| /* |
| * Copyright 2014 Henri Verbeet for CodeWeavers |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| * |
| */ |
| |
| #include "config.h" |
| #include "wine/port.h" |
| #include "wine/debug.h" |
| |
| #define COBJMACROS |
| #include "d3d10_1.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(d3d10); |
| |
| HRESULT WINAPI D3D10CoreCreateDevice(IDXGIFactory *factory, IDXGIAdapter *adapter, |
| UINT flags, void *unknown0, ID3D10Device **device); |
| |
| #define WINE_D3D10_TO_STR(x) case x: return #x |
| |
| static const char *debug_d3d10_driver_type(D3D10_DRIVER_TYPE driver_type) |
| { |
| switch (driver_type) |
| { |
| WINE_D3D10_TO_STR(D3D10_DRIVER_TYPE_HARDWARE); |
| WINE_D3D10_TO_STR(D3D10_DRIVER_TYPE_REFERENCE); |
| WINE_D3D10_TO_STR(D3D10_DRIVER_TYPE_NULL); |
| WINE_D3D10_TO_STR(D3D10_DRIVER_TYPE_SOFTWARE); |
| WINE_D3D10_TO_STR(D3D10_DRIVER_TYPE_WARP); |
| default: |
| FIXME("Unrecognized D3D10_DRIVER_TYPE %#x.\n", driver_type); |
| return "unrecognized"; |
| } |
| } |
| |
| static const char *debug_d3d10_feature_level(D3D10_FEATURE_LEVEL1 feature_level) |
| { |
| switch (feature_level) |
| { |
| WINE_D3D10_TO_STR(D3D10_FEATURE_LEVEL_10_0); |
| WINE_D3D10_TO_STR(D3D10_FEATURE_LEVEL_10_1); |
| WINE_D3D10_TO_STR(D3D10_FEATURE_LEVEL_9_1); |
| WINE_D3D10_TO_STR(D3D10_FEATURE_LEVEL_9_2); |
| WINE_D3D10_TO_STR(D3D10_FEATURE_LEVEL_9_3); |
| default: |
| FIXME("Unrecognized D3D10_FEATURE_LEVEL1 %#x.\n", feature_level); |
| return "unrecognized"; |
| } |
| } |
| |
| #undef WINE_D3D10_TO_STR |
| |
| HRESULT WINAPI D3D10CreateDevice1(IDXGIAdapter *adapter, D3D10_DRIVER_TYPE driver_type, HMODULE swrast, |
| UINT flags, D3D10_FEATURE_LEVEL1 hw_level, UINT sdk_version, ID3D10Device1 **device) |
| { |
| IDXGIFactory *factory; |
| HRESULT hr; |
| |
| TRACE("adapter %p, driver_type %s, swrast %p, flags %#x, hw_level %s, sdk_version %d, device %p.\n", |
| adapter, debug_d3d10_driver_type(driver_type), swrast, flags, |
| debug_d3d10_feature_level(hw_level), sdk_version, device); |
| |
| if (adapter) |
| { |
| IDXGIAdapter_AddRef(adapter); |
| if (FAILED(hr = IDXGIAdapter_GetParent(adapter, &IID_IDXGIFactory, (void **)&factory))) |
| { |
| WARN("Failed to get dxgi factory, hr %#x.\n", hr); |
| return hr; |
| } |
| } |
| else |
| { |
| if (FAILED(hr = CreateDXGIFactory(&IID_IDXGIFactory, (void **)&factory))) |
| { |
| WARN("Failed to create dxgi factory, hr %#x.\n", hr); |
| return hr; |
| } |
| |
| switch (driver_type) |
| { |
| case D3D10_DRIVER_TYPE_WARP: |
| FIXME("WARP driver not implemented, falling back to hardware.\n"); |
| case D3D10_DRIVER_TYPE_HARDWARE: |
| { |
| if (FAILED(hr = IDXGIFactory_EnumAdapters(factory, 0, &adapter))) |
| { |
| WARN("No adapters found, hr %#x.\n", hr); |
| IDXGIFactory_Release(factory); |
| return hr; |
| } |
| break; |
| } |
| |
| case D3D10_DRIVER_TYPE_NULL: |
| FIXME("NULL device not implemented, falling back to refrast.\n"); |
| /* Fall through, for now. */ |
| case D3D10_DRIVER_TYPE_REFERENCE: |
| { |
| HMODULE refrast; |
| |
| if (!(refrast = LoadLibraryA("d3d10ref.dll"))) |
| { |
| WARN("Failed to load refrast, returning E_FAIL.\n"); |
| IDXGIFactory_Release(factory); |
| return E_FAIL; |
| } |
| hr = IDXGIFactory_CreateSoftwareAdapter(factory, refrast, &adapter); |
| FreeLibrary(refrast); |
| if (FAILED(hr)) |
| { |
| WARN("Failed to create a software adapter, hr %#x.\n", hr); |
| IDXGIFactory_Release(factory); |
| return hr; |
| } |
| break; |
| } |
| |
| case D3D10_DRIVER_TYPE_SOFTWARE: |
| { |
| if (!swrast) |
| { |
| WARN("Software device requested, but NULL swrast passed, returning E_FAIL.\n"); |
| IDXGIFactory_Release(factory); |
| return E_FAIL; |
| } |
| if (FAILED(hr = IDXGIFactory_CreateSoftwareAdapter(factory, swrast, &adapter))) |
| { |
| WARN("Failed to create a software adapter, hr %#x.\n", hr); |
| IDXGIFactory_Release(factory); |
| return hr; |
| } |
| break; |
| } |
| |
| default: |
| FIXME("Unhandled driver type %#x.\n", driver_type); |
| IDXGIFactory_Release(factory); |
| return E_FAIL; |
| } |
| } |
| |
| FIXME("Ignoring feature level %s.\n", debug_d3d10_feature_level(hw_level)); |
| |
| hr = D3D10CoreCreateDevice(factory, adapter, flags, NULL, (ID3D10Device **)device); |
| IDXGIAdapter_Release(adapter); |
| IDXGIFactory_Release(factory); |
| if (FAILED(hr)) |
| { |
| WARN("Failed to create a device, hr %#x.\n", hr); |
| return hr; |
| } |
| |
| TRACE("Created device %p.\n", *device); |
| |
| return hr; |
| } |