1, const GLfloat* v2 ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p, %p)\n", v1, v2 ); |
| funcs->gl.p_glRectfv( v1, v2 ); |
| } |
| |
| /*********************************************************************** |
| * glRecti (OPENGL32.@) |
| */ |
| void WINAPI glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %d)\n", x1, y1, x2, y2 ); |
| funcs->gl.p_glRecti( x1, y1, x2, y2 ); |
| } |
| |
| /*********************************************************************** |
| * glRectiv (OPENGL32.@) |
| */ |
| void WINAPI glRectiv( const GLint* v1, const GLint* v2 ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p, %p)\n", v1, v2 ); |
| funcs->gl.p_glRectiv( v1, v2 ); |
| } |
| |
| /*********************************************************************** |
| * glRects (OPENGL32.@) |
| */ |
| void WINAPI glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %d)\n", x1, y1, x2, y2 ); |
| funcs->gl.p_glRects( x1, y1, x2, y2 ); |
| } |
| |
| /*********************************************************************** |
| * glRectsv (OPENGL32.@) |
| */ |
| void WINAPI glRectsv( const GLshort* v1, const GLshort* v2 ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p, %p)\n", v1, v2 ); |
| funcs->gl.p_glRectsv( v1, v2 ); |
| } |
| |
| /*********************************************************************** |
| * glRenderMode (OPENGL32.@) |
| */ |
| GLint WINAPI glRenderMode( GLenum mode ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", mode ); |
| return funcs->gl.p_glRenderMode( mode ); |
| } |
| |
| /*********************************************************************** |
| * glRotated (OPENGL32.@) |
| */ |
| void WINAPI glRotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f, %f, %f)\n", angle, x, y, z ); |
| funcs->gl.p_glRotated( angle, x, y, z ); |
| } |
| |
| /*********************************************************************** |
| * glRotatef (OPENGL32.@) |
| */ |
| void WINAPI glRotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f, %f, %f)\n", angle, x, y, z ); |
| funcs->gl.p_glRotatef( angle, x, y, z ); |
| } |
| |
| /*********************************************************************** |
| * glScaled (OPENGL32.@) |
| */ |
| void WINAPI glScaled( GLdouble x, GLdouble y, GLdouble z ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f, %f)\n", x, y, z ); |
| funcs->gl.p_glScaled( x, y, z ); |
| } |
| |
| /*********************************************************************** |
| * glScalef (OPENGL32.@) |
| */ |
| void WINAPI glScalef( GLfloat x, GLfloat y, GLfloat z ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f, %f)\n", x, y, z ); |
| funcs->gl.p_glScalef( x, y, z ); |
| } |
| |
| /*********************************************************************** |
| * glScissor (OPENGL32.@) |
| */ |
| void WINAPI glScissor( GLint x, GLint y, GLsizei width, GLsizei height ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %d)\n", x, y, width, height ); |
| funcs->gl.p_glScissor( x, y, width, height ); |
| } |
| |
| /*********************************************************************** |
| * glSelectBuffer (OPENGL32.@) |
| */ |
| void WINAPI glSelectBuffer( GLsizei size, GLuint* buffer ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %p)\n", size, buffer ); |
| funcs->gl.p_glSelectBuffer( size, buffer ); |
| } |
| |
| /*********************************************************************** |
| * glShadeModel (OPENGL32.@) |
| */ |
| void WINAPI glShadeModel( GLenum mode ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", mode ); |
| funcs->gl.p_glShadeModel( mode ); |
| } |
| |
| /*********************************************************************** |
| * glStencilFunc (OPENGL32.@) |
| */ |
| void WINAPI glStencilFunc( GLenum func, GLint ref, GLuint mask ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d)\n", func, ref, mask ); |
| funcs->gl.p_glStencilFunc( func, ref, mask ); |
| } |
| |
| /*********************************************************************** |
| * glStencilMask (OPENGL32.@) |
| */ |
| void WINAPI glStencilMask( GLuint mask ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", mask ); |
| funcs->gl.p_glStencilMask( mask ); |
| } |
| |
| /*********************************************************************** |
| * glStencilOp (OPENGL32.@) |
| */ |
| void WINAPI glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d)\n", fail, zfail, zpass ); |
| funcs->gl.p_glStencilOp( fail, zfail, zpass ); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord1d (OPENGL32.@) |
| */ |
| void WINAPI glTexCoord1d( GLdouble s ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f)\n", s ); |
| funcs->gl.p_glTexCoord1d( s ); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord1dv (OPENGL32.@) |
| */ |
| void WINAPI glTexCoord1dv( const GLdouble* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glTexCoord1dv( v ); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord1f (OPENGL32.@) |
| */ |
| void WINAPI glTexCoord1f( GLfloat s ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f)\n", s ); |
| funcs->gl.p_glTexCoord1f( s ); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord1fv (OPENGL32.@) |
| */ |
| void WINAPI glTexCoord1fv( const GLfloat* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glTexCoord1fv( v ); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord1i (OPENGL32.@) |
| */ |
| void WINAPI glTexCoord1i( GLint s ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", s ); |
| funcs->gl.p_glTexCoord1i( s ); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord1iv (OPENGL32.@) |
| */ |
| void WINAPI glTexCoord1iv( const GLint* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glTexCoord1iv( v ); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord1s (OPENGL32.@) |
| */ |
| void WINAPI glTexCoord1s( GLshort s ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d)\n", s ); |
| funcs->gl.p_glTexCoord1s( s ); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord1sv (OPENGL32.@) |
| */ |
| void WINAPI glTexCoord1sv( const GLshort* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glTexCoord1sv( v ); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord2d (OPENGL32.@) |
| */ |
| void WINAPI glTexCoord2d( GLdouble s, GLdouble t ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f)\n", s, t ); |
| funcs->gl.p_glTexCoord2d( s, t ); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord2dv (OPENGL32.@) |
| */ |
| void WINAPI glTexCoord2dv( const GLdouble* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glTexCoord2dv( v ); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord2f (OPENGL32.@) |
| */ |
| void WINAPI glTexCoord2f( GLfloat s, GLfloat t ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f)\n", s, t ); |
| funcs->gl.p_glTexCoord2f( s, t ); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord2fv (OPENGL32.@) |
| */ |
| void WINAPI glTexCoord2fv( const GLfloat* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glTexCoord2fv( v ); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord2i (OPENGL32.@) |
| */ |
| void WINAPI glTexCoord2i( GLint s, GLint t ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d)\n", s, t ); |
| funcs->gl.p_glTexCoord2i( s, t ); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord2iv (OPENGL32.@) |
| */ |
| void WINAPI glTexCoord2iv( const GLint* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glTexCoord2iv( v ); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord2s (OPENGL32.@) |
| */ |
| void WINAPI glTexCoord2s( GLshort s, GLshort t ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d)\n", s, t ); |
| funcs->gl.p_glTexCoord2s( s, t ); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord2sv (OPENGL32.@) |
| */ |
| void WINAPI glTexCoord2sv( const GLshort* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glTexCoord2sv( v ); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord3d (OPENGL32.@) |
| */ |
| void WINAPI glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f, %f)\n", s, t, r ); |
| funcs->gl.p_glTexCoord3d( s, t, r ); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord3dv (OPENGL32.@) |
| */ |
| void WINAPI glTexCoord3dv( const GLdouble* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glTexCoord3dv( v ); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord3f (OPENGL32.@) |
| */ |
| void WINAPI glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f, %f)\n", s, t, r ); |
| funcs->gl.p_glTexCoord3f( s, t, r ); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord3fv (OPENGL32.@) |
| */ |
| void WINAPI glTexCoord3fv( const GLfloat* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glTexCoord3fv( v ); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord3i (OPENGL32.@) |
| */ |
| void WINAPI glTexCoord3i( GLint s, GLint t, GLint r ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d)\n", s, t, r ); |
| funcs->gl.p_glTexCoord3i( s, t, r ); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord3iv (OPENGL32.@) |
| */ |
| void WINAPI glTexCoord3iv( const GLint* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glTexCoord3iv( v ); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord3s (OPENGL32.@) |
| */ |
| void WINAPI glTexCoord3s( GLshort s, GLshort t, GLshort r ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d)\n", s, t, r ); |
| funcs->gl.p_glTexCoord3s( s, t, r ); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord3sv (OPENGL32.@) |
| */ |
| void WINAPI glTexCoord3sv( const GLshort* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glTexCoord3sv( v ); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord4d (OPENGL32.@) |
| */ |
| void WINAPI glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f, %f, %f)\n", s, t, r, q ); |
| funcs->gl.p_glTexCoord4d( s, t, r, q ); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord4dv (OPENGL32.@) |
| */ |
| void WINAPI glTexCoord4dv( const GLdouble* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glTexCoord4dv( v ); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord4f (OPENGL32.@) |
| */ |
| void WINAPI glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f, %f, %f)\n", s, t, r, q ); |
| funcs->gl.p_glTexCoord4f( s, t, r, q ); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord4fv (OPENGL32.@) |
| */ |
| void WINAPI glTexCoord4fv( const GLfloat* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glTexCoord4fv( v ); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord4i (OPENGL32.@) |
| */ |
| void WINAPI glTexCoord4i( GLint s, GLint t, GLint r, GLint q ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %d)\n", s, t, r, q ); |
| funcs->gl.p_glTexCoord4i( s, t, r, q ); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord4iv (OPENGL32.@) |
| */ |
| void WINAPI glTexCoord4iv( const GLint* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glTexCoord4iv( v ); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord4s (OPENGL32.@) |
| */ |
| void WINAPI glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %d)\n", s, t, r, q ); |
| funcs->gl.p_glTexCoord4s( s, t, r, q ); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord4sv (OPENGL32.@) |
| */ |
| void WINAPI glTexCoord4sv( const GLshort* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glTexCoord4sv( v ); |
| } |
| |
| /*********************************************************************** |
| * glTexCoordPointer (OPENGL32.@) |
| */ |
| void WINAPI glTexCoordPointer( GLint size, GLenum type, GLsizei stride, const void* pointer ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer ); |
| funcs->gl.p_glTexCoordPointer( size, type, stride, pointer ); |
| } |
| |
| /*********************************************************************** |
| * glTexEnvf (OPENGL32.@) |
| */ |
| void WINAPI glTexEnvf( GLenum target, GLenum pname, GLfloat param ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %f)\n", target, pname, param ); |
| funcs->gl.p_glTexEnvf( target, pname, param ); |
| } |
| |
| /*********************************************************************** |
| * glTexEnvfv (OPENGL32.@) |
| */ |
| void WINAPI glTexEnvfv( GLenum target, GLenum pname, const GLfloat* params ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| funcs->gl.p_glTexEnvfv( target, pname, params ); |
| } |
| |
| /*********************************************************************** |
| * glTexEnvi (OPENGL32.@) |
| */ |
| void WINAPI glTexEnvi( GLenum target, GLenum pname, GLint param ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d)\n", target, pname, param ); |
| funcs->gl.p_glTexEnvi( target, pname, param ); |
| } |
| |
| /*********************************************************************** |
| * glTexEnviv (OPENGL32.@) |
| */ |
| void WINAPI glTexEnviv( GLenum target, GLenum pname, const GLint* params ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| funcs->gl.p_glTexEnviv( target, pname, params ); |
| } |
| |
| /*********************************************************************** |
| * glTexGend (OPENGL32.@) |
| */ |
| void WINAPI glTexGend( GLenum coord, GLenum pname, GLdouble param ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %f)\n", coord, pname, param ); |
| funcs->gl.p_glTexGend( coord, pname, param ); |
| } |
| |
| /*********************************************************************** |
| * glTexGendv (OPENGL32.@) |
| */ |
| void WINAPI glTexGendv( GLenum coord, GLenum pname, const GLdouble* params ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %p)\n", coord, pname, params ); |
| funcs->gl.p_glTexGendv( coord, pname, params ); |
| } |
| |
| /*********************************************************************** |
| * glTexGenf (OPENGL32.@) |
| */ |
| void WINAPI glTexGenf( GLenum coord, GLenum pname, GLfloat param ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %f)\n", coord, pname, param ); |
| funcs->gl.p_glTexGenf( coord, pname, param ); |
| } |
| |
| /*********************************************************************** |
| * glTexGenfv (OPENGL32.@) |
| */ |
| void WINAPI glTexGenfv( GLenum coord, GLenum pname, const GLfloat* params ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %p)\n", coord, pname, params ); |
| funcs->gl.p_glTexGenfv( coord, pname, params ); |
| } |
| |
| /*********************************************************************** |
| * glTexGeni (OPENGL32.@) |
| */ |
| void WINAPI glTexGeni( GLenum coord, GLenum pname, GLint param ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d)\n", coord, pname, param ); |
| funcs->gl.p_glTexGeni( coord, pname, param ); |
| } |
| |
| /*********************************************************************** |
| * glTexGeniv (OPENGL32.@) |
| */ |
| void WINAPI glTexGeniv( GLenum coord, GLenum pname, const GLint* params ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %p)\n", coord, pname, params ); |
| funcs->gl.p_glTexGeniv( coord, pname, params ); |
| } |
| |
| /*********************************************************************** |
| * glTexImage1D (OPENGL32.@) |
| */ |
| void WINAPI glTexImage1D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void* pixels ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, format, type, pixels ); |
| funcs->gl.p_glTexImage1D( target, level, internalformat, width, border, format, type, pixels ); |
| } |
| |
| /*********************************************************************** |
| * glTexImage2D (OPENGL32.@) |
| */ |
| void WINAPI glTexImage2D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, format, type, pixels ); |
| funcs->gl.p_glTexImage2D( target, level, internalformat, width, height, border, format, type, pixels ); |
| } |
| |
| /*********************************************************************** |
| * glTexParameterf (OPENGL32.@) |
| */ |
| void WINAPI glTexParameterf( GLenum target, GLenum pname, GLfloat param ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %f)\n", target, pname, param ); |
| funcs->gl.p_glTexParameterf( target, pname, param ); |
| } |
| |
| /*********************************************************************** |
| * glTexParameterfv (OPENGL32.@) |
| */ |
| void WINAPI glTexParameterfv( GLenum target, GLenum pname, const GLfloat* params ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| funcs->gl.p_glTexParameterfv( target, pname, params ); |
| } |
| |
| /*********************************************************************** |
| * glTexParameteri (OPENGL32.@) |
| */ |
| void WINAPI glTexParameteri( GLenum target, GLenum pname, GLint param ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d)\n", target, pname, param ); |
| funcs->gl.p_glTexParameteri( target, pname, param ); |
| } |
| |
| /*********************************************************************** |
| * glTexParameteriv (OPENGL32.@) |
| */ |
| void WINAPI glTexParameteriv( GLenum target, GLenum pname, const GLint* params ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| funcs->gl.p_glTexParameteriv( target, pname, params ); |
| } |
| |
| /*********************************************************************** |
| * glTexSubImage1D (OPENGL32.@) |
| */ |
| void WINAPI glTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, type, pixels ); |
| funcs->gl.p_glTexSubImage1D( target, level, xoffset, width, format, type, pixels ); |
| } |
| |
| /*********************************************************************** |
| * glTexSubImage2D (OPENGL32.@) |
| */ |
| void WINAPI glTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, type, pixels ); |
| funcs->gl.p_glTexSubImage2D( target, level, xoffset, yoffset, width, height, format, type, pixels ); |
| } |
| |
| /*********************************************************************** |
| * glTranslated (OPENGL32.@) |
| */ |
| void WINAPI glTranslated( GLdouble x, GLdouble y, GLdouble z ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f, %f)\n", x, y, z ); |
| funcs->gl.p_glTranslated( x, y, z ); |
| } |
| |
| /*********************************************************************** |
| * glTranslatef (OPENGL32.@) |
| */ |
| void WINAPI glTranslatef( GLfloat x, GLfloat y, GLfloat z ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f, %f)\n", x, y, z ); |
| funcs->gl.p_glTranslatef( x, y, z ); |
| } |
| |
| /*********************************************************************** |
| * glVertex2d (OPENGL32.@) |
| */ |
| void WINAPI glVertex2d( GLdouble x, GLdouble y ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f)\n", x, y ); |
| funcs->gl.p_glVertex2d( x, y ); |
| } |
| |
| /*********************************************************************** |
| * glVertex2dv (OPENGL32.@) |
| */ |
| void WINAPI glVertex2dv( const GLdouble* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glVertex2dv( v ); |
| } |
| |
| /*********************************************************************** |
| * glVertex2f (OPENGL32.@) |
| */ |
| void WINAPI glVertex2f( GLfloat x, GLfloat y ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f)\n", x, y ); |
| funcs->gl.p_glVertex2f( x, y ); |
| } |
| |
| /*********************************************************************** |
| * glVertex2fv (OPENGL32.@) |
| */ |
| void WINAPI glVertex2fv( const GLfloat* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glVertex2fv( v ); |
| } |
| |
| /*********************************************************************** |
| * glVertex2i (OPENGL32.@) |
| */ |
| void WINAPI glVertex2i( GLint x, GLint y ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d)\n", x, y ); |
| funcs->gl.p_glVertex2i( x, y ); |
| } |
| |
| /*********************************************************************** |
| * glVertex2iv (OPENGL32.@) |
| */ |
| void WINAPI glVertex2iv( const GLint* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glVertex2iv( v ); |
| } |
| |
| /*********************************************************************** |
| * glVertex2s (OPENGL32.@) |
| */ |
| void WINAPI glVertex2s( GLshort x, GLshort y ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d)\n", x, y ); |
| funcs->gl.p_glVertex2s( x, y ); |
| } |
| |
| /*********************************************************************** |
| * glVertex2sv (OPENGL32.@) |
| */ |
| void WINAPI glVertex2sv( const GLshort* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glVertex2sv( v ); |
| } |
| |
| /*********************************************************************** |
| * glVertex3d (OPENGL32.@) |
| */ |
| void WINAPI glVertex3d( GLdouble x, GLdouble y, GLdouble z ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f, %f)\n", x, y, z ); |
| funcs->gl.p_glVertex3d( x, y, z ); |
| } |
| |
| /*********************************************************************** |
| * glVertex3dv (OPENGL32.@) |
| */ |
| void WINAPI glVertex3dv( const GLdouble* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glVertex3dv( v ); |
| } |
| |
| /*********************************************************************** |
| * glVertex3f (OPENGL32.@) |
| */ |
| void WINAPI glVertex3f( GLfloat x, GLfloat y, GLfloat z ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f, %f)\n", x, y, z ); |
| funcs->gl.p_glVertex3f( x, y, z ); |
| } |
| |
| /*********************************************************************** |
| * glVertex3fv (OPENGL32.@) |
| */ |
| void WINAPI glVertex3fv( const GLfloat* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glVertex3fv( v ); |
| } |
| |
| /*********************************************************************** |
| * glVertex3i (OPENGL32.@) |
| */ |
| void WINAPI glVertex3i( GLint x, GLint y, GLint z ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d)\n", x, y, z ); |
| funcs->gl.p_glVertex3i( x, y, z ); |
| } |
| |
| /*********************************************************************** |
| * glVertex3iv (OPENGL32.@) |
| */ |
| void WINAPI glVertex3iv( const GLint* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glVertex3iv( v ); |
| } |
| |
| /*********************************************************************** |
| * glVertex3s (OPENGL32.@) |
| */ |
| void WINAPI glVertex3s( GLshort x, GLshort y, GLshort z ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d)\n", x, y, z ); |
| funcs->gl.p_glVertex3s( x, y, z ); |
| } |
| |
| /*********************************************************************** |
| * glVertex3sv (OPENGL32.@) |
| */ |
| void WINAPI glVertex3sv( const GLshort* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glVertex3sv( v ); |
| } |
| |
| /*********************************************************************** |
| * glVertex4d (OPENGL32.@) |
| */ |
| void WINAPI glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f, %f, %f)\n", x, y, z, w ); |
| funcs->gl.p_glVertex4d( x, y, z, w ); |
| } |
| |
| /*********************************************************************** |
| * glVertex4dv (OPENGL32.@) |
| */ |
| void WINAPI glVertex4dv( const GLdouble* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glVertex4dv( v ); |
| } |
| |
| /*********************************************************************** |
| * glVertex4f (OPENGL32.@) |
| */ |
| void WINAPI glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%f, %f, %f, %f)\n", x, y, z, w ); |
| funcs->gl.p_glVertex4f( x, y, z, w ); |
| } |
| |
| /*********************************************************************** |
| * glVertex4fv (OPENGL32.@) |
| */ |
| void WINAPI glVertex4fv( const GLfloat* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glVertex4fv( v ); |
| } |
| |
| /*********************************************************************** |
| * glVertex4i (OPENGL32.@) |
| */ |
| void WINAPI glVertex4i( GLint x, GLint y, GLint z, GLint w ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %d)\n", x, y, z, w ); |
| funcs->gl.p_glVertex4i( x, y, z, w ); |
| } |
| |
| /*********************************************************************** |
| * glVertex4iv (OPENGL32.@) |
| */ |
| void WINAPI glVertex4iv( const GLint* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glVertex4iv( v ); |
| } |
| |
| /*********************************************************************** |
| * glVertex4s (OPENGL32.@) |
| */ |
| void WINAPI glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %d)\n", x, y, z, w ); |
| funcs->gl.p_glVertex4s( x, y, z, w ); |
| } |
| |
| /*********************************************************************** |
| * glVertex4sv (OPENGL32.@) |
| */ |
| void WINAPI glVertex4sv( const GLshort* v ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%p)\n", v ); |
| funcs->gl.p_glVertex4sv( v ); |
| } |
| |
| /*********************************************************************** |
| * glVertexPointer (OPENGL32.@) |
| */ |
| void WINAPI glVertexPointer( GLint size, GLenum type, GLsizei stride, const void* pointer ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer ); |
| funcs->gl.p_glVertexPointer( size, type, stride, pointer ); |
| } |
| |
| /*********************************************************************** |
| * glViewport (OPENGL32.@) |
| */ |
| void WINAPI glViewport( GLint x, GLint y, GLsizei width, GLsizei height ) { |
| const struct opengl_funcs *funcs = NtCurrentTeb()->glTable; |
| TRACE("(%d, %d, %d, %d)\n", x, y, width, height ); |
| funcs->gl.p_glViewport( x, y, width, height ); |
| } |
| static BOOL null_wglCopyContext( struct wgl_context * src, struct wgl_context * dst, UINT mask ) { return 0; } |
| static struct wgl_context * null_wglCreateContext( HDC hdc ) { return 0; } |
| static void null_wglDeleteContext( struct wgl_context * context ) { } |
| static INT null_wglDescribePixelFormat( HDC hdc, INT format, UINT size, PIXELFORMATDESCRIPTOR * descr ) { return 0; } |
| static INT null_wglGetPixelFormat( HDC hdc ) { return 0; } |
| static PROC null_wglGetProcAddress( LPCSTR name ) { return 0; } |
| static BOOL null_wglMakeCurrent( HDC hdc, struct wgl_context * context ) { return 0; } |
| static BOOL null_wglSetPixelFormat( HDC hdc, INT format, const PIXELFORMATDESCRIPTOR * descr ) { return 0; } |
| static BOOL null_wglShareLists( struct wgl_context * org, struct wgl_context * dst ) { return 0; } |
| static BOOL null_wglSwapBuffers( HDC hdc ) { return 0; } |
| static void null_glAccum( GLenum op, GLfloat value ) { } |
| static void null_glAlphaFunc( GLenum func, GLfloat ref ) { } |
| static GLboolean null_glAreTexturesResident( GLsizei n, const GLuint* textures, GLboolean* residences ) { return 0; } |
| static void null_glArrayElement( GLint i ) { } |
| static void null_glBegin( GLenum mode ) { } |
| static void null_glBindTexture( GLenum target, GLuint texture ) { } |
| static void null_glBitmap( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte* bitmap ) { } |
| static void null_glBlendFunc( GLenum sfactor, GLenum dfactor ) { } |
| static void null_glCallList( GLuint list ) { } |
| static void null_glCallLists( GLsizei n, GLenum type, const void* lists ) { } |
| static void null_glClear( GLbitfield mask ) { } |
| static void null_glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) { } |
| static void null_glClearColor( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) { } |
| static void null_glClearDepth( GLdouble depth ) { } |
| static void null_glClearIndex( GLfloat c ) { } |
| static void null_glClearStencil( GLint s ) { } |
| static void null_glClipPlane( GLenum plane, const GLdouble* equation ) { } |
| static void null_glColor3b( GLbyte red, GLbyte green, GLbyte blue ) { } |
| static void null_glColor3bv( const GLbyte* v ) { } |
| static void null_glColor3d( GLdouble red, GLdouble green, GLdouble blue ) { } |
| static void null_glColor3dv( const GLdouble* v ) { } |
| static void null_glColor3f( GLfloat red, GLfloat green, GLfloat blue ) { } |
| static void null_glColor3fv( const GLfloat* v ) { } |
| static void null_glColor3i( GLint red, GLint green, GLint blue ) { } |
| static void null_glColor3iv( const GLint* v ) { } |
| static void null_glColor3s( GLshort red, GLshort green, GLshort blue ) { } |
| static void null_glColor3sv( const GLshort* v ) { } |
| static void null_glColor3ub( GLubyte red, GLubyte green, GLubyte blue ) { } |
| static void null_glColor3ubv( const GLubyte* v ) { } |
| static void null_glColor3ui( GLuint red, GLuint green, GLuint blue ) { } |
| static void null_glColor3uiv( const GLuint* v ) { } |
| static void null_glColor3us( GLushort red, GLushort green, GLushort blue ) { } |
| static void null_glColor3usv( const GLushort* v ) { } |
| static void null_glColor4b( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha ) { } |
| static void null_glColor4bv( const GLbyte* v ) { } |
| static void null_glColor4d( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha ) { } |
| static void null_glColor4dv( const GLdouble* v ) { } |
| static void null_glColor4f( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) { } |
| static void null_glColor4fv( const GLfloat* v ) { } |
| static void null_glColor4i( GLint red, GLint green, GLint blue, GLint alpha ) { } |
| static void null_glColor4iv( const GLint* v ) { } |
| static void null_glColor4s( GLshort red, GLshort green, GLshort blue, GLshort alpha ) { } |
| static void null_glColor4sv( const GLshort* v ) { } |
| static void null_glColor4ub( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha ) { } |
| static void null_glColor4ubv( const GLubyte* v ) { } |
| static void null_glColor4ui( GLuint red, GLuint green, GLuint blue, GLuint alpha ) { } |
| static void null_glColor4uiv( const GLuint* v ) { } |
| static void null_glColor4us( GLushort red, GLushort green, GLushort blue, GLushort alpha ) { } |
| static void null_glColor4usv( const GLushort* v ) { } |
| static void null_glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) { } |
| static void null_glColorMaterial( GLenum face, GLenum mode ) { } |
| static void null_glColorPointer( GLint size, GLenum type, GLsizei stride, const void* pointer ) { } |
| static void null_glCopyPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum type ) { } |
| static void null_glCopyTexImage1D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) { } |
| static void null_glCopyTexImage2D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) { } |
| static void null_glCopyTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) { } |
| static void null_glCopyTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) { } |
| static void null_glCullFace( GLenum mode ) { } |
| static void null_glDeleteLists( GLuint list, GLsizei range ) { } |
| static void null_glDeleteTextures( GLsizei n, const GLuint* textures ) { } |
| static void null_glDepthFunc( GLenum func ) { } |
| static void null_glDepthMask( GLboolean flag ) { } |
| static void null_glDepthRange( GLdouble nearParam, GLdouble farParam ) { } |
| static void null_glDisable( GLenum cap ) { } |
| static void null_glDisableClientState( GLenum array ) { } |
| static void null_glDrawArrays( GLenum mode, GLint first, GLsizei count ) { } |
| static void null_glDrawBuffer( GLenum buf ) { } |
| static void null_glDrawElements( GLenum mode, GLsizei count, GLenum type, const void* indices ) { } |
| static void null_glDrawPixels( GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels ) { } |
| static void null_glEdgeFlag( GLboolean flag ) { } |
| static void null_glEdgeFlagPointer( GLsizei stride, const void* pointer ) { } |
| static void null_glEdgeFlagv( const GLboolean* flag ) { } |
| static void null_glEnable( GLenum cap ) { } |
| static void null_glEnableClientState( GLenum array ) { } |
| static void null_glEnd( void ) { } |
| static void null_glEndList( void ) { } |
| static void null_glEvalCoord1d( GLdouble u ) { } |
| static void null_glEvalCoord1dv( const GLdouble* u ) { } |
| static void null_glEvalCoord1f( GLfloat u ) { } |
| static void null_glEvalCoord1fv( const GLfloat* u ) { } |
| static void null_glEvalCoord2d( GLdouble u, GLdouble v ) { } |
| static void null_glEvalCoord2dv( const GLdouble* u ) { } |
| static void null_glEvalCoord2f( GLfloat u, GLfloat v ) { } |
| static void null_glEvalCoord2fv( const GLfloat* u ) { } |
| static void null_glEvalMesh1( GLenum mode, GLint i1, GLint i2 ) { } |
| static void null_glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) { } |
| static void null_glEvalPoint1( GLint i ) { } |
| static void null_glEvalPoint2( GLint i, GLint j ) { } |
| static void null_glFeedbackBuffer( GLsizei size, GLenum type, GLfloat* buffer ) { } |
| static void null_glFinish( void ) { } |
| static void null_glFlush( void ) { } |
| static void null_glFogf( GLenum pname, GLfloat param ) { } |
| static void null_glFogfv( GLenum pname, const GLfloat* params ) { } |
| static void null_glFogi( GLenum pname, GLint param ) { } |
| static void null_glFogiv( GLenum pname, const GLint* params ) { } |
| static void null_glFrontFace( GLenum mode ) { } |
| static void null_glFrustum( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar ) { } |
| static GLuint null_glGenLists( GLsizei range ) { return 0; } |
| static void null_glGenTextures( GLsizei n, GLuint* textures ) { } |
| static void null_glGetBooleanv( GLenum pname, GLboolean* data ) { } |
| static void null_glGetClipPlane( GLenum plane, GLdouble* equation ) { } |
| static void null_glGetDoublev( GLenum pname, GLdouble* data ) { } |
| static GLenum null_glGetError( void ) { return GL_INVALID_OPERATION; } |
| static void null_glGetFloatv( GLenum pname, GLfloat* data ) { } |
| static void null_glGetIntegerv( GLenum pname, GLint* data ) { } |
| static void null_glGetLightfv( GLenum light, GLenum pname, GLfloat* params ) { } |
| static void null_glGetLightiv( GLenum light, GLenum pname, GLint* params ) { } |
| static void null_glGetMapdv( GLenum target, GLenum query, GLdouble* v ) { } |
| static void null_glGetMapfv( GLenum target, GLenum query, GLfloat* v ) { } |
| static void null_glGetMapiv( GLenum target, GLenum query, GLint* v ) { } |
| static void null_glGetMaterialfv( GLenum face, GLenum pname, GLfloat* params ) { } |
| static void null_glGetMaterialiv( GLenum face, GLenum pname, GLint* params ) { } |
| static void null_glGetPixelMapfv( GLenum map, GLfloat* values ) { } |
| static void null_glGetPixelMapuiv( GLenum map, GLuint* values ) { } |
| static void null_glGetPixelMapusv( GLenum map, GLushort* values ) { } |
| static void null_glGetPointerv( GLenum pname, void** params ) { } |
| static void null_glGetPolygonStipple( GLubyte* mask ) { } |
| static const GLubyte* null_glGetString( GLenum name ) { return 0; } |
| static void null_glGetTexEnvfv( GLenum target, GLenum pname, GLfloat* params ) { } |
| static void null_glGetTexEnviv( GLenum target, GLenum pname, GLint* params ) { } |
| static void null_glGetTexGendv( GLenum coord, GLenum pname, GLdouble* params ) { } |
| static void null_glGetTexGenfv( GLenum coord, GLenum pname, GLfloat* params ) { } |
| static void null_glGetTexGeniv( GLenum coord, GLenum pname, GLint* params ) { } |
| static void null_glGetTexImage( GLenum target, GLint level, GLenum format, GLenum type, void* pixels ) { } |
| static void null_glGetTexLevelParameterfv( GLenum target, GLint level, GLenum pname, GLfloat* params ) { } |
| static void null_glGetTexLevelParameteriv( GLenum target, GLint level, GLenum pname, GLint* params ) { } |
| static void null_glGetTexParameterfv( GLenum target, GLenum pname, GLfloat* params ) { } |
| static void null_glGetTexParameteriv( GLenum target, GLenum pname, GLint* params ) { } |
| static void null_glHint( GLenum target, GLenum mode ) { } |
| static void null_glIndexMask( GLuint mask ) { } |
| static void null_glIndexPointer( GLenum type, GLsizei stride, const void* pointer ) { } |
| static void null_glIndexd( GLdouble c ) { } |
| static void null_glIndexdv( const GLdouble* c ) { } |
| static void null_glIndexf( GLfloat c ) { } |
| static void null_glIndexfv( const GLfloat* c ) { } |
| static void null_glIndexi( GLint c ) { } |
| static void null_glIndexiv( const GLint* c ) { } |
| static void null_glIndexs( GLshort c ) { } |
| static void null_glIndexsv( const GLshort* c ) { } |
| static void null_glIndexub( GLubyte c ) { } |
| static void null_glIndexubv( const GLubyte* c ) { } |
| static void null_glInitNames( void ) { } |
| static void null_glInterleavedArrays( GLenum format, GLsizei stride, const void* pointer ) { } |
| static GLboolean null_glIsEnabled( GLenum cap ) { return 0; } |
| static GLboolean null_glIsList( GLuint list ) { return 0; } |
| static GLboolean null_glIsTexture( GLuint texture ) { return 0; } |
| static void null_glLightModelf( GLenum pname, GLfloat param ) { } |
| static void null_glLightModelfv( GLenum pname, const GLfloat* params ) { } |
| static void null_glLightModeli( GLenum pname, GLint param ) { } |
| static void null_glLightModeliv( GLenum pname, const GLint* params ) { } |
| static void null_glLightf( GLenum light, GLenum pname, GLfloat param ) { } |
| static void null_glLightfv( GLenum light, GLenum pname, const GLfloat* params ) { } |
| static void null_glLighti( GLenum light, GLenum pname, GLint param ) { } |
| static void null_glLightiv( GLenum light, GLenum pname, const GLint* params ) { } |
| static void null_glLineStipple( GLint factor, GLushort pattern ) { } |
| static void null_glLineWidth( GLfloat width ) { } |
| static void null_glListBase( GLuint base ) { } |
| static void null_glLoadIdentity( void ) { } |
| static void null_glLoadMatrixd( const GLdouble* m ) { } |
| static void null_glLoadMatrixf( const GLfloat* m ) { } |
| static void null_glLoadName( GLuint name ) { } |
| static void null_glLogicOp( GLenum opcode ) { } |
| static void null_glMap1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble* points ) { } |
| static void null_glMap1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat* points ) { } |
| static void null_glMap2d( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble* points ) { } |
| static void null_glMap2f( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat* points ) { } |
| static void null_glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ) { } |
| static void null_glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ) { } |
| static void null_glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2 ) { } |
| static void null_glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2 ) { } |
| static void null_glMaterialf( GLenum face, GLenum pname, GLfloat param ) { } |
| static void null_glMaterialfv( GLenum face, GLenum pname, const GLfloat* params ) { } |
| static void null_glMateriali( GLenum face, GLenum pname, GLint param ) { } |
| static void null_glMaterialiv( GLenum face, GLenum pname, const GLint* params ) { } |
| static void null_glMatrixMode( GLenum mode ) { } |
| static void null_glMultMatrixd( const GLdouble* m ) { } |
| static void null_glMultMatrixf( const GLfloat* m ) { } |
| static void null_glNewList( GLuint list, GLenum mode ) { } |
| static void null_glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ) { } |
| static void null_glNormal3bv( const GLbyte* v ) { } |
| static void null_glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ) { } |
| static void null_glNormal3dv( const GLdouble* v ) { } |
| static void null_glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ) { } |
| static void null_glNormal3fv( const GLfloat* v ) { } |
| static void null_glNormal3i( GLint nx, GLint ny, GLint nz ) { } |
| static void null_glNormal3iv( const GLint* v ) { } |
| static void null_glNormal3s( GLshort nx, GLshort ny, GLshort nz ) { } |
| static void null_glNormal3sv( const GLshort* v ) { } |
| static void null_glNormalPointer( GLenum type, GLsizei stride, const void* pointer ) { } |
| static void null_glOrtho( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar ) { } |
| static void null_glPassThrough( GLfloat token ) { } |
| static void null_glPixelMapfv( GLenum map, GLsizei mapsize, const GLfloat* values ) { } |
| static void null_glPixelMapuiv( GLenum map, GLsizei mapsize, const GLuint* values ) { } |
| static void null_glPixelMapusv( GLenum map, GLsizei mapsize, const GLushort* values ) { } |
| static void null_glPixelStoref( GLenum pname, GLfloat param ) { } |
| static void null_glPixelStorei( GLenum pname, GLint param ) { } |
| static void null_glPixelTransferf( GLenum pname, GLfloat param ) { } |
| static void null_glPixelTransferi( GLenum pname, GLint param ) { } |
| static void null_glPixelZoom( GLfloat xfactor, GLfloat yfactor ) { } |
| static void null_glPointSize( GLfloat size ) { } |
| static void null_glPolygonMode( GLenum face, GLenum mode ) { } |
| static void null_glPolygonOffset( GLfloat factor, GLfloat units ) { } |
| static void null_glPolygonStipple( const GLubyte* mask ) { } |
| static void null_glPopAttrib( void ) { } |
| static void null_glPopClientAttrib( void ) { } |
| static void null_glPopMatrix( void ) { } |
| static void null_glPopName( void ) { } |
| static void null_glPrioritizeTextures( GLsizei n, const GLuint* textures, const GLfloat* priorities ) { } |
| static void null_glPushAttrib( GLbitfield mask ) { } |
| static void null_glPushClientAttrib( GLbitfield mask ) { } |
| static void null_glPushMatrix( void ) { } |
| static void null_glPushName( GLuint name ) { } |
| static void null_glRasterPos2d( GLdouble x, GLdouble y ) { } |
| static void null_glRasterPos2dv( const GLdouble* v ) { } |
| static void null_glRasterPos2f( GLfloat x, GLfloat y ) { } |
| static void null_glRasterPos2fv( const GLfloat* v ) { } |
| static void null_glRasterPos2i( GLint x, GLint y ) { } |
| static void null_glRasterPos2iv( const GLint* v ) { } |
| static void null_glRasterPos2s( GLshort x, GLshort y ) { } |
| static void null_glRasterPos2sv( const GLshort* v ) { } |
| static void null_glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ) { } |
| static void null_glRasterPos3dv( const GLdouble* v ) { } |
| static void null_glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ) { } |
| static void null_glRasterPos3fv( const GLfloat* v ) { } |
| static void null_glRasterPos3i( GLint x, GLint y, GLint z ) { } |
| static void null_glRasterPos3iv( const GLint* v ) { } |
| static void null_glRasterPos3s( GLshort x, GLshort y, GLshort z ) { } |
| static void null_glRasterPos3sv( const GLshort* v ) { } |
| static void null_glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { } |
| static void null_glRasterPos4dv( const GLdouble* v ) { } |
| static void null_glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { } |
| static void null_glRasterPos4fv( const GLfloat* v ) { } |
| static void null_glRasterPos4i( GLint x, GLint y, GLint z, GLint w ) { } |
| static void null_glRasterPos4iv( const GLint* v ) { } |
| static void null_glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ) { } |
| static void null_glRasterPos4sv( const GLshort* v ) { } |
| static void null_glReadBuffer( GLenum src ) { } |
| static void null_glReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels ) { } |
| static void null_glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ) { } |
| static void null_glRectdv( const GLdouble* v1, const GLdouble* v2 ) { } |
| static void null_glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ) { } |
| static void null_glRectfv( const GLfloat* v1, const GLfloat* v2 ) { } |
| static void null_glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ) { } |
| static void null_glRectiv( const GLint* v1, const GLint* v2 ) { } |
| static void null_glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ) { } |
| static void null_glRectsv( const GLshort* v1, const GLshort* v2 ) { } |
| static GLint null_glRenderMode( GLenum mode ) { return 0; } |
| static void null_glRotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z ) { } |
| static void null_glRotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) { } |
| static void null_glScaled( GLdouble x, GLdouble y, GLdouble z ) { } |
| static void null_glScalef( GLfloat x, GLfloat y, GLfloat z ) { } |
| static void null_glScissor( GLint x, GLint y, GLsizei width, GLsizei height ) { } |
| static void null_glSelectBuffer( GLsizei size, GLuint* buffer ) { } |
| static void null_glShadeModel( GLenum mode ) { } |
| static void null_glStencilFunc( GLenum func, GLint ref, GLuint mask ) { } |
| static void null_glStencilMask( GLuint mask ) { } |
| static void null_glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ) { } |
| static void null_glTexCoord1d( GLdouble s ) { } |
| static void null_glTexCoord1dv( const GLdouble* v ) { } |
| static void null_glTexCoord1f( GLfloat s ) { } |
| static void null_glTexCoord1fv( const GLfloat* v ) { } |
| static void null_glTexCoord1i( GLint s ) { } |
| static void null_glTexCoord1iv( const GLint* v ) { } |
| static void null_glTexCoord1s( GLshort s ) { } |
| static void null_glTexCoord1sv( const GLshort* v ) { } |
| static void null_glTexCoord2d( GLdouble s, GLdouble t ) { } |
| static void null_glTexCoord2dv( const GLdouble* v ) { } |
| static void null_glTexCoord2f( GLfloat s, GLfloat t ) { } |
| static void null_glTexCoord2fv( const GLfloat* v ) { } |
| static void null_glTexCoord2i( GLint s, GLint t ) { } |
| static void null_glTexCoord2iv( const GLint* v ) { } |
| static void null_glTexCoord2s( GLshort s, GLshort t ) { } |
| static void null_glTexCoord2sv( const GLshort* v ) { } |
| static void null_glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ) { } |
| static void null_glTexCoord3dv( const GLdouble* v ) { } |
| static void null_glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ) { } |
| static void null_glTexCoord3fv( const GLfloat* v ) { } |
| static void null_glTexCoord3i( GLint s, GLint t, GLint r ) { } |
| static void null_glTexCoord3iv( const GLint* v ) { } |
| static void null_glTexCoord3s( GLshort s, GLshort t, GLshort r ) { } |
| static void null_glTexCoord3sv( const GLshort* v ) { } |
| static void null_glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ) { } |
| static void null_glTexCoord4dv( const GLdouble* v ) { } |
| static void null_glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ) { } |
| static void null_glTexCoord4fv( const GLfloat* v ) { } |
| static void null_glTexCoord4i( GLint s, GLint t, GLint r, GLint q ) { } |
| static void null_glTexCoord4iv( const GLint* v ) { } |
| static void null_glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ) { } |
| static void null_glTexCoord4sv( const GLshort* v ) { } |
| static void null_glTexCoordPointer( GLint size, GLenum type, GLsizei stride, const void* pointer ) { } |
| static void null_glTexEnvf( GLenum target, GLenum pname, GLfloat param ) { } |
| static void null_glTexEnvfv( GLenum target, GLenum pname, const GLfloat* params ) { } |
| static void null_glTexEnvi( GLenum target, GLenum pname, GLint param ) { } |
| static void null_glTexEnviv( GLenum target, GLenum pname, const GLint* params ) { } |
| static void null_glTexGend( GLenum coord, GLenum pname, GLdouble param ) { } |
| static void null_glTexGendv( GLenum coord, GLenum pname, const GLdouble* params ) { } |
| static void null_glTexGenf( GLenum coord, GLenum pname, GLfloat param ) { } |
| static void null_glTexGenfv( GLenum coord, GLenum pname, const GLfloat* params ) { } |
| static void null_glTexGeni( GLenum coord, GLenum pname, GLint param ) { } |
| static void null_glTexGeniv( GLenum coord, GLenum pname, const GLint* params ) { } |
| static void null_glTexImage1D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void* pixels ) { } |
| static void null_glTexImage2D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels ) { } |
| static void null_glTexParameterf( GLenum target, GLenum pname, GLfloat param ) { } |
| static void null_glTexParameterfv( GLenum target, GLenum pname, const GLfloat* params ) { } |
| static void null_glTexParameteri( GLenum target, GLenum pname, GLint param ) { } |
| static void null_glTexParameteriv( GLenum target, GLenum pname, const GLint* params ) { } |
| static void null_glTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels ) { } |
| static void null_glTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels ) { } |
| static void null_glTranslated( GLdouble x, GLdouble y, GLdouble z ) { } |
| static void null_glTranslatef( GLfloat x, GLfloat y, GLfloat z ) { } |
| static void null_glVertex2d( GLdouble x, GLdouble y ) { } |
| static void null_glVertex2dv( const GLdouble* v ) { } |
| static void null_glVertex2f( GLfloat x, GLfloat y ) { } |
| static void null_glVertex2fv( const GLfloat* v ) { } |
| static void null_glVertex2i( GLint x, GLint y ) { } |
| static void null_glVertex2iv( const GLint* v ) { } |
| static void null_glVertex2s( GLshort x, GLshort y ) { } |
| static void null_glVertex2sv( const GLshort* v ) { } |
| static void null_glVertex3d( GLdouble x, GLdouble y, GLdouble z ) { } |
| static void null_glVertex3dv( const GLdouble* v ) { } |
| static void null_glVertex3f( GLfloat x, GLfloat y, GLfloat z ) { } |
| static void null_glVertex3fv( const GLfloat* v ) { } |
| static void null_glVertex3i( GLint x, GLint y, GLint z ) { } |
| static void null_glVertex3iv( const GLint* v ) { } |
| static void null_glVertex3s( GLshort x, GLshort y, GLshort z ) { } |
| static void null_glVertex3sv( const GLshort* v ) { } |
| static void null_glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { } |
| static void null_glVertex4dv( const GLdouble* v ) { } |
| static void null_glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { } |
| static void null_glVertex4fv( const GLfloat* v ) { } |
| static void null_glVertex4i( GLint x, GLint y, GLint z, GLint w ) { } |
| static void null_glVertex4iv( const GLint* v ) { } |
| static void null_glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ) { } |
| static void null_glVertex4sv( const GLshort* v ) { } |
| static void null_glVertexPointer( GLint size, GLenum type, GLsizei stride, const void* pointer ) { } |
| static void null_glViewport( GLint x, GLint y, GLsizei width, GLsizei height ) { } |
| static void null_glAccumxOES( GLenum op, GLfixed value ) { } |
| static void null_glActiveProgramEXT( GLuint program ) { } |
| static void null_glActiveShaderProgram( GLuint pipeline, GLuint program ) { } |
| static void null_glActiveStencilFaceEXT( GLenum face ) { } |
| static void null_glActiveTexture( GLenum texture ) { } |
| static void null_glActiveTextureARB( GLenum texture ) { } |
| static void null_glActiveVaryingNV( GLuint program, const GLchar* name ) { } |
| static void null_glAlphaFragmentOp1ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod ) { } |
| static void null_glAlphaFragmentOp2ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod ) { } |
| static void null_glAlphaFragmentOp3ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod ) { } |
| static void null_glAlphaFuncxOES( GLenum func, GLfixed ref ) { } |
| static void null_glApplyTextureEXT( GLenum mode ) { } |
| static GLboolean null_glAreProgramsResidentNV( GLsizei n, const GLuint* programs, GLboolean* residences ) { return 0; } |
| static GLboolean null_glAreTexturesResidentEXT( GLsizei n, const GLuint* textures, GLboolean* residences ) { return 0; } |
| static void null_glArrayElementEXT( GLint i ) { } |
| static void null_glArrayObjectATI( GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset ) { } |
| static void null_glAsyncMarkerSGIX( GLuint marker ) { } |
| static void null_glAttachObjectARB( GLhandleARB containerObj, GLhandleARB obj ) { } |
| static void null_glAttachShader( GLuint program, GLuint shader ) { } |
| static void null_glBeginConditionalRender( GLuint id, GLenum mode ) { } |
| static void null_glBeginConditionalRenderNV( GLuint id, GLenum mode ) { } |
| static void null_glBeginConditionalRenderNVX( GLuint id ) { } |
| static void null_glBeginFragmentShaderATI( void ) { } |
| static void null_glBeginOcclusionQueryNV( GLuint id ) { } |
| static void null_glBeginPerfMonitorAMD( GLuint monitor ) { } |
| static void null_glBeginPerfQueryINTEL( GLuint queryHandle ) { } |
| static void null_glBeginQuery( GLenum target, GLuint id ) { } |
| static void null_glBeginQueryARB( GLenum target, GLuint id ) { } |
| static void null_glBeginQueryIndexed( GLenum target, GLuint index, GLuint id ) { } |
| static void null_glBeginTransformFeedback( GLenum primitiveMode ) { } |
| static void null_glBeginTransformFeedbackEXT( GLenum primitiveMode ) { } |
| static void null_glBeginTransformFeedbackNV( GLenum primitiveMode ) { } |
| static void null_glBeginVertexShaderEXT( void ) { } |
| static void null_glBeginVideoCaptureNV( GLuint video_capture_slot ) { } |
| static void null_glBindAttribLocation( GLuint program, GLuint index, const GLchar* name ) { } |
| static void null_glBindAttribLocationARB( GLhandleARB programObj, GLuint index, const GLcharARB* name ) { } |
| static void null_glBindBuffer( GLenum target, GLuint buffer ) { } |
| static void null_glBindBufferARB( GLenum target, GLuint buffer ) { } |
| static void null_glBindBufferBase( GLenum target, GLuint index, GLuint buffer ) { } |
| static void null_glBindBufferBaseEXT( GLenum target, GLuint index, GLuint buffer ) { } |
| static void null_glBindBufferBaseNV( GLenum target, GLuint index, GLuint buffer ) { } |
| static void null_glBindBufferOffsetEXT( GLenum target, GLuint index, GLuint buffer, GLintptr offset ) { } |
| static void null_glBindBufferOffsetNV( GLenum target, GLuint index, GLuint buffer, GLintptr offset ) { } |
| static void null_glBindBufferRange( GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size ) { } |
| static void null_glBindBufferRangeEXT( GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size ) { } |
| static void null_glBindBufferRangeNV( GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size ) { } |
| static void null_glBindBuffersBase( GLenum target, GLuint first, GLsizei count, const GLuint* buffers ) { } |
| static void null_glBindBuffersRange( GLenum target, GLuint first, GLsizei count, const GLuint* buffers, const GLintptr* offsets, const GLsizeiptr* sizes ) { } |
| static void null_glBindFragDataLocation( GLuint program, GLuint color, const GLchar* name ) { } |
| static void null_glBindFragDataLocationEXT( GLuint program, GLuint color, const GLchar* name ) { } |
| static void null_glBindFragDataLocationIndexed( GLuint program, GLuint colorNumber, GLuint index, const GLchar* name ) { } |
| static void null_glBindFragmentShaderATI( GLuint id ) { } |
| static void null_glBindFramebuffer( GLenum target, GLuint framebuffer ) { } |
| static void null_glBindFramebufferEXT( GLenum target, GLuint framebuffer ) { } |
| static void null_glBindImageTexture( GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format ) { } |
| static void null_glBindImageTextureEXT( GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format ) { } |
| static void null_glBindImageTextures( GLuint first, GLsizei count, const GLuint* textures ) { } |
| static GLuint null_glBindLightParameterEXT( GLenum light, GLenum value ) { return 0; } |
| static GLuint null_glBindMaterialParameterEXT( GLenum face, GLenum value ) { return 0; } |
| static void null_glBindMultiTextureEXT( GLenum texunit, GLenum target, GLuint texture ) { } |
| static GLuint null_glBindParameterEXT( GLenum value ) { return 0; } |
| static void null_glBindProgramARB( GLenum target, GLuint program ) { } |
| static void null_glBindProgramNV( GLenum target, GLuint id ) { } |
| static void null_glBindProgramPipeline( GLuint pipeline ) { } |
| static void null_glBindRenderbuffer( GLenum target, GLuint renderbuffer ) { } |
| static void null_glBindRenderbufferEXT( GLenum target, GLuint renderbuffer ) { } |
| static void null_glBindSampler( GLuint unit, GLuint sampler ) { } |
| static void null_glBindSamplers( GLuint first, GLsizei count, const GLuint* samplers ) { } |
| static GLuint null_glBindTexGenParameterEXT( GLenum unit, GLenum coord, GLenum value ) { return 0; } |
| static void null_glBindTextureEXT( GLenum target, GLuint texture ) { } |
| static void null_glBindTextureUnit( GLuint unit, GLuint texture ) { } |
| static GLuint null_glBindTextureUnitParameterEXT( GLenum unit, GLenum value ) { return 0; } |
| static void null_glBindTextures( GLuint first, GLsizei count, const GLuint* textures ) { } |
| static void null_glBindTransformFeedback( GLenum target, GLuint id ) { } |
| static void null_glBindTransformFeedbackNV( GLenum target, GLuint id ) { } |
| static void null_glBindVertexArray( GLuint array ) { } |
| static void null_glBindVertexArrayAPPLE( GLuint array ) { } |
| static void null_glBindVertexBuffer( GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride ) { } |
| static void null_glBindVertexBuffers( GLuint first, GLsizei count, const GLuint* buffers, const GLintptr* offsets, const GLsizei* strides ) { } |
| static void null_glBindVertexShaderEXT( GLuint id ) { } |
| static void null_glBindVideoCaptureStreamBufferNV( GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset ) { } |
| static void null_glBindVideoCaptureStreamTextureNV( GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture ) { } |
| static void null_glBinormal3bEXT( GLbyte bx, GLbyte by, GLbyte bz ) { } |
| static void null_glBinormal3bvEXT( const GLbyte* v ) { } |
| static void null_glBinormal3dEXT( GLdouble bx, GLdouble by, GLdouble bz ) { } |
| static void null_glBinormal3dvEXT( const GLdouble* v ) { } |
| static void null_glBinormal3fEXT( GLfloat bx, GLfloat by, GLfloat bz ) { } |
| static void null_glBinormal3fvEXT( const GLfloat* v ) { } |
| static void null_glBinormal3iEXT( GLint bx, GLint by, GLint bz ) { } |
| static void null_glBinormal3ivEXT( const GLint* v ) { } |
| static void null_glBinormal3sEXT( GLshort bx, GLshort by, GLshort bz ) { } |
| static void null_glBinormal3svEXT( const GLshort* v ) { } |
| static void null_glBinormalPointerEXT( GLenum type, GLsizei stride, const void* pointer ) { } |
| static void null_glBitmapxOES( GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte* bitmap ) { } |
| static void null_glBlendBarrierKHR( void ) { } |
| static void null_glBlendBarrierNV( void ) { } |
| static void null_glBlendColor( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) { } |
| static void null_glBlendColorEXT( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) { } |
| static void null_glBlendColorxOES( GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha ) { } |
| static void null_glBlendEquation( GLenum mode ) { } |
| static void null_glBlendEquationEXT( GLenum mode ) { } |
| static void null_glBlendEquationIndexedAMD( GLuint buf, GLenum mode ) { } |
| static void null_glBlendEquationSeparate( GLenum modeRGB, GLenum modeAlpha ) { } |
| static void null_glBlendEquationSeparateEXT( GLenum modeRGB, GLenum modeAlpha ) { } |
| static void null_glBlendEquationSeparateIndexedAMD( GLuint buf, GLenum modeRGB, GLenum modeAlpha ) { } |
| static void null_glBlendEquationSeparatei( GLuint buf, GLenum modeRGB, GLenum modeAlpha ) { } |
| static void null_glBlendEquationSeparateiARB( GLuint buf, GLenum modeRGB, GLenum modeAlpha ) { } |
| static void null_glBlendEquationi( GLuint buf, GLenum mode ) { } |
| static void null_glBlendEquationiARB( GLuint buf, GLenum mode ) { } |
| static void null_glBlendFuncIndexedAMD( GLuint buf, GLenum src, GLenum dst ) { } |
| static void null_glBlendFuncSeparate( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) { } |
| static void null_glBlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) { } |
| static void null_glBlendFuncSeparateINGR( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) { } |
| static void null_glBlendFuncSeparateIndexedAMD( GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha ) { } |
| static void null_glBlendFuncSeparatei( GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha ) { } |
| static void null_glBlendFuncSeparateiARB( GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha ) { } |
| static void null_glBlendFunci( GLuint buf, GLenum src, GLenum dst ) { } |
| static void null_glBlendFunciARB( GLuint buf, GLenum src, GLenum dst ) { } |
| static void null_glBlendParameteriNV( GLenum pname, GLint value ) { } |
| static void null_glBlitFramebuffer( GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter ) { } |
| static void null_glBlitFramebufferEXT( GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter ) { } |
| static void null_glBlitNamedFramebuffer( GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter ) { } |
| static void null_glBufferAddressRangeNV( GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length ) { } |
| static void null_glBufferData( GLenum target, GLsizeiptr size, const void* data, GLenum usage ) { } |
| static void null_glBufferDataARB( GLenum target, GLsizeiptrARB size, const void* data, GLenum usage ) { } |
| static void null_glBufferPageCommitmentARB( GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit ) { } |
| static void null_glBufferParameteriAPPLE( GLenum target, GLenum pname, GLint param ) { } |
| static GLuint null_glBufferRegionEnabled( void ) { return 0; } |
| static void null_glBufferStorage( GLenum target, GLsizeiptr size, const void* data, GLbitfield flags ) { } |
| static void null_glBufferSubData( GLenum target, GLintptr offset, GLsizeiptr size, const void* data ) { } |
| static void null_glBufferSubDataARB( GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void* data ) { } |
| static void null_glCallCommandListNV( GLuint list ) { } |
| static GLenum null_glCheckFramebufferStatus( GLenum target ) { return 0; } |
| static GLenum null_glCheckFramebufferStatusEXT( GLenum target ) { return 0; } |
| static GLenum null_glCheckNamedFramebufferStatus( GLuint framebuffer, GLenum target ) { return 0; } |
| static GLenum null_glCheckNamedFramebufferStatusEXT( GLuint framebuffer, GLenum target ) { return 0; } |
| static void null_glClampColor( GLenum target, GLenum clamp ) { } |
| static void null_glClampColorARB( GLenum target, GLenum clamp ) { } |
| static void null_glClearAccumxOES( GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha ) { } |
| static void null_glClearBufferData( GLenum target, GLenum internalformat, GLenum format, GLenum type, const void* data ) { } |
| static void null_glClearBufferSubData( GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void* data ) { } |
| static void null_glClearBufferfi( GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil ) { } |
| static void null_glClearBufferfv( GLenum buffer, GLint drawbuffer, const GLfloat* value ) { } |
| static void null_glClearBufferiv( GLenum buffer, GLint drawbuffer, const GLint* value ) { } |
| static void null_glClearBufferuiv( GLenum buffer, GLint drawbuffer, const GLuint* value ) { } |
| static void null_glClearColorIiEXT( GLint red, GLint green, GLint blue, GLint alpha ) { } |
| static void null_glClearColorIuiEXT( GLuint red, GLuint green, GLuint blue, GLuint alpha ) { } |
| static void null_glClearColorxOES( GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha ) { } |
| static void null_glClearDepthdNV( GLdouble depth ) { } |
| static void null_glClearDepthf( GLfloat d ) { } |
| static void null_glClearDepthfOES( GLclampf depth ) { } |
| static void null_glClearDepthxOES( GLfixed depth ) { } |
| static void null_glClearNamedBufferData( GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void* data ) { } |
| static void null_glClearNamedBufferDataEXT( GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void* data ) { } |
| static void null_glClearNamedBufferSubData( GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void* data ) { } |
| static void null_glClearNamedBufferSubDataEXT( GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void* data ) { } |
| static void null_glClearNamedFramebufferfi( GLuint framebuffer, GLenum buffer, const GLfloat depth, GLint stencil ) { } |
| static void null_glClearNamedFramebufferfv( GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat* value ) { } |
| static void null_glClearNamedFramebufferiv( GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint* value ) { } |
| static void null_glClearNamedFramebufferuiv( GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint* value ) { } |
| static void null_glClearTexImage( GLuint texture, GLint level, GLenum format, GLenum type, const void* data ) { } |
| static void null_glClearTexSubImage( GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* data ) { } |
| static void null_glClientActiveTexture( GLenum texture ) { } |
| static void null_glClientActiveTextureARB( GLenum texture ) { } |
| static void null_glClientActiveVertexStreamATI( GLenum stream ) { } |
| static void null_glClientAttribDefaultEXT( GLbitfield mask ) { } |
| static GLenum null_glClientWaitSync( GLsync sync, GLbitfield flags, GLuint64 timeout ) { return 0; } |
| static void null_glClipControl( GLenum origin, GLenum depth ) { } |
| static void null_glClipPlanefOES( GLenum plane, const GLfloat* equation ) { } |
| static void null_glClipPlanexOES( GLenum plane, const GLfixed* equation ) { } |
| static void null_glColor3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) { } |
| static void null_glColor3fVertex3fvSUN( const GLfloat* c, const GLfloat* v ) { } |
| static void null_glColor3hNV( GLhalfNV red, GLhalfNV green, GLhalfNV blue ) { } |
| static void null_glColor3hvNV( const GLhalfNV* v ) { } |
| static void null_glColor3xOES( GLfixed red, GLfixed green, GLfixed blue ) { } |
| static void null_glColor3xvOES( const GLfixed* components ) { } |
| static void null_glColor4fNormal3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) { } |
| static void null_glColor4fNormal3fVertex3fvSUN( const GLfloat* c, const GLfloat* n, const GLfloat* v ) { } |
| static void null_glColor4hNV( GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha ) { } |
| static void null_glColor4hvNV( const GLhalfNV* v ) { } |
| static void null_glColor4ubVertex2fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y ) { } |
| static void null_glColor4ubVertex2fvSUN( const GLubyte* c, const GLfloat* v ) { } |
| static void null_glColor4ubVertex3fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) { } |
| static void null_glColor4ubVertex3fvSUN( const GLubyte* c, const GLfloat* v ) { } |
| static void null_glColor4xOES( GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha ) { } |
| static void null_glColor4xvOES( const GLfixed* components ) { } |
| static void null_glColorFormatNV( GLint size, GLenum type, GLsizei stride ) { } |
| static void null_glColorFragmentOp1ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod ) { } |
| static void null_glColorFragmentOp2ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod ) { } |
| static void null_glColorFragmentOp3ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod ) { } |
| static void null_glColorMaskIndexedEXT( GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a ) { } |
| static void null_glColorMaski( GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a ) { } |
| static void null_glColorP3ui( GLenum type, GLuint color ) { } |
| static void null_glColorP3uiv( GLenum type, const GLuint* color ) { } |
| static void null_glColorP4ui( GLenum type, GLuint color ) { } |
| static void null_glColorP4uiv( GLenum type, const GLuint* color ) { } |
| static void null_glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const void* pointer ) { } |
| static void null_glColorPointerListIBM( GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride ) { } |
| static void null_glColorPointervINTEL( GLint size, GLenum type, const void** pointer ) { } |
| static void null_glColorSubTable( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void* data ) { } |
| static void null_glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void* data ) { } |
| static void null_glColorTable( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void* table ) { } |
| static void null_glColorTableEXT( GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void* table ) { } |
| static void null_glColorTableParameterfv( GLenum target, GLenum pname, const GLfloat* params ) { } |
| static void null_glColorTableParameterfvSGI( GLenum target, GLenum pname, const GLfloat* params ) { } |
| static void null_glColorTableParameteriv( GLenum target, GLenum pname, const GLint* params ) { } |
| static void null_glColorTableParameterivSGI( GLenum target, GLenum pname, const GLint* params ) { } |
| static void null_glColorTableSGI( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void* table ) { } |
| static void null_glCombinerInputNV( GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) { } |
| static void null_glCombinerOutputNV( GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum ) { } |
| static void null_glCombinerParameterfNV( GLenum pname, GLfloat param ) { } |
| static void null_glCombinerParameterfvNV( GLenum pname, const GLfloat* params ) { } |
| static void null_glCombinerParameteriNV( GLenum pname, GLint param ) { } |
| static void null_glCombinerParameterivNV( GLenum pname, const GLint* params ) { } |
| static void null_glCombinerStageParameterfvNV( GLenum stage, GLenum pname, const GLfloat* params ) { } |
| static void null_glCommandListSegmentsNV( GLuint list, GLuint segments ) { } |
| static void null_glCompileCommandListNV( GLuint list ) { } |
| static void null_glCompileShader( GLuint shader ) { } |
| static void null_glCompileShaderARB( GLhandleARB shaderObj ) { } |
| static void null_glCompileShaderIncludeARB( GLuint shader, GLsizei count, const GLchar*const* path, const GLint* length ) { } |
| static void null_glCompressedMultiTexImage1DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* bits ) { } |
| static void null_glCompressedMultiTexImage2DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* bits ) { } |
| static void null_glCompressedMultiTexImage3DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* bits ) { } |
| static void null_glCompressedMultiTexSubImage1DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* bits ) { } |
| static void null_glCompressedMultiTexSubImage2DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* bits ) { } |
| static void null_glCompressedMultiTexSubImage3DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* bits ) { } |
| static void null_glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* data ) { } |
| static void null_glCompressedTexImage1DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* data ) { } |
| static void null_glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data ) { } |
| static void null_glCompressedTexImage2DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data ) { } |
| static void null_glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data ) { } |
| static void null_glCompressedTexImage3DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data ) { } |
| static void null_glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data ) { } |
| static void null_glCompressedTexSubImage1DARB( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data ) { } |
| static void null_glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data ) { } |
| static void null_glCompressedTexSubImage2DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data ) { } |
| static void null_glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data ) { } |
| static void null_glCompressedTexSubImage3DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data ) { } |
| static void null_glCompressedTextureImage1DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* bits ) { } |
| static void null_glCompressedTextureImage2DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* bits ) { } |
| static void null_glCompressedTextureImage3DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* bits ) { } |
| static void null_glCompressedTextureSubImage1D( GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data ) { } |
| static void null_glCompressedTextureSubImage1DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* bits ) { } |
| static void null_glCompressedTextureSubImage2D( GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data ) { } |
| static void null_glCompressedTextureSubImage2DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* bits ) { } |
| static void null_glCompressedTextureSubImage3D( GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data ) { } |
| static void null_glCompressedTextureSubImage3DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* bits ) { } |
| static void null_glConvolutionFilter1D( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void* image ) { } |
| static void null_glConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void* image ) { } |
| static void null_glConvolutionFilter2D( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* image ) { } |
| static void null_glConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* image ) { } |
| static void null_glConvolutionParameterf( GLenum target, GLenum pname, GLfloat params ) { } |
| static void null_glConvolutionParameterfEXT( GLenum target, GLenum pname, GLfloat params ) { } |
| static void null_glConvolutionParameterfv( GLenum target, GLenum pname, const GLfloat* params ) { } |
| static void null_glConvolutionParameterfvEXT( GLenum target, GLenum pname, const GLfloat* params ) { } |
| static void null_glConvolutionParameteri( GLenum target, GLenum pname, GLint params ) { } |
| static void null_glConvolutionParameteriEXT( GLenum target, GLenum pname, GLint params ) { } |
| static void null_glConvolutionParameteriv( GLenum target, GLenum pname, const GLint* params ) { } |
| static void null_glConvolutionParameterivEXT( GLenum target, GLenum pname, const GLint* params ) { } |
| static void null_glConvolutionParameterxOES( GLenum target, GLenum pname, GLfixed param ) { } |
| static void null_glConvolutionParameterxvOES( GLenum target, GLenum pname, const GLfixed* params ) { } |
| static void null_glCopyBufferSubData( GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size ) { } |
| static void null_glCopyColorSubTable( GLenum target, GLsizei start, GLint x, GLint y, GLsizei width ) { } |
| static void null_glCopyColorSubTableEXT( GLenum target, GLsizei start, GLint x, GLint y, GLsizei width ) { } |
| static void null_glCopyColorTable( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) { } |
| static void null_glCopyColorTableSGI( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) { } |
| static void null_glCopyConvolutionFilter1D( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) { } |
| static void null_glCopyConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) { } |
| static void null_glCopyConvolutionFilter2D( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height ) { } |
| static void null_glCopyConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height ) { } |
| static void null_glCopyImageSubData( GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth ) { } |
| static void null_glCopyImageSubDataNV( GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth ) { } |
| static void null_glCopyMultiTexImage1DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) { } |
| static void null_glCopyMultiTexImage2DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) { } |
| static void null_glCopyMultiTexSubImage1DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) { } |
| static void null_glCopyMultiTexSubImage2DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) { } |
| static void null_glCopyMultiTexSubImage3DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) { } |
| static void null_glCopyNamedBufferSubData( GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size ) { } |
| static void null_glCopyPathNV( GLuint resultPath, GLuint srcPath ) { } |
| static void null_glCopyTexImage1DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) { } |
| static void null_glCopyTexImage2DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) { } |
| static void null_glCopyTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) { } |
| static void null_glCopyTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) { } |
| static void null_glCopyTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) { } |
| static void null_glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) { } |
| static void null_glCopyTextureImage1DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) { } |
| static void null_glCopyTextureImage2DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) { } |
| static void null_glCopyTextureSubImage1D( GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) { } |
| static void null_glCopyTextureSubImage1DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) { } |
| static void null_glCopyTextureSubImage2D( GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) { } |
| static void null_glCopyTextureSubImage2DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) { } |
| static void null_glCopyTextureSubImage3D( GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) { } |
| static void null_glCopyTextureSubImage3DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) { } |
| static void null_glCoverFillPathInstancedNV( GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat* transformValues ) { } |
| static void null_glCoverFillPathNV( GLuint path, GLenum coverMode ) { } |
| static void null_glCoverStrokePathInstancedNV( GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat* transformValues ) { } |
| static void null_glCoverStrokePathNV( GLuint path, GLenum coverMode ) { } |
| static void null_glCoverageModulationNV( GLenum components ) { } |
| static void null_glCoverageModulationTableNV( GLsizei n, const GLfloat* v ) { } |
| static void null_glCreateBuffers( GLsizei n, GLuint* buffers ) { } |
| static void null_glCreateCommandListsNV( GLsizei n, GLuint* lists ) { } |
| static void null_glCreateFramebuffers( GLsizei n, GLuint* framebuffers ) { } |
| static void null_glCreatePerfQueryINTEL( GLuint queryId, GLuint* queryHandle ) { } |
| static GLuint null_glCreateProgram( void ) { return 0; } |
| static GLhandleARB null_glCreateProgramObjectARB( void ) { return 0; } |
| static void null_glCreateProgramPipelines( GLsizei n, GLuint* pipelines ) { } |
| static void null_glCreateQueries( GLenum target, GLsizei n, GLuint* ids ) { } |
| static void null_glCreateRenderbuffers( GLsizei n, GLuint* renderbuffers ) { } |
| static void null_glCreateSamplers( GLsizei n, GLuint* samplers ) { } |
| static GLuint null_glCreateShader( GLenum type ) { return 0; } |
| static GLhandleARB null_glCreateShaderObjectARB( GLenum shaderType ) { return 0; } |
| static GLuint null_glCreateShaderProgramEXT( GLenum type, const GLchar* string ) { return 0; } |
| static GLuint null_glCreateShaderProgramv( GLenum type, GLsizei count, const GLchar*const* strings ) { return 0; } |
| static void null_glCreateStatesNV( GLsizei n, GLuint* states ) { } |
| static GLsync null_glCreateSyncFromCLeventARB( void* context, void* event, GLbitfield flags ) { return 0; } |
| static void null_glCreateTextures( GLenum target, GLsizei n, GLuint* textures ) { } |
| static void null_glCreateTransformFeedbacks( GLsizei n, GLuint* ids ) { } |
| static void null_glCreateVertexArrays( GLsizei n, GLuint* arrays ) { } |
| static void null_glCullParameterdvEXT( GLenum pname, GLdouble* params ) { } |
| static void null_glCullParameterfvEXT( GLenum pname, GLfloat* params ) { } |
| static void null_glCurrentPaletteMatrixARB( GLint index ) { } |
| static void null_glDebugMessageCallback( void * callback, const void* userParam ) { } |
| static void null_glDebugMessageCallbackAMD( void * callback, void* userParam ) { } |
| static void null_glDebugMessageCallbackARB( void * callback, const void* userParam ) { } |
| static void null_glDebugMessageControl( GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled ) { } |
| static void null_glDebugMessageControlARB( GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled ) { } |
| static void null_glDebugMessageEnableAMD( GLenum category, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled ) { } |
| static void null_glDebugMessageInsert( GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf ) { } |
| static void null_glDebugMessageInsertAMD( GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar* buf ) { } |
| static void null_glDebugMessageInsertARB( GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf ) { } |
| static void null_glDeformSGIX( GLbitfield mask ) { } |
| static void null_glDeformationMap3dSGIX( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble* points ) { } |
| static void null_glDeformationMap3fSGIX( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat* points ) { } |
| static void null_glDeleteAsyncMarkersSGIX( GLuint marker, GLsizei range ) { } |
| static void null_glDeleteBufferRegion( GLenum region ) { } |
| static void null_glDeleteBuffers( GLsizei n, const GLuint* buffers ) { } |
| static void null_glDeleteBuffersARB( GLsizei n, const GLuint* buffers ) { } |
| static void null_glDeleteCommandListsNV( GLsizei n, const GLuint* lists ) { } |
| static void null_glDeleteFencesAPPLE( GLsizei n, const GLuint* fences ) { } |
| static void null_glDeleteFencesNV( GLsizei n, const GLuint* fences ) { } |
| static void null_glDeleteFragmentShaderATI( GLuint id ) { } |
| static void null_glDeleteFramebuffers( GLsizei n, const GLuint* framebuffers ) { } |
| static void null_glDeleteFramebuffersEXT( GLsizei n, const GLuint* framebuffers ) { } |
| static void null_glDeleteNamedStringARB( GLint namelen, const GLchar* name ) { } |
| static void null_glDeleteNamesAMD( GLenum identifier, GLuint num, const GLuint* names ) { } |
| static void null_glDeleteObjectARB( GLhandleARB obj ) { } |
| static void null_glDeleteObjectBufferATI( GLuint buffer ) { } |
| static void null_glDeleteOcclusionQueriesNV( GLsizei n, const GLuint* ids ) { } |
| static void null_glDeletePathsNV( GLuint path, GLsizei range ) { } |
| static void null_glDeletePerfMonitorsAMD( GLsizei n, GLuint* monitors ) { } |
| static void null_glDeletePerfQueryINTEL( GLuint queryHandle ) { } |
| static void null_glDeleteProgram( GLuint program ) { } |
| static void null_glDeleteProgramPipelines( GLsizei n, const GLuint* pipelines ) { } |
| static void null_glDeleteProgramsARB( GLsizei n, const GLuint* programs ) { } |
| static void null_glDeleteProgramsNV( GLsizei n, const GLuint* programs ) { } |
| static void null_glDeleteQueries( GLsizei n, const GLuint* ids ) { } |
| static void null_glDeleteQueriesARB( GLsizei n, const GLuint* ids ) { } |
| static void null_glDeleteRenderbuffers( GLsizei n, const GLuint* renderbuffers ) { } |
| static void null_glDeleteRenderbuffersEXT( GLsizei n, const GLuint* renderbuffers ) { } |
| static void null_glDeleteSamplers( GLsizei count, const GLuint* samplers ) { } |
| static void null_glDeleteShader( GLuint shader ) { } |
| static void null_glDeleteStatesNV( GLsizei n, const GLuint* states ) { } |
| static void null_glDeleteSync( GLsync sync ) { } |
| static void null_glDeleteTexturesEXT( GLsizei n, const GLuint* textures ) { } |
| static void null_glDeleteTransformFeedbacks( GLsizei n, const GLuint* ids ) { } |
| static void null_glDeleteTransformFeedbacksNV( GLsizei n, const GLuint* ids ) { } |
| static void null_glDeleteVertexArrays( GLsizei n, const GLuint* arrays ) { } |
| static void null_glDeleteVertexArraysAPPLE( GLsizei n, const GLuint* arrays ) { } |
| static void null_glDeleteVertexShaderEXT( GLuint id ) { } |
| static void null_glDepthBoundsEXT( GLclampd zmin, GLclampd zmax ) { } |
| static void null_glDepthBoundsdNV( GLdouble zmin, GLdouble zmax ) { } |
| static void null_glDepthRangeArrayv( GLuint first, GLsizei count, const GLdouble* v ) { } |
| static void null_glDepthRangeIndexed( GLuint index, GLdouble n, GLdouble f ) { } |
| static void null_glDepthRangedNV( GLdouble zNear, GLdouble zFar ) { } |
| static void null_glDepthRangef( GLfloat n, GLfloat f ) { } |
| static void null_glDepthRangefOES( GLclampf n, GLclampf f ) { } |
| static void null_glDepthRangexOES( GLfixed n, GLfixed f ) { } |
| static void null_glDetachObjectARB( GLhandleARB containerObj, GLhandleARB attachedObj ) { } |
| static void null_glDetachShader( GLuint program, GLuint shader ) { } |
| static void null_glDetailTexFuncSGIS( GLenum target, GLsizei n, const GLfloat* points ) { } |
| static void null_glDisableClientStateIndexedEXT( GLenum array, GLuint index ) { } |
| static void null_glDisableClientStateiEXT( GLenum array, GLuint index ) { } |
| static void null_glDisableIndexedEXT( GLenum target, GLuint index ) { } |
| static void null_glDisableVariantClientStateEXT( GLuint id ) { } |
| static void null_glDisableVertexArrayAttrib( GLuint vaobj, GLuint index ) { } |
| static void null_glDisableVertexArrayAttribEXT( GLuint vaobj, GLuint index ) { } |
| static void null_glDisableVertexArrayEXT( GLuint vaobj, GLenum array ) { } |
| static void null_glDisableVertexAttribAPPLE( GLuint index, GLenum pname ) { } |
| static void null_glDisableVertexAttribArray( GLuint index ) { } |
| static void null_glDisableVertexAttribArrayARB( GLuint index ) { } |
| static void null_glDisablei( GLenum target, GLuint index ) { } |
| static void null_glDispatchCompute( GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z ) { } |
| static void null_glDispatchComputeGroupSizeARB( GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z ) { } |
| static void null_glDispatchComputeIndirect( GLintptr indirect ) { } |
| static void null_glDrawArraysEXT( GLenum mode, GLint first, GLsizei count ) { } |
| static void null_glDrawArraysIndirect( GLenum mode, const void* indirect ) { } |
| static void null_glDrawArraysInstanced( GLenum mode, GLint first, GLsizei count, GLsizei instancecount ) { } |
| static void null_glDrawArraysInstancedARB( GLenum mode, GLint first, GLsizei count, GLsizei primcount ) { } |
| static void null_glDrawArraysInstancedBaseInstance( GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance ) { } |
| static void null_glDrawArraysInstancedEXT( GLenum mode, GLint start, GLsizei count, GLsizei primcount ) { } |
| static void null_glDrawBufferRegion( GLenum region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest ) { } |
| static void null_glDrawBuffers( GLsizei n, const GLenum* bufs ) { } |
| static void null_glDrawBuffersARB( GLsizei n, const GLenum* bufs ) { } |
| static void null_glDrawBuffersATI( GLsizei n, const GLenum* bufs ) { } |
| static void null_glDrawCommandsAddressNV( GLenum primitiveMode, const GLuint64* indirects, const GLsizei* sizes, GLuint count ) { } |
| static void null_glDrawCommandsNV( GLenum primitiveMode, GLuint buffer, const GLintptr* indirects, const GLsizei* sizes, GLuint count ) { } |
| static void null_glDrawCommandsStatesAddressNV( const GLuint64* indirects, const GLsizei* sizes, const GLuint* states, const GLuint* fbos, GLuint count ) { } |
| static void null_glDrawCommandsStatesNV( GLuint buffer, const GLintptr* indirects, const GLsizei* sizes, const GLuint* states, const GLuint* fbos, GLuint count ) { } |
| static void null_glDrawElementArrayAPPLE( GLenum mode, GLint first, GLsizei count ) { } |
| static void null_glDrawElementArrayATI( GLenum mode, GLsizei count ) { } |
| static void null_glDrawElementsBaseVertex( GLenum mode, GLsizei count, GLenum type, const void* indices, GLint basevertex ) { } |
| static void null_glDrawElementsIndirect( GLenum mode, GLenum type, const void* indirect ) { } |
| static void null_glDrawElementsInstanced( GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei instancecount ) { } |
| static void null_glDrawElementsInstancedARB( GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount ) { } |
| static void null_glDrawElementsInstancedBaseInstance( GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei instancecount, GLuint baseinstance ) { } |
| static void null_glDrawElementsInstancedBaseVertex( GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei instancecount, GLint basevertex ) { } |
| static void null_glDrawElementsInstancedBaseVertexBaseInstance( GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance ) { } |
| static void null_glDrawElementsInstancedEXT( GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount ) { } |
| static void null_glDrawMeshArraysSUN( GLenum mode, GLint first, GLsizei count, GLsizei width ) { } |
| static void null_glDrawRangeElementArrayAPPLE( GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count ) { } |
| static void null_glDrawRangeElementArrayATI( GLenum mode, GLuint start, GLuint end, GLsizei count ) { } |
| static void null_glDrawRangeElements( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void* indices ) { } |
| static void null_glDrawRangeElementsBaseVertex( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void* indices, GLint basevertex ) { } |
| static void null_glDrawRangeElementsEXT( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void* indices ) { } |
| static void null_glDrawTextureNV( GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1 ) { } |
| static void null_glDrawTransformFeedback( GLenum mode, GLuint id ) { } |
| static void null_glDrawTransformFeedbackInstanced( GLenum mode, GLuint id, GLsizei instancecount ) { } |
| static void null_glDrawTransformFeedbackNV( GLenum mode, GLuint id ) { } |
| static void null_glDrawTransformFeedbackStream( GLenum mode, GLuint id, GLuint stream ) { } |
| static void null_glDrawTransformFeedbackStreamInstanced( GLenum mode, GLuint id, GLuint stream, GLsizei instancecount ) { } |
| static void null_glEdgeFlagFormatNV( GLsizei stride ) { } |
| static void null_glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, const GLboolean* pointer ) { } |
| static void null_glEdgeFlagPointerListIBM( GLint stride, const GLboolean** pointer, GLint ptrstride ) { } |
| static void null_glElementPointerAPPLE( GLenum type, const void* pointer ) { } |
| static void null_glElementPointerATI( GLenum type, const void* pointer ) { } |
| static void null_glEnableClientStateIndexedEXT( GLenum array, GLuint index ) { } |
| static void null_glEnableClientStateiEXT( GLenum array, GLuint index ) { } |
| static void null_glEnableIndexedEXT( GLenum target, GLuint index ) { } |
| static void null_glEnableVariantClientStateEXT( GLuint id ) { } |
| static void null_glEnableVertexArrayAttrib( GLuint vaobj, GLuint index ) { } |
| static void null_glEnableVertexArrayAttribEXT( GLuint vaobj, GLuint index ) { } |
| static void null_glEnableVertexArrayEXT( GLuint vaobj, GLenum array ) { } |
| static void null_glEnableVertexAttribAPPLE( GLuint index, GLenum pname ) { } |
| static void null_glEnableVertexAttribArray( GLuint index ) { } |
| static void null_glEnableVertexAttribArrayARB( GLuint index ) { } |
| static void null_glEnablei( GLenum target, GLuint index ) { } |
| static void null_glEndConditionalRender( void ) { } |
| static void null_glEndConditionalRenderNV( void ) { } |
| static void null_glEndConditionalRenderNVX( void ) { } |
| static void null_glEndFragmentShaderATI( void ) { } |
| static void null_glEndOcclusionQueryNV( void ) { } |
| static void null_glEndPerfMonitorAMD( GLuint monitor ) { } |
| static void null_glEndPerfQueryINTEL( GLuint queryHandle ) { } |
| static void null_glEndQuery( GLenum target ) { } |
| static void null_glEndQueryARB( GLenum target ) { } |
| static void null_glEndQueryIndexed( GLenum target, GLuint index ) { } |
| static void null_glEndTransformFeedback( void ) { } |
| static void null_glEndTransformFeedbackEXT( void ) { } |
| static void null_glEndTransformFeedbackNV( void ) { } |
| static void null_glEndVertexShaderEXT( void ) { } |
| static void null_glEndVideoCaptureNV( GLuint video_capture_slot ) { } |
| static void null_glEvalCoord1xOES( GLfixed u ) { } |
| static void null_glEvalCoord1xvOES( const GLfixed* coords ) { } |
| static void null_glEvalCoord2xOES( GLfixed u, GLfixed v ) { } |
| static void null_glEvalCoord2xvOES( const GLfixed* coords ) { } |
| static void null_glEvalMapsNV( GLenum target, GLenum mode ) { } |
| static void null_glExecuteProgramNV( GLenum target, GLuint id, const GLfloat* params ) { } |
| static void null_glExtractComponentEXT( GLuint res, GLuint src, GLuint num ) { } |
| static void null_glFeedbackBufferxOES( GLsizei n, GLenum type, const GLfixed* buffer ) { } |
| static GLsync null_glFenceSync( GLenum condition, GLbitfield flags ) { return 0; } |
| static void null_glFinalCombinerInputNV( GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) { } |
| static GLint null_glFinishAsyncSGIX( GLuint* markerp ) { return 0; } |
| static void null_glFinishFenceAPPLE( GLuint fence ) { } |
| static void null_glFinishFenceNV( GLuint fence ) { } |
| static void null_glFinishObjectAPPLE( GLenum object, GLint name ) { } |
| static void null_glFinishTextureSUNX( void ) { } |
| static void null_glFlushMappedBufferRange( GLenum target, GLintptr offset, GLsizeiptr length ) { } |
| static void null_glFlushMappedBufferRangeAPPLE( GLenum target, GLintptr offset, GLsizeiptr size ) { } |
| static void null_glFlushMappedNamedBufferRange( GLuint buffer, GLintptr offset, GLsizeiptr length ) { } |
| static void null_glFlushMappedNamedBufferRangeEXT( GLuint buffer, GLintptr offset, GLsizeiptr length ) { } |
| static void null_glFlushPixelDataRangeNV( GLenum target ) { } |
| static void null_glFlushRasterSGIX( void ) { } |
| static void null_glFlushStaticDataIBM( GLenum target ) { } |
| static void null_glFlushVertexArrayRangeAPPLE( GLsizei length, void* pointer ) { } |
| static void null_glFlushVertexArrayRangeNV( void ) { } |
| static void null_glFogCoordFormatNV( GLenum type, GLsizei stride ) { } |
| static void null_glFogCoordPointer( GLenum type, GLsizei stride, const void* pointer ) { } |
| static void null_glFogCoordPointerEXT( GLenum type, GLsizei stride, const void* pointer ) { } |
| static void null_glFogCoordPointerListIBM( GLenum type, GLint stride, const void** pointer, GLint ptrstride ) { } |
| static void null_glFogCoordd( GLdouble coord ) { } |
| static void null_glFogCoorddEXT( GLdouble coord ) { } |
| static void null_glFogCoorddv( const GLdouble* coord ) { } |
| static void null_glFogCoorddvEXT( const GLdouble* coord ) { } |
| static void null_glFogCoordf( GLfloat coord ) { } |
| static void null_glFogCoordfEXT( GLfloat coord ) { } |
| static void null_glFogCoordfv( const GLfloat* coord ) { } |
| static void null_glFogCoordfvEXT( const GLfloat* coord ) { } |
| static void null_glFogCoordhNV( GLhalfNV fog ) { } |
| static void null_glFogCoordhvNV( const GLhalfNV* fog ) { } |
| static void null_glFogFuncSGIS( GLsizei n, const GLfloat* points ) { } |
| static void null_glFogxOES( GLenum pname, GLfixed param ) { } |
| static void null_glFogxvOES( GLenum pname, const GLfixed* param ) { } |
| static void null_glFragmentColorMaterialSGIX( GLenum face, GLenum mode ) { } |
| static void null_glFragmentCoverageColorNV( GLuint color ) { } |
| static void null_glFragmentLightModelfSGIX( GLenum pname, GLfloat param ) { } |
| static void null_glFragmentLightModelfvSGIX( GLenum pname, const GLfloat* params ) { } |
| static void null_glFragmentLightModeliSGIX( GLenum pname, GLint param ) { } |
| static void null_glFragmentLightModelivSGIX( GLenum pname, const GLint* params ) { } |
| static void null_glFragmentLightfSGIX( GLenum light, GLenum pname, GLfloat param ) { } |
| static void null_glFragmentLightfvSGIX( GLenum light, GLenum pname, const GLfloat* params ) { } |
| static void null_glFragmentLightiSGIX( GLenum light, GLenum pname, GLint param ) { } |
| static void null_glFragmentLightivSGIX( GLenum light, GLenum pname, const GLint* params ) { } |
| static void null_glFragmentMaterialfSGIX( GLenum face, GLenum pname, GLfloat param ) { } |
| static void null_glFragmentMaterialfvSGIX( GLenum face, GLenum pname, const GLfloat* params ) { } |
| static void null_glFragmentMaterialiSGIX( GLenum face, GLenum pname, GLint param ) { } |
| static void null_glFragmentMaterialivSGIX( GLenum face, GLenum pname, const GLint* params ) { } |
| static void null_glFrameTerminatorGREMEDY( void ) { } |
| static void null_glFrameZoomSGIX( GLint factor ) { } |
| static void null_glFramebufferDrawBufferEXT( GLuint framebuffer, GLenum mode ) { } |
| static void null_glFramebufferDrawBuffersEXT( GLuint framebuffer, GLsizei n, const GLenum* bufs ) { } |
| static void null_glFramebufferParameteri( GLenum target, GLenum pname, GLint param ) { } |
| static void null_glFramebufferReadBufferEXT( GLuint framebuffer, GLenum mode ) { } |
| static void null_glFramebufferRenderbuffer( GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer ) { } |
| static void null_glFramebufferRenderbufferEXT( GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer ) { } |
| static void null_glFramebufferSampleLocationsfvNV( GLenum target, GLuint start, GLsizei count, const GLfloat* v ) { } |
| static void null_glFramebufferTexture( GLenum target, GLenum attachment, GLuint texture, GLint level ) { } |
| static void null_glFramebufferTexture1D( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) { } |
| static void null_glFramebufferTexture1DEXT( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) { } |
| static void null_glFramebufferTexture2D( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) { } |
| static void null_glFramebufferTexture2DEXT( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) { } |
| static void null_glFramebufferTexture3D( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset ) { } |
| static void null_glFramebufferTexture3DEXT( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset ) { } |
| static void null_glFramebufferTextureARB( GLenum target, GLenum attachment, GLuint texture, GLint level ) { } |
| static void null_glFramebufferTextureEXT( GLenum target, GLenum attachment, GLuint texture, GLint level ) { } |
| static void null_glFramebufferTextureFaceARB( GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face ) { } |
| static void null_glFramebufferTextureFaceEXT( GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face ) { } |
| static void null_glFramebufferTextureLayer( GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer ) { } |
| static void null_glFramebufferTextureLayerARB( GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer ) { } |
| static void null_glFramebufferTextureLayerEXT( GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer ) { } |
| static void null_glFreeObjectBufferATI( GLuint buffer ) { } |
| static void null_glFrustumfOES( GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f ) { } |
| static void null_glFrustumxOES( GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f ) { } |
| static GLuint null_glGenAsyncMarkersSGIX( GLsizei range ) { return 0; } |
| static void null_glGenBuffers( GLsizei n, GLuint* buffers ) { } |
| static void null_glGenBuffersARB( GLsizei n, GLuint* buffers ) { } |
| static void null_glGenFencesAPPLE( GLsizei n, GLuint* fences ) { } |
| static void null_glGenFencesNV( GLsizei n, GLuint* fences ) { } |
| static GLuint null_glGenFragmentShadersATI( GLuint range ) { return 0; } |
| static void null_glGenFramebuffers( GLsizei n, GLuint* framebuffers ) { } |
| static void null_glGenFramebuffersEXT( GLsizei n, GLuint* framebuffers ) { } |
| static void null_glGenNamesAMD( GLenum identifier, GLuint num, GLuint* names ) { } |
| static void null_glGenOcclusionQueriesNV( GLsizei n, GLuint* ids ) { } |
| static GLuint null_glGenPathsNV( GLsizei range ) { return 0; } |
| static void null_glGenPerfMonitorsAMD( GLsizei n, GLuint* monitors ) { } |
| static void null_glGenProgramPipelines( GLsizei n, GLuint* pipelines ) { } |
| static void null_glGenProgramsARB( GLsizei n, GLuint* programs ) { } |
| static void null_glGenProgramsNV( GLsizei n, GLuint* programs ) { } |
| static void null_glGenQueries( GLsizei n, GLuint* ids ) { } |
| static void null_glGenQueriesARB( GLsizei n, GLuint* ids ) { } |
| static void null_glGenRenderbuffers( GLsizei n, GLuint* renderbuffers ) { } |
| static void null_glGenRenderbuffersEXT( GLsizei n, GLuint* renderbuffers ) { } |
| static void null_glGenSamplers( GLsizei count, GLuint* samplers ) { } |
| static GLuint null_glGenSymbolsEXT( GLenum datatype, GLenum storagetype, GLenum range, GLuint components ) { return 0; } |
| static void null_glGenTexturesEXT( GLsizei n, GLuint* textures ) { } |
| static void null_glGenTransformFeedbacks( GLsizei n, GLuint* ids ) { } |
| static void null_glGenTransformFeedbacksNV( GLsizei n, GLuint* ids ) { } |
| static void null_glGenVertexArrays( GLsizei n, GLuint* arrays ) { } |
| static void null_glGenVertexArraysAPPLE( GLsizei n, GLuint* arrays ) { } |
| static GLuint null_glGenVertexShadersEXT( GLuint range ) { return 0; } |
| static void null_glGenerateMipmap( GLenum target ) { } |
| static void null_glGenerateMipmapEXT( GLenum target ) { } |
| static void null_glGenerateMultiTexMipmapEXT( GLenum texunit, GLenum target ) { } |
| static void null_glGenerateTextureMipmap( GLuint texture ) { } |
| static void null_glGenerateTextureMipmapEXT( GLuint texture, GLenum target ) { } |
| static void null_glGetActiveAtomicCounterBufferiv( GLuint program, GLuint bufferIndex, GLenum pname, GLint* params ) { } |
| static void null_glGetActiveAttrib( GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLint* size, GLenum* type, GLchar* name ) { } |
| static void null_glGetActiveAttribARB( GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLcharARB* name ) { } |
| static void null_glGetActiveSubroutineName( GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar* name ) { } |
| static void null_glGetActiveSubroutineUniformName( GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar* name ) { } |
| static void null_glGetActiveSubroutineUniformiv( GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint* values ) { } |
| static void null_glGetActiveUniform( GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLint* size, GLenum* type, GLchar* name ) { } |
| static void null_glGetActiveUniformARB( GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLcharARB* name ) { } |
| static void null_glGetActiveUniformBlockName( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName ) { } |
| static void null_glGetActiveUniformBlockiv( GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params ) { } |
| static void null_glGetActiveUniformName( GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName ) { } |
| static void null_glGetActiveUniformsiv( GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params ) { } |
| static void null_glGetActiveVaryingNV( GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name ) { } |
| static void null_glGetArrayObjectfvATI( GLenum array, GLenum pname, GLfloat* params ) { } |
| static void null_glGetArrayObjectivATI( GLenum array, GLenum pname, GLint* params ) { } |
| static void null_glGetAttachedObjectsARB( GLhandleARB containerObj, GLsizei maxCount, GLsizei* count, GLhandleARB* obj ) { } |
| static void null_glGetAttachedShaders( GLuint program, GLsizei maxCount, GLsizei* count, GLuint* shaders ) { } |
| static GLint null_glGetAttribLocation( GLuint program, const GLchar* name ) { return 0; } |
| static GLint null_glGetAttribLocationARB( GLhandleARB programObj, const GLcharARB* name ) { return 0; } |
| static void null_glGetBooleanIndexedvEXT( GLenum target, GLuint index, GLboolean* data ) { } |
| static void null_glGetBooleani_v( GLenum target, GLuint index, GLboolean* data ) { } |
| static void null_glGetBufferParameteri64v( GLenum target, GLenum pname, GLint64* params ) { } |
| static void null_glGetBufferParameteriv( GLenum target, GLenum pname, GLint* params ) { } |
| static void null_glGetBufferParameterivARB( GLenum target, GLenum pname, GLint* params ) { } |
| static void null_glGetBufferParameterui64vNV( GLenum target, GLenum pname, GLuint64EXT* params ) { } |
| static void null_glGetBufferPointerv( GLenum target, GLenum pname, void** params ) { } |
| static void null_glGetBufferPointervARB( GLenum target, GLenum pname, void** params ) { } |
| static void null_glGetBufferSubData( GLenum target, GLintptr offset, GLsizeiptr size, void* data ) { } |
| static void null_glGetBufferSubDataARB( GLenum target, GLintptrARB offset, GLsizeiptrARB size, void* data ) { } |
| static void null_glGetClipPlanefOES( GLenum plane, GLfloat* equation ) { } |
| static void null_glGetClipPlanexOES( GLenum plane, GLfixed* equation ) { } |
| static void null_glGetColorTable( GLenum target, GLenum format, GLenum type, void* table ) { } |
| static void null_glGetColorTableEXT( GLenum target, GLenum format, GLenum type, void* data ) { } |
| static void null_glGetColorTableParameterfv( GLenum target, GLenum pname, GLfloat* params ) { } |
| static void null_glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) { } |
| static void null_glGetColorTableParameterfvSGI( GLenum target, GLenum pname, GLfloat* params ) { } |
| static void null_glGetColorTableParameteriv( GLenum target, GLenum pname, GLint* params ) { } |
| static void null_glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint* params ) { } |
| static void null_glGetColorTableParameterivSGI( GLenum target, GLenum pname, GLint* params ) { } |
| static void null_glGetColorTableSGI( GLenum target, GLenum format, GLenum type, void* table ) { } |
| static void null_glGetCombinerInputParameterfvNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params ) { } |
| static void null_glGetCombinerInputParameterivNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params ) { } |
| static void null_glGetCombinerOutputParameterfvNV( GLenum stage, GLenum portion, GLenum pname, GLfloat* params ) { } |
| static void null_glGetCombinerOutputParameterivNV( GLenum stage, GLenum portion, GLenum pname, GLint* params ) { } |
| static void null_glGetCombinerStageParameterfvNV( GLenum stage, GLenum pname, GLfloat* params ) { } |
| static GLuint null_glGetCommandHeaderNV( GLenum tokenID, GLuint size ) { return 0; } |
| static void null_glGetCompressedMultiTexImageEXT( GLenum texunit, GLenum target, GLint lod, void* img ) { } |
| static void null_glGetCompressedTexImage( GLenum target, GLint level, void* img ) { } |
| static void null_glGetCompressedTexImageARB( GLenum target, GLint level, void* img ) { } |
| static void null_glGetCompressedTextureImage( GLuint texture, GLint level, GLsizei bufSize, void* pixels ) { } |
| static void null_glGetCompressedTextureImageEXT( GLuint texture, GLenum target, GLint lod, void* img ) { } |
| static void null_glGetCompressedTextureSubImage( GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void* pixels ) { } |
| static void null_glGetConvolutionFilter( GLenum target, GLenum format, GLenum type, void* image ) { } |
| static void null_glGetConvolutionFilterEXT( GLenum target, GLenum format, GLenum type, void* image ) { } |
| static void null_glGetConvolutionParameterfv( GLenum target, GLenum pname, GLfloat* params ) { } |
| static void null_glGetConvolutionParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) { } |
| static void null_glGetConvolutionParameteriv( GLenum target, GLenum pname, GLint* params ) { } |
| static void null_glGetConvolutionParameterivEXT( GLenum target, GLenum pname, GLint* params ) { } |
| static void null_glGetConvolutionParameterxvOES( GLenum target, GLenum pname, GLfixed* params ) { } |
| static void null_glGetCoverageModulationTableNV( GLsizei bufsize, GLfloat* v ) { } |
| static GLuint null_glGetDebugMessageLog( GLuint count, GLsizei bufSize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog ) { return 0; } |
| static GLuint null_glGetDebugMessageLogAMD( GLuint count, GLsizei bufsize, GLenum* categories, GLuint* severities, GLuint* ids, GLsizei* lengths, GLchar* message ) { return 0; } |
| static GLuint null_glGetDebugMessageLogARB( GLuint count, GLsizei bufSize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog ) { return 0; } |
| static void null_glGetDetailTexFuncSGIS( GLenum target, GLfloat* points ) { } |
| static void null_glGetDoubleIndexedvEXT( GLenum target, GLuint index, GLdouble* data ) { } |
| static void null_glGetDoublei_v( GLenum target, GLuint index, GLdouble* data ) { } |
| static void null_glGetDoublei_vEXT( GLenum pname, GLuint index, GLdouble* params ) { } |
| static void null_glGetFenceivNV( GLuint fence, GLenum pname, GLint* params ) { } |
| static void null_glGetFinalCombinerInputParameterfvNV( GLenum variable, GLenum pname, GLfloat* params ) { } |
| static void null_glGetFinalCombinerInputParameterivNV( GLenum variable, GLenum pname, GLint* params ) { } |
| static void null_glGetFirstPerfQueryIdINTEL( GLuint* queryId ) { } |
| static void null_glGetFixedvOES( GLenum pname, GLfixed* params ) { } |
| static void null_glGetFloatIndexedvEXT( GLenum target, GLuint index, GLfloat* data ) { } |
| static void null_glGetFloati_v( GLenum target, GLuint index, GLfloat* data ) { } |
| static void null_glGetFloati_vEXT( GLenum pname, GLuint index, GLfloat* params ) { } |
| static void null_glGetFogFuncSGIS( GLfloat* points ) { } |
| static GLint null_glGetFragDataIndex( GLuint program, const GLchar* name ) { return 0; } |
| static GLint null_glGetFragDataLocation( GLuint program, const GLchar* name ) { return 0; } |
| static GLint null_glGetFragDataLocationEXT( GLuint program, const GLchar* name ) { return 0; } |
| static void null_glGetFragmentLightfvSGIX( GLenum light, GLenum pname, GLfloat* params ) { } |
| static void null_glGetFragmentLightivSGIX( GLenum light, GLenum pname, GLint* params ) { } |
| static void null_glGetFragmentMaterialfvSGIX( GLenum face, GLenum pname, GLfloat* params ) { } |
| static void null_glGetFragmentMaterialivSGIX( GLenum face, GLenum pname, GLint* params ) { } |
| static void null_glGetFramebufferAttachmentParameteriv( GLenum target, GLenum attachment, GLenum pname, GLint* params ) { } |
| static void null_glGetFramebufferAttachmentParameterivEXT( GLenum target, GLenum attachment, GLenum pname, GLint* params ) { } |
| static void null_glGetFramebufferParameteriv( GLenum target, GLenum pname, GLint* params ) { } |
| static void null_glGetFramebufferParameterivEXT( GLuint framebuffer, GLenum pname, GLint* params ) { } |
| static GLenum null_glGetGraphicsResetStatus( void ) { return 0; } |
| static GLenum null_glGetGraphicsResetStatusARB( void ) { return 0; } |
| static GLhandleARB null_glGetHandleARB( GLenum pname ) { return 0; } |
| static void null_glGetHistogram( GLenum target, GLboolean reset, GLenum format, GLenum type, void* values ) { } |
| static void null_glGetHistogramEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, void* values ) { } |
| static void null_glGetHistogramParameterfv( GLenum target, GLenum pname, GLfloat* params ) { } |
| static void null_glGetHistogramParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) { } |
| static void null_glGetHistogramParameteriv( GLenum target, GLenum pname, GLint* params ) { } |
| static void null_glGetHistogramParameterivEXT( GLenum target, GLenum pname, GLint* params ) { } |
| static void null_glGetHistogramParameterxvOES( GLenum target, GLenum pname, GLfixed* params ) { } |
| static GLuint64 null_glGetImageHandleARB( GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format ) { return 0; } |
| static GLuint64 null_glGetImageHandleNV( GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format ) { return 0; } |
| static void null_glGetImageTransformParameterfvHP( GLenum target, GLenum pname, GLfloat* params ) { } |
| static void null_glGetImageTransformParameterivHP( GLenum target, GLenum pname, GLint* params ) { } |
| static void null_glGetInfoLogARB( GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB* infoLog ) { } |
| static GLint null_glGetInstrumentsSGIX( void ) { return 0; } |
| static void null_glGetInteger64i_v( GLenum target, GLuint index, GLint64* data ) { } |
| static void null_glGetInteger64v( GLenum pname, GLint64* data ) { } |
| static void null_glGetIntegerIndexedvEXT( GLenum target, GLuint index, GLint* data ) { } |
| static void null_glGetIntegeri_v( GLenum target, GLuint index, GLint* data ) { } |
| static void null_glGetIntegerui64i_vNV( GLenum value, GLuint index, GLuint64EXT* result ) { } |
| static void null_glGetIntegerui64vNV( GLenum value, GLuint64EXT* result ) { } |
| static void null_glGetInternalformatSampleivNV( GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint* params ) { } |
| static void null_glGetInternalformati64v( GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64* params ) { } |
| static void null_glGetInternalformativ( GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params ) { } |
| static void null_glGetInvariantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) { } |
| static void null_glGetInvariantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) { } |
| static void null_glGetInvariantIntegervEXT( GLuint id, GLenum value, GLint* data ) { } |
| static void null_glGetLightxOES( GLenum light, GLenum pname, GLfixed* params ) { } |
| static void null_glGetListParameterfvSGIX( GLuint list, GLenum pname, GLfloat* params ) { } |
| static void null_glGetListParameterivSGIX( GLuint list, GLenum pname, GLint* params ) { } |
| static void null_glGetLocalConstantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) { } |
| static void null_glGetLocalConstantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) { } |
| static void null_glGetLocalConstantIntegervEXT( GLuint id, GLenum value, GLint* data ) { } |
| static void null_glGetMapAttribParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) { } |
| static void null_glGetMapAttribParameterivNV( GLenum target, GLuint index, GLenum pname, GLint* params ) { } |
| static void null_glGetMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void* points ) { } |
| static void null_glGetMapParameterfvNV( GLenum target, GLenum pname, GLfloat* params ) { } |
| static void null_glGetMapParameterivNV( GLenum target, GLenum pname, GLint* params ) { } |
| static void null_glGetMapxvOES( GLenum target, GLenum query, GLfixed* v ) { } |
| static void null_glGetMaterialxOES( GLenum face, GLenum pname, GLfixed param ) { } |
| static void null_glGetMinmax( GLenum target, GLboolean reset, GLenum format, GLenum type, void* values ) { } |
| static void null_glGetMinmaxEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, void* values ) { } |
| static void null_glGetMinmaxParameterfv( GLenum target, GLenum pname, GLfloat* params ) { } |
| static void null_glGetMinmaxParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) { } |
| static void null_glGetMinmaxParameteriv( GLenum target, GLenum pname, GLint* params ) { } |
| static void null_glGetMinmaxParameterivEXT( GLenum target, GLenum pname, GLint* params ) { } |
| static void null_glGetMultiTexEnvfvEXT( GLenum texunit, GLenum target, GLenum pname, GLfloat* params ) { } |
| static void null_glGetMultiTexEnvivEXT( GLenum texunit, GLenum target, GLenum pname, GLint* params ) { } |
| static void null_glGetMultiTexGendvEXT( GLenum texunit, GLenum coord, GLenum pname, GLdouble* params ) { } |
| static void null_glGetMultiTexGenfvEXT( GLenum texunit, GLenum coord, GLenum pname, GLfloat* params ) { } |
| static void null_glGetMultiTexGenivEXT( GLenum texunit, GLenum coord, GLenum pname, GLint* params ) { } |
| static void null_glGetMultiTexImageEXT( GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void* pixels ) { } |
| static void null_glGetMultiTexLevelParameterfvEXT( GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat* params ) { } |
| static void null_glGetMultiTexLevelParameterivEXT( GLenum texunit, GLenum target, GLint level, GLenum pname, GLint* params ) { } |
| static void null_glGetMultiTexParameterIivEXT( GLenum texunit, GLenum target, GLenum pname, GLint* params ) { } |
| static void null_glGetMultiTexParameterIuivEXT( GLenum texunit, GLenum target, GLenum pname, GLuint* params ) { } |
| static void null_glGetMultiTexParameterfvEXT( GLenum texunit, GLenum target, GLenum pname, GLfloat* params ) { } |
| static void null_glGetMultiTexParameterivEXT( GLenum texunit, GLenum target, GLenum pname, GLint* params ) { } |
| static void null_glGetMultisamplefv( GLenum pname, GLuint index, GLfloat* val ) { } |
| static void null_glGetMultisamplefvNV( GLenum pname, GLuint index, GLfloat* val ) { } |
| static void null_glGetNamedBufferParameteri64v( GLuint buffer, GLenum pname, GLint64* params ) { } |
| static void null_glGetNamedBufferParameteriv( GLuint buffer, GLenum pname, GLint* params ) { } |
| static void null_glGetNamedBufferParameterivEXT( GLuint buffer, GLenum pname, GLint* params ) { } |
| static void null_glGetNamedBufferParameterui64vNV( GLuint buffer, GLenum pname, GLuint64EXT* params ) { } |
| static void null_glGetNamedBufferPointerv( GLuint buffer, GLenum pname, void** params ) { } |
| static void null_glGetNamedBufferPointervEXT( GLuint buffer, GLenum pname, void** params ) { } |
| static void null_glGetNamedBufferSubData( GLuint buffer, GLintptr offset, GLsizeiptr size, void* data ) { } |
| static void null_glGetNamedBufferSubDataEXT( GLuint buffer, GLintptr offset, GLsizeiptr size, void* data ) { } |
| static void null_glGetNamedFramebufferAttachmentParameteriv( GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params ) { } |
| static void null_glGetNamedFramebufferAttachmentParameterivEXT( GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params ) { } |
| static void null_glGetNamedFramebufferParameteriv( GLuint framebuffer, GLenum pname, GLint* param ) { } |
| static void null_glGetNamedFramebufferParameterivEXT( GLuint framebuffer, GLenum pname, GLint* params ) { } |
| static void null_glGetNamedProgramLocalParameterIivEXT( GLuint program, GLenum target, GLuint index, GLint* params ) { } |
| static void null_glGetNamedProgramLocalParameterIuivEXT( GLuint program, GLenum target, GLuint index, GLuint* params ) { } |
| static void null_glGetNamedProgramLocalParameterdvEXT( GLuint program, GLenum target, GLuint index, GLdouble* params ) { } |
| static void null_glGetNamedProgramLocalParameterfvEXT( GLuint program, GLenum target, GLuint index, GLfloat* params ) { } |
| static void null_glGetNamedProgramStringEXT( GLuint program, GLenum target, GLenum pname, void* string ) { } |
| static void null_glGetNamedProgramivEXT( GLuint program, GLenum target, GLenum pname, GLint* params ) { } |
| static void null_glGetNamedRenderbufferParameteriv( GLuint renderbuffer, GLenum pname, GLint* params ) { } |
| static void null_glGetNamedRenderbufferParameterivEXT( GLuint renderbuffer, GLenum pname, GLint* params ) { } |
| static void null_glGetNamedStringARB( GLint namelen, const GLchar* name, GLsizei bufSize, GLint* stringlen, GLchar* string ) { } |
| static void null_glGetNamedStringivARB( GLint namelen, const GLchar* name, GLenum pname, GLint* params ) { } |
| static void null_glGetNextPerfQueryIdINTEL( GLuint queryId, GLuint* nextQueryId ) { } |
| static void null_glGetObjectBufferfvATI( GLuint buffer, GLenum pname, GLfloat* params ) { } |
| static void null_glGetObjectBufferivATI( GLuint buffer, GLenum pname, GLint* params ) { } |
| static void null_glGetObjectLabel( GLenum identifier, GLuint name, GLsizei bufSize, GLsizei* length, GLchar* label ) { } |
| static void null_glGetObjectLabelEXT( GLenum type, GLuint object, GLsizei bufSize, GLsizei* length, GLchar* label ) { } |
| static void null_glGetObjectParameterfvARB( GLhandleARB obj, GLenum pname, GLfloat* params ) { } |
| static void null_glGetObjectParameterivAPPLE( GLenum objectType, GLuint name, GLenum pname, GLint* params ) { } |
| static void null_glGetObjectParameterivARB( GLhandleARB obj, GLenum pname, GLint* params ) { } |
| static void null_glGetObjectPtrLabel( const void* ptr, GLsizei bufSize, GLsizei* length, GLchar* label ) { } |
| static void null_glGetOcclusionQueryivNV( GLuint id, GLenum pname, GLint* params ) { } |
| static void null_glGetOcclusionQueryuivNV( GLuint id, GLenum pname, GLuint* params ) { } |
| static void null_glGetPathColorGenfvNV( GLenum color, GLenum pname, GLfloat* value ) { } |
| static void null_glGetPathColorGenivNV( GLenum color, GLenum pname, GLint* value ) { } |
| static void null_glGetPathCommandsNV( GLuint path, GLubyte* commands ) { } |
| static void null_glGetPathCoordsNV( GLuint path, GLfloat* coords ) { } |
| static void null_glGetPathDashArrayNV( GLuint path, GLfloat* dashArray ) { } |
| static GLfloat null_glGetPathLengthNV( GLuint path, GLsizei startSegment, GLsizei numSegments ) { return 0; } |
| static void null_glGetPathMetricRangeNV( GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat* metrics ) { } |
| static void null_glGetPathMetricsNV( GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLsizei stride, GLfloat* metrics ) { } |
| static void null_glGetPathParameterfvNV( GLuint path, GLenum pname, GLfloat* value ) { } |
| static void null_glGetPathParameterivNV( GLuint path, GLenum pname, GLint* value ) { } |
| static void null_glGetPathSpacingNV( GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat* returnedSpacing ) { } |
| static void null_glGetPathTexGenfvNV( GLenum texCoordSet, GLenum pname, GLfloat* value ) { } |
| static void null_glGetPathTexGenivNV( GLenum texCoordSet, GLenum pname, GLint* value ) { } |
| static void null_glGetPerfCounterInfoINTEL( GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar* counterName, GLuint counterDescLength, GLchar* counterDesc, GLuint* counterOffset, GLuint* counterDataSize, GLuint* counterTypeEnum, GLuint* counterDataTypeEnum, GLuint64* rawCounterMaxValue ) { } |
| static void null_glGetPerfMonitorCounterDataAMD( GLuint monitor, GLenum pname, GLsizei dataSize, GLuint* data, GLint* bytesWritten ) { } |
| static void null_glGetPerfMonitorCounterInfoAMD( GLuint group, GLuint counter, GLenum pname, void* data ) { } |
| static void null_glGetPerfMonitorCounterStringAMD( GLuint group, GLuint counter, GLsizei bufSize, GLsizei* length, GLchar* counterString ) { } |
| static void null_glGetPerfMonitorCountersAMD( GLuint group, GLint* numCounters, GLint* maxActiveCounters, GLsizei counterSize, GLuint* counters ) { } |
| static void null_glGetPerfMonitorGroupStringAMD( GLuint group, GLsizei bufSize, GLsizei* length, GLchar* groupString ) { } |
| static void null_glGetPerfMonitorGroupsAMD( GLint* numGroups, GLsizei groupsSize, GLuint* groups ) { } |
| static void null_glGetPerfQueryDataINTEL( GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid* data, GLuint* bytesWritten ) { } |
| static void null_glGetPerfQueryIdByNameINTEL( GLchar* queryName, GLuint* queryId ) { } |
| static void null_glGetPerfQueryInfoINTEL( GLuint queryId, GLuint queryNameLength, GLchar* queryName, GLuint* dataSize, GLuint* noCounters, GLuint* noInstances, GLuint* capsMask ) { } |
| static void null_glGetPixelMapxv( GLenum map, GLint size, GLfixed* values ) { } |
| static void null_glGetPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* params ) { } |
| static void null_glGetPixelTexGenParameterivSGIS( GLenum pname, GLint* params ) { } |
| static void null_glGetPixelTransformParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) { } |
| static void null_glGetPixelTransformParameterivEXT( GLenum target, GLenum pname, GLint* params ) { } |
| static void null_glGetPointerIndexedvEXT( GLenum target, GLuint index, void** data ) { } |
| static void null_glGetPointeri_vEXT( GLenum pname, GLuint index, void** params ) { } |
| static void null_glGetPointervEXT( GLenum pname, void** params ) { } |
| static void null_glGetProgramBinary( GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, void* binary ) { } |
| static void null_glGetProgramEnvParameterIivNV( GLenum target, GLuint index, GLint* params ) { } |
| static void null_glGetProgramEnvParameterIuivNV( GLenum target, GLuint index, GLuint* params ) { } |
| static void null_glGetProgramEnvParameterdvARB( GLenum target, GLuint index, GLdouble* params ) { } |
| static void null_glGetProgramEnvParameterfvARB( GLenum target, GLuint index, GLfloat* params ) { } |
| static void null_glGetProgramInfoLog( GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog ) { } |
| static void null_glGetProgramInterfaceiv( GLuint program, GLenum programInterface, GLenum pname, GLint* params ) { } |
| static void null_glGetProgramLocalParameterIivNV( GLenum target, GLuint index, GLint* params ) { } |
| static void null_glGetProgramLocalParameterIuivNV( GLenum target, GLuint index, GLuint* params ) { } |
| static void null_glGetProgramLocalParameterdvARB( GLenum target, GLuint index, GLdouble* params ) { } |
| static void null_glGetProgramLocalParameterfvARB( GLenum target, GLuint index, GLfloat* params ) { } |
| static void null_glGetProgramNamedParameterdvNV( GLuint id, GLsizei len, const GLubyte* name, GLdouble* params ) { } |
| static void null_glGetProgramNamedParameterfvNV( GLuint id, GLsizei len, const GLubyte* name, GLfloat* params ) { } |
| static void null_glGetProgramParameterdvNV( GLenum target, GLuint index, GLenum pname, GLdouble* params ) { } |
| static void null_glGetProgramParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) { } |
| static void null_glGetProgramPipelineInfoLog( GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar* infoLog ) { } |
| static void null_glGetProgramPipelineiv( GLuint pipeline, GLenum pname, GLint* params ) { } |
| static GLuint null_glGetProgramResourceIndex( GLuint program, GLenum programInterface, const GLchar* name ) { return 0; } |
| static GLint null_glGetProgramResourceLocation( GLuint program, GLenum programInterface, const GLchar* name ) { return 0; } |
| static GLint null_glGetProgramResourceLocationIndex( GLuint program, GLenum programInterface, const GLchar* name ) { return 0; } |
| static void null_glGetProgramResourceName( GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei* length, GLchar* name ) { } |
| static void null_glGetProgramResourcefvNV( GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum* props, GLsizei bufSize, GLsizei* length, GLfloat* params ) { } |
| static void null_glGetProgramResourceiv( GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum* props, GLsizei bufSize, GLsizei* length, GLint* params ) { } |
| static void null_glGetProgramStageiv( GLuint program, GLenum shadertype, GLenum pname, GLint* values ) { } |
| static void null_glGetProgramStringARB( GLenum target, GLenum pname, void* string ) { } |
| static void null_glGetProgramStringNV( GLuint id, GLenum pname, GLubyte* program ) { } |
| static void null_glGetProgramSubroutineParameteruivNV( GLenum target, GLuint index, GLuint* param ) { } |
| static void null_glGetProgramiv( GLuint program, GLenum pname, GLint* params ) { } |
| static void null_glGetProgramivARB( GLenum target, GLenum pname, GLint* params ) { } |
| static void null_glGetProgramivNV( GLuint id, GLenum pname, GLint* params ) { } |
| static void null_glGetQueryBufferObjecti64v( GLuint id, GLuint buffer, GLenum pname, GLintptr offset ) { } |
| static void null_glGetQueryBufferObjectiv( GLuint id, GLuint buffer, GLenum pname, GLintptr offset ) { } |
| static void null_glGetQueryBufferObjectui64v( GLuint id, GLuint buffer, GLenum pname, GLintptr offset ) { } |
| static void null_glGetQueryBufferObjectuiv( GLuint id, GLuint buffer, GLenum pname, GLintptr offset ) { } |
| static void null_glGetQueryIndexediv( GLenum target, GLuint index, GLenum pname, GLint* params ) { } |
| static void null_glGetQueryObjecti64v( GLuint id, GLenum pname, GLint64* params ) { } |
| static void null_glGetQueryObjecti64vEXT( GLuint id, GLenum pname, GLint64* params ) { } |
| static void null_glGetQueryObjectiv( GLuint id, GLenum pname, GLint* params ) { } |
| static void null_glGetQueryObjectivARB( GLuint id, GLenum pname, GLint* params ) { } |
| static void null_glGetQueryObjectui64v( GLuint id, GLenum pname, GLuint64* params ) { } |
| static void null_glGetQueryObjectui64vEXT( GLuint id, GLenum pname, GLuint64* params ) { } |
| static void null_glGetQueryObjectuiv( GLuint id, GLenum pname, GLuint* params ) { } |
| static void null_glGetQueryObjectuivARB( GLuint id, GLenum pname, GLuint* params ) { } |
| static void null_glGetQueryiv( GLenum target, GLenum pname, GLint* params ) { } |
| static void null_glGetQueryivARB( GLenum target, GLenum pname, GLint* params ) { } |
| static void null_glGetRenderbufferParameteriv( GLenum target, GLenum pname, GLint* params ) { } |
| static void null_glGetRenderbufferParameterivEXT( GLenum target, GLenum pname, GLint* params ) { } |
| static void null_glGetSamplerParameterIiv( GLuint sampler, GLenum pname, GLint* params ) { } |
| static void null_glGetSamplerParameterIuiv( GLuint sampler, GLenum pname, GLuint* params ) { } |
| static void null_glGetSamplerParameterfv( GLuint sampler, GLenum pname, GLfloat* params ) { } |
| static void null_glGetSamplerParameteriv( GLuint sampler, GLenum pname, GLint* params ) { } |
| static void null_glGetSeparableFilter( GLenum target, GLenum format, GLenum type, void* row, void* column, void* span ) { } |
| static void null_glGetSeparableFilterEXT( GLenum target, GLenum format, GLenum type, void* row, void* column, void* span ) { } |
| static void null_glGetShaderInfoLog( GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog ) { } |
| static void null_glGetShaderPrecisionFormat( GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision ) { } |
| static void null_glGetShaderSource( GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* source ) { } |
| static void null_glGetShaderSourceARB( GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB* source ) { } |
| static void null_glGetShaderiv( GLuint shader, GLenum pname, GLint* params ) { } |
| static void null_glGetSharpenTexFuncSGIS( GLenum target, GLfloat* points ) { } |
| static GLushort null_glGetStageIndexNV( GLenum shadertype ) { return 0; } |
| static const GLubyte* null_glGetStringi( GLenum name, GLuint index ) { return 0; } |
| static GLuint null_glGetSubroutineIndex( GLuint program, GLenum shadertype, const GLchar* name ) { return 0; } |
| static GLint null_glGetSubroutineUniformLocation( GLuint program, GLenum shadertype, const GLchar* name ) { return 0; } |
| static void null_glGetSynciv( GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values ) { } |
| static void null_glGetTexBumpParameterfvATI( GLenum pname, GLfloat* param ) { } |
| static void null_glGetTexBumpParameterivATI( GLenum pname, GLint* param ) { } |
| static void null_glGetTexEnvxvOES( GLenum target, GLenum pname, GLfixed* params ) { } |
| static void null_glGetTexFilterFuncSGIS( GLenum target, GLenum filter, GLfloat* weights ) { } |
| static void null_glGetTexGenxvOES( GLenum coord, GLenum pname, GLfixed* params ) { } |
| static void null_glGetTexLevelParameterxvOES( GLenum target, GLint level, GLenum pname, GLfixed* params ) { } |
| static void null_glGetTexParameterIiv( GLenum target, GLenum pname, GLint* params ) { } |
| static void null_glGetTexParameterIivEXT( GLenum target, GLenum pname, GLint* params ) { } |
| static void null_glGetTexParameterIuiv( GLenum target, GLenum pname, GLuint* params ) { } |
| static void null_glGetTexParameterIuivEXT( GLenum target, GLenum pname, GLuint* params ) { } |
| static void null_glGetTexParameterPointervAPPLE( GLenum target, GLenum pname, void** params ) { } |
| static void null_glGetTexParameterxvOES( GLenum target, GLenum pname, GLfixed* params ) { } |
| static GLuint64 null_glGetTextureHandleARB( GLuint texture ) { return 0; } |
| static GLuint64 null_glGetTextureHandleNV( GLuint texture ) { return 0; } |
| static void null_glGetTextureImage( GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* pixels ) { } |
| static void null_glGetTextureImageEXT( GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void* pixels ) { } |
| static void null_glGetTextureLevelParameterfv( GLuint texture, GLint level, GLenum pname, GLfloat* params ) { } |
| static void null_glGetTextureLevelParameterfvEXT( GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat* params ) { } |
| static void null_glGetTextureLevelParameteriv( GLuint texture, GLint level, GLenum pname, GLint* params ) { } |
| static void null_glGetTextureLevelParameterivEXT( GLuint texture, GLenum target, GLint level, GLenum pname, GLint* params ) { } |
| static void null_glGetTextureParameterIiv( GLuint texture, GLenum pname, GLint* params ) { } |
| static void null_glGetTextureParameterIivEXT( GLuint texture, GLenum target, GLenum pname, GLint* params ) { } |
| static void null_glGetTextureParameterIuiv( GLuint texture, GLenum pname, GLuint* params ) { } |
| static void null_glGetTextureParameterIuivEXT( GLuint texture, GLenum target, GLenum pname, GLuint* params ) { } |
| static void null_glGetTextureParameterfv( GLuint texture, GLenum pname, GLfloat* params ) { } |
| static void null_glGetTextureParameterfvEXT( GLuint texture, GLenum target, GLenum pname, GLfloat* params ) { } |
| static void null_glGetTextureParameteriv( GLuint texture, GLenum pname, GLint* params ) { } |
| static void null_glGetTextureParameterivEXT( GLuint texture, GLenum target, GLenum pname, GLint* params ) { } |
| static GLuint64 null_glGetTextureSamplerHandleARB( GLuint texture, GLuint sampler ) { return 0; } |
| static GLuint64 null_glGetTextureSamplerHandleNV( GLuint texture, GLuint sampler ) { return 0; } |
| static void null_glGetTextureSubImage( GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void* pixels ) { } |
| static void null_glGetTrackMatrixivNV( GLenum target, GLuint address, GLenum pname, GLint* params ) { } |
| static void null_glGetTransformFeedbackVarying( GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name ) { } |
| static void null_glGetTransformFeedbackVaryingEXT( GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name ) { } |
| static void null_glGetTransformFeedbackVaryingNV( GLuint program, GLuint index, GLint* location ) { } |
| static void null_glGetTransformFeedbacki64_v( GLuint xfb, GLenum pname, GLuint index, GLint64* param ) { } |
| static void null_glGetTransformFeedbacki_v( GLuint xfb, GLenum pname, GLuint index, GLint* param ) { } |
| static void null_glGetTransformFeedbackiv( GLuint xfb, GLenum pname, GLint* param ) { } |
| static GLuint null_glGetUniformBlockIndex( GLuint program, const GLchar* uniformBlockName ) { return 0; } |
| static GLint null_glGetUniformBufferSizeEXT( GLuint program, GLint location ) { return 0; } |
| static void null_glGetUniformIndices( GLuint program, GLsizei uniformCount, const GLchar*const* uniformNames, GLuint* uniformIndices ) { } |
| static GLint null_glGetUniformLocation( GLuint program, const GLchar* name ) { return 0; } |
| static GLint null_glGetUniformLocationARB( GLhandleARB programObj, const GLcharARB* name ) { return 0; } |
| static GLintptr null_glGetUniformOffsetEXT( GLuint program, GLint location ) { return 0; } |
| static void null_glGetUniformSubroutineuiv( GLenum shadertype, GLint location, GLuint* params ) { } |
| static void null_glGetUniformdv( GLuint program, GLint location, GLdouble* params ) { } |
| static void null_glGetUniformfv( GLuint program, GLint location, GLfloat* params ) { } |
| static void null_glGetUniformfvARB( GLhandleARB programObj, GLint location, GLfloat* params ) { } |
| static void null_glGetUniformi64vNV( GLuint program, GLint location, GLint64EXT* params ) { } |
| static void null_glGetUniformiv( GLuint program, GLint location, GLint* params ) { } |
| static void null_glGetUniformivARB( GLhandleARB programObj, GLint location, GLint* params ) { } |
| static void null_glGetUniformui64vNV( GLuint program, GLint location, GLuint64EXT* params ) { } |
| static void null_glGetUniformuiv( GLuint program, GLint location, GLuint* params ) { } |
| static void null_glGetUniformuivEXT( GLuint program, GLint location, GLuint* params ) { } |
| static void null_glGetVariantArrayObjectfvATI( GLuint id, GLenum pname, GLfloat* params ) { } |
| static void null_glGetVariantArrayObjectivATI( GLuint id, GLenum pname, GLint* params ) { } |
| static void null_glGetVariantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) { } |
| static void null_glGetVariantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) { } |
| static void null_glGetVariantIntegervEXT( GLuint id, GLenum value, GLint* data ) { } |
| static void null_glGetVariantPointervEXT( GLuint id, GLenum value, void** data ) { } |
| static GLint null_glGetVaryingLocationNV( GLuint program, const GLchar* name ) { return 0; } |
| static void null_glGetVertexArrayIndexed64iv( GLuint vaobj, GLuint index, GLenum pname, GLint64* param ) { } |
| static void null_glGetVertexArrayIndexediv( GLuint vaobj, GLuint index, GLenum pname, GLint* param ) { } |
| static void null_glGetVertexArrayIntegeri_vEXT( GLuint vaobj, GLuint index, GLenum pname, GLint* param ) { } |
| static void null_glGetVertexArrayIntegervEXT( GLuint vaobj, GLenum pname, GLint* param ) { } |
| static void null_glGetVertexArrayPointeri_vEXT( GLuint vaobj, GLuint index, GLenum pname, void** param ) { } |
| static void null_glGetVertexArrayPointervEXT( GLuint vaobj, GLenum pname, void** param ) { } |
| static void null_glGetVertexArrayiv( GLuint vaobj, GLenum pname, GLint* param ) { } |
| static void null_glGetVertexAttribArrayObjectfvATI( GLuint index, GLenum pname, GLfloat* params ) { } |
| static void null_glGetVertexAttribArrayObjectivATI( GLuint index, GLenum pname, GLint* params ) { } |
| static void null_glGetVertexAttribIiv( GLuint index, GLenum pname, GLint* params ) { } |
| static void null_glGetVertexAttribIivEXT( GLuint index, GLenum pname, GLint* params ) { } |
| static void null_glGetVertexAttribIuiv( GLuint index, GLenum pname, GLuint* params ) { } |
| static void null_glGetVertexAttribIuivEXT( GLuint index, GLenum pname, GLuint* params ) { } |
| static void null_glGetVertexAttribLdv( GLuint index, GLenum pname, GLdouble* params ) { } |
| static void null_glGetVertexAttribLdvEXT( GLuint index, GLenum pname, GLdouble* params ) { } |
| static void null_glGetVertexAttribLi64vNV( GLuint index, GLenum pname, GLint64EXT* params ) { } |
| static void null_glGetVertexAttribLui64vARB( GLuint index, GLenum pname, GLuint64EXT* params ) { } |
| static void null_glGetVertexAttribLui64vNV( GLuint index, GLenum pname, GLuint64EXT* params ) { } |
| static void null_glGetVertexAttribPointerv( GLuint index, GLenum pname, void** pointer ) { } |
| static void null_glGetVertexAttribPointervARB( GLuint index, GLenum pname, void** pointer ) { } |
| static void null_glGetVertexAttribPointervNV( GLuint index, GLenum pname, void** pointer ) { } |
| static void null_glGetVertexAttribdv( GLuint index, GLenum pname, GLdouble* params ) { } |
| static void null_glGetVertexAttribdvARB( GLuint index, GLenum pname, GLdouble* params ) { } |
| static void null_glGetVertexAttribdvNV( GLuint index, GLenum pname, GLdouble* params ) { } |
| static void null_glGetVertexAttribfv( GLuint index, GLenum pname, GLfloat* params ) { } |
| static void null_glGetVertexAttribfvARB( GLuint index, GLenum pname, GLfloat* params ) { } |
| static void null_glGetVertexAttribfvNV( GLuint index, GLenum pname, GLfloat* params ) { } |
| static void null_glGetVertexAttribiv( GLuint index, GLenum pname, GLint* params ) { } |
| static void null_glGetVertexAttribivARB( GLuint index, GLenum pname, GLint* params ) { } |
| static void null_glGetVertexAttribivNV( GLuint index, GLenum pname, GLint* params ) { } |
| static void null_glGetVideoCaptureStreamdvNV( GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble* params ) { } |
| static void null_glGetVideoCaptureStreamfvNV( GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat* params ) { } |
| static void null_glGetVideoCaptureStreamivNV( GLuint video_capture_slot, GLuint stream, GLenum pname, GLint* params ) { } |
| static void null_glGetVideoCaptureivNV( GLuint video_capture_slot, GLenum pname, GLint* params ) { } |
| static void null_glGetVideoi64vNV( GLuint video_slot, GLenum pname, GLint64EXT* params ) { } |
| static void null_glGetVideoivNV( GLuint video_slot, GLenum pname, GLint* params ) { } |
| static void null_glGetVideoui64vNV( GLuint video_slot, GLenum pname, GLuint64EXT* params ) { } |
| static void null_glGetVideouivNV( GLuint video_slot, GLenum pname, GLuint* params ) { } |
| static void null_glGetnColorTable( GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* table ) { } |
| static void null_glGetnColorTableARB( GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* table ) { } |
| static void null_glGetnCompressedTexImage( GLenum target, GLint lod, GLsizei bufSize, void* pixels ) { } |
| static void null_glGetnCompressedTexImageARB( GLenum target, GLint lod, GLsizei bufSize, void* img ) { } |
| static void null_glGetnConvolutionFilter( GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* image ) { } |
| static void null_glGetnConvolutionFilterARB( GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* image ) { } |
| static void null_glGetnHistogram( GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values ) { } |
| static void null_glGetnHistogramARB( GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values ) { } |
| static void null_glGetnMapdv( GLenum target, GLenum query, GLsizei bufSize, GLdouble* v ) { } |
| static void null_glGetnMapdvARB( GLenum target, GLenum query, GLsizei bufSize, GLdouble* v ) { } |
| static void null_glGetnMapfv( GLenum target, GLenum query, GLsizei bufSize, GLfloat* v ) { } |
| static void null_glGetnMapfvARB( GLenum target, GLenum query, GLsizei bufSize, GLfloat* v ) { } |
| static void null_glGetnMapiv( GLenum target, GLenum query, GLsizei bufSize, GLint* v ) { } |
| static void null_glGetnMapivARB( GLenum target, GLenum query, GLsizei bufSize, GLint* v ) { } |
| static void null_glGetnMinmax( GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values ) { } |
| static void null_glGetnMinmaxARB( GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values ) { } |
| static void null_glGetnPixelMapfv( GLenum map, GLsizei bufSize, GLfloat* values ) { } |
| static void null_glGetnPixelMapfvARB( GLenum map, GLsizei bufSize, GLfloat* values ) { } |
| static void null_glGetnPixelMapuiv( GLenum map, GLsizei bufSize, GLuint* values ) { } |
| static void null_glGetnPixelMapuivARB( GLenum map, GLsizei bufSize, GLuint* values ) { } |
| static void null_glGetnPixelMapusv( GLenum map, GLsizei bufSize, GLushort* values ) { } |
| static void null_glGetnPixelMapusvARB( GLenum map, GLsizei bufSize, GLushort* values ) { } |
| static void null_glGetnPolygonStipple( GLsizei bufSize, GLubyte* pattern ) { } |
| static void null_glGetnPolygonStippleARB( GLsizei bufSize, GLubyte* pattern ) { } |
| static void null_glGetnSeparableFilter( GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void* row, GLsizei columnBufSize, void* column, void* span ) { } |
| static void null_glGetnSeparableFilterARB( GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void* row, GLsizei columnBufSize, void* column, void* span ) { } |
| static void null_glGetnTexImage( GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* pixels ) { } |
| static void null_glGetnTexImageARB( GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* img ) { } |
| static void null_glGetnUniformdv( GLuint program, GLint location, GLsizei bufSize, GLdouble* params ) { } |
| static void null_glGetnUniformdvARB( GLuint program, GLint location, GLsizei bufSize, GLdouble* params ) { } |
| static void null_glGetnUniformfv( GLuint program, GLint location, GLsizei bufSize, GLfloat* params ) { } |
| static void null_glGetnUniformfvARB( GLuint program, GLint location, GLsizei bufSize, GLfloat* params ) { } |
| static void null_glGetnUniformiv( GLuint program, GLint location, GLsizei bufSize, GLint* params ) { } |
| static void null_glGetnUniformivARB( GLuint program, GLint location, GLsizei bufSize, GLint* params ) { } |
| static void null_glGetnUniformuiv( GLuint program, GLint location, GLsizei bufSize, GLuint* params ) { } |
| static void null_glGetnUniformuivARB( GLuint program, GLint location, GLsizei bufSize, GLuint* params ) { } |
| static void null_glGlobalAlphaFactorbSUN( GLbyte factor ) { } |
| static void null_glGlobalAlphaFactordSUN( GLdouble factor ) { } |
| static void null_glGlobalAlphaFactorfSUN( GLfloat factor ) { } |
| static void null_glGlobalAlphaFactoriSUN( GLint factor ) { } |
| static void null_glGlobalAlphaFactorsSUN( GLshort factor ) { } |
| static void null_glGlobalAlphaFactorubSUN( GLubyte factor ) { } |
| static void null_glGlobalAlphaFactoruiSUN( GLuint factor ) { } |
| static void null_glGlobalAlphaFactorusSUN( GLushort factor ) { } |
| static void null_glHintPGI( GLenum target, GLint mode ) { } |
| static void null_glHistogram( GLenum target, GLsizei width, GLenum internalformat, GLboolean sink ) { } |
| static void null_glHistogramEXT( GLenum target, GLsizei width, GLenum internalformat, GLboolean sink ) { } |
| static void null_glIglooInterfaceSGIX( GLenum pname, const void* params ) { } |
| static void null_glImageTransformParameterfHP( GLenum target, GLenum pname, GLfloat param ) { } |
| static void null_glImageTransformParameterfvHP( GLenum target, GLenum pname, const GLfloat* params ) { } |
| static void null_glImageTransformParameteriHP( GLenum target, GLenum pname, GLint param ) { } |
| static void null_glImageTransformParameterivHP( GLenum target, GLenum pname, const GLint* params ) { } |
| static GLsync null_glImportSyncEXT( GLenum external_sync_type, GLintptr external_sync, GLbitfield flags ) { return 0; } |
| static void null_glIndexFormatNV( GLenum type, GLsizei stride ) { } |
| static void null_glIndexFuncEXT( GLenum func, GLclampf ref ) { } |
| static void null_glIndexMaterialEXT( GLenum face, GLenum mode ) { } |
| static void null_glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, const void* pointer ) { } |
| static void null_glIndexPointerListIBM( GLenum type, GLint stride, const void** pointer, GLint ptrstride ) { } |
| static void null_glIndexxOES( GLfixed component ) { } |
| static void null_glIndexxvOES( const GLfixed* component ) { } |
| static void null_glInsertComponentEXT( GLuint res, GLuint src, GLuint num ) { } |
| static void null_glInsertEventMarkerEXT( GLsizei length, const GLchar* marker ) { } |
| static void null_glInstrumentsBufferSGIX( GLsizei size, GLint* buffer ) { } |
| static void null_glInterpolatePathsNV( GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight ) { } |
| static void null_glInvalidateBufferData( GLuint buffer ) { } |
| static void null_glInvalidateBufferSubData( GLuint buffer, GLintptr offset, GLsizeiptr length ) { } |
| static void null_glInvalidateFramebuffer( GLenum target, GLsizei numAttachments, const GLenum* attachments ) { } |
| static void null_glInvalidateNamedFramebufferData( GLuint framebuffer, GLsizei numAttachments, const GLenum* attachments ) { } |
| static void null_glInvalidateNamedFramebufferSubData( GLuint framebuffer, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height ) { } |
| static void null_glInvalidateSubFramebuffer( GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height ) { } |
| static void null_glInvalidateTexImage( GLuint texture, GLint level ) { } |
| static void null_glInvalidateTexSubImage( GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth ) { } |
| static GLboolean null_glIsAsyncMarkerSGIX( GLuint marker ) { return 0; } |
| static GLboolean null_glIsBuffer( GLuint buffer ) { return 0; } |
| static GLboolean null_glIsBufferARB( GLuint buffer ) { return 0; } |
| static GLboolean null_glIsBufferResidentNV( GLenum target ) { return 0; } |
| static GLboolean null_glIsCommandListNV( GLuint list ) { return 0; } |
| static GLboolean null_glIsEnabledIndexedEXT( GLenum target, GLuint index ) { return 0; } |
| static GLboolean null_glIsEnabledi( GLenum target, GLuint index ) { return 0; } |
| static GLboolean null_glIsFenceAPPLE( GLuint fence ) { return 0; } |
| static GLboolean null_glIsFenceNV( GLuint fence ) { return 0; } |
| static GLboolean null_glIsFramebuffer( GLuint framebuffer ) { return 0; } |
| static GLboolean null_glIsFramebufferEXT( GLuint framebuffer ) { return 0; } |
| static GLboolean null_glIsImageHandleResidentARB( GLuint64 handle ) { return 0; } |
| static GLboolean null_glIsImageHandleResidentNV( GLuint64 handle ) { return 0; } |
| static GLboolean null_glIsNameAMD( GLenum identifier, GLuint name ) { return 0; } |
| static GLboolean null_glIsNamedBufferResidentNV( GLuint buffer ) { return 0; } |
| static GLboolean null_glIsNamedStringARB( GLint namelen, const GLchar* name ) { return 0; } |
| static GLboolean null_glIsObjectBufferATI( GLuint buffer ) { return 0; } |
| static GLboolean null_glIsOcclusionQueryNV( GLuint id ) { return 0; } |
| static GLboolean null_glIsPathNV( GLuint path ) { return 0; } |
| static GLboolean null_glIsPointInFillPathNV( GLuint path, GLuint mask, GLfloat x, GLfloat y ) { return 0; } |
| static GLboolean null_glIsPointInStrokePathNV( GLuint path, GLfloat x, GLfloat y ) { return 0; } |
| static GLboolean null_glIsProgram( GLuint program ) { return 0; } |
| static GLboolean null_glIsProgramARB( GLuint program ) { return 0; } |
| static GLboolean null_glIsProgramNV( GLuint id ) { return 0; } |
| static GLboolean null_glIsProgramPipeline( GLuint pipeline ) { return 0; } |
| static GLboolean null_glIsQuery( GLuint id ) { return 0; } |
| static GLboolean null_glIsQueryARB( GLuint id ) { return 0; } |
| static GLboolean null_glIsRenderbuffer( GLuint renderbuffer ) { return 0; } |
| static GLboolean null_glIsRenderbufferEXT( GLuint renderbuffer ) { return 0; } |
| static GLboolean null_glIsSampler( GLuint sampler ) { return 0; } |
| static GLboolean null_glIsShader( GLuint shader ) { return 0; } |
| static GLboolean null_glIsStateNV( GLuint state ) { return 0; } |
| static GLboolean null_glIsSync( GLsync sync ) { return 0; } |
| static GLboolean null_glIsTextureEXT( GLuint texture ) { return 0; } |
| static GLboolean null_glIsTextureHandleResidentARB( GLuint64 handle ) { return 0; } |
| static GLboolean null_glIsTextureHandleResidentNV( GLuint64 handle ) { return 0; } |
| static GLboolean null_glIsTransformFeedback( GLuint id ) { return 0; } |
| static GLboolean null_glIsTransformFeedbackNV( GLuint id ) { return 0; } |
| static GLboolean null_glIsVariantEnabledEXT( GLuint id, GLenum cap ) { return 0; } |
| static GLboolean null_glIsVertexArray( GLuint array ) { return 0; } |
| static GLboolean null_glIsVertexArrayAPPLE( GLuint array ) { return 0; } |
| static GLboolean null_glIsVertexAttribEnabledAPPLE( GLuint index, GLenum pname ) { return 0; } |
| static void null_glLabelObjectEXT( GLenum type, GLuint object, GLsizei length, const GLchar* label ) { } |
| static void null_glLightEnviSGIX( GLenum pname, GLint param ) { } |
| static void null_glLightModelxOES( GLenum pname, GLfixed param ) { } |
| static void null_glLightModelxvOES( GLenum pname, const GLfixed* param ) { } |
| static void null_glLightxOES( GLenum light, GLenum pname, GLfixed param ) { } |
| static void null_glLightxvOES( GLenum light, GLenum pname, const GLfixed* params ) { } |
| static void null_glLineWidthxOES( GLfixed width ) { } |
| static void null_glLinkProgram( GLuint program ) { } |
| static void null_glLinkProgramARB( GLhandleARB programObj ) { } |
| static void null_glListDrawCommandsStatesClientNV( GLuint list, GLuint segment, const void** indirects, const GLsizei* sizes, const GLuint* states, const GLuint* fbos, GLuint count ) { } |
| static void null_glListParameterfSGIX( GLuint list, GLenum pname, GLfloat param ) { } |
| static void null_glListParameterfvSGIX( GLuint list, GLenum pname, const GLfloat* params ) { } |
| static void null_glListParameteriSGIX( GLuint list, GLenum pname, GLint param ) { } |
| static void null_glListParameterivSGIX( GLuint list, GLenum pname, const GLint* params ) { } |
| static void null_glLoadIdentityDeformationMapSGIX( GLbitfield mask ) { } |
| static void null_glLoadMatrixxOES( const GLfixed* m ) { } |
| static void null_glLoadProgramNV( GLenum target, GLuint id, GLsizei len, const GLubyte* program ) { } |
| static void null_glLoadTransposeMatrixd( const GLdouble* m ) { } |
| static void null_glLoadTransposeMatrixdARB( const GLdouble* m ) { } |
| static void null_glLoadTransposeMatrixf( const GLfloat* m ) { } |
| static void null_glLoadTransposeMatrixfARB( const GLfloat* m ) { } |
| static void null_glLoadTransposeMatrixxOES( const GLfixed* m ) { } |
| static void null_glLockArraysEXT( GLint first, GLsizei count ) { } |
| static void null_glMTexCoord2fSGIS( GLenum target, GLfloat s, GLfloat t ) { } |
| static void null_glMTexCoord2fvSGIS( GLenum target, GLfloat * v ) { } |
| static void null_glMakeBufferNonResidentNV( GLenum target ) { } |
| static void null_glMakeBufferResidentNV( GLenum target, GLenum access ) { } |
| static void null_glMakeImageHandleNonResidentARB( GLuint64 handle ) { } |
| static void null_glMakeImageHandleNonResidentNV( GLuint64 handle ) { } |
| static void null_glMakeImageHandleResidentARB( GLuint64 handle, GLenum access ) { } |
| static void null_glMakeImageHandleResidentNV( GLuint64 handle, GLenum access ) { } |
| static void null_glMakeNamedBufferNonResidentNV( GLuint buffer ) { } |
| static void null_glMakeNamedBufferResidentNV( GLuint buffer, GLenum access ) { } |
| static void null_glMakeTextureHandleNonResidentARB( GLuint64 handle ) { } |
| static void null_glMakeTextureHandleNonResidentNV( GLuint64 handle ) { } |
| static void null_glMakeTextureHandleResidentARB( GLuint64 handle ) { } |
| static void null_glMakeTextureHandleResidentNV( GLuint64 handle ) { } |
| static void null_glMap1xOES( GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points ) { } |
| static void null_glMap2xOES( GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points ) { } |
| static void* null_glMapBuffer( GLenum target, GLenum access ) { return 0; } |
| static void* null_glMapBufferARB( GLenum target, GLenum access ) { return 0; } |
| static void* null_glMapBufferRange( GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access ) { return 0; } |
| static void null_glMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void* points ) { } |
| static void null_glMapGrid1xOES( GLint n, GLfixed u1, GLfixed u2 ) { } |
| static void null_glMapGrid2xOES( GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2 ) { } |
| static void* null_glMapNamedBuffer( GLuint buffer, GLenum access ) { return 0; } |
| static void* null_glMapNamedBufferEXT( GLuint buffer, GLenum access ) { return 0; } |
| static void* null_glMapNamedBufferRange( GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access ) { return 0; } |
| static void* null_glMapNamedBufferRangeEXT( GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access ) { return 0; } |
| static void* null_glMapObjectBufferATI( GLuint buffer ) { return 0; } |
| static void null_glMapParameterfvNV( GLenum target, GLenum pname, const GLfloat* params ) { } |
| static void null_glMapParameterivNV( GLenum target, GLenum pname, const GLint* params ) { } |
| static void* null_glMapTexture2DINTEL( GLuint texture, GLint level, GLbitfield access, GLint* stride, GLenum* layout ) { return 0; } |
| static void null_glMapVertexAttrib1dAPPLE( GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble* points ) { } |
| static void null_glMapVertexAttrib1fAPPLE( GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat* points ) { } |
| static void null_glMapVertexAttrib2dAPPLE( GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble* points ) { } |
| static void null_glMapVertexAttrib2fAPPLE( GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat* points ) { } |
| static void null_glMaterialxOES( GLenum face, GLenum pname, GLfixed param ) { } |
| static void null_glMaterialxvOES( GLenum face, GLenum pname, const GLfixed* param ) { } |
| static void null_glMatrixFrustumEXT( GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar ) { } |
| static void null_glMatrixIndexPointerARB( GLint size, GLenum type, GLsizei stride, const void* pointer ) { } |
| static void null_glMatrixIndexubvARB( GLint size, const GLubyte* indices ) { } |
| static void null_glMatrixIndexuivARB( GLint size, const GLuint* indices ) { } |
| static void null_glMatrixIndexusvARB( GLint size, const GLushort* indices ) { } |
| static void null_glMatrixLoad3x2fNV( GLenum matrixMode, const GLfloat* m ) { } |
| static void null_glMatrixLoad3x3fNV( GLenum matrixMode, const GLfloat* m ) { } |
| static void null_glMatrixLoadIdentityEXT( GLenum mode ) { } |
| static void null_glMatrixLoadTranspose3x3fNV( GLenum matrixMode, const GLfloat* m ) { } |
| static void null_glMatrixLoadTransposedEXT( GLenum mode, const GLdouble* m ) { } |
| static void null_glMatrixLoadTransposefEXT( GLenum mode, const GLfloat* m ) { } |
| static void null_glMatrixLoaddEXT( GLenum mode, const GLdouble* m ) { } |
| static void null_glMatrixLoadfEXT( GLenum mode, const GLfloat* m ) { } |
| static void null_glMatrixMult3x2fNV( GLenum matrixMode, const GLfloat* m ) { } |
| static void null_glMatrixMult3x3fNV( GLenum matrixMode, const GLfloat* m ) { } |
| static void null_glMatrixMultTranspose3x3fNV( GLenum matrixMode, const GLfloat* m ) { } |
| static void null_glMatrixMultTransposedEXT( GLenum mode, const GLdouble* m ) { } |
| static void null_glMatrixMultTransposefEXT( GLenum mode, const GLfloat* m ) { } |
| static void null_glMatrixMultdEXT( GLenum mode, const GLdouble* m ) { } |
| static void null_glMatrixMultfEXT( GLenum mode, const GLfloat* m ) { } |
| static void null_glMatrixOrthoEXT( GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar ) { } |
| static void null_glMatrixPopEXT( GLenum mode ) { } |
| static void null_glMatrixPushEXT( GLenum mode ) { } |
| static void null_glMatrixRotatedEXT( GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z ) { } |
| static void null_glMatrixRotatefEXT( GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) { } |
| static void null_glMatrixScaledEXT( GLenum mode, GLdouble x, GLdouble y, GLdouble z ) { } |
| static void null_glMatrixScalefEXT( GLenum mode, GLfloat x, GLfloat y, GLfloat z ) { } |
| static void null_glMatrixTranslatedEXT( GLenum mode, GLdouble x, GLdouble y, GLdouble z ) { } |
| static void null_glMatrixTranslatefEXT( GLenum mode, GLfloat x, GLfloat y, GLfloat z ) { } |
| static void null_glMemoryBarrier( GLbitfield barriers ) { } |
| static void null_glMemoryBarrierByRegion( GLbitfield barriers ) { } |
| static void null_glMemoryBarrierEXT( GLbitfield barriers ) { } |
| static void null_glMinSampleShading( GLfloat value ) { } |
| static void null_glMinSampleShadingARB( GLfloat value ) { } |
| static void null_glMinmax( GLenum target, GLenum internalformat, GLboolean sink ) { } |
| static void null_glMinmaxEXT( GLenum target, GLenum internalformat, GLboolean sink ) { } |
| static void null_glMultMatrixxOES( const GLfixed* m ) { } |
| static void null_glMultTransposeMatrixd( const GLdouble* m ) { } |
| static void null_glMultTransposeMatrixdARB( const GLdouble* m ) { } |
| static void null_glMultTransposeMatrixf( const GLfloat* m ) { } |
| static void null_glMultTransposeMatrixfARB( const GLfloat* m ) { } |
| static void null_glMultTransposeMatrixxOES( const GLfixed* m ) { } |
| static void null_glMultiDrawArrays( GLenum mode, const GLint* first, const GLsizei* count, GLsizei drawcount ) { } |
| static void null_glMultiDrawArraysEXT( GLenum mode, const GLint* first, const GLsizei* count, GLsizei primcount ) { } |
| static void null_glMultiDrawArraysIndirect( GLenum mode, const void* indirect, GLsizei drawcount, GLsizei stride ) { } |
| static void null_glMultiDrawArraysIndirectAMD( GLenum mode, const void* indirect, GLsizei primcount, GLsizei stride ) { } |
| static void null_glMultiDrawArraysIndirectBindlessCountNV( GLenum mode, const void* indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount ) { } |
| static void null_glMultiDrawArraysIndirectBindlessNV( GLenum mode, const void* indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount ) { } |
| static void null_glMultiDrawArraysIndirectCountARB( GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride ) { } |
| static void null_glMultiDrawElementArrayAPPLE( GLenum mode, const GLint* first, const GLsizei* count, GLsizei primcount ) { } |
| static void null_glMultiDrawElements( GLenum mode, const GLsizei* count, GLenum type, const void*const* indices, GLsizei drawcount ) { } |
| static void null_glMultiDrawElementsBaseVertex( GLenum mode, const GLsizei* count, GLenum type, const void*const* indices, GLsizei drawcount, const GLint* basevertex ) { } |
| static void null_glMultiDrawElementsEXT( GLenum mode, const GLsizei* count, GLenum type, const void*const* indices, GLsizei primcount ) { } |
| static void null_glMultiDrawElementsIndirect( GLenum mode, GLenum type, const void* indirect, GLsizei drawcount, GLsizei stride ) { } |
| static void null_glMultiDrawElementsIndirectAMD( GLenum mode, GLenum type, const void* indirect, GLsizei primcount, GLsizei stride ) { } |
| static void null_glMultiDrawElementsIndirectBindlessCountNV( GLenum mode, GLenum type, const void* indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount ) { } |
| static void null_glMultiDrawElementsIndirectBindlessNV( GLenum mode, GLenum type, const void* indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount ) { } |
| static void null_glMultiDrawElementsIndirectCountARB( GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride ) { } |
| static void null_glMultiDrawRangeElementArrayAPPLE( GLenum mode, GLuint start, GLuint end, const GLint* first, const GLsizei* count, GLsizei primcount ) { } |
| static void null_glMultiModeDrawArraysIBM( const GLenum* mode, const GLint* first, const GLsizei* count, GLsizei primcount, GLint modestride ) { } |
| static void null_glMultiModeDrawElementsIBM( const GLenum* mode, const GLsizei* count, GLenum type, const void*const* indices, GLsizei primcount, GLint modestride ) { } |
| static void null_glMultiTexBufferEXT( GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer ) { } |
| static void null_glMultiTexCoord1bOES( GLenum texture, GLbyte s ) { } |
| static void null_glMultiTexCoord1bvOES( GLenum texture, const GLbyte* coords ) { } |
| static void null_glMultiTexCoord1d( GLenum target, GLdouble s ) { } |
| static void null_glMultiTexCoord1dARB( GLenum target, GLdouble s ) { } |
| static void null_glMultiTexCoord1dSGIS( GLenum target, GLdouble s ) { } |
| static void null_glMultiTexCoord1dv( GLenum target, const GLdouble* v ) { } |
| static void null_glMultiTexCoord1dvARB( GLenum target, const GLdouble* v ) { } |
| static void null_glMultiTexCoord1dvSGIS( GLenum target, GLdouble * v ) { } |
| static void null_glMultiTexCoord1f( GLenum target, GLfloat s ) { } |
| static void null_glMultiTexCoord1fARB( GLenum target, GLfloat s ) { } |
| static void null_glMultiTexCoord1fSGIS( GLenum target, GLfloat s ) { } |
| static void null_glMultiTexCoord1fv( GLenum target, const GLfloat* v ) { } |
| static void null_glMultiTexCoord1fvARB( GLenum target, const GLfloat* v ) { } |
| static void null_glMultiTexCoord1fvSGIS( GLenum target, const GLfloat * v ) { } |
| static void null_glMultiTexCoord1hNV( GLenum target, GLhalfNV s ) { } |
| static void null_glMultiTexCoord1hvNV( GLenum target, const GLhalfNV* v ) { } |
| static void null_glMultiTexCoord1i( GLenum target, GLint s ) { } |
| static void null_glMultiTexCoord1iARB( GLenum target, GLint s ) { } |
| static void null_glMultiTexCoord1iSGIS( GLenum target, GLint s ) { } |
| static void null_glMultiTexCoord1iv( GLenum target, const GLint* v ) { } |
| static void null_glMultiTexCoord1ivARB( GLenum target, const GLint* v ) { } |
| static void null_glMultiTexCoord1ivSGIS( GLenum target, GLint * v ) { } |
| static void null_glMultiTexCoord1s( GLenum target, GLshort s ) { } |
| static void null_glMultiTexCoord1sARB( GLenum target, GLshort s ) { } |
| static void null_glMultiTexCoord1sSGIS( GLenum target, GLshort s ) { } |
| static void null_glMultiTexCoord1sv( GLenum target, const GLshort* v ) { } |
| static void null_glMultiTexCoord1svARB( GLenum target, const GLshort* v ) { } |
| static void null_glMultiTexCoord1svSGIS( GLenum target, GLshort * v ) { } |
| static void null_glMultiTexCoord1xOES( GLenum texture, GLfixed s ) { } |
| static void null_glMultiTexCoord1xvOES( GLenum texture, const GLfixed* coords ) { } |
| static void null_glMultiTexCoord2bOES( GLenum texture, GLbyte s, GLbyte t ) { } |
| static void null_glMultiTexCoord2bvOES( GLenum texture, const GLbyte* coords ) { } |
| static void null_glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ) { } |
| static void null_glMultiTexCoord2dARB( GLenum target, GLdouble s, GLdouble t ) { } |
| static void null_glMultiTexCoord2dSGIS( GLenum target, GLdouble s, GLdouble t ) { } |
| static void null_glMultiTexCoord2dv( GLenum target, const GLdouble* v ) { } |
| static void null_glMultiTexCoord2dvARB( GLenum target, const GLdouble* v ) { } |
| static void null_glMultiTexCoord2dvSGIS( GLenum target, GLdouble * v ) { } |
| static void null_glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ) { } |
| static void null_glMultiTexCoord2fARB( GLenum target, GLfloat s, GLfloat t ) { } |
| static void null_glMultiTexCoord2fSGIS( GLenum target, GLfloat s, GLfloat t ) { } |
| static void null_glMultiTexCoord2fv( GLenum target, const GLfloat* v ) { } |
| static void null_glMultiTexCoord2fvARB( GLenum target, const GLfloat* v ) { } |
| static void null_glMultiTexCoord2fvSGIS( GLenum target, GLfloat * v ) { } |
| static void null_glMultiTexCoord2hNV( GLenum target, GLhalfNV s, GLhalfNV t ) { } |
| static void null_glMultiTexCoord2hvNV( GLenum target, const GLhalfNV* v ) { } |
| static void null_glMultiTexCoord2i( GLenum target, GLint s, GLint t ) { } |
| static void null_glMultiTexCoord2iARB( GLenum target, GLint s, GLint t ) { } |
| static void null_glMultiTexCoord2iSGIS( GLenum target, GLint s, GLint t ) { } |
| static void null_glMultiTexCoord2iv( GLenum target, const GLint* v ) { } |
| static void null_glMultiTexCoord2ivARB( GLenum target, const GLint* v ) { } |
| static void null_glMultiTexCoord2ivSGIS( GLenum target, GLint * v ) { } |
| static void null_glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ) { } |
| static void null_glMultiTexCoord2sARB( GLenum target, GLshort s, GLshort t ) { } |
| static void null_glMultiTexCoord2sSGIS( GLenum target, GLshort s, GLshort t ) { } |
| static void null_glMultiTexCoord2sv( GLenum target, const GLshort* v ) { } |
| static void null_glMultiTexCoord2svARB( GLenum target, const GLshort* v ) { } |
| static void null_glMultiTexCoord2svSGIS( GLenum target, GLshort * v ) { } |
| static void null_glMultiTexCoord2xOES( GLenum texture, GLfixed s, GLfixed t ) { } |
| static void null_glMultiTexCoord2xvOES( GLenum texture, const GLfixed* coords ) { } |
| static void null_glMultiTexCoord3bOES( GLenum texture, GLbyte s, GLbyte t, GLbyte r ) { } |
| static void null_glMultiTexCoord3bvOES( GLenum texture, const GLbyte* coords ) { } |
| static void null_glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ) { } |
| static void null_glMultiTexCoord3dARB( GLenum target, GLdouble s, GLdouble t, GLdouble r ) { } |
| static void null_glMultiTexCoord3dSGIS( GLenum target, GLdouble s, GLdouble t, GLdouble r ) { } |
| static void null_glMultiTexCoord3dv( GLenum target, const GLdouble* v ) { } |
| static void null_glMultiTexCoord3dvARB( GLenum target, const GLdouble* v ) { } |
| static void null_glMultiTexCoord3dvSGIS( GLenum target, GLdouble * v ) { } |
| static void null_glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ) { } |
| static void null_glMultiTexCoord3fARB( GLenum target, GLfloat s, GLfloat t, GLfloat r ) { } |
| static void null_glMultiTexCoord3fSGIS( GLenum target, GLfloat s, GLfloat t, GLfloat r ) { } |
| static void null_glMultiTexCoord3fv( GLenum target, const GLfloat* v ) { } |
| static void null_glMultiTexCoord3fvARB( GLenum target, const GLfloat* v ) { } |
| static void null_glMultiTexCoord3fvSGIS( GLenum target, GLfloat * v ) { } |
| static void null_glMultiTexCoord3hNV( GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r ) { } |
| static void null_glMultiTexCoord3hvNV( GLenum target, const GLhalfNV* v ) { } |
| static void null_glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ) { } |
| static void null_glMultiTexCoord3iARB( GLenum target, GLint s, GLint t, GLint r ) { } |
| static void null_glMultiTexCoord3iSGIS( GLenum target, GLint s, GLint t, GLint r ) { } |
| static void null_glMultiTexCoord3iv( GLenum target, const GLint* v ) { } |
| static void null_glMultiTexCoord3ivARB( GLenum target, const GLint* v ) { } |
| static void null_glMultiTexCoord3ivSGIS( GLenum target, GLint * v ) { } |
| static void null_glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ) { } |
| static void null_glMultiTexCoord3sARB( GLenum target, GLshort s, GLshort t, GLshort r ) { } |
| static void null_glMultiTexCoord3sSGIS( GLenum target, GLshort s, GLshort t, GLshort r ) { } |
| static void null_glMultiTexCoord3sv( GLenum target, const GLshort* v ) { } |
| static void null_glMultiTexCoord3svARB( GLenum target, const GLshort* v ) { } |
| static void null_glMultiTexCoord3svSGIS( GLenum target, GLshort * v ) { } |
| static void null_glMultiTexCoord3xOES( GLenum texture, GLfixed s, GLfixed t, GLfixed r ) { } |
| static void null_glMultiTexCoord3xvOES( GLenum texture, const GLfixed* coords ) { } |
| static void null_glMultiTexCoord4bOES( GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q ) { } |
| static void null_glMultiTexCoord4bvOES( GLenum texture, const GLbyte* coords ) { } |
| static void null_glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) { } |
| static void null_glMultiTexCoord4dARB( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) { } |
| static void null_glMultiTexCoord4dSGIS( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) { } |
| static void null_glMultiTexCoord4dv( GLenum target, const GLdouble* v ) { } |
| static void null_glMultiTexCoord4dvARB( GLenum target, const GLdouble* v ) { } |
| static void null_glMultiTexCoord4dvSGIS( GLenum target, GLdouble * v ) { } |
| static void null_glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) { } |
| static void null_glMultiTexCoord4fARB( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) { } |
| static void null_glMultiTexCoord4fSGIS( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) { } |
| static void null_glMultiTexCoord4fv( GLenum target, const GLfloat* v ) { } |
| static void null_glMultiTexCoord4fvARB( GLenum target, const GLfloat* v ) { } |
| static void null_glMultiTexCoord4fvSGIS( GLenum target, GLfloat * v ) { } |
| static void null_glMultiTexCoord4hNV( GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q ) { } |
| static void null_glMultiTexCoord4hvNV( GLenum target, const GLhalfNV* v ) { } |
| static void null_glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ) { } |
| static void null_glMultiTexCoord4iARB( GLenum target, GLint s, GLint t, GLint r, GLint q ) { } |
| static void null_glMultiTexCoord4iSGIS( GLenum target, GLint s, GLint t, GLint r, GLint q ) { } |
| static void null_glMultiTexCoord4iv( GLenum target, const GLint* v ) { } |
| static void null_glMultiTexCoord4ivARB( GLenum target, const GLint* v ) { } |
| static void null_glMultiTexCoord4ivSGIS( GLenum target, GLint * v ) { } |
| static void null_glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) { } |
| static void null_glMultiTexCoord4sARB( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) { } |
| static void null_glMultiTexCoord4sSGIS( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) { } |
| static void null_glMultiTexCoord4sv( GLenum target, const GLshort* v ) { } |
| static void null_glMultiTexCoord4svARB( GLenum target, const GLshort* v ) { } |
| static void null_glMultiTexCoord4svSGIS( GLenum target, GLshort * v ) { } |
| static void null_glMultiTexCoord4xOES( GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q ) { } |
| static void null_glMultiTexCoord4xvOES( GLenum texture, const GLfixed* coords ) { } |
| static void null_glMultiTexCoordP1ui( GLenum texture, GLenum type, GLuint coords ) { } |
| static void null_glMultiTexCoordP1uiv( GLenum texture, GLenum type, const GLuint* coords ) { } |
| static void null_glMultiTexCoordP2ui( GLenum texture, GLenum type, GLuint coords ) { } |
| static void null_glMultiTexCoordP2uiv( GLenum texture, GLenum type, const GLuint* coords ) { } |
| static void null_glMultiTexCoordP3ui( GLenum texture, GLenum type, GLuint coords ) { } |
| static void null_glMultiTexCoordP3uiv( GLenum texture, GLenum type, const GLuint* coords ) { } |
| static void null_glMultiTexCoordP4ui( GLenum texture, GLenum type, GLuint coords ) { } |
| static void null_glMultiTexCoordP4uiv( GLenum texture, GLenum type, const GLuint* coords ) { } |
| static void null_glMultiTexCoordPointerEXT( GLenum texunit, GLint size, GLenum type, GLsizei stride, const void* pointer ) { } |
| static void null_glMultiTexCoordPointerSGIS( GLenum target, GLint size, GLenum type, GLsizei stride, GLvoid * pointer ) { } |
| static void null_glMultiTexEnvfEXT( GLenum texunit, GLenum target, GLenum pname, GLfloat param ) { } |
| static void null_glMultiTexEnvfvEXT( GLenum texunit, GLenum target, GLenum pname, const GLfloat* params ) { } |
| static void null_glMultiTexEnviEXT( GLenum texunit, GLenum target, GLenum pname, GLint param ) { } |
| static void null_glMultiTexEnvivEXT( GLenum texunit, GLenum target, GLenum pname, const GLint* params ) { } |
| static void null_glMultiTexGendEXT( GLenum texunit, GLenum coord, GLenum pname, GLdouble param ) { } |
| static void null_glMultiTexGendvEXT( GLenum texunit, GLenum coord, GLenum pname, const GLdouble* params ) { } |
| static void null_glMultiTexGenfEXT( GLenum texunit, GLenum coord, GLenum pname, GLfloat param ) { } |
| static void null_glMultiTexGenfvEXT( GLenum texunit, GLenum coord, GLenum pname, const GLfloat* params ) { } |
| static void null_glMultiTexGeniEXT( GLenum texunit, GLenum coord, GLenum pname, GLint param ) { } |
| static void null_glMultiTexGenivEXT( GLenum texunit, GLenum coord, GLenum pname, const GLint* params ) { } |
| static void null_glMultiTexImage1DEXT( GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void* pixels ) { } |
| static void null_glMultiTexImage2DEXT( GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels ) { } |
| static void null_glMultiTexImage3DEXT( GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels ) { } |
| static void null_glMultiTexParameterIivEXT( GLenum texunit, GLenum target, GLenum pname, const GLint* params ) { } |
| static void null_glMultiTexParameterIuivEXT( GLenum texunit, GLenum target, GLenum pname, const GLuint* params ) { } |
| static void null_glMultiTexParameterfEXT( GLenum texunit, GLenum target, GLenum pname, GLfloat param ) { } |
| static void null_glMultiTexParameterfvEXT( GLenum texunit, GLenum target, GLenum pname, const GLfloat* params ) { } |
| static void null_glMultiTexParameteriEXT( GLenum texunit, GLenum target, GLenum pname, GLint param ) { } |
| static void null_glMultiTexParameterivEXT( GLenum texunit, GLenum target, GLenum pname, const GLint* params ) { } |
| static void null_glMultiTexRenderbufferEXT( GLenum texunit, GLenum target, GLuint renderbuffer ) { } |
| static void null_glMultiTexSubImage1DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels ) { } |
| static void null_glMultiTexSubImage2DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels ) { } |
| static void null_glMultiTexSubImage3DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels ) { } |
| static void null_glNamedBufferData( GLuint buffer, GLsizeiptr size, const void* data, GLenum usage ) { } |
| static void null_glNamedBufferDataEXT( GLuint buffer, GLsizeiptr size, const void* data, GLenum usage ) { } |
| static void null_glNamedBufferPageCommitmentARB( GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit ) { } |
| static void null_glNamedBufferPageCommitmentEXT( GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit ) { } |
| static void null_glNamedBufferStorage( GLuint buffer, GLsizeiptr size, const void* data, GLbitfield flags ) { } |
| static void null_glNamedBufferStorageEXT( GLuint buffer, GLsizeiptr size, const void* data, GLbitfield flags ) { } |
| static void null_glNamedBufferSubData( GLuint buffer, GLintptr offset, GLsizeiptr size, const void* data ) { } |
| static void null_glNamedBufferSubDataEXT( GLuint buffer, GLintptr offset, GLsizeiptr size, const void* data ) { } |
| static void null_glNamedCopyBufferSubDataEXT( GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size ) { } |
| static void null_glNamedFramebufferDrawBuffer( GLuint framebuffer, GLenum buf ) { } |
| static void null_glNamedFramebufferDrawBuffers( GLuint framebuffer, GLsizei n, const GLenum* bufs ) { } |
| static void null_glNamedFramebufferParameteri( GLuint framebuffer, GLenum pname, GLint param ) { } |
| static void null_glNamedFramebufferParameteriEXT( GLuint framebuffer, GLenum pname, GLint param ) { } |
| static void null_glNamedFramebufferReadBuffer( GLuint framebuffer, GLenum src ) { } |
| static void null_glNamedFramebufferRenderbuffer( GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer ) { } |
| static void null_glNamedFramebufferRenderbufferEXT( GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer ) { } |
| static void null_glNamedFramebufferSampleLocationsfvNV( GLuint framebuffer, GLuint start, GLsizei count, const GLfloat* v ) { } |
| static void null_glNamedFramebufferTexture( GLuint framebuffer, GLenum attachment, GLuint texture, GLint level ) { } |
| static void null_glNamedFramebufferTexture1DEXT( GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) { } |
| static void null_glNamedFramebufferTexture2DEXT( GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) { } |
| static void null_glNamedFramebufferTexture3DEXT( GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset ) { } |
| static void null_glNamedFramebufferTextureEXT( GLuint framebuffer, GLenum attachment, GLuint texture, GLint level ) { } |
| static void null_glNamedFramebufferTextureFaceEXT( GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face ) { } |
| static void null_glNamedFramebufferTextureLayer( GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer ) { } |
| static void null_glNamedFramebufferTextureLayerEXT( GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer ) { } |
| static void null_glNamedProgramLocalParameter4dEXT( GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { } |
| static void null_glNamedProgramLocalParameter4dvEXT( GLuint program, GLenum target, GLuint index, const GLdouble* params ) { } |
| static void null_glNamedProgramLocalParameter4fEXT( GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { } |
| static void null_glNamedProgramLocalParameter4fvEXT( GLuint program, GLenum target, GLuint index, const GLfloat* params ) { } |
| static void null_glNamedProgramLocalParameterI4iEXT( GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w ) { } |
| static void null_glNamedProgramLocalParameterI4ivEXT( GLuint program, GLenum target, GLuint index, const GLint* params ) { } |
| static void null_glNamedProgramLocalParameterI4uiEXT( GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w ) { } |
| static void null_glNamedProgramLocalParameterI4uivEXT( GLuint program, GLenum target, GLuint index, const GLuint* params ) { } |
| static void null_glNamedProgramLocalParameters4fvEXT( GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat* params ) { } |
| static void null_glNamedProgramLocalParametersI4ivEXT( GLuint program, GLenum target, GLuint index, GLsizei count, const GLint* params ) { } |
| static void null_glNamedProgramLocalParametersI4uivEXT( GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint* params ) { } |
| static void null_glNamedProgramStringEXT( GLuint program, GLenum target, GLenum format, GLsizei len, const void* string ) { } |
| static void null_glNamedRenderbufferStorage( GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height ) { } |
| static void null_glNamedRenderbufferStorageEXT( GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height ) { } |
| static void null_glNamedRenderbufferStorageMultisample( GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height ) { } |
| static void null_glNamedRenderbufferStorageMultisampleCoverageEXT( GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height ) { } |
| static void null_glNamedRenderbufferStorageMultisampleEXT( GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height ) { } |
| static void null_glNamedStringARB( GLenum type, GLint namelen, const GLchar* name, GLint stringlen, const GLchar* string ) { } |
| static GLuint null_glNewBufferRegion( GLenum type ) { return 0; } |
| static GLuint null_glNewObjectBufferATI( GLsizei size, const void* pointer, GLenum usage ) { return 0; } |
| static void null_glNormal3fVertex3fSUN( GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) { } |
| static void null_glNormal3fVertex3fvSUN( const GLfloat* n, const GLfloat* v ) { } |
| static void null_glNormal3hNV( GLhalfNV nx, GLhalfNV ny, GLhalfNV nz ) { } |
| static void null_glNormal3hvNV( const GLhalfNV* v ) { } |
| static void null_glNormal3xOES( GLfixed nx, GLfixed ny, GLfixed nz ) { } |
| static void null_glNormal3xvOES( const GLfixed* coords ) { } |
| static void null_glNormalFormatNV( GLenum type, GLsizei stride ) { } |
| static void null_glNormalP3ui( GLenum type, GLuint coords ) { } |
| static void null_glNormalP3uiv( GLenum type, const GLuint* coords ) { } |
| static void null_glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, const void* pointer ) { } |
| static void null_glNormalPointerListIBM( GLenum type, GLint stride, const void** pointer, GLint ptrstride ) { } |
| static void null_glNormalPointervINTEL( GLenum type, const void** pointer ) { } |
| static void null_glNormalStream3bATI( GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz ) { } |
| static void null_glNormalStream3bvATI( GLenum stream, const GLbyte* coords ) { } |
| static void null_glNormalStream3dATI( GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz ) { } |
| static void null_glNormalStream3dvATI( GLenum stream, const GLdouble* coords ) { } |
| static void null_glNormalStream3fATI( GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz ) { } |
| static void null_glNormalStream3fvATI( GLenum stream, const GLfloat* coords ) { } |
| static void null_glNormalStream3iATI( GLenum stream, GLint nx, GLint ny, GLint nz ) { } |
| static void null_glNormalStream3ivATI( GLenum stream, const GLint* coords ) { } |
| static void null_glNormalStream3sATI( GLenum stream, GLshort nx, GLshort ny, GLshort nz ) { } |
| static void null_glNormalStream3svATI( GLenum stream, const GLshort* coords ) { } |
| static void null_glObjectLabel( GLenum identifier, GLuint name, GLsizei length, const GLchar* label ) { } |
| static void null_glObjectPtrLabel( const void* ptr, GLsizei length, const GLchar* label ) { } |
| static GLenum null_glObjectPurgeableAPPLE( GLenum objectType, GLuint name, GLenum option ) { return 0; } |
| static GLenum null_glObjectUnpurgeableAPPLE( GLenum objectType, GLuint name, GLenum option ) { return 0; } |
| static void null_glOrthofOES( GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f ) { } |
| static void null_glOrthoxOES( GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f ) { } |
| static void null_glPNTrianglesfATI( GLenum pname, GLfloat param ) { } |
| static void null_glPNTrianglesiATI( GLenum pname, GLint param ) { } |
| static void null_glPassTexCoordATI( GLuint dst, GLuint coord, GLenum swizzle ) { } |
| static void null_glPassThroughxOES( GLfixed token ) { } |
| static void null_glPatchParameterfv( GLenum pname, const GLfloat* values ) { } |
| static void null_glPatchParameteri( GLenum pname, GLint value ) { } |
| static void null_glPathColorGenNV( GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat* coeffs ) { } |
| static void null_glPathCommandsNV( GLuint path, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const void* coords ) { } |
| static void null_glPathCoordsNV( GLuint path, GLsizei numCoords, GLenum coordType, const void* coords ) { } |
| static void null_glPathCoverDepthFuncNV( GLenum func ) { } |
| static void null_glPathDashArrayNV( GLuint path, GLsizei dashCount, const GLfloat* dashArray ) { } |
| static void null_glPathFogGenNV( GLenum genMode ) { } |
| static GLenum null_glPathGlyphIndexArrayNV( GLuint firstPathName, GLenum fontTarget, const void* fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale ) { return 0; } |
| static GLenum null_glPathGlyphIndexRangeNV( GLenum fontTarget, const void* fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2] ) { return 0; } |
| static void null_glPathGlyphRangeNV( GLuint firstPathName, GLenum fontTarget, const void* fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale ) { } |
| static void null_glPathGlyphsNV( GLuint firstPathName, GLenum fontTarget, const void* fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void* charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale ) { } |
| static GLenum null_glPathMemoryGlyphIndexArrayNV( GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void* fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale ) { return 0; } |
| static void null_glPathParameterfNV( GLuint path, GLenum pname, GLfloat value ) { } |
| static void null_glPathParameterfvNV( GLuint path, GLenum pname, const GLfloat* value ) { } |
| static void null_glPathParameteriNV( GLuint path, GLenum pname, GLint value ) { } |
| static void null_glPathParameterivNV( GLuint path, GLenum pname, const GLint* value ) { } |
| static void null_glPathStencilDepthOffsetNV( GLfloat factor, GLfloat units ) { } |
| static void null_glPathStencilFuncNV( GLenum func, GLint ref, GLuint mask ) { } |
| static void null_glPathStringNV( GLuint path, GLenum format, GLsizei length, const void* pathString ) { } |
| static void null_glPathSubCommandsNV( GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const void* coords ) { } |
| static void null_glPathSubCoordsNV( GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void* coords ) { } |
| static void null_glPathTexGenNV( GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat* coeffs ) { } |
| static void null_glPauseTransformFeedback( void ) { } |
| static void null_glPauseTransformFeedbackNV( void ) { } |
| static void null_glPixelDataRangeNV( GLenum target, GLsizei length, const void* pointer ) { } |
| static void null_glPixelMapx( GLenum map, GLint size, const GLfixed* values ) { } |
| static void null_glPixelStorex( GLenum pname, GLfixed param ) { } |
| static void null_glPixelTexGenParameterfSGIS( GLenum pname, GLfloat param ) { } |
| static void null_glPixelTexGenParameterfvSGIS( GLenum pname, const GLfloat* params ) { } |
| static void null_glPixelTexGenParameteriSGIS( GLenum pname, GLint param ) { } |
| static void null_glPixelTexGenParameterivSGIS( GLenum pname, const GLint* params ) { } |
| static void null_glPixelTexGenSGIX( GLenum mode ) { } |
| static void null_glPixelTransferxOES( GLenum pname, GLfixed param ) { } |
| static void null_glPixelTransformParameterfEXT( GLenum target, GLenum pname, GLfloat param ) { } |
| static void null_glPixelTransformParameterfvEXT( GLenum target, GLenum pname, const GLfloat* params ) { } |
| static void null_glPixelTransformParameteriEXT( GLenum target, GLenum pname, GLint param ) { } |
| static void null_glPixelTransformParameterivEXT( GLenum target, GLenum pname, const GLint* params ) { } |
| static void null_glPixelZoomxOES( GLfixed xfactor, GLfixed yfactor ) { } |
| static GLboolean null_glPointAlongPathNV( GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat* x, GLfloat* y, GLfloat* tangentX, GLfloat* tangentY ) { return 0; } |
| static void null_glPointParameterf( GLenum pname, GLfloat param ) { } |
| static void null_glPointParameterfARB( GLenum pname, GLfloat param ) { } |
| static void null_glPointParameterfEXT( GLenum pname, GLfloat param ) { } |
| static void null_glPointParameterfSGIS( GLenum pname, GLfloat param ) { } |
| static void null_glPointParameterfv( GLenum pname, const GLfloat* params ) { } |
| static void null_glPointParameterfvARB( GLenum pname, const GLfloat* params ) { } |
| static void null_glPointParameterfvEXT( GLenum pname, const GLfloat* params ) { } |
| static void null_glPointParameterfvSGIS( GLenum pname, const GLfloat* params ) { } |
| static void null_glPointParameteri( GLenum pname, GLint param ) { } |
| static void null_glPointParameteriNV( GLenum pname, GLint param ) { } |
| static void null_glPointParameteriv( GLenum pname, const GLint* params ) { } |
| static void null_glPointParameterivNV( GLenum pname, const GLint* params ) { } |
| static void null_glPointParameterxvOES( GLenum pname, const GLfixed* params ) { } |
| static void null_glPointSizexOES( GLfixed size ) { } |
| static GLint null_glPollAsyncSGIX( GLuint* markerp ) { return 0; } |
| static GLint null_glPollInstrumentsSGIX( GLint* marker_p ) { return 0; } |
| static void null_glPolygonOffsetClampEXT( GLfloat factor, GLfloat units, GLfloat clamp ) { } |
| static void null_glPolygonOffsetEXT( GLfloat factor, GLfloat bias ) { } |
| static void null_glPolygonOffsetxOES( GLfixed factor, GLfixed units ) { } |
| static void null_glPopDebugGroup( void ) { } |
| static void null_glPopGroupMarkerEXT( void ) { } |
| static void null_glPresentFrameDualFillNV( GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3 ) { } |
| static void null_glPresentFrameKeyedNV( GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1 ) { } |
| static void null_glPrimitiveRestartIndex( GLuint index ) { } |
| static void null_glPrimitiveRestartIndexNV( GLuint index ) { } |
| static void null_glPrimitiveRestartNV( void ) { } |
| static void null_glPrioritizeTexturesEXT( GLsizei n, const GLuint* textures, const GLclampf* priorities ) { } |
| static void null_glPrioritizeTexturesxOES( GLsizei n, const GLuint* textures, const GLfixed* priorities ) { } |
| static void null_glProgramBinary( GLuint program, GLenum binaryFormat, const void* binary, GLsizei length ) { } |
| static void null_glProgramBufferParametersIivNV( GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint* params ) { } |
| static void null_glProgramBufferParametersIuivNV( GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint* params ) { } |
| static void null_glProgramBufferParametersfvNV( GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat* params ) { } |
| static void null_glProgramEnvParameter4dARB( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { } |
| static void null_glProgramEnvParameter4dvARB( GLenum target, GLuint index, const GLdouble* params ) { } |
| static void null_glProgramEnvParameter4fARB( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { } |
| static void null_glProgramEnvParameter4fvARB( GLenum target, GLuint index, const GLfloat* params ) { } |
| static void null_glProgramEnvParameterI4iNV( GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w ) { } |
| static void null_glProgramEnvParameterI4ivNV( GLenum target, GLuint index, const GLint* params ) { } |
| static void null_glProgramEnvParameterI4uiNV( GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w ) { } |
| static void null_glProgramEnvParameterI4uivNV( GLenum target, GLuint index, const GLuint* params ) { } |
| static void null_glProgramEnvParameters4fvEXT( GLenum target, GLuint index, GLsizei count, const GLfloat* params ) { } |
| static void null_glProgramEnvParametersI4ivNV( GLenum target, GLuint index, GLsizei count, const GLint* params ) { } |
| static void null_glProgramEnvParametersI4uivNV( GLenum target, GLuint index, GLsizei count, const GLuint* params ) { } |
| static void null_glProgramLocalParameter4dARB( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { } |
| static void null_glProgramLocalParameter4dvARB( GLenum target, GLuint index, const GLdouble* params ) { } |
| static void null_glProgramLocalParameter4fARB( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { } |
| static void null_glProgramLocalParameter4fvARB( GLenum target, GLuint index, const GLfloat* params ) { } |
| static void null_glProgramLocalParameterI4iNV( GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w ) { } |
| static void null_glProgramLocalParameterI4ivNV( GLenum target, GLuint index, const GLint* params ) { } |
| static void null_glProgramLocalParameterI4uiNV( GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w ) { } |
| static void null_glProgramLocalParameterI4uivNV( GLenum target, GLuint index, const GLuint* params ) { } |
| static void null_glProgramLocalParameters4fvEXT( GLenum target, GLuint index, GLsizei count, const GLfloat* params ) { } |
| static void null_glProgramLocalParametersI4ivNV( GLenum target, GLuint index, GLsizei count, const GLint* params ) { } |
| static void null_glProgramLocalParametersI4uivNV( GLenum target, GLuint index, GLsizei count, const GLuint* params ) { } |
| static void null_glProgramNamedParameter4dNV( GLuint id, GLsizei len, const GLubyte* name, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { } |
| static void null_glProgramNamedParameter4dvNV( GLuint id, GLsizei len, const GLubyte* name, const GLdouble* v ) { } |
| static void null_glProgramNamedParameter4fNV( GLuint id, GLsizei len, const GLubyte* name, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { } |
| static void null_glProgramNamedParameter4fvNV( GLuint id, GLsizei len, const GLubyte* name, const GLfloat* v ) { } |
| static void null_glProgramParameter4dNV( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { } |
| static void null_glProgramParameter4dvNV( GLenum target, GLuint index, const GLdouble* v ) { } |
| static void null_glProgramParameter4fNV( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { } |
| static void null_glProgramParameter4fvNV( GLenum target, GLuint index, const GLfloat* v ) { } |
| static void null_glProgramParameteri( GLuint program, GLenum pname, GLint value ) { } |
| static void null_glProgramParameteriARB( GLuint program, GLenum pname, GLint value ) { } |
| static void null_glProgramParameteriEXT( GLuint program, GLenum pname, GLint value ) { } |
| static void null_glProgramParameters4dvNV( GLenum target, GLuint index, GLsizei count, const GLdouble* v ) { } |
| static void null_glProgramParameters4fvNV( GLenum target, GLuint index, GLsizei count, const GLfloat* v ) { } |
| static void null_glProgramPathFragmentInputGenNV( GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat* coeffs ) { } |
| static void null_glProgramStringARB( GLenum target, GLenum format, GLsizei len, const void* string ) { } |
| static void null_glProgramSubroutineParametersuivNV( GLenum target, GLsizei count, const GLuint* params ) { } |
| static void null_glProgramUniform1d( GLuint program, GLint location, GLdouble v0 ) { } |
| static void null_glProgramUniform1dEXT( GLuint program, GLint location, GLdouble x ) { } |
| static void null_glProgramUniform1dv( GLuint program, GLint location, GLsizei count, const GLdouble* value ) { } |
| static void null_glProgramUniform1dvEXT( GLuint program, GLint location, GLsizei count, const GLdouble* value ) { } |
| static void null_glProgramUniform1f( GLuint program, GLint location, GLfloat v0 ) { } |
| static void null_glProgramUniform1fEXT( GLuint program, GLint location, GLfloat v0 ) { } |
| static void null_glProgramUniform1fv( GLuint program, GLint location, GLsizei count, const GLfloat* value ) { } |
| static void null_glProgramUniform1fvEXT( GLuint program, GLint location, GLsizei count, const GLfloat* value ) { } |
| static void null_glProgramUniform1i( GLuint program, GLint location, GLint v0 ) { } |
| static void null_glProgramUniform1i64NV( GLuint program, GLint location, GLint64EXT x ) { } |
| static void null_glProgramUniform1i64vNV( GLuint program, GLint location, GLsizei count, const GLint64EXT* value ) { } |
| static void null_glProgramUniform1iEXT( GLuint program, GLint location, GLint v0 ) { } |
| static void null_glProgramUniform1iv( GLuint program, GLint location, GLsizei count, const GLint* value ) { } |
| static void null_glProgramUniform1ivEXT( GLuint program, GLint location, GLsizei count, const GLint* value ) { } |
| static void null_glProgramUniform1ui( GLuint program, GLint location, GLuint v0 ) { } |
| static void null_glProgramUniform1ui64NV( GLuint program, GLint location, GLuint64EXT x ) { } |
| static void null_glProgramUniform1ui64vNV( GLuint program, GLint location, GLsizei count, const GLuint64EXT* value ) { } |
| static void null_glProgramUniform1uiEXT( GLuint program, GLint location, GLuint v0 ) { } |
| static void null_glProgramUniform1uiv( GLuint program, GLint location, GLsizei count, const GLuint* value ) { } |
| static void null_glProgramUniform1uivEXT( GLuint program, GLint location, GLsizei count, const GLuint* value ) { } |
| static void null_glProgramUniform2d( GLuint program, GLint location, GLdouble v0, GLdouble v1 ) { } |
| static void null_glProgramUniform2dEXT( GLuint program, GLint location, GLdouble x, GLdouble y ) { } |
| static void null_glProgramUniform2dv( GLuint program, GLint location, GLsizei count, const GLdouble* value ) { } |
| static void null_glProgramUniform2dvEXT( GLuint program, GLint location, GLsizei count, const GLdouble* value ) { } |
| static void null_glProgramUniform2f( GLuint program, GLint location, GLfloat v0, GLfloat v1 ) { } |
| static void null_glProgramUniform2fEXT( GLuint program, GLint location, GLfloat v0, GLfloat v1 ) { } |
| static void null_glProgramUniform2fv( GLuint program, GLint location, GLsizei count, const GLfloat* value ) { } |
| static void null_glProgramUniform2fvEXT( GLuint program, GLint location, GLsizei count, const GLfloat* value ) { } |
| static void null_glProgramUniform2i( GLuint program, GLint location, GLint v0, GLint v1 ) { } |
| static void null_glProgramUniform2i64NV( GLuint program, GLint location, GLint64EXT x, GLint64EXT y ) { } |
| static void null_glProgramUniform2i64vNV( GLuint program, GLint location, GLsizei count, const GLint64EXT* value ) { } |
| static void null_glProgramUniform2iEXT( GLuint program, GLint location, GLint v0, GLint v1 ) { } |
| static void null_glProgramUniform2iv( GLuint program, GLint location, GLsizei count, const GLint* value ) { } |
| static void null_glProgramUniform2ivEXT( GLuint program, GLint location, GLsizei count, const GLint* value ) { } |
| static void null_glProgramUniform2ui( GLuint program, GLint location, GLuint v0, GLuint v1 ) { } |
| static void null_glProgramUniform2ui64NV( GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y ) { } |
| static void null_glProgramUniform2ui64vNV( GLuint program, GLint location, GLsizei count, const GLuint64EXT* value ) { } |
| static void null_glProgramUniform2uiEXT( GLuint program, GLint location, GLuint v0, GLuint v1 ) { } |
| static void null_glProgramUniform2uiv( GLuint program, GLint location, GLsizei count, const GLuint* value ) { } |
| static void null_glProgramUniform2uivEXT( GLuint program, GLint location, GLsizei count, const GLuint* value ) { } |
| static void null_glProgramUniform3d( GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2 ) { } |
| static void null_glProgramUniform3dEXT( GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z ) { } |
| static void null_glProgramUniform3dv( GLuint program, GLint location, GLsizei count, const GLdouble* value ) { } |
| static void null_glProgramUniform3dvEXT( GLuint program, GLint location, GLsizei count, const GLdouble* value ) { } |
| static void null_glProgramUniform3f( GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2 ) { } |
| static void null_glProgramUniform3fEXT( GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2 ) { } |
| static void null_glProgramUniform3fv( GLuint program, GLint location, GLsizei count, const GLfloat* value ) { } |
| static void null_glProgramUniform3fvEXT( GLuint program, GLint location, GLsizei count, const GLfloat* value ) { } |
| static void null_glProgramUniform3i( GLuint program, GLint location, GLint v0, GLint v1, GLint v2 ) { } |
| static void null_glProgramUniform3i64NV( GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z ) { } |
| static void null_glProgramUniform3i64vNV( GLuint program, GLint location, GLsizei count, const GLint64EXT* value ) { } |
| static void null_glProgramUniform3iEXT( GLuint program, GLint location, GLint v0, GLint v1, GLint v2 ) { } |
| static void null_glProgramUniform3iv( GLuint program, GLint location, GLsizei count, const GLint* value ) { } |
| static void null_glProgramUniform3ivEXT( GLuint program, GLint location, GLsizei count, const GLint* value ) { } |
| static void null_glProgramUniform3ui( GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2 ) { } |
| static void null_glProgramUniform3ui64NV( GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z ) { } |
| static void null_glProgramUniform3ui64vNV( GLuint program, GLint location, GLsizei count, const GLuint64EXT* value ) { } |
| static void null_glProgramUniform3uiEXT( GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2 ) { } |
| static void null_glProgramUniform3uiv( GLuint program, GLint location, GLsizei count, const GLuint* value ) { } |
| static void null_glProgramUniform3uivEXT( GLuint program, GLint location, GLsizei count, const GLuint* value ) { } |
| static void null_glProgramUniform4d( GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3 ) { } |
| static void null_glProgramUniform4dEXT( GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { } |
| static void null_glProgramUniform4dv( GLuint program, GLint location, GLsizei count, const GLdouble* value ) { } |
| static void null_glProgramUniform4dvEXT( GLuint program, GLint location, GLsizei count, const GLdouble* value ) { } |
| static void null_glProgramUniform4f( GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3 ) { } |
| static void null_glProgramUniform4fEXT( GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3 ) { } |
| static void null_glProgramUniform4fv( GLuint program, GLint location, GLsizei count, const GLfloat* value ) { } |
| static void null_glProgramUniform4fvEXT( GLuint program, GLint location, GLsizei count, const GLfloat* value ) { } |
| static void null_glProgramUniform4i( GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3 ) { } |
| static void null_glProgramUniform4i64NV( GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w ) { } |
| static void null_glProgramUniform4i64vNV( GLuint program, GLint location, GLsizei count, const GLint64EXT* value ) { } |
| static void null_glProgramUniform4iEXT( GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3 ) { } |
| static void null_glProgramUniform4iv( GLuint program, GLint location, GLsizei count, const GLint* value ) { } |
| static void null_glProgramUniform4ivEXT( GLuint program, GLint location, GLsizei count, const GLint* value ) { } |
| static void null_glProgramUniform4ui( GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 ) { } |
| static void null_glProgramUniform4ui64NV( GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w ) { } |
| static void null_glProgramUniform4ui64vNV( GLuint program, GLint location, GLsizei count, const GLuint64EXT* value ) { } |
| static void null_glProgramUniform4uiEXT( GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 ) { } |
| static void null_glProgramUniform4uiv( GLuint program, GLint location, GLsizei count, const GLuint* value ) { } |
| static void null_glProgramUniform4uivEXT( GLuint program, GLint location, GLsizei count, const GLuint* value ) { } |
| static void null_glProgramUniformHandleui64ARB( GLuint program, GLint location, GLuint64 value ) { } |
| static void null_glProgramUniformHandleui64NV( GLuint program, GLint location, GLuint64 value ) { } |
| static void null_glProgramUniformHandleui64vARB( GLuint program, GLint location, GLsizei count, const GLuint64* values ) { } |
| static void null_glProgramUniformHandleui64vNV( GLuint program, GLint location, GLsizei count, const GLuint64* values ) { } |
| static void null_glProgramUniformMatrix2dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) { } |
| static void null_glProgramUniformMatrix2dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) { } |
| static void null_glProgramUniformMatrix2fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) { } |
| static void null_glProgramUniformMatrix2fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) { } |
| static void null_glProgramUniformMatrix2x3dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) { } |
| static void null_glProgramUniformMatrix2x3dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) { } |
| static void null_glProgramUniformMatrix2x3fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) { } |
| static void null_glProgramUniformMatrix2x3fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) { } |
| static void null_glProgramUniformMatrix2x4dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) { } |
| static void null_glProgramUniformMatrix2x4dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) { } |
| static void null_glProgramUniformMatrix2x4fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) { } |
| static void null_glProgramUniformMatrix2x4fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) { } |
| static void null_glProgramUniformMatrix3dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) { } |
| static void null_glProgramUniformMatrix3dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) { } |
| static void null_glProgramUniformMatrix3fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) { } |
| static void null_glProgramUniformMatrix3fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) { } |
| static void null_glProgramUniformMatrix3x2dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) { } |
| static void null_glProgramUniformMatrix3x2dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) { } |
| static void null_glProgramUniformMatrix3x2fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) { } |
| static void null_glProgramUniformMatrix3x2fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) { } |
| static void null_glProgramUniformMatrix3x4dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) { } |
| static void null_glProgramUniformMatrix3x4dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) { } |
| static void null_glProgramUniformMatrix3x4fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) { } |
| static void null_glProgramUniformMatrix3x4fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) { } |
| static void null_glProgramUniformMatrix4dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) { } |
| static void null_glProgramUniformMatrix4dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) { } |
| static void null_glProgramUniformMatrix4fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) { } |
| static void null_glProgramUniformMatrix4fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) { } |
| static void null_glProgramUniformMatrix4x2dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) { } |
| static void null_glProgramUniformMatrix4x2dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) { } |
| static void null_glProgramUniformMatrix4x2fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) { } |
| static void null_glProgramUniformMatrix4x2fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) { } |
| static void null_glProgramUniformMatrix4x3dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) { } |
| static void null_glProgramUniformMatrix4x3dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) { } |
| static void null_glProgramUniformMatrix4x3fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) { } |
| static void null_glProgramUniformMatrix4x3fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) { } |
| static void null_glProgramUniformui64NV( GLuint program, GLint location, GLuint64EXT value ) { } |
| static void null_glProgramUniformui64vNV( GLuint program, GLint location, GLsizei count, const GLuint64EXT* value ) { } |
| static void null_glProgramVertexLimitNV( GLenum target, GLint limit ) { } |
| static void null_glProvokingVertex( GLenum mode ) { } |
| static void null_glProvokingVertexEXT( GLenum mode ) { } |
| static void null_glPushClientAttribDefaultEXT( GLbitfield mask ) { } |
| static void null_glPushDebugGroup( GLenum source, GLuint id, GLsizei length, const GLchar* message ) { } |
| static void null_glPushGroupMarkerEXT( GLsizei length, const GLchar* marker ) { } |
| static void null_glQueryCounter( GLuint id, GLenum target ) { } |
| static GLbitfield null_glQueryMatrixxOES( GLfixed* mantissa, GLint* exponent ) { return 0; } |
| static void null_glQueryObjectParameteruiAMD( GLenum target, GLuint id, GLenum pname, GLuint param ) { } |
| static void null_glRasterPos2xOES( GLfixed x, GLfixed y ) { } |
| static void null_glRasterPos2xvOES( const GLfixed* coords ) { } |
| static void null_glRasterPos3xOES( GLfixed x, GLfixed y, GLfixed z ) { } |
| static void null_glRasterPos3xvOES( const GLfixed* coords ) { } |
| static void null_glRasterPos4xOES( GLfixed x, GLfixed y, GLfixed z, GLfixed w ) { } |
| static void null_glRasterPos4xvOES( const GLfixed* coords ) { } |
| static void null_glRasterSamplesEXT( GLuint samples, GLboolean fixedsamplelocations ) { } |
| static void null_glReadBufferRegion( GLenum region, GLint x, GLint y, GLsizei width, GLsizei height ) { } |
| static void null_glReadInstrumentsSGIX( GLint marker ) { } |
| static void null_glReadnPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data ) { } |
| static void null_glReadnPixelsARB( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data ) { } |
| static void null_glRectxOES( GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2 ) { } |
| static void null_glRectxvOES( const GLfixed* v1, const GLfixed* v2 ) { } |
| static void null_glReferencePlaneSGIX( const GLdouble* equation ) { } |
| static void null_glReleaseShaderCompiler( void ) { } |
| static void null_glRenderbufferStorage( GLenum target, GLenum internalformat, GLsizei width, GLsizei height ) { } |
| static void null_glRenderbufferStorageEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height ) { } |
| static void null_glRenderbufferStorageMultisample( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height ) { } |
| static void null_glRenderbufferStorageMultisampleCoverageNV( GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height ) { } |
| static void null_glRenderbufferStorageMultisampleEXT( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height ) { } |
| static void null_glReplacementCodePointerSUN( GLenum type, GLsizei stride, const void** pointer ) { } |
| static void null_glReplacementCodeubSUN( GLubyte code ) { } |
| static void null_glReplacementCodeubvSUN( const GLubyte* code ) { } |
| static void null_glReplacementCodeuiColor3fVertex3fSUN( GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) { } |
| static void null_glReplacementCodeuiColor3fVertex3fvSUN( const GLuint* rc, const GLfloat* c, const GLfloat* v ) { } |
| static void null_glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) { } |
| static void null_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( const GLuint* rc, const GLfloat* c, const GLfloat* n, const GLfloat* v ) { } |
| static void null_glReplacementCodeuiColor4ubVertex3fSUN( GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) { } |
| static void null_glReplacementCodeuiColor4ubVertex3fvSUN( const GLuint* rc, const GLubyte* c, const GLfloat* v ) { } |
| static void null_glReplacementCodeuiNormal3fVertex3fSUN( GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) { } |
| static void null_glReplacementCodeuiNormal3fVertex3fvSUN( const GLuint* rc, const GLfloat* n, const GLfloat* v ) { } |
| static void null_glReplacementCodeuiSUN( GLuint code ) { } |
| static void null_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) { } |
| static void null_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( const GLuint* rc, const GLfloat* tc, const GLfloat* c, const GLfloat* n, const GLfloat* v ) { } |
| static void null_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) { } |
| static void null_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( const GLuint* rc, const GLfloat* tc, const GLfloat* n, const GLfloat* v ) { } |
| static void null_glReplacementCodeuiTexCoord2fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) { } |
| static void null_glReplacementCodeuiTexCoord2fVertex3fvSUN( const GLuint* rc, const GLfloat* tc, const GLfloat* v ) { } |
| static void null_glReplacementCodeuiVertex3fSUN( GLuint rc, GLfloat x, GLfloat y, GLfloat z ) { } |
| static void null_glReplacementCodeuiVertex3fvSUN( const GLuint* rc, const GLfloat* v ) { } |
| static void null_glReplacementCodeuivSUN( const GLuint* code ) { } |
| static void null_glReplacementCodeusSUN( GLushort code ) { } |
| static void null_glReplacementCodeusvSUN( const GLushort* code ) { } |
| static void null_glRequestResidentProgramsNV( GLsizei n, const GLuint* programs ) { } |
| static void null_glResetHistogram( GLenum target ) { } |
| static void null_glResetHistogramEXT( GLenum target ) { } |
| static void null_glResetMinmax( GLenum target ) { } |
| static void null_glResetMinmaxEXT( GLenum target ) { } |
| static void null_glResizeBuffersMESA( void ) { } |
| static void null_glResolveDepthValuesNV( void ) { } |
| static void null_glResumeTransformFeedback( void ) { } |
| static void null_glResumeTransformFeedbackNV( void ) { } |
| static void null_glRotatexOES( GLfixed angle, GLfixed x, GLfixed y, GLfixed z ) { } |
| static void null_glSampleCoverage( GLfloat value, GLboolean invert ) { } |
| static void null_glSampleCoverageARB( GLfloat value, GLboolean invert ) { } |
| static void null_glSampleCoverageOES( GLfixed value, GLboolean invert ) { } |
| static void null_glSampleMapATI( GLuint dst, GLuint interp, GLenum swizzle ) { } |
| static void null_glSampleMaskEXT( GLclampf value, GLboolean invert ) { } |
| static void null_glSampleMaskIndexedNV( GLuint index, GLbitfield mask ) { } |
| static void null_glSampleMaskSGIS( GLclampf value, GLboolean invert ) { } |
| static void null_glSampleMaski( GLuint maskNumber, GLbitfield mask ) { } |
| static void null_glSamplePatternEXT( GLenum pattern ) { } |
| static void null_glSamplePatternSGIS( GLenum pattern ) { } |
| static void null_glSamplerParameterIiv( GLuint sampler, GLenum pname, const GLint* param ) { } |
| static void null_glSamplerParameterIuiv( GLuint sampler, GLenum pname, const GLuint* param ) { } |
| static void null_glSamplerParameterf( GLuint sampler, GLenum pname, GLfloat param ) { } |
| static void null_glSamplerParameterfv( GLuint sampler, GLenum pname, const GLfloat* param ) { } |
| static void null_glSamplerParameteri( GLuint sampler, GLenum pname, GLint param ) { } |
| static void null_glSamplerParameteriv( GLuint sampler, GLenum pname, const GLint* param ) { } |
| static void null_glScalexOES( GLfixed x, GLfixed y, GLfixed z ) { } |
| static void null_glScissorArrayv( GLuint first, GLsizei count, const GLint* v ) { } |
| static void null_glScissorIndexed( GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height ) { } |
| static void null_glScissorIndexedv( GLuint index, const GLint* v ) { } |
| static void null_glSecondaryColor3b( GLbyte red, GLbyte green, GLbyte blue ) { } |
| static void null_glSecondaryColor3bEXT( GLbyte red, GLbyte green, GLbyte blue ) { } |
| static void null_glSecondaryColor3bv( const GLbyte* v ) { } |
| static void null_glSecondaryColor3bvEXT( const GLbyte* v ) { } |
| static void null_glSecondaryColor3d( GLdouble red, GLdouble green, GLdouble blue ) { } |
| static void null_glSecondaryColor3dEXT( GLdouble red, GLdouble green, GLdouble blue ) { } |
| static void null_glSecondaryColor3dv( const GLdouble* v ) { } |
| static void null_glSecondaryColor3dvEXT( const GLdouble* v ) { } |
| static void null_glSecondaryColor3f( GLfloat red, GLfloat green, GLfloat blue ) { } |
| static void null_glSecondaryColor3fEXT( GLfloat red, GLfloat green, GLfloat blue ) { } |
| static void null_glSecondaryColor3fv( const GLfloat* v ) { } |
| static void null_glSecondaryColor3fvEXT( const GLfloat* v ) { } |
| static void null_glSecondaryColor3hNV( GLhalfNV red, GLhalfNV green, GLhalfNV blue ) { } |
| static void null_glSecondaryColor3hvNV( const GLhalfNV* v ) { } |
| static void null_glSecondaryColor3i( GLint red, GLint green, GLint blue ) { } |
| static void null_glSecondaryColor3iEXT( GLint red, GLint green, GLint blue ) { } |
| static void null_glSecondaryColor3iv( const GLint* v ) { } |
| static void null_glSecondaryColor3ivEXT( const GLint* v ) { } |
| static void null_glSecondaryColor3s( GLshort red, GLshort green, GLshort blue ) { } |
| static void null_glSecondaryColor3sEXT( GLshort red, GLshort green, GLshort blue ) { } |
| static void null_glSecondaryColor3sv( const GLshort* v ) { } |
| static void null_glSecondaryColor3svEXT( const GLshort* v ) { } |
| static void null_glSecondaryColor3ub( GLubyte red, GLubyte green, GLubyte blue ) { } |
| static void null_glSecondaryColor3ubEXT( GLubyte red, GLubyte green, GLubyte blue ) { } |
| static void null_glSecondaryColor3ubv( const GLubyte* v ) { } |
| static void null_glSecondaryColor3ubvEXT( const GLubyte* v ) { } |
| static void null_glSecondaryColor3ui( GLuint red, GLuint green, GLuint blue ) { } |
| static void null_glSecondaryColor3uiEXT( GLuint red, GLuint green, GLuint blue ) { } |
| static void null_glSecondaryColor3uiv( const GLuint* v ) { } |
| static void null_glSecondaryColor3uivEXT( const GLuint* v ) { } |
| static void null_glSecondaryColor3us( GLushort red, GLushort green, GLushort blue ) { } |
| static void null_glSecondaryColor3usEXT( GLushort red, GLushort green, GLushort blue ) { } |
| static void null_glSecondaryColor3usv( const GLushort* v ) { } |
| static void null_glSecondaryColor3usvEXT( const GLushort* v ) { } |
| static void null_glSecondaryColorFormatNV( GLint size, GLenum type, GLsizei stride ) { } |
| static void null_glSecondaryColorP3ui( GLenum type, GLuint color ) { } |
| static void null_glSecondaryColorP3uiv( GLenum type, const GLuint* color ) { } |
| static void null_glSecondaryColorPointer( GLint size, GLenum type, GLsizei stride, const void* pointer ) { } |
| static void null_glSecondaryColorPointerEXT( GLint size, GLenum type, GLsizei stride, const void* pointer ) { } |
| static void null_glSecondaryColorPointerListIBM( GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride ) { } |
| static void null_glSelectPerfMonitorCountersAMD( GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint* counterList ) { } |
| static void null_glSelectTextureCoordSetSGIS( GLenum target ) { } |
| static void null_glSelectTextureSGIS( GLenum target ) { } |
| static void null_glSeparableFilter2D( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* row, const void* column ) { } |
| static void null_glSeparableFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* row, const void* column ) { } |
| static void null_glSetFenceAPPLE( GLuint fence ) { } |
| static void null_glSetFenceNV( GLuint fence, GLenum condition ) { } |
| static void null_glSetFragmentShaderConstantATI( GLuint dst, const GLfloat* value ) { } |
| static void null_glSetInvariantEXT( GLuint id, GLenum type, const void* addr ) { } |
| static void null_glSetLocalConstantEXT( GLuint id, GLenum type, const void* addr ) { } |
| static void null_glSetMultisamplefvAMD( GLenum pname, GLuint index, const GLfloat* val ) { } |
| static void null_glShaderBinary( GLsizei count, const GLuint* shaders, GLenum binaryformat, const void* binary, GLsizei length ) { } |
| static void null_glShaderOp1EXT( GLenum op, GLuint res, GLuint arg1 ) { } |
| static void null_glShaderOp2EXT( GLenum op, GLuint res, GLuint arg1, GLuint arg2 ) { } |
| static void null_glShaderOp3EXT( GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3 ) { } |
| static void null_glShaderSource( GLuint shader, GLsizei count, const GLchar*const* string, const GLint* length ) { } |
| static void null_glShaderSourceARB( GLhandleARB shaderObj, GLsizei count, const GLcharARB** string, const GLint* length ) { } |
| static void null_glShaderStorageBlockBinding( GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding ) { } |
| static void null_glSharpenTexFuncSGIS( GLenum target, GLsizei n, const GLfloat* points ) { } |
| static void null_glSpriteParameterfSGIX( GLenum pname, GLfloat param ) { } |
| static void null_glSpriteParameterfvSGIX( GLenum pname, const GLfloat* params ) { } |
| static void null_glSpriteParameteriSGIX( GLenum pname, GLint param ) { } |
| static void null_glSpriteParameterivSGIX( GLenum pname, const GLint* params ) { } |
| static void null_glStartInstrumentsSGIX( void ) { } |
| static void null_glStateCaptureNV( GLuint state, GLenum mode ) { } |
| static void null_glStencilClearTagEXT( GLsizei stencilTagBits, GLuint stencilClearTag ) { } |
| static void null_glStencilFillPathInstancedNV( GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat* transformValues ) { } |
| static void null_glStencilFillPathNV( GLuint path, GLenum fillMode, GLuint mask ) { } |
| static void null_glStencilFuncSeparate( GLenum face, GLenum func, GLint ref, GLuint mask ) { } |
| static void null_glStencilFuncSeparateATI( GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask ) { } |
| static void null_glStencilMaskSeparate( GLenum face, GLuint mask ) { } |
| static void null_glStencilOpSeparate( GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass ) { } |
| static void null_glStencilOpSeparateATI( GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass ) { } |
| static void null_glStencilOpValueAMD( GLenum face, GLuint value ) { } |
| static void null_glStencilStrokePathInstancedNV( GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat* transformValues ) { } |
| static void null_glStencilStrokePathNV( GLuint path, GLint reference, GLuint mask ) { } |
| static void null_glStencilThenCoverFillPathInstancedNV( GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat* transformValues ) { } |
| static void null_glStencilThenCoverFillPathNV( GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode ) { } |
| static void null_glStencilThenCoverStrokePathInstancedNV( GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat* transformValues ) { } |
| static void null_glStencilThenCoverStrokePathNV( GLuint path, GLint reference, GLuint mask, GLenum coverMode ) { } |
| static void null_glStopInstrumentsSGIX( GLint marker ) { } |
| static void null_glStringMarkerGREMEDY( GLsizei len, const void* string ) { } |
| static void null_glSubpixelPrecisionBiasNV( GLuint xbits, GLuint ybits ) { } |
| static void null_glSwizzleEXT( GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW ) { } |
| static void null_glSyncTextureINTEL( GLuint texture ) { } |
| static void null_glTagSampleBufferSGIX( void ) { } |
| static void null_glTangent3bEXT( GLbyte tx, GLbyte ty, GLbyte tz ) { } |
| static void null_glTangent3bvEXT( const GLbyte* v ) { } |
| static void null_glTangent3dEXT( GLdouble tx, GLdouble ty, GLdouble tz ) { } |
| static void null_glTangent3dvEXT( const GLdouble* v ) { } |
| static void null_glTangent3fEXT( GLfloat tx, GLfloat ty, GLfloat tz ) { } |
| static void null_glTangent3fvEXT( const GLfloat* v ) { } |
| static void null_glTangent3iEXT( GLint tx, GLint ty, GLint tz ) { } |
| static void null_glTangent3ivEXT( const GLint* v ) { } |
| static void null_glTangent3sEXT( GLshort tx, GLshort ty, GLshort tz ) { } |
| static void null_glTangent3svEXT( const GLshort* v ) { } |
| static void null_glTangentPointerEXT( GLenum type, GLsizei stride, const void* pointer ) { } |
| static void null_glTbufferMask3DFX( GLuint mask ) { } |
| static void null_glTessellationFactorAMD( GLfloat factor ) { } |
| static void null_glTessellationModeAMD( GLenum mode ) { } |
| static GLboolean null_glTestFenceAPPLE( GLuint fence ) { return 0; } |
| static GLboolean null_glTestFenceNV( GLuint fence ) { return 0; } |
| static GLboolean null_glTestObjectAPPLE( GLenum object, GLuint name ) { return 0; } |
| static void null_glTexBuffer( GLenum target, GLenum internalformat, GLuint buffer ) { } |
| static void null_glTexBufferARB( GLenum target, GLenum internalformat, GLuint buffer ) { } |
| static void null_glTexBufferEXT( GLenum target, GLenum internalformat, GLuint buffer ) { } |
| static void null_glTexBufferRange( GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size ) { } |
| static void null_glTexBumpParameterfvATI( GLenum pname, const GLfloat* param ) { } |
| static void null_glTexBumpParameterivATI( GLenum pname, const GLint* param ) { } |
| static void null_glTexCoord1bOES( GLbyte s ) { } |
| static void null_glTexCoord1bvOES( const GLbyte* coords ) { } |
| static void null_glTexCoord1hNV( GLhalfNV s ) { } |
| static void null_glTexCoord1hvNV( const GLhalfNV* v ) { } |
| static void null_glTexCoord1xOES( GLfixed s ) { } |
| static void null_glTexCoord1xvOES( const GLfixed* coords ) { } |
| static void null_glTexCoord2bOES( GLbyte s, GLbyte t ) { } |
| static void null_glTexCoord2bvOES( const GLbyte* coords ) { } |
| static void null_glTexCoord2fColor3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) { } |
| static void null_glTexCoord2fColor3fVertex3fvSUN( const GLfloat* tc, const GLfloat* c, const GLfloat* v ) { } |
| static void null_glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) { } |
| static void null_glTexCoord2fColor4fNormal3fVertex3fvSUN( const GLfloat* tc, const GLfloat* c, const GLfloat* n, const GLfloat* v ) { } |
| static void null_glTexCoord2fColor4ubVertex3fSUN( GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) { } |
| static void null_glTexCoord2fColor4ubVertex3fvSUN( const GLfloat* tc, const GLubyte* c, const GLfloat* v ) { } |
| static void null_glTexCoord2fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) { } |
| static void null_glTexCoord2fNormal3fVertex3fvSUN( const GLfloat* tc, const GLfloat* n, const GLfloat* v ) { } |
| static void null_glTexCoord2fVertex3fSUN( GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) { } |
| static void null_glTexCoord2fVertex3fvSUN( const GLfloat* tc, const GLfloat* v ) { } |
| static void null_glTexCoord2hNV( GLhalfNV s, GLhalfNV t ) { } |
| static void null_glTexCoord2hvNV( const GLhalfNV* v ) { } |
| static void null_glTexCoord2xOES( GLfixed s, GLfixed t ) { } |
| static void null_glTexCoord2xvOES( const GLfixed* coords ) { } |
| static void null_glTexCoord3bOES( GLbyte s, GLbyte t, GLbyte r ) { } |
| static void null_glTexCoord3bvOES( const GLbyte* coords ) { } |
| static void null_glTexCoord3hNV( GLhalfNV s, GLhalfNV t, GLhalfNV r ) { } |
| static void null_glTexCoord3hvNV( const GLhalfNV* v ) { } |
| static void null_glTexCoord3xOES( GLfixed s, GLfixed t, GLfixed r ) { } |
| static void null_glTexCoord3xvOES( const GLfixed* coords ) { } |
| static void null_glTexCoord4bOES( GLbyte s, GLbyte t, GLbyte r, GLbyte q ) { } |
| static void null_glTexCoord4bvOES( const GLbyte* coords ) { } |
| static void null_glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { } |
| static void null_glTexCoord4fColor4fNormal3fVertex4fvSUN( const GLfloat* tc, const GLfloat* c, const GLfloat* n, const GLfloat* v ) { } |
| static void null_glTexCoord4fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { } |
| static void null_glTexCoord4fVertex4fvSUN( const GLfloat* tc, const GLfloat* v ) { } |
| static void null_glTexCoord4hNV( GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q ) { } |
| static void null_glTexCoord4hvNV( const GLhalfNV* v ) { } |
| static void null_glTexCoord4xOES( GLfixed s, GLfixed t, GLfixed r, GLfixed q ) { } |
| static void null_glTexCoord4xvOES( const GLfixed* coords ) { } |
| static void null_glTexCoordFormatNV( GLint size, GLenum type, GLsizei stride ) { } |
| static void null_glTexCoordP1ui( GLenum type, GLuint coords ) { } |
| static void null_glTexCoordP1uiv( GLenum type, const GLuint* coords ) { } |
| static void null_glTexCoordP2ui( GLenum type, GLuint coords ) { } |
| static void null_glTexCoordP2uiv( GLenum type, const GLuint* coords ) { } |
| static void null_glTexCoordP3ui( GLenum type, GLuint coords ) { } |
| static void null_glTexCoordP3uiv( GLenum type, const GLuint* coords ) { } |
| static void null_glTexCoordP4ui( GLenum type, GLuint coords ) { } |
| static void null_glTexCoordP4uiv( GLenum type, const GLuint* coords ) { } |
| static void null_glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const void* pointer ) { } |
| static void null_glTexCoordPointerListIBM( GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride ) { } |
| static void null_glTexCoordPointervINTEL( GLint size, GLenum type, const void** pointer ) { } |
| static void null_glTexEnvxOES( GLenum target, GLenum pname, GLfixed param ) { } |
| static void null_glTexEnvxvOES( GLenum target, GLenum pname, const GLfixed* params ) { } |
| static void null_glTexFilterFuncSGIS( GLenum target, GLenum filter, GLsizei n, const GLfloat* weights ) { } |
| static void null_glTexGenxOES( GLenum coord, GLenum pname, GLfixed param ) { } |
| static void null_glTexGenxvOES( GLenum coord, GLenum pname, const GLfixed* params ) { } |
| static void null_glTexImage2DMultisample( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations ) { } |
| static void null_glTexImage2DMultisampleCoverageNV( GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations ) { } |
| static void null_glTexImage3D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels ) { } |
| static void null_glTexImage3DEXT( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels ) { } |
| static void null_glTexImage3DMultisample( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations ) { } |
| static void null_glTexImage3DMultisampleCoverageNV( GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations ) { } |
| static void null_glTexImage4DSGIS( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const void* pixels ) { } |
| static void null_glTexPageCommitmentARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit ) { } |
| static void null_glTexParameterIiv( GLenum target, GLenum pname, const GLint* params ) { } |
| static void null_glTexParameterIivEXT( GLenum target, GLenum pname, const GLint* params ) { } |
| static void null_glTexParameterIuiv( GLenum target, GLenum pname, const GLuint* params ) { } |
| static void null_glTexParameterIuivEXT( GLenum target, GLenum pname, const GLuint* params ) { } |
| static void null_glTexParameterxOES( GLenum target, GLenum pname, GLfixed param ) { } |
| static void null_glTexParameterxvOES( GLenum target, GLenum pname, const GLfixed* params ) { } |
| static void null_glTexRenderbufferNV( GLenum target, GLuint renderbuffer ) { } |
| static void null_glTexStorage1D( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width ) { } |
| static void null_glTexStorage2D( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height ) { } |
| static void null_glTexStorage2DMultisample( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations ) { } |
| static void null_glTexStorage3D( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth ) { } |
| static void null_glTexStorage3DMultisample( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations ) { } |
| static void null_glTexStorageSparseAMD( GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags ) { } |
| static void null_glTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels ) { } |
| static void null_glTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels ) { } |
| static void null_glTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels ) { } |
| static void null_glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels ) { } |
| static void null_glTexSubImage4DSGIS( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const void* pixels ) { } |
| static void null_glTextureBarrier( void ) { } |
| static void null_glTextureBarrierNV( void ) { } |
| static void null_glTextureBuffer( GLuint texture, GLenum internalformat, GLuint buffer ) { } |
| static void null_glTextureBufferEXT( GLuint texture, GLenum target, GLenum internalformat, GLuint buffer ) { } |
| static void null_glTextureBufferRange( GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size ) { } |
| static void null_glTextureBufferRangeEXT( GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size ) { } |
| static void null_glTextureColorMaskSGIS( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) { } |
| static void null_glTextureImage1DEXT( GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void* pixels ) { } |
| static void null_glTextureImage2DEXT( GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels ) { } |
| static void null_glTextureImage2DMultisampleCoverageNV( GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations ) { } |
| static void null_glTextureImage2DMultisampleNV( GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations ) { } |
| static void null_glTextureImage3DEXT( GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels ) { } |
| static void null_glTextureImage3DMultisampleCoverageNV( GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations ) { } |
| static void null_glTextureImage3DMultisampleNV( GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations ) { } |
| static void null_glTextureLightEXT( GLenum pname ) { } |
| static void null_glTextureMaterialEXT( GLenum face, GLenum mode ) { } |
| static void null_glTextureNormalEXT( GLenum mode ) { } |
| static void null_glTexturePageCommitmentEXT( GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit ) { } |
| static void null_glTextureParameterIiv( GLuint texture, GLenum pname, const GLint* params ) { } |
| static void null_glTextureParameterIivEXT( GLuint texture, GLenum target, GLenum pname, const GLint* params ) { } |
| static void null_glTextureParameterIuiv( GLuint texture, GLenum pname, const GLuint* params ) { } |
| static void null_glTextureParameterIuivEXT( GLuint texture, GLenum target, GLenum pname, const GLuint* params ) { } |
| static void null_glTextureParameterf( GLuint texture, GLenum pname, GLfloat param ) { } |
| static void null_glTextureParameterfEXT( GLuint texture, GLenum target, GLenum pname, GLfloat param ) { } |
| static void null_glTextureParameterfv( GLuint texture, GLenum pname, const GLfloat* param ) { } |
| static void null_glTextureParameterfvEXT( GLuint texture, GLenum target, GLenum pname, const GLfloat* params ) { } |
| static void null_glTextureParameteri( GLuint texture, GLenum pname, GLint param ) { } |
| static void null_glTextureParameteriEXT( GLuint texture, GLenum target, GLenum pname, GLint param ) { } |
| static void null_glTextureParameteriv( GLuint texture, GLenum pname, const GLint* param ) { } |
| static void null_glTextureParameterivEXT( GLuint texture, GLenum target, GLenum pname, const GLint* params ) { } |
| static void null_glTextureRangeAPPLE( GLenum target, GLsizei length, const void* pointer ) { } |
| static void null_glTextureRenderbufferEXT( GLuint texture, GLenum target, GLuint renderbuffer ) { } |
| static void null_glTextureStorage1D( GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width ) { } |
| static void null_glTextureStorage1DEXT( GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width ) { } |
| static void null_glTextureStorage2D( GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height ) { } |
| static void null_glTextureStorage2DEXT( GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height ) { } |
| static void null_glTextureStorage2DMultisample( GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations ) { } |
| static void null_glTextureStorage2DMultisampleEXT( GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations ) { } |
| static void null_glTextureStorage3D( GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth ) { } |
| static void null_glTextureStorage3DEXT( GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth ) { } |
| static void null_glTextureStorage3DMultisample( GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations ) { } |
| static void null_glTextureStorage3DMultisampleEXT( GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations ) { } |
| static void null_glTextureStorageSparseAMD( GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags ) { } |
| static void null_glTextureSubImage1D( GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels ) { } |
| static void null_glTextureSubImage1DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels ) { } |
| static void null_glTextureSubImage2D( GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels ) { } |
| static void null_glTextureSubImage2DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels ) { } |
| static void null_glTextureSubImage3D( GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels ) { } |
| static void null_glTextureSubImage3DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels ) { } |
| static void null_glTextureView( GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers ) { } |
| static void null_glTrackMatrixNV( GLenum target, GLuint address, GLenum matrix, GLenum transform ) { } |
| static void null_glTransformFeedbackAttribsNV( GLsizei count, const GLint* attribs, GLenum bufferMode ) { } |
| static void null_glTransformFeedbackBufferBase( GLuint xfb, GLuint index, GLuint buffer ) { } |
| static void null_glTransformFeedbackBufferRange( GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size ) { } |
| static void null_glTransformFeedbackStreamAttribsNV( GLsizei count, const GLint* attribs, GLsizei nbuffers, const GLint* bufstreams, GLenum bufferMode ) { } |
| static void null_glTransformFeedbackVaryings( GLuint program, GLsizei count, const GLchar*const* varyings, GLenum bufferMode ) { } |
| static void null_glTransformFeedbackVaryingsEXT( GLuint program, GLsizei count, const GLchar*const* varyings, GLenum bufferMode ) { } |
| static void null_glTransformFeedbackVaryingsNV( GLuint program, GLsizei count, const GLint* locations, GLenum bufferMode ) { } |
| static void null_glTransformPathNV( GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat* transformValues ) { } |
| static void null_glTranslatexOES( GLfixed x, GLfixed y, GLfixed z ) { } |
| static void null_glUniform1d( GLint location, GLdouble x ) { } |
| static void null_glUniform1dv( GLint location, GLsizei count, const GLdouble* value ) { } |
| static void null_glUniform1f( GLint location, GLfloat v0 ) { } |
| static void null_glUniform1fARB( GLint location, GLfloat v0 ) { } |
| static void null_glUniform1fv( GLint location, GLsizei count, const GLfloat* value ) { } |
| static void null_glUniform1fvARB( GLint location, GLsizei count, const GLfloat* value ) { } |
| static void null_glUniform1i( GLint location, GLint v0 ) { } |
| static void null_glUniform1i64NV( GLint location, GLint64EXT x ) { } |
| static void null_glUniform1i64vNV( GLint location, GLsizei count, const GLint64EXT* value ) { } |
| static void null_glUniform1iARB( GLint location, GLint v0 ) { } |
| static void null_glUniform1iv( GLint location, GLsizei count, const GLint* value ) { } |
| static void null_glUniform1ivARB( GLint location, GLsizei count, const GLint* value ) { } |
| static void null_glUniform1ui( GLint location, GLuint v0 ) { } |
| static void null_glUniform1ui64NV( GLint location, GLuint64EXT x ) { } |
| static void null_glUniform1ui64vNV( GLint location, GLsizei count, const GLuint64EXT* value ) { } |
| static void null_glUniform1uiEXT( GLint location, GLuint v0 ) { } |
| static void null_glUniform1uiv( GLint location, GLsizei count, const GLuint* value ) { } |
| static void null_glUniform1uivEXT( GLint location, GLsizei count, const GLuint* value ) { } |
| static void null_glUniform2d( GLint location, GLdouble x, GLdouble y ) { } |
| static void null_glUniform2dv( GLint location, GLsizei count, const GLdouble* value ) { } |
| static void null_glUniform2f( GLint location, GLfloat v0, GLfloat v1 ) { } |
| static void null_glUniform2fARB( GLint location, GLfloat v0, GLfloat v1 ) { } |
| static void null_glUniform2fv( GLint location, GLsizei count, const GLfloat* value ) { } |
| static void null_glUniform2fvARB( GLint location, GLsizei count, const GLfloat* value ) { } |
| static void null_glUniform2i( GLint location, GLint v0, GLint v1 ) { } |
| static void null_glUniform2i64NV( GLint location, GLint64EXT x, GLint64EXT y ) { } |
| static void null_glUniform2i64vNV( GLint location, GLsizei count, const GLint64EXT* value ) { } |
| static void null_glUniform2iARB( GLint location, GLint v0, GLint v1 ) { } |
| static void null_glUniform2iv( GLint location, GLsizei count, const GLint* value ) { } |
| static void null_glUniform2ivARB( GLint location, GLsizei count, const GLint* value ) { } |
| static void null_glUniform2ui( GLint location, GLuint v0, GLuint v1 ) { } |
| static void null_glUniform2ui64NV( GLint location, GLuint64EXT x, GLuint64EXT y ) { } |
| static void null_glUniform2ui64vNV( GLint location, GLsizei count, const GLuint64EXT* value ) { } |
| static void null_glUniform2uiEXT( GLint location, GLuint v0, GLuint v1 ) { } |
| static void null_glUniform2uiv( GLint location, GLsizei count, const GLuint* value ) { } |
| static void null_glUniform2uivEXT( GLint location, GLsizei count, const GLuint* value ) { } |
| static void null_glUniform3d( GLint location, GLdouble x, GLdouble y, GLdouble z ) { } |
| static void null_glUniform3dv( GLint location, GLsizei count, const GLdouble* value ) { } |
| static void null_glUniform3f( GLint location, GLfloat v0, GLfloat v1, GLfloat v2 ) { } |
| static void null_glUniform3fARB( GLint location, GLfloat v0, GLfloat v1, GLfloat v2 ) { } |
| static void null_glUniform3fv( GLint location, GLsizei count, const GLfloat* value ) { } |
| static void null_glUniform3fvARB( GLint location, GLsizei count, const GLfloat* value ) { } |
| static void null_glUniform3i( GLint location, GLint v0, GLint v1, GLint v2 ) { } |
| static void null_glUniform3i64NV( GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z ) { } |
| static void null_glUniform3i64vNV( GLint location, GLsizei count, const GLint64EXT* value ) { } |
| static void null_glUniform3iARB( GLint location, GLint v0, GLint v1, GLint v2 ) { } |
| static void null_glUniform3iv( GLint location, GLsizei count, const GLint* value ) { } |
| static void null_glUniform3ivARB( GLint location, GLsizei count, const GLint* value ) { } |
| static void null_glUniform3ui( GLint location, GLuint v0, GLuint v1, GLuint v2 ) { } |
| static void null_glUniform3ui64NV( GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z ) { } |
| static void null_glUniform3ui64vNV( GLint location, GLsizei count, const GLuint64EXT* value ) { } |
| static void null_glUniform3uiEXT( GLint location, GLuint v0, GLuint v1, GLuint v2 ) { } |
| static void null_glUniform3uiv( GLint location, GLsizei count, const GLuint* value ) { } |
| static void null_glUniform3uivEXT( GLint location, GLsizei count, const GLuint* value ) { } |
| static void null_glUniform4d( GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { } |
| static void null_glUniform4dv( GLint location, GLsizei count, const GLdouble* value ) { } |
| static void null_glUniform4f( GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3 ) { } |
| static void null_glUniform4fARB( GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3 ) { } |
| static void null_glUniform4fv( GLint location, GLsizei count, const GLfloat* value ) { } |
| static void null_glUniform4fvARB( GLint location, GLsizei count, const GLfloat* value ) { } |
| static void null_glUniform4i( GLint location, GLint v0, GLint v1, GLint v2, GLint v3 ) { } |
| static void null_glUniform4i64NV( GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w ) { } |
| static void null_glUniform4i64vNV( GLint location, GLsizei count, const GLint64EXT* value ) { } |
| static void null_glUniform4iARB( GLint location, GLint v0, GLint v1, GLint v2, GLint v3 ) { } |
| static void null_glUniform4iv( GLint location, GLsizei count, const GLint* value ) { } |
| static void null_glUniform4ivARB( GLint location, GLsizei count, const GLint* value ) { } |
| static void null_glUniform4ui( GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 ) { } |
| static void null_glUniform4ui64NV( GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w ) { } |
| static void null_glUniform4ui64vNV( GLint location, GLsizei count, const GLuint64EXT* value ) { } |
| static void null_glUniform4uiEXT( GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 ) { } |
| static void null_glUniform4uiv( GLint location, GLsizei count, const GLuint* value ) { } |
| static void null_glUniform4uivEXT( GLint location, GLsizei count, const GLuint* value ) { } |
| static void null_glUniformBlockBinding( GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding ) { } |
| static void null_glUniformBufferEXT( GLuint program, GLint location, GLuint buffer ) { } |
| static void null_glUniformHandleui64ARB( GLint location, GLuint64 value ) { } |
| static void null_glUniformHandleui64NV( GLint location, GLuint64 value ) { } |
| static void null_glUniformHandleui64vARB( GLint location, GLsizei count, const GLuint64* value ) { } |
| static void null_glUniformHandleui64vNV( GLint location, GLsizei count, const GLuint64* value ) { } |
| static void null_glUniformMatrix2dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) { } |
| static void null_glUniformMatrix2fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) { } |
| static void null_glUniformMatrix2fvARB( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) { } |
| static void null_glUniformMatrix2x3dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) { } |
| static void null_glUniformMatrix2x3fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) { } |
| static void null_glUniformMatrix2x4dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) { } |
| static void null_glUniformMatrix2x4fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) { } |
| static void null_glUniformMatrix3dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) { } |
| static void null_glUniformMatrix3fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) { } |
| static void null_glUniformMatrix3fvARB( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) { } |
| static void null_glUniformMatrix3x2dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) { } |
| static void null_glUniformMatrix3x2fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) { } |
| static void null_glUniformMatrix3x4dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) { } |
| static void null_glUniformMatrix3x4fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) { } |
| static void null_glUniformMatrix4dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) { } |
| static void null_glUniformMatrix4fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) { } |
| static void null_glUniformMatrix4fvARB( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) { } |
| static void null_glUniformMatrix4x2dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) { } |
| static void null_glUniformMatrix4x2fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) { } |
| static void null_glUniformMatrix4x3dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) { } |
| static void null_glUniformMatrix4x3fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) { } |
| static void null_glUniformSubroutinesuiv( GLenum shadertype, GLsizei count, const GLuint* indices ) { } |
| static void null_glUniformui64NV( GLint location, GLuint64EXT value ) { } |
| static void null_glUniformui64vNV( GLint location, GLsizei count, const GLuint64EXT* value ) { } |
| static void null_glUnlockArraysEXT( void ) { } |
| static GLboolean null_glUnmapBuffer( GLenum target ) { return 0; } |
| static GLboolean null_glUnmapBufferARB( GLenum target ) { return 0; } |
| static GLboolean null_glUnmapNamedBuffer( GLuint buffer ) { return 0; } |
| static GLboolean null_glUnmapNamedBufferEXT( GLuint buffer ) { return 0; } |
| static void null_glUnmapObjectBufferATI( GLuint buffer ) { } |
| static void null_glUnmapTexture2DINTEL( GLuint texture, GLint level ) { } |
| static void null_glUpdateObjectBufferATI( GLuint buffer, GLuint offset, GLsizei size, const void* pointer, GLenum preserve ) { } |
| static void null_glUseProgram( GLuint program ) { } |
| static void null_glUseProgramObjectARB( GLhandleARB programObj ) { } |
| static void null_glUseProgramStages( GLuint pipeline, GLbitfield stages, GLuint program ) { } |
| static void null_glUseShaderProgramEXT( GLenum type, GLuint program ) { } |
| static void null_glVDPAUFiniNV( void ) { } |
| static void null_glVDPAUGetSurfaceivNV( GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values ) { } |
| static void null_glVDPAUInitNV( const void* vdpDevice, const void* getProcAddress ) { } |
| static GLboolean null_glVDPAUIsSurfaceNV( GLvdpauSurfaceNV surface ) { return 0; } |
| static void null_glVDPAUMapSurfacesNV( GLsizei numSurfaces, const GLvdpauSurfaceNV* surfaces ) { } |
| static GLvdpauSurfaceNV null_glVDPAURegisterOutputSurfaceNV( const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint* textureNames ) { return 0; } |
| static GLvdpauSurfaceNV null_glVDPAURegisterVideoSurfaceNV( const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint* textureNames ) { return 0; } |
| static void null_glVDPAUSurfaceAccessNV( GLvdpauSurfaceNV surface, GLenum access ) { } |
| static void null_glVDPAUUnmapSurfacesNV( GLsizei numSurface, const GLvdpauSurfaceNV* surfaces ) { } |
| static void null_glVDPAUUnregisterSurfaceNV( GLvdpauSurfaceNV surface ) { } |
| static void null_glValidateProgram( GLuint program ) { } |
| static void null_glValidateProgramARB( GLhandleARB programObj ) { } |
| static void null_glValidateProgramPipeline( GLuint pipeline ) { } |
| static void null_glVariantArrayObjectATI( GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset ) { } |
| static void null_glVariantPointerEXT( GLuint id, GLenum type, GLuint stride, const void* addr ) { } |
| static void null_glVariantbvEXT( GLuint id, const GLbyte* addr ) { } |
| static void null_glVariantdvEXT( GLuint id, const GLdouble* addr ) { } |
| static void null_glVariantfvEXT( GLuint id, const GLfloat* addr ) { } |
| static void null_glVariantivEXT( GLuint id, const GLint* addr ) { } |
| static void null_glVariantsvEXT( GLuint id, const GLshort* addr ) { } |
| static void null_glVariantubvEXT( GLuint id, const GLubyte* addr ) { } |
| static void null_glVariantuivEXT( GLuint id, const GLuint* addr ) { } |
| static void null_glVariantusvEXT( GLuint id, const GLushort* addr ) { } |
| static void null_glVertex2bOES( GLbyte x, GLbyte y ) { } |
| static void null_glVertex2bvOES( const GLbyte* coords ) { } |
| static void null_glVertex2hNV( GLhalfNV x, GLhalfNV y ) { } |
| static void null_glVertex2hvNV( const GLhalfNV* v ) { } |
| static void null_glVertex2xOES( GLfixed x ) { } |
| static void null_glVertex2xvOES( const GLfixed* coords ) { } |
| static void null_glVertex3bOES( GLbyte x, GLbyte y, GLbyte z ) { } |
| static void null_glVertex3bvOES( const GLbyte* coords ) { } |
| static void null_glVertex3hNV( GLhalfNV x, GLhalfNV y, GLhalfNV z ) { } |
| static void null_glVertex3hvNV( const GLhalfNV* v ) { } |
| static void null_glVertex3xOES( GLfixed x, GLfixed y ) { } |
| static void null_glVertex3xvOES( const GLfixed* coords ) { } |
| static void null_glVertex4bOES( GLbyte x, GLbyte y, GLbyte z, GLbyte w ) { } |
| static void null_glVertex4bvOES( const GLbyte* coords ) { } |
| static void null_glVertex4hNV( GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w ) { } |
| static void null_glVertex4hvNV( const GLhalfNV* v ) { } |
| static void null_glVertex4xOES( GLfixed x, GLfixed y, GLfixed z ) { } |
| static void null_glVertex4xvOES( const GLfixed* coords ) { } |
| static void null_glVertexArrayAttribBinding( GLuint vaobj, GLuint attribindex, GLuint bindingindex ) { } |
| static void null_glVertexArrayAttribFormat( GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset ) { } |
| static void null_glVertexArrayAttribIFormat( GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset ) { } |
| static void null_glVertexArrayAttribLFormat( GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset ) { } |
| static void null_glVertexArrayBindVertexBufferEXT( GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride ) { } |
| static void null_glVertexArrayBindingDivisor( GLuint vaobj, GLuint bindingindex, GLuint divisor ) { } |
| static void null_glVertexArrayColorOffsetEXT( GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset ) { } |
| static void null_glVertexArrayEdgeFlagOffsetEXT( GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset ) { } |
| static void null_glVertexArrayElementBuffer( GLuint vaobj, GLuint buffer ) { } |
| static void null_glVertexArrayFogCoordOffsetEXT( GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset ) { } |
| static void null_glVertexArrayIndexOffsetEXT( GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset ) { } |
| static void null_glVertexArrayMultiTexCoordOffsetEXT( GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset ) { } |
| static void null_glVertexArrayNormalOffsetEXT( GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset ) { } |
| static void null_glVertexArrayParameteriAPPLE( GLenum pname, GLint param ) { } |
| static void null_glVertexArrayRangeAPPLE( GLsizei length, void* pointer ) { } |
| static void null_glVertexArrayRangeNV( GLsizei length, const void* pointer ) { } |
| static void null_glVertexArraySecondaryColorOffsetEXT( GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset ) { } |
| static void null_glVertexArrayTexCoordOffsetEXT( GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset ) { } |
| static void null_glVertexArrayVertexAttribBindingEXT( GLuint vaobj, GLuint attribindex, GLuint bindingindex ) { } |
| static void null_glVertexArrayVertexAttribDivisorEXT( GLuint vaobj, GLuint index, GLuint divisor ) { } |
| static void null_glVertexArrayVertexAttribFormatEXT( GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset ) { } |
| static void null_glVertexArrayVertexAttribIFormatEXT( GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset ) { } |
| static void null_glVertexArrayVertexAttribIOffsetEXT( GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset ) { } |
| static void null_glVertexArrayVertexAttribLFormatEXT( GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset ) { } |
| static void null_glVertexArrayVertexAttribLOffsetEXT( GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset ) { } |
| static void null_glVertexArrayVertexAttribOffsetEXT( GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset ) { } |
| static void null_glVertexArrayVertexBindingDivisorEXT( GLuint vaobj, GLuint bindingindex, GLuint divisor ) { } |
| static void null_glVertexArrayVertexBuffer( GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride ) { } |
| static void null_glVertexArrayVertexBuffers( GLuint vaobj, GLuint first, GLsizei count, const GLuint* buffers, const GLintptr* offsets, const GLsizei* strides ) { } |
| static void null_glVertexArrayVertexOffsetEXT( GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset ) { } |
| static void null_glVertexAttrib1d( GLuint index, GLdouble x ) { } |
| static void null_glVertexAttrib1dARB( GLuint index, GLdouble x ) { } |
| static void null_glVertexAttrib1dNV( GLuint index, GLdouble x ) { } |
| static void null_glVertexAttrib1dv( GLuint index, const GLdouble* v ) { } |
| static void null_glVertexAttrib1dvARB( GLuint index, const GLdouble* v ) { } |
| static void null_glVertexAttrib1dvNV( GLuint index, const GLdouble* v ) { } |
| static void null_glVertexAttrib1f( GLuint index, GLfloat x ) { } |
| static void null_glVertexAttrib1fARB( GLuint index, GLfloat x ) { } |
| static void null_glVertexAttrib1fNV( GLuint index, GLfloat x ) { } |
| static void null_glVertexAttrib1fv( GLuint index, const GLfloat* v ) { } |
| static void null_glVertexAttrib1fvARB( GLuint index, const GLfloat* v ) { } |
| static void null_glVertexAttrib1fvNV( GLuint index, const GLfloat* v ) { } |
| static void null_glVertexAttrib1hNV( GLuint index, GLhalfNV x ) { } |
| static void null_glVertexAttrib1hvNV( GLuint index, const GLhalfNV* v ) { } |
| static void null_glVertexAttrib1s( GLuint index, GLshort x ) { } |
| static void null_glVertexAttrib1sARB( GLuint index, GLshort x ) { } |
| static void null_glVertexAttrib1sNV( GLuint index, GLshort x ) { } |
| static void null_glVertexAttrib1sv( GLuint index, const GLshort* v ) { } |
| static void null_glVertexAttrib1svARB( GLuint index, const GLshort* v ) { } |
| static void null_glVertexAttrib1svNV( GLuint index, const GLshort* v ) { } |
| static void null_glVertexAttrib2d( GLuint index, GLdouble x, GLdouble y ) { } |
| static void null_glVertexAttrib2dARB( GLuint index, GLdouble x, GLdouble y ) { } |
| static void null_glVertexAttrib2dNV( GLuint index, GLdouble x, GLdouble y ) { } |
| static void null_glVertexAttrib2dv( GLuint index, const GLdouble* v ) { } |
| static void null_glVertexAttrib2dvARB( GLuint index, const GLdouble* v ) { } |
| static void null_glVertexAttrib2dvNV( GLuint index, const GLdouble* v ) { } |
| static void null_glVertexAttrib2f( GLuint index, GLfloat x, GLfloat y ) { } |
| static void null_glVertexAttrib2fARB( GLuint index, GLfloat x, GLfloat y ) { } |
| static void null_glVertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y ) { } |
| static void null_glVertexAttrib2fv( GLuint index, const GLfloat* v ) { } |
| static void null_glVertexAttrib2fvARB( GLuint index, const GLfloat* v ) { } |
| static void null_glVertexAttrib2fvNV( GLuint index, const GLfloat* v ) { } |
| static void null_glVertexAttrib2hNV( GLuint index, GLhalfNV x, GLhalfNV y ) { } |
| static void null_glVertexAttrib2hvNV( GLuint index, const GLhalfNV* v ) { } |
| static void null_glVertexAttrib2s( GLuint index, GLshort x, GLshort y ) { } |
| static void null_glVertexAttrib2sARB( GLuint index, GLshort x, GLshort y ) { } |
| static void null_glVertexAttrib2sNV( GLuint index, GLshort x, GLshort y ) { } |
| static void null_glVertexAttrib2sv( GLuint index, const GLshort* v ) { } |
| static void null_glVertexAttrib2svARB( GLuint index, const GLshort* v ) { } |
| static void null_glVertexAttrib2svNV( GLuint index, const GLshort* v ) { } |
| static void null_glVertexAttrib3d( GLuint index, GLdouble x, GLdouble y, GLdouble z ) { } |
| static void null_glVertexAttrib3dARB( GLuint index, GLdouble x, GLdouble y, GLdouble z ) { } |
| static void null_glVertexAttrib3dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z ) { } |
| static void null_glVertexAttrib3dv( GLuint index, const GLdouble* v ) { } |
| static void null_glVertexAttrib3dvARB( GLuint index, const GLdouble* v ) { } |
| static void null_glVertexAttrib3dvNV( GLuint index, const GLdouble* v ) { } |
| static void null_glVertexAttrib3f( GLuint index, GLfloat x, GLfloat y, GLfloat z ) { } |
| static void null_glVertexAttrib3fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z ) { } |
| static void null_glVertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z ) { } |
| static void null_glVertexAttrib3fv( GLuint index, const GLfloat* v ) { } |
| static void null_glVertexAttrib3fvARB( GLuint index, const GLfloat* v ) { } |
| static void null_glVertexAttrib3fvNV( GLuint index, const GLfloat* v ) { } |
| static void null_glVertexAttrib3hNV( GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z ) { } |
| static void null_glVertexAttrib3hvNV( GLuint index, const GLhalfNV* v ) { } |
| static void null_glVertexAttrib3s( GLuint index, GLshort x, GLshort y, GLshort z ) { } |
| static void null_glVertexAttrib3sARB( GLuint index, GLshort x, GLshort y, GLshort z ) { } |
| static void null_glVertexAttrib3sNV( GLuint index, GLshort x, GLshort y, GLshort z ) { } |
| static void null_glVertexAttrib3sv( GLuint index, const GLshort* v ) { } |
| static void null_glVertexAttrib3svARB( GLuint index, const GLshort* v ) { } |
| static void null_glVertexAttrib3svNV( GLuint index, const GLshort* v ) { } |
| static void null_glVertexAttrib4Nbv( GLuint index, const GLbyte* v ) { } |
| static void null_glVertexAttrib4NbvARB( GLuint index, const GLbyte* v ) { } |
| static void null_glVertexAttrib4Niv( GLuint index, const GLint* v ) { } |
| static void null_glVertexAttrib4NivARB( GLuint index, const GLint* v ) { } |
| static void null_glVertexAttrib4Nsv( GLuint index, const GLshort* v ) { } |
| static void null_glVertexAttrib4NsvARB( GLuint index, const GLshort* v ) { } |
| static void null_glVertexAttrib4Nub( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) { } |
| static void null_glVertexAttrib4NubARB( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) { } |
| static void null_glVertexAttrib4Nubv( GLuint index, const GLubyte* v ) { } |
| static void null_glVertexAttrib4NubvARB( GLuint index, const GLubyte* v ) { } |
| static void null_glVertexAttrib4Nuiv( GLuint index, const GLuint* v ) { } |
| static void null_glVertexAttrib4NuivARB( GLuint index, const GLuint* v ) { } |
| static void null_glVertexAttrib4Nusv( GLuint index, const GLushort* v ) { } |
| static void null_glVertexAttrib4NusvARB( GLuint index, const GLushort* v ) { } |
| static void null_glVertexAttrib4bv( GLuint index, const GLbyte* v ) { } |
| static void null_glVertexAttrib4bvARB( GLuint index, const GLbyte* v ) { } |
| static void null_glVertexAttrib4d( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { } |
| static void null_glVertexAttrib4dARB( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { } |
| static void null_glVertexAttrib4dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { } |
| static void null_glVertexAttrib4dv( GLuint index, const GLdouble* v ) { } |
| static void null_glVertexAttrib4dvARB( GLuint index, const GLdouble* v ) { } |
| static void null_glVertexAttrib4dvNV( GLuint index, const GLdouble* v ) { } |
| static void null_glVertexAttrib4f( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { } |
| static void null_glVertexAttrib4fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { } |
| static void null_glVertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { } |
| static void null_glVertexAttrib4fv( GLuint index, const GLfloat* v ) { } |
| static void null_glVertexAttrib4fvARB( GLuint index, const GLfloat* v ) { } |
| static void null_glVertexAttrib4fvNV( GLuint index, const GLfloat* v ) { } |
| static void null_glVertexAttrib4hNV( GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w ) { } |
| static void null_glVertexAttrib4hvNV( GLuint index, const GLhalfNV* v ) { } |
| static void null_glVertexAttrib4iv( GLuint index, const GLint* v ) { } |
| static void null_glVertexAttrib4ivARB( GLuint index, const GLint* v ) { } |
| static void null_glVertexAttrib4s( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) { } |
| static void null_glVertexAttrib4sARB( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) { } |
| static void null_glVertexAttrib4sNV( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) { } |
| static void null_glVertexAttrib4sv( GLuint index, const GLshort* v ) { } |
| static void null_glVertexAttrib4svARB( GLuint index, const GLshort* v ) { } |
| static void null_glVertexAttrib4svNV( GLuint index, const GLshort* v ) { } |
| static void null_glVertexAttrib4ubNV( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) { } |
| static void null_glVertexAttrib4ubv( GLuint index, const GLubyte* v ) { } |
| static void null_glVertexAttrib4ubvARB( GLuint index, const GLubyte* v ) { } |
| static void null_glVertexAttrib4ubvNV( GLuint index, const GLubyte* v ) { } |
| static void null_glVertexAttrib4uiv( GLuint index, const GLuint* v ) { } |
| static void null_glVertexAttrib4uivARB( GLuint index, const GLuint* v ) { } |
| static void null_glVertexAttrib4usv( GLuint index, const GLushort* v ) { } |
| static void null_glVertexAttrib4usvARB( GLuint index, const GLushort* v ) { } |
| static void null_glVertexAttribArrayObjectATI( GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset ) { } |
| static void null_glVertexAttribBinding( GLuint attribindex, GLuint bindingindex ) { } |
| static void null_glVertexAttribDivisor( GLuint index, GLuint divisor ) { } |
| static void null_glVertexAttribDivisorARB( GLuint index, GLuint divisor ) { } |
| static void null_glVertexAttribFormat( GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset ) { } |
| static void null_glVertexAttribFormatNV( GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride ) { } |
| static void null_glVertexAttribI1i( GLuint index, GLint x ) { } |
| static void null_glVertexAttribI1iEXT( GLuint index, GLint x ) { } |
| static void null_glVertexAttribI1iv( GLuint index, const GLint* v ) { } |
| static void null_glVertexAttribI1ivEXT( GLuint index, const GLint* v ) { } |
| static void null_glVertexAttribI1ui( GLuint index, GLuint x ) { } |
| static void null_glVertexAttribI1uiEXT( GLuint index, GLuint x ) { } |
| static void null_glVertexAttribI1uiv( GLuint index, const GLuint* v ) { } |
| static void null_glVertexAttribI1uivEXT( GLuint index, const GLuint* v ) { } |
| static void null_glVertexAttribI2i( GLuint index, GLint x, GLint y ) { } |
| static void null_glVertexAttribI2iEXT( GLuint index, GLint x, GLint y ) { } |
| static void null_glVertexAttribI2iv( GLuint index, const GLint* v ) { } |
| static void null_glVertexAttribI2ivEXT( GLuint index, const GLint* v ) { } |
| static void null_glVertexAttribI2ui( GLuint index, GLuint x, GLuint y ) { } |
| static void null_glVertexAttribI2uiEXT( GLuint index, GLuint x, GLuint y ) { } |
| static void null_glVertexAttribI2uiv( GLuint index, const GLuint* v ) { } |
| static void null_glVertexAttribI2uivEXT( GLuint index, const GLuint* v ) { } |
| static void null_glVertexAttribI3i( GLuint index, GLint x, GLint y, GLint z ) { } |
| static void null_glVertexAttribI3iEXT( GLuint index, GLint x, GLint y, GLint z ) { } |
| static void null_glVertexAttribI3iv( GLuint index, const GLint* v ) { } |
| static void null_glVertexAttribI3ivEXT( GLuint index, const GLint* v ) { } |
| static void null_glVertexAttribI3ui( GLuint index, GLuint x, GLuint y, GLuint z ) { } |
| static void null_glVertexAttribI3uiEXT( GLuint index, GLuint x, GLuint y, GLuint z ) { } |
| static void null_glVertexAttribI3uiv( GLuint index, const GLuint* v ) { } |
| static void null_glVertexAttribI3uivEXT( GLuint index, const GLuint* v ) { } |
| static void null_glVertexAttribI4bv( GLuint index, const GLbyte* v ) { } |
| static void null_glVertexAttribI4bvEXT( GLuint index, const GLbyte* v ) { } |
| static void null_glVertexAttribI4i( GLuint index, GLint x, GLint y, GLint z, GLint w ) { } |
| static void null_glVertexAttribI4iEXT( GLuint index, GLint x, GLint y, GLint z, GLint w ) { } |
| static void null_glVertexAttribI4iv( GLuint index, const GLint* v ) { } |
| static void null_glVertexAttribI4ivEXT( GLuint index, const GLint* v ) { } |
| static void null_glVertexAttribI4sv( GLuint index, const GLshort* v ) { } |
| static void null_glVertexAttribI4svEXT( GLuint index, const GLshort* v ) { } |
| static void null_glVertexAttribI4ubv( GLuint index, const GLubyte* v ) { } |
| static void null_glVertexAttribI4ubvEXT( GLuint index, const GLubyte* v ) { } |
| static void null_glVertexAttribI4ui( GLuint index, GLuint x, GLuint y, GLuint z, GLuint w ) { } |
| static void null_glVertexAttribI4uiEXT( GLuint index, GLuint x, GLuint y, GLuint z, GLuint w ) { } |
| static void null_glVertexAttribI4uiv( GLuint index, const GLuint* v ) { } |
| static void null_glVertexAttribI4uivEXT( GLuint index, const GLuint* v ) { } |
| static void null_glVertexAttribI4usv( GLuint index, const GLushort* v ) { } |
| static void null_glVertexAttribI4usvEXT( GLuint index, const GLushort* v ) { } |
| static void null_glVertexAttribIFormat( GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset ) { } |
| static void null_glVertexAttribIFormatNV( GLuint index, GLint size, GLenum type, GLsizei stride ) { } |
| static void null_glVertexAttribIPointer( GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer ) { } |
| static void null_glVertexAttribIPointerEXT( GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer ) { } |
| static void null_glVertexAttribL1d( GLuint index, GLdouble x ) { } |
| static void null_glVertexAttribL1dEXT( GLuint index, GLdouble x ) { } |
| static void null_glVertexAttribL1dv( GLuint index, const GLdouble* v ) { } |
| static void null_glVertexAttribL1dvEXT( GLuint index, const GLdouble* v ) { } |
| static void null_glVertexAttribL1i64NV( GLuint index, GLint64EXT x ) { } |
| static void null_glVertexAttribL1i64vNV( GLuint index, const GLint64EXT* v ) { } |
| static void null_glVertexAttribL1ui64ARB( GLuint index, GLuint64EXT x ) { } |
| static void null_glVertexAttribL1ui64NV( GLuint index, GLuint64EXT x ) { } |
| static void null_glVertexAttribL1ui64vARB( GLuint index, const GLuint64EXT* v ) { } |
| static void null_glVertexAttribL1ui64vNV( GLuint index, const GLuint64EXT* v ) { } |
| static void null_glVertexAttribL2d( GLuint index, GLdouble x, GLdouble y ) { } |
| static void null_glVertexAttribL2dEXT( GLuint index, GLdouble x, GLdouble y ) { } |
| static void null_glVertexAttribL2dv( GLuint index, const GLdouble* v ) { } |
| static void null_glVertexAttribL2dvEXT( GLuint index, const GLdouble* v ) { } |
| static void null_glVertexAttribL2i64NV( GLuint index, GLint64EXT x, GLint64EXT y ) { } |
| static void null_glVertexAttribL2i64vNV( GLuint index, const GLint64EXT* v ) { } |
| static void null_glVertexAttribL2ui64NV( GLuint index, GLuint64EXT x, GLuint64EXT y ) { } |
| static void null_glVertexAttribL2ui64vNV( GLuint index, const GLuint64EXT* v ) { } |
| static void null_glVertexAttribL3d( GLuint index, GLdouble x, GLdouble y, GLdouble z ) { } |
| static void null_glVertexAttribL3dEXT( GLuint index, GLdouble x, GLdouble y, GLdouble z ) { } |
| static void null_glVertexAttribL3dv( GLuint index, const GLdouble* v ) { } |
| static void null_glVertexAttribL3dvEXT( GLuint index, const GLdouble* v ) { } |
| static void null_glVertexAttribL3i64NV( GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z ) { } |
| static void null_glVertexAttribL3i64vNV( GLuint index, const GLint64EXT* v ) { } |
| static void null_glVertexAttribL3ui64NV( GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z ) { } |
| static void null_glVertexAttribL3ui64vNV( GLuint index, const GLuint64EXT* v ) { } |
| static void null_glVertexAttribL4d( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { } |
| static void null_glVertexAttribL4dEXT( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { } |
| static void null_glVertexAttribL4dv( GLuint index, const GLdouble* v ) { } |
| static void null_glVertexAttribL4dvEXT( GLuint index, const GLdouble* v ) { } |
| static void null_glVertexAttribL4i64NV( GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w ) { } |
| static void null_glVertexAttribL4i64vNV( GLuint index, const GLint64EXT* v ) { } |
| static void null_glVertexAttribL4ui64NV( GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w ) { } |
| static void null_glVertexAttribL4ui64vNV( GLuint index, const GLuint64EXT* v ) { } |
| static void null_glVertexAttribLFormat( GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset ) { } |
| static void null_glVertexAttribLFormatNV( GLuint index, GLint size, GLenum type, GLsizei stride ) { } |
| static void null_glVertexAttribLPointer( GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer ) { } |
| static void null_glVertexAttribLPointerEXT( GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer ) { } |
| static void null_glVertexAttribP1ui( GLuint index, GLenum type, GLboolean normalized, GLuint value ) { } |
| static void null_glVertexAttribP1uiv( GLuint index, GLenum type, GLboolean normalized, const GLuint* value ) { } |
| static void null_glVertexAttribP2ui( GLuint index, GLenum type, GLboolean normalized, GLuint value ) { } |
| static void null_glVertexAttribP2uiv( GLuint index, GLenum type, GLboolean normalized, const GLuint* value ) { } |
| static void null_glVertexAttribP3ui( GLuint index, GLenum type, GLboolean normalized, GLuint value ) { } |
| static void null_glVertexAttribP3uiv( GLuint index, GLenum type, GLboolean normalized, const GLuint* value ) { } |
| static void null_glVertexAttribP4ui( GLuint index, GLenum type, GLboolean normalized, GLuint value ) { } |
| static void null_glVertexAttribP4uiv( GLuint index, GLenum type, GLboolean normalized, const GLuint* value ) { } |
| static void null_glVertexAttribParameteriAMD( GLuint index, GLenum pname, GLint param ) { } |
| static void null_glVertexAttribPointer( GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* pointer ) { } |
| static void null_glVertexAttribPointerARB( GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* pointer ) { } |
| static void null_glVertexAttribPointerNV( GLuint index, GLint fsize, GLenum type, GLsizei stride, const void* pointer ) { } |
| static void null_glVertexAttribs1dvNV( GLuint index, GLsizei count, const GLdouble* v ) { } |
| static void null_glVertexAttribs1fvNV( GLuint index, GLsizei count, const GLfloat* v ) { } |
| static void null_glVertexAttribs1hvNV( GLuint index, GLsizei n, const GLhalfNV* v ) { } |
| static void null_glVertexAttribs1svNV( GLuint index, GLsizei count, const GLshort* v ) { } |
| static void null_glVertexAttribs2dvNV( GLuint index, GLsizei count, const GLdouble* v ) { } |
| static void null_glVertexAttribs2fvNV( GLuint index, GLsizei count, const GLfloat* v ) { } |
| static void null_glVertexAttribs2hvNV( GLuint index, GLsizei n, const GLhalfNV* v ) { } |
| static void null_glVertexAttribs2svNV( GLuint index, GLsizei count, const GLshort* v ) { } |
| static void null_glVertexAttribs3dvNV( GLuint index, GLsizei count, const GLdouble* v ) { } |
| static void null_glVertexAttribs3fvNV( GLuint index, GLsizei count, const GLfloat* v ) { } |
| static void null_glVertexAttribs3hvNV( GLuint index, GLsizei n, const GLhalfNV* v ) { } |
| static void null_glVertexAttribs3svNV( GLuint index, GLsizei count, const GLshort* v ) { } |
| static void null_glVertexAttribs4dvNV( GLuint index, GLsizei count, const GLdouble* v ) { } |
| static void null_glVertexAttribs4fvNV( GLuint index, GLsizei count, const GLfloat* v ) { } |
| static void null_glVertexAttribs4hvNV( GLuint index, GLsizei n, const GLhalfNV* v ) { } |
| static void null_glVertexAttribs4svNV( GLuint index, GLsizei count, const GLshort* v ) { } |
| static void null_glVertexAttribs4ubvNV( GLuint index, GLsizei count, const GLubyte* v ) { } |
| static void null_glVertexBindingDivisor( GLuint bindingindex, GLuint divisor ) { } |
| static void null_glVertexBlendARB( GLint count ) { } |
| static void null_glVertexBlendEnvfATI( GLenum pname, GLfloat param ) { } |
| static void null_glVertexBlendEnviATI( GLenum pname, GLint param ) { } |
| static void null_glVertexFormatNV( GLint size, GLenum type, GLsizei stride ) { } |
| static void null_glVertexP2ui( GLenum type, GLuint value ) { } |
| static void null_glVertexP2uiv( GLenum type, const GLuint* value ) { } |
| static void null_glVertexP3ui( GLenum type, GLuint value ) { } |
| static void null_glVertexP3uiv( GLenum type, const GLuint* value ) { } |
| static void null_glVertexP4ui( GLenum type, GLuint value ) { } |
| static void null_glVertexP4uiv( GLenum type, const GLuint* value ) { } |
| static void null_glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const void* pointer ) { } |
| static void null_glVertexPointerListIBM( GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride ) { } |
| static void null_glVertexPointervINTEL( GLint size, GLenum type, const void** pointer ) { } |
| static void null_glVertexStream1dATI( GLenum stream, GLdouble x ) { } |
| static void null_glVertexStream1dvATI( GLenum stream, const GLdouble* coords ) { } |
| static void null_glVertexStream1fATI( GLenum stream, GLfloat x ) { } |
| static void null_glVertexStream1fvATI( GLenum stream, const GLfloat* coords ) { } |
| static void null_glVertexStream1iATI( GLenum stream, GLint x ) { } |
| static void null_glVertexStream1ivATI( GLenum stream, const GLint* coords ) { } |
| static void null_glVertexStream1sATI( GLenum stream, GLshort x ) { } |
| static void null_glVertexStream1svATI( GLenum stream, const GLshort* coords ) { } |
| static void null_glVertexStream2dATI( GLenum stream, GLdouble x, GLdouble y ) { } |
| static void null_glVertexStream2dvATI( GLenum stream, const GLdouble* coords ) { } |
| static void null_glVertexStream2fATI( GLenum stream, GLfloat x, GLfloat y ) { } |
| static void null_glVertexStream2fvATI( GLenum stream, const GLfloat* coords ) { } |
| static void null_glVertexStream2iATI( GLenum stream, GLint x, GLint y ) { } |
| static void null_glVertexStream2ivATI( GLenum stream, const GLint* coords ) { } |
| static void null_glVertexStream2sATI( GLenum stream, GLshort x, GLshort y ) { } |
| static void null_glVertexStream2svATI( GLenum stream, const GLshort* coords ) { } |
| static void null_glVertexStream3dATI( GLenum stream, GLdouble x, GLdouble y, GLdouble z ) { } |
| static void null_glVertexStream3dvATI( GLenum stream, const GLdouble* coords ) { } |
| static void null_glVertexStream3fATI( GLenum stream, GLfloat x, GLfloat y, GLfloat z ) { } |
| static void null_glVertexStream3fvATI( GLenum stream, const GLfloat* coords ) { } |
| static void null_glVertexStream3iATI( GLenum stream, GLint x, GLint y, GLint z ) { } |
| static void null_glVertexStream3ivATI( GLenum stream, const GLint* coords ) { } |
| static void null_glVertexStream3sATI( GLenum stream, GLshort x, GLshort y, GLshort z ) { } |
| static void null_glVertexStream3svATI( GLenum stream, const GLshort* coords ) { } |
| static void null_glVertexStream4dATI( GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { } |
| static void null_glVertexStream4dvATI( GLenum stream, const GLdouble* coords ) { } |
| static void null_glVertexStream4fATI( GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { } |
| static void null_glVertexStream4fvATI( GLenum stream, const GLfloat* coords ) { } |
| static void null_glVertexStream4iATI( GLenum stream, GLint x, GLint y, GLint z, GLint w ) { } |
| static void null_glVertexStream4ivATI( GLenum stream, const GLint* coords ) { } |
| static void null_glVertexStream4sATI( GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w ) { } |
| static void null_glVertexStream4svATI( GLenum stream, const GLshort* coords ) { } |
| static void null_glVertexWeightPointerEXT( GLint size, GLenum type, GLsizei stride, const void* pointer ) { } |
| static void null_glVertexWeightfEXT( GLfloat weight ) { } |
| static void null_glVertexWeightfvEXT( const GLfloat* weight ) { } |
| static void null_glVertexWeighthNV( GLhalfNV weight ) { } |
| static void null_glVertexWeighthvNV( const GLhalfNV* weight ) { } |
| static GLenum null_glVideoCaptureNV( GLuint video_capture_slot, GLuint* sequence_num, GLuint64EXT* capture_time ) { return 0; } |
| static void null_glVideoCaptureStreamParameterdvNV( GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble* params ) { } |
| static void null_glVideoCaptureStreamParameterfvNV( GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat* params ) { } |
| static void null_glVideoCaptureStreamParameterivNV( GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint* params ) { } |
| static void null_glViewportArrayv( GLuint first, GLsizei count, const GLfloat* v ) { } |
| static void null_glViewportIndexedf( GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h ) { } |
| static void null_glViewportIndexedfv( GLuint index, const GLfloat* v ) { } |
| static void null_glWaitSync( GLsync sync, GLbitfield flags, GLuint64 timeout ) { } |
| static void null_glWeightPathsNV( GLuint resultPath, GLsizei numPaths, const GLuint* paths, const GLfloat* weights ) { } |
| static void null_glWeightPointerARB( GLint size, GLenum type, GLsizei stride, const void* pointer ) { } |
| static void null_glWeightbvARB( GLint size, const GLbyte* weights ) { } |
| static void null_glWeightdvARB( GLint size, const GLdouble* weights ) { } |
| static void null_glWeightfvARB( GLint size, const GLfloat* weights ) { } |
| static void null_glWeightivARB( GLint size, const GLint* weights ) { } |
| static void null_glWeightsvARB( GLint size, const GLshort* weights ) { } |
| static void null_glWeightubvARB( GLint size, const GLubyte* weights ) { } |
| static void null_glWeightuivARB( GLint size, const GLuint* weights ) { } |
| static void null_glWeightusvARB( GLint size, const GLushort* weights ) { } |
| static void null_glWindowPos2d( GLdouble x, GLdouble y ) { } |
| static void null_glWindowPos2dARB( GLdouble x, GLdouble y ) { } |
| static void null_glWindowPos2dMESA( GLdouble x, GLdouble y ) { } |
| static void null_glWindowPos2dv( const GLdouble* v ) { } |
| static void null_glWindowPos2dvARB( const GLdouble* v ) { } |
| static void null_glWindowPos2dvMESA( const GLdouble* v ) { } |
| static void null_glWindowPos2f( GLfloat x, GLfloat y ) { } |
| static void null_glWindowPos2fARB( GLfloat x, GLfloat y ) { } |
| static void null_glWindowPos2fMESA( GLfloat x, GLfloat y ) { } |
| static void null_glWindowPos2fv( const GLfloat* v ) { } |
| static void null_glWindowPos2fvARB( const GLfloat* v ) { } |
| static void null_glWindowPos2fvMESA( const GLfloat* v ) { } |
| static void null_glWindowPos2i( GLint x, GLint y ) { } |
| static void null_glWindowPos2iARB( GLint x, GLint y ) { } |
| static void null_glWindowPos2iMESA( GLint x, GLint y ) { } |
| static void null_glWindowPos2iv( const GLint* v ) { } |
| static void null_glWindowPos2ivARB( const GLint* v ) { } |
| static void null_glWindowPos2ivMESA( const GLint* v ) { } |
| static void null_glWindowPos2s( GLshort x, GLshort y ) { } |
| static void null_glWindowPos2sARB( GLshort x, GLshort y ) { } |
| static void null_glWindowPos2sMESA( GLshort x, GLshort y ) { } |
| static void null_glWindowPos2sv( const GLshort* v ) { } |
| static void null_glWindowPos2svARB( const GLshort* v ) { } |
| static void null_glWindowPos2svMESA( const GLshort* v ) { } |
| static void null_glWindowPos3d( GLdouble x, GLdouble y, GLdouble z ) { } |
| static void null_glWindowPos3dARB( GLdouble x, GLdouble y, GLdouble z ) { } |
| static void null_glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z ) { } |
| static void null_glWindowPos3dv( const GLdouble* v ) { } |
| static void null_glWindowPos3dvARB( const GLdouble* v ) { } |
| static void null_glWindowPos3dvMESA( const GLdouble* v ) { } |
| static void null_glWindowPos3f( GLfloat x, GLfloat y, GLfloat z ) { } |
| static void null_glWindowPos3fARB( GLfloat x, GLfloat y, GLfloat z ) { } |
| static void null_glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z ) { } |
| static void null_glWindowPos3fv( const GLfloat* v ) { } |
| static void null_glWindowPos3fvARB( const GLfloat* v ) { } |
| static void null_glWindowPos3fvMESA( const GLfloat* v ) { } |
| static void null_glWindowPos3i( GLint x, GLint y, GLint z ) { } |
| static void null_glWindowPos3iARB( GLint x, GLint y, GLint z ) { } |
| static void null_glWindowPos3iMESA( GLint x, GLint y, GLint z ) { } |
| static void null_glWindowPos3iv( const GLint* v ) { } |
| static void null_glWindowPos3ivARB( const GLint* v ) { } |
| static void null_glWindowPos3ivMESA( const GLint* v ) { } |
| static void null_glWindowPos3s( GLshort x, GLshort y, GLshort z ) { } |
| static void null_glWindowPos3sARB( GLshort x, GLshort y, GLshort z ) { } |
| static void null_glWindowPos3sMESA( GLshort x, GLshort y, GLshort z ) { } |
| static void null_glWindowPos3sv( const GLshort* v ) { } |
| static void null_glWindowPos3svARB( const GLshort* v ) { } |
| static void null_glWindowPos3svMESA( const GLshort* v ) { } |
| static void null_glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { } |
| static void null_glWindowPos4dvMESA( const GLdouble* v ) { } |
| static void null_glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { } |
| static void null_glWindowPos4fvMESA( const GLfloat* v ) { } |
| static void null_glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w ) { } |
| static void null_glWindowPos4ivMESA( const GLint* v ) { } |
| static void null_glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w ) { } |
| static void null_glWindowPos4svMESA( const GLshort* v ) { } |
| static void null_glWriteMaskEXT( GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW ) { } |
| static void* null_wglAllocateMemoryNV( GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority ) { return 0; } |
| static BOOL null_wglBindTexImageARB( struct wgl_pbuffer * hPbuffer, int iBuffer ) { return 0; } |
| static BOOL null_wglChoosePixelFormatARB( HDC hdc, const int* piAttribIList, const FLOAT* pfAttribFList, UINT nMaxFormats, int* piFormats, UINT* nNumFormats ) { return 0; } |
| static struct wgl_context * null_wglCreateContextAttribsARB( HDC hDC, struct wgl_context * hShareContext, const int* attribList ) { return 0; } |
| static struct wgl_pbuffer * null_wglCreatePbufferARB( HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList ) { return 0; } |
| static BOOL null_wglDestroyPbufferARB( struct wgl_pbuffer * hPbuffer ) { return 0; } |
| static void null_wglFreeMemoryNV( void* pointer ) { } |
| static HDC null_wglGetCurrentReadDCARB( void ) { return 0; } |
| static const char* null_wglGetExtensionsStringARB( HDC hdc ) { return 0; } |
| static const char* null_wglGetExtensionsStringEXT( void ) { return 0; } |
| static HDC null_wglGetPbufferDCARB( struct wgl_pbuffer * hPbuffer ) { return 0; } |
| static BOOL null_wglGetPixelFormatAttribfvARB( HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, FLOAT* pfValues ) { return 0; } |
| static BOOL null_wglGetPixelFormatAttribivARB( HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, int* piValues ) { return 0; } |
| static int null_wglGetSwapIntervalEXT( void ) { return 0; } |
| static BOOL null_wglMakeContextCurrentARB( HDC hDrawDC, HDC hReadDC, struct wgl_context * hglrc ) { return 0; } |
| static BOOL null_wglQueryPbufferARB( struct wgl_pbuffer * hPbuffer, int iAttribute, int* piValue ) { return 0; } |
| static int null_wglReleasePbufferDCARB( struct wgl_pbuffer * hPbuffer, HDC hDC ) { return 0; } |
| static BOOL null_wglReleaseTexImageARB( struct wgl_pbuffer * hPbuffer, int iBuffer ) { return 0; } |
| static BOOL null_wglSetPbufferAttribARB( struct wgl_pbuffer * hPbuffer, const int* piAttribList ) { return 0; } |
| static BOOL null_wglSetPixelFormatWINE( HDC hdc, int format ) { return 0; } |
| static BOOL null_wglSwapIntervalEXT( int interval ) { return 0; } |
| |
| struct opengl_funcs null_opengl_funcs = |
| { |
| { |
| null_wglCopyContext, |
| null_wglCreateContext, |
| null_wglDeleteContext, |
| null_wglDescribePixelFormat, |
| null_wglGetPixelFormat, |
| null_wglGetProcAddress, |
| null_wglMakeCurrent, |
| null_wglSetPixelFormat, |
| null_wglShareLists, |
| null_wglSwapBuffers, |
| }, |
| { |
| null_glAccum, |
| null_glAlphaFunc, |
| null_glAreTexturesResident, |
| null_glArrayElement, |
| null_glBegin, |
| null_glBindTexture, |
| null_glBitmap, |
| null_glBlendFunc, |
| null_glCallList, |
| null_glCallLists, |
| null_glClear, |
| null_glClearAccum, |
| null_glClearColor, |
| null_glClearDepth, |
| null_glClearIndex, |
| null_glClearStencil, |
| null_glClipPlane, |
| null_glColor3b, |
| null_glColor3bv, |
| null_glColor3d, |
| null_glColor3dv, |
| null_glColor3f, |
| null_glColor3fv, |
| null_glColor3i, |
| null_glColor3iv, |
| null_glColor3s, |
| null_glColor3sv, |
| null_glColor3ub, |
| null_glColor3ubv, |
| null_glColor3ui, |
| null_glColor3uiv, |
| null_glColor3us, |
| null_glColor3usv, |
| null_glColor4b, |
| null_glColor4bv, |
| null_glColor4d, |
| null_glColor4dv, |
| null_glColor4f, |
| null_glColor4fv, |
| null_glColor4i, |
| null_glColor4iv, |
| null_glColor4s, |
| null_glColor4sv, |
| null_glColor4ub, |
| null_glColor4ubv, |
| null_glColor4ui, |
| null_glColor4uiv, |
| null_glColor4us, |
| null_glColor4usv, |
| null_glColorMask, |
| null_glColorMaterial, |
| null_glColorPointer, |
| null_glCopyPixels, |
| null_glCopyTexImage1D, |
| null_glCopyTexImage2D, |
| null_glCopyTexSubImage1D, |
| null_glCopyTexSubImage2D, |
| null_glCullFace, |
| null_glDeleteLists, |
| null_glDeleteTextures, |
| null_glDepthFunc, |
| null_glDepthMask, |
| null_glDepthRange, |
| null_glDisable, |
| null_glDisableClientState, |
| null_glDrawArrays, |
| null_glDrawBuffer, |
| null_glDrawElements, |
| null_glDrawPixels, |
| null_glEdgeFlag, |
| null_glEdgeFlagPointer, |
| null_glEdgeFlagv, |
| null_glEnable, |
| null_glEnableClientState, |
| null_glEnd, |
| null_glEndList, |
| null_glEvalCoord1d, |
| null_glEvalCoord1dv, |
| null_glEvalCoord1f, |
| null_glEvalCoord1fv, |
| null_glEvalCoord2d, |
| null_glEvalCoord2dv, |
| null_glEvalCoord2f, |
| null_glEvalCoord2fv, |
| null_glEvalMesh1, |
| null_glEvalMesh2, |
| null_glEvalPoint1, |
| null_glEvalPoint2, |
| null_glFeedbackBuffer, |
| null_glFinish, |
| null_glFlush, |
| null_glFogf, |
| null_glFogfv, |
| null_glFogi, |
| null_glFogiv, |
| null_glFrontFace, |
| null_glFrustum, |
| null_glGenLists, |
| null_glGenTextures, |
| null_glGetBooleanv, |
| null_glGetClipPlane, |
| null_glGetDoublev, |
| null_glGetError, |
| null_glGetFloatv, |
| null_glGetIntegerv, |
| null_glGetLightfv, |
| null_glGetLightiv, |
| null_glGetMapdv, |
| null_glGetMapfv, |
| null_glGetMapiv, |
| null_glGetMaterialfv, |
| null_glGetMaterialiv, |
| null_glGetPixelMapfv, |
| null_glGetPixelMapuiv, |
| null_glGetPixelMapusv, |
| null_glGetPointerv, |
| null_glGetPolygonStipple, |
| null_glGetString, |
| null_glGetTexEnvfv, |
| null_glGetTexEnviv, |
| null_glGetTexGendv, |
| null_glGetTexGenfv, |
| null_glGetTexGeniv, |
| null_glGetTexImage, |
| null_glGetTexLevelParameterfv, |
| null_glGetTexLevelParameteriv, |
| null_glGetTexParameterfv, |
| null_glGetTexParameteriv, |
| null_glHint, |
| null_glIndexMask, |
| null_glIndexPointer, |
| null_glIndexd, |
| null_glIndexdv, |
| null_glIndexf, |
| null_glIndexfv, |
| null_glIndexi, |
| null_glIndexiv, |
| null_glIndexs, |
| null_glIndexsv, |
| null_glIndexub, |
| null_glIndexubv, |
| null_glInitNames, |
| null_glInterleavedArrays, |
| null_glIsEnabled, |
| null_glIsList, |
| null_glIsTexture, |
| null_glLightModelf, |
| null_glLightModelfv, |
| null_glLightModeli, |
| null_glLightModeliv, |
| null_glLightf, |
| null_glLightfv, |
| null_glLighti, |
| null_glLightiv, |
| null_glLineStipple, |
| null_glLineWidth, |
| null_glListBase, |
| null_glLoadIdentity, |
| null_glLoadMatrixd, |
| null_glLoadMatrixf, |
| null_glLoadName, |
| null_glLogicOp, |
| null_glMap1d, |
| null_glMap1f, |
| null_glMap2d, |
| null_glMap2f, |
| null_glMapGrid1d, |
| null_glMapGrid1f, |
| null_glMapGrid2d, |
| null_glMapGrid2f, |
| null_glMaterialf, |
| null_glMaterialfv, |
| null_glMateriali, |
| null_glMaterialiv, |
| null_glMatrixMode, |
| null_glMultMatrixd, |
| null_glMultMatrixf, |
| null_glNewList, |
| null_glNormal3b, |
| null_glNormal3bv, |
| null_glNormal3d, |
| null_glNormal3dv, |
| null_glNormal3f, |
| null_glNormal3fv, |
| null_glNormal3i, |
| null_glNormal3iv, |
| null_glNormal3s, |
| null_glNormal3sv, |
| null_glNormalPointer, |
| null_glOrtho, |
| null_glPassThrough, |
| null_glPixelMapfv, |
| null_glPixelMapuiv, |
| null_glPixelMapusv, |
| null_glPixelStoref, |
| null_glPixelStorei, |
| null_glPixelTransferf, |
| null_glPixelTransferi, |
| null_glPixelZoom, |
| null_glPointSize, |
| null_glPolygonMode, |
| null_glPolygonOffset, |
| null_glPolygonStipple, |
| null_glPopAttrib, |
| null_glPopClientAttrib, |
| null_glPopMatrix, |
| null_glPopName, |
| null_glPrioritizeTextures, |
| null_glPushAttrib, |
| null_glPushClientAttrib, |
| null_glPushMatrix, |
| null_glPushName, |
| null_glRasterPos2d, |
| null_glRasterPos2dv, |
| null_glRasterPos2f, |
| null_glRasterPos2fv, |
| null_glRasterPos2i, |
| null_glRasterPos2iv, |
| null_glRasterPos2s, |
| null_glRasterPos2sv, |
| null_glRasterPos3d, |
| null_glRasterPos3dv, |
| null_glRasterPos3f, |
| null_glRasterPos3fv, |
| null_glRasterPos3i, |
| null_glRasterPos3iv, |
| null_glRasterPos3s, |
| null_glRasterPos3sv, |
| null_glRasterPos4d, |
| null_glRasterPos4dv, |
| null_glRasterPos4f, |
| null_glRasterPos4fv, |
| null_glRasterPos4i, |
| null_glRasterPos4iv, |
| null_glRasterPos4s, |
| null_glRasterPos4sv, |
| null_glReadBuffer, |
| null_glReadPixels, |
| null_glRectd, |
| null_glRectdv, |
| null_glRectf, |
| null_glRectfv, |
| null_glRecti, |
| null_glRectiv, |
| null_glRects, |
| null_glRectsv, |
| null_glRenderMode, |
| null_glRotated, |
| null_glRotatef, |
| null_glScaled, |
| null_glScalef, |
| null_glScissor, |
| null_glSelectBuffer, |
| null_glShadeModel, |
| null_glStencilFunc, |
| null_glStencilMask, |
| null_glStencilOp, |
| null_glTexCoord1d, |
| null_glTexCoord1dv, |
| null_glTexCoord1f, |
| null_glTexCoord1fv, |
| null_glTexCoord1i, |
| null_glTexCoord1iv, |
| null_glTexCoord1s, |
| null_glTexCoord1sv, |
| null_glTexCoord2d, |
| null_glTexCoord2dv, |
| null_glTexCoord2f, |
| null_glTexCoord2fv, |
| null_glTexCoord2i, |
| null_glTexCoord2iv, |
| null_glTexCoord2s, |
| null_glTexCoord2sv, |
| null_glTexCoord3d, |
| null_glTexCoord3dv, |
| null_glTexCoord3f, |
| null_glTexCoord3fv, |
| null_glTexCoord3i, |
| null_glTexCoord3iv, |
| null_glTexCoord3s, |
| null_glTexCoord3sv, |
| null_glTexCoord4d, |
| null_glTexCoord4dv, |
| null_glTexCoord4f, |
| null_glTexCoord4fv, |
| null_glTexCoord4i, |
| null_glTexCoord4iv, |
| null_glTexCoord4s, |
| null_glTexCoord4sv, |
| null_glTexCoordPointer, |
| null_glTexEnvf, |
| null_glTexEnvfv, |
| null_glTexEnvi, |
| null_glTexEnviv, |
| null_glTexGend, |
| null_glTexGendv, |
| null_glTexGenf, |
| null_glTexGenfv, |
| null_glTexGeni, |
| null_glTexGeniv, |
| null_glTexImage1D, |
| null_glTexImage2D, |
| null_glTexParameterf, |
| null_glTexParameterfv, |
| null_glTexParameteri, |
| null_glTexParameteriv, |
| null_glTexSubImage1D, |
| null_glTexSubImage2D, |
| null_glTranslated, |
| null_glTranslatef, |
| null_glVertex2d, |
| null_glVertex2dv, |
| null_glVertex2f, |
| null_glVertex2fv, |
| null_glVertex2i, |
| null_glVertex2iv, |
| null_glVertex2s, |
| null_glVertex2sv, |
| null_glVertex3d, |
| null_glVertex3dv, |
| null_glVertex3f, |
| null_glVertex3fv, |
| null_glVertex3i, |
| null_glVertex3iv, |
| null_glVertex3s, |
| null_glVertex3sv, |
| null_glVertex4d, |
| null_glVertex4dv, |
| null_glVertex4f, |
| null_glVertex4fv, |
| null_glVertex4i, |
| null_glVertex4iv, |
| null_glVertex4s, |
| null_glVertex4sv, |
| null_glVertexPointer, |
| null_glViewport, |
| }, |
| { |
| null_glAccumxOES, |
| null_glActiveProgramEXT, |
| null_glActiveShaderProgram, |
| null_glActiveStencilFaceEXT, |
| null_glActiveTexture, |
| null_glActiveTextureARB, |
| null_glActiveVaryingNV, |
| null_glAlphaFragmentOp1ATI, |
| null_glAlphaFragmentOp2ATI, |
| null_glAlphaFragmentOp3ATI, |
| null_glAlphaFuncxOES, |
| null_glApplyTextureEXT, |
| null_glAreProgramsResidentNV, |
| null_glAreTexturesResidentEXT, |
| null_glArrayElementEXT, |
| null_glArrayObjectATI, |
| null_glAsyncMarkerSGIX, |
| null_glAttachObjectARB, |
| null_glAttachShader, |
| null_glBeginConditionalRender, |
| null_glBeginConditionalRenderNV, |
| null_glBeginConditionalRenderNVX, |
| null_glBeginFragmentShaderATI, |
| null_glBeginOcclusionQueryNV, |
| null_glBeginPerfMonitorAMD, |
| null_glBeginPerfQueryINTEL, |
| null_glBeginQuery, |
| null_glBeginQueryARB, |
| null_glBeginQueryIndexed, |
| null_glBeginTransformFeedback, |
| null_glBeginTransformFeedbackEXT, |
| null_glBeginTransformFeedbackNV, |
| null_glBeginVertexShaderEXT, |
| null_glBeginVideoCaptureNV, |
| null_glBindAttribLocation, |
| null_glBindAttribLocationARB, |
| null_glBindBuffer, |
| null_glBindBufferARB, |
| null_glBindBufferBase, |
| null_glBindBufferBaseEXT, |
| null_glBindBufferBaseNV, |
| null_glBindBufferOffsetEXT, |
| null_glBindBufferOffsetNV, |
| null_glBindBufferRange, |
| null_glBindBufferRangeEXT, |
| null_glBindBufferRangeNV, |
| null_glBindBuffersBase, |
| null_glBindBuffersRange, |
| null_glBindFragDataLocation, |
| null_glBindFragDataLocationEXT, |
| null_glBindFragDataLocationIndexed, |
| null_glBindFragmentShaderATI, |
| null_glBindFramebuffer, |
| null_glBindFramebufferEXT, |
| null_glBindImageTexture, |
| null_glBindImageTextureEXT, |
| null_glBindImageTextures, |
| null_glBindLightParameterEXT, |
| null_glBindMaterialParameterEXT, |
| null_glBindMultiTextureEXT, |
| null_glBindParameterEXT, |
| null_glBindProgramARB, |
| null_glBindProgramNV, |
| null_glBindProgramPipeline, |
| null_glBindRenderbuffer, |
| null_glBindRenderbufferEXT, |
| null_glBindSampler, |
| null_glBindSamplers, |
| null_glBindTexGenParameterEXT, |
| null_glBindTextureEXT, |
| null_glBindTextureUnit, |
| null_glBindTextureUnitParameterEXT, |
| null_glBindTextures, |
| null_glBindTransformFeedback, |
| null_glBindTransformFeedbackNV, |
| null_glBindVertexArray, |
| null_glBindVertexArrayAPPLE, |
| null_glBindVertexBuffer, |
| null_glBindVertexBuffers, |
| null_glBindVertexShaderEXT, |
| null_glBindVideoCaptureStreamBufferNV, |
| null_glBindVideoCaptureStreamTextureNV, |
| null_glBinormal3bEXT, |
| null_glBinormal3bvEXT, |
| null_glBinormal3dEXT, |
| null_glBinormal3dvEXT, |
| null_glBinormal3fEXT, |
| null_glBinormal3fvEXT, |
| null_glBinormal3iEXT, |
| null_glBinormal3ivEXT, |
| null_glBinormal3sEXT, |
| null_glBinormal3svEXT, |
| null_glBinormalPointerEXT, |
| null_glBitmapxOES, |
| null_glBlendBarrierKHR, |
| null_glBlendBarrierNV, |
| null_glBlendColor, |
| null_glBlendColorEXT, |
| null_glBlendColorxOES, |
| null_glBlendEquation, |
| null_glBlendEquationEXT, |
| null_glBlendEquationIndexedAMD, |
| null_glBlendEquationSeparate, |
| null_glBlendEquationSeparateEXT, |
| null_glBlendEquationSeparateIndexedAMD, |
| null_glBlendEquationSeparatei, |
| null_glBlendEquationSeparateiARB, |
| null_glBlendEquationi, |
| null_glBlendEquationiARB, |
| null_glBlendFuncIndexedAMD, |
| null_glBlendFuncSeparate, |
| null_glBlendFuncSeparateEXT, |
| null_glBlendFuncSeparateINGR, |
| null_glBlendFuncSeparateIndexedAMD, |
| null_glBlendFuncSeparatei, |
| null_glBlendFuncSeparateiARB, |
| null_glBlendFunci, |
| null_glBlendFunciARB, |
| null_glBlendParameteriNV, |
| null_glBlitFramebuffer, |
| null_glBlitFramebufferEXT, |
| null_glBlitNamedFramebuffer, |
| null_glBufferAddressRangeNV, |
| null_glBufferData, |
| null_glBufferDataARB, |
| null_glBufferPageCommitmentARB, |
| null_glBufferParameteriAPPLE, |
| null_glBufferRegionEnabled, |
| null_glBufferStorage, |
| null_glBufferSubData, |
| null_glBufferSubDataARB, |
| null_glCallCommandListNV, |
| null_glCheckFramebufferStatus, |
| null_glCheckFramebufferStatusEXT, |
| null_glCheckNamedFramebufferStatus, |
| null_glCheckNamedFramebufferStatusEXT, |
| null_glClampColor, |
| null_glClampColorARB, |
| null_glClearAccumxOES, |
| null_glClearBufferData, |
| null_glClearBufferSubData, |
| null_glClearBufferfi, |
| null_glClearBufferfv, |
| null_glClearBufferiv, |
| null_glClearBufferuiv, |
| null_glClearColorIiEXT, |
| null_glClearColorIuiEXT, |
| null_glClearColorxOES, |
| null_glClearDepthdNV, |
| null_glClearDepthf, |
| null_glClearDepthfOES, |
| null_glClearDepthxOES, |
| null_glClearNamedBufferData, |
| null_glClearNamedBufferDataEXT, |
| null_glClearNamedBufferSubData, |
| null_glClearNamedBufferSubDataEXT, |
| null_glClearNamedFramebufferfi, |
| null_glClearNamedFramebufferfv, |
| null_glClearNamedFramebufferiv, |
| null_glClearNamedFramebufferuiv, |
| null_glClearTexImage, |
| null_glClearTexSubImage, |
| null_glClientActiveTexture, |
| null_glClientActiveTextureARB, |
| null_glClientActiveVertexStreamATI, |
| null_glClientAttribDefaultEXT, |
| null_glClientWaitSync, |
| null_glClipControl, |
| null_glClipPlanefOES, |
| null_glClipPlanexOES, |
| null_glColor3fVertex3fSUN, |
| null_glColor3fVertex3fvSUN, |
| null_glColor3hNV, |
| null_glColor3hvNV, |
| null_glColor3xOES, |
| null_glColor3xvOES, |
| null_glColor4fNormal3fVertex3fSUN, |
| null_glColor4fNormal3fVertex3fvSUN, |
| null_glColor4hNV, |
| null_glColor4hvNV, |
| null_glColor4ubVertex2fSUN, |
| null_glColor4ubVertex2fvSUN, |
| null_glColor4ubVertex3fSUN, |
| null_glColor4ubVertex3fvSUN, |
| null_glColor4xOES, |
| null_glColor4xvOES, |
| null_glColorFormatNV, |
| null_glColorFragmentOp1ATI, |
| null_glColorFragmentOp2ATI, |
| null_glColorFragmentOp3ATI, |
| null_glColorMaskIndexedEXT, |
| null_glColorMaski, |
| null_glColorP3ui, |
| null_glColorP3uiv, |
| null_glColorP4ui, |
| null_glColorP4uiv, |
| null_glColorPointerEXT, |
| null_glColorPointerListIBM, |
| null_glColorPointervINTEL, |
| null_glColorSubTable, |
| null_glColorSubTableEXT, |
| null_glColorTable, |
| null_glColorTableEXT, |
| null_glColorTableParameterfv, |
| null_glColorTableParameterfvSGI, |
| null_glColorTableParameteriv, |
| null_glColorTableParameterivSGI, |
| null_glColorTableSGI, |
| null_glCombinerInputNV, |
| null_glCombinerOutputNV, |
| null_glCombinerParameterfNV, |
| null_glCombinerParameterfvNV, |
| null_glCombinerParameteriNV, |
| null_glCombinerParameterivNV, |
| null_glCombinerStageParameterfvNV, |
| null_glCommandListSegmentsNV, |
| null_glCompileCommandListNV, |
| null_glCompileShader, |
| null_glCompileShaderARB, |
| null_glCompileShaderIncludeARB, |
| null_glCompressedMultiTexImage1DEXT, |
| null_glCompressedMultiTexImage2DEXT, |
| null_glCompressedMultiTexImage3DEXT, |
| null_glCompressedMultiTexSubImage1DEXT, |
| null_glCompressedMultiTexSubImage2DEXT, |
| null_glCompressedMultiTexSubImage3DEXT, |
| null_glCompressedTexImage1D, |
| null_glCompressedTexImage1DARB, |
| null_glCompressedTexImage2D, |
| null_glCompressedTexImage2DARB, |
| null_glCompressedTexImage3D, |
| null_glCompressedTexImage3DARB, |
| null_glCompressedTexSubImage1D, |
| null_glCompressedTexSubImage1DARB, |
| null_glCompressedTexSubImage2D, |
| null_glCompressedTexSubImage2DARB, |
| null_glCompressedTexSubImage3D, |
| null_glCompressedTexSubImage3DARB, |
| null_glCompressedTextureImage1DEXT, |
| null_glCompressedTextureImage2DEXT, |
| null_glCompressedTextureImage3DEXT, |
| null_glCompressedTextureSubImage1D, |
| null_glCompressedTextureSubImage1DEXT, |
| null_glCompressedTextureSubImage2D, |
| null_glCompressedTextureSubImage2DEXT, |
| null_glCompressedTextureSubImage3D, |
| null_glCompressedTextureSubImage3DEXT, |
| null_glConvolutionFilter1D, |
| null_glConvolutionFilter1DEXT, |
| null_glConvolutionFilter2D, |
| null_glConvolutionFilter2DEXT, |
| null_glConvolutionParameterf, |
| null_glConvolutionParameterfEXT, |
| null_glConvolutionParameterfv, |
| null_glConvolutionParameterfvEXT, |
| null_glConvolutionParameteri, |
| null_glConvolutionParameteriEXT, |
| null_glConvolutionParameteriv, |
| null_glConvolutionParameterivEXT, |
| null_glConvolutionParameterxOES, |
| null_glConvolutionParameterxvOES, |
| null_glCopyBufferSubData, |
| null_glCopyColorSubTable, |
| null_glCopyColorSubTableEXT, |
| null_glCopyColorTable, |
| null_glCopyColorTableSGI, |
| null_glCopyConvolutionFilter1D, |
| null_glCopyConvolutionFilter1DEXT, |
| null_glCopyConvolutionFilter2D, |
| null_glCopyConvolutionFilter2DEXT, |
| null_glCopyImageSubData, |
| null_glCopyImageSubDataNV, |
| null_glCopyMultiTexImage1DEXT, |
| null_glCopyMultiTexImage2DEXT, |
| null_glCopyMultiTexSubImage1DEXT, |
| null_glCopyMultiTexSubImage2DEXT, |
| null_glCopyMultiTexSubImage3DEXT, |
| null_glCopyNamedBufferSubData, |
| null_glCopyPathNV, |
| null_glCopyTexImage1DEXT, |
| null_glCopyTexImage2DEXT, |
| null_glCopyTexSubImage1DEXT, |
| null_glCopyTexSubImage2DEXT, |
| null_glCopyTexSubImage3D, |
| null_glCopyTexSubImage3DEXT, |
| null_glCopyTextureImage1DEXT, |
| null_glCopyTextureImage2DEXT, |
| null_glCopyTextureSubImage1D, |
| null_glCopyTextureSubImage1DEXT, |
| null_glCopyTextureSubImage2D, |
| null_glCopyTextureSubImage2DEXT, |
| null_glCopyTextureSubImage3D, |
| null_glCopyTextureSubImage3DEXT, |
| null_glCoverFillPathInstancedNV, |
| null_glCoverFillPathNV, |
| null_glCoverStrokePathInstancedNV, |
| null_glCoverStrokePathNV, |
| null_glCoverageModulationNV, |
| null_glCoverageModulationTableNV, |
| null_glCreateBuffers, |
| null_glCreateCommandListsNV, |
| null_glCreateFramebuffers, |
| null_glCreatePerfQueryINTEL, |
| null_glCreateProgram, |
| null_glCreateProgramObjectARB, |
| null_glCreateProgramPipelines, |
| null_glCreateQueries, |
| null_glCreateRenderbuffers, |
| null_glCreateSamplers, |
| null_glCreateShader, |
| null_glCreateShaderObjectARB, |
| null_glCreateShaderProgramEXT, |
| null_glCreateShaderProgramv, |
| null_glCreateStatesNV, |
| null_glCreateSyncFromCLeventARB, |
| null_glCreateTextures, |
| null_glCreateTransformFeedbacks, |
| null_glCreateVertexArrays, |
| null_glCullParameterdvEXT, |
| null_glCullParameterfvEXT, |
| null_glCurrentPaletteMatrixARB, |
| null_glDebugMessageCallback, |
| null_glDebugMessageCallbackAMD, |
| null_glDebugMessageCallbackARB, |
| null_glDebugMessageControl, |
| null_glDebugMessageControlARB, |
| null_glDebugMessageEnableAMD, |
| null_glDebugMessageInsert, |
| null_glDebugMessageInsertAMD, |
| null_glDebugMessageInsertARB, |
| null_glDeformSGIX, |
| null_glDeformationMap3dSGIX, |
| null_glDeformationMap3fSGIX, |
| null_glDeleteAsyncMarkersSGIX, |
| null_glDeleteBufferRegion, |
| null_glDeleteBuffers, |
| null_glDeleteBuffersARB, |
| null_glDeleteCommandListsNV, |
| null_glDeleteFencesAPPLE, |
| null_glDeleteFencesNV, |
| null_glDeleteFragmentShaderATI, |
| null_glDeleteFramebuffers, |
| null_glDeleteFramebuffersEXT, |
| null_glDeleteNamedStringARB, |
| null_glDeleteNamesAMD, |
| null_glDeleteObjectARB, |
| null_glDeleteObjectBufferATI, |
| null_glDeleteOcclusionQueriesNV, |
| null_glDeletePathsNV, |
| null_glDeletePerfMonitorsAMD, |
| null_glDeletePerfQueryINTEL, |
| null_glDeleteProgram, |
| null_glDeleteProgramPipelines, |
| null_glDeleteProgramsARB, |
| null_glDeleteProgramsNV, |
| null_glDeleteQueries, |
| null_glDeleteQueriesARB, |
| null_glDeleteRenderbuffers, |
| null_glDeleteRenderbuffersEXT, |
| null_glDeleteSamplers, |
| null_glDeleteShader, |
| null_glDeleteStatesNV, |
| null_glDeleteSync, |
| null_glDeleteTexturesEXT, |
| null_glDeleteTransformFeedbacks, |
| null_glDeleteTransformFeedbacksNV, |
| null_glDeleteVertexArrays, |
| null_glDeleteVertexArraysAPPLE, |
| null_glDeleteVertexShaderEXT, |
| null_glDepthBoundsEXT, |
| null_glDepthBoundsdNV, |
| null_glDepthRangeArrayv, |
| null_glDepthRangeIndexed, |
| null_glDepthRangedNV, |
| null_glDepthRangef, |
| null_glDepthRangefOES, |
| null_glDepthRangexOES, |
| null_glDetachObjectARB, |
| null_glDetachShader, |
| null_glDetailTexFuncSGIS, |
| null_glDisableClientStateIndexedEXT, |
| null_glDisableClientStateiEXT, |
| null_glDisableIndexedEXT, |
| null_glDisableVariantClientStateEXT, |
| null_glDisableVertexArrayAttrib, |
| null_glDisableVertexArrayAttribEXT, |
| null_glDisableVertexArrayEXT, |
| null_glDisableVertexAttribAPPLE, |
| null_glDisableVertexAttribArray, |
| null_glDisableVertexAttribArrayARB, |
| null_glDisablei, |
| null_glDispatchCompute, |
| null_glDispatchComputeGroupSizeARB, |
| null_glDispatchComputeIndirect, |
| null_glDrawArraysEXT, |
| null_glDrawArraysIndirect, |
| null_glDrawArraysInstanced, |
| null_glDrawArraysInstancedARB, |
| null_glDrawArraysInstancedBaseInstance, |
| null_glDrawArraysInstancedEXT, |
| null_glDrawBufferRegion, |
| null_glDrawBuffers, |
| null_glDrawBuffersARB, |
| null_glDrawBuffersATI, |
| null_glDrawCommandsAddressNV, |
| null_glDrawCommandsNV, |
| null_glDrawCommandsStatesAddressNV, |
| null_glDrawCommandsStatesNV, |
| null_glDrawElementArrayAPPLE, |
| null_glDrawElementArrayATI, |
| null_glDrawElementsBaseVertex, |
| null_glDrawElementsIndirect, |
| null_glDrawElementsInstanced, |
| null_glDrawElementsInstancedARB, |
| null_glDrawElementsInstancedBaseInstance, |
| null_glDrawElementsInstancedBaseVertex, |
| null_glDrawElementsInstancedBaseVertexBaseInstance, |
| null_glDrawElementsInstancedEXT, |
| null_glDrawMeshArraysSUN, |
| null_glDrawRangeElementArrayAPPLE, |
| null_glDrawRangeElementArrayATI, |
| null_glDrawRangeElements, |
| null_glDrawRangeElementsBaseVertex, |
| null_glDrawRangeElementsEXT, |
| null_glDrawTextureNV, |
| null_glDrawTransformFeedback, |
| null_glDrawTransformFeedbackInstanced, |
| null_glDrawTransformFeedbackNV, |
| null_glDrawTransformFeedbackStream, |
| null_glDrawTransformFeedbackStreamInstanced, |
| null_glEdgeFlagFormatNV, |
| null_glEdgeFlagPointerEXT, |
| null_glEdgeFlagPointerListIBM, |
| null_glElementPointerAPPLE, |
| null_glElementPointerATI, |
| null_glEnableClientStateIndexedEXT, |
| null_glEnableClientStateiEXT, |
| null_glEnableIndexedEXT, |
| null_glEnableVariantClientStateEXT, |
| null_glEnableVertexArrayAttrib, |
| null_glEnableVertexArrayAttribEXT, |
| null_glEnableVertexArrayEXT, |
| null_glEnableVertexAttribAPPLE, |
| null_glEnableVertexAttribArray, |
| null_glEnableVertexAttribArrayARB, |
| null_glEnablei, |
| null_glEndConditionalRender, |
| null_glEndConditionalRenderNV, |
| null_glEndConditionalRenderNVX, |
| null_glEndFragmentShaderATI, |
| null_glEndOcclusionQueryNV, |
| null_glEndPerfMonitorAMD, |
| null_glEndPerfQueryINTEL, |
| null_glEndQuery, |
| null_glEndQueryARB, |
| null_glEndQueryIndexed, |
| null_glEndTransformFeedback, |
| null_glEndTransformFeedbackEXT, |
| null_glEndTransformFeedbackNV, |
| null_glEndVertexShaderEXT, |
| null_glEndVideoCaptureNV, |
| null_glEvalCoord1xOES, |
| null_glEvalCoord1xvOES, |
| null_glEvalCoord2xOES, |
| null_glEvalCoord2xvOES, |
| null_glEvalMapsNV, |
| null_glExecuteProgramNV, |
| null_glExtractComponentEXT, |
| null_glFeedbackBufferxOES, |
| null_glFenceSync, |
| null_glFinalCombinerInputNV, |
| null_glFinishAsyncSGIX, |
| null_glFinishFenceAPPLE, |
| null_glFinishFenceNV, |
| null_glFinishObjectAPPLE, |
| null_glFinishTextureSUNX, |
| null_glFlushMappedBufferRange, |
| null_glFlushMappedBufferRangeAPPLE, |
| null_glFlushMappedNamedBufferRange, |
| null_glFlushMappedNamedBufferRangeEXT, |
| null_glFlushPixelDataRangeNV, |
| null_glFlushRasterSGIX, |
| null_glFlushStaticDataIBM, |
| null_glFlushVertexArrayRangeAPPLE, |
| null_glFlushVertexArrayRangeNV, |
| null_glFogCoordFormatNV, |
| null_glFogCoordPointer, |
| null_glFogCoordPointerEXT, |
| null_glFogCoordPointerListIBM, |
| null_glFogCoordd, |
| null_glFogCoorddEXT, |
| null_glFogCoorddv, |
| null_glFogCoorddvEXT, |
| null_glFogCoordf, |
| null_glFogCoordfEXT, |
| null_glFogCoordfv, |
| null_glFogCoordfvEXT, |
| null_glFogCoordhNV, |
| null_glFogCoordhvNV, |
| null_glFogFuncSGIS, |
| null_glFogxOES, |
| null_glFogxvOES, |
| null_glFragmentColorMaterialSGIX, |
| null_glFragmentCoverageColorNV, |
| null_glFragmentLightModelfSGIX, |
| null_glFragmentLightModelfvSGIX, |
| null_glFragmentLightModeliSGIX, |
| null_glFragmentLightModelivSGIX, |
| null_glFragmentLightfSGIX, |
| null_glFragmentLightfvSGIX, |
| null_glFragmentLightiSGIX, |
| null_glFragmentLightivSGIX, |
| null_glFragmentMaterialfSGIX, |
| null_glFragmentMaterialfvSGIX, |
| null_glFragmentMaterialiSGIX, |
| null_glFragmentMaterialivSGIX, |
| null_glFrameTerminatorGREMEDY, |
| null_glFrameZoomSGIX, |
| null_glFramebufferDrawBufferEXT, |
| null_glFramebufferDrawBuffersEXT, |
| null_glFramebufferParameteri, |
| null_glFramebufferReadBufferEXT, |
| null_glFramebufferRenderbuffer, |
| null_glFramebufferRenderbufferEXT, |
| null_glFramebufferSampleLocationsfvNV, |
| null_glFramebufferTexture, |
| null_glFramebufferTexture1D, |
| null_glFramebufferTexture1DEXT, |
| null_glFramebufferTexture2D, |
| null_glFramebufferTexture2DEXT, |
| null_glFramebufferTexture3D, |
| null_glFramebufferTexture3DEXT, |
| null_glFramebufferTextureARB, |
| null_glFramebufferTextureEXT, |
| null_glFramebufferTextureFaceARB, |
| null_glFramebufferTextureFaceEXT, |
| null_glFramebufferTextureLayer, |
| null_glFramebufferTextureLayerARB, |
| null_glFramebufferTextureLayerEXT, |
| null_glFreeObjectBufferATI, |
| null_glFrustumfOES, |
| null_glFrustumxOES, |
| null_glGenAsyncMarkersSGIX, |
| null_glGenBuffers, |
| null_glGenBuffersARB, |
| null_glGenFencesAPPLE, |
| null_glGenFencesNV, |
| null_glGenFragmentShadersATI, |
| null_glGenFramebuffers, |
| null_glGenFramebuffersEXT, |
| null_glGenNamesAMD, |
| null_glGenOcclusionQueriesNV, |
| null_glGenPathsNV, |
| null_glGenPerfMonitorsAMD, |
| null_glGenProgramPipelines, |
| null_glGenProgramsARB, |
| null_glGenProgramsNV, |
| null_glGenQueries, |
| null_glGenQueriesARB, |
| null_glGenRenderbuffers, |
| null_glGenRenderbuffersEXT, |
| null_glGenSamplers, |
| null_glGenSymbolsEXT, |
| null_glGenTexturesEXT, |
| null_glGenTransformFeedbacks, |
| null_glGenTransformFeedbacksNV, |
| null_glGenVertexArrays, |
| null_glGenVertexArraysAPPLE, |
| null_glGenVertexShadersEXT, |
| null_glGenerateMipmap, |
| null_glGenerateMipmapEXT, |
| null_glGenerateMultiTexMipmapEXT, |
| null_glGenerateTextureMipmap, |
| null_glGenerateTextureMipmapEXT, |
| null_glGetActiveAtomicCounterBufferiv, |
| null_glGetActiveAttrib, |
| null_glGetActiveAttribARB, |
| null_glGetActiveSubroutineName, |
| null_glGetActiveSubroutineUniformName, |
| null_glGetActiveSubroutineUniformiv, |
| null_glGetActiveUniform, |
| null_glGetActiveUniformARB, |
| null_glGetActiveUniformBlockName, |
| null_glGetActiveUniformBlockiv, |
| null_glGetActiveUniformName, |
| null_glGetActiveUniformsiv, |
| null_glGetActiveVaryingNV, |
| null_glGetArrayObjectfvATI, |
| null_glGetArrayObjectivATI, |
| null_glGetAttachedObjectsARB, |
| null_glGetAttachedShaders, |
| null_glGetAttribLocation, |
| null_glGetAttribLocationARB, |
| null_glGetBooleanIndexedvEXT, |
| null_glGetBooleani_v, |
| null_glGetBufferParameteri64v, |
| null_glGetBufferParameteriv, |
| null_glGetBufferParameterivARB, |
| null_glGetBufferParameterui64vNV, |
| null_glGetBufferPointerv, |
| null_glGetBufferPointervARB, |
| null_glGetBufferSubData, |
| null_glGetBufferSubDataARB, |
| null_glGetClipPlanefOES, |
| null_glGetClipPlanexOES, |
| null_glGetColorTable, |
| null_glGetColorTableEXT, |
| null_glGetColorTableParameterfv, |
| null_glGetColorTableParameterfvEXT, |
| null_glGetColorTableParameterfvSGI, |
| null_glGetColorTableParameteriv, |
| null_glGetColorTableParameterivEXT, |
| null_glGetColorTableParameterivSGI, |
| null_glGetColorTableSGI, |
| null_glGetCombinerInputParameterfvNV, |
| null_glGetCombinerInputParameterivNV, |
| null_glGetCombinerOutputParameterfvNV, |
| null_glGetCombinerOutputParameterivNV, |
| null_glGetCombinerStageParameterfvNV, |
| null_glGetCommandHeaderNV, |
| null_glGetCompressedMultiTexImageEXT, |
| null_glGetCompressedTexImage, |
| null_glGetCompressedTexImageARB, |
| null_glGetCompressedTextureImage, |
| null_glGetCompressedTextureImageEXT, |
| null_glGetCompressedTextureSubImage, |
| null_glGetConvolutionFilter, |
| null_glGetConvolutionFilterEXT, |
| null_glGetConvolutionParameterfv, |
| null_glGetConvolutionParameterfvEXT, |
| null_glGetConvolutionParameteriv, |
| null_glGetConvolutionParameterivEXT, |
| null_glGetConvolutionParameterxvOES, |
| null_glGetCoverageModulationTableNV, |
| null_glGetDebugMessageLog, |
| null_glGetDebugMessageLogAMD, |
| null_glGetDebugMessageLogARB, |
| null_glGetDetailTexFuncSGIS, |
| null_glGetDoubleIndexedvEXT, |
| null_glGetDoublei_v, |
| null_glGetDoublei_vEXT, |
| null_glGetFenceivNV, |
| null_glGetFinalCombinerInputParameterfvNV, |
| null_glGetFinalCombinerInputParameterivNV, |
| null_glGetFirstPerfQueryIdINTEL, |
| null_glGetFixedvOES, |
| null_glGetFloatIndexedvEXT, |
| null_glGetFloati_v, |
| null_glGetFloati_vEXT, |
| null_glGetFogFuncSGIS, |
| null_glGetFragDataIndex, |
| null_glGetFragDataLocation, |
| null_glGetFragDataLocationEXT, |
| null_glGetFragmentLightfvSGIX, |
| null_glGetFragmentLightivSGIX, |
| null_glGetFragmentMaterialfvSGIX, |
| null_glGetFragmentMaterialivSGIX, |
| null_glGetFramebufferAttachmentParameteriv, |
| null_glGetFramebufferAttachmentParameterivEXT, |
| null_glGetFramebufferParameteriv, |
| null_glGetFramebufferParameterivEXT, |
| null_glGetGraphicsResetStatus, |
| null_glGetGraphicsResetStatusARB, |
| null_glGetHandleARB, |
| null_glGetHistogram, |
| null_glGetHistogramEXT, |
| null_glGetHistogramParameterfv, |
| null_glGetHistogramParameterfvEXT, |
| null_glGetHistogramParameteriv, |
| null_glGetHistogramParameterivEXT, |
| null_glGetHistogramParameterxvOES, |
| null_glGetImageHandleARB, |
| null_glGetImageHandleNV, |
| null_glGetImageTransformParameterfvHP, |
| null_glGetImageTransformParameterivHP, |
| null_glGetInfoLogARB, |
| null_glGetInstrumentsSGIX, |
| null_glGetInteger64i_v, |
| null_glGetInteger64v, |
| null_glGetIntegerIndexedvEXT, |
| null_glGetIntegeri_v, |
| null_glGetIntegerui64i_vNV, |
| null_glGetIntegerui64vNV, |
| null_glGetInternalformatSampleivNV, |
| null_glGetInternalformati64v, |
| null_glGetInternalformativ, |
| null_glGetInvariantBooleanvEXT, |
| null_glGetInvariantFloatvEXT, |
| null_glGetInvariantIntegervEXT, |
| null_glGetLightxOES, |
| null_glGetListParameterfvSGIX, |
| null_glGetListParameterivSGIX, |
| null_glGetLocalConstantBooleanvEXT, |
| null_glGetLocalConstantFloatvEXT, |
| null_glGetLocalConstantIntegervEXT, |
| null_glGetMapAttribParameterfvNV, |
| null_glGetMapAttribParameterivNV, |
| null_glGetMapControlPointsNV, |
| null_glGetMapParameterfvNV, |
| null_glGetMapParameterivNV, |
| null_glGetMapxvOES, |
| null_glGetMaterialxOES, |
| null_glGetMinmax, |
| null_glGetMinmaxEXT, |
| null_glGetMinmaxParameterfv, |
| null_glGetMinmaxParameterfvEXT, |
| null_glGetMinmaxParameteriv, |
| null_glGetMinmaxParameterivEXT, |
| null_glGetMultiTexEnvfvEXT, |
| null_glGetMultiTexEnvivEXT, |
| null_glGetMultiTexGendvEXT, |
| null_glGetMultiTexGenfvEXT, |
| null_glGetMultiTexGenivEXT, |
| null_glGetMultiTexImageEXT, |
| null_glGetMultiTexLevelParameterfvEXT, |
| null_glGetMultiTexLevelParameterivEXT, |
| null_glGetMultiTexParameterIivEXT, |
| null_glGetMultiTexParameterIuivEXT, |
| null_glGetMultiTexParameterfvEXT, |
| null_glGetMultiTexParameterivEXT, |
| null_glGetMultisamplefv, |
| null_glGetMultisamplefvNV, |
| null_glGetNamedBufferParameteri64v, |
| null_glGetNamedBufferParameteriv, |
| null_glGetNamedBufferParameterivEXT, |
| null_glGetNamedBufferParameterui64vNV, |
| null_glGetNamedBufferPointerv, |
| null_glGetNamedBufferPointervEXT, |
| null_glGetNamedBufferSubData, |
| null_glGetNamedBufferSubDataEXT, |
| null_glGetNamedFramebufferAttachmentParameteriv, |
| null_glGetNamedFramebufferAttachmentParameterivEXT, |
| null_glGetNamedFramebufferParameteriv, |
| null_glGetNamedFramebufferParameterivEXT, |
| null_glGetNamedProgramLocalParameterIivEXT, |
| null_glGetNamedProgramLocalParameterIuivEXT, |
| null_glGetNamedProgramLocalParameterdvEXT, |
| null_glGetNamedProgramLocalParameterfvEXT, |
| null_glGetNamedProgramStringEXT, |
| null_glGetNamedProgramivEXT, |
| null_glGetNamedRenderbufferParameteriv, |
| null_glGetNamedRenderbufferParameterivEXT, |
| null_glGetNamedStringARB, |
| null_glGetNamedStringivARB, |
| null_glGetNextPerfQueryIdINTEL, |
| null_glGetObjectBufferfvATI, |
| null_glGetObjectBufferivATI, |
| null_glGetObjectLabel, |
| null_glGetObjectLabelEXT, |
| null_glGetObjectParameterfvARB, |
| null_glGetObjectParameterivAPPLE, |
| null_glGetObjectParameterivARB, |
| null_glGetObjectPtrLabel, |
| null_glGetOcclusionQueryivNV, |
| null_glGetOcclusionQueryuivNV, |
| null_glGetPathColorGenfvNV, |
| null_glGetPathColorGenivNV, |
| null_glGetPathCommandsNV, |
| null_glGetPathCoordsNV, |
| null_glGetPathDashArrayNV, |
| null_glGetPathLengthNV, |
| null_glGetPathMetricRangeNV, |
| null_glGetPathMetricsNV, |
| null_glGetPathParameterfvNV, |
| null_glGetPathParameterivNV, |
| null_glGetPathSpacingNV, |
| null_glGetPathTexGenfvNV, |
| null_glGetPathTexGenivNV, |
| null_glGetPerfCounterInfoINTEL, |
| null_glGetPerfMonitorCounterDataAMD, |
| null_glGetPerfMonitorCounterInfoAMD, |
| null_glGetPerfMonitorCounterStringAMD, |
| null_glGetPerfMonitorCountersAMD, |
| null_glGetPerfMonitorGroupStringAMD, |
| null_glGetPerfMonitorGroupsAMD, |
| null_glGetPerfQueryDataINTEL, |
| null_glGetPerfQueryIdByNameINTEL, |
| null_glGetPerfQueryInfoINTEL, |
| null_glGetPixelMapxv, |
| null_glGetPixelTexGenParameterfvSGIS, |
| null_glGetPixelTexGenParameterivSGIS, |
| null_glGetPixelTransformParameterfvEXT, |
| null_glGetPixelTransformParameterivEXT, |
| null_glGetPointerIndexedvEXT, |
| null_glGetPointeri_vEXT, |
| null_glGetPointervEXT, |
| null_glGetProgramBinary, |
| null_glGetProgramEnvParameterIivNV, |
| null_glGetProgramEnvParameterIuivNV, |
| null_glGetProgramEnvParameterdvARB, |
| null_glGetProgramEnvParameterfvARB, |
| null_glGetProgramInfoLog, |
| null_glGetProgramInterfaceiv, |
| null_glGetProgramLocalParameterIivNV, |
| null_glGetProgramLocalParameterIuivNV, |
| null_glGetProgramLocalParameterdvARB, |
| null_glGetProgramLocalParameterfvARB, |
| null_glGetProgramNamedParameterdvNV, |
| null_glGetProgramNamedParameterfvNV, |
| null_glGetProgramParameterdvNV, |
| null_glGetProgramParameterfvNV, |
| null_glGetProgramPipelineInfoLog, |
| null_glGetProgramPipelineiv, |
| null_glGetProgramResourceIndex, |
| null_glGetProgramResourceLocation, |
| null_glGetProgramResourceLocationIndex, |
| null_glGetProgramResourceName, |
| null_glGetProgramResourcefvNV, |
| null_glGetProgramResourceiv, |
| null_glGetProgramStageiv, |
| null_glGetProgramStringARB, |
| null_glGetProgramStringNV, |
| null_glGetProgramSubroutineParameteruivNV, |
| null_glGetProgramiv, |
| null_glGetProgramivARB, |
| null_glGetProgramivNV, |
| null_glGetQueryBufferObjecti64v, |
| null_glGetQueryBufferObjectiv, |
| null_glGetQueryBufferObjectui64v, |
| null_glGetQueryBufferObjectuiv, |
| null_glGetQueryIndexediv, |
| null_glGetQueryObjecti64v, |
| null_glGetQueryObjecti64vEXT, |
| null_glGetQueryObjectiv, |
| null_glGetQueryObjectivARB, |
| null_glGetQueryObjectui64v, |
| null_glGetQueryObjectui64vEXT, |
| null_glGetQueryObjectuiv, |
| null_glGetQueryObjectuivARB, |
| null_glGetQueryiv, |
| null_glGetQueryivARB, |
| null_glGetRenderbufferParameteriv, |
| null_glGetRenderbufferParameterivEXT, |
| null_glGetSamplerParameterIiv, |
| null_glGetSamplerParameterIuiv, |
| null_glGetSamplerParameterfv, |
| null_glGetSamplerParameteriv, |
| null_glGetSeparableFilter, |
| null_glGetSeparableFilterEXT, |
| null_glGetShaderInfoLog, |
| null_glGetShaderPrecisionFormat, |
| null_glGetShaderSource, |
| null_glGetShaderSourceARB, |
| null_glGetShaderiv, |
| null_glGetSharpenTexFuncSGIS, |
| null_glGetStageIndexNV, |
| null_glGetStringi, |
| null_glGetSubroutineIndex, |
| null_glGetSubroutineUniformLocation, |
| null_glGetSynciv, |
| null_glGetTexBumpParameterfvATI, |
| null_glGetTexBumpParameterivATI, |
| null_glGetTexEnvxvOES, |
| null_glGetTexFilterFuncSGIS, |
| null_glGetTexGenxvOES, |
| null_glGetTexLevelParameterxvOES, |
| null_glGetTexParameterIiv, |
| null_glGetTexParameterIivEXT, |
| null_glGetTexParameterIuiv, |
| null_glGetTexParameterIuivEXT, |
| null_glGetTexParameterPointervAPPLE, |
| null_glGetTexParameterxvOES, |
| null_glGetTextureHandleARB, |
| null_glGetTextureHandleNV, |
| null_glGetTextureImage, |
| null_glGetTextureImageEXT, |
| null_glGetTextureLevelParameterfv, |
| null_glGetTextureLevelParameterfvEXT, |
| null_glGetTextureLevelParameteriv, |
| null_glGetTextureLevelParameterivEXT, |
| null_glGetTextureParameterIiv, |
| null_glGetTextureParameterIivEXT, |
| null_glGetTextureParameterIuiv, |
| null_glGetTextureParameterIuivEXT, |
| null_glGetTextureParameterfv, |
| null_glGetTextureParameterfvEXT, |
| null_glGetTextureParameteriv, |
| null_glGetTextureParameterivEXT, |
| null_glGetTextureSamplerHandleARB, |
| null_glGetTextureSamplerHandleNV, |
| null_glGetTextureSubImage, |
| null_glGetTrackMatrixivNV, |
| null_glGetTransformFeedbackVarying, |
| null_glGetTransformFeedbackVaryingEXT, |
| null_glGetTransformFeedbackVaryingNV, |
| null_glGetTransformFeedbacki64_v, |
| null_glGetTransformFeedbacki_v, |
| null_glGetTransformFeedbackiv, |
| null_glGetUniformBlockIndex, |
| null_glGetUniformBufferSizeEXT, |
| null_glGetUniformIndices, |
| null_glGetUniformLocation, |
| null_glGetUniformLocationARB, |
| null_glGetUniformOffsetEXT, |
| null_glGetUniformSubroutineuiv, |
| null_glGetUniformdv, |
| null_glGetUniformfv, |
| null_glGetUniformfvARB, |
| null_glGetUniformi64vNV, |
| null_glGetUniformiv, |
| null_glGetUniformivARB, |
| null_glGetUniformui64vNV, |
| null_glGetUniformuiv, |
| null_glGetUniformuivEXT, |
| null_glGetVariantArrayObjectfvATI, |
| null_glGetVariantArrayObjectivATI, |
| null_glGetVariantBooleanvEXT, |
| null_glGetVariantFloatvEXT, |
| null_glGetVariantIntegervEXT, |
| null_glGetVariantPointervEXT, |
| null_glGetVaryingLocationNV, |
| null_glGetVertexArrayIndexed64iv, |
| null_glGetVertexArrayIndexediv, |
| null_glGetVertexArrayIntegeri_vEXT, |
| null_glGetVertexArrayIntegervEXT, |
| null_glGetVertexArrayPointeri_vEXT, |
| null_glGetVertexArrayPointervEXT, |
| null_glGetVertexArrayiv, |
| null_glGetVertexAttribArrayObjectfvATI, |
| null_glGetVertexAttribArrayObjectivATI, |
| null_glGetVertexAttribIiv, |
| null_glGetVertexAttribIivEXT, |
| null_glGetVertexAttribIuiv, |
| null_glGetVertexAttribIuivEXT, |
| null_glGetVertexAttribLdv, |
| null_glGetVertexAttribLdvEXT, |
| null_glGetVertexAttribLi64vNV, |
| null_glGetVertexAttribLui64vARB, |
| null_glGetVertexAttribLui64vNV, |
| null_glGetVertexAttribPointerv, |
| null_glGetVertexAttribPointervARB, |
| null_glGetVertexAttribPointervNV, |
| null_glGetVertexAttribdv, |
| null_glGetVertexAttribdvARB, |
| null_glGetVertexAttribdvNV, |
| null_glGetVertexAttribfv, |
| null_glGetVertexAttribfvARB, |
| null_glGetVertexAttribfvNV, |
| null_glGetVertexAttribiv, |
| null_glGetVertexAttribivARB, |
| null_glGetVertexAttribivNV, |
| null_glGetVideoCaptureStreamdvNV, |
| null_glGetVideoCaptureStreamfvNV, |
| null_glGetVideoCaptureStreamivNV, |
| null_glGetVideoCaptureivNV, |
| null_glGetVideoi64vNV, |
| null_glGetVideoivNV, |
| null_glGetVideoui64vNV, |
| null_glGetVideouivNV, |
| null_glGetnColorTable, |
| null_glGetnColorTableARB, |
| null_glGetnCompressedTexImage, |
| null_glGetnCompressedTexImageARB, |
| null_glGetnConvolutionFilter, |
| null_glGetnConvolutionFilterARB, |
| null_glGetnHistogram, |
| null_glGetnHistogramARB, |
| null_glGetnMapdv, |
| null_glGetnMapdvARB, |
| null_glGetnMapfv, |
| null_glGetnMapfvARB, |
| null_glGetnMapiv, |
| null_glGetnMapivARB, |
| null_glGetnMinmax, |
| null_glGetnMinmaxARB, |
| null_glGetnPixelMapfv, |
| null_glGetnPixelMapfvARB, |
| null_glGetnPixelMapuiv, |
| null_glGetnPixelMapuivARB, |
| null_glGetnPixelMapusv, |
| null_glGetnPixelMapusvARB, |
| null_glGetnPolygonStipple, |
| null_glGetnPolygonStippleARB, |
| null_glGetnSeparableFilter, |
| null_glGetnSeparableFilterARB, |
| null_glGetnTexImage, |
| null_glGetnTexImageARB, |
| null_glGetnUniformdv, |
| null_glGetnUniformdvARB, |
| null_glGetnUniformfv, |
| null_glGetnUniformfvARB, |
| null_glGetnUniformiv, |
| null_glGetnUniformivARB, |
| null_glGetnUniformuiv, |
| null_glGetnUniformuivARB, |
| null_glGlobalAlphaFactorbSUN, |
| null_glGlobalAlphaFactordSUN, |
| null_glGlobalAlphaFactorfSUN, |
| null_glGlobalAlphaFactoriSUN, |
| null_glGlobalAlphaFactorsSUN, |
| null_glGlobalAlphaFactorubSUN, |
| null_glGlobalAlphaFactoruiSUN, |
| null_glGlobalAlphaFactorusSUN, |
| null_glHintPGI, |
| null_glHistogram, |
| null_glHistogramEXT, |
| null_glIglooInterfaceSGIX, |
| null_glImageTransformParameterfHP, |
| null_glImageTransformParameterfvHP, |
| null_glImageTransformParameteriHP, |
| null_glImageTransformParameterivHP, |
| null_glImportSyncEXT, |
| null_glIndexFormatNV, |
| null_glIndexFuncEXT, |
| null_glIndexMaterialEXT, |
| null_glIndexPointerEXT, |
| null_glIndexPointerListIBM, |
| null_glIndexxOES, |
| null_glIndexxvOES, |
| null_glInsertComponentEXT, |
| null_glInsertEventMarkerEXT, |
| null_glInstrumentsBufferSGIX, |
| null_glInterpolatePathsNV, |
| null_glInvalidateBufferData, |
| null_glInvalidateBufferSubData, |
| null_glInvalidateFramebuffer, |
| null_glInvalidateNamedFramebufferData, |
| null_glInvalidateNamedFramebufferSubData, |
| null_glInvalidateSubFramebuffer, |
| null_glInvalidateTexImage, |
| null_glInvalidateTexSubImage, |
| null_glIsAsyncMarkerSGIX, |
| null_glIsBuffer, |
| null_glIsBufferARB, |
| null_glIsBufferResidentNV, |
| null_glIsCommandListNV, |
| null_glIsEnabledIndexedEXT, |
| null_glIsEnabledi, |
| null_glIsFenceAPPLE, |
| null_glIsFenceNV, |
| null_glIsFramebuffer, |
| null_glIsFramebufferEXT, |
| null_glIsImageHandleResidentARB, |
| null_glIsImageHandleResidentNV, |
| null_glIsNameAMD, |
| null_glIsNamedBufferResidentNV, |
| null_glIsNamedStringARB, |
| null_glIsObjectBufferATI, |
| null_glIsOcclusionQueryNV, |
| null_glIsPathNV, |
| null_glIsPointInFillPathNV, |
| null_glIsPointInStrokePathNV, |
| null_glIsProgram, |
| null_glIsProgramARB, |
| null_glIsProgramNV, |
| null_glIsProgramPipeline, |
| null_glIsQuery, |
| null_glIsQueryARB, |
| null_glIsRenderbuffer, |
| null_glIsRenderbufferEXT, |
| null_glIsSampler, |
| null_glIsShader, |
| null_glIsStateNV, |
| null_glIsSync, |
| null_glIsTextureEXT, |
| null_glIsTextureHandleResidentARB, |
| null_glIsTextureHandleResidentNV, |
| null_glIsTransformFeedback, |
| null_glIsTransformFeedbackNV, |
| null_glIsVariantEnabledEXT, |
| null_glIsVertexArray, |
| null_glIsVertexArrayAPPLE, |
| null_glIsVertexAttribEnabledAPPLE, |
| null_glLabelObjectEXT, |
| null_glLightEnviSGIX, |
| null_glLightModelxOES, |
| null_glLightModelxvOES, |
| null_glLightxOES, |
| null_glLightxvOES, |
| null_glLineWidthxOES, |
| null_glLinkProgram, |
| null_glLinkProgramARB, |
| null_glListDrawCommandsStatesClientNV, |
| null_glListParameterfSGIX, |
| null_glListParameterfvSGIX, |
| null_glListParameteriSGIX, |
| null_glListParameterivSGIX, |
| null_glLoadIdentityDeformationMapSGIX, |
| null_glLoadMatrixxOES, |
| null_glLoadProgramNV, |
| null_glLoadTransposeMatrixd, |
| null_glLoadTransposeMatrixdARB, |
| null_glLoadTransposeMatrixf, |
| null_glLoadTransposeMatrixfARB, |
| null_glLoadTransposeMatrixxOES, |
| null_glLockArraysEXT, |
| null_glMTexCoord2fSGIS, |
| null_glMTexCoord2fvSGIS, |
| null_glMakeBufferNonResidentNV, |
| null_glMakeBufferResidentNV, |
| null_glMakeImageHandleNonResidentARB, |
| null_glMakeImageHandleNonResidentNV, |
| null_glMakeImageHandleResidentARB, |
| null_glMakeImageHandleResidentNV, |
| null_glMakeNamedBufferNonResidentNV, |
| null_glMakeNamedBufferResidentNV, |
| null_glMakeTextureHandleNonResidentARB, |
| null_glMakeTextureHandleNonResidentNV, |
| null_glMakeTextureHandleResidentARB, |
| null_glMakeTextureHandleResidentNV, |
| null_glMap1xOES, |
| null_glMap2xOES, |
| null_glMapBuffer, |
| null_glMapBufferARB, |
| null_glMapBufferRange, |
| null_glMapControlPointsNV, |
| null_glMapGrid1xOES, |
| null_glMapGrid2xOES, |
| null_glMapNamedBuffer, |
| null_glMapNamedBufferEXT, |
| null_glMapNamedBufferRange, |
| null_glMapNamedBufferRangeEXT, |
| null_glMapObjectBufferATI, |
| null_glMapParameterfvNV, |
| null_glMapParameterivNV, |
| null_glMapTexture2DINTEL, |
| null_glMapVertexAttrib1dAPPLE, |
| null_glMapVertexAttrib1fAPPLE, |
| null_glMapVertexAttrib2dAPPLE, |
| null_glMapVertexAttrib2fAPPLE, |
| null_glMaterialxOES, |
| null_glMaterialxvOES, |
| null_glMatrixFrustumEXT, |
| null_glMatrixIndexPointerARB, |
| null_glMatrixIndexubvARB, |
| null_glMatrixIndexuivARB, |
| null_glMatrixIndexusvARB, |
| null_glMatrixLoad3x2fNV, |
| null_glMatrixLoad3x3fNV, |
| null_glMatrixLoadIdentityEXT, |
| null_glMatrixLoadTranspose3x3fNV, |
| null_glMatrixLoadTransposedEXT, |
| null_glMatrixLoadTransposefEXT, |
| null_glMatrixLoaddEXT, |
| null_glMatrixLoadfEXT, |
| null_glMatrixMult3x2fNV, |
| null_glMatrixMult3x3fNV, |
| null_glMatrixMultTranspose3x3fNV, |
| null_glMatrixMultTransposedEXT, |
| null_glMatrixMultTransposefEXT, |
| null_glMatrixMultdEXT, |
| null_glMatrixMultfEXT, |
| null_glMatrixOrthoEXT, |
| null_glMatrixPopEXT, |
| null_glMatrixPushEXT, |
| null_glMatrixRotatedEXT, |
| null_glMatrixRotatefEXT, |
| null_glMatrixScaledEXT, |
| null_glMatrixScalefEXT, |
| null_glMatrixTranslatedEXT, |
| null_glMatrixTranslatefEXT, |
| null_glMemoryBarrier, |
| null_glMemoryBarrierByRegion, |
| null_glMemoryBarrierEXT, |
| null_glMinSampleShading, |
| null_glMinSampleShadingARB, |
| null_glMinmax, |
| null_glMinmaxEXT, |
| null_glMultMatrixxOES, |
| null_glMultTransposeMatrixd, |
| null_glMultTransposeMatrixdARB, |
| null_glMultTransposeMatrixf, |
| null_glMultTransposeMatrixfARB, |
| null_glMultTransposeMatrixxOES, |
| null_glMultiDrawArrays, |
| null_glMultiDrawArraysEXT, |
| null_glMultiDrawArraysIndirect, |
| null_glMultiDrawArraysIndirectAMD, |
| null_glMultiDrawArraysIndirectBindlessCountNV, |
| null_glMultiDrawArraysIndirectBindlessNV, |
| null_glMultiDrawArraysIndirectCountARB, |
| null_glMultiDrawElementArrayAPPLE, |
| null_glMultiDrawElements, |
| null_glMultiDrawElementsBaseVertex, |
| null_glMultiDrawElementsEXT, |
| null_glMultiDrawElementsIndirect, |
| null_glMultiDrawElementsIndirectAMD, |
| null_glMultiDrawElementsIndirectBindlessCountNV, |
| null_glMultiDrawElementsIndirectBindlessNV, |
| null_glMultiDrawElementsIndirectCountARB, |
| null_glMultiDrawRangeElementArrayAPPLE, |
| null_glMultiModeDrawArraysIBM, |
| null_glMultiModeDrawElementsIBM, |
| null_glMultiTexBufferEXT, |
| null_glMultiTexCoord1bOES, |
| null_glMultiTexCoord1bvOES, |
| null_glMultiTexCoord1d, |
| null_glMultiTexCoord1dARB, |
| null_glMultiTexCoord1dSGIS, |
| null_glMultiTexCoord1dv, |
| null_glMultiTexCoord1dvARB, |
| null_glMultiTexCoord1dvSGIS, |
| null_glMultiTexCoord1f, |
| null_glMultiTexCoord1fARB, |
| null_glMultiTexCoord1fSGIS, |
| null_glMultiTexCoord1fv, |
| null_glMultiTexCoord1fvARB, |
| null_glMultiTexCoord1fvSGIS, |
| null_glMultiTexCoord1hNV, |
| null_glMultiTexCoord1hvNV, |
| null_glMultiTexCoord1i, |
| null_glMultiTexCoord1iARB, |
| null_glMultiTexCoord1iSGIS, |
| null_glMultiTexCoord1iv, |
| null_glMultiTexCoord1ivARB, |
| null_glMultiTexCoord1ivSGIS, |
| null_glMultiTexCoord1s, |
| null_glMultiTexCoord1sARB, |
| null_glMultiTexCoord1sSGIS, |
| null_glMultiTexCoord1sv, |
| null_glMultiTexCoord1svARB, |
| null_glMultiTexCoord1svSGIS, |
| null_glMultiTexCoord1xOES, |
| null_glMultiTexCoord1xvOES, |
| null_glMultiTexCoord2bOES, |
| null_glMultiTexCoord2bvOES, |
| null_glMultiTexCoord2d, |
| null_glMultiTexCoord2dARB, |
| null_glMultiTexCoord2dSGIS, |
| null_glMultiTexCoord2dv, |
| null_glMultiTexCoord2dvARB, |
| null_glMultiTexCoord2dvSGIS, |
| null_glMultiTexCoord2f, |
| null_glMultiTexCoord2fARB, |
| null_glMultiTexCoord2fSGIS, |
| null_glMultiTexCoord2fv, |
| null_glMultiTexCoord2fvARB, |
| null_glMultiTexCoord2fvSGIS, |
| null_glMultiTexCoord2hNV, |
| null_glMultiTexCoord2hvNV, |
| null_glMultiTexCoord2i, |
| null_glMultiTexCoord2iARB, |
| null_glMultiTexCoord2iSGIS, |
| null_glMultiTexCoord2iv, |
| null_glMultiTexCoord2ivARB, |
| null_glMultiTexCoord2ivSGIS, |
| null_glMultiTexCoord2s, |
| null_glMultiTexCoord2sARB, |
| null_glMultiTexCoord2sSGIS, |
| null_glMultiTexCoord2sv, |
| null_glMultiTexCoord2svARB, |
| null_glMultiTexCoord2svSGIS, |
| null_glMultiTexCoord2xOES, |
| null_glMultiTexCoord2xvOES, |
| null_glMultiTexCoord3bOES, |
| null_glMultiTexCoord3bvOES, |
| null_glMultiTexCoord3d, |
| null_glMultiTexCoord3dARB, |
| null_glMultiTexCoord3dSGIS, |
| null_glMultiTexCoord3dv, |
| null_glMultiTexCoord3dvARB, |
| null_glMultiTexCoord3dvSGIS, |
| null_glMultiTexCoord3f, |
| null_glMultiTexCoord3fARB, |
| null_glMultiTexCoord3fSGIS, |
| null_glMultiTexCoord3fv, |
| null_glMultiTexCoord3fvARB, |
| null_glMultiTexCoord3fvSGIS, |
| null_glMultiTexCoord3hNV, |
| null_glMultiTexCoord3hvNV, |
| null_glMultiTexCoord3i, |
| null_glMultiTexCoord3iARB, |
| null_glMultiTexCoord3iSGIS, |
| null_glMultiTexCoord3iv, |
| null_glMultiTexCoord3ivARB, |
| null_glMultiTexCoord3ivSGIS, |
| null_glMultiTexCoord3s, |
| null_glMultiTexCoord3sARB, |
| null_glMultiTexCoord3sSGIS, |
| null_glMultiTexCoord3sv, |
| null_glMultiTexCoord3svARB, |
| null_glMultiTexCoord3svSGIS, |
| null_glMultiTexCoord3xOES, |
| null_glMultiTexCoord3xvOES, |
| null_glMultiTexCoord4bOES, |
| null_glMultiTexCoord4bvOES, |
| null_glMultiTexCoord4d, |
| null_glMultiTexCoord4dARB, |
| null_glMultiTexCoord4dSGIS, |
| null_glMultiTexCoord4dv, |
| null_glMultiTexCoord4dvARB, |
| null_glMultiTexCoord4dvSGIS, |
| null_glMultiTexCoord4f, |
| null_glMultiTexCoord4fARB, |
| null_glMultiTexCoord4fSGIS, |
| null_glMultiTexCoord4fv, |
| null_glMultiTexCoord4fvARB, |
| null_glMultiTexCoord4fvSGIS, |
| null_glMultiTexCoord4hNV, |
| null_glMultiTexCoord4hvNV, |
| null_glMultiTexCoord4i, |
| null_glMultiTexCoord4iARB, |
| null_glMultiTexCoord4iSGIS, |
| null_glMultiTexCoord4iv, |
| null_glMultiTexCoord4ivARB, |
| null_glMultiTexCoord4ivSGIS, |
| null_glMultiTexCoord4s, |
| null_glMultiTexCoord4sARB, |
| null_glMultiTexCoord4sSGIS, |
| null_glMultiTexCoord4sv, |
| null_glMultiTexCoord4svARB, |
| null_glMultiTexCoord4svSGIS, |
| null_glMultiTexCoord4xOES, |
| null_glMultiTexCoord4xvOES, |
| null_glMultiTexCoordP1ui, |
| null_glMultiTexCoordP1uiv, |
| null_glMultiTexCoordP2ui, |
| null_glMultiTexCoordP2uiv, |
| null_glMultiTexCoordP3ui, |
| null_glMultiTexCoordP3uiv, |
| null_glMultiTexCoordP4ui, |
| null_glMultiTexCoordP4uiv, |
| null_glMultiTexCoordPointerEXT, |
| null_glMultiTexCoordPointerSGIS, |
| null_glMultiTexEnvfEXT, |
| null_glMultiTexEnvfvEXT, |
| null_glMultiTexEnviEXT, |
| null_glMultiTexEnvivEXT, |
| null_glMultiTexGendEXT, |
| null_glMultiTexGendvEXT, |
| null_glMultiTexGenfEXT, |
| null_glMultiTexGenfvEXT, |
| null_glMultiTexGeniEXT, |
| null_glMultiTexGenivEXT, |
| null_glMultiTexImage1DEXT, |
| null_glMultiTexImage2DEXT, |
| null_glMultiTexImage3DEXT, |
| null_glMultiTexParameterIivEXT, |
| null_glMultiTexParameterIuivEXT, |
| null_glMultiTexParameterfEXT, |
| null_glMultiTexParameterfvEXT, |
| null_glMultiTexParameteriEXT, |
| null_glMultiTexParameterivEXT, |
| null_glMultiTexRenderbufferEXT, |
| null_glMultiTexSubImage1DEXT, |
| null_glMultiTexSubImage2DEXT, |
| null_glMultiTexSubImage3DEXT, |
| null_glNamedBufferData, |
| null_glNamedBufferDataEXT, |
| null_glNamedBufferPageCommitmentARB, |
| null_glNamedBufferPageCommitmentEXT, |
| null_glNamedBufferStorage, |
| null_glNamedBufferStorageEXT, |
| null_glNamedBufferSubData, |
| null_glNamedBufferSubDataEXT, |
| null_glNamedCopyBufferSubDataEXT, |
| null_glNamedFramebufferDrawBuffer, |
| null_glNamedFramebufferDrawBuffers, |
| null_glNamedFramebufferParameteri, |
| null_glNamedFramebufferParameteriEXT, |
| null_glNamedFramebufferReadBuffer, |
| null_glNamedFramebufferRenderbuffer, |
| null_glNamedFramebufferRenderbufferEXT, |
| null_glNamedFramebufferSampleLocationsfvNV, |
| null_glNamedFramebufferTexture, |
| null_glNamedFramebufferTexture1DEXT, |
| null_glNamedFramebufferTexture2DEXT, |
| null_glNamedFramebufferTexture3DEXT, |
| null_glNamedFramebufferTextureEXT, |
| null_glNamedFramebufferTextureFaceEXT, |
| null_glNamedFramebufferTextureLayer, |
| null_glNamedFramebufferTextureLayerEXT, |
| null_glNamedProgramLocalParameter4dEXT, |
| null_glNamedProgramLocalParameter4dvEXT, |
| null_glNamedProgramLocalParameter4fEXT, |
| null_glNamedProgramLocalParameter4fvEXT, |
| null_glNamedProgramLocalParameterI4iEXT, |
| null_glNamedProgramLocalParameterI4ivEXT, |
| null_glNamedProgramLocalParameterI4uiEXT, |
| null_glNamedProgramLocalParameterI4uivEXT, |
| null_glNamedProgramLocalParameters4fvEXT, |
| null_glNamedProgramLocalParametersI4ivEXT, |
| null_glNamedProgramLocalParametersI4uivEXT, |
| null_glNamedProgramStringEXT, |
| null_glNamedRenderbufferStorage, |
| null_glNamedRenderbufferStorageEXT, |
| null_glNamedRenderbufferStorageMultisample, |
| null_glNamedRenderbufferStorageMultisampleCoverageEXT, |
| null_glNamedRenderbufferStorageMultisampleEXT, |
| null_glNamedStringARB, |
| null_glNewBufferRegion, |
| null_glNewObjectBufferATI, |
| null_glNormal3fVertex3fSUN, |
| null_glNormal3fVertex3fvSUN, |
| null_glNormal3hNV, |
| null_glNormal3hvNV, |
| null_glNormal3xOES, |
| null_glNormal3xvOES, |
| null_glNormalFormatNV, |
| null_glNormalP3ui, |
| null_glNormalP3uiv, |
| null_glNormalPointerEXT, |
| null_glNormalPointerListIBM, |
| null_glNormalPointervINTEL, |
| null_glNormalStream3bATI, |
| null_glNormalStream3bvATI, |
| null_glNormalStream3dATI, |
| null_glNormalStream3dvATI, |
| null_glNormalStream3fATI, |
| null_glNormalStream3fvATI, |
| null_glNormalStream3iATI, |
| null_glNormalStream3ivATI, |
| null_glNormalStream3sATI, |
| null_glNormalStream3svATI, |
| null_glObjectLabel, |
| null_glObjectPtrLabel, |
| null_glObjectPurgeableAPPLE, |
| null_glObjectUnpurgeableAPPLE, |
| null_glOrthofOES, |
| null_glOrthoxOES, |
| null_glPNTrianglesfATI, |
| null_glPNTrianglesiATI, |
| null_glPassTexCoordATI, |
| null_glPassThroughxOES, |
| null_glPatchParameterfv, |
| null_glPatchParameteri, |
| null_glPathColorGenNV, |
| null_glPathCommandsNV, |
| null_glPathCoordsNV, |
| null_glPathCoverDepthFuncNV, |
| null_glPathDashArrayNV, |
| null_glPathFogGenNV, |
| null_glPathGlyphIndexArrayNV, |
| null_glPathGlyphIndexRangeNV, |
| null_glPathGlyphRangeNV, |
| null_glPathGlyphsNV, |
| null_glPathMemoryGlyphIndexArrayNV, |
| null_glPathParameterfNV, |
| null_glPathParameterfvNV, |
| null_glPathParameteriNV, |
| null_glPathParameterivNV, |
| null_glPathStencilDepthOffsetNV, |
| null_glPathStencilFuncNV, |
| null_glPathStringNV, |
| null_glPathSubCommandsNV, |
| null_glPathSubCoordsNV, |
| null_glPathTexGenNV, |
| null_glPauseTransformFeedback, |
| null_glPauseTransformFeedbackNV, |
| null_glPixelDataRangeNV, |
| null_glPixelMapx, |
| null_glPixelStorex, |
| null_glPixelTexGenParameterfSGIS, |
| null_glPixelTexGenParameterfvSGIS, |
| null_glPixelTexGenParameteriSGIS, |
| null_glPixelTexGenParameterivSGIS, |
| null_glPixelTexGenSGIX, |
| null_glPixelTransferxOES, |
| null_glPixelTransformParameterfEXT, |
| null_glPixelTransformParameterfvEXT, |
| null_glPixelTransformParameteriEXT, |
| null_glPixelTransformParameterivEXT, |
| null_glPixelZoomxOES, |
| null_glPointAlongPathNV, |
| null_glPointParameterf, |
| null_glPointParameterfARB, |
| null_glPointParameterfEXT, |
| null_glPointParameterfSGIS, |
| null_glPointParameterfv, |
| null_glPointParameterfvARB, |
| null_glPointParameterfvEXT, |
| null_glPointParameterfvSGIS, |
| null_glPointParameteri, |
| null_glPointParameteriNV, |
| null_glPointParameteriv, |
| null_glPointParameterivNV, |
| null_glPointParameterxvOES, |
| null_glPointSizexOES, |
| null_glPollAsyncSGIX, |
| null_glPollInstrumentsSGIX, |
| null_glPolygonOffsetClampEXT, |
| null_glPolygonOffsetEXT, |
| null_glPolygonOffsetxOES, |
| null_glPopDebugGroup, |
| null_glPopGroupMarkerEXT, |
| null_glPresentFrameDualFillNV, |
| null_glPresentFrameKeyedNV, |
| null_glPrimitiveRestartIndex, |
| null_glPrimitiveRestartIndexNV, |
| null_glPrimitiveRestartNV, |
| null_glPrioritizeTexturesEXT, |
| null_glPrioritizeTexturesxOES, |
| null_glProgramBinary, |
| null_glProgramBufferParametersIivNV, |
| null_glProgramBufferParametersIuivNV, |
| null_glProgramBufferParametersfvNV, |
| null_glProgramEnvParameter4dARB, |
| null_glProgramEnvParameter4dvARB, |
| null_glProgramEnvParameter4fARB, |
| null_glProgramEnvParameter4fvARB, |
| null_glProgramEnvParameterI4iNV, |
| null_glProgramEnvParameterI4ivNV, |
| null_glProgramEnvParameterI4uiNV, |
| null_glProgramEnvParameterI4uivNV, |
| null_glProgramEnvParameters4fvEXT, |
| null_glProgramEnvParametersI4ivNV, |
| null_glProgramEnvParametersI4uivNV, |
| null_glProgramLocalParameter4dARB, |
| null_glProgramLocalParameter4dvARB, |
| null_glProgramLocalParameter4fARB, |
| null_glProgramLocalParameter4fvARB, |
| null_glProgramLocalParameterI4iNV, |
| null_glProgramLocalParameterI4ivNV, |
| null_glProgramLocalParameterI4uiNV, |
| null_glProgramLocalParameterI4uivNV, |
| null_glProgramLocalParameters4fvEXT, |
| null_glProgramLocalParametersI4ivNV, |
| null_glProgramLocalParametersI4uivNV, |
| null_glProgramNamedParameter4dNV, |
| null_glProgramNamedParameter4dvNV, |
| null_glProgramNamedParameter4fNV, |
| null_glProgramNamedParameter4fvNV, |
| null_glProgramParameter4dNV, |
| null_glProgramParameter4dvNV, |
| null_glProgramParameter4fNV, |
| null_glProgramParameter4fvNV, |
| null_glProgramParameteri, |
| null_glProgramParameteriARB, |
| null_glProgramParameteriEXT, |
| null_glProgramParameters4dvNV, |
| null_glProgramParameters4fvNV, |
| null_glProgramPathFragmentInputGenNV, |
| null_glProgramStringARB, |
| null_glProgramSubroutineParametersuivNV, |
| null_glProgramUniform1d, |
| null_glProgramUniform1dEXT, |
| null_glProgramUniform1dv, |
| null_glProgramUniform1dvEXT, |
| null_glProgramUniform1f, |
| null_glProgramUniform1fEXT, |
| null_glProgramUniform1fv, |
| null_glProgramUniform1fvEXT, |
| null_glProgramUniform1i, |
| null_glProgramUniform1i64NV, |
| null_glProgramUniform1i64vNV, |
| null_glProgramUniform1iEXT, |
| null_glProgramUniform1iv, |
| null_glProgramUniform1ivEXT, |
| null_glProgramUniform1ui, |
| null_glProgramUniform1ui64NV, |
| null_glProgramUniform1ui64vNV, |
| null_glProgramUniform1uiEXT, |
| null_glProgramUniform1uiv, |
| null_glProgramUniform1uivEXT, |
| null_glProgramUniform2d, |
| null_glProgramUniform2dEXT, |
| null_glProgramUniform2dv, |
| null_glProgramUniform2dvEXT, |
| null_glProgramUniform2f, |
| null_glProgramUniform2fEXT, |
| null_glProgramUniform2fv, |
| null_glProgramUniform2fvEXT, |
| null_glProgramUniform2i, |
| null_glProgramUniform2i64NV, |
| null_glProgramUniform2i64vNV, |
| null_glProgramUniform2iEXT, |
| null_glProgramUniform2iv, |
| null_glProgramUniform2ivEXT, |
| null_glProgramUniform2ui, |
| null_glProgramUniform2ui64NV, |
| null_glProgramUniform2ui64vNV, |
| null_glProgramUniform2uiEXT, |
| null_glProgramUniform2uiv, |
| null_glProgramUniform2uivEXT, |
| null_glProgramUniform3d, |
| null_glProgramUniform3dEXT, |
| null_glProgramUniform3dv, |
| null_glProgramUniform3dvEXT, |
| null_glProgramUniform3f, |
| null_glProgramUniform3fEXT, |
| null_glProgramUniform3fv, |
| null_glProgramUniform3fvEXT, |
| null_glProgramUniform3i, |
| null_glProgramUniform3i64NV, |
| null_glProgramUniform3i64vNV, |
| null_glProgramUniform3iEXT, |
| null_glProgramUniform3iv, |
| null_glProgramUniform3ivEXT, |
| null_glProgramUniform3ui, |
| null_glProgramUniform3ui64NV, |
| null_glProgramUniform3ui64vNV, |
| null_glProgramUniform3uiEXT, |
| null_glProgramUniform3uiv, |
| null_glProgramUniform3uivEXT, |
| null_glProgramUniform4d, |
| null_glProgramUniform4dEXT, |
| null_glProgramUniform4dv, |
| null_glProgramUniform4dvEXT, |
| null_glProgramUniform4f, |
| null_glProgramUniform4fEXT, |
| null_glProgramUniform4fv, |
| null_glProgramUniform4fvEXT, |
| null_glProgramUniform4i, |
| null_glProgramUniform4i64NV, |
| null_glProgramUniform4i64vNV, |
| null_glProgramUniform4iEXT, |
| null_glProgramUniform4iv, |
| null_glProgramUniform4ivEXT, |
| null_glProgramUniform4ui, |
| null_glProgramUniform4ui64NV, |
| null_glProgramUniform4ui64vNV, |
| null_glProgramUniform4uiEXT, |
| null_glProgramUniform4uiv, |
| null_glProgramUniform4uivEXT, |
| null_glProgramUniformHandleui64ARB, |
| null_glProgramUniformHandleui64NV, |
| null_glProgramUniformHandleui64vARB, |
| null_glProgramUniformHandleui64vNV, |
| null_glProgramUniformMatrix2dv, |
| null_glProgramUniformMatrix2dvEXT, |
| null_glProgramUniformMatrix2fv, |
| null_glProgramUniformMatrix2fvEXT, |
| null_glProgramUniformMatrix2x3dv, |
| null_glProgramUniformMatrix2x3dvEXT, |
| null_glProgramUniformMatrix2x3fv, |
| null_glProgramUniformMatrix2x3fvEXT, |
| null_glProgramUniformMatrix2x4dv, |
| null_glProgramUniformMatrix2x4dvEXT, |
| null_glProgramUniformMatrix2x4fv, |
| null_glProgramUniformMatrix2x4fvEXT, |
| null_glProgramUniformMatrix3dv, |
| null_glProgramUniformMatrix3dvEXT, |
| null_glProgramUniformMatrix3fv, |
| null_glProgramUniformMatrix3fvEXT, |
| null_glProgramUniformMatrix3x2dv, |
| null_glProgramUniformMatrix3x2dvEXT, |
| null_glProgramUniformMatrix3x2fv, |
| null_glProgramUniformMatrix3x2fvEXT, |
| null_glProgramUniformMatrix3x4dv, |
| null_glProgramUniformMatrix3x4dvEXT, |
| null_glProgramUniformMatrix3x4fv, |
| null_glProgramUniformMatrix3x4fvEXT, |
| null_glProgramUniformMatrix4dv, |
| null_glProgramUniformMatrix4dvEXT, |
| null_glProgramUniformMatrix4fv, |
| null_glProgramUniformMatrix4fvEXT, |
| null_glProgramUniformMatrix4x2dv, |
| null_glProgramUniformMatrix4x2dvEXT, |
| null_glProgramUniformMatrix4x2fv, |
| null_glProgramUniformMatrix4x2fvEXT, |
| null_glProgramUniformMatrix4x3dv, |
| null_glProgramUniformMatrix4x3dvEXT, |
| null_glProgramUniformMatrix4x3fv, |
| null_glProgramUniformMatrix4x3fvEXT, |
| null_glProgramUniformui64NV, |
| null_glProgramUniformui64vNV, |
| null_glProgramVertexLimitNV, |
| null_glProvokingVertex, |
| null_glProvokingVertexEXT, |
| null_glPushClientAttribDefaultEXT, |
| null_glPushDebugGroup, |
| null_glPushGroupMarkerEXT, |
| null_glQueryCounter, |
| null_glQueryMatrixxOES, |
| null_glQueryObjectParameteruiAMD, |
| null_glRasterPos2xOES, |
| null_glRasterPos2xvOES, |
| null_glRasterPos3xOES, |
| null_glRasterPos3xvOES, |
| null_glRasterPos4xOES, |
| null_glRasterPos4xvOES, |
| null_glRasterSamplesEXT, |
| null_glReadBufferRegion, |
| null_glReadInstrumentsSGIX, |
| null_glReadnPixels, |
| null_glReadnPixelsARB, |
| null_glRectxOES, |
| null_glRectxvOES, |
| null_glReferencePlaneSGIX, |
| null_glReleaseShaderCompiler, |
| null_glRenderbufferStorage, |
| null_glRenderbufferStorageEXT, |
| null_glRenderbufferStorageMultisample, |
| null_glRenderbufferStorageMultisampleCoverageNV, |
| null_glRenderbufferStorageMultisampleEXT, |
| null_glReplacementCodePointerSUN, |
| null_glReplacementCodeubSUN, |
| null_glReplacementCodeubvSUN, |
| null_glReplacementCodeuiColor3fVertex3fSUN, |
| null_glReplacementCodeuiColor3fVertex3fvSUN, |
| null_glReplacementCodeuiColor4fNormal3fVertex3fSUN, |
| null_glReplacementCodeuiColor4fNormal3fVertex3fvSUN, |
| null_glReplacementCodeuiColor4ubVertex3fSUN, |
| null_glReplacementCodeuiColor4ubVertex3fvSUN, |
| null_glReplacementCodeuiNormal3fVertex3fSUN, |
| null_glReplacementCodeuiNormal3fVertex3fvSUN, |
| null_glReplacementCodeuiSUN, |
| null_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN, |
| null_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN, |
| null_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN, |
| null_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN, |
| null_glReplacementCodeuiTexCoord2fVertex3fSUN, |
| null_glReplacementCodeuiTexCoord2fVertex3fvSUN, |
| null_glReplacementCodeuiVertex3fSUN, |
| null_glReplacementCodeuiVertex3fvSUN, |
| null_glReplacementCodeuivSUN, |
| null_glReplacementCodeusSUN, |
| null_glReplacementCodeusvSUN, |
| null_glRequestResidentProgramsNV, |
| null_glResetHistogram, |
| null_glResetHistogramEXT, |
| null_glResetMinmax, |
| null_glResetMinmaxEXT, |
| null_glResizeBuffersMESA, |
| null_glResolveDepthValuesNV, |
| null_glResumeTransformFeedback, |
| null_glResumeTransformFeedbackNV, |
| null_glRotatexOES, |
| null_glSampleCoverage, |
| null_glSampleCoverageARB, |
| null_glSampleCoverageOES, |
| null_glSampleMapATI, |
| null_glSampleMaskEXT, |
| null_glSampleMaskIndexedNV, |
| null_glSampleMaskSGIS, |
| null_glSampleMaski, |
| null_glSamplePatternEXT, |
| null_glSamplePatternSGIS, |
| null_glSamplerParameterIiv, |
| null_glSamplerParameterIuiv, |
| null_glSamplerParameterf, |
| null_glSamplerParameterfv, |
| null_glSamplerParameteri, |
| null_glSamplerParameteriv, |
| null_glScalexOES, |
| null_glScissorArrayv, |
| null_glScissorIndexed, |
| null_glScissorIndexedv, |
| null_glSecondaryColor3b, |
| null_glSecondaryColor3bEXT, |
| null_glSecondaryColor3bv, |
| null_glSecondaryColor3bvEXT, |
| null_glSecondaryColor3d, |
| null_glSecondaryColor3dEXT, |
| null_glSecondaryColor3dv, |
| null_glSecondaryColor3dvEXT, |
| null_glSecondaryColor3f, |
| null_glSecondaryColor3fEXT, |
| null_glSecondaryColor3fv, |
| null_glSecondaryColor3fvEXT, |
| null_glSecondaryColor3hNV, |
| null_glSecondaryColor3hvNV, |
| null_glSecondaryColor3i, |
| null_glSecondaryColor3iEXT, |
| null_glSecondaryColor3iv, |
| null_glSecondaryColor3ivEXT, |
| null_glSecondaryColor3s, |
| null_glSecondaryColor3sEXT, |
| null_glSecondaryColor3sv, |
| null_glSecondaryColor3svEXT, |
| null_glSecondaryColor3ub, |
| null_glSecondaryColor3ubEXT, |
| null_glSecondaryColor3ubv, |
| null_glSecondaryColor3ubvEXT, |
| null_glSecondaryColor3ui, |
| null_glSecondaryColor3uiEXT, |
| null_glSecondaryColor3uiv, |
| null_glSecondaryColor3uivEXT, |
| null_glSecondaryColor3us, |
| null_glSecondaryColor3usEXT, |
| null_glSecondaryColor3usv, |
| null_glSecondaryColor3usvEXT, |
| null_glSecondaryColorFormatNV, |
| null_glSecondaryColorP3ui, |
| null_glSecondaryColorP3uiv, |
| null_glSecondaryColorPointer, |
| null_glSecondaryColorPointerEXT, |
| null_glSecondaryColorPointerListIBM, |
| null_glSelectPerfMonitorCountersAMD, |
| null_glSelectTextureCoordSetSGIS, |
| null_glSelectTextureSGIS, |
| null_glSeparableFilter2D, |
| null_glSeparableFilter2DEXT, |
| null_glSetFenceAPPLE, |
| null_glSetFenceNV, |
| null_glSetFragmentShaderConstantATI, |
| null_glSetInvariantEXT, |
| null_glSetLocalConstantEXT, |
| null_glSetMultisamplefvAMD, |
| null_glShaderBinary, |
| null_glShaderOp1EXT, |
| null_glShaderOp2EXT, |
| null_glShaderOp3EXT, |
| null_glShaderSource, |
| null_glShaderSourceARB, |
| null_glShaderStorageBlockBinding, |
| null_glSharpenTexFuncSGIS, |
| null_glSpriteParameterfSGIX, |
| null_glSpriteParameterfvSGIX, |
| null_glSpriteParameteriSGIX, |
| null_glSpriteParameterivSGIX, |
| null_glStartInstrumentsSGIX, |
| null_glStateCaptureNV, |
| null_glStencilClearTagEXT, |
| null_glStencilFillPathInstancedNV, |
| null_glStencilFillPathNV, |
| null_glStencilFuncSeparate, |
| null_glStencilFuncSeparateATI, |
| null_glStencilMaskSeparate, |
| null_glStencilOpSeparate, |
| null_glStencilOpSeparateATI, |
| null_glStencilOpValueAMD, |
| null_glStencilStrokePathInstancedNV, |
| null_glStencilStrokePathNV, |
| null_glStencilThenCoverFillPathInstancedNV, |
| null_glStencilThenCoverFillPathNV, |
| null_glStencilThenCoverStrokePathInstancedNV, |
| null_glStencilThenCoverStrokePathNV, |
| null_glStopInstrumentsSGIX, |
| null_glStringMarkerGREMEDY, |
| null_glSubpixelPrecisionBiasNV, |
| null_glSwizzleEXT, |
| null_glSyncTextureINTEL, |
| null_glTagSampleBufferSGIX, |
| null_glTangent3bEXT, |
| null_glTangent3bvEXT, |
| null_glTangent3dEXT, |
| null_glTangent3dvEXT, |
| null_glTangent3fEXT, |
| null_glTangent3fvEXT, |
| null_glTangent3iEXT, |
| null_glTangent3ivEXT, |
| null_glTangent3sEXT, |
| null_glTangent3svEXT, |
| null_glTangentPointerEXT, |
| null_glTbufferMask3DFX, |
| null_glTessellationFactorAMD, |
| null_glTessellationModeAMD, |
| null_glTestFenceAPPLE, |
| null_glTestFenceNV, |
| null_glTestObjectAPPLE, |
| null_glTexBuffer, |
| null_glTexBufferARB, |
| null_glTexBufferEXT, |
| null_glTexBufferRange, |
| null_glTexBumpParameterfvATI, |
| null_glTexBumpParameterivATI, |
| null_glTexCoord1bOES, |
| null_glTexCoord1bvOES, |
| null_glTexCoord1hNV, |
| null_glTexCoord1hvNV, |
| null_glTexCoord1xOES, |
| null_glTexCoord1xvOES, |
| null_glTexCoord2bOES, |
| null_glTexCoord2bvOES, |
| null_glTexCoord2fColor3fVertex3fSUN, |
| null_glTexCoord2fColor3fVertex3fvSUN, |
| null_glTexCoord2fColor4fNormal3fVertex3fSUN, |
| null_glTexCoord2fColor4fNormal3fVertex3fvSUN, |
| null_glTexCoord2fColor4ubVertex3fSUN, |
| null_glTexCoord2fColor4ubVertex3fvSUN, |
| null_glTexCoord2fNormal3fVertex3fSUN, |
| null_glTexCoord2fNormal3fVertex3fvSUN, |
| null_glTexCoord2fVertex3fSUN, |
| null_glTexCoord2fVertex3fvSUN, |
| null_glTexCoord2hNV, |
| null_glTexCoord2hvNV, |
| null_glTexCoord2xOES, |
| null_glTexCoord2xvOES, |
| null_glTexCoord3bOES, |
| null_glTexCoord3bvOES, |
| null_glTexCoord3hNV, |
| null_glTexCoord3hvNV, |
| null_glTexCoord3xOES, |
| null_glTexCoord3xvOES, |
| null_glTexCoord4bOES, |
| null_glTexCoord4bvOES, |
| null_glTexCoord4fColor4fNormal3fVertex4fSUN, |
| null_glTexCoord4fColor4fNormal3fVertex4fvSUN, |
| null_glTexCoord4fVertex4fSUN, |
| null_glTexCoord4fVertex4fvSUN, |
| null_glTexCoord4hNV, |
| null_glTexCoord4hvNV, |
| null_glTexCoord4xOES, |
| null_glTexCoord4xvOES, |
| null_glTexCoordFormatNV, |
| null_glTexCoordP1ui, |
| null_glTexCoordP1uiv, |
| null_glTexCoordP2ui, |
| null_glTexCoordP2uiv, |
| null_glTexCoordP3ui, |
| null_glTexCoordP3uiv, |
| null_glTexCoordP4ui, |
| null_glTexCoordP4uiv, |
| null_glTexCoordPointerEXT, |
| null_glTexCoordPointerListIBM, |
| null_glTexCoordPointervINTEL, |
| null_glTexEnvxOES, |
| null_glTexEnvxvOES, |
| null_glTexFilterFuncSGIS, |
| null_glTexGenxOES, |
| null_glTexGenxvOES, |
| null_glTexImage2DMultisample, |
| null_glTexImage2DMultisampleCoverageNV, |
| null_glTexImage3D, |
| null_glTexImage3DEXT, |
| null_glTexImage3DMultisample, |
| null_glTexImage3DMultisampleCoverageNV, |
| null_glTexImage4DSGIS, |
| null_glTexPageCommitmentARB, |
| null_glTexParameterIiv, |
| null_glTexParameterIivEXT, |
| null_glTexParameterIuiv, |
| null_glTexParameterIuivEXT, |
| null_glTexParameterxOES, |
| null_glTexParameterxvOES, |
| null_glTexRenderbufferNV, |
| null_glTexStorage1D, |
| null_glTexStorage2D, |
| null_glTexStorage2DMultisample, |
| null_glTexStorage3D, |
| null_glTexStorage3DMultisample, |
| null_glTexStorageSparseAMD, |
| null_glTexSubImage1DEXT, |
| null_glTexSubImage2DEXT, |
| null_glTexSubImage3D, |
| null_glTexSubImage3DEXT, |
| null_glTexSubImage4DSGIS, |
| null_glTextureBarrier, |
| null_glTextureBarrierNV, |
| null_glTextureBuffer, |
| null_glTextureBufferEXT, |
| null_glTextureBufferRange, |
| null_glTextureBufferRangeEXT, |
| null_glTextureColorMaskSGIS, |
| null_glTextureImage1DEXT, |
| null_glTextureImage2DEXT, |
| null_glTextureImage2DMultisampleCoverageNV, |
| null_glTextureImage2DMultisampleNV, |
| null_glTextureImage3DEXT, |
| null_glTextureImage3DMultisampleCoverageNV, |
| null_glTextureImage3DMultisampleNV, |
| null_glTextureLightEXT, |
| null_glTextureMaterialEXT, |
| null_glTextureNormalEXT, |
| null_glTexturePageCommitmentEXT, |
| null_glTextureParameterIiv, |
| null_glTextureParameterIivEXT, |
| null_glTextureParameterIuiv, |
| null_glTextureParameterIuivEXT, |
| null_glTextureParameterf, |
| null_glTextureParameterfEXT, |
| null_glTextureParameterfv, |
| null_glTextureParameterfvEXT, |
| null_glTextureParameteri, |
| null_glTextureParameteriEXT, |
| null_glTextureParameteriv, |
| null_glTextureParameterivEXT, |
| null_glTextureRangeAPPLE, |
| null_glTextureRenderbufferEXT, |
| null_glTextureStorage1D, |
| null_glTextureStorage1DEXT, |
| null_glTextureStorage2D, |
| null_glTextureStorage2DEXT, |
| null_glTextureStorage2DMultisample, |
| null_glTextureStorage2DMultisampleEXT, |
| null_glTextureStorage3D, |
| null_glTextureStorage3DEXT, |
| null_glTextureStorage3DMultisample, |
| null_glTextureStorage3DMultisampleEXT, |
| null_glTextureStorageSparseAMD, |
| null_glTextureSubImage1D, |
| null_glTextureSubImage1DEXT, |
| null_glTextureSubImage2D, |
| null_glTextureSubImage2DEXT, |
| null_glTextureSubImage3D, |
| null_glTextureSubImage3DEXT, |
| null_glTextureView, |
| null_glTrackMatrixNV, |
| null_glTransformFeedbackAttribsNV, |
| null_glTransformFeedbackBufferBase, |
| null_glTransformFeedbackBufferRange, |
| null_glTransformFeedbackStreamAttribsNV, |
| null_glTransformFeedbackVaryings, |
| null_glTransformFeedbackVaryingsEXT, |
| null_glTransformFeedbackVaryingsNV, |
| null_glTransformPathNV, |
| null_glTranslatexOES, |
| null_glUniform1d, |
| null_glUniform1dv, |
| null_glUniform1f, |
| null_glUniform1fARB, |
| null_glUniform1fv, |
| null_glUniform1fvARB, |
| null_glUniform1i, |
| null_glUniform1i64NV, |
| null_glUniform1i64vNV, |
| null_glUniform1iARB, |
| null_glUniform1iv, |
| null_glUniform1ivARB, |
| null_glUniform1ui, |
| null_glUniform1ui64NV, |
| null_glUniform1ui64vNV, |
| null_glUniform1uiEXT, |
| null_glUniform1uiv, |
| null_glUniform1uivEXT, |
| null_glUniform2d, |
| null_glUniform2dv, |
| null_glUniform2f, |
| null_glUniform2fARB, |
| null_glUniform2fv, |
| null_glUniform2fvARB, |
| null_glUniform2i, |
| null_glUniform2i64NV, |
| null_glUniform2i64vNV, |
| null_glUniform2iARB, |
| null_glUniform2iv, |
| null_glUniform2ivARB, |
| null_glUniform2ui, |
| null_glUniform2ui64NV, |
| null_glUniform2ui64vNV, |
| null_glUniform2uiEXT, |
| null_glUniform2uiv, |
| null_glUniform2uivEXT, |
| null_glUniform3d, |
| null_glUniform3dv, |
| null_glUniform3f, |
| null_glUniform3fARB, |
| null_glUniform3fv, |
| null_glUniform3fvARB, |
| null_glUniform3i, |
| null_glUniform3i64NV, |
| null_glUniform3i64vNV, |
| null_glUniform3iARB, |
| null_glUniform3iv, |
| null_glUniform3ivARB, |
| null_glUniform3ui, |
| null_glUniform3ui64NV, |
| null_glUniform3ui64vNV, |
| null_glUniform3uiEXT, |
| null_glUniform3uiv, |
| null_glUniform3uivEXT, |
| null_glUniform4d, |
| null_glUniform4dv, |
| null_glUniform4f, |
| null_glUniform4fARB, |
| null_glUniform4fv, |
| null_glUniform4fvARB, |
| null_glUniform4i, |
| null_glUniform4i64NV, |
| null_glUniform4i64vNV, |
| null_glUniform4iARB, |
| null_glUniform4iv, |
| null_glUniform4ivARB, |
| null_glUniform4ui, |
| null_glUniform4ui64NV, |
| null_glUniform4ui64vNV, |
| null_glUniform4uiEXT, |
| null_glUniform4uiv, |
| null_glUniform4uivEXT, |
| null_glUniformBlockBinding, |
| null_glUniformBufferEXT, |
| null_glUniformHandleui64ARB, |
| null_glUniformHandleui64NV, |
| null_glUniformHandleui64vARB, |
| null_glUniformHandleui64vNV, |
| null_glUniformMatrix2dv, |
| null_glUniformMatrix2fv, |
| null_glUniformMatrix2fvARB, |
| null_glUniformMatrix2x3dv, |
| null_glUniformMatrix2x3fv, |
| null_glUniformMatrix2x4dv, |
| null_glUniformMatrix2x4fv, |
| null_glUniformMatrix3dv, |
| null_glUniformMatrix3fv, |
| null_glUniformMatrix3fvARB, |
| null_glUniformMatrix3x2dv, |
| null_glUniformMatrix3x2fv, |
| null_glUniformMatrix3x4dv, |
| null_glUniformMatrix3x4fv, |
| null_glUniformMatrix4dv, |
| null_glUniformMatrix4fv, |
| null_glUniformMatrix4fvARB, |
| null_glUniformMatrix4x2dv, |
| null_glUniformMatrix4x2fv, |
| null_glUniformMatrix4x3dv, |
| null_glUniformMatrix4x3fv, |
| null_glUniformSubroutinesuiv, |
| null_glUniformui64NV, |
| null_glUniformui64vNV, |
| null_glUnlockArraysEXT, |
| null_glUnmapBuffer, |
| null_glUnmapBufferARB, |
| null_glUnmapNamedBuffer, |
| null_glUnmapNamedBufferEXT, |
| null_glUnmapObjectBufferATI, |
| null_glUnmapTexture2DINTEL, |
| null_glUpdateObjectBufferATI, |
| null_glUseProgram, |
| null_glUseProgramObjectARB, |
| null_glUseProgramStages, |
| null_glUseShaderProgramEXT, |
| null_glVDPAUFiniNV, |
| null_glVDPAUGetSurfaceivNV, |
| null_glVDPAUInitNV, |
| null_glVDPAUIsSurfaceNV, |
| null_glVDPAUMapSurfacesNV, |
| null_glVDPAURegisterOutputSurfaceNV, |
| null_glVDPAURegisterVideoSurfaceNV, |
| null_glVDPAUSurfaceAccessNV, |
| null_glVDPAUUnmapSurfacesNV, |
| null_glVDPAUUnregisterSurfaceNV, |
| null_glValidateProgram, |
| null_glValidateProgramARB, |
| null_glValidateProgramPipeline, |
| null_glVariantArrayObjectATI, |
| null_glVariantPointerEXT, |
| null_glVariantbvEXT, |
| null_glVariantdvEXT, |
| null_glVariantfvEXT, |
| null_glVariantivEXT, |
| null_glVariantsvEXT, |
| null_glVariantubvEXT, |
| null_glVariantuivEXT, |
| null_glVariantusvEXT, |
| null_glVertex2bOES, |
| null_glVertex2bvOES, |
| null_glVertex2hNV, |
| null_glVertex2hvNV, |
| null_glVertex2xOES, |
| null_glVertex2xvOES, |
| null_glVertex3bOES, |
| null_glVertex3bvOES, |
| null_glVertex3hNV, |
| null_glVertex3hvNV, |
| null_glVertex3xOES, |
| null_glVertex3xvOES, |
| null_glVertex4bOES, |
| null_glVertex4bvOES, |
| null_glVertex4hNV, |
| null_glVertex4hvNV, |
| null_glVertex4xOES, |
| null_glVertex4xvOES, |
| null_glVertexArrayAttribBinding, |
| null_glVertexArrayAttribFormat, |
| null_glVertexArrayAttribIFormat, |
| null_glVertexArrayAttribLFormat, |
| null_glVertexArrayBindVertexBufferEXT, |
| null_glVertexArrayBindingDivisor, |
| null_glVertexArrayColorOffsetEXT, |
| null_glVertexArrayEdgeFlagOffsetEXT, |
| null_glVertexArrayElementBuffer, |
| null_glVertexArrayFogCoordOffsetEXT, |
| null_glVertexArrayIndexOffsetEXT, |
| null_glVertexArrayMultiTexCoordOffsetEXT, |
| null_glVertexArrayNormalOffsetEXT, |
| null_glVertexArrayParameteriAPPLE, |
| null_glVertexArrayRangeAPPLE, |
| null_glVertexArrayRangeNV, |
| null_glVertexArraySecondaryColorOffsetEXT, |
| null_glVertexArrayTexCoordOffsetEXT, |
| null_glVertexArrayVertexAttribBindingEXT, |
| null_glVertexArrayVertexAttribDivisorEXT, |
| null_glVertexArrayVertexAttribFormatEXT, |
| null_glVertexArrayVertexAttribIFormatEXT, |
| null_glVertexArrayVertexAttribIOffsetEXT, |
| null_glVertexArrayVertexAttribLFormatEXT, |
| null_glVertexArrayVertexAttribLOffsetEXT, |
| null_glVertexArrayVertexAttribOffsetEXT, |
| null_glVertexArrayVertexBindingDivisorEXT, |
| null_glVertexArrayVertexBuffer, |
| null_glVertexArrayVertexBuffers, |
| null_glVertexArrayVertexOffsetEXT, |
| null_glVertexAttrib1d, |
| null_glVertexAttrib1dARB, |
| null_glVertexAttrib1dNV, |
| null_glVertexAttrib1dv, |
| null_glVertexAttrib1dvARB, |
| null_glVertexAttrib1dvNV, |
| null_glVertexAttrib1f, |
| null_glVertexAttrib1fARB, |
| null_glVertexAttrib1fNV, |
| null_glVertexAttrib1fv, |
| null_glVertexAttrib1fvARB, |
| null_glVertexAttrib1fvNV, |
| null_glVertexAttrib1hNV, |
| null_glVertexAttrib1hvNV, |
| null_glVertexAttrib1s, |
| null_glVertexAttrib1sARB, |
| null_glVertexAttrib1sNV, |
| null_glVertexAttrib1sv, |
| null_glVertexAttrib1svARB, |
| null_glVertexAttrib1svNV, |
| null_glVertexAttrib2d, |
| null_glVertexAttrib2dARB, |
| null_glVertexAttrib2dNV, |
| null_glVertexAttrib2dv, |
| null_glVertexAttrib2dvARB, |
| null_glVertexAttrib2dvNV, |
| null_glVertexAttrib2f, |
| null_glVertexAttrib2fARB, |
| null_glVertexAttrib2fNV, |
| null_glVertexAttrib2fv, |
| null_glVertexAttrib2fvARB, |
| null_glVertexAttrib2fvNV, |
| null_glVertexAttrib2hNV, |
| null_glVertexAttrib2hvNV, |
| null_glVertexAttrib2s, |
| null_glVertexAttrib2sARB, |
| null_glVertexAttrib2sNV, |
| null_glVertexAttrib2sv, |
| null_glVertexAttrib2svARB, |
| null_glVertexAttrib2svNV, |
| null_glVertexAttrib3d, |
| null_glVertexAttrib3dARB, |
| null_glVertexAttrib3dNV, |
| null_glVertexAttrib3dv, |
| null_glVertexAttrib3dvARB, |
| null_glVertexAttrib3dvNV, |
| null_glVertexAttrib3f, |
| null_glVertexAttrib3fARB, |
| null_glVertexAttrib3fNV, |
| null_glVertexAttrib3fv, |
| null_glVertexAttrib3fvARB, |
| null_glVertexAttrib3fvNV, |
| null_glVertexAttrib3hNV, |
| null_glVertexAttrib3hvNV, |
| null_glVertexAttrib3s, |
| null_glVertexAttrib3sARB, |
| null_glVertexAttrib3sNV, |
| null_glVertexAttrib3sv, |
| null_glVertexAttrib3svARB, |
| null_glVertexAttrib3svNV, |
| null_glVertexAttrib4Nbv, |
| null_glVertexAttrib4NbvARB, |
| null_glVertexAttrib4Niv, |
| null_glVertexAttrib4NivARB, |
| null_glVertexAttrib4Nsv, |
| null_glVertexAttrib4NsvARB, |
| null_glVertexAttrib4Nub, |
| null_glVertexAttrib4NubARB, |
| null_glVertexAttrib4Nubv, |
| null_glVertexAttrib4NubvARB, |
| null_glVertexAttrib4Nuiv, |
| null_glVertexAttrib4NuivARB, |
| null_glVertexAttrib4Nusv, |
| null_glVertexAttrib4NusvARB, |
| null_glVertexAttrib4bv, |
| null_glVertexAttrib4bvARB, |
| null_glVertexAttrib4d, |
| null_glVertexAttrib4dARB, |
| null_glVertexAttrib4dNV, |
| null_glVertexAttrib4dv, |
| null_glVertexAttrib4dvARB, |
| null_glVertexAttrib4dvNV, |
| null_glVertexAttrib4f, |
| null_glVertexAttrib4fARB, |
| null_glVertexAttrib4fNV, |
| null_glVertexAttrib4fv, |
| null_glVertexAttrib4fvARB, |
| null_glVertexAttrib4fvNV, |
| null_glVertexAttrib4hNV, |
| null_glVertexAttrib4hvNV, |
| null_glVertexAttrib4iv, |
| null_glVertexAttrib4ivARB, |
| null_glVertexAttrib4s, |
| null_glVertexAttrib4sARB, |
| null_glVertexAttrib4sNV, |
| null_glVertexAttrib4sv, |
| null_glVertexAttrib4svARB, |
| null_glVertexAttrib4svNV, |
| null_glVertexAttrib4ubNV, |
| null_glVertexAttrib4ubv, |
| null_glVertexAttrib4ubvARB, |
| null_glVertexAttrib4ubvNV, |
| null_glVertexAttrib4uiv, |
| null_glVertexAttrib4uivARB, |
| null_glVertexAttrib4usv, |
| null_glVertexAttrib4usvARB, |
| null_glVertexAttribArrayObjectATI, |
| null_glVertexAttribBinding, |
| null_glVertexAttribDivisor, |
| null_glVertexAttribDivisorARB, |
| null_glVertexAttribFormat, |
| null_glVertexAttribFormatNV, |
| null_glVertexAttribI1i, |
| null_glVertexAttribI1iEXT, |
| null_glVertexAttribI1iv, |
| null_glVertexAttribI1ivEXT, |
| null_glVertexAttribI1ui, |
| null_glVertexAttribI1uiEXT, |
| null_glVertexAttribI1uiv, |
| null_glVertexAttribI1uivEXT, |
| null_glVertexAttribI2i, |
| null_glVertexAttribI2iEXT, |
| null_glVertexAttribI2iv, |
| null_glVertexAttribI2ivEXT, |
| null_glVertexAttribI2ui, |
| null_glVertexAttribI2uiEXT, |
| null_glVertexAttribI2uiv, |
| null_glVertexAttribI2uivEXT, |
| null_glVertexAttribI3i, |
| null_glVertexAttribI3iEXT, |
| null_glVertexAttribI3iv, |
| null_glVertexAttribI3ivEXT, |
| null_glVertexAttribI3ui, |
| null_glVertexAttribI3uiEXT, |
| null_glVertexAttribI3uiv, |
| null_glVertexAttribI3uivEXT, |
| null_glVertexAttribI4bv, |
| null_glVertexAttribI4bvEXT, |
| null_glVertexAttribI4i, |
| null_glVertexAttribI4iEXT, |
| null_glVertexAttribI4iv, |
| null_glVertexAttribI4ivEXT, |
| null_glVertexAttribI4sv, |
| null_glVertexAttribI4svEXT, |
| null_glVertexAttribI4ubv, |
| null_glVertexAttribI4ubvEXT, |
| null_glVertexAttribI4ui, |
| null_glVertexAttribI4uiEXT, |
| null_glVertexAttribI4uiv, |
| null_glVertexAttribI4uivEXT, |
| null_glVertexAttribI4usv, |
| null_glVertexAttribI4usvEXT, |
| null_glVertexAttribIFormat, |
| null_glVertexAttribIFormatNV, |
| null_glVertexAttribIPointer, |
| null_glVertexAttribIPointerEXT, |
| null_glVertexAttribL1d, |
| null_glVertexAttribL1dEXT, |
| null_glVertexAttribL1dv, |
| null_glVertexAttribL1dvEXT, |
| null_glVertexAttribL1i64NV, |
| null_glVertexAttribL1i64vNV, |
| null_glVertexAttribL1ui64ARB, |
| null_glVertexAttribL1ui64NV, |
| null_glVertexAttribL1ui64vARB, |
| null_glVertexAttribL1ui64vNV, |
| null_glVertexAttribL2d, |
| null_glVertexAttribL2dEXT, |
| null_glVertexAttribL2dv, |
| null_glVertexAttribL2dvEXT, |
| null_glVertexAttribL2i64NV, |
| null_glVertexAttribL2i64vNV, |
| null_glVertexAttribL2ui64NV, |
| null_glVertexAttribL2ui64vNV, |
| null_glVertexAttribL3d, |
| null_glVertexAttribL3dEXT, |
| null_glVertexAttribL3dv, |
| null_glVertexAttribL3dvEXT, |
| null_glVertexAttribL3i64NV, |
| null_glVertexAttribL3i64vNV, |
| null_glVertexAttribL3ui64NV, |
| null_glVertexAttribL3ui64vNV, |
| null_glVertexAttribL4d, |
| null_glVertexAttribL4dEXT, |
| null_glVertexAttribL4dv, |
| null_glVertexAttribL4dvEXT, |
| null_glVertexAttribL4i64NV, |
| null_glVertexAttribL4i64vNV, |
| null_glVertexAttribL4ui64NV, |
| null_glVertexAttribL4ui64vNV, |
| null_glVertexAttribLFormat, |
| null_glVertexAttribLFormatNV, |
| null_glVertexAttribLPointer, |
| null_glVertexAttribLPointerEXT, |
| null_glVertexAttribP1ui, |
| null_glVertexAttribP1uiv, |
| null_glVertexAttribP2ui, |
| null_glVertexAttribP2uiv, |
| null_glVertexAttribP3ui, |
| null_glVertexAttribP3uiv, |
| null_glVertexAttribP4ui, |
| null_glVertexAttribP4uiv, |
| null_glVertexAttribParameteriAMD, |
| null_glVertexAttribPointer, |
| null_glVertexAttribPointerARB, |
| null_glVertexAttribPointerNV, |
| null_glVertexAttribs1dvNV, |
| null_glVertexAttribs1fvNV, |
| null_glVertexAttribs1hvNV, |
| null_glVertexAttribs1svNV, |
| null_glVertexAttribs2dvNV, |
| null_glVertexAttribs2fvNV, |
| null_glVertexAttribs2hvNV, |
| null_glVertexAttribs2svNV, |
| null_glVertexAttribs3dvNV, |
| null_glVertexAttribs3fvNV, |
| null_glVertexAttribs3hvNV, |
| null_glVertexAttribs3svNV, |
| null_glVertexAttribs4dvNV, |
| null_glVertexAttribs4fvNV, |
| null_glVertexAttribs4hvNV, |
| null_glVertexAttribs4svNV, |
| null_glVertexAttribs4ubvNV, |
| null_glVertexBindingDivisor, |
| null_glVertexBlendARB, |
| null_glVertexBlendEnvfATI, |
| null_glVertexBlendEnviATI, |
| null_glVertexFormatNV, |
| null_glVertexP2ui, |
| null_glVertexP2uiv, |
| null_glVertexP3ui, |
| null_glVertexP3uiv, |
| null_glVertexP4ui, |
| null_glVertexP4uiv, |
| null_glVertexPointerEXT, |
| null_glVertexPointerListIBM, |
| null_glVertexPointervINTEL, |
| null_glVertexStream1dATI, |
| null_glVertexStream1dvATI, |
| null_glVertexStream1fATI, |
| null_glVertexStream1fvATI, |
| null_glVertexStream1iATI, |
| null_glVertexStream1ivATI, |
| null_glVertexStream1sATI, |
| null_glVertexStream1svATI, |
| null_glVertexStream2dATI, |
| null_glVertexStream2dvATI, |
| null_glVertexStream2fATI, |
| null_glVertexStream2fvATI, |
| null_glVertexStream2iATI, |
| null_glVertexStream2ivATI, |
| null_glVertexStream2sATI, |
| null_glVertexStream2svATI, |
| null_glVertexStream3dATI, |
| null_glVertexStream3dvATI, |
| null_glVertexStream3fATI, |
| null_glVertexStream3fvATI, |
| null_glVertexStream3iATI, |
| null_glVertexStream3ivATI, |
| null_glVertexStream3sATI, |
| null_glVertexStream3svATI, |
| null_glVertexStream4dATI, |
| null_glVertexStream4dvATI, |
| null_glVertexStream4fATI, |
| null_glVertexStream4fvATI, |
| null_glVertexStream4iATI, |
| null_glVertexStream4ivATI, |
| null_glVertexStream4sATI, |
| null_glVertexStream4svATI, |
| null_glVertexWeightPointerEXT, |
| null_glVertexWeightfEXT, |
| null_glVertexWeightfvEXT, |
| null_glVertexWeighthNV, |
| null_glVertexWeighthvNV, |
| null_glVideoCaptureNV, |
| null_glVideoCaptureStreamParameterdvNV, |
| null_glVideoCaptureStreamParameterfvNV, |
| null_glVideoCaptureStreamParameterivNV, |
| null_glViewportArrayv, |
| null_glViewportIndexedf, |
| null_glViewportIndexedfv, |
| null_glWaitSync, |
| null_glWeightPathsNV, |
| null_glWeightPointerARB, |
| null_glWeightbvARB, |
| null_glWeightdvARB, |
| null_glWeightfvARB, |
| null_glWeightivARB, |
| null_glWeightsvARB, |
| null_glWeightubvARB, |
| null_glWeightuivARB, |
| null_glWeightusvARB, |
| null_glWindowPos2d, |
| null_glWindowPos2dARB, |
| null_glWindowPos2dMESA, |
| null_glWindowPos2dv, |
| null_glWindowPos2dvARB, |
| null_glWindowPos2dvMESA, |
| null_glWindowPos2f, |
| null_glWindowPos2fARB, |
| null_glWindowPos2fMESA, |
| null_glWindowPos2fv, |
| null_glWindowPos2fvARB, |
| null_glWindowPos2fvMESA, |
| null_glWindowPos2i, |
| null_glWindowPos2iARB, |
| null_glWindowPos2iMESA, |
| null_glWindowPos2iv, |
| null_glWindowPos2ivARB, |
| null_glWindowPos2ivMESA, |
| null_glWindowPos2s, |
| null_glWindowPos2sARB, |
| null_glWindowPos2sMESA, |
| null_glWindowPos2sv, |
| null_glWindowPos2svARB, |
| null_glWindowPos2svMESA, |
| null_glWindowPos3d, |
| null_glWindowPos3dARB, |
| null_glWindowPos3dMESA, |
| null_glWindowPos3dv, |
| null_glWindowPos3dvARB, |
| null_glWindowPos3dvMESA, |
| null_glWindowPos3f, |
| null_glWindowPos3fARB, |
| null_glWindowPos3fMESA, |
| null_glWindowPos3fv, |
| null_glWindowPos3fvARB, |
| null_glWindowPos3fvMESA, |
| null_glWindowPos3i, |
| null_glWindowPos3iARB, |
| null_glWindowPos3iMESA, |
| null_glWindowPos3iv, |
| null_glWindowPos3ivARB, |
| null_glWindowPos3ivMESA, |
| null_glWindowPos3s, |
| null_glWindowPos3sARB, |
| null_glWindowPos3sMESA, |
| null_glWindowPos3sv, |
| null_glWindowPos3svARB, |
| null_glWindowPos3svMESA, |
| null_glWindowPos4dMESA, |
| null_glWindowPos4dvMESA, |
| null_glWindowPos4fMESA, |
| null_glWindowPos4fvMESA, |
| null_glWindowPos4iMESA, |
| null_glWindowPos4ivMESA, |
| null_glWindowPos4sMESA, |
| null_glWindowPos4svMESA, |
| null_glWriteMaskEXT, |
| null_wglAllocateMemoryNV, |
| null_wglBindTexImageARB, |
| null_wglChoosePixelFormatARB, |
| null_wglCreateContextAttribsARB, |
| null_wglCreatePbufferARB, |
| null_wglDestroyPbufferARB, |
| null_wglFreeMemoryNV, |
| null_wglGetCurrentReadDCARB, |
| null_wglGetExtensionsStringARB, |
| null_wglGetExtensionsStringEXT, |
| null_wglGetPbufferDCARB, |
| null_wglGetPixelFormatAttribfvARB, |
| null_wglGetPixelFormatAttribivARB, |
| null_wglGetSwapIntervalEXT, |
| null_wglMakeContextCurrentARB, |
| null_wglQueryPbufferARB, |
| null_wglReleasePbufferDCARB, |
| null_wglReleaseTexImageARB, |
| null_wglSetPbufferAttribARB, |
| null_wglSetPixelFormatWINE, |
| null_wglSwapIntervalEXT, |
| } |
| }; |