| /* |
| * Copyright 2005 Antoine Chavasse (a.chavasse@gmail.com) |
| * Copyright 2008, 2011, 2012-2014 Stefan Dösinger for CodeWeavers |
| * Copyright 2011-2014 Henri Verbeet for CodeWeavers |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| #define COBJMACROS |
| |
| #include "wine/test.h" |
| #include <limits.h> |
| #include <math.h> |
| #include "d3d.h" |
| |
| HRESULT WINAPI GetSurfaceFromDC(HDC dc, struct IDirectDrawSurface **surface, HDC *device_dc); |
| |
| static BOOL is_ddraw64 = sizeof(DWORD) != sizeof(DWORD *); |
| static DEVMODEW registry_mode; |
| |
| static HRESULT (WINAPI *pDwmIsCompositionEnabled)(BOOL *); |
| |
| #ifndef ARRAY_SIZE |
| #define ARRAY_SIZE(array) (sizeof(array) / sizeof((array)[0])) |
| #endif |
| |
| struct vec2 |
| { |
| float x, y; |
| }; |
| |
| struct vec3 |
| { |
| float x, y, z; |
| }; |
| |
| struct vec4 |
| { |
| float x, y, z, w; |
| }; |
| |
| struct create_window_thread_param |
| { |
| HWND window; |
| HANDLE window_created; |
| HANDLE destroy_window; |
| HANDLE thread; |
| }; |
| |
| static BOOL compare_float(float f, float g, unsigned int ulps) |
| { |
| int x = *(int *)&f; |
| int y = *(int *)&g; |
| |
| if (x < 0) |
| x = INT_MIN - x; |
| if (y < 0) |
| y = INT_MIN - y; |
| |
| if (abs(x - y) > ulps) |
| return FALSE; |
| |
| return TRUE; |
| } |
| |
| static BOOL compare_vec4(const struct vec4 *vec, float x, float y, float z, float w, unsigned int ulps) |
| { |
| return compare_float(vec->x, x, ulps) |
| && compare_float(vec->y, y, ulps) |
| && compare_float(vec->z, z, ulps) |
| && compare_float(vec->w, w, ulps); |
| } |
| |
| static BOOL compare_color(D3DCOLOR c1, D3DCOLOR c2, BYTE max_diff) |
| { |
| if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE; |
| c1 >>= 8; c2 >>= 8; |
| if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE; |
| c1 >>= 8; c2 >>= 8; |
| if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE; |
| c1 >>= 8; c2 >>= 8; |
| if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE; |
| return TRUE; |
| } |
| |
| static BOOL ddraw_is_warp(IDirectDraw4 *ddraw) |
| { |
| DDDEVICEIDENTIFIER identifier; |
| HRESULT hr; |
| |
| if (!strcmp(winetest_platform, "wine")) |
| return FALSE; |
| |
| hr = IDirectDraw4_GetDeviceIdentifier(ddraw, &identifier, 0); |
| ok(SUCCEEDED(hr), "Failed to get device identifier, hr %#x.\n", hr); |
| |
| return !!strstr(identifier.szDriver, "warp"); |
| } |
| |
| static BOOL ddraw_is_nvidia(IDirectDraw4 *ddraw) |
| { |
| DDDEVICEIDENTIFIER identifier; |
| HRESULT hr; |
| |
| if (!strcmp(winetest_platform, "wine")) |
| return FALSE; |
| |
| hr = IDirectDraw4_GetDeviceIdentifier(ddraw, &identifier, 0); |
| ok(SUCCEEDED(hr), "Failed to get device identifier, hr %#x.\n", hr); |
| |
| return identifier.dwVendorId == 0x10de; |
| } |
| |
| static BOOL ddraw_is_intel(IDirectDraw4 *ddraw) |
| { |
| DDDEVICEIDENTIFIER identifier; |
| HRESULT hr; |
| |
| if (!strcmp(winetest_platform, "wine")) |
| return FALSE; |
| |
| hr = IDirectDraw4_GetDeviceIdentifier(ddraw, &identifier, 0); |
| ok(SUCCEEDED(hr), "Failed to get device identifier, hr %#x.\n", hr); |
| |
| return identifier.dwVendorId == 0x8086; |
| } |
| |
| static IDirectDrawSurface4 *create_overlay(IDirectDraw4 *ddraw, |
| unsigned int width, unsigned int height, DWORD format) |
| { |
| IDirectDrawSurface4 *surface; |
| DDSURFACEDESC2 desc; |
| |
| memset(&desc, 0, sizeof(desc)); |
| desc.dwSize = sizeof(desc); |
| desc.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT; |
| desc.dwWidth = width; |
| desc.dwHeight = height; |
| desc.ddsCaps.dwCaps = DDSCAPS_OVERLAY; |
| U4(desc).ddpfPixelFormat.dwSize = sizeof(U4(desc).ddpfPixelFormat); |
| U4(desc).ddpfPixelFormat.dwFlags = DDPF_FOURCC; |
| U4(desc).ddpfPixelFormat.dwFourCC = format; |
| |
| if (FAILED(IDirectDraw4_CreateSurface(ddraw, &desc, &surface, NULL))) |
| return NULL; |
| return surface; |
| } |
| |
| static HWND create_window(void) |
| { |
| RECT r = {0, 0, 640, 480}; |
| |
| AdjustWindowRect(&r, WS_OVERLAPPEDWINDOW | WS_VISIBLE, FALSE); |
| |
| return CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE, |
| CW_USEDEFAULT, CW_USEDEFAULT, r.right - r.left, r.bottom - r.top, NULL, NULL, NULL, NULL); |
| } |
| |
| static DWORD WINAPI create_window_thread_proc(void *param) |
| { |
| struct create_window_thread_param *p = param; |
| DWORD res; |
| BOOL ret; |
| |
| p->window = create_window(); |
| ret = SetEvent(p->window_created); |
| ok(ret, "SetEvent failed, last error %#x.\n", GetLastError()); |
| |
| for (;;) |
| { |
| MSG msg; |
| |
| while (PeekMessageA(&msg, 0, 0, 0, PM_REMOVE)) |
| DispatchMessageA(&msg); |
| res = WaitForSingleObject(p->destroy_window, 100); |
| if (res == WAIT_OBJECT_0) |
| break; |
| if (res != WAIT_TIMEOUT) |
| { |
| ok(0, "Wait failed (%#x), last error %#x.\n", res, GetLastError()); |
| break; |
| } |
| } |
| |
| DestroyWindow(p->window); |
| |
| return 0; |
| } |
| |
| static void create_window_thread(struct create_window_thread_param *p) |
| { |
| DWORD res, tid; |
| |
| p->window_created = CreateEventA(NULL, FALSE, FALSE, NULL); |
| ok(!!p->window_created, "CreateEvent failed, last error %#x.\n", GetLastError()); |
| p->destroy_window = CreateEventA(NULL, FALSE, FALSE, NULL); |
| ok(!!p->destroy_window, "CreateEvent failed, last error %#x.\n", GetLastError()); |
| p->thread = CreateThread(NULL, 0, create_window_thread_proc, p, 0, &tid); |
| ok(!!p->thread, "Failed to create thread, last error %#x.\n", GetLastError()); |
| res = WaitForSingleObject(p->window_created, INFINITE); |
| ok(res == WAIT_OBJECT_0, "Wait failed (%#x), last error %#x.\n", res, GetLastError()); |
| } |
| |
| static void destroy_window_thread(struct create_window_thread_param *p) |
| { |
| SetEvent(p->destroy_window); |
| WaitForSingleObject(p->thread, INFINITE); |
| CloseHandle(p->destroy_window); |
| CloseHandle(p->window_created); |
| CloseHandle(p->thread); |
| } |
| |
| static IDirectDrawSurface4 *get_depth_stencil(IDirect3DDevice3 *device) |
| { |
| IDirectDrawSurface4 *rt, *ret; |
| DDSCAPS2 caps = {DDSCAPS_ZBUFFER, 0, 0, {0}}; |
| HRESULT hr; |
| |
| hr = IDirect3DDevice3_GetRenderTarget(device, &rt); |
| ok(SUCCEEDED(hr), "Failed to get the render target, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_GetAttachedSurface(rt, &caps, &ret); |
| ok(SUCCEEDED(hr) || hr == DDERR_NOTFOUND, "Failed to get the z buffer, hr %#x.\n", hr); |
| IDirectDrawSurface4_Release(rt); |
| return ret; |
| } |
| |
| static HRESULT set_display_mode(IDirectDraw4 *ddraw, DWORD width, DWORD height) |
| { |
| if (SUCCEEDED(IDirectDraw4_SetDisplayMode(ddraw, width, height, 32, 0, 0))) |
| return DD_OK; |
| return IDirectDraw4_SetDisplayMode(ddraw, width, height, 24, 0, 0); |
| } |
| |
| static D3DCOLOR get_surface_color(IDirectDrawSurface4 *surface, UINT x, UINT y) |
| { |
| RECT rect = {x, y, x + 1, y + 1}; |
| DDSURFACEDESC2 surface_desc; |
| D3DCOLOR color; |
| HRESULT hr; |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| |
| hr = IDirectDrawSurface4_Lock(surface, &rect, &surface_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); |
| if (FAILED(hr)) |
| return 0xdeadbeef; |
| |
| color = *((DWORD *)surface_desc.lpSurface) & 0x00ffffff; |
| |
| hr = IDirectDrawSurface4_Unlock(surface, &rect); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); |
| |
| return color; |
| } |
| |
| static HRESULT CALLBACK enum_z_fmt(DDPIXELFORMAT *format, void *ctx) |
| { |
| DDPIXELFORMAT *z_fmt = ctx; |
| |
| if (U1(*format).dwZBufferBitDepth > U1(*z_fmt).dwZBufferBitDepth) |
| *z_fmt = *format; |
| |
| return DDENUMRET_OK; |
| } |
| |
| static IDirectDraw4 *create_ddraw(void) |
| { |
| IDirectDraw4 *ddraw4; |
| IDirectDraw *ddraw1; |
| HRESULT hr; |
| |
| if (FAILED(DirectDrawCreate(NULL, &ddraw1, NULL))) |
| return NULL; |
| |
| hr = IDirectDraw_QueryInterface(ddraw1, &IID_IDirectDraw4, (void **)&ddraw4); |
| IDirectDraw_Release(ddraw1); |
| if (FAILED(hr)) |
| return NULL; |
| |
| return ddraw4; |
| } |
| |
| static IDirect3DDevice3 *create_device(HWND window, DWORD coop_level) |
| { |
| IDirectDrawSurface4 *surface, *ds; |
| IDirect3DDevice3 *device = NULL; |
| DDSURFACEDESC2 surface_desc; |
| IDirectDraw4 *ddraw4; |
| DDPIXELFORMAT z_fmt; |
| IDirect3D3 *d3d3; |
| HRESULT hr; |
| |
| if (!(ddraw4 = create_ddraw())) |
| return NULL; |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw4, window, coop_level); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE; |
| surface_desc.dwWidth = 640; |
| surface_desc.dwHeight = 480; |
| |
| hr = IDirectDraw4_CreateSurface(ddraw4, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| if (coop_level & DDSCL_NORMAL) |
| { |
| IDirectDrawClipper *clipper; |
| |
| hr = IDirectDraw4_CreateClipper(ddraw4, 0, &clipper, NULL); |
| ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr); |
| hr = IDirectDrawClipper_SetHWnd(clipper, 0, window); |
| ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_SetClipper(surface, clipper); |
| ok(SUCCEEDED(hr), "Failed to set surface clipper, hr %#x.\n", hr); |
| IDirectDrawClipper_Release(clipper); |
| } |
| |
| hr = IDirectDraw4_QueryInterface(ddraw4, &IID_IDirect3D3, (void **)&d3d3); |
| IDirectDraw4_Release(ddraw4); |
| if (FAILED(hr)) |
| { |
| IDirectDrawSurface4_Release(surface); |
| return NULL; |
| } |
| |
| memset(&z_fmt, 0, sizeof(z_fmt)); |
| hr = IDirect3D3_EnumZBufferFormats(d3d3, &IID_IDirect3DHALDevice, enum_z_fmt, &z_fmt); |
| if (FAILED(hr) || !z_fmt.dwSize) |
| { |
| IDirect3D3_Release(d3d3); |
| IDirectDrawSurface4_Release(surface); |
| return NULL; |
| } |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_PIXELFORMAT | DDSD_WIDTH | DDSD_HEIGHT; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER; |
| U4(surface_desc).ddpfPixelFormat = z_fmt; |
| surface_desc.dwWidth = 640; |
| surface_desc.dwHeight = 480; |
| hr = IDirectDraw4_CreateSurface(ddraw4, &surface_desc, &ds, NULL); |
| ok(SUCCEEDED(hr), "Failed to create depth buffer, hr %#x.\n", hr); |
| if (FAILED(hr)) |
| { |
| IDirect3D3_Release(d3d3); |
| IDirectDrawSurface4_Release(surface); |
| return NULL; |
| } |
| |
| hr = IDirectDrawSurface_AddAttachedSurface(surface, ds); |
| ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr); |
| IDirectDrawSurface4_Release(ds); |
| if (FAILED(hr)) |
| { |
| IDirect3D3_Release(d3d3); |
| IDirectDrawSurface4_Release(surface); |
| return NULL; |
| } |
| |
| hr = IDirect3D3_CreateDevice(d3d3, &IID_IDirect3DHALDevice, surface, &device, NULL); |
| IDirect3D3_Release(d3d3); |
| IDirectDrawSurface4_Release(surface); |
| if (FAILED(hr)) |
| return NULL; |
| |
| return device; |
| } |
| |
| static IDirect3DViewport3 *create_viewport(IDirect3DDevice3 *device, UINT x, UINT y, UINT w, UINT h) |
| { |
| IDirect3DViewport3 *viewport; |
| D3DVIEWPORT2 vp; |
| IDirect3D3 *d3d; |
| HRESULT hr; |
| |
| hr = IDirect3DDevice3_GetDirect3D(device, &d3d); |
| ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr); |
| hr = IDirect3D3_CreateViewport(d3d, &viewport, NULL); |
| ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_AddViewport(device, viewport); |
| ok(SUCCEEDED(hr), "Failed to add viewport, hr %#x.\n", hr); |
| memset(&vp, 0, sizeof(vp)); |
| vp.dwSize = sizeof(vp); |
| vp.dwX = x; |
| vp.dwY = y; |
| vp.dwWidth = w; |
| vp.dwHeight = h; |
| vp.dvClipX = -1.0f; |
| vp.dvClipY = 1.0f; |
| vp.dvClipWidth = 2.0f; |
| vp.dvClipHeight = 2.0f; |
| vp.dvMinZ = 0.0f; |
| vp.dvMaxZ = 1.0f; |
| hr = IDirect3DViewport3_SetViewport2(viewport, &vp); |
| ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr); |
| IDirect3D3_Release(d3d); |
| |
| return viewport; |
| } |
| |
| static void destroy_viewport(IDirect3DDevice3 *device, IDirect3DViewport3 *viewport) |
| { |
| HRESULT hr; |
| |
| hr = IDirect3DDevice3_DeleteViewport(device, viewport); |
| ok(SUCCEEDED(hr), "Failed to delete viewport, hr %#x.\n", hr); |
| IDirect3DViewport3_Release(viewport); |
| } |
| |
| static IDirect3DMaterial3 *create_material(IDirect3DDevice3 *device, D3DMATERIAL *mat) |
| { |
| IDirect3DMaterial3 *material; |
| IDirect3D3 *d3d; |
| HRESULT hr; |
| |
| hr = IDirect3DDevice3_GetDirect3D(device, &d3d); |
| ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr); |
| hr = IDirect3D3_CreateMaterial(d3d, &material, NULL); |
| ok(SUCCEEDED(hr), "Failed to create material, hr %#x.\n", hr); |
| hr = IDirect3DMaterial3_SetMaterial(material, mat); |
| ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr); |
| IDirect3D3_Release(d3d); |
| |
| return material; |
| } |
| |
| static IDirect3DMaterial3 *create_diffuse_material(IDirect3DDevice3 *device, float r, float g, float b, float a) |
| { |
| D3DMATERIAL mat; |
| |
| memset(&mat, 0, sizeof(mat)); |
| mat.dwSize = sizeof(mat); |
| U1(U(mat).diffuse).r = r; |
| U2(U(mat).diffuse).g = g; |
| U3(U(mat).diffuse).b = b; |
| U4(U(mat).diffuse).a = a; |
| |
| return create_material(device, &mat); |
| } |
| |
| static IDirect3DMaterial3 *create_specular_material(IDirect3DDevice3 *device, |
| float r, float g, float b, float a, float power) |
| { |
| D3DMATERIAL mat; |
| |
| memset(&mat, 0, sizeof(mat)); |
| mat.dwSize = sizeof(mat); |
| U1(U2(mat).specular).r = r; |
| U2(U2(mat).specular).g = g; |
| U3(U2(mat).specular).b = b; |
| U4(U2(mat).specular).a = a; |
| U4(mat).power = power; |
| |
| return create_material(device, &mat); |
| } |
| |
| static IDirect3DMaterial3 *create_emissive_material(IDirect3DDevice3 *device, float r, float g, float b, float a) |
| { |
| D3DMATERIAL mat; |
| |
| memset(&mat, 0, sizeof(mat)); |
| mat.dwSize = sizeof(mat); |
| U1(U3(mat).emissive).r = r; |
| U2(U3(mat).emissive).g = g; |
| U3(U3(mat).emissive).b = b; |
| U4(U3(mat).emissive).a = a; |
| |
| return create_material(device, &mat); |
| } |
| |
| static void destroy_material(IDirect3DMaterial3 *material) |
| { |
| IDirect3DMaterial3_Release(material); |
| } |
| |
| struct message |
| { |
| UINT message; |
| BOOL check_wparam; |
| WPARAM expect_wparam; |
| }; |
| |
| static const struct message *expect_messages; |
| |
| static LRESULT CALLBACK test_proc(HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam) |
| { |
| if (expect_messages && message == expect_messages->message) |
| { |
| if (expect_messages->check_wparam) |
| ok (wparam == expect_messages->expect_wparam, |
| "Got unexpected wparam %lx for message %x, expected %lx.\n", |
| wparam, message, expect_messages->expect_wparam); |
| |
| ++expect_messages; |
| } |
| |
| return DefWindowProcA(hwnd, message, wparam, lparam); |
| } |
| |
| /* Set the wndproc back to what ddraw expects it to be, and release the ddraw |
| * interface. This prevents subsequent SetCooperativeLevel() calls on a |
| * different window from failing with DDERR_HWNDALREADYSET. */ |
| static void fix_wndproc(HWND window, LONG_PTR proc) |
| { |
| IDirectDraw4 *ddraw; |
| HRESULT hr; |
| |
| if (!(ddraw = create_ddraw())) |
| return; |
| |
| SetWindowLongPtrA(window, GWLP_WNDPROC, proc); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| |
| IDirectDraw4_Release(ddraw); |
| } |
| |
| static void test_process_vertices(void) |
| { |
| IDirect3DVertexBuffer *src_vb, *dst_vb; |
| IDirect3DViewport3 *viewport; |
| D3DVERTEXBUFFERDESC vb_desc; |
| IDirect3DDevice3 *device; |
| struct vec3 *src_data; |
| struct vec4 *dst_data; |
| IDirect3D3 *d3d3; |
| D3DVIEWPORT2 vp2; |
| D3DVIEWPORT vp1; |
| HWND window; |
| HRESULT hr; |
| |
| static D3DMATRIX identity = |
| { |
| 1.0f, 0.0f, 0.0f, 0.0f, |
| 0.0f, 1.0f, 0.0f, 0.0f, |
| 0.0f, 0.0f, 1.0f, 0.0f, |
| 0.0f, 0.0f, 0.0f, 1.0f, |
| }; |
| static D3DMATRIX projection = |
| { |
| 1.0f, 0.0f, 0.0f, 0.0f, |
| 0.0f, 1.0f, 0.0f, 0.0f, |
| 0.0f, 0.0f, 1.0f, 0.0f, |
| 6.0f, 7.0f, 8.0f, 1.0f, |
| }; |
| |
| window = create_window(); |
| if (!(device = create_device(window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create a 3D device, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| |
| hr = IDirect3DDevice3_GetDirect3D(device, &d3d3); |
| ok(SUCCEEDED(hr), "Failed to get Direct3D3 interface, hr %#x.\n", hr); |
| |
| memset(&vb_desc, 0, sizeof(vb_desc)); |
| vb_desc.dwSize = sizeof(vb_desc); |
| vb_desc.dwFVF = D3DFVF_XYZ; |
| vb_desc.dwNumVertices = 3; |
| hr = IDirect3D3_CreateVertexBuffer(d3d3, &vb_desc, &src_vb, 0, NULL); |
| ok(SUCCEEDED(hr), "Failed to create source vertex buffer, hr %#x.\n", hr); |
| |
| hr = IDirect3DVertexBuffer_Lock(src_vb, DDLOCK_WRITEONLY, (void **)&src_data, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock source vertex buffer, hr %#x.\n", hr); |
| src_data[0].x = -1.0f; |
| src_data[0].y = -1.0f; |
| src_data[0].z = -1.0f; |
| src_data[1].x = 0.0f; |
| src_data[1].y = 0.0f; |
| src_data[1].z = 0.0f; |
| src_data[2].x = 1.0f; |
| src_data[2].y = 1.0f; |
| src_data[2].z = 1.0f; |
| hr = IDirect3DVertexBuffer_Unlock(src_vb); |
| ok(SUCCEEDED(hr), "Failed to unlock source vertex buffer, hr %#x.\n", hr); |
| |
| memset(&vb_desc, 0, sizeof(vb_desc)); |
| vb_desc.dwSize = sizeof(vb_desc); |
| vb_desc.dwFVF = D3DFVF_XYZRHW; |
| vb_desc.dwNumVertices = 3; |
| hr = IDirect3D3_CreateVertexBuffer(d3d3, &vb_desc, &dst_vb, 0, NULL); |
| ok(SUCCEEDED(hr), "Failed to create destination vertex buffer, hr %#x.\n", hr); |
| |
| hr = IDirect3D3_CreateViewport(d3d3, &viewport, NULL); |
| ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_AddViewport(device, viewport); |
| ok(SUCCEEDED(hr), "Failed to add viewport, hr %#x.\n", hr); |
| vp2.dwSize = sizeof(vp2); |
| vp2.dwX = 10; |
| vp2.dwY = 20; |
| vp2.dwWidth = 100; |
| vp2.dwHeight = 200; |
| vp2.dvClipX = 2.0f; |
| vp2.dvClipY = 3.0f; |
| vp2.dvClipWidth = 4.0f; |
| vp2.dvClipHeight = 5.0f; |
| vp2.dvMinZ = -2.0f; |
| vp2.dvMaxZ = 3.0f; |
| hr = IDirect3DViewport3_SetViewport2(viewport, &vp2); |
| ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetCurrentViewport(device, viewport); |
| ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_WORLD, &identity); |
| ok(SUCCEEDED(hr), "Failed to set world transformation, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_VIEW, &identity); |
| ok(SUCCEEDED(hr), "Failed to set view transformation, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_PROJECTION, &identity); |
| ok(SUCCEEDED(hr), "Failed to set projection transformation, hr %#x.\n", hr); |
| |
| hr = IDirect3DVertexBuffer_ProcessVertices(dst_vb, D3DVOP_TRANSFORM, 0, 3, src_vb, 0, device, 0); |
| ok(SUCCEEDED(hr), "Failed to process vertices, hr %#x.\n", hr); |
| |
| hr = IDirect3DVertexBuffer_Lock(dst_vb, DDLOCK_READONLY, (void **)&dst_data, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock destination vertex buffer, hr %#x.\n", hr); |
| ok(compare_vec4(&dst_data[0], -6.500e+1f, +1.800e+2f, +2.000e-1f, +1.000e+0f, 4096), |
| "Got unexpected vertex 0 {%.8e, %.8e, %.8e, %.8e}.\n", |
| dst_data[0].x, dst_data[0].y, dst_data[0].z, dst_data[0].w); |
| ok(compare_vec4(&dst_data[1], -4.000e+1f, +1.400e+2f, +4.000e-1f, +1.000e+0f, 4096), |
| "Got unexpected vertex 1 {%.8e, %.8e, %.8e, %.8e}.\n", |
| dst_data[1].x, dst_data[1].y, dst_data[1].z, dst_data[1].w); |
| ok(compare_vec4(&dst_data[2], -1.500e+1f, +1.000e+2f, +6.000e-1f, +1.000e+0f, 4096), |
| "Got unexpected vertex 2 {%.8e, %.8e, %.8e, %.8e}.\n", |
| dst_data[2].x, dst_data[2].y, dst_data[2].z, dst_data[2].w); |
| hr = IDirect3DVertexBuffer_Unlock(dst_vb); |
| ok(SUCCEEDED(hr), "Failed to unlock destination vertex buffer, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_MultiplyTransform(device, D3DTRANSFORMSTATE_PROJECTION, &projection); |
| ok(SUCCEEDED(hr), "Failed to set projection transformation, hr %#x.\n", hr); |
| |
| hr = IDirect3DVertexBuffer_ProcessVertices(dst_vb, D3DVOP_TRANSFORM, 0, 3, src_vb, 0, device, 0); |
| ok(SUCCEEDED(hr), "Failed to process vertices, hr %#x.\n", hr); |
| |
| hr = IDirect3DVertexBuffer_Lock(dst_vb, DDLOCK_READONLY, (void **)&dst_data, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock destination vertex buffer, hr %#x.\n", hr); |
| ok(compare_vec4(&dst_data[0], +8.500e+1f, -1.000e+2f, +1.800e+0f, +1.000e+0f, 4096), |
| "Got unexpected vertex 0 {%.8e, %.8e, %.8e, %.8e}.\n", |
| dst_data[0].x, dst_data[0].y, dst_data[0].z, dst_data[0].w); |
| ok(compare_vec4(&dst_data[1], +1.100e+2f, -1.400e+2f, +2.000e+0f, +1.000e+0f, 4096), |
| "Got unexpected vertex 1 {%.8e, %.8e, %.8e, %.8e}.\n", |
| dst_data[1].x, dst_data[1].y, dst_data[1].z, dst_data[1].w); |
| ok(compare_vec4(&dst_data[2], +1.350e+2f, -1.800e+2f, +2.200e+0f, +1.000e+0f, 4096), |
| "Got unexpected vertex 2 {%.8e, %.8e, %.8e, %.8e}.\n", |
| dst_data[2].x, dst_data[2].y, dst_data[2].z, dst_data[2].w); |
| hr = IDirect3DVertexBuffer_Unlock(dst_vb); |
| ok(SUCCEEDED(hr), "Failed to unlock destination vertex buffer, hr %#x.\n", hr); |
| |
| vp2.dwSize = sizeof(vp2); |
| vp2.dwX = 30; |
| vp2.dwY = 40; |
| vp2.dwWidth = 90; |
| vp2.dwHeight = 80; |
| vp2.dvClipX = 4.0f; |
| vp2.dvClipY = 6.0f; |
| vp2.dvClipWidth = 2.0f; |
| vp2.dvClipHeight = 4.0f; |
| vp2.dvMinZ = 3.0f; |
| vp2.dvMaxZ = -2.0f; |
| hr = IDirect3DViewport3_SetViewport2(viewport, &vp2); |
| ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr); |
| |
| hr = IDirect3DVertexBuffer_ProcessVertices(dst_vb, D3DVOP_TRANSFORM, 0, 3, src_vb, 0, device, 0); |
| ok(SUCCEEDED(hr), "Failed to process vertices, hr %#x.\n", hr); |
| |
| hr = IDirect3DVertexBuffer_Lock(dst_vb, DDLOCK_READONLY, (void **)&dst_data, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock destination vertex buffer, hr %#x.\n", hr); |
| ok(compare_vec4(&dst_data[0], +7.500e+1f, +4.000e+1f, -8.000e-1f, +1.000e+0f, 4096), |
| "Got unexpected vertex 0 {%.8e, %.8e, %.8e, %.8e}.\n", |
| dst_data[0].x, dst_data[0].y, dst_data[0].z, dst_data[0].w); |
| ok(compare_vec4(&dst_data[1], +1.200e+2f, +2.000e+1f, -1.000e+0f, +1.000e+0f, 4096), |
| "Got unexpected vertex 1 {%.8e, %.8e, %.8e, %.8e}.\n", |
| dst_data[1].x, dst_data[1].y, dst_data[1].z, dst_data[1].w); |
| ok(compare_vec4(&dst_data[2], +1.650e+2f, +0.000e+0f, -1.200e+0f, +1.000e+0f, 4096), |
| "Got unexpected vertex 2 {%.8e, %.8e, %.8e, %.8e}.\n", |
| dst_data[2].x, dst_data[2].y, dst_data[2].z, dst_data[2].w); |
| hr = IDirect3DVertexBuffer_Unlock(dst_vb); |
| ok(SUCCEEDED(hr), "Failed to unlock destination vertex buffer, hr %#x.\n", hr); |
| |
| vp1.dwSize = sizeof(vp1); |
| vp1.dwX = 30; |
| vp1.dwY = 40; |
| vp1.dwWidth = 90; |
| vp1.dwHeight = 80; |
| vp1.dvScaleX = 7.0f; |
| vp1.dvScaleY = 2.0f; |
| vp1.dvMaxX = 6.0f; |
| vp1.dvMaxY = 10.0f; |
| vp1.dvMinZ = -2.0f; |
| vp1.dvMaxZ = 3.0f; |
| hr = IDirect3DViewport3_SetViewport(viewport, &vp1); |
| ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr); |
| |
| hr = IDirect3DVertexBuffer_ProcessVertices(dst_vb, D3DVOP_TRANSFORM, 0, 3, src_vb, 0, device, 0); |
| ok(SUCCEEDED(hr), "Failed to process vertices, hr %#x.\n", hr); |
| |
| hr = IDirect3DVertexBuffer_Lock(dst_vb, DDLOCK_READONLY, (void **)&dst_data, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock destination vertex buffer, hr %#x.\n", hr); |
| ok(compare_vec4(&dst_data[0], +1.100e+2f, +6.800e+1f, +7.000e+0f, +1.000e+0f, 4096), |
| "Got unexpected vertex 0 {%.8e, %.8e, %.8e, %.8e}.\n", |
| dst_data[0].x, dst_data[0].y, dst_data[0].z, dst_data[0].w); |
| ok(compare_vec4(&dst_data[1], +1.170e+2f, +6.600e+1f, +8.000e+0f, +1.000e+0f, 4096), |
| "Got unexpected vertex 1 {%.8e, %.8e, %.8e, %.8e}.\n", |
| dst_data[1].x, dst_data[1].y, dst_data[1].z, dst_data[1].w); |
| ok(compare_vec4(&dst_data[2], +1.240e+2f, +6.400e+1f, +9.000e+0f, +1.000e+0f, 4096), |
| "Got unexpected vertex 2 {%.8e, %.8e, %.8e, %.8e}.\n", |
| dst_data[2].x, dst_data[2].y, dst_data[2].z, dst_data[2].w); |
| hr = IDirect3DVertexBuffer_Unlock(dst_vb); |
| ok(SUCCEEDED(hr), "Failed to unlock destination vertex buffer, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_DeleteViewport(device, viewport); |
| ok(SUCCEEDED(hr), "Failed to delete viewport, hr %#x.\n", hr); |
| |
| IDirect3DVertexBuffer_Release(dst_vb); |
| IDirect3DVertexBuffer_Release(src_vb); |
| IDirect3DViewport3_Release(viewport); |
| IDirect3D3_Release(d3d3); |
| IDirect3DDevice3_Release(device); |
| DestroyWindow(window); |
| } |
| |
| static void test_coop_level_create_device_window(void) |
| { |
| HWND focus_window, device_window; |
| IDirectDraw4 *ddraw; |
| HRESULT hr; |
| |
| focus_window = create_window(); |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); |
| ok(!device_window, "Unexpected device window found.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); |
| ok(!device_window, "Unexpected device window found.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_NORMAL); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); |
| ok(!device_window, "Unexpected device window found.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_NORMAL | DDSCL_FULLSCREEN); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); |
| ok(!device_window, "Unexpected device window found.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(hr == DDERR_NOFOCUSWINDOW || broken(hr == DDERR_INVALIDPARAMS), "Got unexpected hr %#x.\n", hr); |
| device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); |
| ok(!device_window, "Unexpected device window found.\n"); |
| |
| /* Windows versions before 98 / NT5 don't support DDSCL_CREATEDEVICEWINDOW. */ |
| if (broken(hr == DDERR_INVALIDPARAMS)) |
| { |
| win_skip("DDSCL_CREATEDEVICEWINDOW not supported, skipping test.\n"); |
| IDirectDraw4_Release(ddraw); |
| DestroyWindow(focus_window); |
| return; |
| } |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); |
| ok(!device_window, "Unexpected device window found.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, focus_window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); |
| ok(!device_window, "Unexpected device window found.\n"); |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); |
| ok(!device_window, "Unexpected device window found.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_SETFOCUSWINDOW |
| | DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(hr == DDERR_NOHWND, "Got unexpected hr %#x.\n", hr); |
| device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); |
| ok(!!device_window, "Device window not found.\n"); |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); |
| ok(!device_window, "Unexpected device window found.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, focus_window, DDSCL_SETFOCUSWINDOW |
| | DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); |
| ok(!!device_window, "Device window not found.\n"); |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); |
| ok(!device_window, "Unexpected device window found.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(hr == DDERR_NOFOCUSWINDOW, "Got unexpected hr %#x.\n", hr); |
| device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); |
| ok(!device_window, "Unexpected device window found.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, focus_window, DDSCL_SETFOCUSWINDOW); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); |
| ok(!device_window, "Unexpected device window found.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); |
| ok(!!device_window, "Device window not found.\n"); |
| |
| IDirectDraw4_Release(ddraw); |
| DestroyWindow(focus_window); |
| } |
| |
| static void test_clipper_blt(void) |
| { |
| IDirectDrawSurface4 *src_surface, *dst_surface; |
| RECT client_rect, src_rect; |
| IDirectDrawClipper *clipper; |
| DDSURFACEDESC2 surface_desc; |
| unsigned int i, j, x, y; |
| IDirectDraw4 *ddraw; |
| RGNDATA *rgn_data; |
| D3DCOLOR color; |
| ULONG refcount; |
| HRGN r1, r2; |
| HWND window; |
| DDBLTFX fx; |
| HRESULT hr; |
| DWORD *ptr; |
| DWORD ret; |
| |
| static const DWORD src_data[] = |
| { |
| 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff, |
| 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff, |
| 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff, |
| }; |
| static const D3DCOLOR expected1[] = |
| { |
| 0x000000ff, 0x0000ff00, 0x00000000, 0x00000000, |
| 0x000000ff, 0x0000ff00, 0x00000000, 0x00000000, |
| 0x00000000, 0x00000000, 0x00ff0000, 0x00ffffff, |
| 0x00000000, 0x00000000, 0x00ff0000, 0x00ffffff, |
| }; |
| /* Nvidia on Windows seems to have an off-by-one error |
| * when processing source rectangles. Our left = 1 and |
| * right = 5 input reads from x = {1, 2, 3}. x = 4 is |
| * read as well, but only for the edge pixels on the |
| * output image. The bug happens on the y axis as well, |
| * but we only read one row there, and all source rows |
| * contain the same data. This bug is not dependent on |
| * the presence of a clipper. */ |
| static const D3DCOLOR expected1_broken[] = |
| { |
| 0x000000ff, 0x000000ff, 0x00000000, 0x00000000, |
| 0x000000ff, 0x000000ff, 0x00000000, 0x00000000, |
| 0x00000000, 0x00000000, 0x00ff0000, 0x00ff0000, |
| 0x00000000, 0x00000000, 0x0000ff00, 0x00ff0000, |
| }; |
| static const D3DCOLOR expected2[] = |
| { |
| 0x000000ff, 0x000000ff, 0x00000000, 0x00000000, |
| 0x000000ff, 0x000000ff, 0x00000000, 0x00000000, |
| 0x00000000, 0x00000000, 0x000000ff, 0x000000ff, |
| 0x00000000, 0x00000000, 0x000000ff, 0x000000ff, |
| }; |
| |
| window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, |
| 10, 10, 640, 480, 0, 0, 0, 0); |
| ShowWindow(window, SW_SHOW); |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| |
| ret = GetClientRect(window, &client_rect); |
| ok(ret, "Failed to get client rect.\n"); |
| ret = MapWindowPoints(window, NULL, (POINT *)&client_rect, 2); |
| ok(ret, "Failed to map client rect.\n"); |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| hr = IDirectDraw4_CreateClipper(ddraw, 0, &clipper, NULL); |
| ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr); |
| hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret); |
| ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawClipper_SetHWnd(clipper, 0, window); |
| ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr); |
| hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret); |
| ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr); |
| rgn_data = HeapAlloc(GetProcessHeap(), 0, ret); |
| hr = IDirectDrawClipper_GetClipList(clipper, NULL, rgn_data, &ret); |
| ok(SUCCEEDED(hr), "Failed to get clip list, hr %#x.\n", hr); |
| ok(rgn_data->rdh.dwSize == sizeof(rgn_data->rdh), "Got unexpected structure size %#x.\n", rgn_data->rdh.dwSize); |
| ok(rgn_data->rdh.iType == RDH_RECTANGLES, "Got unexpected type %#x.\n", rgn_data->rdh.iType); |
| ok(rgn_data->rdh.nCount >= 1, "Got unexpected count %u.\n", rgn_data->rdh.nCount); |
| ok(EqualRect(&rgn_data->rdh.rcBound, &client_rect), |
| "Got unexpected bounding rect %s, expected %s.\n", |
| wine_dbgstr_rect(&rgn_data->rdh.rcBound), wine_dbgstr_rect(&client_rect)); |
| HeapFree(GetProcessHeap(), 0, rgn_data); |
| |
| r1 = CreateRectRgn(0, 0, 320, 240); |
| ok(!!r1, "Failed to create region.\n"); |
| r2 = CreateRectRgn(320, 240, 640, 480); |
| ok(!!r2, "Failed to create region.\n"); |
| CombineRgn(r1, r1, r2, RGN_OR); |
| ret = GetRegionData(r1, 0, NULL); |
| rgn_data = HeapAlloc(GetProcessHeap(), 0, ret); |
| ret = GetRegionData(r1, ret, rgn_data); |
| ok(!!ret, "Failed to get region data.\n"); |
| |
| DeleteObject(r2); |
| DeleteObject(r1); |
| |
| hr = IDirectDrawClipper_SetClipList(clipper, rgn_data, 0); |
| ok(hr == DDERR_CLIPPERISUSINGHWND, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawClipper_SetHWnd(clipper, 0, NULL); |
| ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr); |
| hr = IDirectDrawClipper_SetClipList(clipper, rgn_data, 0); |
| ok(SUCCEEDED(hr), "Failed to set clip list, hr %#x.\n", hr); |
| |
| HeapFree(GetProcessHeap(), 0, rgn_data); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; |
| surface_desc.dwWidth = 640; |
| surface_desc.dwHeight = 480; |
| U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat); |
| U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB; |
| U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 32; |
| U2(U4(surface_desc).ddpfPixelFormat).dwRBitMask = 0x00ff0000; |
| U3(U4(surface_desc).ddpfPixelFormat).dwGBitMask = 0x0000ff00; |
| U4(U4(surface_desc).ddpfPixelFormat).dwBBitMask = 0x000000ff; |
| |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &src_surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create source surface, hr %#x.\n", hr); |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &dst_surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create destination surface, hr %#x.\n", hr); |
| |
| memset(&fx, 0, sizeof(fx)); |
| fx.dwSize = sizeof(fx); |
| hr = IDirectDrawSurface4_Blt(src_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Failed to clear source surface, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Failed to clear destination surface, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_Lock(src_surface, NULL, &surface_desc, DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock source surface, hr %#x.\n", hr); |
| ok(U1(surface_desc).lPitch == 2560, "Got unexpected surface pitch %u.\n", U1(surface_desc).lPitch); |
| ptr = surface_desc.lpSurface; |
| memcpy(&ptr[ 0], &src_data[ 0], 6 * sizeof(DWORD)); |
| memcpy(&ptr[ 640], &src_data[ 6], 6 * sizeof(DWORD)); |
| memcpy(&ptr[1280], &src_data[12], 6 * sizeof(DWORD)); |
| hr = IDirectDrawSurface4_Unlock(src_surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock source surface, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_SetClipper(dst_surface, clipper); |
| ok(SUCCEEDED(hr), "Failed to set clipper, hr %#x.\n", hr); |
| |
| SetRect(&src_rect, 1, 1, 5, 2); |
| hr = IDirectDrawSurface4_Blt(dst_surface, NULL, src_surface, &src_rect, DDBLT_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr); |
| for (i = 0; i < 4; ++i) |
| { |
| for (j = 0; j < 4; ++j) |
| { |
| x = 80 * ((2 * j) + 1); |
| y = 60 * ((2 * i) + 1); |
| color = get_surface_color(dst_surface, x, y); |
| ok(compare_color(color, expected1[i * 4 + j], 1) |
| || broken(compare_color(color, expected1_broken[i * 4 + j], 1)), |
| "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected1[i * 4 + j], x, y, color); |
| } |
| } |
| |
| U5(fx).dwFillColor = 0xff0000ff; |
| hr = IDirectDrawSurface4_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Failed to clear destination surface, hr %#x.\n", hr); |
| for (i = 0; i < 4; ++i) |
| { |
| for (j = 0; j < 4; ++j) |
| { |
| x = 80 * ((2 * j) + 1); |
| y = 60 * ((2 * i) + 1); |
| color = get_surface_color(dst_surface, x, y); |
| ok(compare_color(color, expected2[i * 4 + j], 1), |
| "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected2[i * 4 + j], x, y, color); |
| } |
| } |
| |
| hr = IDirectDrawSurface4_BltFast(dst_surface, 0, 0, src_surface, NULL, DDBLTFAST_WAIT); |
| ok(hr == DDERR_BLTFASTCANTCLIP, "Got unexpected hr %#x.\n", hr); |
| |
| hr = IDirectDrawClipper_SetHWnd(clipper, 0, window); |
| ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr); |
| hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret); |
| ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr); |
| DestroyWindow(window); |
| hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret); |
| ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawClipper_SetHWnd(clipper, 0, NULL); |
| ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr); |
| hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret); |
| ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr); |
| hr = IDirectDrawClipper_SetClipList(clipper, NULL, 0); |
| ok(SUCCEEDED(hr), "Failed to set clip list, hr %#x.\n", hr); |
| hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret); |
| ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr); |
| |
| IDirectDrawSurface4_Release(dst_surface); |
| IDirectDrawSurface4_Release(src_surface); |
| refcount = IDirectDrawClipper_Release(clipper); |
| ok(!refcount, "Clipper has %u references left.\n", refcount); |
| IDirectDraw4_Release(ddraw); |
| } |
| |
| static void test_coop_level_d3d_state(void) |
| { |
| D3DRECT clear_rect = {{0}, {0}, {640}, {480}}; |
| IDirectDrawSurface4 *rt, *surface; |
| IDirect3DViewport3 *viewport; |
| IDirect3DDevice3 *device; |
| IDirectDraw4 *ddraw; |
| IDirect3D3 *d3d; |
| D3DCOLOR color; |
| DWORD value; |
| HWND window; |
| HRESULT hr; |
| |
| window = create_window(); |
| if (!(device = create_device(window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create a 3D device, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| |
| viewport = create_viewport(device, 0, 0, 640, 480); |
| |
| hr = IDirect3DDevice3_GetRenderTarget(device, &rt); |
| ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_GetRenderState(device, D3DRENDERSTATE_ZENABLE, &value); |
| ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr); |
| ok(!!value, "Got unexpected z-enable state %#x.\n", value); |
| hr = IDirect3DDevice3_GetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, &value); |
| ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr); |
| ok(!value, "Got unexpected alpha blend enable state %#x.\n", value); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, TRUE); |
| ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr); |
| hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0xffff0000, 0.0f, 0); |
| ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); |
| color = get_surface_color(rt, 320, 240); |
| ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color); |
| |
| hr = IDirect3DDevice3_GetDirect3D(device, &d3d); |
| ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr); |
| hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **)&ddraw); |
| ok(SUCCEEDED(hr), "Failed to get ddraw interface, hr %#x.\n", hr); |
| IDirect3D3_Release(d3d); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_IsLost(rt); |
| ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDraw4_RestoreAllSurfaces(ddraw); |
| ok(SUCCEEDED(hr), "Failed to restore surfaces, hr %#x.\n", hr); |
| IDirectDraw4_Release(ddraw); |
| |
| hr = IDirect3DDevice3_GetRenderTarget(device, &surface); |
| ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); |
| ok(surface == rt, "Got unexpected surface %p.\n", surface); |
| hr = IDirect3DDevice3_GetRenderState(device, D3DRENDERSTATE_ZENABLE, &value); |
| ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr); |
| ok(!!value, "Got unexpected z-enable state %#x.\n", value); |
| hr = IDirect3DDevice3_GetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, &value); |
| ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr); |
| ok(!!value, "Got unexpected alpha blend enable state %#x.\n", value); |
| hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0xff00ff00, 0.0f, 0); |
| ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); |
| color = get_surface_color(rt, 320, 240); |
| ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color); |
| |
| destroy_viewport(device, viewport); |
| IDirectDrawSurface4_Release(surface); |
| IDirectDrawSurface4_Release(rt); |
| IDirect3DDevice3_Release(device); |
| DestroyWindow(window); |
| } |
| |
| static void test_surface_interface_mismatch(void) |
| { |
| IDirectDraw4 *ddraw = NULL; |
| IDirect3D3 *d3d = NULL; |
| IDirectDrawSurface4 *surface = NULL, *ds; |
| IDirectDrawSurface3 *surface3 = NULL; |
| IDirect3DDevice3 *device = NULL; |
| IDirect3DViewport3 *viewport = NULL; |
| DDSURFACEDESC2 surface_desc; |
| DDPIXELFORMAT z_fmt; |
| ULONG refcount; |
| HRESULT hr; |
| D3DCOLOR color; |
| HWND window; |
| D3DRECT clear_rect = {{0}, {0}, {640}, {480}}; |
| |
| window = create_window(); |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE; |
| surface_desc.dwWidth = 640; |
| surface_desc.dwHeight = 480; |
| |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_QueryInterface(surface, &IID_IDirectDrawSurface3, (void **)&surface3); |
| ok(SUCCEEDED(hr), "Failed to QI IDirectDrawSurface3, hr %#x.\n", hr); |
| |
| if (FAILED(IDirectDraw4_QueryInterface(ddraw, &IID_IDirect3D3, (void **)&d3d))) |
| { |
| skip("D3D interface is not available, skipping test.\n"); |
| goto cleanup; |
| } |
| |
| memset(&z_fmt, 0, sizeof(z_fmt)); |
| hr = IDirect3D3_EnumZBufferFormats(d3d, &IID_IDirect3DHALDevice, enum_z_fmt, &z_fmt); |
| if (FAILED(hr) || !z_fmt.dwSize) |
| { |
| skip("No depth buffer formats available, skipping test.\n"); |
| goto cleanup; |
| } |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_PIXELFORMAT | DDSD_WIDTH | DDSD_HEIGHT; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER; |
| U4(surface_desc).ddpfPixelFormat = z_fmt; |
| surface_desc.dwWidth = 640; |
| surface_desc.dwHeight = 480; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &ds, NULL); |
| ok(SUCCEEDED(hr), "Failed to create depth buffer, hr %#x.\n", hr); |
| if (FAILED(hr)) |
| goto cleanup; |
| |
| /* Using a different surface interface version still works */ |
| hr = IDirectDrawSurface3_AddAttachedSurface(surface3, (IDirectDrawSurface3 *)ds); |
| ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr); |
| refcount = IDirectDrawSurface4_Release(ds); |
| ok(refcount == 1, "Got unexpected refcount %u.\n", refcount); |
| if (FAILED(hr)) |
| goto cleanup; |
| |
| /* Here too */ |
| hr = IDirect3D3_CreateDevice(d3d, &IID_IDirect3DHALDevice, (IDirectDrawSurface4 *)surface3, &device, NULL); |
| ok(SUCCEEDED(hr), "Failed to create d3d device.\n"); |
| if (FAILED(hr)) |
| goto cleanup; |
| |
| viewport = create_viewport(device, 0, 0, 640, 480); |
| |
| hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0xffff0000, 0.0f, 0); |
| ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); |
| color = get_surface_color(surface, 320, 240); |
| ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color); |
| |
| cleanup: |
| if (viewport) |
| destroy_viewport(device, viewport); |
| if (surface3) IDirectDrawSurface3_Release(surface3); |
| if (surface) IDirectDrawSurface4_Release(surface); |
| if (device) IDirect3DDevice3_Release(device); |
| if (d3d) IDirect3D3_Release(d3d); |
| if (ddraw) IDirectDraw4_Release(ddraw); |
| DestroyWindow(window); |
| } |
| |
| static void test_coop_level_threaded(void) |
| { |
| struct create_window_thread_param p; |
| IDirectDraw4 *ddraw; |
| HRESULT hr; |
| |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| create_window_thread(&p); |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, p.window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| IDirectDraw4_Release(ddraw); |
| destroy_window_thread(&p); |
| } |
| |
| static void test_depth_blit(void) |
| { |
| static struct |
| { |
| float x, y, z; |
| DWORD color; |
| } |
| quad1[] = |
| { |
| { -1.0, 1.0, 0.50f, 0xff00ff00}, |
| { 1.0, 1.0, 0.50f, 0xff00ff00}, |
| { -1.0, -1.0, 0.50f, 0xff00ff00}, |
| { 1.0, -1.0, 0.50f, 0xff00ff00}, |
| }; |
| static const D3DCOLOR expected_colors[4][4] = |
| { |
| {0x00ff0000, 0x00ff0000, 0x0000ff00, 0x0000ff00}, |
| {0x00ff0000, 0x00ff0000, 0x0000ff00, 0x0000ff00}, |
| {0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00}, |
| {0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00}, |
| }; |
| DDSURFACEDESC2 ddsd_new, ddsd_existing; |
| |
| IDirect3DDevice3 *device; |
| IDirectDrawSurface4 *ds1, *ds2, *ds3, *rt; |
| IDirect3DViewport3 *viewport; |
| RECT src_rect, dst_rect; |
| unsigned int i, j; |
| D3DCOLOR color; |
| HRESULT hr; |
| IDirect3D3 *d3d; |
| IDirectDraw4 *ddraw; |
| DDBLTFX fx; |
| HWND window; |
| D3DRECT d3drect; |
| |
| window = create_window(); |
| if (!(device = create_device(window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create a 3D device, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| |
| hr = IDirect3DDevice3_GetDirect3D(device, &d3d); |
| ok(SUCCEEDED(hr), "Failed to get Direct3D3 interface, hr %#x.\n", hr); |
| hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **)&ddraw); |
| ok(SUCCEEDED(hr), "Failed to get DirectDraw4 interface, hr %#x.\n", hr); |
| IDirect3D3_Release(d3d); |
| |
| ds1 = get_depth_stencil(device); |
| |
| memset(&ddsd_new, 0, sizeof(ddsd_new)); |
| ddsd_new.dwSize = sizeof(ddsd_new); |
| memset(&ddsd_existing, 0, sizeof(ddsd_existing)); |
| ddsd_existing.dwSize = sizeof(ddsd_existing); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(ds1, &ddsd_existing); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| ddsd_new.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; |
| ddsd_new.ddsCaps.dwCaps = DDSCAPS_ZBUFFER; |
| ddsd_new.dwWidth = ddsd_existing.dwWidth; |
| ddsd_new.dwHeight = ddsd_existing.dwHeight; |
| U4(ddsd_new).ddpfPixelFormat = U4(ddsd_existing).ddpfPixelFormat; |
| hr = IDirectDraw4_CreateSurface(ddraw, &ddsd_new, &ds2, NULL); |
| ok(SUCCEEDED(hr), "Failed to create a surface, hr %#x.\n", hr); |
| hr = IDirectDraw4_CreateSurface(ddraw, &ddsd_new, &ds3, NULL); |
| ok(SUCCEEDED(hr), "Failed to create a surface, hr %#x.\n", hr); |
| IDirectDraw4_Release(ddraw); |
| |
| viewport = create_viewport(device, 0, 0, ddsd_existing.dwWidth, ddsd_existing.dwHeight); |
| hr = IDirect3DDevice3_SetCurrentViewport(device, viewport); |
| ok(SUCCEEDED(hr), "Failed to activate the viewport, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_TRUE); |
| ok(SUCCEEDED(hr), "Failed to enable z testing, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ZFUNC, D3DCMP_LESSEQUAL); |
| ok(SUCCEEDED(hr), "Failed to set the z function, hr %#x.\n", hr); |
| |
| U1(d3drect).x1 = U2(d3drect).y1 = 0; |
| U3(d3drect).x2 = ddsd_existing.dwWidth; U4(d3drect).y2 = ddsd_existing.dwHeight; |
| hr = IDirect3DViewport3_Clear2(viewport, 1, &d3drect, D3DCLEAR_ZBUFFER, 0, 0.0f, 0); |
| ok(SUCCEEDED(hr), "Failed to clear the z buffer, hr %#x.\n", hr); |
| |
| /* Partial blit. */ |
| SetRect(&src_rect, 0, 0, 320, 240); |
| SetRect(&dst_rect, 0, 0, 320, 240); |
| hr = IDirectDrawSurface4_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| /* Different locations. */ |
| SetRect(&src_rect, 0, 0, 320, 240); |
| SetRect(&dst_rect, 320, 240, 640, 480); |
| hr = IDirectDrawSurface4_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| /* Stretched. */ |
| SetRect(&src_rect, 0, 0, 320, 240); |
| SetRect(&dst_rect, 0, 0, 640, 480); |
| hr = IDirectDrawSurface4_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| /* Flipped. */ |
| SetRect(&src_rect, 0, 480, 640, 0); |
| SetRect(&dst_rect, 0, 0, 640, 480); |
| hr = IDirectDrawSurface4_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL); |
| ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr); |
| SetRect(&src_rect, 0, 0, 640, 480); |
| SetRect(&dst_rect, 0, 480, 640, 0); |
| hr = IDirectDrawSurface4_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL); |
| ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr); |
| /* Full, explicit. */ |
| SetRect(&src_rect, 0, 0, 640, 480); |
| SetRect(&dst_rect, 0, 0, 640, 480); |
| hr = IDirectDrawSurface4_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| /* Depth -> color blit: Succeeds on Win7 + Radeon HD 5700, fails on WinXP + Radeon X1600 */ |
| |
| /* Depth blit inside a BeginScene / EndScene pair */ |
| hr = IDirect3DDevice3_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to start a scene, hr %#x.\n", hr); |
| /* From the current depth stencil */ |
| hr = IDirectDrawSurface4_Blt(ds2, NULL, ds1, NULL, DDBLT_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| /* To the current depth stencil */ |
| hr = IDirectDrawSurface4_Blt(ds1, NULL, ds2, NULL, DDBLT_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| /* Between unbound surfaces */ |
| hr = IDirectDrawSurface4_Blt(ds3, NULL, ds2, NULL, DDBLT_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| hr = IDirect3DDevice3_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end a scene, hr %#x.\n", hr); |
| |
| /* Avoid changing the depth stencil, it doesn't work properly on Windows. |
| * Instead use DDBLT_DEPTHFILL to clear the depth stencil. Unfortunately |
| * drivers disagree on the meaning of dwFillDepth. Only 0 seems to produce |
| * a reliable result(z = 0.0) */ |
| memset(&fx, 0, sizeof(fx)); |
| fx.dwSize = sizeof(fx); |
| hr = IDirectDrawSurface4_Blt(ds2, NULL, NULL, NULL, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Failed to clear the source z buffer, hr %#x.\n", hr); |
| |
| hr = IDirect3DViewport3_Clear2(viewport, 1, &d3drect, D3DCLEAR_ZBUFFER | D3DCLEAR_TARGET, 0xffff0000, 1.0f, 0); |
| ok(SUCCEEDED(hr), "Failed to clear the color and z buffers, hr %#x.\n", hr); |
| SetRect(&dst_rect, 0, 0, 320, 240); |
| hr = IDirectDrawSurface4_Blt(ds1, &dst_rect, ds2, NULL, DDBLT_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| IDirectDrawSurface4_Release(ds3); |
| IDirectDrawSurface4_Release(ds2); |
| IDirectDrawSurface4_Release(ds1); |
| |
| hr = IDirect3DDevice3_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to start a scene, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ | D3DFVF_DIFFUSE, |
| quad1, 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end a scene, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_GetRenderTarget(device, &rt); |
| ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); |
| for (i = 0; i < 4; ++i) |
| { |
| for (j = 0; j < 4; ++j) |
| { |
| unsigned int x = 80 * ((2 * j) + 1); |
| unsigned int y = 60 * ((2 * i) + 1); |
| color = get_surface_color(rt, x, y); |
| ok(compare_color(color, expected_colors[i][j], 1), |
| "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected_colors[i][j], x, y, color); |
| } |
| } |
| IDirectDrawSurface4_Release(rt); |
| |
| destroy_viewport(device, viewport); |
| IDirect3DDevice3_Release(device); |
| DestroyWindow(window); |
| } |
| |
| static void test_texture_load_ckey(void) |
| { |
| IDirectDraw4 *ddraw; |
| IDirectDrawSurface4 *src; |
| IDirectDrawSurface4 *dst; |
| IDirect3DTexture2 *src_tex; |
| IDirect3DTexture2 *dst_tex; |
| DDSURFACEDESC2 ddsd; |
| HRESULT hr; |
| DDCOLORKEY ckey; |
| |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| memset(&ddsd, 0, sizeof(ddsd)); |
| ddsd.dwSize = sizeof(ddsd); |
| ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH; |
| ddsd.dwHeight = 128; |
| ddsd.dwWidth = 128; |
| ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY; |
| hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &src, NULL); |
| ok(SUCCEEDED(hr), "Failed to create source texture, hr %#x.\n", hr); |
| ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE; |
| hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &dst, NULL); |
| ok(SUCCEEDED(hr), "Failed to create destination texture, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_QueryInterface(src, &IID_IDirect3DTexture2, (void **)&src_tex); |
| ok(SUCCEEDED(hr) || hr == E_NOINTERFACE, "Failed to get Direct3DTexture2 interface, hr %#x.\n", hr); |
| if (FAILED(hr)) |
| { |
| /* 64 bit ddraw does not support d3d */ |
| skip("Could not get Direct3DTexture2 interface, skipping texture::Load color keying tests.\n"); |
| IDirectDrawSurface4_Release(dst); |
| IDirectDrawSurface4_Release(src); |
| IDirectDraw4_Release(ddraw); |
| return; |
| } |
| hr = IDirectDrawSurface4_QueryInterface(dst, &IID_IDirect3DTexture2, (void **)&dst_tex); |
| ok(SUCCEEDED(hr), "Failed to get Direct3DTexture2 interface, hr %#x.\n", hr); |
| |
| /* No surface has a color key */ |
| hr = IDirect3DTexture2_Load(dst_tex, src_tex); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0xdeadbeef; |
| hr = IDirectDrawSurface4_GetColorKey(dst, DDCKEY_SRCBLT, &ckey); |
| ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x.\n", hr); |
| ok(ckey.dwColorSpaceLowValue == 0xdeadbeef, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue); |
| ok(ckey.dwColorSpaceHighValue == 0xdeadbeef, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue); |
| |
| /* Source surface has a color key */ |
| ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0x0000ff00; |
| hr = IDirectDrawSurface4_SetColorKey(src, DDCKEY_SRCBLT, &ckey); |
| ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr); |
| hr = IDirect3DTexture2_Load(dst_tex, src_tex); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_GetColorKey(dst, DDCKEY_SRCBLT, &ckey); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| ok(ckey.dwColorSpaceLowValue == 0x0000ff00, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue); |
| ok(ckey.dwColorSpaceHighValue == 0x0000ff00, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue); |
| |
| /* Both surfaces have a color key: Dest ckey is overwritten */ |
| ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0x000000ff; |
| hr = IDirectDrawSurface4_SetColorKey(dst, DDCKEY_SRCBLT, &ckey); |
| ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr); |
| hr = IDirect3DTexture2_Load(dst_tex, src_tex); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_GetColorKey(dst, DDCKEY_SRCBLT, &ckey); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| ok(ckey.dwColorSpaceLowValue == 0x0000ff00, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue); |
| ok(ckey.dwColorSpaceHighValue == 0x0000ff00, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue); |
| |
| /* Only the destination has a color key: It is not deleted */ |
| hr = IDirectDrawSurface4_SetColorKey(src, DDCKEY_SRCBLT, NULL); |
| ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_GetColorKey(src, DDCKEY_SRCBLT, &ckey); |
| ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x.\n", hr); |
| hr = IDirect3DTexture2_Load(dst_tex, src_tex); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_GetColorKey(dst, DDCKEY_SRCBLT, &ckey); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| ok(ckey.dwColorSpaceLowValue == 0x0000ff00, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue); |
| ok(ckey.dwColorSpaceHighValue == 0x0000ff00, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue); |
| |
| IDirect3DTexture2_Release(dst_tex); |
| IDirect3DTexture2_Release(src_tex); |
| IDirectDrawSurface4_Release(dst); |
| IDirectDrawSurface4_Release(src); |
| IDirectDraw4_Release(ddraw); |
| } |
| |
| static ULONG get_refcount(IUnknown *test_iface) |
| { |
| IUnknown_AddRef(test_iface); |
| return IUnknown_Release(test_iface); |
| } |
| |
| static void test_viewport(void) |
| { |
| IDirectDraw4 *ddraw; |
| IDirect3D3 *d3d; |
| HRESULT hr, old_d3d_ref; |
| ULONG ref; |
| IDirect3DViewport *viewport; |
| IDirect3DViewport2 *viewport2; |
| IDirect3DViewport3 *viewport3, *another_vp, *test_vp; |
| IDirectDrawGammaControl *gamma; |
| IUnknown *unknown; |
| HWND window; |
| IDirect3DDevice3 *device; |
| |
| window = create_window(); |
| if (!(device = create_device(window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create a 3D device, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| hr = IDirect3DDevice3_GetDirect3D(device, &d3d); |
| ok(SUCCEEDED(hr), "Failed to get Direct3D3 interface, hr %#x.\n", hr); |
| hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **)&ddraw); |
| ok(SUCCEEDED(hr), "Failed to get DirectDraw4 interface, hr %#x.\n", hr); |
| old_d3d_ref = get_refcount((IUnknown *) d3d); |
| |
| hr = IDirect3D3_CreateViewport(d3d, &viewport3, NULL); |
| ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr); |
| ref = get_refcount((IUnknown *)viewport3); |
| ok(ref == 1, "Initial IDirect3DViewport3 refcount is %u\n", ref); |
| ref = get_refcount((IUnknown *)d3d); |
| ok(ref == old_d3d_ref, "IDirect3D3 refcount is %u\n", ref); |
| |
| gamma = (IDirectDrawGammaControl *)0xdeadbeef; |
| hr = IDirect3DViewport2_QueryInterface(viewport3, &IID_IDirectDrawGammaControl, (void **)&gamma); |
| ok(hr == E_NOINTERFACE, "Got unexpected hr %#x.\n", hr); |
| ok(gamma == NULL, "Interface not set to NULL by failed QI call: %p\n", gamma); |
| if (SUCCEEDED(hr)) IDirectDrawGammaControl_Release(gamma); |
| /* NULL iid: Segfaults */ |
| |
| hr = IDirect3DViewport3_QueryInterface(viewport3, &IID_IDirect3DViewport, (void **)&viewport); |
| ok(SUCCEEDED(hr), "Failed to QI IDirect3DViewport, hr %#x.\n", hr); |
| if (viewport) |
| { |
| ref = get_refcount((IUnknown *)viewport); |
| ok(ref == 2, "IDirect3DViewport refcount is %u\n", ref); |
| ref = get_refcount((IUnknown *)viewport3); |
| ok(ref == 2, "IDirect3DViewport3 refcount is %u\n", ref); |
| IDirect3DViewport_Release(viewport); |
| viewport = NULL; |
| } |
| |
| hr = IDirect3DViewport3_QueryInterface(viewport3, &IID_IDirect3DViewport3, (void **)&viewport2); |
| ok(SUCCEEDED(hr), "Failed to QI IDirect3DViewport3, hr %#x.\n", hr); |
| if (viewport2) |
| { |
| ref = get_refcount((IUnknown *)viewport2); |
| ok(ref == 2, "IDirect3DViewport2 refcount is %u\n", ref); |
| ref = get_refcount((IUnknown *)viewport3); |
| ok(ref == 2, "IDirect3DViewport3 refcount is %u\n", ref); |
| IDirect3DViewport3_Release(viewport2); |
| } |
| |
| hr = IDirect3DViewport3_QueryInterface(viewport3, &IID_IUnknown, (void **)&unknown); |
| ok(SUCCEEDED(hr), "Failed to QI IUnknown, hr %#x.\n", hr); |
| if (unknown) |
| { |
| ref = get_refcount((IUnknown *)viewport3); |
| ok(ref == 2, "IDirect3DViewport3 refcount is %u\n", ref); |
| ref = get_refcount(unknown); |
| ok(ref == 2, "IUnknown refcount is %u\n", ref); |
| IUnknown_Release(unknown); |
| } |
| |
| /* AddViewport(NULL): Segfault */ |
| hr = IDirect3DDevice3_DeleteViewport(device, NULL); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| hr = IDirect3DDevice3_GetCurrentViewport(device, NULL); |
| ok(hr == D3DERR_NOCURRENTVIEWPORT, "Got unexpected hr %#x.\n", hr); |
| |
| hr = IDirect3D3_CreateViewport(d3d, &another_vp, NULL); |
| ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr); |
| |
| /* Setting a viewport not in the viewport list fails */ |
| hr = IDirect3DDevice3_SetCurrentViewport(device, another_vp); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_AddViewport(device, viewport3); |
| ok(SUCCEEDED(hr), "Failed to add viewport to device, hr %#x.\n", hr); |
| ref = get_refcount((IUnknown *) viewport3); |
| ok(ref == 2, "viewport3 refcount is %d\n", ref); |
| hr = IDirect3DDevice3_AddViewport(device, another_vp); |
| ok(SUCCEEDED(hr), "Failed to add viewport to device, hr %#x.\n", hr); |
| ref = get_refcount((IUnknown *) another_vp); |
| ok(ref == 2, "another_vp refcount is %d\n", ref); |
| |
| test_vp = (IDirect3DViewport3 *) 0xbaadc0de; |
| hr = IDirect3DDevice3_GetCurrentViewport(device, &test_vp); |
| ok(hr == D3DERR_NOCURRENTVIEWPORT, "Got unexpected hr %#x.\n", hr); |
| ok(test_vp == (IDirect3DViewport3 *) 0xbaadc0de, "Got unexpected pointer %p\n", test_vp); |
| |
| hr = IDirect3DDevice3_SetCurrentViewport(device, viewport3); |
| ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr); |
| ref = get_refcount((IUnknown *) viewport3); |
| ok(ref == 3, "viewport3 refcount is %d\n", ref); |
| ref = get_refcount((IUnknown *) device); |
| ok(ref == 1, "device refcount is %d\n", ref); |
| |
| test_vp = NULL; |
| hr = IDirect3DDevice3_GetCurrentViewport(device, &test_vp); |
| ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); |
| ok(test_vp == viewport3, "Got unexpected viewport %p\n", test_vp); |
| ref = get_refcount((IUnknown *) viewport3); |
| ok(ref == 4, "viewport3 refcount is %d\n", ref); |
| if(test_vp) IDirect3DViewport3_Release(test_vp); |
| |
| /* GetCurrentViewport with a viewport set and NULL input param: Segfault */ |
| |
| /* Cannot set the viewport to NULL */ |
| hr = IDirect3DDevice3_SetCurrentViewport(device, NULL); |
| ok(hr == DDERR_INVALIDPARAMS, "Failed to set viewport to NULL, hr %#x.\n", hr); |
| test_vp = NULL; |
| hr = IDirect3DDevice3_GetCurrentViewport(device, &test_vp); |
| ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); |
| ok(test_vp == viewport3, "Got unexpected viewport %p\n", test_vp); |
| if(test_vp) IDirect3DViewport3_Release(test_vp); |
| |
| /* SetCurrentViewport properly releases the old viewport's reference */ |
| hr = IDirect3DDevice3_SetCurrentViewport(device, another_vp); |
| ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr); |
| ref = get_refcount((IUnknown *) viewport3); |
| ok(ref == 2, "viewport3 refcount is %d\n", ref); |
| ref = get_refcount((IUnknown *) another_vp); |
| ok(ref == 3, "another_vp refcount is %d\n", ref); |
| |
| /* Unlike device2::DeleteViewport, device3::DeleteViewport releases the |
| * reference held by SetCurrentViewport */ |
| hr = IDirect3DDevice3_DeleteViewport(device, another_vp); |
| ok(SUCCEEDED(hr), "Failed to delete viewport from device, hr %#x.\n", hr); |
| ref = get_refcount((IUnknown *) another_vp); |
| ok(ref == 1, "another_vp refcount is %d\n", ref); |
| |
| /* GetCurrentViewport still fails */ |
| test_vp = NULL; |
| hr = IDirect3DDevice3_GetCurrentViewport(device, &test_vp); |
| ok(hr == D3DERR_NOCURRENTVIEWPORT, "Got unexpected hr %#x.\n", hr); |
| ok(test_vp == NULL, "Got unexpected viewport %p\n", test_vp); |
| if(test_vp) IDirect3DViewport3_Release(test_vp); |
| |
| /* Setting a different viewport doesn't have any surprises now */ |
| hr = IDirect3DDevice3_SetCurrentViewport(device, viewport3); |
| ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr); |
| ref = get_refcount((IUnknown *) viewport3); |
| ok(ref == 3, "viewport3 refcount is %d\n", ref); |
| ref = get_refcount((IUnknown *) another_vp); |
| ok(ref == 1, "another_vp refcount is %d\n", ref); |
| |
| /* Destroying the device removes the viewport and releases the reference */ |
| IDirect3DDevice3_Release(device); |
| ref = get_refcount((IUnknown *) viewport3); |
| ok(ref == 1, "viewport3 refcount is %d\n", ref); |
| |
| ref = IDirect3DViewport3_Release(another_vp); |
| ok(ref == 0, "Got unexpected ref %d\n", ref); |
| ref = IDirect3DViewport3_Release(viewport3); |
| ok(ref == 0, "Got unexpected ref %d\n", ref); |
| IDirect3D3_Release(d3d); |
| DestroyWindow(window); |
| IDirectDraw4_Release(ddraw); |
| } |
| |
| static void test_zenable(void) |
| { |
| static D3DRECT clear_rect = {{0}, {0}, {640}, {480}}; |
| static struct |
| { |
| struct vec4 position; |
| D3DCOLOR diffuse; |
| } |
| tquad[] = |
| { |
| {{ 0.0f, 480.0f, -0.5f, 1.0f}, 0xff00ff00}, |
| {{ 0.0f, 0.0f, -0.5f, 1.0f}, 0xff00ff00}, |
| {{640.0f, 480.0f, 1.5f, 1.0f}, 0xff00ff00}, |
| {{640.0f, 0.0f, 1.5f, 1.0f}, 0xff00ff00}, |
| }; |
| IDirect3DViewport3 *viewport; |
| IDirect3DDevice3 *device; |
| IDirectDrawSurface4 *rt; |
| D3DCOLOR color; |
| HWND window; |
| HRESULT hr; |
| UINT x, y; |
| UINT i, j; |
| |
| window = create_window(); |
| if (!(device = create_device(window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create a 3D device, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| |
| viewport = create_viewport(device, 0, 0, 640, 480); |
| hr = IDirect3DDevice3_SetCurrentViewport(device, viewport); |
| ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_FALSE); |
| ok(SUCCEEDED(hr), "Failed to disable z-buffering, hr %#x.\n", hr); |
| |
| hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, 0xffff0000, 0.0f, 0); |
| ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZRHW | D3DFVF_DIFFUSE, tquad, 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_GetRenderTarget(device, &rt); |
| ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); |
| for (i = 0; i < 4; ++i) |
| { |
| for (j = 0; j < 4; ++j) |
| { |
| x = 80 * ((2 * j) + 1); |
| y = 60 * ((2 * i) + 1); |
| color = get_surface_color(rt, x, y); |
| ok(compare_color(color, 0x0000ff00, 1), |
| "Expected color 0x0000ff00 at %u, %u, got 0x%08x.\n", x, y, color); |
| } |
| } |
| IDirectDrawSurface4_Release(rt); |
| |
| destroy_viewport(device, viewport); |
| IDirect3DDevice3_Release(device); |
| DestroyWindow(window); |
| } |
| |
| static void test_ck_rgba(void) |
| { |
| static D3DRECT clear_rect = {{0}, {0}, {640}, {480}}; |
| static struct |
| { |
| struct vec4 position; |
| struct vec2 texcoord; |
| } |
| tquad[] = |
| { |
| {{ 0.0f, 480.0f, 0.25f, 1.0f}, {0.0f, 0.0f}}, |
| {{ 0.0f, 0.0f, 0.25f, 1.0f}, {0.0f, 1.0f}}, |
| {{640.0f, 480.0f, 0.25f, 1.0f}, {1.0f, 0.0f}}, |
| {{640.0f, 0.0f, 0.25f, 1.0f}, {1.0f, 1.0f}}, |
| {{ 0.0f, 480.0f, 0.75f, 1.0f}, {0.0f, 0.0f}}, |
| {{ 0.0f, 0.0f, 0.75f, 1.0f}, {0.0f, 1.0f}}, |
| {{640.0f, 480.0f, 0.75f, 1.0f}, {1.0f, 0.0f}}, |
| {{640.0f, 0.0f, 0.75f, 1.0f}, {1.0f, 1.0f}}, |
| }; |
| static const struct |
| { |
| D3DCOLOR fill_color; |
| BOOL color_key; |
| BOOL blend; |
| D3DCOLOR result1, result1_broken; |
| D3DCOLOR result2, result2_broken; |
| } |
| tests[] = |
| { |
| /* r200 on Windows doesn't check the alpha component when applying the color |
| * key, so the key matches on every texel. */ |
| {0xff00ff00, TRUE, TRUE, 0x00ff0000, 0x00ff0000, 0x000000ff, 0x000000ff}, |
| {0xff00ff00, TRUE, FALSE, 0x00ff0000, 0x00ff0000, 0x000000ff, 0x000000ff}, |
| {0xff00ff00, FALSE, TRUE, 0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00}, |
| {0xff00ff00, FALSE, FALSE, 0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00}, |
| {0x7f00ff00, TRUE, TRUE, 0x00807f00, 0x00ff0000, 0x00807f00, 0x000000ff}, |
| {0x7f00ff00, TRUE, FALSE, 0x0000ff00, 0x00ff0000, 0x0000ff00, 0x000000ff}, |
| {0x7f00ff00, FALSE, TRUE, 0x00807f00, 0x00807f00, 0x00807f00, 0x00807f00}, |
| {0x7f00ff00, FALSE, FALSE, 0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00}, |
| }; |
| |
| IDirectDrawSurface4 *surface; |
| IDirect3DViewport3 *viewport; |
| DDSURFACEDESC2 surface_desc; |
| IDirect3DTexture2 *texture; |
| IDirect3DDevice3 *device; |
| IDirectDrawSurface4 *rt; |
| IDirectDraw4 *ddraw; |
| IDirect3D3 *d3d; |
| D3DCOLOR color; |
| HWND window; |
| DDBLTFX fx; |
| HRESULT hr; |
| UINT i; |
| |
| window = create_window(); |
| if (!(device = create_device(window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create a 3D device, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| |
| viewport = create_viewport(device, 0, 0, 640, 480); |
| hr = IDirect3DDevice3_SetCurrentViewport(device, viewport); |
| ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_GetDirect3D(device, &d3d); |
| ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr); |
| hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **)&ddraw); |
| ok(SUCCEEDED(hr), "Failed to get ddraw interface, hr %#x.\n", hr); |
| IDirect3D3_Release(d3d); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_CKSRCBLT; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE; |
| surface_desc.dwWidth = 256; |
| surface_desc.dwHeight = 256; |
| U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat); |
| U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS; |
| U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 32; |
| U2(U4(surface_desc).ddpfPixelFormat).dwRBitMask = 0x00ff0000; |
| U3(U4(surface_desc).ddpfPixelFormat).dwGBitMask = 0x0000ff00; |
| U4(U4(surface_desc).ddpfPixelFormat).dwBBitMask = 0x000000ff; |
| U5(U4(surface_desc).ddpfPixelFormat).dwRGBAlphaBitMask = 0xff000000; |
| surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = 0xff00ff00; |
| surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = 0xff00ff00; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create destination surface, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_QueryInterface(surface, &IID_IDirect3DTexture2, (void **)&texture); |
| ok(SUCCEEDED(hr), "Failed to get texture interface, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_SetTexture(device, 0, texture); |
| ok(SUCCEEDED(hr), "Failed to set texture, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_SRCBLEND, D3DBLEND_SRCALPHA); |
| ok(SUCCEEDED(hr), "Failed to enable alpha blending, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_DESTBLEND, D3DBLEND_INVSRCALPHA); |
| ok(SUCCEEDED(hr), "Failed to enable alpha blending, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_GetRenderTarget(device, &rt); |
| ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); |
| |
| for (i = 0; i < sizeof(tests) / sizeof(*tests); ++i) |
| { |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_COLORKEYENABLE, tests[i].color_key); |
| ok(SUCCEEDED(hr), "Failed to enable color keying, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, tests[i].blend); |
| ok(SUCCEEDED(hr), "Failed to enable alpha blending, hr %#x.\n", hr); |
| |
| memset(&fx, 0, sizeof(fx)); |
| fx.dwSize = sizeof(fx); |
| U5(fx).dwFillColor = tests[i].fill_color; |
| hr = IDirectDrawSurface4_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Failed to fill texture, hr %#x.\n", hr); |
| |
| hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, |
| D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, 0xffff0000, 1.0f, 0); |
| ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZRHW | D3DFVF_TEX1, &tquad[0], 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); |
| |
| color = get_surface_color(rt, 320, 240); |
| ok(compare_color(color, tests[i].result1, 1) || compare_color(color, tests[i].result1_broken, 1), |
| "Expected color 0x%08x for test %u, got 0x%08x.\n", |
| tests[i].result1, i, color); |
| |
| U5(fx).dwFillColor = 0xff0000ff; |
| hr = IDirectDrawSurface4_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Failed to fill texture, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZRHW | D3DFVF_TEX1, &tquad[4], 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); |
| |
| /* This tests that fragments that are masked out by the color key are |
| * discarded, instead of just fully transparent. */ |
| color = get_surface_color(rt, 320, 240); |
| ok(compare_color(color, tests[i].result2, 1) || compare_color(color, tests[i].result2_broken, 1), |
| "Expected color 0x%08x for test %u, got 0x%08x.\n", |
| tests[i].result2, i, color); |
| } |
| |
| IDirectDrawSurface4_Release(rt); |
| IDirect3DTexture2_Release(texture); |
| IDirectDrawSurface4_Release(surface); |
| destroy_viewport(device, viewport); |
| IDirectDraw4_Release(ddraw); |
| IDirect3DDevice3_Release(device); |
| DestroyWindow(window); |
| } |
| |
| static void test_ck_default(void) |
| { |
| static D3DRECT clear_rect = {{0}, {0}, {640}, {480}}; |
| static struct |
| { |
| struct vec4 position; |
| struct vec2 texcoord; |
| } |
| tquad[] = |
| { |
| {{ 0.0f, 480.0f, 0.0f, 1.0f}, {0.0f, 0.0f}}, |
| {{ 0.0f, 0.0f, 0.0f, 1.0f}, {0.0f, 1.0f}}, |
| {{640.0f, 480.0f, 0.0f, 1.0f}, {1.0f, 0.0f}}, |
| {{640.0f, 0.0f, 0.0f, 1.0f}, {1.0f, 1.0f}}, |
| }; |
| IDirectDrawSurface4 *surface, *rt; |
| IDirect3DViewport3 *viewport; |
| DDSURFACEDESC2 surface_desc; |
| IDirect3DTexture2 *texture; |
| IDirect3DDevice3 *device; |
| IDirectDraw4 *ddraw; |
| IDirect3D3 *d3d; |
| D3DCOLOR color; |
| DWORD value; |
| HWND window; |
| DDBLTFX fx; |
| HRESULT hr; |
| |
| window = create_window(); |
| if (!(device = create_device(window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create a 3D device, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| |
| hr = IDirect3DDevice3_GetDirect3D(device, &d3d); |
| ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr); |
| hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **)&ddraw); |
| ok(SUCCEEDED(hr), "Failed to get ddraw interface, hr %#x.\n", hr); |
| IDirect3D3_Release(d3d); |
| |
| hr = IDirect3DDevice3_GetRenderTarget(device, &rt); |
| ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); |
| |
| viewport = create_viewport(device, 0, 0, 640, 480); |
| hr = IDirect3DDevice3_SetCurrentViewport(device, viewport); |
| ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_CKSRCBLT; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE; |
| surface_desc.dwWidth = 256; |
| surface_desc.dwHeight = 256; |
| U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat); |
| U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB; |
| U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 32; |
| U2(U4(surface_desc).ddpfPixelFormat).dwRBitMask = 0x00ff0000; |
| U3(U4(surface_desc).ddpfPixelFormat).dwGBitMask = 0x0000ff00; |
| U4(U4(surface_desc).ddpfPixelFormat).dwBBitMask = 0x000000ff; |
| surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = 0x000000ff; |
| surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = 0x000000ff; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_QueryInterface(surface, &IID_IDirect3DTexture2, (void **)&texture); |
| ok(SUCCEEDED(hr), "Failed to get texture interface, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTexture(device, 0, texture); |
| ok(SUCCEEDED(hr), "Failed to set texture, hr %#x.\n", hr); |
| |
| memset(&fx, 0, sizeof(fx)); |
| fx.dwSize = sizeof(fx); |
| U5(fx).dwFillColor = 0x000000ff; |
| hr = IDirectDrawSurface4_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Failed to fill surface, hr %#x.\n", hr); |
| |
| hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0xff00ff00, 1.0f, 0); |
| ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_GetRenderState(device, D3DRENDERSTATE_COLORKEYENABLE, &value); |
| ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr); |
| ok(!value, "Got unexpected color keying state %#x.\n", value); |
| hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZRHW | D3DFVF_TEX1, &tquad[0], 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); |
| color = get_surface_color(rt, 320, 240); |
| ok(compare_color(color, 0x000000ff, 1), "Got unexpected color 0x%08x.\n", color); |
| |
| hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0xff00ff00, 1.0f, 0); |
| ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_COLORKEYENABLE, TRUE); |
| ok(SUCCEEDED(hr), "Failed to enable color keying, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZRHW | D3DFVF_TEX1, &tquad[0], 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_GetRenderState(device, D3DRENDERSTATE_COLORKEYENABLE, &value); |
| ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr); |
| ok(!!value, "Got unexpected color keying state %#x.\n", value); |
| hr = IDirect3DDevice3_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); |
| color = get_surface_color(rt, 320, 240); |
| ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color); |
| |
| IDirect3DTexture_Release(texture); |
| IDirectDrawSurface4_Release(surface); |
| destroy_viewport(device, viewport); |
| IDirectDrawSurface4_Release(rt); |
| IDirect3DDevice3_Release(device); |
| IDirectDraw4_Release(ddraw); |
| DestroyWindow(window); |
| } |
| |
| static void test_ck_complex(void) |
| { |
| IDirectDrawSurface4 *surface, *mipmap, *tmp; |
| DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, {0}}; |
| DDSURFACEDESC2 surface_desc; |
| IDirect3DDevice3 *device; |
| DDCOLORKEY color_key; |
| IDirectDraw4 *ddraw; |
| IDirect3D3 *d3d; |
| unsigned int i; |
| ULONG refcount; |
| HWND window; |
| HRESULT hr; |
| |
| window = create_window(); |
| if (!(device = create_device(window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN))) |
| { |
| skip("Failed to create a 3D device, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| hr = IDirect3DDevice3_GetDirect3D(device, &d3d); |
| ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr); |
| hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **)&ddraw); |
| ok(SUCCEEDED(hr), "Failed to get ddraw interface, hr %#x.\n", hr); |
| IDirect3D3_Release(d3d); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_MIPMAP; |
| surface_desc.dwWidth = 128; |
| surface_desc.dwHeight = 128; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_GetColorKey(surface, DDCKEY_SRCBLT, &color_key); |
| ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x.\n", hr); |
| color_key.dwColorSpaceLowValue = 0x0000ff00; |
| color_key.dwColorSpaceHighValue = 0x0000ff00; |
| hr = IDirectDrawSurface4_SetColorKey(surface, DDCKEY_SRCBLT, &color_key); |
| ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr); |
| memset(&color_key, 0, sizeof(color_key)); |
| hr = IDirectDrawSurface4_GetColorKey(surface, DDCKEY_SRCBLT, &color_key); |
| ok(SUCCEEDED(hr), "Failed to get color key, hr %#x.\n", hr); |
| ok(color_key.dwColorSpaceLowValue == 0x0000ff00, "Got unexpected value 0x%08x.\n", |
| color_key.dwColorSpaceLowValue); |
| ok(color_key.dwColorSpaceHighValue == 0x0000ff00, "Got unexpected value 0x%08x.\n", |
| color_key.dwColorSpaceHighValue); |
| |
| mipmap = surface; |
| IDirectDrawSurface_AddRef(mipmap); |
| for (i = 0; i < 7; ++i) |
| { |
| hr = IDirectDrawSurface4_GetAttachedSurface(mipmap, &caps, &tmp); |
| ok(SUCCEEDED(hr), "Failed to get attached surface, i %u, hr %#x.\n", i, hr); |
| |
| hr = IDirectDrawSurface4_GetColorKey(tmp, DDCKEY_SRCBLT, &color_key); |
| ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x, i %u.\n", hr, i); |
| color_key.dwColorSpaceLowValue = 0x000000ff; |
| color_key.dwColorSpaceHighValue = 0x000000ff; |
| hr = IDirectDrawSurface4_SetColorKey(tmp, DDCKEY_SRCBLT, &color_key); |
| ok(SUCCEEDED(hr), "Failed to set color key, hr %#x, i %u.\n", hr, i); |
| memset(&color_key, 0, sizeof(color_key)); |
| hr = IDirectDrawSurface4_GetColorKey(tmp, DDCKEY_SRCBLT, &color_key); |
| ok(SUCCEEDED(hr), "Failed to get color key, hr %#x, i %u.\n", hr, i); |
| ok(color_key.dwColorSpaceLowValue == 0x000000ff, "Got unexpected value 0x%08x, i %u.\n", |
| color_key.dwColorSpaceLowValue, i); |
| ok(color_key.dwColorSpaceHighValue == 0x000000ff, "Got unexpected value 0x%08x, i %u.\n", |
| color_key.dwColorSpaceHighValue, i); |
| |
| IDirectDrawSurface_Release(mipmap); |
| mipmap = tmp; |
| } |
| |
| memset(&color_key, 0, sizeof(color_key)); |
| hr = IDirectDrawSurface4_GetColorKey(surface, DDCKEY_SRCBLT, &color_key); |
| ok(SUCCEEDED(hr), "Failed to get color key, hr %#x.\n", hr); |
| ok(color_key.dwColorSpaceLowValue == 0x0000ff00, "Got unexpected value 0x%08x.\n", |
| color_key.dwColorSpaceLowValue); |
| ok(color_key.dwColorSpaceHighValue == 0x0000ff00, "Got unexpected value 0x%08x.\n", |
| color_key.dwColorSpaceHighValue); |
| |
| hr = IDirectDrawSurface4_GetAttachedSurface(mipmap, &caps, &tmp); |
| ok(hr == DDERR_NOTFOUND, "Got unexpected hr %#x.\n", hr); |
| IDirectDrawSurface_Release(mipmap); |
| refcount = IDirectDrawSurface4_Release(surface); |
| ok(!refcount, "Got unexpected refcount %u.\n", refcount); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP; |
| U5(surface_desc).dwBackBufferCount = 1; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_GetColorKey(surface, DDCKEY_SRCBLT, &color_key); |
| ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x.\n", hr); |
| color_key.dwColorSpaceLowValue = 0x0000ff00; |
| color_key.dwColorSpaceHighValue = 0x0000ff00; |
| hr = IDirectDrawSurface4_SetColorKey(surface, DDCKEY_SRCBLT, &color_key); |
| ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr); |
| memset(&color_key, 0, sizeof(color_key)); |
| hr = IDirectDrawSurface4_GetColorKey(surface, DDCKEY_SRCBLT, &color_key); |
| ok(SUCCEEDED(hr), "Failed to get color key, hr %#x.\n", hr); |
| ok(color_key.dwColorSpaceLowValue == 0x0000ff00, "Got unexpected value 0x%08x.\n", |
| color_key.dwColorSpaceLowValue); |
| ok(color_key.dwColorSpaceHighValue == 0x0000ff00, "Got unexpected value 0x%08x.\n", |
| color_key.dwColorSpaceHighValue); |
| |
| hr = IDirectDrawSurface4_GetAttachedSurface(surface, &caps, &tmp); |
| ok(SUCCEEDED(hr), "Failed to get attached surface, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_GetColorKey(tmp, DDCKEY_SRCBLT, &color_key); |
| ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x, i %u.\n", hr, i); |
| color_key.dwColorSpaceLowValue = 0x0000ff00; |
| color_key.dwColorSpaceHighValue = 0x0000ff00; |
| hr = IDirectDrawSurface4_SetColorKey(tmp, DDCKEY_SRCBLT, &color_key); |
| ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr); |
| memset(&color_key, 0, sizeof(color_key)); |
| hr = IDirectDrawSurface4_GetColorKey(tmp, DDCKEY_SRCBLT, &color_key); |
| ok(SUCCEEDED(hr), "Failed to get color key, hr %#x.\n", hr); |
| ok(color_key.dwColorSpaceLowValue == 0x0000ff00, "Got unexpected value 0x%08x.\n", |
| color_key.dwColorSpaceLowValue); |
| ok(color_key.dwColorSpaceHighValue == 0x0000ff00, "Got unexpected value 0x%08x.\n", |
| color_key.dwColorSpaceHighValue); |
| |
| IDirectDrawSurface_Release(tmp); |
| |
| refcount = IDirectDrawSurface4_Release(surface); |
| ok(!refcount, "Got unexpected refcount %u.\n", refcount); |
| IDirectDraw4_Release(ddraw); |
| refcount = IDirect3DDevice3_Release(device); |
| ok(!refcount, "Got unexpected refcount %u.\n", refcount); |
| DestroyWindow(window); |
| } |
| |
| struct qi_test |
| { |
| REFIID iid; |
| REFIID refcount_iid; |
| HRESULT hr; |
| }; |
| |
| static void test_qi(const char *test_name, IUnknown *base_iface, |
| REFIID refcount_iid, const struct qi_test *tests, UINT entry_count) |
| { |
| ULONG refcount, expected_refcount; |
| IUnknown *iface1, *iface2; |
| HRESULT hr; |
| UINT i, j; |
| |
| for (i = 0; i < entry_count; ++i) |
| { |
| hr = IUnknown_QueryInterface(base_iface, tests[i].iid, (void **)&iface1); |
| ok(hr == tests[i].hr, "Got hr %#x for test \"%s\" %u.\n", hr, test_name, i); |
| if (SUCCEEDED(hr)) |
| { |
| for (j = 0; j < entry_count; ++j) |
| { |
| hr = IUnknown_QueryInterface(iface1, tests[j].iid, (void **)&iface2); |
| ok(hr == tests[j].hr, "Got hr %#x for test \"%s\" %u, %u.\n", hr, test_name, i, j); |
| if (SUCCEEDED(hr)) |
| { |
| expected_refcount = 0; |
| if (IsEqualGUID(refcount_iid, tests[j].refcount_iid)) |
| ++expected_refcount; |
| if (IsEqualGUID(tests[i].refcount_iid, tests[j].refcount_iid)) |
| ++expected_refcount; |
| refcount = IUnknown_Release(iface2); |
| ok(refcount == expected_refcount, "Got refcount %u for test \"%s\" %u, %u, expected %u.\n", |
| refcount, test_name, i, j, expected_refcount); |
| } |
| } |
| |
| expected_refcount = 0; |
| if (IsEqualGUID(refcount_iid, tests[i].refcount_iid)) |
| ++expected_refcount; |
| refcount = IUnknown_Release(iface1); |
| ok(refcount == expected_refcount, "Got refcount %u for test \"%s\" %u, expected %u.\n", |
| refcount, test_name, i, expected_refcount); |
| } |
| } |
| } |
| |
| static void test_surface_qi(void) |
| { |
| static const struct qi_test tests[] = |
| { |
| {&IID_IDirect3DTexture2, &IID_IDirectDrawSurface4, S_OK }, |
| {&IID_IDirect3DTexture, &IID_IDirectDrawSurface4, S_OK }, |
| {&IID_IDirectDrawGammaControl, &IID_IDirectDrawGammaControl, S_OK }, |
| {&IID_IDirectDrawColorControl, NULL, E_NOINTERFACE}, |
| {&IID_IDirectDrawSurface7, &IID_IDirectDrawSurface7, S_OK }, |
| {&IID_IDirectDrawSurface4, &IID_IDirectDrawSurface4, S_OK }, |
| {&IID_IDirectDrawSurface3, &IID_IDirectDrawSurface3, S_OK }, |
| {&IID_IDirectDrawSurface2, &IID_IDirectDrawSurface2, S_OK }, |
| {&IID_IDirectDrawSurface, &IID_IDirectDrawSurface, S_OK }, |
| {&IID_IDirect3DDevice7, NULL, E_INVALIDARG }, |
| {&IID_IDirect3DDevice3, NULL, E_INVALIDARG }, |
| {&IID_IDirect3DDevice2, NULL, E_INVALIDARG }, |
| {&IID_IDirect3DDevice, NULL, E_INVALIDARG }, |
| {&IID_IDirect3D7, NULL, E_INVALIDARG }, |
| {&IID_IDirect3D3, NULL, E_INVALIDARG }, |
| {&IID_IDirect3D2, NULL, E_INVALIDARG }, |
| {&IID_IDirect3D, NULL, E_INVALIDARG }, |
| {&IID_IDirectDraw7, NULL, E_INVALIDARG }, |
| {&IID_IDirectDraw4, NULL, E_INVALIDARG }, |
| {&IID_IDirectDraw3, NULL, E_INVALIDARG }, |
| {&IID_IDirectDraw2, NULL, E_INVALIDARG }, |
| {&IID_IDirectDraw, NULL, E_INVALIDARG }, |
| {&IID_IDirect3DLight, NULL, E_INVALIDARG }, |
| {&IID_IDirect3DMaterial, NULL, E_INVALIDARG }, |
| {&IID_IDirect3DMaterial2, NULL, E_INVALIDARG }, |
| {&IID_IDirect3DMaterial3, NULL, E_INVALIDARG }, |
| {&IID_IDirect3DExecuteBuffer, NULL, E_INVALIDARG }, |
| {&IID_IDirect3DViewport, NULL, E_INVALIDARG }, |
| {&IID_IDirect3DViewport2, NULL, E_INVALIDARG }, |
| {&IID_IDirect3DViewport3, NULL, E_INVALIDARG }, |
| {&IID_IDirect3DVertexBuffer, NULL, E_INVALIDARG }, |
| {&IID_IDirect3DVertexBuffer7, NULL, E_INVALIDARG }, |
| {&IID_IDirectDrawPalette, NULL, E_INVALIDARG }, |
| {&IID_IDirectDrawClipper, NULL, E_INVALIDARG }, |
| {&IID_IUnknown, &IID_IDirectDrawSurface, S_OK }, |
| }; |
| |
| IDirectDrawSurface4 *surface; |
| DDSURFACEDESC2 surface_desc; |
| IDirect3DDevice3 *device; |
| IDirectDraw4 *ddraw; |
| HWND window; |
| HRESULT hr; |
| |
| if (!GetProcAddress(GetModuleHandleA("ddraw.dll"), "DirectDrawCreateEx")) |
| { |
| win_skip("DirectDrawCreateEx not available, skipping test.\n"); |
| return; |
| } |
| |
| window = create_window(); |
| /* Try to create a D3D device to see if the ddraw implementation supports |
| * D3D. 64-bit ddraw in particular doesn't seem to support D3D, and |
| * doesn't support e.g. the IDirect3DTexture interfaces. */ |
| if (!(device = create_device(window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create a 3D device, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| IDirect3DDevice_Release(device); |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE; |
| surface_desc.dwWidth = 512; |
| surface_desc.dwHeight = 512; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, (IDirectDrawSurface4 **)0xdeadbeef, NULL); |
| ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| test_qi("surface_qi", (IUnknown *)surface, &IID_IDirectDrawSurface4, tests, sizeof(tests) / sizeof(*tests)); |
| |
| IDirectDrawSurface4_Release(surface); |
| IDirectDraw4_Release(ddraw); |
| DestroyWindow(window); |
| } |
| |
| static void test_device_qi(void) |
| { |
| static const struct qi_test tests[] = |
| { |
| {&IID_IDirect3DTexture2, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DTexture, NULL, E_NOINTERFACE}, |
| {&IID_IDirectDrawGammaControl, NULL, E_NOINTERFACE}, |
| {&IID_IDirectDrawColorControl, NULL, E_NOINTERFACE}, |
| {&IID_IDirectDrawSurface7, NULL, E_NOINTERFACE}, |
| {&IID_IDirectDrawSurface4, NULL, E_NOINTERFACE}, |
| {&IID_IDirectDrawSurface3, NULL, E_NOINTERFACE}, |
| {&IID_IDirectDrawSurface2, NULL, E_NOINTERFACE}, |
| {&IID_IDirectDrawSurface, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DDevice7, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DDevice3, &IID_IDirect3DDevice3, S_OK }, |
| {&IID_IDirect3DDevice2, &IID_IDirect3DDevice3, S_OK }, |
| {&IID_IDirect3DDevice, &IID_IDirect3DDevice3, S_OK }, |
| {&IID_IDirect3DRampDevice, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DRGBDevice, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DHALDevice, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DMMXDevice, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DRefDevice, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DTnLHalDevice, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DNullDevice, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3D7, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3D3, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3D2, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3D, NULL, E_NOINTERFACE}, |
| {&IID_IDirectDraw7, NULL, E_NOINTERFACE}, |
| {&IID_IDirectDraw4, NULL, E_NOINTERFACE}, |
| {&IID_IDirectDraw3, NULL, E_NOINTERFACE}, |
| {&IID_IDirectDraw2, NULL, E_NOINTERFACE}, |
| {&IID_IDirectDraw, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DLight, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DMaterial, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DMaterial2, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DMaterial3, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DExecuteBuffer, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DViewport, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DViewport2, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DViewport3, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DVertexBuffer, NULL, E_NOINTERFACE}, |
| {&IID_IDirect3DVertexBuffer7, NULL, E_NOINTERFACE}, |
| {&IID_IDirectDrawPalette, NULL, E_NOINTERFACE}, |
| {&IID_IDirectDrawClipper, NULL, E_NOINTERFACE}, |
| {&IID_IUnknown, &IID_IDirect3DDevice3, S_OK }, |
| }; |
| |
| IDirect3DDevice3 *device; |
| HWND window; |
| |
| window = create_window(); |
| if (!(device = create_device(window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create a 3D device, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| |
| test_qi("device_qi", (IUnknown *)device, &IID_IDirect3DDevice3, tests, sizeof(tests) / sizeof(*tests)); |
| |
| IDirect3DDevice3_Release(device); |
| DestroyWindow(window); |
| } |
| |
| static void test_wndproc(void) |
| { |
| LONG_PTR proc, ddraw_proc; |
| IDirectDraw4 *ddraw; |
| WNDCLASSA wc = {0}; |
| HWND window; |
| HRESULT hr; |
| ULONG ref; |
| |
| static struct message messages[] = |
| { |
| {WM_WINDOWPOSCHANGING, FALSE, 0}, |
| {WM_MOVE, FALSE, 0}, |
| {WM_SIZE, FALSE, 0}, |
| {WM_WINDOWPOSCHANGING, FALSE, 0}, |
| {WM_ACTIVATE, FALSE, 0}, |
| {WM_SETFOCUS, FALSE, 0}, |
| {0, FALSE, 0}, |
| }; |
| |
| /* DDSCL_EXCLUSIVE replaces the window's window proc. */ |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| |
| wc.lpfnWndProc = test_proc; |
| wc.lpszClassName = "ddraw_test_wndproc_wc"; |
| ok(RegisterClassA(&wc), "Failed to register window class.\n"); |
| |
| window = CreateWindowA("ddraw_test_wndproc_wc", "ddraw_test", |
| WS_MAXIMIZE | WS_CAPTION , 0, 0, 640, 480, 0, 0, 0, 0); |
| |
| proc = GetWindowLongPtrA(window, GWLP_WNDPROC); |
| ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n", |
| (LONG_PTR)test_proc, proc); |
| expect_messages = messages; |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message); |
| expect_messages = NULL; |
| proc = GetWindowLongPtrA(window, GWLP_WNDPROC); |
| ok(proc != (LONG_PTR)test_proc, "Expected wndproc != %#lx, got %#lx.\n", |
| (LONG_PTR)test_proc, proc); |
| ref = IDirectDraw4_Release(ddraw); |
| ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); |
| proc = GetWindowLongPtrA(window, GWLP_WNDPROC); |
| ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n", |
| (LONG_PTR)test_proc, proc); |
| |
| /* DDSCL_NORMAL doesn't. */ |
| ddraw = create_ddraw(); |
| proc = GetWindowLongPtrA(window, GWLP_WNDPROC); |
| ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n", |
| (LONG_PTR)test_proc, proc); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| proc = GetWindowLongPtrA(window, GWLP_WNDPROC); |
| ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n", |
| (LONG_PTR)test_proc, proc); |
| ref = IDirectDraw4_Release(ddraw); |
| ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); |
| proc = GetWindowLongPtrA(window, GWLP_WNDPROC); |
| ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n", |
| (LONG_PTR)test_proc, proc); |
| |
| /* The original window proc is only restored by ddraw if the current |
| * window proc matches the one ddraw set. This also affects switching |
| * from DDSCL_NORMAL to DDSCL_EXCLUSIVE. */ |
| ddraw = create_ddraw(); |
| proc = GetWindowLongPtrA(window, GWLP_WNDPROC); |
| ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n", |
| (LONG_PTR)test_proc, proc); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| proc = GetWindowLongPtrA(window, GWLP_WNDPROC); |
| ok(proc != (LONG_PTR)test_proc, "Expected wndproc != %#lx, got %#lx.\n", |
| (LONG_PTR)test_proc, proc); |
| ddraw_proc = proc; |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| proc = GetWindowLongPtrA(window, GWLP_WNDPROC); |
| ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n", |
| (LONG_PTR)test_proc, proc); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| proc = SetWindowLongPtrA(window, GWLP_WNDPROC, (LONG_PTR)DefWindowProcA); |
| ok(proc != (LONG_PTR)test_proc, "Expected wndproc != %#lx, got %#lx.\n", |
| (LONG_PTR)test_proc, proc); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| proc = GetWindowLongPtrA(window, GWLP_WNDPROC); |
| ok(proc == (LONG_PTR)DefWindowProcA, "Expected wndproc %#lx, got %#lx.\n", |
| (LONG_PTR)DefWindowProcA, proc); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| proc = SetWindowLongPtrA(window, GWLP_WNDPROC, (LONG_PTR)ddraw_proc); |
| ok(proc == (LONG_PTR)DefWindowProcA, "Expected wndproc %#lx, got %#lx.\n", |
| (LONG_PTR)DefWindowProcA, proc); |
| ref = IDirectDraw4_Release(ddraw); |
| ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); |
| proc = GetWindowLongPtrA(window, GWLP_WNDPROC); |
| ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n", |
| (LONG_PTR)test_proc, proc); |
| |
| ddraw = create_ddraw(); |
| proc = GetWindowLongPtrA(window, GWLP_WNDPROC); |
| ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n", |
| (LONG_PTR)test_proc, proc); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| proc = SetWindowLongPtrA(window, GWLP_WNDPROC, (LONG_PTR)DefWindowProcA); |
| ok(proc != (LONG_PTR)test_proc, "Expected wndproc != %#lx, got %#lx.\n", |
| (LONG_PTR)test_proc, proc); |
| ref = IDirectDraw4_Release(ddraw); |
| ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); |
| proc = GetWindowLongPtrA(window, GWLP_WNDPROC); |
| ok(proc == (LONG_PTR)DefWindowProcA, "Expected wndproc %#lx, got %#lx.\n", |
| (LONG_PTR)DefWindowProcA, proc); |
| |
| fix_wndproc(window, (LONG_PTR)test_proc); |
| expect_messages = NULL; |
| DestroyWindow(window); |
| UnregisterClassA("ddraw_test_wndproc_wc", GetModuleHandleA(NULL)); |
| } |
| |
| static void test_window_style(void) |
| { |
| LONG style, exstyle, tmp, expected_style; |
| RECT fullscreen_rect, r; |
| IDirectDraw4 *ddraw; |
| HWND window; |
| HRESULT hr; |
| ULONG ref; |
| BOOL ret; |
| |
| window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, |
| 0, 0, 100, 100, 0, 0, 0, 0); |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| |
| style = GetWindowLongA(window, GWL_STYLE); |
| exstyle = GetWindowLongA(window, GWL_EXSTYLE); |
| SetRect(&fullscreen_rect, 0, 0, registry_mode.dmPelsWidth, registry_mode.dmPelsHeight); |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| |
| tmp = GetWindowLongA(window, GWL_STYLE); |
| todo_wine ok(tmp == style, "Expected window style %#x, got %#x.\n", style, tmp); |
| tmp = GetWindowLongA(window, GWL_EXSTYLE); |
| todo_wine ok(tmp == exstyle, "Expected window extended style %#x, got %#x.\n", exstyle, tmp); |
| |
| GetWindowRect(window, &r); |
| ok(EqualRect(&r, &fullscreen_rect), "Expected %s, got %s.\n", |
| wine_dbgstr_rect(&fullscreen_rect), wine_dbgstr_rect(&r)); |
| GetClientRect(window, &r); |
| todo_wine ok(!EqualRect(&r, &fullscreen_rect), "Client rect and window rect are equal.\n"); |
| |
| ret = SetForegroundWindow(GetDesktopWindow()); |
| ok(ret, "Failed to set foreground window.\n"); |
| |
| tmp = GetWindowLongA(window, GWL_STYLE); |
| todo_wine ok(tmp == style, "Expected window style %#x, got %#x.\n", style, tmp); |
| tmp = GetWindowLongA(window, GWL_EXSTYLE); |
| todo_wine ok(tmp == exstyle, "Expected window extended style %#x, got %#x.\n", exstyle, tmp); |
| |
| ret = SetForegroundWindow(window); |
| ok(ret, "Failed to set foreground window.\n"); |
| /* Windows 7 (but not Vista and XP) shows the window when it receives focus. Hide it again, |
| * the next tests expect this. */ |
| ShowWindow(window, SW_HIDE); |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| |
| tmp = GetWindowLongA(window, GWL_STYLE); |
| todo_wine ok(tmp == style, "Expected window style %#x, got %#x.\n", style, tmp); |
| tmp = GetWindowLongA(window, GWL_EXSTYLE); |
| todo_wine ok(tmp == exstyle, "Expected window extended style %#x, got %#x.\n", exstyle, tmp); |
| |
| ShowWindow(window, SW_SHOW); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| |
| tmp = GetWindowLongA(window, GWL_STYLE); |
| expected_style = style | WS_VISIBLE; |
| todo_wine ok(tmp == expected_style, "Expected window style %#x, got %#x.\n", expected_style, tmp); |
| tmp = GetWindowLongA(window, GWL_EXSTYLE); |
| expected_style = exstyle | WS_EX_TOPMOST; |
| todo_wine ok(tmp == expected_style, "Expected window extended style %#x, got %#x.\n", expected_style, tmp); |
| |
| ret = SetForegroundWindow(GetDesktopWindow()); |
| ok(ret, "Failed to set foreground window.\n"); |
| tmp = GetWindowLongA(window, GWL_STYLE); |
| expected_style = style | WS_VISIBLE | WS_MINIMIZE; |
| todo_wine ok(tmp == expected_style, "Expected window style %#x, got %#x.\n", expected_style, tmp); |
| tmp = GetWindowLongA(window, GWL_EXSTYLE); |
| expected_style = exstyle | WS_EX_TOPMOST; |
| todo_wine ok(tmp == expected_style, "Expected window extended style %#x, got %#x.\n", expected_style, tmp); |
| |
| ref = IDirectDraw4_Release(ddraw); |
| ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); |
| |
| DestroyWindow(window); |
| } |
| |
| static void test_redundant_mode_set(void) |
| { |
| DDSURFACEDESC2 surface_desc = {0}; |
| IDirectDraw4 *ddraw; |
| HWND window; |
| HRESULT hr; |
| RECT r, s; |
| ULONG ref; |
| |
| window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, |
| 0, 0, 100, 100, 0, 0, 0, 0); |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| |
| surface_desc.dwSize = sizeof(surface_desc); |
| hr = IDirectDraw4_GetDisplayMode(ddraw, &surface_desc); |
| ok(SUCCEEDED(hr), "GetDisplayMode failed, hr %#x.\n", hr); |
| |
| hr = IDirectDraw4_SetDisplayMode(ddraw, surface_desc.dwWidth, surface_desc.dwHeight, |
| U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount, 0, 0); |
| ok(SUCCEEDED(hr), "SetDisplayMode failed, hr %#x.\n", hr); |
| |
| GetWindowRect(window, &r); |
| r.right /= 2; |
| r.bottom /= 2; |
| SetWindowPos(window, HWND_TOP, r.left, r.top, r.right, r.bottom, 0); |
| GetWindowRect(window, &s); |
| ok(EqualRect(&r, &s), "Expected %s, got %s.\n", wine_dbgstr_rect(&r), wine_dbgstr_rect(&s)); |
| |
| hr = IDirectDraw4_SetDisplayMode(ddraw, surface_desc.dwWidth, surface_desc.dwHeight, |
| U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount, 0, 0); |
| ok(SUCCEEDED(hr), "SetDisplayMode failed, hr %#x.\n", hr); |
| |
| GetWindowRect(window, &s); |
| ok(EqualRect(&r, &s), "Expected %s, got %s.\n", wine_dbgstr_rect(&r), wine_dbgstr_rect(&s)); |
| |
| ref = IDirectDraw4_Release(ddraw); |
| ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); |
| |
| DestroyWindow(window); |
| } |
| |
| static SIZE screen_size, screen_size2; |
| |
| static LRESULT CALLBACK mode_set_proc(HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam) |
| { |
| if (message == WM_SIZE) |
| { |
| screen_size.cx = GetSystemMetrics(SM_CXSCREEN); |
| screen_size.cy = GetSystemMetrics(SM_CYSCREEN); |
| } |
| |
| return test_proc(hwnd, message, wparam, lparam); |
| } |
| |
| static LRESULT CALLBACK mode_set_proc2(HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam) |
| { |
| if (message == WM_SIZE) |
| { |
| screen_size2.cx = GetSystemMetrics(SM_CXSCREEN); |
| screen_size2.cy = GetSystemMetrics(SM_CYSCREEN); |
| } |
| |
| return test_proc(hwnd, message, wparam, lparam); |
| } |
| |
| struct test_coop_level_mode_set_enum_param |
| { |
| DWORD ddraw_width, ddraw_height, user32_width, user32_height; |
| }; |
| |
| static HRESULT CALLBACK test_coop_level_mode_set_enum_cb(DDSURFACEDESC2 *surface_desc, void *context) |
| { |
| struct test_coop_level_mode_set_enum_param *param = context; |
| |
| if (U1(U4(*surface_desc).ddpfPixelFormat).dwRGBBitCount != registry_mode.dmBitsPerPel) |
| return DDENUMRET_OK; |
| if (surface_desc->dwWidth == registry_mode.dmPelsWidth |
| && surface_desc->dwHeight == registry_mode.dmPelsHeight) |
| return DDENUMRET_OK; |
| |
| if (!param->ddraw_width) |
| { |
| param->ddraw_width = surface_desc->dwWidth; |
| param->ddraw_height = surface_desc->dwHeight; |
| return DDENUMRET_OK; |
| } |
| if (surface_desc->dwWidth == param->ddraw_width && surface_desc->dwHeight == param->ddraw_height) |
| return DDENUMRET_OK; |
| |
| param->user32_width = surface_desc->dwWidth; |
| param->user32_height = surface_desc->dwHeight; |
| return DDENUMRET_CANCEL; |
| } |
| |
| static void test_coop_level_mode_set(void) |
| { |
| IDirectDrawSurface4 *primary; |
| RECT registry_rect, ddraw_rect, user32_rect, r; |
| IDirectDraw4 *ddraw; |
| DDSURFACEDESC2 ddsd; |
| WNDCLASSA wc = {0}; |
| HWND window, window2; |
| HRESULT hr; |
| ULONG ref; |
| MSG msg; |
| struct test_coop_level_mode_set_enum_param param; |
| DEVMODEW devmode; |
| BOOL ret; |
| LONG change_ret; |
| |
| static const struct message exclusive_messages[] = |
| { |
| {WM_WINDOWPOSCHANGING, FALSE, 0}, |
| {WM_WINDOWPOSCHANGED, FALSE, 0}, |
| {WM_SIZE, FALSE, 0}, |
| {WM_DISPLAYCHANGE, FALSE, 0}, |
| {0, FALSE, 0}, |
| }; |
| static const struct message exclusive_focus_loss_messages[] = |
| { |
| {WM_ACTIVATE, TRUE, WA_INACTIVE}, |
| {WM_DISPLAYCHANGE, FALSE, 0}, |
| {WM_WINDOWPOSCHANGING, FALSE, 0}, |
| /* Like d3d8 and d3d9 ddraw seems to use SW_SHOWMINIMIZED instead of |
| * SW_MINIMIZED, causing a recursive window activation that does not |
| * produce the same result in Wine yet. Ignore the difference for now. |
| * {WM_ACTIVATE, TRUE, 0x200000 | WA_ACTIVE}, */ |
| {WM_WINDOWPOSCHANGED, FALSE, 0}, |
| {WM_MOVE, FALSE, 0}, |
| {WM_SIZE, TRUE, SIZE_MINIMIZED}, |
| {WM_ACTIVATEAPP, TRUE, FALSE}, |
| {0, FALSE, 0}, |
| }; |
| static const struct message exclusive_focus_restore_messages[] = |
| { |
| {WM_WINDOWPOSCHANGING, FALSE, 0}, /* From the ShowWindow(SW_RESTORE). */ |
| {WM_WINDOWPOSCHANGING, FALSE, 0}, /* Generated by ddraw, matches d3d9 behavior. */ |
| {WM_WINDOWPOSCHANGED, FALSE, 0}, /* Matching previous message. */ |
| {WM_SIZE, FALSE, 0}, /* DefWindowProc. */ |
| {WM_DISPLAYCHANGE, FALSE, 0}, /* Ddraw restores mode. */ |
| /* Native redundantly sets the window size here. */ |
| {WM_ACTIVATEAPP, TRUE, TRUE}, /* End of ddraw's hooks. */ |
| {WM_WINDOWPOSCHANGED, FALSE, 0}, /* Matching the one from ShowWindow. */ |
| {WM_MOVE, FALSE, 0}, /* DefWindowProc. */ |
| {WM_SIZE, TRUE, SIZE_RESTORED}, /* DefWindowProc. */ |
| {0, FALSE, 0}, |
| }; |
| static const struct message sc_restore_messages[] = |
| { |
| {WM_SYSCOMMAND, TRUE, SC_RESTORE}, |
| {WM_WINDOWPOSCHANGING, FALSE, 0}, |
| {WM_WINDOWPOSCHANGED, FALSE, 0}, |
| {WM_SIZE, TRUE, SIZE_RESTORED}, |
| {0, FALSE, 0}, |
| }; |
| static const struct message sc_minimize_messages[] = |
| { |
| {WM_SYSCOMMAND, TRUE, SC_MINIMIZE}, |
| {WM_WINDOWPOSCHANGING, FALSE, 0}, |
| {WM_WINDOWPOSCHANGED, FALSE, 0}, |
| {WM_SIZE, TRUE, SIZE_MINIMIZED}, |
| {0, FALSE, 0}, |
| }; |
| static const struct message sc_maximize_messages[] = |
| { |
| {WM_SYSCOMMAND, TRUE, SC_MAXIMIZE}, |
| {WM_WINDOWPOSCHANGING, FALSE, 0}, |
| {WM_WINDOWPOSCHANGED, FALSE, 0}, |
| {WM_SIZE, TRUE, SIZE_MAXIMIZED}, |
| {0, FALSE, 0}, |
| }; |
| |
| static const struct message normal_messages[] = |
| { |
| {WM_DISPLAYCHANGE, FALSE, 0}, |
| {0, FALSE, 0}, |
| }; |
| |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| |
| memset(¶m, 0, sizeof(param)); |
| hr = IDirectDraw4_EnumDisplayModes(ddraw, 0, NULL, ¶m, test_coop_level_mode_set_enum_cb); |
| ok(SUCCEEDED(hr), "Failed to enumerate display mode, hr %#x.\n", hr); |
| ref = IDirectDraw4_Release(ddraw); |
| ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); |
| |
| if (!param.user32_height) |
| { |
| skip("Fewer than 3 different modes supported, skipping mode restore test.\n"); |
| return; |
| } |
| |
| SetRect(®istry_rect, 0, 0, registry_mode.dmPelsWidth, registry_mode.dmPelsHeight); |
| SetRect(&ddraw_rect, 0, 0, param.ddraw_width, param.ddraw_height); |
| SetRect(&user32_rect, 0, 0, param.user32_width, param.user32_height); |
| |
| memset(&devmode, 0, sizeof(devmode)); |
| devmode.dmSize = sizeof(devmode); |
| devmode.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT; |
| devmode.dmPelsWidth = param.user32_width; |
| devmode.dmPelsHeight = param.user32_height; |
| change_ret = ChangeDisplaySettingsW(&devmode, CDS_FULLSCREEN); |
| ok(change_ret == DISP_CHANGE_SUCCESSFUL, "Failed to change display mode, ret %#x.\n", change_ret); |
| |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| |
| wc.lpfnWndProc = mode_set_proc; |
| wc.lpszClassName = "ddraw_test_wndproc_wc"; |
| ok(RegisterClassA(&wc), "Failed to register window class.\n"); |
| wc.lpfnWndProc = mode_set_proc2; |
| wc.lpszClassName = "ddraw_test_wndproc_wc2"; |
| ok(RegisterClassA(&wc), "Failed to register window class.\n"); |
| |
| window = CreateWindowA("ddraw_test_wndproc_wc", "ddraw_test", WS_OVERLAPPEDWINDOW, |
| 0, 0, 100, 100, 0, 0, 0, 0); |
| window2 = CreateWindowA("ddraw_test_wndproc_wc2", "ddraw_test", WS_OVERLAPPEDWINDOW, |
| 0, 0, 100, 100, 0, 0, 0, 0); |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| |
| GetWindowRect(window, &r); |
| ok(EqualRect(&r, &user32_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(&user32_rect), |
| wine_dbgstr_rect(&r)); |
| |
| memset(&ddsd, 0, sizeof(ddsd)); |
| ddsd.dwSize = sizeof(ddsd); |
| ddsd.dwFlags = DDSD_CAPS; |
| ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; |
| |
| hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &primary, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| ok(ddsd.dwWidth == param.user32_width, "Expected surface width %u, got %u.\n", |
| param.user32_width, ddsd.dwWidth); |
| ok(ddsd.dwHeight == param.user32_height, "Expected surface height %u, got %u.\n", |
| param.user32_height, ddsd.dwHeight); |
| |
| GetWindowRect(window, &r); |
| ok(EqualRect(&r, &user32_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(&user32_rect), |
| wine_dbgstr_rect(&r)); |
| |
| PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE); |
| expect_messages = exclusive_messages; |
| screen_size.cx = 0; |
| screen_size.cy = 0; |
| |
| hr = IDirectDrawSurface4_IsLost(primary); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| hr = set_display_mode(ddraw, param.ddraw_width, param.ddraw_height); |
| ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_IsLost(primary); |
| ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr); |
| |
| ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message); |
| expect_messages = NULL; |
| ok(screen_size.cx == param.ddraw_width && screen_size.cy == param.ddraw_height, |
| "Expected screen size %ux%u, got %ux%u.\n", |
| param.ddraw_width, param.ddraw_height, screen_size.cx, screen_size.cy); |
| |
| GetWindowRect(window, &r); |
| ok(EqualRect(&r, &ddraw_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(&ddraw_rect), |
| wine_dbgstr_rect(&r)); |
| |
| hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| ok(ddsd.dwWidth == param.user32_width, "Expected surface width %u, got %u.\n", |
| param.user32_width, ddsd.dwWidth); |
| ok(ddsd.dwHeight == param.user32_height, "Expected surface height %u, got %u.\n", |
| param.user32_height, ddsd.dwHeight); |
| IDirectDrawSurface4_Release(primary); |
| |
| memset(&ddsd, 0, sizeof(ddsd)); |
| ddsd.dwSize = sizeof(ddsd); |
| ddsd.dwFlags = DDSD_CAPS; |
| ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; |
| |
| hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &primary, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| ok(ddsd.dwWidth == param.ddraw_width, "Expected surface width %u, got %u.\n", |
| param.ddraw_width, ddsd.dwWidth); |
| ok(ddsd.dwHeight == param.ddraw_height, "Expected surface height %u, got %u.\n", |
| param.ddraw_height, ddsd.dwHeight); |
| |
| GetWindowRect(window, &r); |
| ok(EqualRect(&r, &ddraw_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(&ddraw_rect), |
| wine_dbgstr_rect(&r)); |
| |
| PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE); |
| expect_messages = exclusive_messages; |
| screen_size.cx = 0; |
| screen_size.cy = 0; |
| |
| hr = IDirectDrawSurface4_IsLost(primary); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| change_ret = ChangeDisplaySettingsW(&devmode, CDS_FULLSCREEN); |
| ok(change_ret == DISP_CHANGE_SUCCESSFUL, "Failed to change display mode, ret %#x.\n", change_ret); |
| hr = IDirectDrawSurface4_IsLost(primary); |
| ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr); |
| |
| ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message); |
| expect_messages = NULL; |
| ok(screen_size.cx == param.user32_width && screen_size.cy == param.user32_height, |
| "Expected screen size %ux%u, got %ux%u.\n", |
| param.user32_width, param.user32_height, screen_size.cx, screen_size.cy); |
| |
| GetWindowRect(window, &r); |
| ok(EqualRect(&r, &user32_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(&user32_rect), |
| wine_dbgstr_rect(&r)); |
| |
| expect_messages = exclusive_focus_loss_messages; |
| ret = SetForegroundWindow(GetDesktopWindow()); |
| ok(ret, "Failed to set foreground window.\n"); |
| ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message); |
| memset(&devmode, 0, sizeof(devmode)); |
| devmode.dmSize = sizeof(devmode); |
| ret = EnumDisplaySettingsW(NULL, ENUM_CURRENT_SETTINGS, &devmode); |
| ok(ret, "Failed to get display mode.\n"); |
| ok(devmode.dmPelsWidth == registry_mode.dmPelsWidth |
| && devmode.dmPelsHeight == registry_mode.dmPelsHeight, "Got unexpect screen size %ux%u.\n", |
| devmode.dmPelsWidth, devmode.dmPelsHeight); |
| |
| expect_messages = exclusive_focus_restore_messages; |
| ShowWindow(window, SW_RESTORE); |
| ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message); |
| |
| GetWindowRect(window, &r); |
| ok(EqualRect(&r, &ddraw_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(&ddraw_rect), |
| wine_dbgstr_rect(&r)); |
| ret = EnumDisplaySettingsW(NULL, ENUM_CURRENT_SETTINGS, &devmode); |
| ok(ret, "Failed to get display mode.\n"); |
| ok(devmode.dmPelsWidth == param.ddraw_width |
| && devmode.dmPelsHeight == param.ddraw_height, "Got unexpect screen size %ux%u.\n", |
| devmode.dmPelsWidth, devmode.dmPelsHeight); |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| /* Normally the primary should be restored here. Unfortunately this causes the |
| * GetSurfaceDesc call after the next display mode change to crash on the Windows 8 |
| * testbot. Another Restore call would presumably avoid the crash, but it also moots |
| * the point of the GetSurfaceDesc call. */ |
| |
| expect_messages = sc_minimize_messages; |
| SendMessageA(window, WM_SYSCOMMAND, SC_MINIMIZE, 0); |
| ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message); |
| expect_messages = NULL; |
| |
| expect_messages = sc_restore_messages; |
| SendMessageA(window, WM_SYSCOMMAND, SC_RESTORE, 0); |
| ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message); |
| expect_messages = NULL; |
| |
| expect_messages = sc_maximize_messages; |
| SendMessageA(window, WM_SYSCOMMAND, SC_MAXIMIZE, 0); |
| ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message); |
| expect_messages = NULL; |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| |
| PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE); |
| expect_messages = exclusive_messages; |
| screen_size.cx = 0; |
| screen_size.cy = 0; |
| |
| hr = IDirectDrawSurface4_IsLost(primary); |
| ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDraw4_RestoreDisplayMode(ddraw); |
| ok(SUCCEEDED(hr), "RestoreDisplayMode failed, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_IsLost(primary); |
| ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr); |
| |
| ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message); |
| expect_messages = NULL; |
| ok(screen_size.cx == registry_mode.dmPelsWidth |
| && screen_size.cy == registry_mode.dmPelsHeight, |
| "Expected screen size %ux%u, got %ux%u.\n", |
| registry_mode.dmPelsWidth, registry_mode.dmPelsHeight, screen_size.cx, screen_size.cy); |
| |
| GetWindowRect(window, &r); |
| ok(EqualRect(&r, ®istry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(®istry_rect), |
| wine_dbgstr_rect(&r)); |
| |
| hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| ok(ddsd.dwWidth == param.ddraw_width, "Expected surface width %u, got %u.\n", |
| param.ddraw_width, ddsd.dwWidth); |
| ok(ddsd.dwHeight == param.ddraw_height, "Expected surface height %u, got %u.\n", |
| param.ddraw_height, ddsd.dwHeight); |
| IDirectDrawSurface4_Release(primary); |
| |
| /* For Wine. */ |
| change_ret = ChangeDisplaySettingsW(NULL, CDS_FULLSCREEN); |
| ok(change_ret == DISP_CHANGE_SUCCESSFUL, "Failed to change display mode, ret %#x.\n", change_ret); |
| |
| memset(&ddsd, 0, sizeof(ddsd)); |
| ddsd.dwSize = sizeof(ddsd); |
| ddsd.dwFlags = DDSD_CAPS; |
| ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; |
| |
| hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &primary, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| ok(ddsd.dwWidth == registry_mode.dmPelsWidth, "Expected surface width %u, got %u.\n", |
| registry_mode.dmPelsWidth, ddsd.dwWidth); |
| ok(ddsd.dwHeight == registry_mode.dmPelsHeight, "Expected surface height %u, got %u.\n", |
| registry_mode.dmPelsHeight, ddsd.dwHeight); |
| |
| GetWindowRect(window, &r); |
| ok(EqualRect(&r, ®istry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(®istry_rect), |
| wine_dbgstr_rect(&r)); |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| |
| GetWindowRect(window, &r); |
| ok(EqualRect(&r, ®istry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(®istry_rect), |
| wine_dbgstr_rect(&r)); |
| |
| hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| ok(ddsd.dwWidth == registry_mode.dmPelsWidth, "Expected surface width %u, got %u.\n", |
| registry_mode.dmPelsWidth, ddsd.dwWidth); |
| ok(ddsd.dwHeight == registry_mode.dmPelsHeight, "Expected surface height %u, got %u.\n", |
| registry_mode.dmPelsHeight, ddsd.dwHeight); |
| IDirectDrawSurface4_Release(primary); |
| |
| memset(&ddsd, 0, sizeof(ddsd)); |
| ddsd.dwSize = sizeof(ddsd); |
| ddsd.dwFlags = DDSD_CAPS; |
| ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; |
| |
| hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &primary, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| ok(ddsd.dwWidth == registry_mode.dmPelsWidth, "Expected surface width %u, got %u.\n", |
| registry_mode.dmPelsWidth, ddsd.dwWidth); |
| ok(ddsd.dwHeight == registry_mode.dmPelsHeight, "Expected surface height %u, got %u.\n", |
| registry_mode.dmPelsHeight, ddsd.dwHeight); |
| |
| GetWindowRect(window, &r); |
| ok(EqualRect(&r, ®istry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(®istry_rect), |
| wine_dbgstr_rect(&r)); |
| |
| PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE); |
| expect_messages = normal_messages; |
| screen_size.cx = 0; |
| screen_size.cy = 0; |
| |
| hr = IDirectDrawSurface4_IsLost(primary); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| devmode.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT; |
| devmode.dmPelsWidth = param.user32_width; |
| devmode.dmPelsHeight = param.user32_height; |
| change_ret = ChangeDisplaySettingsW(&devmode, CDS_FULLSCREEN); |
| ok(change_ret == DISP_CHANGE_SUCCESSFUL, "Failed to change display mode, ret %#x.\n", change_ret); |
| hr = IDirectDrawSurface4_IsLost(primary); |
| todo_wine ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr); |
| |
| ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message); |
| expect_messages = NULL; |
| ok(!screen_size.cx && !screen_size.cy, "Got unexpected screen size %ux%u.\n", screen_size.cx, screen_size.cy); |
| |
| GetWindowRect(window, &r); |
| ok(EqualRect(&r, ®istry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(®istry_rect), |
| wine_dbgstr_rect(&r)); |
| |
| PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE); |
| expect_messages = normal_messages; |
| screen_size.cx = 0; |
| screen_size.cy = 0; |
| |
| hr = IDirectDrawSurface4_Restore(primary); |
| ok(hr == DDERR_WRONGMODE, "Got unexpected hr %#x.\n", hr); |
| hr = set_display_mode(ddraw, param.ddraw_width, param.ddraw_height); |
| ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Restore(primary); |
| ok(hr == DDERR_WRONGMODE, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_IsLost(primary); |
| ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr); |
| |
| ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message); |
| expect_messages = NULL; |
| ok(!screen_size.cx && !screen_size.cy, "Got unexpected screen size %ux%u.\n", screen_size.cx, screen_size.cy); |
| |
| GetWindowRect(window, &r); |
| ok(EqualRect(&r, ®istry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(®istry_rect), |
| wine_dbgstr_rect(&r)); |
| |
| hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| ok(ddsd.dwWidth == registry_mode.dmPelsWidth, "Expected surface width %u, got %u.\n", |
| registry_mode.dmPelsWidth, ddsd.dwWidth); |
| ok(ddsd.dwHeight == registry_mode.dmPelsHeight, "Expected surface height %u, got %u.\n", |
| registry_mode.dmPelsHeight, ddsd.dwHeight); |
| IDirectDrawSurface4_Release(primary); |
| |
| memset(&ddsd, 0, sizeof(ddsd)); |
| ddsd.dwSize = sizeof(ddsd); |
| ddsd.dwFlags = DDSD_CAPS; |
| ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; |
| |
| hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &primary, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| ok(ddsd.dwWidth == param.ddraw_width, "Expected surface width %u, got %u.\n", |
| param.ddraw_width, ddsd.dwWidth); |
| ok(ddsd.dwHeight == param.ddraw_height, "Expected surface height %u, got %u.\n", |
| param.ddraw_height, ddsd.dwHeight); |
| |
| GetWindowRect(window, &r); |
| ok(EqualRect(&r, ®istry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(®istry_rect), |
| wine_dbgstr_rect(&r)); |
| |
| PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE); |
| expect_messages = normal_messages; |
| screen_size.cx = 0; |
| screen_size.cy = 0; |
| |
| hr = IDirectDrawSurface4_IsLost(primary); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDraw4_RestoreDisplayMode(ddraw); |
| ok(SUCCEEDED(hr), "RestoreDisplayMode failed, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_IsLost(primary); |
| ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr); |
| |
| ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message); |
| expect_messages = NULL; |
| ok(!screen_size.cx && !screen_size.cy, "Got unexpected screen size %ux%u.\n", screen_size.cx, screen_size.cy); |
| |
| GetWindowRect(window, &r); |
| ok(EqualRect(&r, ®istry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(®istry_rect), |
| wine_dbgstr_rect(&r)); |
| |
| hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| ok(ddsd.dwWidth == param.ddraw_width, "Expected surface width %u, got %u.\n", |
| param.ddraw_width, ddsd.dwWidth); |
| ok(ddsd.dwHeight == param.ddraw_height, "Expected surface height %u, got %u.\n", |
| param.ddraw_height, ddsd.dwHeight); |
| IDirectDrawSurface4_Release(primary); |
| |
| ret = EnumDisplaySettingsW(NULL, ENUM_CURRENT_SETTINGS, &devmode); |
| ok(ret, "Failed to get display mode.\n"); |
| ok(devmode.dmPelsWidth == registry_mode.dmPelsWidth |
| && devmode.dmPelsHeight == registry_mode.dmPelsHeight, |
| "Expected resolution %ux%u, got %ux%u.\n", |
| registry_mode.dmPelsWidth, registry_mode.dmPelsHeight, |
| devmode.dmPelsWidth, devmode.dmPelsHeight); |
| change_ret = ChangeDisplaySettingsW(NULL, CDS_FULLSCREEN); |
| ok(change_ret == DISP_CHANGE_SUCCESSFUL, "Failed to change display mode, ret %#x.\n", change_ret); |
| |
| memset(&ddsd, 0, sizeof(ddsd)); |
| ddsd.dwSize = sizeof(ddsd); |
| ddsd.dwFlags = DDSD_CAPS; |
| ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; |
| |
| hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &primary, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| ok(ddsd.dwWidth == registry_mode.dmPelsWidth, "Expected surface width %u, got %u.\n", |
| registry_mode.dmPelsWidth, ddsd.dwWidth); |
| ok(ddsd.dwHeight == registry_mode.dmPelsHeight, "Expected surface height %u, got %u.\n", |
| registry_mode.dmPelsHeight, ddsd.dwHeight); |
| |
| GetWindowRect(window, &r); |
| ok(EqualRect(&r, ®istry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(®istry_rect), |
| wine_dbgstr_rect(&r)); |
| |
| /* DDSCL_NORMAL | DDSCL_FULLSCREEN behaves the same as just DDSCL_NORMAL. |
| * Resizing the window on mode changes is a property of DDSCL_EXCLUSIVE, |
| * not DDSCL_FULLSCREEN. */ |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| |
| GetWindowRect(window, &r); |
| ok(EqualRect(&r, ®istry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(®istry_rect), |
| wine_dbgstr_rect(&r)); |
| |
| hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| ok(ddsd.dwWidth == registry_mode.dmPelsWidth, "Expected surface width %u, got %u.\n", |
| registry_mode.dmPelsWidth, ddsd.dwWidth); |
| ok(ddsd.dwHeight == registry_mode.dmPelsHeight, "Expected surface height %u, got %u.\n", |
| registry_mode.dmPelsHeight, ddsd.dwHeight); |
| IDirectDrawSurface4_Release(primary); |
| |
| memset(&ddsd, 0, sizeof(ddsd)); |
| ddsd.dwSize = sizeof(ddsd); |
| ddsd.dwFlags = DDSD_CAPS; |
| ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; |
| |
| hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &primary, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| ok(ddsd.dwWidth == registry_mode.dmPelsWidth, "Expected surface width %u, got %u.\n", |
| registry_mode.dmPelsWidth, ddsd.dwWidth); |
| ok(ddsd.dwHeight == registry_mode.dmPelsHeight, "Expected surface height %u, got %u.\n", |
| registry_mode.dmPelsHeight, ddsd.dwHeight); |
| |
| GetWindowRect(window, &r); |
| ok(EqualRect(&r, ®istry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(®istry_rect), |
| wine_dbgstr_rect(&r)); |
| |
| PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE); |
| expect_messages = normal_messages; |
| screen_size.cx = 0; |
| screen_size.cy = 0; |
| |
| hr = IDirectDrawSurface4_IsLost(primary); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| devmode.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT; |
| devmode.dmPelsWidth = param.user32_width; |
| devmode.dmPelsHeight = param.user32_height; |
| change_ret = ChangeDisplaySettingsW(&devmode, CDS_FULLSCREEN); |
| ok(change_ret == DISP_CHANGE_SUCCESSFUL, "Failed to change display mode, ret %#x.\n", change_ret); |
| hr = IDirectDrawSurface4_IsLost(primary); |
| todo_wine ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr); |
| |
| ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message); |
| expect_messages = NULL; |
| ok(!screen_size.cx && !screen_size.cy, "Got unexpected screen size %ux%u.\n", screen_size.cx, screen_size.cy); |
| |
| GetWindowRect(window, &r); |
| ok(EqualRect(&r, ®istry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(®istry_rect), |
| wine_dbgstr_rect(&r)); |
| |
| PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE); |
| expect_messages = normal_messages; |
| screen_size.cx = 0; |
| screen_size.cy = 0; |
| |
| hr = IDirectDrawSurface4_Restore(primary); |
| ok(hr == DDERR_WRONGMODE, "Got unexpected hr %#x.\n", hr); |
| hr = set_display_mode(ddraw, param.ddraw_width, param.ddraw_height); |
| ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Restore(primary); |
| ok(hr == DDERR_WRONGMODE, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_IsLost(primary); |
| ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr); |
| |
| ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message); |
| expect_messages = NULL; |
| ok(!screen_size.cx && !screen_size.cy, "Got unexpected screen size %ux%u.\n", screen_size.cx, screen_size.cy); |
| |
| GetWindowRect(window, &r); |
| ok(EqualRect(&r, ®istry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(®istry_rect), |
| wine_dbgstr_rect(&r)); |
| |
| hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| ok(ddsd.dwWidth == registry_mode.dmPelsWidth, "Expected surface width %u, got %u.\n", |
| registry_mode.dmPelsWidth, ddsd.dwWidth); |
| ok(ddsd.dwHeight == registry_mode.dmPelsHeight, "Expected surface height %u, got %u.\n", |
| registry_mode.dmPelsHeight, ddsd.dwHeight); |
| IDirectDrawSurface4_Release(primary); |
| |
| memset(&ddsd, 0, sizeof(ddsd)); |
| ddsd.dwSize = sizeof(ddsd); |
| ddsd.dwFlags = DDSD_CAPS; |
| ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; |
| |
| hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &primary, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| ok(ddsd.dwWidth == param.ddraw_width, "Expected surface width %u, got %u.\n", |
| param.ddraw_width, ddsd.dwWidth); |
| ok(ddsd.dwHeight == param.ddraw_height, "Expected surface height %u, got %u.\n", |
| param.ddraw_height, ddsd.dwHeight); |
| |
| GetWindowRect(window, &r); |
| ok(EqualRect(&r, ®istry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(®istry_rect), |
| wine_dbgstr_rect(&r)); |
| |
| PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE); |
| expect_messages = normal_messages; |
| screen_size.cx = 0; |
| screen_size.cy = 0; |
| |
| hr = IDirectDrawSurface4_IsLost(primary); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDraw4_RestoreDisplayMode(ddraw); |
| ok(SUCCEEDED(hr), "RestoreDisplayMode failed, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_IsLost(primary); |
| ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr); |
| |
| ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message); |
| expect_messages = NULL; |
| ok(!screen_size.cx && !screen_size.cy, "Got unexpected screen size %ux%u.\n", screen_size.cx, screen_size.cy); |
| |
| GetWindowRect(window, &r); |
| ok(EqualRect(&r, ®istry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(®istry_rect), |
| wine_dbgstr_rect(&r)); |
| |
| hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| ok(ddsd.dwWidth == param.ddraw_width, "Expected surface width %u, got %u.\n", |
| param.ddraw_width, ddsd.dwWidth); |
| ok(ddsd.dwHeight == param.ddraw_height, "Expected surface height %u, got %u.\n", |
| param.ddraw_height, ddsd.dwHeight); |
| IDirectDrawSurface4_Release(primary); |
| |
| ret = EnumDisplaySettingsW(NULL, ENUM_CURRENT_SETTINGS, &devmode); |
| ok(ret, "Failed to get display mode.\n"); |
| ok(devmode.dmPelsWidth == registry_mode.dmPelsWidth |
| && devmode.dmPelsHeight == registry_mode.dmPelsHeight, |
| "Expected resolution %ux%u, got %ux%u.\n", |
| registry_mode.dmPelsWidth, registry_mode.dmPelsHeight, |
| devmode.dmPelsWidth, devmode.dmPelsHeight); |
| change_ret = ChangeDisplaySettingsW(NULL, CDS_FULLSCREEN); |
| ok(change_ret == DISP_CHANGE_SUCCESSFUL, "Failed to change display mode, ret %#x.\n", change_ret); |
| |
| memset(&ddsd, 0, sizeof(ddsd)); |
| ddsd.dwSize = sizeof(ddsd); |
| ddsd.dwFlags = DDSD_CAPS; |
| ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; |
| |
| hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &primary, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| ok(ddsd.dwWidth == registry_mode.dmPelsWidth, "Expected surface width %u, got %u.\n", |
| registry_mode.dmPelsWidth, ddsd.dwWidth); |
| ok(ddsd.dwHeight == registry_mode.dmPelsHeight, "Expected surface height %u, got %u.\n", |
| registry_mode.dmPelsHeight, ddsd.dwHeight); |
| IDirectDrawSurface4_Release(primary); |
| |
| GetWindowRect(window, &r); |
| ok(EqualRect(&r, ®istry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(®istry_rect), |
| wine_dbgstr_rect(&r)); |
| |
| /* Changing the coop level from EXCLUSIVE to NORMAL restores the screen resolution */ |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| hr = set_display_mode(ddraw, param.ddraw_width, param.ddraw_height); |
| ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr); |
| |
| PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE); |
| expect_messages = exclusive_messages; |
| screen_size.cx = 0; |
| screen_size.cy = 0; |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| |
| ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message); |
| expect_messages = NULL; |
| ok(screen_size.cx == registry_mode.dmPelsWidth |
| && screen_size.cy == registry_mode.dmPelsHeight, |
| "Expected screen size %ux%u, got %ux%u.\n", |
| registry_mode.dmPelsWidth, registry_mode.dmPelsHeight, |
| screen_size.cx, screen_size.cy); |
| |
| GetWindowRect(window, &r); |
| ok(EqualRect(&r, ®istry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(®istry_rect), |
| wine_dbgstr_rect(&r)); |
| |
| memset(&ddsd, 0, sizeof(ddsd)); |
| ddsd.dwSize = sizeof(ddsd); |
| ddsd.dwFlags = DDSD_CAPS; |
| ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; |
| |
| hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &primary, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| ok(ddsd.dwWidth == registry_mode.dmPelsWidth, "Expected surface width %u, got %u.\n", |
| registry_mode.dmPelsWidth, ddsd.dwWidth); |
| ok(ddsd.dwHeight == registry_mode.dmPelsHeight, "Expected surface height %u, got %u.\n", |
| registry_mode.dmPelsHeight, ddsd.dwHeight); |
| IDirectDrawSurface4_Release(primary); |
| |
| /* The screen restore is a property of DDSCL_EXCLUSIVE */ |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| hr = set_display_mode(ddraw, param.ddraw_width, param.ddraw_height); |
| ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr); |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| |
| memset(&ddsd, 0, sizeof(ddsd)); |
| ddsd.dwSize = sizeof(ddsd); |
| ddsd.dwFlags = DDSD_CAPS; |
| ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; |
| |
| hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &primary, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| ok(ddsd.dwWidth == param.ddraw_width, "Expected surface width %u, got %u.\n", |
| param.ddraw_width, ddsd.dwWidth); |
| ok(ddsd.dwHeight == param.ddraw_height, "Expected surface height %u, got %u.\n", |
| param.ddraw_height, ddsd.dwHeight); |
| IDirectDrawSurface4_Release(primary); |
| |
| hr = IDirectDraw4_RestoreDisplayMode(ddraw); |
| ok(SUCCEEDED(hr), "RestoreDisplayMode failed, hr %#x.\n", hr); |
| |
| /* If the window is changed at the same time, messages are sent to the new window. */ |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| hr = set_display_mode(ddraw, param.ddraw_width, param.ddraw_height); |
| ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr); |
| |
| PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE); |
| expect_messages = exclusive_messages; |
| screen_size.cx = 0; |
| screen_size.cy = 0; |
| screen_size2.cx = 0; |
| screen_size2.cy = 0; |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window2, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| |
| ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message); |
| expect_messages = NULL; |
| ok(!screen_size.cx && !screen_size.cy, "Got unexpected screen size %ux%u.\n", |
| screen_size.cx, screen_size.cy); |
| ok(screen_size2.cx == registry_mode.dmPelsWidth && screen_size2.cy == registry_mode.dmPelsHeight, |
| "Expected screen size 2 %ux%u, got %ux%u.\n", |
| registry_mode.dmPelsWidth, registry_mode.dmPelsHeight, screen_size2.cx, screen_size2.cy); |
| |
| GetWindowRect(window, &r); |
| ok(EqualRect(&r, &ddraw_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(&ddraw_rect), |
| wine_dbgstr_rect(&r)); |
| GetWindowRect(window2, &r); |
| ok(EqualRect(&r, ®istry_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(®istry_rect), |
| wine_dbgstr_rect(&r)); |
| |
| memset(&ddsd, 0, sizeof(ddsd)); |
| ddsd.dwSize = sizeof(ddsd); |
| ddsd.dwFlags = DDSD_CAPS; |
| ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; |
| |
| hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &primary, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| ok(ddsd.dwWidth == registry_mode.dmPelsWidth, "Expected surface width %u, got %u.\n", |
| registry_mode.dmPelsWidth, ddsd.dwWidth); |
| ok(ddsd.dwHeight == registry_mode.dmPelsHeight, "Expected surface height %u, got %u.\n", |
| registry_mode.dmPelsHeight, ddsd.dwHeight); |
| IDirectDrawSurface4_Release(primary); |
| |
| ref = IDirectDraw4_Release(ddraw); |
| ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); |
| |
| GetWindowRect(window, &r); |
| ok(EqualRect(&r, &ddraw_rect), "Expected %s, got %s.\n", wine_dbgstr_rect(&ddraw_rect), |
| wine_dbgstr_rect(&r)); |
| |
| expect_messages = NULL; |
| DestroyWindow(window); |
| DestroyWindow(window2); |
| UnregisterClassA("ddraw_test_wndproc_wc", GetModuleHandleA(NULL)); |
| UnregisterClassA("ddraw_test_wndproc_wc2", GetModuleHandleA(NULL)); |
| } |
| |
| static void test_coop_level_mode_set_multi(void) |
| { |
| IDirectDraw4 *ddraw1, *ddraw2; |
| UINT w, h; |
| HWND window; |
| HRESULT hr; |
| ULONG ref; |
| |
| window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, |
| 0, 0, 100, 100, 0, 0, 0, 0); |
| ddraw1 = create_ddraw(); |
| ok(!!ddraw1, "Failed to create a ddraw object.\n"); |
| |
| /* With just a single ddraw object, the display mode is restored on |
| * release. */ |
| hr = set_display_mode(ddraw1, 800, 600); |
| ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr); |
| w = GetSystemMetrics(SM_CXSCREEN); |
| ok(w == 800, "Got unexpected screen width %u.\n", w); |
| h = GetSystemMetrics(SM_CYSCREEN); |
| ok(h == 600, "Got unexpected screen height %u.\n", h); |
| |
| ref = IDirectDraw4_Release(ddraw1); |
| ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); |
| w = GetSystemMetrics(SM_CXSCREEN); |
| ok(w == registry_mode.dmPelsWidth, "Got unexpected screen width %u.\n", w); |
| h = GetSystemMetrics(SM_CYSCREEN); |
| ok(h == registry_mode.dmPelsHeight, "Got unexpected screen height %u.\n", h); |
| |
| /* When there are multiple ddraw objects, the display mode is restored to |
| * the initial mode, before the first SetDisplayMode() call. */ |
| ddraw1 = create_ddraw(); |
| hr = set_display_mode(ddraw1, 800, 600); |
| ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr); |
| w = GetSystemMetrics(SM_CXSCREEN); |
| ok(w == 800, "Got unexpected screen width %u.\n", w); |
| h = GetSystemMetrics(SM_CYSCREEN); |
| ok(h == 600, "Got unexpected screen height %u.\n", h); |
| |
| ddraw2 = create_ddraw(); |
| hr = set_display_mode(ddraw2, 640, 480); |
| ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr); |
| w = GetSystemMetrics(SM_CXSCREEN); |
| ok(w == 640, "Got unexpected screen width %u.\n", w); |
| h = GetSystemMetrics(SM_CYSCREEN); |
| ok(h == 480, "Got unexpected screen height %u.\n", h); |
| |
| ref = IDirectDraw4_Release(ddraw2); |
| ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); |
| w = GetSystemMetrics(SM_CXSCREEN); |
| ok(w == registry_mode.dmPelsWidth, "Got unexpected screen width %u.\n", w); |
| h = GetSystemMetrics(SM_CYSCREEN); |
| ok(h == registry_mode.dmPelsHeight, "Got unexpected screen height %u.\n", h); |
| |
| ref = IDirectDraw4_Release(ddraw1); |
| ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); |
| w = GetSystemMetrics(SM_CXSCREEN); |
| ok(w == registry_mode.dmPelsWidth, "Got unexpected screen width %u.\n", w); |
| h = GetSystemMetrics(SM_CYSCREEN); |
| ok(h == registry_mode.dmPelsHeight, "Got unexpected screen height %u.\n", h); |
| |
| /* Regardless of release ordering. */ |
| ddraw1 = create_ddraw(); |
| hr = set_display_mode(ddraw1, 800, 600); |
| ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr); |
| w = GetSystemMetrics(SM_CXSCREEN); |
| ok(w == 800, "Got unexpected screen width %u.\n", w); |
| h = GetSystemMetrics(SM_CYSCREEN); |
| ok(h == 600, "Got unexpected screen height %u.\n", h); |
| |
| ddraw2 = create_ddraw(); |
| hr = set_display_mode(ddraw2, 640, 480); |
| ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr); |
| w = GetSystemMetrics(SM_CXSCREEN); |
| ok(w == 640, "Got unexpected screen width %u.\n", w); |
| h = GetSystemMetrics(SM_CYSCREEN); |
| ok(h == 480, "Got unexpected screen height %u.\n", h); |
| |
| ref = IDirectDraw4_Release(ddraw1); |
| ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); |
| w = GetSystemMetrics(SM_CXSCREEN); |
| ok(w == registry_mode.dmPelsWidth, "Got unexpected screen width %u.\n", w); |
| h = GetSystemMetrics(SM_CYSCREEN); |
| ok(h == registry_mode.dmPelsHeight, "Got unexpected screen height %u.\n", h); |
| |
| ref = IDirectDraw4_Release(ddraw2); |
| ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); |
| w = GetSystemMetrics(SM_CXSCREEN); |
| ok(w == registry_mode.dmPelsWidth, "Got unexpected screen width %u.\n", w); |
| h = GetSystemMetrics(SM_CYSCREEN); |
| ok(h == registry_mode.dmPelsHeight, "Got unexpected screen height %u.\n", h); |
| |
| /* But only for ddraw objects that called SetDisplayMode(). */ |
| ddraw1 = create_ddraw(); |
| ddraw2 = create_ddraw(); |
| hr = set_display_mode(ddraw2, 640, 480); |
| ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr); |
| w = GetSystemMetrics(SM_CXSCREEN); |
| ok(w == 640, "Got unexpected screen width %u.\n", w); |
| h = GetSystemMetrics(SM_CYSCREEN); |
| ok(h == 480, "Got unexpected screen height %u.\n", h); |
| |
| ref = IDirectDraw4_Release(ddraw1); |
| ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); |
| w = GetSystemMetrics(SM_CXSCREEN); |
| ok(w == 640, "Got unexpected screen width %u.\n", w); |
| h = GetSystemMetrics(SM_CYSCREEN); |
| ok(h == 480, "Got unexpected screen height %u.\n", h); |
| |
| ref = IDirectDraw4_Release(ddraw2); |
| ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); |
| w = GetSystemMetrics(SM_CXSCREEN); |
| ok(w == registry_mode.dmPelsWidth, "Got unexpected screen width %u.\n", w); |
| h = GetSystemMetrics(SM_CYSCREEN); |
| ok(h == registry_mode.dmPelsHeight, "Got unexpected screen height %u.\n", h); |
| |
| /* If there's a ddraw object that's currently in exclusive mode, it blocks |
| * restoring the display mode. */ |
| ddraw1 = create_ddraw(); |
| hr = set_display_mode(ddraw1, 800, 600); |
| ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr); |
| w = GetSystemMetrics(SM_CXSCREEN); |
| ok(w == 800, "Got unexpected screen width %u.\n", w); |
| h = GetSystemMetrics(SM_CYSCREEN); |
| ok(h == 600, "Got unexpected screen height %u.\n", h); |
| |
| ddraw2 = create_ddraw(); |
| hr = set_display_mode(ddraw2, 640, 480); |
| ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr); |
| w = GetSystemMetrics(SM_CXSCREEN); |
| ok(w == 640, "Got unexpected screen width %u.\n", w); |
| h = GetSystemMetrics(SM_CYSCREEN); |
| ok(h == 480, "Got unexpected screen height %u.\n", h); |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw2, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| |
| ref = IDirectDraw4_Release(ddraw1); |
| ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); |
| w = GetSystemMetrics(SM_CXSCREEN); |
| ok(w == 640, "Got unexpected screen width %u.\n", w); |
| h = GetSystemMetrics(SM_CYSCREEN); |
| ok(h == 480, "Got unexpected screen height %u.\n", h); |
| |
| ref = IDirectDraw4_Release(ddraw2); |
| ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); |
| w = GetSystemMetrics(SM_CXSCREEN); |
| ok(w == registry_mode.dmPelsWidth, "Got unexpected screen width %u.\n", w); |
| h = GetSystemMetrics(SM_CYSCREEN); |
| ok(h == registry_mode.dmPelsHeight, "Got unexpected screen height %u.\n", h); |
| |
| /* Exclusive mode blocks mode setting on other ddraw objects in general. */ |
| ddraw1 = create_ddraw(); |
| hr = set_display_mode(ddraw1, 800, 600); |
| ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr); |
| w = GetSystemMetrics(SM_CXSCREEN); |
| ok(w == 800, "Got unexpected screen width %u.\n", w); |
| h = GetSystemMetrics(SM_CYSCREEN); |
| ok(h == 600, "Got unexpected screen height %u.\n", h); |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw1, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| |
| ddraw2 = create_ddraw(); |
| hr = set_display_mode(ddraw2, 640, 480); |
| ok(hr == DDERR_NOEXCLUSIVEMODE, "Got unexpected hr %#x.\n", hr); |
| |
| ref = IDirectDraw4_Release(ddraw1); |
| ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); |
| w = GetSystemMetrics(SM_CXSCREEN); |
| ok(w == registry_mode.dmPelsWidth, "Got unexpected screen width %u.\n", w); |
| h = GetSystemMetrics(SM_CYSCREEN); |
| ok(h == registry_mode.dmPelsHeight, "Got unexpected screen height %u.\n", h); |
| |
| ref = IDirectDraw4_Release(ddraw2); |
| ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); |
| w = GetSystemMetrics(SM_CXSCREEN); |
| ok(w == registry_mode.dmPelsWidth, "Got unexpected screen width %u.\n", w); |
| h = GetSystemMetrics(SM_CYSCREEN); |
| ok(h == registry_mode.dmPelsHeight, "Got unexpected screen height %u.\n", h); |
| |
| DestroyWindow(window); |
| } |
| |
| static void test_initialize(void) |
| { |
| IDirectDraw4 *ddraw; |
| HRESULT hr; |
| |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| |
| hr = IDirectDraw4_Initialize(ddraw, NULL); |
| ok(hr == DDERR_ALREADYINITIALIZED, "Initialize returned hr %#x.\n", hr); |
| IDirectDraw4_Release(ddraw); |
| |
| CoInitialize(NULL); |
| hr = CoCreateInstance(&CLSID_DirectDraw, NULL, CLSCTX_INPROC_SERVER, &IID_IDirectDraw4, (void **)&ddraw); |
| ok(SUCCEEDED(hr), "Failed to create IDirectDraw4 instance, hr %#x.\n", hr); |
| hr = IDirectDraw4_Initialize(ddraw, NULL); |
| ok(hr == DD_OK, "Initialize returned hr %#x, expected DD_OK.\n", hr); |
| hr = IDirectDraw4_Initialize(ddraw, NULL); |
| ok(hr == DDERR_ALREADYINITIALIZED, "Initialize returned hr %#x, expected DDERR_ALREADYINITIALIZED.\n", hr); |
| IDirectDraw4_Release(ddraw); |
| CoUninitialize(); |
| } |
| |
| static void test_coop_level_surf_create(void) |
| { |
| IDirectDrawSurface4 *surface; |
| IDirectDraw4 *ddraw; |
| DDSURFACEDESC2 ddsd; |
| HRESULT hr; |
| |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| |
| memset(&ddsd, 0, sizeof(ddsd)); |
| ddsd.dwSize = sizeof(ddsd); |
| ddsd.dwFlags = DDSD_CAPS; |
| ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; |
| surface = (void *)0xdeadbeef; |
| hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &surface, NULL); |
| ok(hr == DDERR_NOCOOPERATIVELEVELSET, "Surface creation returned hr %#x.\n", hr); |
| ok(surface == (void *)0xdeadbeef, "Got unexpected surface %p.\n", surface); |
| |
| IDirectDraw4_Release(ddraw); |
| } |
| |
| static void test_vb_discard(void) |
| { |
| static const struct vec4 quad[] = |
| { |
| { 0.0f, 480.0f, 0.0f, 1.0f}, |
| { 0.0f, 0.0f, 0.0f, 1.0f}, |
| {640.0f, 480.0f, 0.0f, 1.0f}, |
| {640.0f, 0.0f, 0.0f, 1.0f}, |
| }; |
| |
| IDirect3DDevice3 *device; |
| IDirect3D3 *d3d; |
| IDirect3DVertexBuffer *buffer; |
| HWND window; |
| HRESULT hr; |
| D3DVERTEXBUFFERDESC desc; |
| BYTE *data; |
| static const unsigned int vbsize = 16; |
| unsigned int i; |
| |
| window = create_window(); |
| if (!(device = create_device(window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create a 3D device, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| |
| hr = IDirect3DDevice3_GetDirect3D(device, &d3d); |
| ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr); |
| |
| memset(&desc, 0, sizeof(desc)); |
| desc.dwSize = sizeof(desc); |
| desc.dwCaps = D3DVBCAPS_WRITEONLY; |
| desc.dwFVF = D3DFVF_XYZRHW; |
| desc.dwNumVertices = vbsize; |
| hr = IDirect3D3_CreateVertexBuffer(d3d, &desc, &buffer, 0, NULL); |
| ok(SUCCEEDED(hr), "Failed to create vertex buffer, hr %#x.\n", hr); |
| |
| hr = IDirect3DVertexBuffer_Lock(buffer, DDLOCK_DISCARDCONTENTS, (void **)&data, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock vertex buffer, hr %#x.\n", hr); |
| memcpy(data, quad, sizeof(quad)); |
| hr = IDirect3DVertexBuffer_Unlock(buffer); |
| ok(SUCCEEDED(hr), "Failed to unlock vertex buffer, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawPrimitiveVB(device, D3DPT_TRIANGLESTRIP, buffer, 0, 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); |
| |
| hr = IDirect3DVertexBuffer_Lock(buffer, DDLOCK_DISCARDCONTENTS, (void **)&data, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock vertex buffer, hr %#x.\n", hr); |
| memset(data, 0xaa, sizeof(struct vec4) * vbsize); |
| hr = IDirect3DVertexBuffer_Unlock(buffer); |
| ok(SUCCEEDED(hr), "Failed to unlock vertex buffer, hr %#x.\n", hr); |
| |
| hr = IDirect3DVertexBuffer_Lock(buffer, DDLOCK_DISCARDCONTENTS, (void **)&data, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock vertex buffer, hr %#x.\n", hr); |
| for (i = 0; i < sizeof(struct vec4) * vbsize; i++) |
| { |
| if (data[i] != 0xaa) |
| { |
| ok(FALSE, "Vertex buffer data byte %u is 0x%02x, expected 0xaa\n", i, data[i]); |
| break; |
| } |
| } |
| hr = IDirect3DVertexBuffer_Unlock(buffer); |
| ok(SUCCEEDED(hr), "Failed to unlock vertex buffer, hr %#x.\n", hr); |
| |
| IDirect3DVertexBuffer_Release(buffer); |
| IDirect3D3_Release(d3d); |
| IDirect3DDevice3_Release(device); |
| DestroyWindow(window); |
| } |
| |
| static void test_coop_level_multi_window(void) |
| { |
| HWND window1, window2; |
| IDirectDraw4 *ddraw; |
| HRESULT hr; |
| |
| window1 = create_window(); |
| window2 = create_window(); |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window1, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window2, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| ok(IsWindow(window1), "Window 1 was destroyed.\n"); |
| ok(IsWindow(window2), "Window 2 was destroyed.\n"); |
| |
| IDirectDraw4_Release(ddraw); |
| DestroyWindow(window2); |
| DestroyWindow(window1); |
| } |
| |
| static void test_draw_strided(void) |
| { |
| static struct vec3 position[] = |
| { |
| {-1.0, -1.0, 0.0}, |
| {-1.0, 1.0, 0.0}, |
| { 1.0, 1.0, 0.0}, |
| { 1.0, -1.0, 0.0}, |
| }; |
| static DWORD diffuse[] = |
| { |
| 0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00, |
| }; |
| static WORD indices[] = |
| { |
| 0, 1, 2, 2, 3, 0 |
| }; |
| |
| IDirectDrawSurface4 *rt; |
| IDirect3DDevice3 *device; |
| D3DCOLOR color; |
| HWND window; |
| HRESULT hr; |
| D3DDRAWPRIMITIVESTRIDEDDATA strided; |
| IDirect3DViewport3 *viewport; |
| static D3DRECT clear_rect = {{0}, {0}, {640}, {480}}; |
| |
| window = create_window(); |
| if (!(device = create_device(window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create a 3D device, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| |
| hr = IDirect3DDevice3_GetRenderTarget(device, &rt); |
| ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); |
| viewport = create_viewport(device, 0, 0, 640, 480); |
| hr = IDirect3DDevice3_SetCurrentViewport(device, viewport); |
| ok(SUCCEEDED(hr), "Failed to activate the viewport, hr %#x.\n", hr); |
| hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0x00000000, 0.0f, 0); |
| ok(SUCCEEDED(hr), "Failed to clear the viewport, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); |
| |
| memset(&strided, 0x55, sizeof(strided)); |
| strided.position.lpvData = position; |
| strided.position.dwStride = sizeof(*position); |
| strided.diffuse.lpvData = diffuse; |
| strided.diffuse.dwStride = sizeof(*diffuse); |
| hr = IDirect3DDevice3_DrawIndexedPrimitiveStrided(device, D3DPT_TRIANGLELIST, D3DFVF_XYZ | D3DFVF_DIFFUSE, |
| &strided, 4, indices, 6, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); |
| |
| color = get_surface_color(rt, 320, 240); |
| ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color); |
| |
| IDirect3DViewport3_Release(viewport); |
| IDirectDrawSurface4_Release(rt); |
| IDirect3DDevice3_Release(device); |
| DestroyWindow(window); |
| } |
| |
| static void test_lighting(void) |
| { |
| static D3DRECT clear_rect = {{0}, {0}, {640}, {480}}; |
| static D3DMATRIX mat = |
| { |
| 1.0f, 0.0f, 0.0f, 0.0f, |
| 0.0f, 1.0f, 0.0f, 0.0f, |
| 0.0f, 0.0f, 1.0f, 0.0f, |
| 0.0f, 0.0f, 0.0f, 1.0f, |
| }, |
| mat_singular = |
| { |
| 1.0f, 0.0f, 1.0f, 0.0f, |
| 0.0f, 1.0f, 0.0f, 0.0f, |
| 1.0f, 0.0f, 1.0f, 0.0f, |
| 0.0f, 0.0f, 0.5f, 1.0f, |
| }, |
| mat_transf = |
| { |
| 0.0f, 0.0f, 1.0f, 0.0f, |
| 0.0f, 1.0f, 0.0f, 0.0f, |
| -1.0f, 0.0f, 0.0f, 0.0f, |
| 10.f, 10.0f, 10.0f, 1.0f, |
| }, |
| mat_nonaffine = |
| { |
| 1.0f, 0.0f, 0.0f, 0.0f, |
| 0.0f, 1.0f, 0.0f, 0.0f, |
| 0.0f, 0.0f, 1.0f, -1.0f, |
| 10.f, 10.0f, 10.0f, 0.0f, |
| }; |
| static struct |
| { |
| struct vec3 position; |
| DWORD diffuse; |
| } |
| unlitquad[] = |
| { |
| {{-1.0f, -1.0f, 0.1f}, 0xffff0000}, |
| {{-1.0f, 0.0f, 0.1f}, 0xffff0000}, |
| {{ 0.0f, 0.0f, 0.1f}, 0xffff0000}, |
| {{ 0.0f, -1.0f, 0.1f}, 0xffff0000}, |
| }, |
| litquad[] = |
| { |
| {{-1.0f, 0.0f, 0.1f}, 0xff00ff00}, |
| {{-1.0f, 1.0f, 0.1f}, 0xff00ff00}, |
| {{ 0.0f, 1.0f, 0.1f}, 0xff00ff00}, |
| {{ 0.0f, 0.0f, 0.1f}, 0xff00ff00}, |
| }; |
| static struct |
| { |
| struct vec3 position; |
| struct vec3 normal; |
| DWORD diffuse; |
| } |
| unlitnquad[] = |
| { |
| {{0.0f, -1.0f, 0.1f}, {1.0f, 1.0f, 1.0f}, 0xff0000ff}, |
| {{0.0f, 0.0f, 0.1f}, {1.0f, 1.0f, 1.0f}, 0xff0000ff}, |
| {{1.0f, 0.0f, 0.1f}, {1.0f, 1.0f, 1.0f}, 0xff0000ff}, |
| {{1.0f, -1.0f, 0.1f}, {1.0f, 1.0f, 1.0f}, 0xff0000ff}, |
| }, |
| litnquad[] = |
| { |
| {{0.0f, 0.0f, 0.1f}, {1.0f, 1.0f, 1.0f}, 0xffffff00}, |
| {{0.0f, 1.0f, 0.1f}, {1.0f, 1.0f, 1.0f}, 0xffffff00}, |
| {{1.0f, 1.0f, 0.1f}, {1.0f, 1.0f, 1.0f}, 0xffffff00}, |
| {{1.0f, 0.0f, 0.1f}, {1.0f, 1.0f, 1.0f}, 0xffffff00}, |
| }, |
| nquad[] = |
| { |
| {{-1.0f, -1.0f, 0.0f}, {0.0f, 0.0f, -1.0f}, 0xff0000ff}, |
| {{-1.0f, 1.0f, 0.0f}, {0.0f, 0.0f, -1.0f}, 0xff0000ff}, |
| {{ 1.0f, 1.0f, 0.0f}, {0.0f, 0.0f, -1.0f}, 0xff0000ff}, |
| {{ 1.0f, -1.0f, 0.0f}, {0.0f, 0.0f, -1.0f}, 0xff0000ff}, |
| }, |
| rotatedquad[] = |
| { |
| {{-10.0f, -11.0f, 11.0f}, {-1.0f, 0.0f, 0.0f}, 0xff0000ff}, |
| {{-10.0f, -9.0f, 11.0f}, {-1.0f, 0.0f, 0.0f}, 0xff0000ff}, |
| {{-10.0f, -9.0f, 9.0f}, {-1.0f, 0.0f, 0.0f}, 0xff0000ff}, |
| {{-10.0f, -11.0f, 9.0f}, {-1.0f, 0.0f, 0.0f}, 0xff0000ff}, |
| }, |
| translatedquad[] = |
| { |
| {{-11.0f, -11.0f, -10.0f}, {0.0f, 0.0f, -1.0f}, 0xff0000ff}, |
| {{-11.0f, -9.0f, -10.0f}, {0.0f, 0.0f, -1.0f}, 0xff0000ff}, |
| {{ -9.0f, -9.0f, -10.0f}, {0.0f, 0.0f, -1.0f}, 0xff0000ff}, |
| {{ -9.0f, -11.0f, -10.0f}, {0.0f, 0.0f, -1.0f}, 0xff0000ff}, |
| }; |
| static WORD indices[] = {0, 1, 2, 2, 3, 0}; |
| static const struct |
| { |
| D3DMATRIX *world_matrix; |
| void *quad; |
| DWORD expected; |
| const char *message; |
| } |
| tests[] = |
| { |
| {&mat, nquad, 0x000000ff, "Lit quad with light"}, |
| {&mat_singular, nquad, 0x000000b4, "Lit quad with singular world matrix"}, |
| {&mat_transf, rotatedquad, 0x000000ff, "Lit quad with transformation matrix"}, |
| {&mat_nonaffine, translatedquad, 0x000000ff, "Lit quad with non-affine matrix"}, |
| }; |
| |
| HWND window; |
| IDirect3D3 *d3d; |
| IDirect3DDevice3 *device; |
| IDirectDrawSurface4 *rt; |
| IDirect3DViewport3 *viewport; |
| IDirect3DMaterial3 *material; |
| IDirect3DLight *light; |
| D3DMATERIALHANDLE mat_handle; |
| D3DLIGHT2 light_desc; |
| HRESULT hr; |
| DWORD fvf = D3DFVF_XYZ | D3DFVF_DIFFUSE; |
| DWORD nfvf = D3DFVF_XYZ | D3DFVF_DIFFUSE | D3DFVF_NORMAL; |
| D3DCOLOR color; |
| ULONG refcount; |
| unsigned int i; |
| |
| window = create_window(); |
| if (!(device = create_device(window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create a 3D device, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| |
| hr = IDirect3DDevice3_GetDirect3D(device, &d3d); |
| ok(SUCCEEDED(hr), "Failed to get D3D interface, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_GetRenderTarget(device, &rt); |
| ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); |
| |
| viewport = create_viewport(device, 0, 0, 640, 480); |
| hr = IDirect3DDevice3_SetCurrentViewport(device, viewport); |
| ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr); |
| |
| hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0xffffffff, 0.0f, 0); |
| ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_WORLD, &mat); |
| ok(SUCCEEDED(hr), "Failed to set world transformation, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_VIEW, &mat); |
| ok(SUCCEEDED(hr), "Failed to set view transformation, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_PROJECTION, &mat); |
| ok(SUCCEEDED(hr), "Failed to set projection transformation, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_CLIPPING, FALSE); |
| ok(SUCCEEDED(hr), "Failed to disable clipping, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ZENABLE, FALSE); |
| ok(SUCCEEDED(hr), "Failed to disable zbuffer, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_FOGENABLE, FALSE); |
| ok(SUCCEEDED(hr), "Failed to disable fog, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_STENCILENABLE, FALSE); |
| ok(SUCCEEDED(hr), "Failed to disable stencil buffer, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_CULLMODE, D3DCULL_NONE); |
| ok(SUCCEEDED(hr), "Failed to disable culling, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); |
| |
| /* There is no D3DRENDERSTATE_LIGHTING on ddraw < 7. */ |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_LIGHTING, FALSE); |
| ok(SUCCEEDED(hr), "Failed to disable lighting, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawIndexedPrimitive(device, D3DPT_TRIANGLELIST, fvf, unlitquad, 4, |
| indices, 6, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_LIGHTING, TRUE); |
| ok(SUCCEEDED(hr), "Failed to enable lighting, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawIndexedPrimitive(device, D3DPT_TRIANGLELIST, fvf, litquad, 4, |
| indices, 6, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_LIGHTING, FALSE); |
| ok(SUCCEEDED(hr), "Failed to disable lighting, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawIndexedPrimitive(device, D3DPT_TRIANGLELIST, nfvf, unlitnquad, 4, |
| indices, 6, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_LIGHTING, TRUE); |
| ok(SUCCEEDED(hr), "Failed to enable lighting, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawIndexedPrimitive(device, D3DPT_TRIANGLELIST, nfvf, litnquad, 4, |
| indices, 6, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); |
| |
| color = get_surface_color(rt, 160, 360); |
| ok(color == 0x00ff0000, "Unlit quad without normals has color 0x%08x.\n", color); |
| color = get_surface_color(rt, 160, 120); |
| ok(color == 0x0000ff00, "Lit quad without normals has color 0x%08x.\n", color); |
| color = get_surface_color(rt, 480, 360); |
| ok(color == 0x000000ff, "Unlit quad with normals has color 0x%08x.\n", color); |
| color = get_surface_color(rt, 480, 120); |
| ok(color == 0x00ffff00, "Lit quad with normals has color 0x%08x.\n", color); |
| |
| material = create_diffuse_material(device, 0.0f, 1.0f, 0.0f, 0.0f); |
| hr = IDirect3DMaterial3_GetHandle(material, device, &mat_handle); |
| ok(SUCCEEDED(hr), "Failed to set material state, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetLightState(device, D3DLIGHTSTATE_MATERIAL, mat_handle); |
| ok(SUCCEEDED(hr), "Failed to set material state, hr %#x.\n", hr); |
| |
| hr = IDirect3D3_CreateLight(d3d, &light, NULL); |
| ok(SUCCEEDED(hr), "Failed to create a light object, hr %#x.\n", hr); |
| memset(&light_desc, 0, sizeof(light_desc)); |
| light_desc.dwSize = sizeof(light_desc); |
| light_desc.dltType = D3DLIGHT_DIRECTIONAL; |
| U1(light_desc.dcvColor).r = 1.0f; |
| U2(light_desc.dcvColor).g = 1.0f; |
| U3(light_desc.dcvColor).b = 1.0f; |
| U4(light_desc.dcvColor).a = 1.0f; |
| U3(light_desc.dvDirection).z = 1.0f; |
| hr = IDirect3DLight_SetLight(light, (D3DLIGHT *)&light_desc); |
| ok(SUCCEEDED(hr), "Failed to set light, hr %#x.\n", hr); |
| hr = IDirect3DViewport3_AddLight(viewport, light); |
| ok(SUCCEEDED(hr), "Failed to add a light to the viewport, hr %#x.\n", hr); |
| |
| hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0xffffffff, 0.0f, 0); |
| ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_DrawIndexedPrimitive(device, D3DPT_TRIANGLELIST, nfvf, nquad, |
| 4, indices, 6, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); |
| |
| color = get_surface_color(rt, 320, 240); |
| ok(color == 0x00000000, "Lit quad with no light has color 0x%08x.\n", color); |
| |
| light_desc.dwFlags = D3DLIGHT_ACTIVE; |
| hr = IDirect3DLight_SetLight(light, (D3DLIGHT *)&light_desc); |
| ok(SUCCEEDED(hr), "Failed to set light, hr %#x.\n", hr); |
| |
| for (i = 0; i < sizeof(tests) / sizeof(tests[0]); ++i) |
| { |
| hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_WORLD, tests[i].world_matrix); |
| ok(SUCCEEDED(hr), "Failed to set world transformation, hr %#x.\n", hr); |
| |
| hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0xffffffff, 0.0f, 0); |
| ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_DrawIndexedPrimitive(device, D3DPT_TRIANGLELIST, nfvf, tests[i].quad, |
| 4, indices, 6, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); |
| |
| color = get_surface_color(rt, 320, 240); |
| ok(color == tests[i].expected, "%s has color 0x%08x.\n", tests[i].message, color); |
| } |
| |
| hr = IDirect3DViewport3_DeleteLight(viewport, light); |
| ok(SUCCEEDED(hr), "Failed to remove a light from the viewport, hr %#x.\n", hr); |
| IDirect3DLight_Release(light); |
| destroy_material(material); |
| IDirect3DViewport3_Release(viewport); |
| IDirectDrawSurface4_Release(rt); |
| refcount = IDirect3DDevice3_Release(device); |
| ok(!refcount, "Device has %u references left.\n", refcount); |
| IDirect3D3_Release(d3d); |
| DestroyWindow(window); |
| } |
| |
| static void test_specular_lighting(void) |
| { |
| static const unsigned int vertices_side = 5; |
| const unsigned int indices_count = (vertices_side - 1) * (vertices_side - 1) * 2 * 3; |
| static const DWORD fvf = D3DFVF_XYZ | D3DFVF_NORMAL; |
| static D3DRECT clear_rect = {{0}, {0}, {640}, {480}}; |
| static D3DMATRIX mat = |
| { |
| 1.0f, 0.0f, 0.0f, 0.0f, |
| 0.0f, 1.0f, 0.0f, 0.0f, |
| 0.0f, 0.0f, 1.0f, 0.0f, |
| 0.0f, 0.0f, 0.0f, 1.0f, |
| }; |
| static D3DLIGHT2 directional = |
| { |
| sizeof(D3DLIGHT2), |
| D3DLIGHT_DIRECTIONAL, |
| {{1.0f}, {1.0f}, {1.0f}, {0.0f}}, |
| {{0.0f}, {0.0f}, {0.0f}}, |
| {{0.0f}, {0.0f}, {1.0f}}, |
| }, |
| point = |
| { |
| sizeof(D3DLIGHT2), |
| D3DLIGHT_POINT, |
| {{1.0f}, {1.0f}, {1.0f}, {0.0f}}, |
| {{0.0f}, {0.0f}, {0.0f}}, |
| {{0.0f}, {0.0f}, {0.0f}}, |
| 100.0f, |
| 0.0f, |
| 0.0f, 0.0f, 1.0f, |
| }, |
| spot = |
| { |
| sizeof(D3DLIGHT2), |
| D3DLIGHT_SPOT, |
| {{1.0f}, {1.0f}, {1.0f}, {0.0f}}, |
| {{0.0f}, {0.0f}, {0.0f}}, |
| {{0.0f}, {0.0f}, {1.0f}}, |
| 100.0f, |
| 1.0f, |
| 0.0f, 0.0f, 1.0f, |
| M_PI / 12.0f, M_PI / 3.0f |
| }, |
| parallelpoint = |
| { |
| sizeof(D3DLIGHT2), |
| D3DLIGHT_PARALLELPOINT, |
| {{1.0f}, {1.0f}, {1.0f}, {0.0f}}, |
| {{0.5f}, {0.0f}, {-1.0f}}, |
| {{0.0f}, {0.0f}, {0.0f}}, |
| }, |
| point_side = |
| { |
| sizeof(D3DLIGHT2), |
| D3DLIGHT_POINT, |
| {{1.0f}, {1.0f}, {1.0f}, {0.0f}}, |
| {{-1.1f}, {0.0f}, {1.1f}}, |
| {{0.0f}, {0.0f}, {0.0f}}, |
| 100.0f, |
| 0.0f, |
| 1.0f, 0.0f, 0.0f, |
| }, |
| point_far = |
| { |
| sizeof(D3DLIGHT2), |
| D3DLIGHT_POINT, |
| {{1.0f}, {1.0f}, {1.0f}, {0.0f}}, |
| {{0.0f}, {0.0f}, {0.1f}}, |
| {{0.0f}, {0.0f}, {0.0f}}, |
| 1.0f, |
| 0.0f, |
| 1.0f, 0.0f, 0.0f, |
| }; |
| static const struct expected_color |
| { |
| unsigned int x, y; |
| D3DCOLOR color; |
| } |
| expected_directional[] = |
| { |
| {160, 120, 0x003c3c3c}, |
| {320, 120, 0x00717171}, |
| {480, 120, 0x003c3c3c}, |
| {160, 240, 0x00717171}, |
| {320, 240, 0x00ffffff}, |
| {480, 240, 0x00717171}, |
| {160, 360, 0x003c3c3c}, |
| {320, 360, 0x00717171}, |
| {480, 360, 0x003c3c3c}, |
| }, |
| expected_point[] = |
| { |
| {160, 120, 0x00000000}, |
| {320, 120, 0x00090909}, |
| {480, 120, 0x00000000}, |
| {160, 240, 0x00090909}, |
| {320, 240, 0x00fafafa}, |
| {480, 240, 0x00090909}, |
| {160, 360, 0x00000000}, |
| {320, 360, 0x00090909}, |
| {480, 360, 0x00000000}, |
| }, |
| expected_spot[] = |
| { |
| {160, 120, 0x00000000}, |
| {320, 120, 0x00020202}, |
| {480, 120, 0x00000000}, |
| {160, 240, 0x00020202}, |
| {320, 240, 0x00fafafa}, |
| {480, 240, 0x00020202}, |
| {160, 360, 0x00000000}, |
| {320, 360, 0x00020202}, |
| {480, 360, 0x00000000}, |
| }, |
| expected_parallelpoint[] = |
| { |
| {160, 120, 0x00050505}, |
| {320, 120, 0x002c2c2c}, |
| {480, 120, 0x006e6e6e}, |
| {160, 240, 0x00090909}, |
| {320, 240, 0x00717171}, |
| {480, 240, 0x00ffffff}, |
| {160, 360, 0x00050505}, |
| {320, 360, 0x002c2c2c}, |
| {480, 360, 0x006e6e6e}, |
| }, |
| expected_point_side[] = |
| { |
| {160, 120, 0x00000000}, |
| {320, 120, 0x00000000}, |
| {480, 120, 0x00000000}, |
| {160, 240, 0x00000000}, |
| {320, 240, 0x00000000}, |
| {480, 240, 0x00000000}, |
| {160, 360, 0x00000000}, |
| {320, 360, 0x00000000}, |
| {480, 360, 0x00000000}, |
| }, |
| expected_point_far[] = |
| { |
| {160, 120, 0x00000000}, |
| {320, 120, 0x00000000}, |
| {480, 120, 0x00000000}, |
| {160, 240, 0x00000000}, |
| {320, 240, 0x00ffffff}, |
| {480, 240, 0x00000000}, |
| {160, 360, 0x00000000}, |
| {320, 360, 0x00000000}, |
| {480, 360, 0x00000000}, |
| }; |
| static const struct |
| { |
| D3DLIGHT2 *light; |
| BOOL local_viewer; |
| float specular_power; |
| const struct expected_color *expected; |
| unsigned int expected_count; |
| } |
| tests[] = |
| { |
| /* D3DRENDERSTATE_LOCALVIEWER does not exist in D3D < 7 (the behavior is |
| * the one you get on newer D3D versions with it set as TRUE). */ |
| {&directional, FALSE, 30.0f, expected_directional, |
| sizeof(expected_directional) / sizeof(expected_directional[0])}, |
| {&directional, TRUE, 30.0f, expected_directional, |
| sizeof(expected_directional) / sizeof(expected_directional[0])}, |
| {&point, TRUE, 30.0f, expected_point, |
| sizeof(expected_point) / sizeof(expected_point[0])}, |
| {&spot, TRUE, 30.0f, expected_spot, |
| sizeof(expected_spot) / sizeof(expected_spot[0])}, |
| {¶llelpoint, TRUE, 30.0f, expected_parallelpoint, |
| sizeof(expected_parallelpoint) / sizeof(expected_parallelpoint[0])}, |
| {&point_side, TRUE, 0.0f, expected_point_side, |
| sizeof(expected_point_side) / sizeof(expected_point_side[0])}, |
| {&point_far, TRUE, 1.0f, expected_point_far, |
| sizeof(expected_point_far) / sizeof(expected_point_far[0])}, |
| }; |
| IDirect3D3 *d3d; |
| IDirect3DDevice3 *device; |
| IDirectDrawSurface4 *rt; |
| IDirect3DViewport3 *viewport; |
| IDirect3DMaterial3 *material; |
| IDirect3DLight *light; |
| D3DMATERIALHANDLE mat_handle; |
| D3DCOLOR color; |
| ULONG refcount; |
| HWND window; |
| HRESULT hr; |
| unsigned int i, j, x, y; |
| struct |
| { |
| struct vec3 position; |
| struct vec3 normal; |
| } *quad; |
| WORD *indices; |
| |
| window = create_window(); |
| if (!(device = create_device(window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create a 3D device, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| |
| quad = HeapAlloc(GetProcessHeap(), 0, vertices_side * vertices_side * sizeof(*quad)); |
| indices = HeapAlloc(GetProcessHeap(), 0, indices_count * sizeof(*indices)); |
| for (i = 0, y = 0; y < vertices_side; ++y) |
| { |
| for (x = 0; x < vertices_side; ++x) |
| { |
| quad[i].position.x = x * 2.0f / (vertices_side - 1) - 1.0f; |
| quad[i].position.y = y * 2.0f / (vertices_side - 1) - 1.0f; |
| quad[i].position.z = 1.0f; |
| quad[i].normal.x = 0.0f; |
| quad[i].normal.y = 0.0f; |
| quad[i++].normal.z = -1.0f; |
| } |
| } |
| for (i = 0, y = 0; y < (vertices_side - 1); ++y) |
| { |
| for (x = 0; x < (vertices_side - 1); ++x) |
| { |
| indices[i++] = y * vertices_side + x + 1; |
| indices[i++] = y * vertices_side + x; |
| indices[i++] = (y + 1) * vertices_side + x; |
| indices[i++] = y * vertices_side + x + 1; |
| indices[i++] = (y + 1) * vertices_side + x; |
| indices[i++] = (y + 1) * vertices_side + x + 1; |
| } |
| } |
| |
| hr = IDirect3DDevice3_GetDirect3D(device, &d3d); |
| ok(SUCCEEDED(hr), "Failed to get D3D interface, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_GetRenderTarget(device, &rt); |
| ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); |
| |
| viewport = create_viewport(device, 0, 0, 640, 480); |
| hr = IDirect3DDevice3_SetCurrentViewport(device, viewport); |
| ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_WORLD, &mat); |
| ok(SUCCEEDED(hr), "Failed to set world transform, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_VIEW, &mat); |
| ok(SUCCEEDED(hr), "Failed to set view transform, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_PROJECTION, &mat); |
| ok(SUCCEEDED(hr), "Failed to set projection transform, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_CLIPPING, FALSE); |
| ok(SUCCEEDED(hr), "Failed to disable clipping, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ZENABLE, FALSE); |
| ok(SUCCEEDED(hr), "Failed to disable z-buffering, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_FOGENABLE, FALSE); |
| ok(SUCCEEDED(hr), "Failed to disable fog, hr %#x.\n", hr); |
| |
| hr = IDirect3D3_CreateLight(d3d, &light, NULL); |
| ok(SUCCEEDED(hr), "Failed to create a light object, hr %#x.\n", hr); |
| hr = IDirect3DViewport3_AddLight(viewport, light); |
| ok(SUCCEEDED(hr), "Failed to add a light to the viewport, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_SPECULARENABLE, TRUE); |
| ok(SUCCEEDED(hr), "Failed to enable specular lighting, hr %#x.\n", hr); |
| |
| for (i = 0; i < sizeof(tests) / sizeof(tests[0]); ++i) |
| { |
| tests[i].light->dwFlags = D3DLIGHT_ACTIVE; |
| hr = IDirect3DLight_SetLight(light, (D3DLIGHT *)tests[i].light); |
| ok(SUCCEEDED(hr), "Failed to set light, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_LOCALVIEWER, tests[i].local_viewer); |
| ok(SUCCEEDED(hr), "Failed to set local viewer state, hr %#x.\n", hr); |
| |
| material = create_specular_material(device, 1.0f, 1.0f, 1.0f, 1.0f, tests[i].specular_power); |
| hr = IDirect3DMaterial3_GetHandle(material, device, &mat_handle); |
| ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetLightState(device, D3DLIGHTSTATE_MATERIAL, mat_handle); |
| ok(SUCCEEDED(hr), "Failed to set material state, hr %#x.\n", hr); |
| |
| hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0xffffffff, 0.0f, 0); |
| ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_DrawIndexedPrimitive(device, D3DPT_TRIANGLELIST, fvf, quad, |
| vertices_side * vertices_side, indices, indices_count, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); |
| |
| for (j = 0; j < tests[i].expected_count; ++j) |
| { |
| color = get_surface_color(rt, tests[i].expected[j].x, tests[i].expected[j].y); |
| ok(compare_color(color, tests[i].expected[j].color, 1), |
| "Expected color 0x%08x at location (%u, %u), got 0x%08x, case %u.\n", |
| tests[i].expected[j].color, tests[i].expected[j].x, |
| tests[i].expected[j].y, color, i); |
| } |
| |
| destroy_material(material); |
| } |
| |
| hr = IDirect3DViewport3_DeleteLight(viewport, light); |
| ok(SUCCEEDED(hr), "Failed to remove a light from the viewport, hr %#x.\n", hr); |
| IDirect3DLight_Release(light); |
| IDirect3DViewport3_Release(viewport); |
| IDirectDrawSurface4_Release(rt); |
| refcount = IDirect3DDevice3_Release(device); |
| ok(!refcount, "Device has %u references left.\n", refcount); |
| IDirect3D3_Release(d3d); |
| DestroyWindow(window); |
| HeapFree(GetProcessHeap(), 0, indices); |
| HeapFree(GetProcessHeap(), 0, quad); |
| } |
| |
| static void test_clear_rect_count(void) |
| { |
| IDirectDrawSurface4 *rt; |
| IDirect3DDevice3 *device; |
| D3DCOLOR color; |
| HWND window; |
| HRESULT hr; |
| IDirect3DViewport3 *viewport; |
| static D3DRECT clear_rect = {{0}, {0}, {640}, {480}}; |
| |
| window = create_window(); |
| if (!(device = create_device(window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create a 3D device, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| |
| hr = IDirect3DDevice3_GetRenderTarget(device, &rt); |
| ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); |
| |
| viewport = create_viewport(device, 0, 0, 640, 480); |
| hr = IDirect3DDevice3_SetCurrentViewport(device, viewport); |
| ok(SUCCEEDED(hr), "Failed to activate the viewport, hr %#x.\n", hr); |
| hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0x00ffffff, 0.0f, 0); |
| ok(SUCCEEDED(hr), "Failed to clear the viewport, hr %#x.\n", hr); |
| hr = IDirect3DViewport3_Clear2(viewport, 0, &clear_rect, D3DCLEAR_TARGET, 0x00ff0000, 0.0f, 0); |
| ok(SUCCEEDED(hr), "Failed to clear the viewport, hr %#x.\n", hr); |
| hr = IDirect3DViewport3_Clear2(viewport, 0, NULL, D3DCLEAR_TARGET, 0x0000ff00, 0.0f, 0); |
| ok(SUCCEEDED(hr), "Failed to clear the viewport, hr %#x.\n", hr); |
| hr = IDirect3DViewport3_Clear2(viewport, 1, NULL, D3DCLEAR_TARGET, 0x000000ff, 0.0f, 0); |
| ok(SUCCEEDED(hr), "Failed to clear the viewport, hr %#x.\n", hr); |
| |
| color = get_surface_color(rt, 320, 240); |
| ok(compare_color(color, 0x00ffffff, 1) || broken(compare_color(color, 0x000000ff, 1)), |
| "Got unexpected color 0x%08x.\n", color); |
| |
| IDirect3DViewport3_Release(viewport); |
| IDirectDrawSurface4_Release(rt); |
| IDirect3DDevice3_Release(device); |
| DestroyWindow(window); |
| } |
| |
| static BOOL test_mode_restored(IDirectDraw4 *ddraw, HWND window) |
| { |
| DDSURFACEDESC2 ddsd1, ddsd2; |
| HRESULT hr; |
| |
| memset(&ddsd1, 0, sizeof(ddsd1)); |
| ddsd1.dwSize = sizeof(ddsd1); |
| hr = IDirectDraw4_GetDisplayMode(ddraw, &ddsd1); |
| ok(SUCCEEDED(hr), "GetDisplayMode failed, hr %#x.\n", hr); |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| hr = set_display_mode(ddraw, 640, 480); |
| ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| |
| memset(&ddsd2, 0, sizeof(ddsd2)); |
| ddsd2.dwSize = sizeof(ddsd2); |
| hr = IDirectDraw4_GetDisplayMode(ddraw, &ddsd2); |
| ok(SUCCEEDED(hr), "GetDisplayMode failed, hr %#x.\n", hr); |
| hr = IDirectDraw4_RestoreDisplayMode(ddraw); |
| ok(SUCCEEDED(hr), "RestoreDisplayMode failed, hr %#x.\n", hr); |
| |
| return ddsd1.dwWidth == ddsd2.dwWidth && ddsd1.dwHeight == ddsd2.dwHeight; |
| } |
| |
| static void test_coop_level_versions(void) |
| { |
| HWND window; |
| IDirectDraw *ddraw; |
| HRESULT hr; |
| BOOL restored; |
| IDirectDrawSurface *surface; |
| IDirectDraw4 *ddraw4; |
| DDSURFACEDESC ddsd; |
| |
| window = create_window(); |
| ddraw4 = create_ddraw(); |
| ok(!!ddraw4, "Failed to create a ddraw object.\n"); |
| /* Newly created ddraw objects restore the mode on ddraw2+::SetCooperativeLevel(NORMAL) */ |
| restored = test_mode_restored(ddraw4, window); |
| ok(restored, "Display mode not restored in new ddraw object\n"); |
| |
| /* A failing ddraw1::SetCooperativeLevel call does not have an effect */ |
| hr = IDirectDraw4_QueryInterface(ddraw4, &IID_IDirectDraw, (void **)&ddraw); |
| ok(SUCCEEDED(hr), "QueryInterface failed, hr %#x.\n", hr); |
| |
| hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_FULLSCREEN | DDSCL_EXCLUSIVE); |
| ok(FAILED(hr), "SetCooperativeLevel returned %#x, expected failure.\n", hr); |
| restored = test_mode_restored(ddraw4, window); |
| ok(restored, "Display mode not restored after bad ddraw1::SetCooperativeLevel call\n"); |
| |
| /* A successful one does */ |
| hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| restored = test_mode_restored(ddraw4, window); |
| ok(!restored, "Display mode restored after good ddraw1::SetCooperativeLevel call\n"); |
| |
| IDirectDraw_Release(ddraw); |
| IDirectDraw4_Release(ddraw4); |
| |
| ddraw4 = create_ddraw(); |
| ok(!!ddraw4, "Failed to create a ddraw object.\n"); |
| hr = IDirectDraw4_QueryInterface(ddraw4, &IID_IDirectDraw, (void **)&ddraw); |
| ok(SUCCEEDED(hr), "QueryInterface failed, hr %#x.\n", hr); |
| |
| hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_SETFOCUSWINDOW); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| restored = test_mode_restored(ddraw4, window); |
| ok(!restored, "Display mode restored after ddraw1::SetCooperativeLevel(SETFOCUSWINDOW) call\n"); |
| |
| IDirectDraw_Release(ddraw); |
| IDirectDraw4_Release(ddraw4); |
| |
| /* A failing call does not restore the ddraw2+ behavior */ |
| ddraw4 = create_ddraw(); |
| ok(!!ddraw4, "Failed to create a ddraw object.\n"); |
| hr = IDirectDraw4_QueryInterface(ddraw4, &IID_IDirectDraw, (void **)&ddraw); |
| ok(SUCCEEDED(hr), "QueryInterface failed, hr %#x.\n", hr); |
| |
| hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_FULLSCREEN | DDSCL_EXCLUSIVE); |
| ok(FAILED(hr), "SetCooperativeLevel returned %#x, expected failure.\n", hr); |
| restored = test_mode_restored(ddraw4, window); |
| ok(!restored, "Display mode restored after good-bad ddraw1::SetCooperativeLevel() call sequence\n"); |
| |
| IDirectDraw_Release(ddraw); |
| IDirectDraw4_Release(ddraw4); |
| |
| /* Neither does a sequence of successful calls with the new interface */ |
| ddraw4 = create_ddraw(); |
| ok(!!ddraw4, "Failed to create a ddraw object.\n"); |
| hr = IDirectDraw4_QueryInterface(ddraw4, &IID_IDirectDraw, (void **)&ddraw); |
| ok(SUCCEEDED(hr), "QueryInterface failed, hr %#x.\n", hr); |
| |
| hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw4, window, DDSCL_FULLSCREEN | DDSCL_EXCLUSIVE); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw4, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| |
| restored = test_mode_restored(ddraw4, window); |
| ok(!restored, "Display mode restored after ddraw1-ddraw4 SetCooperativeLevel() call sequence\n"); |
| IDirectDraw_Release(ddraw); |
| IDirectDraw4_Release(ddraw4); |
| |
| /* ddraw1::CreateSurface does not triger the ddraw1 behavior */ |
| ddraw4 = create_ddraw(); |
| ok(!!ddraw4, "Failed to create a ddraw object.\n"); |
| hr = IDirectDraw4_QueryInterface(ddraw4, &IID_IDirectDraw, (void **)&ddraw); |
| ok(SUCCEEDED(hr), "QueryInterface failed, hr %#x.\n", hr); |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw4, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); |
| |
| memset(&ddsd, 0, sizeof(ddsd)); |
| ddsd.dwSize = sizeof(ddsd); |
| ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS; |
| ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; |
| ddsd.dwWidth = ddsd.dwHeight = 8; |
| hr = IDirectDraw_CreateSurface(ddraw, &ddsd, &surface, NULL); |
| ok(SUCCEEDED(hr), "CreateSurface failed, hr %#x.\n", hr); |
| IDirectDrawSurface_Release(surface); |
| restored = test_mode_restored(ddraw4, window); |
| ok(restored, "Display mode not restored after ddraw1::CreateSurface() call\n"); |
| |
| IDirectDraw_Release(ddraw); |
| IDirectDraw4_Release(ddraw4); |
| DestroyWindow(window); |
| } |
| |
| static void test_lighting_interface_versions(void) |
| { |
| static D3DRECT clear_rect = {{0}, {0}, {640}, {480}}; |
| IDirect3DMaterial3 *emissive; |
| IDirect3DViewport3 *viewport; |
| IDirect3DDevice3 *device; |
| IDirectDrawSurface4 *rt; |
| D3DCOLOR color; |
| HWND window; |
| HRESULT hr; |
| D3DMATERIALHANDLE mat_handle; |
| DWORD rs; |
| unsigned int i; |
| ULONG ref; |
| static D3DVERTEX quad[] = |
| { |
| {{-1.0f}, { 1.0f}, {0.0f}, {1.0f}, {0.0f}, {0.0f}}, |
| {{ 1.0f}, { 1.0f}, {0.0f}, {1.0f}, {0.0f}, {0.0f}}, |
| {{-1.0f}, {-1.0f}, {0.0f}, {1.0f}, {0.0f}, {0.0f}}, |
| {{ 1.0f}, {-1.0f}, {0.0f}, {1.0f}, {0.0f}, {0.0f}}, |
| }; |
| |
| #define FVF_COLORVERTEX (D3DFVF_XYZ | D3DFVF_NORMAL | D3DFVF_DIFFUSE | D3DFVF_SPECULAR) |
| static struct |
| { |
| struct vec3 position; |
| struct vec3 normal; |
| DWORD diffuse, specular; |
| } |
| quad2[] = |
| { |
| {{-1.0f, 1.0f, 0.0f}, {1.0f, 0.0f, 0.0f}, 0xffff0000, 0xff808080}, |
| {{ 1.0f, 1.0f, 0.0f}, {1.0f, 0.0f, 0.0f}, 0xffff0000, 0xff808080}, |
| {{-1.0f, -1.0f, 0.0f}, {1.0f, 0.0f, 0.0f}, 0xffff0000, 0xff808080}, |
| {{ 1.0f, -1.0f, 0.0f}, {1.0f, 0.0f, 0.0f}, 0xffff0000, 0xff808080}, |
| }; |
| |
| static D3DLVERTEX lquad[] = |
| { |
| {{-1.0f}, { 1.0f}, {0.0f}, 0, {0xffff0000}, {0xff808080}}, |
| {{ 1.0f}, { 1.0f}, {0.0f}, 0, {0xffff0000}, {0xff808080}}, |
| {{-1.0f}, {-1.0f}, {0.0f}, 0, {0xffff0000}, {0xff808080}}, |
| {{ 1.0f}, {-1.0f}, {0.0f}, 0, {0xffff0000}, {0xff808080}}, |
| }; |
| |
| #define FVF_LVERTEX2 (D3DFVF_LVERTEX & ~D3DFVF_RESERVED1) |
| static struct |
| { |
| struct vec3 position; |
| DWORD diffuse, specular; |
| struct vec2 texcoord; |
| } |
| lquad2[] = |
| { |
| {{-1.0f, 1.0f, 0.0f}, 0xffff0000, 0xff808080}, |
| {{ 1.0f, 1.0f, 0.0f}, 0xffff0000, 0xff808080}, |
| {{-1.0f, -1.0f, 0.0f}, 0xffff0000, 0xff808080}, |
| {{ 1.0f, -1.0f, 0.0f}, 0xffff0000, 0xff808080}, |
| }; |
| |
| static D3DTLVERTEX tlquad[] = |
| { |
| {{ 0.0f}, { 480.0f}, {0.0f}, {1.0f}, {0xff0000ff}, {0xff808080}}, |
| {{ 0.0f}, { 0.0f}, {0.0f}, {1.0f}, {0xff0000ff}, {0xff808080}}, |
| {{ 640.0f}, { 480.0f}, {0.0f}, {1.0f}, {0xff0000ff}, {0xff808080}}, |
| {{ 640.0f}, { 0.0f}, {0.0f}, {1.0f}, {0xff0000ff}, {0xff808080}}, |
| }; |
| |
| static const struct |
| { |
| DWORD vertextype; |
| void *data; |
| DWORD d3drs_lighting, d3drs_specular; |
| DWORD draw_flags; |
| D3DCOLOR color; |
| } |
| tests[] = |
| { |
| /* Lighting is enabled when all of these conditions are met: |
| * 1) No pretransformed position(D3DFVF_XYZRHW) |
| * 2) Normals are available (D3DFVF_NORMAL) |
| * 3) D3DDP_DONOTLIGHT is not set. |
| * |
| * D3DRENDERSTATE_LIGHTING is ignored, it is not defined |
| * in this d3d version */ |
| |
| /* 0 */ |
| { D3DFVF_VERTEX, quad, FALSE, FALSE, 0, 0x0000ff00}, |
| { D3DFVF_VERTEX, quad, TRUE, FALSE, 0, 0x0000ff00}, |
| { D3DFVF_VERTEX, quad, FALSE, FALSE, D3DDP_DONOTLIGHT, 0x00ffffff}, |
| { D3DFVF_VERTEX, quad, TRUE, FALSE, D3DDP_DONOTLIGHT, 0x00ffffff}, |
| { D3DFVF_VERTEX, quad, FALSE, TRUE, 0, 0x0000ff00}, |
| { D3DFVF_VERTEX, quad, TRUE, TRUE, 0, 0x0000ff00}, |
| { D3DFVF_VERTEX, quad, FALSE, TRUE, D3DDP_DONOTLIGHT, 0x00ffffff}, |
| { D3DFVF_VERTEX, quad, TRUE, TRUE, D3DDP_DONOTLIGHT, 0x00ffffff}, |
| |
| /* 8 */ |
| { FVF_COLORVERTEX, quad2, FALSE, FALSE, 0, 0x0000ff00}, |
| { FVF_COLORVERTEX, quad2, TRUE, FALSE, 0, 0x0000ff00}, |
| { FVF_COLORVERTEX, quad2, FALSE, FALSE, D3DDP_DONOTLIGHT, 0x00ff0000}, |
| { FVF_COLORVERTEX, quad2, TRUE, FALSE, D3DDP_DONOTLIGHT, 0x00ff0000}, |
| /* The specular color in the vertex is ignored because |
| * D3DRENDERSTATE_COLORVERTEX is not enabled */ |
| { FVF_COLORVERTEX, quad2, FALSE, TRUE, 0, 0x0000ff00}, |
| { FVF_COLORVERTEX, quad2, TRUE, TRUE, 0, 0x0000ff00}, |
| { FVF_COLORVERTEX, quad2, FALSE, TRUE, D3DDP_DONOTLIGHT, 0x00ff8080}, |
| { FVF_COLORVERTEX, quad2, TRUE, TRUE, D3DDP_DONOTLIGHT, 0x00ff8080}, |
| |
| /* 16 */ |
| { D3DFVF_LVERTEX, lquad, FALSE, FALSE, 0, 0x00ff0000}, |
| { D3DFVF_LVERTEX, lquad, TRUE, FALSE, 0, 0x00ff0000}, |
| { D3DFVF_LVERTEX, lquad, FALSE, FALSE, D3DDP_DONOTLIGHT, 0x00ff0000}, |
| { D3DFVF_LVERTEX, lquad, TRUE, FALSE, D3DDP_DONOTLIGHT, 0x00ff0000}, |
| { D3DFVF_LVERTEX, lquad, FALSE, TRUE, 0, 0x00ff8080}, |
| { D3DFVF_LVERTEX, lquad, TRUE, TRUE, 0, 0x00ff8080}, |
| { D3DFVF_LVERTEX, lquad, FALSE, TRUE, D3DDP_DONOTLIGHT, 0x00ff8080}, |
| { D3DFVF_LVERTEX, lquad, TRUE, TRUE, D3DDP_DONOTLIGHT, 0x00ff8080}, |
| |
| /* 24 */ |
| { FVF_LVERTEX2, lquad2, FALSE, FALSE, 0, 0x00ff0000}, |
| { FVF_LVERTEX2, lquad2, TRUE, FALSE, 0, 0x00ff0000}, |
| { FVF_LVERTEX2, lquad2, FALSE, FALSE, D3DDP_DONOTLIGHT, 0x00ff0000}, |
| { FVF_LVERTEX2, lquad2, TRUE, FALSE, D3DDP_DONOTLIGHT, 0x00ff0000}, |
| { FVF_LVERTEX2, lquad2, FALSE, TRUE, 0, 0x00ff8080}, |
| { FVF_LVERTEX2, lquad2, TRUE, TRUE, 0, 0x00ff8080}, |
| { FVF_LVERTEX2, lquad2, FALSE, TRUE, D3DDP_DONOTLIGHT, 0x00ff8080}, |
| { FVF_LVERTEX2, lquad2, TRUE, TRUE, D3DDP_DONOTLIGHT, 0x00ff8080}, |
| |
| /* 32 */ |
| { D3DFVF_TLVERTEX, tlquad, FALSE, FALSE, 0, 0x000000ff}, |
| { D3DFVF_TLVERTEX, tlquad, TRUE, FALSE, 0, 0x000000ff}, |
| { D3DFVF_TLVERTEX, tlquad, FALSE, FALSE, D3DDP_DONOTLIGHT, 0x000000ff}, |
| { D3DFVF_TLVERTEX, tlquad, TRUE, FALSE, D3DDP_DONOTLIGHT, 0x000000ff}, |
| { D3DFVF_TLVERTEX, tlquad, FALSE, TRUE, 0, 0x008080ff}, |
| { D3DFVF_TLVERTEX, tlquad, TRUE, TRUE, 0, 0x008080ff}, |
| { D3DFVF_TLVERTEX, tlquad, FALSE, TRUE, D3DDP_DONOTLIGHT, 0x008080ff}, |
| { D3DFVF_TLVERTEX, tlquad, TRUE, TRUE, D3DDP_DONOTLIGHT, 0x008080ff}, |
| }; |
| |
| window = create_window(); |
| if (!(device = create_device(window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create a 3D device, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| |
| hr = IDirect3DDevice3_GetRenderTarget(device, &rt); |
| ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); |
| |
| viewport = create_viewport(device, 0, 0, 640, 480); |
| hr = IDirect3DDevice3_SetCurrentViewport(device, viewport); |
| ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr); |
| |
| emissive = create_emissive_material(device, 0.0f, 1.0f, 0.0f, 0.0f); |
| hr = IDirect3DMaterial3_GetHandle(emissive, device, &mat_handle); |
| ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetLightState(device, D3DLIGHTSTATE_MATERIAL, mat_handle); |
| ok(SUCCEEDED(hr), "Failed to set material state, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_FALSE); |
| ok(SUCCEEDED(hr), "Failed to disable z test, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_GetRenderState(device, D3DRENDERSTATE_SPECULARENABLE, &rs); |
| ok(SUCCEEDED(hr), "Failed to get specularenable render state, hr %#x.\n", hr); |
| ok(rs == FALSE, "Initial D3DRENDERSTATE_SPECULARENABLE is %#x, expected FALSE.\n", rs); |
| |
| for (i = 0; i < sizeof(tests) / sizeof(*tests); i++) |
| { |
| hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0xff202020, 0.0f, 0); |
| ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_LIGHTING, tests[i].d3drs_lighting); |
| ok(SUCCEEDED(hr), "Failed to set lighting render state, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_SPECULARENABLE, |
| tests[i].d3drs_specular); |
| ok(SUCCEEDED(hr), "Failed to set specularenable render state, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); |
| hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, |
| tests[i].vertextype, tests[i].data, 4, tests[i].draw_flags | D3DDP_WAIT); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); |
| |
| color = get_surface_color(rt, 320, 240); |
| ok(compare_color(color, tests[i].color, 1), |
| "Got unexpected color 0x%08x, expected 0x%08x, test %u.\n", |
| color, tests[i].color, i); |
| } |
| |
| destroy_material(emissive); |
| IDirectDrawSurface4_Release(rt); |
| ref = IDirect3DDevice3_Release(device); |
| ok(ref == 0, "Device not properly released, refcount %u.\n", ref); |
| DestroyWindow(window); |
| } |
| |
| static struct |
| { |
| BOOL received; |
| IDirectDraw4 *ddraw; |
| HWND window; |
| DWORD coop_level; |
| } activateapp_testdata; |
| |
| static LRESULT CALLBACK activateapp_test_proc(HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam) |
| { |
| if (message == WM_ACTIVATEAPP) |
| { |
| if (activateapp_testdata.ddraw) |
| { |
| HRESULT hr; |
| activateapp_testdata.received = FALSE; |
| hr = IDirectDraw4_SetCooperativeLevel(activateapp_testdata.ddraw, |
| activateapp_testdata.window, activateapp_testdata.coop_level); |
| ok(SUCCEEDED(hr), "Recursive SetCooperativeLevel call failed, hr %#x.\n", hr); |
| ok(!activateapp_testdata.received, "Received WM_ACTIVATEAPP during recursive SetCooperativeLevel call.\n"); |
| } |
| activateapp_testdata.received = TRUE; |
| } |
| |
| return DefWindowProcA(hwnd, message, wparam, lparam); |
| } |
| |
| static void test_coop_level_activateapp(void) |
| { |
| IDirectDraw4 *ddraw; |
| HRESULT hr; |
| HWND window; |
| WNDCLASSA wc = {0}; |
| DDSURFACEDESC2 ddsd; |
| IDirectDrawSurface4 *surface; |
| |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| |
| wc.lpfnWndProc = activateapp_test_proc; |
| wc.lpszClassName = "ddraw_test_wndproc_wc"; |
| ok(RegisterClassA(&wc), "Failed to register window class.\n"); |
| |
| window = CreateWindowA("ddraw_test_wndproc_wc", "ddraw_test", |
| WS_MAXIMIZE | WS_CAPTION , 0, 0, 640, 480, 0, 0, 0, 0); |
| |
| /* Exclusive with window already active. */ |
| SetForegroundWindow(window); |
| activateapp_testdata.received = FALSE; |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| ok(!activateapp_testdata.received, "Received WM_ACTIVATEAPP although window was already active.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| /* Exclusive with window not active. */ |
| SetForegroundWindow(GetDesktopWindow()); |
| activateapp_testdata.received = FALSE; |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| ok(activateapp_testdata.received, "Expected WM_ACTIVATEAPP, but did not receive it.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| /* Normal with window not active, then exclusive with the same window. */ |
| SetForegroundWindow(GetDesktopWindow()); |
| activateapp_testdata.received = FALSE; |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| ok(!activateapp_testdata.received, "Received WM_ACTIVATEAPP when setting DDSCL_NORMAL.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| ok(activateapp_testdata.received, "Expected WM_ACTIVATEAPP, but did not receive it.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| /* Recursive set of DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN. */ |
| SetForegroundWindow(GetDesktopWindow()); |
| activateapp_testdata.received = FALSE; |
| activateapp_testdata.ddraw = ddraw; |
| activateapp_testdata.window = window; |
| activateapp_testdata.coop_level = DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN; |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| ok(activateapp_testdata.received, "Expected WM_ACTIVATEAPP, but did not receive it.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| /* The recursive call seems to have some bad effect on native ddraw, despite (apparently) |
| * succeeding. Another switch to exclusive and back to normal is needed to release the |
| * window properly. Without doing this, SetCooperativeLevel(EXCLUSIVE) will not send |
| * WM_ACTIVATEAPP messages. */ |
| activateapp_testdata.ddraw = NULL; |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| /* Setting DDSCL_NORMAL with recursive invocation. */ |
| SetForegroundWindow(GetDesktopWindow()); |
| activateapp_testdata.received = FALSE; |
| activateapp_testdata.ddraw = ddraw; |
| activateapp_testdata.window = window; |
| activateapp_testdata.coop_level = DDSCL_NORMAL; |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| ok(activateapp_testdata.received, "Expected WM_ACTIVATEAPP, but did not receive it.\n"); |
| |
| /* DDraw is in exclusive mode now. */ |
| memset(&ddsd, 0, sizeof(ddsd)); |
| ddsd.dwSize = sizeof(ddsd); |
| ddsd.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT; |
| U5(ddsd).dwBackBufferCount = 1; |
| ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP; |
| hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| IDirectDrawSurface4_Release(surface); |
| |
| /* Recover again, just to be sure. */ |
| activateapp_testdata.ddraw = NULL; |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| DestroyWindow(window); |
| UnregisterClassA("ddraw_test_wndproc_wc", GetModuleHandleA(NULL)); |
| IDirectDraw4_Release(ddraw); |
| } |
| |
| static void test_texturemanage(void) |
| { |
| IDirectDraw4 *ddraw; |
| HRESULT hr; |
| DDSURFACEDESC2 ddsd; |
| IDirectDrawSurface4 *surface; |
| unsigned int i; |
| DDCAPS hal_caps, hel_caps; |
| DWORD needed_caps = DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY; |
| static const struct |
| { |
| DWORD caps_in, caps2_in; |
| HRESULT hr; |
| DWORD caps_out, caps2_out; |
| } |
| tests[] = |
| { |
| {DDSCAPS_SYSTEMMEMORY | DDSCAPS_TEXTURE, DDSCAPS2_TEXTUREMANAGE, DDERR_INVALIDCAPS, |
| ~0U, ~0U}, |
| {DDSCAPS_SYSTEMMEMORY | DDSCAPS_TEXTURE, DDSCAPS2_D3DTEXTUREMANAGE, DDERR_INVALIDCAPS, |
| ~0U, ~0U}, |
| {DDSCAPS_VIDEOMEMORY | DDSCAPS_TEXTURE, DDSCAPS2_TEXTUREMANAGE, DDERR_INVALIDCAPS, |
| ~0U, ~0U}, |
| {DDSCAPS_VIDEOMEMORY | DDSCAPS_TEXTURE, DDSCAPS2_D3DTEXTUREMANAGE, DDERR_INVALIDCAPS, |
| ~0U, ~0U}, |
| {DDSCAPS_TEXTURE, DDSCAPS2_TEXTUREMANAGE, DD_OK, |
| DDSCAPS_SYSTEMMEMORY | DDSCAPS_TEXTURE, DDSCAPS2_TEXTUREMANAGE}, |
| {DDSCAPS_TEXTURE, DDSCAPS2_D3DTEXTUREMANAGE, DD_OK, |
| DDSCAPS_SYSTEMMEMORY | DDSCAPS_TEXTURE, DDSCAPS2_D3DTEXTUREMANAGE}, |
| {DDSCAPS_VIDEOMEMORY | DDSCAPS_TEXTURE, 0, DD_OK, |
| DDSCAPS_VIDEOMEMORY | DDSCAPS_TEXTURE | DDSCAPS_LOCALVIDMEM, 0}, |
| {DDSCAPS_SYSTEMMEMORY | DDSCAPS_TEXTURE, 0, DD_OK, |
| DDSCAPS_SYSTEMMEMORY | DDSCAPS_TEXTURE, 0}, |
| |
| {0, DDSCAPS2_TEXTUREMANAGE, DDERR_INVALIDCAPS, |
| ~0U, ~0U}, |
| {0, DDSCAPS2_D3DTEXTUREMANAGE, DDERR_INVALIDCAPS, |
| ~0U, ~0U}, |
| {DDSCAPS_SYSTEMMEMORY, DDSCAPS2_TEXTUREMANAGE, DDERR_INVALIDCAPS, |
| ~0U, ~0U}, |
| {DDSCAPS_SYSTEMMEMORY, DDSCAPS2_D3DTEXTUREMANAGE, DDERR_INVALIDCAPS, |
| ~0U, ~0U}, |
| {DDSCAPS_VIDEOMEMORY, DDSCAPS2_TEXTUREMANAGE, DDERR_INVALIDCAPS, |
| ~0U, ~0U}, |
| {DDSCAPS_VIDEOMEMORY, DDSCAPS2_D3DTEXTUREMANAGE, DDERR_INVALIDCAPS, |
| ~0U, ~0U}, |
| {DDSCAPS_VIDEOMEMORY, 0, DD_OK, |
| DDSCAPS_LOCALVIDMEM | DDSCAPS_VIDEOMEMORY, 0}, |
| {DDSCAPS_SYSTEMMEMORY, 0, DD_OK, |
| DDSCAPS_SYSTEMMEMORY, 0}, |
| }; |
| |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| memset(&hal_caps, 0, sizeof(hal_caps)); |
| hal_caps.dwSize = sizeof(hal_caps); |
| memset(&hel_caps, 0, sizeof(hel_caps)); |
| hel_caps.dwSize = sizeof(hel_caps); |
| hr = IDirectDraw4_GetCaps(ddraw, &hal_caps, &hel_caps); |
| ok(SUCCEEDED(hr), "Failed to get caps, hr %#x.\n", hr); |
| if ((hal_caps.ddsCaps.dwCaps & needed_caps) != needed_caps) |
| { |
| skip("Managed textures not supported, skipping managed texture test.\n"); |
| IDirectDraw4_Release(ddraw); |
| return; |
| } |
| |
| for (i = 0; i < sizeof(tests) / sizeof(*tests); i++) |
| { |
| memset(&ddsd, 0, sizeof(ddsd)); |
| ddsd.dwSize = sizeof(ddsd); |
| ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS; |
| ddsd.ddsCaps.dwCaps = tests[i].caps_in; |
| ddsd.ddsCaps.dwCaps2 = tests[i].caps2_in; |
| ddsd.dwWidth = 4; |
| ddsd.dwHeight = 4; |
| |
| hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &surface, NULL); |
| ok(hr == tests[i].hr, "Got unexpected, hr %#x, case %u.\n", hr, i); |
| if (FAILED(hr)) |
| continue; |
| |
| memset(&ddsd, 0, sizeof(ddsd)); |
| ddsd.dwSize = sizeof(ddsd); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(surface, &ddsd); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| |
| ok(ddsd.ddsCaps.dwCaps == tests[i].caps_out, |
| "Input caps %#x, %#x, expected output caps %#x, got %#x, case %u.\n", |
| tests[i].caps_in, tests[i].caps2_in, tests[i].caps_out, ddsd.ddsCaps.dwCaps, i); |
| ok(ddsd.ddsCaps.dwCaps2 == tests[i].caps2_out, |
| "Input caps %#x, %#x, expected output caps %#x, got %#x, case %u.\n", |
| tests[i].caps_in, tests[i].caps2_in, tests[i].caps2_out, ddsd.ddsCaps.dwCaps2, i); |
| |
| IDirectDrawSurface4_Release(surface); |
| } |
| |
| IDirectDraw4_Release(ddraw); |
| } |
| |
| #define SUPPORT_DXT1 0x01 |
| #define SUPPORT_DXT2 0x02 |
| #define SUPPORT_DXT3 0x04 |
| #define SUPPORT_DXT4 0x08 |
| #define SUPPORT_DXT5 0x10 |
| #define SUPPORT_YUY2 0x20 |
| #define SUPPORT_UYVY 0x40 |
| |
| static HRESULT WINAPI test_block_formats_creation_cb(DDPIXELFORMAT *fmt, void *ctx) |
| { |
| DWORD *supported_fmts = ctx; |
| |
| if (!(fmt->dwFlags & DDPF_FOURCC)) |
| return DDENUMRET_OK; |
| |
| switch (fmt->dwFourCC) |
| { |
| case MAKEFOURCC('D','X','T','1'): |
| *supported_fmts |= SUPPORT_DXT1; |
| break; |
| case MAKEFOURCC('D','X','T','2'): |
| *supported_fmts |= SUPPORT_DXT2; |
| break; |
| case MAKEFOURCC('D','X','T','3'): |
| *supported_fmts |= SUPPORT_DXT3; |
| break; |
| case MAKEFOURCC('D','X','T','4'): |
| *supported_fmts |= SUPPORT_DXT4; |
| break; |
| case MAKEFOURCC('D','X','T','5'): |
| *supported_fmts |= SUPPORT_DXT5; |
| break; |
| case MAKEFOURCC('Y','U','Y','2'): |
| *supported_fmts |= SUPPORT_YUY2; |
| break; |
| case MAKEFOURCC('U','Y','V','Y'): |
| *supported_fmts |= SUPPORT_UYVY; |
| break; |
| default: |
| break; |
| } |
| |
| return DDENUMRET_OK; |
| } |
| |
| static void test_block_formats_creation(void) |
| { |
| HRESULT hr, expect_hr; |
| unsigned int i, j, w, h; |
| HWND window; |
| IDirectDraw4 *ddraw; |
| IDirect3D3 *d3d; |
| IDirect3DDevice3 *device; |
| IDirectDrawSurface4 *surface; |
| DWORD supported_fmts = 0, supported_overlay_fmts = 0; |
| DWORD num_fourcc_codes = 0, *fourcc_codes; |
| DDSURFACEDESC2 ddsd; |
| DDCAPS hal_caps; |
| void *mem; |
| |
| static const struct |
| { |
| DWORD fourcc; |
| const char *name; |
| DWORD support_flag; |
| unsigned int block_width; |
| unsigned int block_height; |
| unsigned int block_size; |
| BOOL create_size_checked, overlay; |
| } |
| formats[] = |
| { |
| {MAKEFOURCC('D','X','T','1'), "D3DFMT_DXT1", SUPPORT_DXT1, 4, 4, 8, TRUE, FALSE}, |
| {MAKEFOURCC('D','X','T','2'), "D3DFMT_DXT2", SUPPORT_DXT2, 4, 4, 16, TRUE, FALSE}, |
| {MAKEFOURCC('D','X','T','3'), "D3DFMT_DXT3", SUPPORT_DXT3, 4, 4, 16, TRUE, FALSE}, |
| {MAKEFOURCC('D','X','T','4'), "D3DFMT_DXT4", SUPPORT_DXT4, 4, 4, 16, TRUE, FALSE}, |
| {MAKEFOURCC('D','X','T','5'), "D3DFMT_DXT5", SUPPORT_DXT5, 4, 4, 16, TRUE, FALSE}, |
| {MAKEFOURCC('Y','U','Y','2'), "D3DFMT_YUY2", SUPPORT_YUY2, 2, 1, 4, FALSE, TRUE }, |
| {MAKEFOURCC('U','Y','V','Y'), "D3DFMT_UYVY", SUPPORT_UYVY, 2, 1, 4, FALSE, TRUE }, |
| }; |
| static const struct |
| { |
| DWORD caps, caps2; |
| const char *name; |
| BOOL overlay; |
| } |
| types[] = |
| { |
| /* DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY fails to create any fourcc |
| * surface with DDERR_INVALIDPIXELFORMAT. Don't care about it for now. |
| * |
| * Nvidia returns E_FAIL on DXTN DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY. |
| * Other hw / drivers successfully create those surfaces. Ignore them, this |
| * suggests that no game uses this, otherwise Nvidia would support it. */ |
| { |
| DDSCAPS_VIDEOMEMORY | DDSCAPS_TEXTURE, 0, |
| "videomemory texture", FALSE |
| }, |
| { |
| DDSCAPS_VIDEOMEMORY | DDSCAPS_OVERLAY, 0, |
| "videomemory overlay", TRUE |
| }, |
| { |
| DDSCAPS_SYSTEMMEMORY | DDSCAPS_TEXTURE, 0, |
| "systemmemory texture", FALSE |
| }, |
| { |
| DDSCAPS_TEXTURE, DDSCAPS2_TEXTUREMANAGE, |
| "managed texture", FALSE |
| } |
| }; |
| enum size_type |
| { |
| SIZE_TYPE_ZERO, |
| SIZE_TYPE_PITCH, |
| SIZE_TYPE_SIZE, |
| }; |
| static const struct |
| { |
| DWORD flags; |
| enum size_type size_type; |
| int rel_size; |
| HRESULT hr; |
| } |
| user_mem_tests[] = |
| { |
| {DDSD_LINEARSIZE, SIZE_TYPE_ZERO, 0, DD_OK}, |
| {DDSD_LINEARSIZE, SIZE_TYPE_SIZE, 0, DD_OK}, |
| {DDSD_PITCH, SIZE_TYPE_ZERO, 0, DD_OK}, |
| {DDSD_PITCH, SIZE_TYPE_PITCH, 0, DD_OK}, |
| {DDSD_LPSURFACE, SIZE_TYPE_ZERO, 0, DDERR_INVALIDPARAMS}, |
| {DDSD_LPSURFACE | DDSD_LINEARSIZE, SIZE_TYPE_ZERO, 0, DDERR_INVALIDPARAMS}, |
| {DDSD_LPSURFACE | DDSD_LINEARSIZE, SIZE_TYPE_PITCH, 0, DDERR_INVALIDPARAMS}, |
| {DDSD_LPSURFACE | DDSD_LINEARSIZE, SIZE_TYPE_SIZE, 0, DD_OK}, |
| {DDSD_LPSURFACE | DDSD_LINEARSIZE, SIZE_TYPE_SIZE, 1, DD_OK}, |
| {DDSD_LPSURFACE | DDSD_LINEARSIZE, SIZE_TYPE_SIZE, -1, DDERR_INVALIDPARAMS}, |
| {DDSD_LPSURFACE | DDSD_PITCH, SIZE_TYPE_ZERO, 0, DD_OK}, |
| {DDSD_LPSURFACE | DDSD_PITCH, SIZE_TYPE_PITCH, 0, DD_OK}, |
| {DDSD_LPSURFACE | DDSD_PITCH, SIZE_TYPE_SIZE, 0, DD_OK}, |
| {DDSD_LPSURFACE | DDSD_PITCH | DDSD_LINEARSIZE, SIZE_TYPE_SIZE, 0, DD_OK}, |
| }; |
| |
| window = create_window(); |
| if (!(device = create_device(window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create a 3D device, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| |
| hr = IDirect3DDevice3_GetDirect3D(device, &d3d); |
| ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr); |
| hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **) &ddraw); |
| ok(SUCCEEDED(hr), "Failed to get ddraw interface, hr %#x.\n", hr); |
| IDirect3D3_Release(d3d); |
| |
| hr = IDirect3DDevice3_EnumTextureFormats(device, test_block_formats_creation_cb, |
| &supported_fmts); |
| ok(SUCCEEDED(hr), "Failed to enumerate texture formats %#x.\n", hr); |
| |
| hr = IDirectDraw4_GetFourCCCodes(ddraw, &num_fourcc_codes, NULL); |
| ok(SUCCEEDED(hr), "Failed to get fourcc codes %#x.\n", hr); |
| fourcc_codes = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, |
| num_fourcc_codes * sizeof(*fourcc_codes)); |
| if (!fourcc_codes) |
| goto cleanup; |
| hr = IDirectDraw4_GetFourCCCodes(ddraw, &num_fourcc_codes, fourcc_codes); |
| ok(SUCCEEDED(hr), "Failed to get fourcc codes %#x.\n", hr); |
| for (i = 0; i < num_fourcc_codes; i++) |
| { |
| for (j = 0; j < sizeof(formats) / sizeof(*formats); j++) |
| { |
| if (fourcc_codes[i] == formats[j].fourcc) |
| supported_overlay_fmts |= formats[j].support_flag; |
| } |
| } |
| HeapFree(GetProcessHeap(), 0, fourcc_codes); |
| |
| memset(&hal_caps, 0, sizeof(hal_caps)); |
| hal_caps.dwSize = sizeof(hal_caps); |
| hr = IDirectDraw4_GetCaps(ddraw, &hal_caps, NULL); |
| ok(SUCCEEDED(hr), "Failed to get caps, hr %#x.\n", hr); |
| |
| mem = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, 2 * 2 * 16 + 1); |
| |
| for (i = 0; i < sizeof(formats) / sizeof(*formats); i++) |
| { |
| for (j = 0; j < sizeof(types) / sizeof(*types); j++) |
| { |
| BOOL support; |
| |
| if (formats[i].overlay != types[j].overlay |
| || (types[j].overlay && !(hal_caps.dwCaps & DDCAPS_OVERLAY))) |
| continue; |
| |
| if (formats[i].overlay) |
| support = supported_overlay_fmts & formats[i].support_flag; |
| else |
| support = supported_fmts & formats[i].support_flag; |
| |
| for (w = 1; w <= 8; w++) |
| { |
| for (h = 1; h <= 8; h++) |
| { |
| BOOL block_aligned = TRUE; |
| BOOL todo = FALSE; |
| |
| if (w & (formats[i].block_width - 1) || h & (formats[i].block_height - 1)) |
| block_aligned = FALSE; |
| |
| memset(&ddsd, 0, sizeof(ddsd)); |
| ddsd.dwSize = sizeof(ddsd); |
| ddsd.dwFlags = DDSD_PIXELFORMAT | DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS; |
| ddsd.ddsCaps.dwCaps = types[j].caps; |
| ddsd.ddsCaps.dwCaps2 = types[j].caps2; |
| U4(ddsd).ddpfPixelFormat.dwSize = sizeof(U4(ddsd).ddpfPixelFormat); |
| U4(ddsd).ddpfPixelFormat.dwFlags = DDPF_FOURCC; |
| U4(ddsd).ddpfPixelFormat.dwFourCC = formats[i].fourcc; |
| ddsd.dwWidth = w; |
| ddsd.dwHeight = h; |
| |
| /* TODO: Handle power of two limitations. I cannot test the pow2 |
| * behavior on windows because I have no hardware that doesn't at |
| * least support np2_conditional. There's probably no HW that |
| * supports DXTN textures but no conditional np2 textures. */ |
| if (!support && !(types[j].caps & DDSCAPS_SYSTEMMEMORY)) |
| expect_hr = DDERR_INVALIDPARAMS; |
| else if (formats[i].create_size_checked && !block_aligned) |
| { |
| expect_hr = DDERR_INVALIDPARAMS; |
| if (!(types[j].caps & DDSCAPS_TEXTURE)) |
| todo = TRUE; |
| } |
| else |
| expect_hr = D3D_OK; |
| |
| hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &surface, NULL); |
| todo_wine_if (todo) |
| ok(hr == expect_hr, |
| "Got unexpected hr %#x for format %s, resource type %s, size %ux%u, expected %#x.\n", |
| hr, formats[i].name, types[j].name, w, h, expect_hr); |
| |
| if (SUCCEEDED(hr)) |
| IDirectDrawSurface4_Release(surface); |
| } |
| } |
| } |
| |
| if (formats[i].overlay) |
| continue; |
| |
| for (j = 0; j < sizeof(user_mem_tests) / sizeof(*user_mem_tests); ++j) |
| { |
| memset(&ddsd, 0, sizeof(ddsd)); |
| ddsd.dwSize = sizeof(ddsd); |
| ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | user_mem_tests[j].flags; |
| ddsd.ddsCaps.dwCaps = DDSCAPS_SYSTEMMEMORY | DDSCAPS_TEXTURE; |
| |
| switch (user_mem_tests[j].size_type) |
| { |
| case SIZE_TYPE_ZERO: |
| U1(ddsd).dwLinearSize = 0; |
| break; |
| |
| case SIZE_TYPE_PITCH: |
| U1(ddsd).dwLinearSize = 2 * formats[i].block_size; |
| break; |
| |
| case SIZE_TYPE_SIZE: |
| U1(ddsd).dwLinearSize = 2 * 2 * formats[i].block_size; |
| break; |
| } |
| U1(ddsd).dwLinearSize += user_mem_tests[j].rel_size; |
| |
| ddsd.lpSurface = mem; |
| U4(ddsd).ddpfPixelFormat.dwSize = sizeof(U4(ddsd).ddpfPixelFormat); |
| U4(ddsd).ddpfPixelFormat.dwFlags = DDPF_FOURCC; |
| U4(ddsd).ddpfPixelFormat.dwFourCC = formats[i].fourcc; |
| ddsd.dwWidth = 8; |
| ddsd.dwHeight = 8; |
| |
| hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &surface, NULL); |
| ok(hr == user_mem_tests[j].hr, "Test %u: Got unexpected hr %#x, format %s.\n", j, hr, formats[i].name); |
| |
| if (FAILED(hr)) |
| continue; |
| |
| memset(&ddsd, 0, sizeof(ddsd)); |
| ddsd.dwSize = sizeof(ddsd); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(surface, &ddsd); |
| ok(SUCCEEDED(hr), "Test %u: Failed to get surface desc, hr %#x.\n", j, hr); |
| ok(ddsd.dwFlags == (DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_LINEARSIZE), |
| "Test %u: Got unexpected flags %#x.\n", j, ddsd.dwFlags); |
| if (user_mem_tests[j].flags & DDSD_LPSURFACE) |
| ok(U1(ddsd).dwLinearSize == ~0u, "Test %u: Got unexpected linear size %#x.\n", |
| j, U1(ddsd).dwLinearSize); |
| else |
| ok(U1(ddsd).dwLinearSize == 2 * 2 * formats[i].block_size, |
| "Test %u: Got unexpected linear size %#x, expected %#x.\n", |
| j, U1(ddsd).dwLinearSize, 2 * 2 * formats[i].block_size); |
| IDirectDrawSurface4_Release(surface); |
| } |
| } |
| |
| HeapFree(GetProcessHeap(), 0, mem); |
| cleanup: |
| IDirectDraw4_Release(ddraw); |
| IDirect3DDevice3_Release(device); |
| DestroyWindow(window); |
| } |
| |
| struct format_support_check |
| { |
| const DDPIXELFORMAT *format; |
| BOOL supported; |
| }; |
| |
| static HRESULT WINAPI test_unsupported_formats_cb(DDPIXELFORMAT *fmt, void *ctx) |
| { |
| struct format_support_check *format = ctx; |
| |
| if (!memcmp(format->format, fmt, sizeof(*fmt))) |
| { |
| format->supported = TRUE; |
| return DDENUMRET_CANCEL; |
| } |
| |
| return DDENUMRET_OK; |
| } |
| |
| static void test_unsupported_formats(void) |
| { |
| HRESULT hr; |
| BOOL expect_success; |
| HWND window; |
| IDirectDraw4 *ddraw; |
| IDirect3D3 *d3d; |
| IDirect3DDevice3 *device; |
| IDirectDrawSurface4 *surface; |
| DDSURFACEDESC2 ddsd; |
| unsigned int i, j; |
| DWORD expected_caps; |
| static const struct |
| { |
| const char *name; |
| DDPIXELFORMAT fmt; |
| } |
| formats[] = |
| { |
| { |
| "D3DFMT_A8R8G8B8", |
| { |
| sizeof(DDPIXELFORMAT), DDPF_RGB | DDPF_ALPHAPIXELS, 0, |
| {32}, {0x00ff0000}, {0x0000ff00}, {0x000000ff}, {0xff000000} |
| } |
| }, |
| { |
| "D3DFMT_P8", |
| { |
| sizeof(DDPIXELFORMAT), DDPF_PALETTEINDEXED8 | DDPF_RGB, 0, |
| {8 }, {0x00000000}, {0x00000000}, {0x00000000}, {0x00000000} |
| } |
| }, |
| }; |
| static const DWORD caps[] = {0, DDSCAPS_SYSTEMMEMORY, DDSCAPS_VIDEOMEMORY}; |
| |
| window = create_window(); |
| if (!(device = create_device(window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create a 3D device, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| |
| hr = IDirect3DDevice3_GetDirect3D(device, &d3d); |
| ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr); |
| hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **) &ddraw); |
| ok(SUCCEEDED(hr), "Failed to get ddraw interface, hr %#x.\n", hr); |
| IDirect3D3_Release(d3d); |
| |
| for (i = 0; i < sizeof(formats) / sizeof(*formats); i++) |
| { |
| struct format_support_check check = {&formats[i].fmt, FALSE}; |
| hr = IDirect3DDevice3_EnumTextureFormats(device, test_unsupported_formats_cb, &check); |
| ok(SUCCEEDED(hr), "Failed to enumerate texture formats %#x.\n", hr); |
| |
| for (j = 0; j < sizeof(caps) / sizeof(*caps); j++) |
| { |
| memset(&ddsd, 0, sizeof(ddsd)); |
| ddsd.dwSize = sizeof(ddsd); |
| ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; |
| U4(ddsd).ddpfPixelFormat = formats[i].fmt; |
| ddsd.dwWidth = 4; |
| ddsd.dwHeight = 4; |
| ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE | caps[j]; |
| |
| if (caps[j] & DDSCAPS_VIDEOMEMORY && !check.supported) |
| expect_success = FALSE; |
| else |
| expect_success = TRUE; |
| |
| hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &surface, NULL); |
| ok(SUCCEEDED(hr) == expect_success, |
| "Got unexpected hr %#x for format %s, caps %#x, expected %s.\n", |
| hr, formats[i].name, caps[j], expect_success ? "success" : "failure"); |
| if (FAILED(hr)) |
| continue; |
| |
| memset(&ddsd, 0, sizeof(ddsd)); |
| ddsd.dwSize = sizeof(ddsd); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(surface, &ddsd); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| |
| if (caps[j] & DDSCAPS_VIDEOMEMORY) |
| expected_caps = DDSCAPS_VIDEOMEMORY; |
| else if (caps[j] & DDSCAPS_SYSTEMMEMORY) |
| expected_caps = DDSCAPS_SYSTEMMEMORY; |
| else if (check.supported) |
| expected_caps = DDSCAPS_VIDEOMEMORY; |
| else |
| expected_caps = DDSCAPS_SYSTEMMEMORY; |
| |
| ok(ddsd.ddsCaps.dwCaps & expected_caps, |
| "Expected capability %#x, format %s, input cap %#x.\n", |
| expected_caps, formats[i].name, caps[j]); |
| |
| IDirectDrawSurface4_Release(surface); |
| } |
| } |
| |
| IDirectDraw4_Release(ddraw); |
| IDirect3DDevice3_Release(device); |
| DestroyWindow(window); |
| } |
| |
| static void test_rt_caps(void) |
| { |
| PALETTEENTRY palette_entries[256]; |
| IDirectDrawPalette *palette; |
| IDirectDraw4 *ddraw; |
| DDPIXELFORMAT z_fmt; |
| IDirect3D3 *d3d; |
| unsigned int i; |
| ULONG refcount; |
| HWND window; |
| HRESULT hr; |
| |
| static const DDPIXELFORMAT p8_fmt = |
| { |
| sizeof(DDPIXELFORMAT), DDPF_PALETTEINDEXED8 | DDPF_RGB, 0, |
| {8}, {0x00000000}, {0x00000000}, {0x00000000}, {0x00000000}, |
| }; |
| |
| const struct |
| { |
| const DDPIXELFORMAT *pf; |
| DWORD caps_in; |
| DWORD caps_out; |
| HRESULT create_device_hr; |
| HRESULT set_rt_hr, alternative_set_rt_hr; |
| } |
| test_data[] = |
| { |
| { |
| NULL, |
| DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY, |
| DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM, |
| D3D_OK, |
| D3D_OK, |
| D3D_OK, |
| }, |
| { |
| NULL, |
| DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE, |
| DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM, |
| D3D_OK, |
| D3D_OK, |
| D3D_OK, |
| }, |
| { |
| NULL, |
| DDSCAPS_OFFSCREENPLAIN, |
| DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM, |
| DDERR_INVALIDCAPS, |
| DDERR_INVALIDCAPS, |
| DDERR_INVALIDCAPS, |
| }, |
| { |
| NULL, |
| DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY | DDSCAPS_3DDEVICE, |
| DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY | DDSCAPS_3DDEVICE, |
| D3DERR_SURFACENOTINVIDMEM, |
| D3D_OK, |
| D3D_OK, |
| }, |
| { |
| NULL, |
| DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY, |
| DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY, |
| DDERR_INVALIDCAPS, |
| DDERR_INVALIDCAPS, |
| DDERR_INVALIDCAPS, |
| }, |
| { |
| NULL, |
| DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY, |
| DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM, |
| D3D_OK, |
| D3D_OK, |
| D3D_OK, |
| }, |
| { |
| NULL, |
| DDSCAPS_3DDEVICE, |
| DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM, |
| D3D_OK, |
| D3D_OK, |
| D3D_OK, |
| }, |
| { |
| NULL, |
| 0, |
| DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM, |
| DDERR_INVALIDCAPS, |
| DDERR_INVALIDCAPS, |
| DDERR_INVALIDCAPS, |
| }, |
| { |
| NULL, |
| DDSCAPS_SYSTEMMEMORY | DDSCAPS_3DDEVICE, |
| DDSCAPS_SYSTEMMEMORY | DDSCAPS_3DDEVICE, |
| D3DERR_SURFACENOTINVIDMEM, |
| D3D_OK, |
| D3D_OK, |
| }, |
| { |
| NULL, |
| DDSCAPS_SYSTEMMEMORY, |
| DDSCAPS_SYSTEMMEMORY, |
| DDERR_INVALIDCAPS, |
| DDERR_INVALIDCAPS, |
| DDERR_INVALIDCAPS, |
| }, |
| { |
| &p8_fmt, |
| 0, |
| DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM, |
| DDERR_INVALIDCAPS, |
| DDERR_INVALIDCAPS, |
| DDERR_INVALIDCAPS, |
| }, |
| { |
| &p8_fmt, |
| DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE, |
| ~0U /* AMD r200 */, |
| DDERR_NOPALETTEATTACHED, |
| DDERR_INVALIDCAPS, |
| DDERR_INVALIDCAPS, |
| }, |
| { |
| &p8_fmt, |
| DDSCAPS_OFFSCREENPLAIN, |
| DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM, |
| DDERR_INVALIDCAPS, |
| DDERR_INVALIDCAPS, |
| DDERR_INVALIDCAPS, |
| }, |
| { |
| &p8_fmt, |
| DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY | DDSCAPS_3DDEVICE, |
| DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY | DDSCAPS_3DDEVICE, |
| DDERR_NOPALETTEATTACHED, |
| DDERR_INVALIDCAPS, |
| DDERR_INVALIDCAPS, |
| }, |
| { |
| &p8_fmt, |
| DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY, |
| DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY, |
| DDERR_INVALIDCAPS, |
| DDERR_INVALIDCAPS, |
| DDERR_INVALIDCAPS, |
| }, |
| { |
| &z_fmt, |
| DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY | DDSCAPS_ZBUFFER, |
| DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY | DDSCAPS_ZBUFFER | DDSCAPS_LOCALVIDMEM, |
| DDERR_INVALIDCAPS, |
| DDERR_INVALIDPIXELFORMAT, |
| D3D_OK /* r200 */, |
| }, |
| { |
| &z_fmt, |
| DDSCAPS_3DDEVICE | DDSCAPS_ZBUFFER, |
| DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY | DDSCAPS_ZBUFFER | DDSCAPS_LOCALVIDMEM, |
| DDERR_INVALIDCAPS, |
| DDERR_INVALIDPIXELFORMAT, |
| D3D_OK /* r200 */, |
| }, |
| { |
| &z_fmt, |
| DDSCAPS_ZBUFFER, |
| DDSCAPS_VIDEOMEMORY | DDSCAPS_ZBUFFER | DDSCAPS_LOCALVIDMEM, |
| DDERR_INVALIDCAPS, |
| DDERR_INVALIDCAPS, |
| DDERR_INVALIDCAPS, |
| }, |
| { |
| &z_fmt, |
| DDSCAPS_SYSTEMMEMORY | DDSCAPS_3DDEVICE | DDSCAPS_ZBUFFER, |
| DDSCAPS_SYSTEMMEMORY | DDSCAPS_3DDEVICE | DDSCAPS_ZBUFFER, |
| DDERR_INVALIDCAPS, |
| DDERR_INVALIDPIXELFORMAT, |
| D3D_OK /* r200 */, |
| }, |
| { |
| &z_fmt, |
| DDSCAPS_SYSTEMMEMORY | DDSCAPS_ZBUFFER, |
| DDSCAPS_SYSTEMMEMORY | DDSCAPS_ZBUFFER, |
| DDERR_INVALIDCAPS, |
| DDERR_INVALIDCAPS, |
| DDERR_INVALIDCAPS, |
| }, |
| }; |
| |
| window = create_window(); |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| if (FAILED(IDirectDraw4_QueryInterface(ddraw, &IID_IDirect3D3, (void **)&d3d))) |
| { |
| skip("D3D interface is not available, skipping test.\n"); |
| goto done; |
| } |
| |
| memset(&z_fmt, 0, sizeof(z_fmt)); |
| hr = IDirect3D3_EnumZBufferFormats(d3d, &IID_IDirect3DHALDevice, enum_z_fmt, &z_fmt); |
| if (FAILED(hr) || !z_fmt.dwSize) |
| { |
| skip("No depth buffer formats available, skipping test.\n"); |
| IDirect3D3_Release(d3d); |
| goto done; |
| } |
| |
| memset(palette_entries, 0, sizeof(palette_entries)); |
| hr = IDirectDraw4_CreatePalette(ddraw, DDPCAPS_ALLOW256 | DDPCAPS_8BIT, palette_entries, &palette, NULL); |
| ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr); |
| |
| for (i = 0; i < sizeof(test_data) / sizeof(*test_data); ++i) |
| { |
| IDirectDrawSurface4 *surface, *rt, *expected_rt, *tmp; |
| DDSURFACEDESC2 surface_desc; |
| IDirect3DDevice3 *device; |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; |
| surface_desc.ddsCaps.dwCaps = test_data[i].caps_in; |
| if (test_data[i].pf) |
| { |
| surface_desc.dwFlags |= DDSD_PIXELFORMAT; |
| U4(surface_desc).ddpfPixelFormat = *test_data[i].pf; |
| } |
| surface_desc.dwWidth = 640; |
| surface_desc.dwHeight = 480; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "Test %u: Failed to create surface with caps %#x, hr %#x.\n", |
| i, test_data[i].caps_in, hr); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(surface, &surface_desc); |
| ok(SUCCEEDED(hr), "Test %u: Failed to get surface desc, hr %#x.\n", i, hr); |
| ok(test_data[i].caps_out == ~0U || surface_desc.ddsCaps.dwCaps == test_data[i].caps_out, |
| "Test %u: Got unexpected caps %#x, expected %#x.\n", |
| i, surface_desc.ddsCaps.dwCaps, test_data[i].caps_out); |
| |
| hr = IDirect3D3_CreateDevice(d3d, &IID_IDirect3DHALDevice, surface, &device, NULL); |
| ok(hr == test_data[i].create_device_hr, "Test %u: Got unexpected hr %#x, expected %#x.\n", |
| i, hr, test_data[i].create_device_hr); |
| if (FAILED(hr)) |
| { |
| if (hr == DDERR_NOPALETTEATTACHED) |
| { |
| hr = IDirectDrawSurface4_SetPalette(surface, palette); |
| ok(SUCCEEDED(hr), "Test %u: Failed to set palette, hr %#x.\n", i, hr); |
| hr = IDirect3D3_CreateDevice(d3d, &IID_IDirect3DHALDevice, surface, &device, NULL); |
| if (surface_desc.ddsCaps.dwCaps & DDSCAPS_VIDEOMEMORY) |
| ok(hr == DDERR_INVALIDPIXELFORMAT, "Test %u: Got unexpected hr %#x.\n", i, hr); |
| else |
| ok(hr == D3DERR_SURFACENOTINVIDMEM, "Test %u: Got unexpected hr %#x.\n", i, hr); |
| } |
| IDirectDrawSurface4_Release(surface); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE; |
| surface_desc.dwWidth = 640; |
| surface_desc.dwHeight = 480; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "Test %u: Failed to create surface, hr %#x.\n", i, hr); |
| |
| hr = IDirect3D3_CreateDevice(d3d, &IID_IDirect3DHALDevice, surface, &device, NULL); |
| ok(SUCCEEDED(hr), "Test %u: Failed to create device, hr %#x.\n", i, hr); |
| } |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; |
| surface_desc.ddsCaps.dwCaps = test_data[i].caps_in; |
| if (test_data[i].pf) |
| { |
| surface_desc.dwFlags |= DDSD_PIXELFORMAT; |
| U4(surface_desc).ddpfPixelFormat = *test_data[i].pf; |
| } |
| surface_desc.dwWidth = 640; |
| surface_desc.dwHeight = 480; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &rt, NULL); |
| ok(SUCCEEDED(hr), "Test %u: Failed to create surface with caps %#x, hr %#x.\n", |
| i, test_data[i].caps_in, hr); |
| |
| hr = IDirect3DDevice3_SetRenderTarget(device, rt, 0); |
| ok(hr == test_data[i].set_rt_hr || broken(hr == test_data[i].alternative_set_rt_hr), |
| "Test %u: Got unexpected hr %#x, expected %#x.\n", |
| i, hr, test_data[i].set_rt_hr); |
| if (SUCCEEDED(hr) || hr == DDERR_INVALIDPIXELFORMAT) |
| expected_rt = rt; |
| else |
| expected_rt = surface; |
| |
| hr = IDirect3DDevice3_GetRenderTarget(device, &tmp); |
| ok(SUCCEEDED(hr), "Test %u: Failed to get render target, hr %#x.\n", i, hr); |
| ok(tmp == expected_rt, "Test %u: Got unexpected rt %p.\n", i, tmp); |
| |
| IDirectDrawSurface4_Release(tmp); |
| IDirectDrawSurface4_Release(rt); |
| refcount = IDirect3DDevice3_Release(device); |
| ok(refcount == 0, "Test %u: The device was not properly freed, refcount %u.\n", i, refcount); |
| refcount = IDirectDrawSurface4_Release(surface); |
| ok(refcount == 0, "Test %u: The surface was not properly freed, refcount %u.\n", i, refcount); |
| } |
| |
| IDirectDrawPalette_Release(palette); |
| IDirect3D3_Release(d3d); |
| |
| done: |
| refcount = IDirectDraw4_Release(ddraw); |
| ok(refcount == 0, "The ddraw object was not properly freed, refcount %u.\n", refcount); |
| DestroyWindow(window); |
| } |
| |
| static void test_primary_caps(void) |
| { |
| const DWORD placement = DDSCAPS_LOCALVIDMEM | DDSCAPS_VIDEOMEMORY | DDSCAPS_SYSTEMMEMORY; |
| IDirectDrawSurface4 *surface; |
| DDSURFACEDESC2 surface_desc; |
| IDirectDraw4 *ddraw; |
| unsigned int i; |
| ULONG refcount; |
| HWND window; |
| HRESULT hr; |
| |
| static const struct |
| { |
| DWORD coop_level; |
| DWORD caps_in; |
| DWORD back_buffer_count; |
| HRESULT hr; |
| DWORD caps_out; |
| } |
| test_data[] = |
| { |
| { |
| DDSCL_NORMAL, |
| DDSCAPS_PRIMARYSURFACE, |
| ~0u, |
| DD_OK, |
| DDSCAPS_VISIBLE | DDSCAPS_PRIMARYSURFACE, |
| }, |
| { |
| DDSCL_NORMAL, |
| DDSCAPS_PRIMARYSURFACE | DDSCAPS_TEXTURE, |
| ~0u, |
| DDERR_INVALIDCAPS, |
| ~0u, |
| }, |
| { |
| DDSCL_NORMAL, |
| DDSCAPS_PRIMARYSURFACE | DDSCAPS_FRONTBUFFER, |
| ~0u, |
| DDERR_INVALIDCAPS, |
| ~0u, |
| }, |
| { |
| DDSCL_NORMAL, |
| DDSCAPS_PRIMARYSURFACE | DDSCAPS_BACKBUFFER, |
| ~0u, |
| DDERR_INVALIDCAPS, |
| ~0u, |
| }, |
| { |
| DDSCL_NORMAL, |
| DDSCAPS_PRIMARYSURFACE | DDSCAPS_FLIP, |
| ~0u, |
| DDERR_INVALIDCAPS, |
| ~0u, |
| }, |
| { |
| DDSCL_NORMAL, |
| DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX, |
| ~0u, |
| DDERR_INVALIDCAPS, |
| ~0u, |
| }, |
| { |
| DDSCL_NORMAL, |
| DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP, |
| ~0u, |
| DDERR_INVALIDCAPS, |
| ~0u, |
| }, |
| { |
| DDSCL_NORMAL, |
| DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP, |
| 0, |
| DDERR_INVALIDCAPS, |
| ~0u, |
| }, |
| { |
| DDSCL_NORMAL, |
| DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP, |
| 1, |
| DDERR_NOEXCLUSIVEMODE, |
| ~0u, |
| }, |
| { |
| DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN, |
| DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP, |
| 0, |
| DDERR_INVALIDCAPS, |
| ~0u, |
| }, |
| { |
| DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN, |
| DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP, |
| 1, |
| DD_OK, |
| DDSCAPS_VISIBLE | DDSCAPS_PRIMARYSURFACE | DDSCAPS_FRONTBUFFER | DDSCAPS_FLIP | DDSCAPS_COMPLEX, |
| }, |
| { |
| DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN, |
| DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP | DDSCAPS_FRONTBUFFER, |
| 1, |
| DDERR_INVALIDCAPS, |
| ~0u, |
| }, |
| { |
| DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN, |
| DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP | DDSCAPS_BACKBUFFER, |
| 1, |
| DDERR_INVALIDCAPS, |
| ~0u, |
| }, |
| }; |
| |
| window = create_window(); |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| |
| for (i = 0; i < sizeof(test_data) / sizeof(*test_data); ++i) |
| { |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, test_data[i].coop_level); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS; |
| if (test_data[i].back_buffer_count != ~0u) |
| surface_desc.dwFlags |= DDSD_BACKBUFFERCOUNT; |
| surface_desc.ddsCaps.dwCaps = test_data[i].caps_in; |
| U5(surface_desc).dwBackBufferCount = test_data[i].back_buffer_count; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(hr == test_data[i].hr, "Test %u: Got unexpected hr %#x, expected %#x.\n", i, hr, test_data[i].hr); |
| if (FAILED(hr)) |
| continue; |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(surface, &surface_desc); |
| ok(SUCCEEDED(hr), "Test %u: Failed to get surface desc, hr %#x.\n", i, hr); |
| ok((surface_desc.ddsCaps.dwCaps & ~placement) == test_data[i].caps_out, |
| "Test %u: Got unexpected caps %#x, expected %#x.\n", |
| i, surface_desc.ddsCaps.dwCaps, test_data[i].caps_out); |
| |
| IDirectDrawSurface4_Release(surface); |
| } |
| |
| refcount = IDirectDraw4_Release(ddraw); |
| ok(refcount == 0, "The ddraw object was not properly freed, refcount %u.\n", refcount); |
| DestroyWindow(window); |
| } |
| |
| static void test_surface_lock(void) |
| { |
| IDirectDraw4 *ddraw; |
| IDirect3D3 *d3d = NULL; |
| IDirectDrawSurface4 *surface; |
| HRESULT hr; |
| HWND window; |
| unsigned int i; |
| DDSURFACEDESC2 ddsd; |
| ULONG refcount; |
| DDPIXELFORMAT z_fmt; |
| static const struct |
| { |
| DWORD caps; |
| DWORD caps2; |
| const char *name; |
| } |
| tests[] = |
| { |
| { |
| DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY, |
| 0, |
| "videomemory offscreenplain" |
| }, |
| { |
| DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY, |
| 0, |
| "systemmemory offscreenplain" |
| }, |
| { |
| DDSCAPS_PRIMARYSURFACE, |
| 0, |
| "primary" |
| }, |
| { |
| DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY, |
| 0, |
| "videomemory texture" |
| }, |
| { |
| DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY, |
| DDSCAPS2_OPAQUE, |
| "opaque videomemory texture" |
| }, |
| { |
| DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY, |
| 0, |
| "systemmemory texture" |
| }, |
| { |
| DDSCAPS_TEXTURE, |
| DDSCAPS2_TEXTUREMANAGE, |
| "managed texture" |
| }, |
| { |
| DDSCAPS_TEXTURE, |
| DDSCAPS2_D3DTEXTUREMANAGE, |
| "managed texture" |
| }, |
| { |
| DDSCAPS_TEXTURE, |
| DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_OPAQUE, |
| "opaque managed texture" |
| }, |
| { |
| DDSCAPS_TEXTURE, |
| DDSCAPS2_D3DTEXTUREMANAGE | DDSCAPS2_OPAQUE, |
| "opaque managed texture" |
| }, |
| { |
| DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE, |
| 0, |
| "render target" |
| }, |
| { |
| DDSCAPS_ZBUFFER, |
| 0, |
| "Z buffer" |
| }, |
| }; |
| |
| window = create_window(); |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| if (FAILED(IDirectDraw4_QueryInterface(ddraw, &IID_IDirect3D3, (void **)&d3d))) |
| { |
| skip("D3D interface is not available, skipping test.\n"); |
| goto done; |
| } |
| |
| memset(&z_fmt, 0, sizeof(z_fmt)); |
| hr = IDirect3D3_EnumZBufferFormats(d3d, &IID_IDirect3DHALDevice, enum_z_fmt, &z_fmt); |
| if (FAILED(hr) || !z_fmt.dwSize) |
| { |
| skip("No depth buffer formats available, skipping test.\n"); |
| goto done; |
| } |
| |
| for (i = 0; i < sizeof(tests) / sizeof(*tests); i++) |
| { |
| memset(&ddsd, 0, sizeof(ddsd)); |
| ddsd.dwSize = sizeof(ddsd); |
| ddsd.dwFlags = DDSD_CAPS; |
| if (!(tests[i].caps & DDSCAPS_PRIMARYSURFACE)) |
| { |
| ddsd.dwFlags |= DDSD_WIDTH | DDSD_HEIGHT; |
| ddsd.dwWidth = 64; |
| ddsd.dwHeight = 64; |
| } |
| if (tests[i].caps & DDSCAPS_ZBUFFER) |
| { |
| ddsd.dwFlags |= DDSD_PIXELFORMAT; |
| U4(ddsd).ddpfPixelFormat = z_fmt; |
| } |
| ddsd.ddsCaps.dwCaps = tests[i].caps; |
| ddsd.ddsCaps.dwCaps2 = tests[i].caps2; |
| |
| hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, type %s, hr %#x.\n", tests[i].name, hr); |
| |
| memset(&ddsd, 0, sizeof(ddsd)); |
| ddsd.dwSize = sizeof(ddsd); |
| hr = IDirectDrawSurface4_Lock(surface, NULL, &ddsd, DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock surface, type %s, hr %#x.\n", tests[i].name, hr); |
| if (SUCCEEDED(hr)) |
| { |
| hr = IDirectDrawSurface4_Unlock(surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, type %s, hr %#x.\n", tests[i].name, hr); |
| } |
| |
| memset(&ddsd, 0, sizeof(ddsd)); |
| hr = IDirectDrawSurface4_Lock(surface, NULL, &ddsd, DDLOCK_WAIT, NULL); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x, type %s.\n", hr, tests[i].name); |
| |
| IDirectDrawSurface4_Release(surface); |
| } |
| |
| done: |
| if (d3d) |
| IDirect3D3_Release(d3d); |
| refcount = IDirectDraw4_Release(ddraw); |
| ok(refcount == 0, "The ddraw object was not properly freed, refcount %u.\n", refcount); |
| DestroyWindow(window); |
| } |
| |
| static void test_surface_discard(void) |
| { |
| IDirect3DDevice3 *device; |
| IDirect3D3 *d3d; |
| IDirectDraw4 *ddraw; |
| HRESULT hr; |
| HWND window; |
| DDSURFACEDESC2 ddsd; |
| IDirectDrawSurface4 *surface, *target; |
| void *addr; |
| static const struct |
| { |
| DWORD caps, caps2; |
| BOOL discard; |
| } |
| tests[] = |
| { |
| {DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY, 0, TRUE}, |
| {DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY, 0, FALSE}, |
| {DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY, 0, TRUE}, |
| {DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY, 0, FALSE}, |
| {DDSCAPS_TEXTURE, DDSCAPS2_TEXTUREMANAGE, FALSE}, |
| {DDSCAPS_TEXTURE, DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_HINTDYNAMIC, FALSE}, |
| {DDSCAPS_TEXTURE, DDSCAPS2_D3DTEXTUREMANAGE, FALSE}, |
| {DDSCAPS_TEXTURE, DDSCAPS2_D3DTEXTUREMANAGE | DDSCAPS2_HINTDYNAMIC, FALSE}, |
| }; |
| unsigned int i; |
| |
| window = create_window(); |
| if (!(device = create_device(window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create a 3D device, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| hr = IDirect3DDevice3_GetDirect3D(device, &d3d); |
| ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr); |
| hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **)&ddraw); |
| ok(SUCCEEDED(hr), "Failed to get ddraw interface, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_GetRenderTarget(device, &target); |
| ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); |
| |
| for (i = 0; i < sizeof(tests) / sizeof(*tests); i++) |
| { |
| BOOL discarded; |
| |
| memset(&ddsd, 0, sizeof(ddsd)); |
| ddsd.dwSize = sizeof(ddsd); |
| ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; |
| ddsd.ddsCaps.dwCaps = tests[i].caps; |
| ddsd.ddsCaps.dwCaps2 = tests[i].caps2; |
| ddsd.dwWidth = 64; |
| ddsd.dwHeight = 64; |
| hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create offscreen surface, hr %#x, case %u.\n", hr, i); |
| |
| memset(&ddsd, 0, sizeof(ddsd)); |
| ddsd.dwSize = sizeof(ddsd); |
| hr = IDirectDrawSurface4_Lock(surface, NULL, &ddsd, 0, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); |
| addr = ddsd.lpSurface; |
| hr = IDirectDrawSurface4_Unlock(surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); |
| |
| memset(&ddsd, 0, sizeof(ddsd)); |
| ddsd.dwSize = sizeof(ddsd); |
| hr = IDirectDrawSurface4_Lock(surface, NULL, &ddsd, DDLOCK_DISCARDCONTENTS, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); |
| discarded = ddsd.lpSurface != addr; |
| hr = IDirectDrawSurface4_Unlock(surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_Blt(target, NULL, surface, NULL, DDBLT_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr); |
| |
| memset(&ddsd, 0, sizeof(ddsd)); |
| ddsd.dwSize = sizeof(ddsd); |
| hr = IDirectDrawSurface4_Lock(surface, NULL, &ddsd, DDLOCK_DISCARDCONTENTS, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); |
| discarded |= ddsd.lpSurface != addr; |
| hr = IDirectDrawSurface4_Unlock(surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); |
| |
| IDirectDrawSurface4_Release(surface); |
| |
| /* Windows 7 reliably changes the address of surfaces that are discardable (Nvidia Kepler, |
| * AMD r500, evergreen). Windows XP, at least on AMD r200, does not. */ |
| ok(!discarded || tests[i].discard, "Expected surface not to be discarded, case %u\n", i); |
| } |
| |
| IDirectDrawSurface4_Release(target); |
| IDirectDraw4_Release(ddraw); |
| IDirect3D3_Release(d3d); |
| IDirect3DDevice3_Release(device); |
| DestroyWindow(window); |
| } |
| |
| static void fill_surface(IDirectDrawSurface4 *surface, D3DCOLOR color) |
| { |
| DDSURFACEDESC2 surface_desc = {sizeof(surface_desc)}; |
| HRESULT hr; |
| unsigned int x, y; |
| DWORD *ptr; |
| |
| hr = IDirectDrawSurface4_Lock(surface, NULL, &surface_desc, DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); |
| |
| for (y = 0; y < surface_desc.dwHeight; ++y) |
| { |
| ptr = (DWORD *)((BYTE *)surface_desc.lpSurface + y * surface_desc.lPitch); |
| for (x = 0; x < surface_desc.dwWidth; ++x) |
| { |
| ptr[x] = color; |
| } |
| } |
| |
| hr = IDirectDrawSurface4_Unlock(surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); |
| } |
| |
| static void test_flip(void) |
| { |
| const DWORD placement = DDSCAPS_LOCALVIDMEM | DDSCAPS_VIDEOMEMORY | DDSCAPS_SYSTEMMEMORY; |
| IDirectDrawSurface4 *frontbuffer, *backbuffer1, *backbuffer2, *backbuffer3, *surface; |
| DDSCAPS2 caps = {DDSCAPS_FLIP, 0, 0, {0}}; |
| DDSURFACEDESC2 surface_desc; |
| BOOL sysmem_primary; |
| IDirectDraw4 *ddraw; |
| DWORD expected_caps; |
| unsigned int i; |
| D3DCOLOR color; |
| ULONG refcount; |
| HWND window; |
| HRESULT hr; |
| |
| static const struct |
| { |
| const char *name; |
| DWORD caps; |
| } |
| test_data[] = |
| { |
| {"PRIMARYSURFACE", DDSCAPS_PRIMARYSURFACE}, |
| {"OFFSCREENPLAIN", DDSCAPS_OFFSCREENPLAIN}, |
| {"TEXTURE", DDSCAPS_TEXTURE}, |
| }; |
| |
| window = create_window(); |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| for (i = 0; i < sizeof(test_data) / sizeof(*test_data); ++i) |
| { |
| /* Creating a flippable texture induces a BSoD on some versions of the |
| * Intel graphics driver. At least Intel GMA 950 with driver version |
| * 6.14.10.4926 on Windows XP SP3 is affected. */ |
| if ((test_data[i].caps & DDSCAPS_TEXTURE) && ddraw_is_intel(ddraw)) |
| { |
| win_skip("Skipping flippable texture test.\n"); |
| continue; |
| } |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS; |
| if (!(test_data[i].caps & DDSCAPS_PRIMARYSURFACE)) |
| surface_desc.dwFlags |= DDSD_WIDTH | DDSD_HEIGHT; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_COMPLEX | DDSCAPS_FLIP | test_data[i].caps; |
| surface_desc.dwWidth = 512; |
| surface_desc.dwHeight = 512; |
| U5(surface_desc).dwBackBufferCount = 3; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &frontbuffer, NULL); |
| ok(hr == DDERR_INVALIDCAPS, "%s: Got unexpected hr %#x.\n", test_data[i].name, hr); |
| |
| surface_desc.ddsCaps.dwCaps &= ~DDSCAPS_FLIP; |
| surface_desc.dwFlags |= DDSD_BACKBUFFERCOUNT; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &frontbuffer, NULL); |
| ok(hr == DDERR_INVALIDCAPS, "%s: Got unexpected hr %#x.\n", test_data[i].name, hr); |
| |
| surface_desc.ddsCaps.dwCaps &= ~DDSCAPS_COMPLEX; |
| surface_desc.ddsCaps.dwCaps |= DDSCAPS_FLIP; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &frontbuffer, NULL); |
| ok(hr == DDERR_INVALIDCAPS, "%s: Got unexpected hr %#x.\n", test_data[i].name, hr); |
| |
| surface_desc.ddsCaps.dwCaps |= DDSCAPS_COMPLEX; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &frontbuffer, NULL); |
| todo_wine_if(test_data[i].caps & DDSCAPS_TEXTURE) |
| ok(SUCCEEDED(hr), "%s: Failed to create surface, hr %#x.\n", test_data[i].name, hr); |
| if (FAILED(hr)) |
| continue; |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(frontbuffer, &surface_desc); |
| ok(SUCCEEDED(hr), "%s: Failed to get surface desc, hr %#x.\n", test_data[i].name, hr); |
| expected_caps = DDSCAPS_FRONTBUFFER | DDSCAPS_COMPLEX | DDSCAPS_FLIP | test_data[i].caps; |
| if (test_data[i].caps & DDSCAPS_PRIMARYSURFACE) |
| expected_caps |= DDSCAPS_VISIBLE; |
| ok((surface_desc.ddsCaps.dwCaps & ~placement) == expected_caps, |
| "%s: Got unexpected caps %#x.\n", test_data[i].name, surface_desc.ddsCaps.dwCaps); |
| sysmem_primary = surface_desc.ddsCaps.dwCaps & DDSCAPS_SYSTEMMEMORY; |
| |
| hr = IDirectDrawSurface4_GetAttachedSurface(frontbuffer, &caps, &backbuffer1); |
| ok(SUCCEEDED(hr), "%s: Failed to get attached surface, hr %#x.\n", test_data[i].name, hr); |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(backbuffer1, &surface_desc); |
| ok(SUCCEEDED(hr), "%s: Failed to get surface desc, hr %#x.\n", test_data[i].name, hr); |
| ok(!U5(surface_desc).dwBackBufferCount, "%s: Got unexpected back buffer count %u.\n", |
| test_data[i].name, U5(surface_desc).dwBackBufferCount); |
| expected_caps &= ~(DDSCAPS_VISIBLE | DDSCAPS_PRIMARYSURFACE | DDSCAPS_FRONTBUFFER); |
| expected_caps |= DDSCAPS_BACKBUFFER; |
| ok((surface_desc.ddsCaps.dwCaps & ~placement) == expected_caps, |
| "%s: Got unexpected caps %#x.\n", test_data[i].name, surface_desc.ddsCaps.dwCaps); |
| |
| hr = IDirectDrawSurface4_GetAttachedSurface(backbuffer1, &caps, &backbuffer2); |
| ok(SUCCEEDED(hr), "%s: Failed to get attached surface, hr %#x.\n", test_data[i].name, hr); |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(backbuffer2, &surface_desc); |
| ok(SUCCEEDED(hr), "%s: Failed to get surface desc, hr %#x.\n", test_data[i].name, hr); |
| ok(!U5(surface_desc).dwBackBufferCount, "%s: Got unexpected back buffer count %u.\n", |
| test_data[i].name, U5(surface_desc).dwBackBufferCount); |
| expected_caps &= ~DDSCAPS_BACKBUFFER; |
| ok((surface_desc.ddsCaps.dwCaps & ~placement) == expected_caps, |
| "%s: Got unexpected caps %#x.\n", test_data[i].name, surface_desc.ddsCaps.dwCaps); |
| |
| hr = IDirectDrawSurface4_GetAttachedSurface(backbuffer2, &caps, &backbuffer3); |
| ok(SUCCEEDED(hr), "%s: Failed to get attached surface, hr %#x.\n", test_data[i].name, hr); |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(backbuffer3, &surface_desc); |
| ok(SUCCEEDED(hr), "%s: Failed to get surface desc, hr %#x.\n", test_data[i].name, hr); |
| ok(!U5(surface_desc).dwBackBufferCount, "%s: Got unexpected back buffer count %u.\n", |
| test_data[i].name, U5(surface_desc).dwBackBufferCount); |
| ok((surface_desc.ddsCaps.dwCaps & ~placement) == expected_caps, |
| "%s: Got unexpected caps %#x.\n", test_data[i].name, surface_desc.ddsCaps.dwCaps); |
| |
| hr = IDirectDrawSurface4_GetAttachedSurface(backbuffer3, &caps, &surface); |
| ok(SUCCEEDED(hr), "%s: Failed to get attached surface, hr %#x.\n", test_data[i].name, hr); |
| ok(surface == frontbuffer, "%s: Got unexpected surface %p, expected %p.\n", |
| test_data[i].name, surface, frontbuffer); |
| IDirectDrawSurface4_Release(surface); |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "%s: Failed to set cooperative level, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_IsLost(frontbuffer); |
| ok(hr == DD_OK, "%s: Got unexpected hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_Flip(frontbuffer, NULL, DDFLIP_WAIT); |
| if (test_data[i].caps & DDSCAPS_PRIMARYSURFACE) |
| ok(hr == DDERR_NOEXCLUSIVEMODE, "%s: Got unexpected hr %#x.\n", test_data[i].name, hr); |
| else |
| ok(SUCCEEDED(hr), "%s: Failed to flip, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "%s: Failed to set cooperative level, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_IsLost(frontbuffer); |
| todo_wine ok(hr == DDERR_SURFACELOST, "%s: Got unexpected hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDraw4_RestoreAllSurfaces(ddraw); |
| ok(SUCCEEDED(hr), "%s: Failed to restore surfaces, hr %#x.\n", test_data[i].name, hr); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; |
| surface_desc.ddsCaps.dwCaps = 0; |
| surface_desc.dwWidth = 640; |
| surface_desc.dwHeight = 480; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "%s: Failed to create surface, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_Flip(frontbuffer, surface, DDFLIP_WAIT); |
| ok(hr == DDERR_NOTFLIPPABLE, "%s: Got unexpected hr %#x.\n", test_data[i].name, hr); |
| IDirectDrawSurface4_Release(surface); |
| |
| hr = IDirectDrawSurface4_Flip(frontbuffer, frontbuffer, DDFLIP_WAIT); |
| ok(hr == DDERR_NOTFLIPPABLE, "%s: Got unexpected hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_Flip(backbuffer1, NULL, DDFLIP_WAIT); |
| ok(hr == DDERR_NOTFLIPPABLE, "%s: Got unexpected hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_Flip(backbuffer2, NULL, DDFLIP_WAIT); |
| ok(hr == DDERR_NOTFLIPPABLE, "%s: Got unexpected hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_Flip(backbuffer3, NULL, DDFLIP_WAIT); |
| ok(hr == DDERR_NOTFLIPPABLE, "%s: Got unexpected hr %#x.\n", test_data[i].name, hr); |
| |
| /* The Nvidia Geforce 7 driver cannot do a color fill on a texture backbuffer after |
| * the backbuffer has been locked. Do it ourselves as a workaround. Unlike ddraw1 |
| * and 2 GetSurfaceDesc does not cause issues in ddraw4 and ddraw7. */ |
| fill_surface(backbuffer1, 0xffff0000); |
| fill_surface(backbuffer2, 0xff00ff00); |
| fill_surface(backbuffer3, 0xff0000ff); |
| |
| hr = IDirectDrawSurface4_Flip(frontbuffer, NULL, DDFLIP_WAIT); |
| ok(SUCCEEDED(hr), "%s: Failed to flip, hr %#x.\n", test_data[i].name, hr); |
| color = get_surface_color(backbuffer1, 320, 240); |
| /* The testbot seems to just copy the contents of one surface to all the |
| * others, instead of properly flipping. */ |
| ok(compare_color(color, 0x0000ff00, 1) || broken(sysmem_primary && compare_color(color, 0x000000ff, 1)), |
| "%s: Got unexpected color 0x%08x.\n", test_data[i].name, color); |
| color = get_surface_color(backbuffer2, 320, 240); |
| ok(compare_color(color, 0x000000ff, 1), "%s: Got unexpected color 0x%08x.\n", test_data[i].name, color); |
| fill_surface(backbuffer3, 0xffff0000); |
| |
| hr = IDirectDrawSurface4_Flip(frontbuffer, NULL, DDFLIP_WAIT); |
| ok(SUCCEEDED(hr), "%s: Failed to flip, hr %#x.\n", test_data[i].name, hr); |
| color = get_surface_color(backbuffer1, 320, 240); |
| ok(compare_color(color, 0x000000ff, 1) || broken(sysmem_primary && compare_color(color, 0x00ff0000, 1)), |
| "%s: Got unexpected color 0x%08x.\n", test_data[i].name, color); |
| color = get_surface_color(backbuffer2, 320, 240); |
| ok(compare_color(color, 0x00ff0000, 1), "%s: Got unexpected color 0x%08x.\n", test_data[i].name, color); |
| fill_surface(backbuffer3, 0xff00ff00); |
| |
| hr = IDirectDrawSurface4_Flip(frontbuffer, NULL, DDFLIP_WAIT); |
| ok(SUCCEEDED(hr), "%s: Failed to flip, hr %#x.\n", test_data[i].name, hr); |
| color = get_surface_color(backbuffer1, 320, 240); |
| ok(compare_color(color, 0x00ff0000, 1) || broken(sysmem_primary && compare_color(color, 0x0000ff00, 1)), |
| "%s: Got unexpected color 0x%08x.\n", test_data[i].name, color); |
| color = get_surface_color(backbuffer2, 320, 240); |
| ok(compare_color(color, 0x0000ff00, 1), "%s: Got unexpected color 0x%08x.\n", test_data[i].name, color); |
| fill_surface(backbuffer3, 0xff0000ff); |
| |
| hr = IDirectDrawSurface4_Flip(frontbuffer, backbuffer1, DDFLIP_WAIT); |
| ok(SUCCEEDED(hr), "%s: Failed to flip, hr %#x.\n", test_data[i].name, hr); |
| color = get_surface_color(backbuffer2, 320, 240); |
| ok(compare_color(color, 0x0000ff00, 1) || broken(sysmem_primary && compare_color(color, 0x000000ff, 1)), |
| "%s: Got unexpected color 0x%08x.\n", test_data[i].name, color); |
| color = get_surface_color(backbuffer3, 320, 240); |
| ok(compare_color(color, 0x000000ff, 1), "%s: Got unexpected color 0x%08x.\n", test_data[i].name, color); |
| fill_surface(backbuffer1, 0xffff0000); |
| |
| hr = IDirectDrawSurface4_Flip(frontbuffer, backbuffer2, DDFLIP_WAIT); |
| ok(SUCCEEDED(hr), "%s: Failed to flip, hr %#x.\n", test_data[i].name, hr); |
| color = get_surface_color(backbuffer1, 320, 240); |
| ok(compare_color(color, 0x00ff0000, 1), "%s: Got unexpected color 0x%08x.\n", test_data[i].name, color); |
| color = get_surface_color(backbuffer3, 320, 240); |
| ok(compare_color(color, 0x000000ff, 1) || broken(sysmem_primary && compare_color(color, 0x00ff0000, 1)), |
| "%s: Got unexpected color 0x%08x.\n", test_data[i].name, color); |
| fill_surface(backbuffer2, 0xff00ff00); |
| |
| hr = IDirectDrawSurface4_Flip(frontbuffer, backbuffer3, DDFLIP_WAIT); |
| ok(SUCCEEDED(hr), "%s: Failed to flip, hr %#x.\n", test_data[i].name, hr); |
| color = get_surface_color(backbuffer1, 320, 240); |
| ok(compare_color(color, 0x00ff0000, 1) || broken(sysmem_primary && compare_color(color, 0x0000ff00, 1)), |
| "%s: Got unexpected color 0x%08x.\n", test_data[i].name, color); |
| color = get_surface_color(backbuffer2, 320, 240); |
| ok(compare_color(color, 0x0000ff00, 1), "%s: Got unexpected color 0x%08x.\n", test_data[i].name, color); |
| |
| IDirectDrawSurface4_Release(backbuffer3); |
| IDirectDrawSurface4_Release(backbuffer2); |
| IDirectDrawSurface4_Release(backbuffer1); |
| IDirectDrawSurface4_Release(frontbuffer); |
| } |
| |
| refcount = IDirectDraw4_Release(ddraw); |
| ok(refcount == 0, "The ddraw object was not properly freed, refcount %u.\n", refcount); |
| DestroyWindow(window); |
| } |
| |
| static void reset_ddsd(DDSURFACEDESC2 *ddsd) |
| { |
| memset(ddsd, 0, sizeof(*ddsd)); |
| ddsd->dwSize = sizeof(*ddsd); |
| } |
| |
| static void test_set_surface_desc(void) |
| { |
| IDirectDraw4 *ddraw; |
| HWND window; |
| HRESULT hr; |
| DDSURFACEDESC2 ddsd; |
| IDirectDrawSurface4 *surface; |
| BYTE data[16*16*4]; |
| ULONG ref; |
| unsigned int i; |
| static const struct |
| { |
| DWORD caps, caps2; |
| BOOL supported; |
| const char *name; |
| } |
| invalid_caps_tests[] = |
| { |
| {DDSCAPS_VIDEOMEMORY, 0, FALSE, "videomemory plain"}, |
| {DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY, 0, TRUE, "systemmemory texture"}, |
| {DDSCAPS_TEXTURE, DDSCAPS2_D3DTEXTUREMANAGE, FALSE, "managed texture"}, |
| {DDSCAPS_TEXTURE, DDSCAPS2_TEXTUREMANAGE, FALSE, "managed texture"}, |
| {DDSCAPS_PRIMARYSURFACE | DDSCAPS_SYSTEMMEMORY, 0, FALSE, "systemmemory primary"}, |
| }; |
| |
| window = create_window(); |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| reset_ddsd(&ddsd); |
| ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS | DDSD_PIXELFORMAT; |
| ddsd.dwWidth = 8; |
| ddsd.dwHeight = 8; |
| U4(ddsd).ddpfPixelFormat.dwSize = sizeof(U4(ddsd).ddpfPixelFormat); |
| U4(ddsd).ddpfPixelFormat.dwFlags = DDPF_RGB; |
| U1(U4(ddsd).ddpfPixelFormat).dwRGBBitCount = 32; |
| U2(U4(ddsd).ddpfPixelFormat).dwRBitMask = 0x00ff0000; |
| U3(U4(ddsd).ddpfPixelFormat).dwGBitMask = 0x0000ff00; |
| U4(U4(ddsd).ddpfPixelFormat).dwBBitMask = 0x000000ff; |
| ddsd.ddsCaps.dwCaps = DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN; |
| |
| hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| reset_ddsd(&ddsd); |
| ddsd.dwFlags = DDSD_LPSURFACE; |
| ddsd.lpSurface = data; |
| hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0); |
| ok(SUCCEEDED(hr), "Failed to set surface desc, hr %#x.\n", hr); |
| |
| /* Redundantly setting the same lpSurface is not an error. */ |
| hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0); |
| ok(SUCCEEDED(hr), "Failed to set surface desc, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(surface, &ddsd); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| ok(!(ddsd.dwFlags & DDSD_LPSURFACE), "DDSD_LPSURFACE is set.\n"); |
| ok(ddsd.lpSurface == NULL, "lpSurface is %p, expected NULL.\n", ddsd.lpSurface); |
| |
| hr = IDirectDrawSurface4_Lock(surface, NULL, &ddsd, 0, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); |
| ok(!(ddsd.dwFlags & DDSD_LPSURFACE), "DDSD_LPSURFACE is set.\n"); |
| ok(ddsd.lpSurface == data, "lpSurface is %p, expected %p.\n", data, data); |
| hr = IDirectDrawSurface4_Unlock(surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); |
| |
| reset_ddsd(&ddsd); |
| ddsd.dwFlags = DDSD_LPSURFACE; |
| ddsd.lpSurface = data; |
| hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 1); |
| ok(hr == DDERR_INVALIDPARAMS, "SetSurfaceDesc with flags=1 returned %#x.\n", hr); |
| |
| ddsd.lpSurface = NULL; |
| hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0); |
| ok(hr == DDERR_INVALIDPARAMS, "Setting lpSurface=NULL returned %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_SetSurfaceDesc(surface, NULL, 0); |
| ok(hr == DDERR_INVALIDPARAMS, "SetSurfaceDesc with NULL desc returned %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_GetSurfaceDesc(surface, &ddsd); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| ok(ddsd.ddsCaps.dwCaps == (DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN), |
| "Got unexpected caps %#x.\n", ddsd.ddsCaps.dwCaps); |
| ok(ddsd.ddsCaps.dwCaps2 == 0, "Got unexpected caps2 %#x.\n", 0); |
| |
| /* Setting the caps is an error. This also means the original description cannot be reapplied. */ |
| hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0); |
| ok(hr == DDERR_INVALIDPARAMS, "Setting the original desc returned %#x.\n", hr); |
| |
| ddsd.dwFlags = DDSD_CAPS; |
| hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0); |
| ok(hr == DDERR_INVALIDPARAMS, "Setting DDSD_CAPS returned %#x.\n", hr); |
| |
| /* dwCaps = 0 is allowed, but ignored. Caps2 can be anything and is ignored too. */ |
| ddsd.dwFlags = DDSD_CAPS | DDSD_LPSURFACE; |
| ddsd.lpSurface = data; |
| hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0); |
| ok(hr == DDERR_INVALIDCAPS, "Setting DDSD_CAPS returned %#x.\n", hr); |
| ddsd.ddsCaps.dwCaps = DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN; |
| hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0); |
| ok(hr == DDERR_INVALIDCAPS, "Setting DDSD_CAPS returned %#x.\n", hr); |
| ddsd.ddsCaps.dwCaps = 0; |
| ddsd.ddsCaps.dwCaps2 = 0xdeadbeef; |
| hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0); |
| ok(SUCCEEDED(hr), "Failed to set surface desc, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_GetSurfaceDesc(surface, &ddsd); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| ok(ddsd.ddsCaps.dwCaps == (DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN), |
| "Got unexpected caps %#x.\n", ddsd.ddsCaps.dwCaps); |
| ok(ddsd.ddsCaps.dwCaps2 == 0, "Got unexpected caps2 %#x.\n", 0); |
| |
| /* Setting the height is allowed, but it cannot be set to 0, and only if LPSURFACE is set too. */ |
| reset_ddsd(&ddsd); |
| ddsd.dwFlags = DDSD_HEIGHT; |
| ddsd.dwHeight = 16; |
| hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0); |
| ok(hr == DDERR_INVALIDPARAMS, "Setting height without lpSurface returned %#x.\n", hr); |
| |
| ddsd.lpSurface = data; |
| ddsd.dwFlags = DDSD_HEIGHT | DDSD_LPSURFACE; |
| hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0); |
| ok(SUCCEEDED(hr), "Failed to set surface desc, hr %#x.\n", hr); |
| |
| ddsd.dwHeight = 0; |
| hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0); |
| ok(hr == DDERR_INVALIDPARAMS, "Setting height=0 returned %#x.\n", hr); |
| |
| reset_ddsd(&ddsd); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(surface, &ddsd); |
| ok(SUCCEEDED(hr), "GetSurfaceDesc failed, hr %#x.\n", hr); |
| ok(ddsd.dwWidth == 8, "SetSurfaceDesc: Expected width 8, got %u.\n", ddsd.dwWidth); |
| ok(ddsd.dwHeight == 16, "SetSurfaceDesc: Expected height 16, got %u.\n", ddsd.dwHeight); |
| |
| /* Pitch and width can be set, but only together, and only with LPSURFACE. They must not be 0 */ |
| reset_ddsd(&ddsd); |
| ddsd.dwFlags = DDSD_PITCH; |
| U1(ddsd).lPitch = 8 * 4; |
| hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0); |
| ok(hr == DDERR_INVALIDPARAMS, "Setting pitch without lpSurface or width returned %#x.\n", hr); |
| |
| ddsd.dwFlags = DDSD_WIDTH; |
| ddsd.dwWidth = 16; |
| hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0); |
| ok(hr == DDERR_INVALIDPARAMS, "Setting width without lpSurface or pitch returned %#x.\n", hr); |
| |
| ddsd.dwFlags = DDSD_PITCH | DDSD_LPSURFACE; |
| ddsd.lpSurface = data; |
| hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0); |
| ok(hr == DDERR_INVALIDPARAMS, "Setting pitch and lpSurface without width returned %#x.\n", hr); |
| |
| ddsd.dwFlags = DDSD_WIDTH | DDSD_LPSURFACE; |
| hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0); |
| ok(hr == DDERR_INVALIDPARAMS, "Setting width and lpSurface without pitch returned %#x.\n", hr); |
| |
| ddsd.dwFlags = DDSD_WIDTH | DDSD_PITCH | DDSD_LPSURFACE; |
| U1(ddsd).lPitch = 16 * 4; |
| ddsd.dwWidth = 16; |
| hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0); |
| ok(SUCCEEDED(hr), "Failed to set surface desc, hr %#x.\n", hr); |
| |
| reset_ddsd(&ddsd); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(surface, &ddsd); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| ok(ddsd.dwWidth == 16, "SetSurfaceDesc: Expected width 8, got %u.\n", ddsd.dwWidth); |
| ok(ddsd.dwHeight == 16, "SetSurfaceDesc: Expected height 16, got %u.\n", ddsd.dwHeight); |
| ok(U1(ddsd).lPitch == 16 * 4, "SetSurfaceDesc: Expected pitch 64, got %u.\n", U1(ddsd).lPitch); |
| |
| /* The pitch must be 32 bit aligned and > 0, but is not verified for sanity otherwise. |
| * |
| * VMware rejects those calls, but all real drivers accept it. Mark the VMware behavior broken. */ |
| ddsd.dwFlags = DDSD_WIDTH | DDSD_PITCH | DDSD_LPSURFACE; |
| U1(ddsd).lPitch = 4 * 4; |
| ddsd.lpSurface = data; |
| hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0); |
| ok(SUCCEEDED(hr) || broken(hr == DDERR_INVALIDPARAMS), "Failed to set surface desc, hr %#x.\n", hr); |
| |
| U1(ddsd).lPitch = 4; |
| hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0); |
| ok(SUCCEEDED(hr) || broken(hr == DDERR_INVALIDPARAMS), "Failed to set surface desc, hr %#x.\n", hr); |
| |
| U1(ddsd).lPitch = 16 * 4 + 1; |
| hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0); |
| ok(hr == DDERR_INVALIDPARAMS, "Setting misaligned pitch returned %#x.\n", hr); |
| |
| U1(ddsd).lPitch = 16 * 4 + 3; |
| hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0); |
| ok(hr == DDERR_INVALIDPARAMS, "Setting misaligned pitch returned %#x.\n", hr); |
| |
| U1(ddsd).lPitch = -4; |
| hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0); |
| ok(hr == DDERR_INVALIDPARAMS, "Setting negative pitch returned %#x.\n", hr); |
| |
| U1(ddsd).lPitch = 16 * 4; |
| hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0); |
| ok(SUCCEEDED(hr), "Failed to set surface desc, hr %#x.\n", hr); |
| |
| reset_ddsd(&ddsd); |
| ddsd.dwFlags = DDSD_WIDTH | DDSD_PITCH | DDSD_LPSURFACE; |
| U1(ddsd).lPitch = 0; |
| ddsd.dwWidth = 16; |
| ddsd.lpSurface = data; |
| hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0); |
| ok(hr == DDERR_INVALIDPARAMS, "Setting zero pitch returned %#x.\n", hr); |
| |
| ddsd.dwFlags = DDSD_WIDTH | DDSD_PITCH | DDSD_LPSURFACE; |
| U1(ddsd).lPitch = 16 * 4; |
| ddsd.dwWidth = 0; |
| hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0); |
| ok(hr == DDERR_INVALIDPARAMS, "Setting zero width returned %#x.\n", hr); |
| |
| /* Setting the pixelformat without LPSURFACE is an error, but with LPSURFACE it works. */ |
| ddsd.dwFlags = DDSD_PIXELFORMAT; |
| U4(ddsd).ddpfPixelFormat.dwSize = sizeof(U4(ddsd).ddpfPixelFormat); |
| U4(ddsd).ddpfPixelFormat.dwFlags = DDPF_RGB; |
| U1(U4(ddsd).ddpfPixelFormat).dwRGBBitCount = 32; |
| U2(U4(ddsd).ddpfPixelFormat).dwRBitMask = 0x00ff0000; |
| U3(U4(ddsd).ddpfPixelFormat).dwGBitMask = 0x0000ff00; |
| U4(U4(ddsd).ddpfPixelFormat).dwBBitMask = 0x000000ff; |
| hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0); |
| ok(hr == DDERR_INVALIDPARAMS, "Setting the pixel format returned %#x.\n", hr); |
| |
| ddsd.dwFlags = DDSD_PIXELFORMAT | DDSD_LPSURFACE; |
| hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0); |
| ok(SUCCEEDED(hr), "Failed to set surface desc, hr %#x.\n", hr); |
| |
| /* Can't set color keys. */ |
| reset_ddsd(&ddsd); |
| ddsd.dwFlags = DDSD_CKSRCBLT; |
| ddsd.ddckCKSrcBlt.dwColorSpaceLowValue = 0x00ff0000; |
| ddsd.ddckCKSrcBlt.dwColorSpaceHighValue = 0x00ff0000; |
| hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0); |
| ok(hr == DDERR_INVALIDPARAMS, "Setting ddckCKSrcBlt returned %#x.\n", hr); |
| |
| ddsd.dwFlags = DDSD_CKSRCBLT | DDSD_LPSURFACE; |
| ddsd.lpSurface = data; |
| hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0); |
| ok(hr == DDERR_INVALIDPARAMS, "Setting ddckCKSrcBlt returned %#x.\n", hr); |
| |
| IDirectDrawSurface4_Release(surface); |
| |
| /* SetSurfaceDesc needs systemmemory surfaces. |
| * |
| * As a sidenote, fourcc surfaces aren't allowed in sysmem, thus testing DDSD_LINEARSIZE is moot. */ |
| for (i = 0; i < sizeof(invalid_caps_tests) / sizeof(*invalid_caps_tests); i++) |
| { |
| reset_ddsd(&ddsd); |
| ddsd.dwFlags = DDSD_CAPS; |
| ddsd.ddsCaps.dwCaps = invalid_caps_tests[i].caps; |
| ddsd.ddsCaps.dwCaps2 = invalid_caps_tests[i].caps2; |
| if (!(invalid_caps_tests[i].caps & DDSCAPS_PRIMARYSURFACE)) |
| { |
| ddsd.dwFlags |= DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; |
| ddsd.dwWidth = 8; |
| ddsd.dwHeight = 8; |
| U4(ddsd).ddpfPixelFormat.dwSize = sizeof(U4(ddsd).ddpfPixelFormat); |
| U4(ddsd).ddpfPixelFormat.dwFlags = DDPF_RGB; |
| U1(U4(ddsd).ddpfPixelFormat).dwRGBBitCount = 32; |
| U2(U4(ddsd).ddpfPixelFormat).dwRBitMask = 0x00ff0000; |
| U3(U4(ddsd).ddpfPixelFormat).dwGBitMask = 0x0000ff00; |
| U4(U4(ddsd).ddpfPixelFormat).dwBBitMask = 0x000000ff; |
| } |
| |
| hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &surface, NULL); |
| ok(SUCCEEDED(hr) || hr == DDERR_NODIRECTDRAWHW, "Failed to create surface, hr %#x.\n", hr); |
| if (FAILED(hr)) |
| { |
| skip("Cannot create a %s surface, skipping vidmem SetSurfaceDesc test.\n", |
| invalid_caps_tests[i].name); |
| goto done; |
| } |
| |
| reset_ddsd(&ddsd); |
| ddsd.dwFlags = DDSD_LPSURFACE; |
| ddsd.lpSurface = data; |
| hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0); |
| if (invalid_caps_tests[i].supported) |
| { |
| ok(SUCCEEDED(hr), "Failed to set surface desc, hr %#x.\n", hr); |
| } |
| else |
| { |
| ok(hr == DDERR_INVALIDSURFACETYPE, "SetSurfaceDesc on a %s surface returned %#x.\n", |
| invalid_caps_tests[i].name, hr); |
| |
| /* Check priority of error conditions. */ |
| ddsd.dwFlags = DDSD_WIDTH; |
| hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0); |
| ok(hr == DDERR_INVALIDSURFACETYPE, "SetSurfaceDesc on a %s surface returned %#x.\n", |
| invalid_caps_tests[i].name, hr); |
| } |
| |
| IDirectDrawSurface4_Release(surface); |
| } |
| |
| done: |
| ref = IDirectDraw4_Release(ddraw); |
| ok(ref == 0, "Ddraw object not properly released, refcount %u.\n", ref); |
| DestroyWindow(window); |
| } |
| |
| static void test_user_memory_getdc(void) |
| { |
| IDirectDraw4 *ddraw; |
| HWND window; |
| HRESULT hr; |
| DDSURFACEDESC2 ddsd; |
| IDirectDrawSurface4 *surface; |
| DWORD data[16][16]; |
| HBITMAP bitmap; |
| DIBSECTION dib; |
| ULONG ref; |
| int size; |
| HDC dc; |
| unsigned int x, y; |
| |
| window = create_window(); |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| reset_ddsd(&ddsd); |
| ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS | DDSD_PIXELFORMAT; |
| ddsd.dwWidth = 16; |
| ddsd.dwHeight = 16; |
| U4(ddsd).ddpfPixelFormat.dwSize = sizeof(U4(ddsd).ddpfPixelFormat); |
| U4(ddsd).ddpfPixelFormat.dwFlags = DDPF_RGB; |
| U1(U4(ddsd).ddpfPixelFormat).dwRGBBitCount = 32; |
| U2(U4(ddsd).ddpfPixelFormat).dwRBitMask = 0x00ff0000; |
| U3(U4(ddsd).ddpfPixelFormat).dwGBitMask = 0x0000ff00; |
| U4(U4(ddsd).ddpfPixelFormat).dwBBitMask = 0x000000ff; |
| ddsd.ddsCaps.dwCaps = DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN; |
| hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| memset(data, 0xaa, sizeof(data)); |
| reset_ddsd(&ddsd); |
| ddsd.dwFlags = DDSD_LPSURFACE; |
| ddsd.lpSurface = data; |
| hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0); |
| ok(SUCCEEDED(hr), "Failed to set surface desc, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_GetDC(surface, &dc); |
| ok(SUCCEEDED(hr), "Failed to get DC, hr %#x.\n", hr); |
| bitmap = GetCurrentObject(dc, OBJ_BITMAP); |
| ok(!!bitmap, "Failed to get bitmap.\n"); |
| size = GetObjectA(bitmap, sizeof(dib), &dib); |
| ok(size == sizeof(dib), "Got unexpected size %d.\n", size); |
| ok(dib.dsBm.bmBits == data, "Got unexpected bits %p, expected %p.\n", dib.dsBm.bmBits, data); |
| BitBlt(dc, 0, 0, 16, 8, NULL, 0, 0, WHITENESS); |
| BitBlt(dc, 0, 8, 16, 8, NULL, 0, 0, BLACKNESS); |
| hr = IDirectDrawSurface4_ReleaseDC(surface, dc); |
| ok(SUCCEEDED(hr), "Failed to release DC, hr %#x.\n", hr); |
| |
| ok(data[0][0] == 0xffffffff, "Expected color 0xffffffff, got %#x.\n", data[0][0]); |
| ok(data[15][15] == 0x00000000, "Expected color 0x00000000, got %#x.\n", data[15][15]); |
| |
| ddsd.dwFlags = DDSD_LPSURFACE | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PITCH; |
| ddsd.lpSurface = data; |
| ddsd.dwWidth = 4; |
| ddsd.dwHeight = 8; |
| U1(ddsd).lPitch = sizeof(*data); |
| hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0); |
| ok(SUCCEEDED(hr), "Failed to set surface desc, hr %#x.\n", hr); |
| |
| memset(data, 0xaa, sizeof(data)); |
| hr = IDirectDrawSurface4_GetDC(surface, &dc); |
| ok(SUCCEEDED(hr), "Failed to get DC, hr %#x.\n", hr); |
| BitBlt(dc, 0, 0, 4, 8, NULL, 0, 0, BLACKNESS); |
| BitBlt(dc, 1, 1, 2, 2, NULL, 0, 0, WHITENESS); |
| hr = IDirectDrawSurface4_ReleaseDC(surface, dc); |
| ok(SUCCEEDED(hr), "Failed to release DC, hr %#x.\n", hr); |
| |
| for (y = 0; y < 4; y++) |
| { |
| for (x = 0; x < 4; x++) |
| { |
| if ((x == 1 || x == 2) && (y == 1 || y == 2)) |
| ok(data[y][x] == 0xffffffff, "Expected color 0xffffffff on position %ux%u, got %#x.\n", |
| x, y, data[y][x]); |
| else |
| ok(data[y][x] == 0x00000000, "Expected color 0x00000000 on position %ux%u, got %#x.\n", |
| x, y, data[y][x]); |
| } |
| } |
| ok(data[0][5] == 0xaaaaaaaa, "Expected color 0xaaaaaaaa on position 5x0, got %#x.\n", |
| data[0][5]); |
| ok(data[7][3] == 0x00000000, "Expected color 0x00000000 on position 3x7, got %#x.\n", |
| data[7][3]); |
| ok(data[7][4] == 0xaaaaaaaa, "Expected color 0xaaaaaaaa on position 4x7, got %#x.\n", |
| data[7][4]); |
| ok(data[8][0] == 0xaaaaaaaa, "Expected color 0xaaaaaaaa on position 0x8, got %#x.\n", |
| data[8][0]); |
| |
| IDirectDrawSurface4_Release(surface); |
| ref = IDirectDraw4_Release(ddraw); |
| ok(ref == 0, "Ddraw object not properly released, refcount %u.\n", ref); |
| DestroyWindow(window); |
| } |
| |
| static void test_sysmem_overlay(void) |
| { |
| IDirectDraw4 *ddraw; |
| HWND window; |
| HRESULT hr; |
| DDSURFACEDESC2 ddsd; |
| IDirectDrawSurface4 *surface; |
| ULONG ref; |
| |
| window = create_window(); |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| reset_ddsd(&ddsd); |
| ddsd.dwFlags = DDSD_CAPS | DDSD_PIXELFORMAT | DDSD_WIDTH | DDSD_HEIGHT; |
| ddsd.dwWidth = 16; |
| ddsd.dwHeight = 16; |
| ddsd.ddsCaps.dwCaps = DDSCAPS_SYSTEMMEMORY | DDSCAPS_OVERLAY; |
| U4(ddsd).ddpfPixelFormat.dwSize = sizeof(U4(ddsd).ddpfPixelFormat); |
| U4(ddsd).ddpfPixelFormat.dwFlags = DDPF_RGB; |
| U1(U4(ddsd).ddpfPixelFormat).dwRGBBitCount = 32; |
| U2(U4(ddsd).ddpfPixelFormat).dwRBitMask = 0x00ff0000; |
| U3(U4(ddsd).ddpfPixelFormat).dwGBitMask = 0x0000ff00; |
| U4(U4(ddsd).ddpfPixelFormat).dwBBitMask = 0x000000ff; |
| hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &surface, NULL); |
| ok(hr == DDERR_NOOVERLAYHW, "Got unexpected hr %#x.\n", hr); |
| |
| ref = IDirectDraw4_Release(ddraw); |
| ok(ref == 0, "Ddraw object not properly released, refcount %u.\n", ref); |
| DestroyWindow(window); |
| } |
| |
| static void test_primary_palette(void) |
| { |
| DDSCAPS2 surface_caps = {DDSCAPS_FLIP, 0, 0, {0}}; |
| IDirectDrawSurface4 *primary, *backbuffer; |
| PALETTEENTRY palette_entries[256]; |
| IDirectDrawPalette *palette, *tmp; |
| DDSURFACEDESC2 surface_desc; |
| IDirectDraw4 *ddraw; |
| DWORD palette_caps; |
| ULONG refcount; |
| HWND window; |
| HRESULT hr; |
| |
| window = create_window(); |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| if (FAILED(IDirectDraw4_SetDisplayMode(ddraw, 640, 480, 8, 0, 0))) |
| { |
| win_skip("Failed to set 8 bpp display mode, skipping test.\n"); |
| IDirectDraw4_Release(ddraw); |
| DestroyWindow(window); |
| return; |
| } |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP; |
| U5(surface_desc).dwBackBufferCount = 1; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &primary, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_GetAttachedSurface(primary, &surface_caps, &backbuffer); |
| ok(SUCCEEDED(hr), "Failed to get attached surface, hr %#x.\n", hr); |
| |
| memset(palette_entries, 0, sizeof(palette_entries)); |
| hr = IDirectDraw4_CreatePalette(ddraw, DDPCAPS_8BIT | DDPCAPS_ALLOW256, palette_entries, &palette, NULL); |
| ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr); |
| refcount = get_refcount((IUnknown *)palette); |
| ok(refcount == 1, "Got unexpected refcount %u.\n", refcount); |
| |
| hr = IDirectDrawPalette_GetCaps(palette, &palette_caps); |
| ok(SUCCEEDED(hr), "Failed to get palette caps, hr %#x.\n", hr); |
| ok(palette_caps == (DDPCAPS_8BIT | DDPCAPS_ALLOW256), "Got unexpected palette caps %#x.\n", palette_caps); |
| |
| hr = IDirectDrawSurface4_SetPalette(primary, palette); |
| ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr); |
| |
| /* The Windows 8 testbot attaches the palette to the backbuffer as well, |
| * and is generally somewhat broken with respect to 8 bpp / palette |
| * handling. */ |
| if (SUCCEEDED(IDirectDrawSurface4_GetPalette(backbuffer, &tmp))) |
| { |
| win_skip("Broken palette handling detected, skipping tests.\n"); |
| IDirectDrawPalette_Release(tmp); |
| IDirectDrawPalette_Release(palette); |
| /* The Windows 8 testbot keeps extra references to the primary and |
| * backbuffer while in 8 bpp mode. */ |
| hr = IDirectDraw4_RestoreDisplayMode(ddraw); |
| ok(SUCCEEDED(hr), "Failed to restore display mode, hr %#x.\n", hr); |
| goto done; |
| } |
| |
| refcount = get_refcount((IUnknown *)palette); |
| ok(refcount == 2, "Got unexpected refcount %u.\n", refcount); |
| |
| hr = IDirectDrawPalette_GetCaps(palette, &palette_caps); |
| ok(SUCCEEDED(hr), "Failed to get palette caps, hr %#x.\n", hr); |
| ok(palette_caps == (DDPCAPS_8BIT | DDPCAPS_PRIMARYSURFACE | DDPCAPS_ALLOW256), |
| "Got unexpected palette caps %#x.\n", palette_caps); |
| |
| hr = IDirectDrawSurface4_SetPalette(primary, NULL); |
| ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr); |
| refcount = get_refcount((IUnknown *)palette); |
| ok(refcount == 1, "Got unexpected refcount %u.\n", refcount); |
| |
| hr = IDirectDrawPalette_GetCaps(palette, &palette_caps); |
| ok(SUCCEEDED(hr), "Failed to get palette caps, hr %#x.\n", hr); |
| ok(palette_caps == (DDPCAPS_8BIT | DDPCAPS_ALLOW256), "Got unexpected palette caps %#x.\n", palette_caps); |
| |
| hr = IDirectDrawSurface4_SetPalette(primary, palette); |
| ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr); |
| refcount = get_refcount((IUnknown *)palette); |
| ok(refcount == 2, "Got unexpected refcount %u.\n", refcount); |
| |
| hr = IDirectDrawSurface4_GetPalette(primary, &tmp); |
| ok(SUCCEEDED(hr), "Failed to get palette, hr %#x.\n", hr); |
| ok(tmp == palette, "Got unexpected palette %p, expected %p.\n", tmp, palette); |
| IDirectDrawPalette_Release(tmp); |
| hr = IDirectDrawSurface4_GetPalette(backbuffer, &tmp); |
| ok(hr == DDERR_NOPALETTEATTACHED, "Got unexpected hr %#x.\n", hr); |
| |
| refcount = IDirectDrawPalette_Release(palette); |
| ok(refcount == 1, "Got unexpected refcount %u.\n", refcount); |
| refcount = IDirectDrawPalette_Release(palette); |
| ok(!refcount, "Got unexpected refcount %u.\n", refcount); |
| |
| /* Note that this only seems to work when the palette is attached to the |
| * primary surface. When attached to a regular surface, attempting to get |
| * the palette here will cause an access violation. */ |
| hr = IDirectDrawSurface4_GetPalette(primary, &tmp); |
| ok(hr == DDERR_NOPALETTEATTACHED, "Got unexpected hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_IsLost(primary); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &surface_desc); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| ok(surface_desc.dwWidth == 640, "Got unexpected surface width %u.\n", surface_desc.dwWidth); |
| ok(surface_desc.dwHeight == 480, "Got unexpected surface height %u.\n", surface_desc.dwHeight); |
| ok(U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount == 8, "Got unexpected bit count %u.\n", |
| U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount); |
| |
| hr = set_display_mode(ddraw, 640, 480); |
| ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &surface_desc); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| ok(surface_desc.dwWidth == 640, "Got unexpected surface width %u.\n", surface_desc.dwWidth); |
| ok(surface_desc.dwHeight == 480, "Got unexpected surface height %u.\n", surface_desc.dwHeight); |
| ok(U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount == 32 |
| || U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount == 24, |
| "Got unexpected bit count %u.\n", U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount); |
| |
| hr = IDirectDrawSurface4_IsLost(primary); |
| ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Restore(primary); |
| ok(hr == DDERR_WRONGMODE, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_IsLost(primary); |
| ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &surface_desc); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| ok(surface_desc.dwWidth == 640, "Got unexpected surface width %u.\n", surface_desc.dwWidth); |
| ok(surface_desc.dwHeight == 480, "Got unexpected surface height %u.\n", surface_desc.dwHeight); |
| ok(U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount == 32 |
| || U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount == 24, |
| "Got unexpected bit count %u.\n", U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount); |
| |
| done: |
| refcount = IDirectDrawSurface4_Release(backbuffer); |
| ok(refcount == 1, "Got unexpected refcount %u.\n", refcount); |
| refcount = IDirectDrawSurface4_Release(primary); |
| ok(!refcount, "Got unexpected refcount %u.\n", refcount); |
| refcount = IDirectDraw4_Release(ddraw); |
| ok(!refcount, "Got unexpected refcount %u.\n", refcount); |
| DestroyWindow(window); |
| } |
| |
| static HRESULT WINAPI surface_counter(IDirectDrawSurface4 *surface, DDSURFACEDESC2 *desc, void *context) |
| { |
| UINT *surface_count = context; |
| |
| ++(*surface_count); |
| IDirectDrawSurface_Release(surface); |
| |
| return DDENUMRET_OK; |
| } |
| |
| static void test_surface_attachment(void) |
| { |
| IDirectDrawSurface4 *surface1, *surface2, *surface3, *surface4; |
| IDirectDrawSurface *surface1v1, *surface2v1; |
| DDSCAPS2 caps = {DDSCAPS_TEXTURE, 0, 0, {0}}; |
| DDSURFACEDESC2 surface_desc; |
| IDirectDraw4 *ddraw; |
| UINT surface_count; |
| ULONG refcount; |
| HWND window; |
| HRESULT hr; |
| |
| window = create_window(); |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_MIPMAPCOUNT; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_MIPMAP; |
| U2(surface_desc).dwMipMapCount = 3; |
| surface_desc.dwWidth = 128; |
| surface_desc.dwHeight = 128; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface1, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_GetAttachedSurface(surface1, &caps, &surface2); |
| ok(SUCCEEDED(hr), "Failed to get mip level, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_GetAttachedSurface(surface2, &caps, &surface3); |
| ok(SUCCEEDED(hr), "Failed to get mip level, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_GetAttachedSurface(surface3, &caps, &surface4); |
| ok(hr == DDERR_NOTFOUND, "Got unexpected hr %#x.\n", hr); |
| |
| surface_count = 0; |
| IDirectDrawSurface4_EnumAttachedSurfaces(surface1, &surface_count, surface_counter); |
| ok(surface_count == 1, "Got unexpected surface_count %u.\n", surface_count); |
| surface_count = 0; |
| IDirectDrawSurface4_EnumAttachedSurfaces(surface2, &surface_count, surface_counter); |
| ok(surface_count == 1, "Got unexpected surface_count %u.\n", surface_count); |
| surface_count = 0; |
| IDirectDrawSurface4_EnumAttachedSurfaces(surface3, &surface_count, surface_counter); |
| ok(!surface_count, "Got unexpected surface_count %u.\n", surface_count); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE; |
| surface_desc.dwWidth = 16; |
| surface_desc.dwHeight = 16; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface4, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_AddAttachedSurface(surface1, surface4); |
| ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_AddAttachedSurface(surface4, surface1); |
| ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_AddAttachedSurface(surface3, surface4); |
| ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_AddAttachedSurface(surface4, surface3); |
| ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_AddAttachedSurface(surface2, surface4); |
| ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_AddAttachedSurface(surface4, surface2); |
| ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr); |
| |
| IDirectDrawSurface4_Release(surface4); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN; |
| surface_desc.dwWidth = 16; |
| surface_desc.dwHeight = 16; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface4, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| if (SUCCEEDED(hr = IDirectDrawSurface4_AddAttachedSurface(surface1, surface4))) |
| { |
| skip("Running on refrast, skipping some tests.\n"); |
| hr = IDirectDrawSurface4_DeleteAttachedSurface(surface1, 0, surface4); |
| ok(SUCCEEDED(hr), "Failed to detach surface, hr %#x.\n", hr); |
| } |
| else |
| { |
| ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_AddAttachedSurface(surface4, surface1); |
| ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_AddAttachedSurface(surface3, surface4); |
| ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_AddAttachedSurface(surface4, surface3); |
| ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_AddAttachedSurface(surface2, surface4); |
| ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_AddAttachedSurface(surface4, surface2); |
| ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr); |
| } |
| |
| IDirectDrawSurface4_Release(surface4); |
| IDirectDrawSurface4_Release(surface3); |
| IDirectDrawSurface4_Release(surface2); |
| IDirectDrawSurface4_Release(surface1); |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| /* Try a single primary and two offscreen plain surfaces. */ |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface1, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; |
| surface_desc.dwWidth = registry_mode.dmPelsWidth; |
| surface_desc.dwHeight = registry_mode.dmPelsHeight; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface2, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; |
| surface_desc.dwWidth = registry_mode.dmPelsWidth; |
| surface_desc.dwHeight = registry_mode.dmPelsHeight; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface3, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| /* This one has a different size. */ |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; |
| surface_desc.dwWidth = 128; |
| surface_desc.dwHeight = 128; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface4, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_AddAttachedSurface(surface1, surface2); |
| ok(SUCCEEDED(hr), "Failed to attach surface, hr %#x.\n", hr); |
| /* Try the reverse without detaching first. */ |
| hr = IDirectDrawSurface4_AddAttachedSurface(surface2, surface1); |
| ok(hr == DDERR_SURFACEALREADYATTACHED, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_DeleteAttachedSurface(surface1, 0, surface2); |
| ok(SUCCEEDED(hr), "Failed to detach surface, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_AddAttachedSurface(surface2, surface1); |
| ok(SUCCEEDED(hr), "Failed to attach surface, hr %#x.\n", hr); |
| /* Try to detach reversed. */ |
| hr = IDirectDrawSurface4_DeleteAttachedSurface(surface1, 0, surface2); |
| ok(hr == DDERR_CANNOTDETACHSURFACE, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_DeleteAttachedSurface(surface2, 0, surface1); |
| ok(SUCCEEDED(hr), "Failed to detach surface, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_AddAttachedSurface(surface2, surface3); |
| ok(SUCCEEDED(hr), "Failed to attach surface, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_DeleteAttachedSurface(surface2, 0, surface3); |
| ok(SUCCEEDED(hr), "Failed to detach surface, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_AddAttachedSurface(surface1, surface4); |
| ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_AddAttachedSurface(surface4, surface1); |
| ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr); |
| |
| IDirectDrawSurface4_Release(surface4); |
| IDirectDrawSurface4_Release(surface3); |
| IDirectDrawSurface4_Release(surface2); |
| IDirectDrawSurface4_Release(surface1); |
| |
| /* Test DeleteAttachedSurface() and automatic detachment of attached surfaces on release. */ |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; |
| surface_desc.dwWidth = 64; |
| surface_desc.dwHeight = 64; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE; |
| U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat); |
| U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB; /* D3DFMT_R5G6B5 */ |
| U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 16; |
| U2(U4(surface_desc).ddpfPixelFormat).dwRBitMask = 0xf800; |
| U3(U4(surface_desc).ddpfPixelFormat).dwGBitMask = 0x07e0; |
| U4(U4(surface_desc).ddpfPixelFormat).dwBBitMask = 0x001f; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface1, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface3, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER; |
| U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_ZBUFFER; |
| U1(U4(surface_desc).ddpfPixelFormat).dwZBufferBitDepth = 16; |
| U3(U4(surface_desc).ddpfPixelFormat).dwZBitMask = 0x0000ffff; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface2, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_QueryInterface(surface1, &IID_IDirectDrawSurface, (void **)&surface1v1); |
| ok(SUCCEEDED(hr), "Failed to get interface, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_QueryInterface(surface2, &IID_IDirectDrawSurface, (void **)&surface2v1); |
| ok(SUCCEEDED(hr), "Failed to get interface, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_AddAttachedSurface(surface1, surface2); |
| ok(SUCCEEDED(hr), "Failed to attach surface, hr %#x.\n", hr); |
| refcount = get_refcount((IUnknown *)surface2); |
| ok(refcount == 2, "Got unexpected refcount %u.\n", refcount); |
| refcount = get_refcount((IUnknown *)surface2v1); |
| ok(refcount == 1, "Got unexpected refcount %u.\n", refcount); |
| hr = IDirectDrawSurface4_AddAttachedSurface(surface1, surface2); |
| ok(hr == DDERR_SURFACEALREADYATTACHED, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface_AddAttachedSurface(surface1v1, surface2v1); |
| todo_wine ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface_DeleteAttachedSurface(surface1v1, 0, surface2v1); |
| ok(hr == DDERR_SURFACENOTATTACHED, "Got unexpected hr %#x.\n", hr); |
| |
| /* Attaching while already attached to other surface. */ |
| hr = IDirectDrawSurface4_AddAttachedSurface(surface3, surface2); |
| todo_wine ok(SUCCEEDED(hr), "Failed to attach surface, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_DeleteAttachedSurface(surface3, 0, surface2); |
| todo_wine ok(SUCCEEDED(hr), "Failed to detach surface, hr %#x.\n", hr); |
| IDirectDrawSurface4_Release(surface3); |
| |
| hr = IDirectDrawSurface4_DeleteAttachedSurface(surface1, 0, surface2); |
| ok(SUCCEEDED(hr), "Failed to detach surface, hr %#x.\n", hr); |
| refcount = get_refcount((IUnknown *)surface2); |
| ok(refcount == 1, "Got unexpected refcount %u.\n", refcount); |
| refcount = get_refcount((IUnknown *)surface2v1); |
| ok(refcount == 1, "Got unexpected refcount %u.\n", refcount); |
| |
| /* DeleteAttachedSurface() when attaching via IDirectDrawSurface. */ |
| hr = IDirectDrawSurface_AddAttachedSurface(surface1v1, surface2v1); |
| ok(SUCCEEDED(hr), "Failed to attach surface, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_DeleteAttachedSurface(surface1, 0, surface2); |
| ok(hr == DDERR_SURFACENOTATTACHED, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface_DeleteAttachedSurface(surface1v1, 0, surface2v1); |
| ok(SUCCEEDED(hr), "Failed to detach surface, hr %#x.\n", hr); |
| refcount = IDirectDrawSurface4_Release(surface2); |
| ok(!refcount, "Got unexpected refcount %u.\n", refcount); |
| refcount = IDirectDrawSurface4_Release(surface1); |
| ok(!refcount, "Got unexpected refcount %u.\n", refcount); |
| |
| /* Automatic detachment on release. */ |
| hr = IDirectDrawSurface_AddAttachedSurface(surface1v1, surface2v1); |
| ok(SUCCEEDED(hr), "Failed to attach surface, hr %#x.\n", hr); |
| refcount = get_refcount((IUnknown *)surface2v1); |
| ok(refcount == 2, "Got unexpected refcount %u.\n", refcount); |
| refcount = IDirectDrawSurface_Release(surface1v1); |
| ok(!refcount, "Got unexpected refcount %u.\n", refcount); |
| refcount = IDirectDrawSurface_Release(surface2v1); |
| ok(!refcount, "Got unexpected refcount %u.\n", refcount); |
| refcount = IDirectDraw4_Release(ddraw); |
| ok(!refcount, "Got unexpected refcount %u.\n", refcount); |
| DestroyWindow(window); |
| } |
| |
| static void test_private_data(void) |
| { |
| IDirectDraw4 *ddraw; |
| IDirectDrawSurface4 *surface, *surface2; |
| DDSURFACEDESC2 surface_desc; |
| ULONG refcount, refcount2, refcount3; |
| IUnknown *ptr; |
| DWORD size = sizeof(ptr); |
| HRESULT hr; |
| HWND window; |
| DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, {0}}; |
| DWORD data[] = {1, 2, 3, 4}; |
| DDCAPS hal_caps; |
| static const GUID ddraw_private_data_test_guid = |
| { |
| 0xfdb37466, |
| 0x428f, |
| 0x4edf, |
| {0xa3,0x7f,0x9b,0x1d,0xf4,0x88,0xc5,0xfc} |
| }; |
| static const GUID ddraw_private_data_test_guid2 = |
| { |
| 0x2e5afac2, |
| 0x87b5, |
| 0x4c10, |
| {0x9b,0x4b,0x89,0xd7,0xd1,0x12,0xe7,0x2b} |
| }; |
| |
| window = create_window(); |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| reset_ddsd(&surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH; |
| surface_desc.ddsCaps.dwCaps |= DDSCAPS_OFFSCREENPLAIN; |
| surface_desc.dwHeight = 4; |
| surface_desc.dwWidth = 4; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| /* NULL pointers are not valid, but don't cause a crash. */ |
| hr = IDirectDrawSurface4_SetPrivateData(surface, &ddraw_private_data_test_guid, NULL, |
| sizeof(IUnknown *), DDSPD_IUNKNOWNPOINTER); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_SetPrivateData(surface, &ddraw_private_data_test_guid, NULL, 0, 0); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_SetPrivateData(surface, &ddraw_private_data_test_guid, NULL, 1, 0); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| |
| /* DDSPD_IUNKNOWNPOINTER needs sizeof(IUnknown *) bytes of data. */ |
| hr = IDirectDrawSurface4_SetPrivateData(surface, &ddraw_private_data_test_guid, ddraw, |
| 0, DDSPD_IUNKNOWNPOINTER); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_SetPrivateData(surface, &ddraw_private_data_test_guid, ddraw, |
| 5, DDSPD_IUNKNOWNPOINTER); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_SetPrivateData(surface, &ddraw_private_data_test_guid, ddraw, |
| sizeof(ddraw) * 2, DDSPD_IUNKNOWNPOINTER); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| |
| /* Note that with a size != 0 and size != sizeof(IUnknown *) and |
| * DDSPD_IUNKNOWNPOINTER set SetPrivateData in ddraw4 and ddraw7 |
| * erases the old content and returns an error. This behavior has |
| * been fixed in d3d8 and d3d9. Unless an application is found |
| * that depends on this we don't care about this behavior. */ |
| hr = IDirectDrawSurface4_SetPrivateData(surface, &ddraw_private_data_test_guid, ddraw, |
| sizeof(ddraw), DDSPD_IUNKNOWNPOINTER); |
| ok(SUCCEEDED(hr), "Failed to set private data, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_SetPrivateData(surface, &ddraw_private_data_test_guid, ddraw, |
| 0, DDSPD_IUNKNOWNPOINTER); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| size = sizeof(ptr); |
| hr = IDirectDrawSurface4_GetPrivateData(surface, &ddraw_private_data_test_guid, &ptr, &size); |
| ok(SUCCEEDED(hr), "Failed to get private data, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_FreePrivateData(surface, &ddraw_private_data_test_guid); |
| ok(SUCCEEDED(hr), "Failed to free private data, hr %#x.\n", hr); |
| |
| refcount = get_refcount((IUnknown *)ddraw); |
| hr = IDirectDrawSurface4_SetPrivateData(surface, &ddraw_private_data_test_guid, ddraw, |
| sizeof(ddraw), DDSPD_IUNKNOWNPOINTER); |
| ok(SUCCEEDED(hr), "Failed to set private data, hr %#x.\n", hr); |
| refcount2 = get_refcount((IUnknown *)ddraw); |
| ok(refcount2 == refcount + 1, "Got unexpected refcount %u.\n", refcount2); |
| |
| hr = IDirectDrawSurface4_FreePrivateData(surface, &ddraw_private_data_test_guid); |
| ok(SUCCEEDED(hr), "Failed to free private data, hr %#x.\n", hr); |
| refcount2 = get_refcount((IUnknown *)ddraw); |
| ok(refcount2 == refcount, "Got unexpected refcount %u.\n", refcount2); |
| |
| hr = IDirectDrawSurface4_SetPrivateData(surface, &ddraw_private_data_test_guid, ddraw, |
| sizeof(ddraw), DDSPD_IUNKNOWNPOINTER); |
| ok(SUCCEEDED(hr), "Failed to set private data, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_SetPrivateData(surface, &ddraw_private_data_test_guid, surface, |
| sizeof(surface), DDSPD_IUNKNOWNPOINTER); |
| ok(SUCCEEDED(hr), "Failed to set private data, hr %#x.\n", hr); |
| refcount2 = get_refcount((IUnknown *)ddraw); |
| ok(refcount2 == refcount, "Got unexpected refcount %u.\n", refcount2); |
| |
| hr = IDirectDrawSurface4_SetPrivateData(surface, &ddraw_private_data_test_guid, ddraw, |
| sizeof(ddraw), DDSPD_IUNKNOWNPOINTER); |
| ok(SUCCEEDED(hr), "Failed to set private data, hr %#x.\n", hr); |
| size = 2 * sizeof(ptr); |
| hr = IDirectDrawSurface4_GetPrivateData(surface, &ddraw_private_data_test_guid, &ptr, &size); |
| ok(SUCCEEDED(hr), "Failed to get private data, hr %#x.\n", hr); |
| ok(size == sizeof(ddraw), "Got unexpected size %u.\n", size); |
| refcount2 = get_refcount(ptr); |
| /* Object is NOT addref'ed by the getter. */ |
| ok(ptr == (IUnknown *)ddraw, "Returned interface pointer is %p, expected %p.\n", ptr, ddraw); |
| ok(refcount2 == refcount + 1, "Got unexpected refcount %u.\n", refcount2); |
| |
| ptr = (IUnknown *)0xdeadbeef; |
| size = 1; |
| hr = IDirectDrawSurface4_GetPrivateData(surface, &ddraw_private_data_test_guid, NULL, &size); |
| ok(hr == DDERR_MOREDATA, "Got unexpected hr %#x.\n", hr); |
| ok(size == sizeof(ddraw), "Got unexpected size %u.\n", size); |
| size = 2 * sizeof(ptr); |
| hr = IDirectDrawSurface4_GetPrivateData(surface, &ddraw_private_data_test_guid, NULL, &size); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| ok(size == 2 * sizeof(ptr), "Got unexpected size %u.\n", size); |
| size = 1; |
| hr = IDirectDrawSurface4_GetPrivateData(surface, &ddraw_private_data_test_guid, &ptr, &size); |
| ok(hr == DDERR_MOREDATA, "Got unexpected hr %#x.\n", hr); |
| ok(size == sizeof(ddraw), "Got unexpected size %u.\n", size); |
| ok(ptr == (IUnknown *)0xdeadbeef, "Got unexpected pointer %p.\n", ptr); |
| hr = IDirectDrawSurface4_GetPrivateData(surface, &ddraw_private_data_test_guid2, NULL, NULL); |
| ok(hr == DDERR_NOTFOUND, "Got unexpected hr %#x.\n", hr); |
| size = 0xdeadbabe; |
| hr = IDirectDrawSurface4_GetPrivateData(surface, &ddraw_private_data_test_guid2, &ptr, &size); |
| ok(hr == DDERR_NOTFOUND, "Got unexpected hr %#x.\n", hr); |
| ok(ptr == (IUnknown *)0xdeadbeef, "Got unexpected pointer %p.\n", ptr); |
| ok(size == 0xdeadbabe, "Got unexpected size %u.\n", size); |
| hr = IDirectDrawSurface4_GetPrivateData(surface, &ddraw_private_data_test_guid, NULL, NULL); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| |
| refcount3 = IDirectDrawSurface4_Release(surface); |
| ok(!refcount3, "Got unexpected refcount %u.\n", refcount3); |
| |
| /* Destroying the surface frees the reference held on the private data. It also frees |
| * the reference the surface is holding on its creating object. */ |
| refcount2 = get_refcount((IUnknown *)ddraw); |
| ok(refcount2 == refcount - 1, "Got unexpected refcount %u.\n", refcount2); |
| |
| memset(&hal_caps, 0, sizeof(hal_caps)); |
| hal_caps.dwSize = sizeof(hal_caps); |
| hr = IDirectDraw7_GetCaps(ddraw, &hal_caps, NULL); |
| ok(SUCCEEDED(hr), "Failed to get caps, hr %#x.\n", hr); |
| if ((hal_caps.ddsCaps.dwCaps & (DDSCAPS_TEXTURE | DDSCAPS_MIPMAP)) == (DDSCAPS_TEXTURE | DDSCAPS_MIPMAP)) |
| { |
| reset_ddsd(&surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_MIPMAPCOUNT; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY | DDSCAPS_COMPLEX | DDSCAPS_MIPMAP; |
| surface_desc.dwHeight = 4; |
| surface_desc.dwWidth = 4; |
| U2(surface_desc).dwMipMapCount = 2; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_GetAttachedSurface(surface, &caps, &surface2); |
| ok(SUCCEEDED(hr), "Failed to get attached surface, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_SetPrivateData(surface, &ddraw_private_data_test_guid, data, sizeof(data), 0); |
| ok(SUCCEEDED(hr), "Failed to set private data, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_GetPrivateData(surface2, &ddraw_private_data_test_guid, NULL, NULL); |
| ok(hr == DDERR_NOTFOUND, "Got unexpected hr %#x.\n", hr); |
| |
| IDirectDrawSurface4_Release(surface2); |
| IDirectDrawSurface4_Release(surface); |
| } |
| else |
| skip("Mipmapped textures not supported, skipping mipmap private data test.\n"); |
| |
| refcount = IDirectDraw4_Release(ddraw); |
| ok(!refcount, "Got unexpected refcount %u.\n", refcount); |
| DestroyWindow(window); |
| } |
| |
| static void test_pixel_format(void) |
| { |
| HWND window, window2 = NULL; |
| HDC hdc, hdc2 = NULL; |
| HMODULE gl = NULL; |
| int format, test_format; |
| PIXELFORMATDESCRIPTOR pfd; |
| IDirectDraw4 *ddraw = NULL; |
| IDirectDrawClipper *clipper = NULL; |
| DDSURFACEDESC2 ddsd; |
| IDirectDrawSurface4 *primary = NULL; |
| DDBLTFX fx; |
| HRESULT hr; |
| |
| window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE, |
| 100, 100, 160, 160, NULL, NULL, NULL, NULL); |
| if (!window) |
| { |
| skip("Failed to create window\n"); |
| return; |
| } |
| |
| window2 = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE, |
| 100, 100, 160, 160, NULL, NULL, NULL, NULL); |
| |
| hdc = GetDC(window); |
| if (!hdc) |
| { |
| skip("Failed to get DC\n"); |
| goto cleanup; |
| } |
| |
| if (window2) |
| hdc2 = GetDC(window2); |
| |
| gl = LoadLibraryA("opengl32.dll"); |
| ok(!!gl, "failed to load opengl32.dll; SetPixelFormat()/GetPixelFormat() may not work right\n"); |
| |
| format = GetPixelFormat(hdc); |
| ok(format == 0, "new window has pixel format %d\n", format); |
| |
| ZeroMemory(&pfd, sizeof(pfd)); |
| pfd.nSize = sizeof(pfd); |
| pfd.nVersion = 1; |
| pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL; |
| pfd.iPixelType = PFD_TYPE_RGBA; |
| pfd.iLayerType = PFD_MAIN_PLANE; |
| format = ChoosePixelFormat(hdc, &pfd); |
| if (format <= 0) |
| { |
| skip("no pixel format available\n"); |
| goto cleanup; |
| } |
| |
| if (!SetPixelFormat(hdc, format, &pfd) || GetPixelFormat(hdc) != format) |
| { |
| skip("failed to set pixel format\n"); |
| goto cleanup; |
| } |
| |
| if (!hdc2 || !SetPixelFormat(hdc2, format, &pfd) || GetPixelFormat(hdc2) != format) |
| { |
| skip("failed to set pixel format on second window\n"); |
| if (hdc2) |
| { |
| ReleaseDC(window2, hdc2); |
| hdc2 = NULL; |
| } |
| } |
| |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| |
| test_format = GetPixelFormat(hdc); |
| ok(test_format == format, "window has pixel format %d, expected %d\n", test_format, format); |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| if (FAILED(hr)) |
| { |
| skip("Failed to set cooperative level, hr %#x.\n", hr); |
| goto cleanup; |
| } |
| |
| test_format = GetPixelFormat(hdc); |
| ok(test_format == format, "window has pixel format %d, expected %d\n", test_format, format); |
| |
| if (hdc2) |
| { |
| hr = IDirectDraw4_CreateClipper(ddraw, 0, &clipper, NULL); |
| ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr); |
| hr = IDirectDrawClipper_SetHWnd(clipper, 0, window2); |
| ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr); |
| |
| test_format = GetPixelFormat(hdc); |
| ok(test_format == format, "window has pixel format %d, expected %d\n", test_format, format); |
| |
| test_format = GetPixelFormat(hdc2); |
| ok(test_format == format, "second window has pixel format %d, expected %d\n", test_format, format); |
| } |
| |
| memset(&ddsd, 0, sizeof(ddsd)); |
| ddsd.dwSize = sizeof(ddsd); |
| ddsd.dwFlags = DDSD_CAPS; |
| ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; |
| |
| hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &primary, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr); |
| |
| test_format = GetPixelFormat(hdc); |
| ok(test_format == format, "window has pixel format %d, expected %d\n", test_format, format); |
| |
| if (hdc2) |
| { |
| test_format = GetPixelFormat(hdc2); |
| ok(test_format == format, "second window has pixel format %d, expected %d\n", test_format, format); |
| } |
| |
| if (clipper) |
| { |
| hr = IDirectDrawSurface4_SetClipper(primary, clipper); |
| ok(SUCCEEDED(hr), "Failed to set clipper, hr %#x.\n", hr); |
| |
| test_format = GetPixelFormat(hdc); |
| ok(test_format == format, "window has pixel format %d, expected %d\n", test_format, format); |
| |
| test_format = GetPixelFormat(hdc2); |
| ok(test_format == format, "second window has pixel format %d, expected %d\n", test_format, format); |
| } |
| |
| memset(&fx, 0, sizeof(fx)); |
| fx.dwSize = sizeof(fx); |
| hr = IDirectDrawSurface4_Blt(primary, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Failed to clear source surface, hr %#x.\n", hr); |
| |
| test_format = GetPixelFormat(hdc); |
| ok(test_format == format, "window has pixel format %d, expected %d\n", test_format, format); |
| |
| if (hdc2) |
| { |
| test_format = GetPixelFormat(hdc2); |
| ok(test_format == format, "second window has pixel format %d, expected %d\n", test_format, format); |
| } |
| |
| cleanup: |
| if (primary) IDirectDrawSurface4_Release(primary); |
| if (clipper) IDirectDrawClipper_Release(clipper); |
| if (ddraw) IDirectDraw4_Release(ddraw); |
| if (gl) FreeLibrary(gl); |
| if (hdc) ReleaseDC(window, hdc); |
| if (hdc2) ReleaseDC(window2, hdc2); |
| if (window) DestroyWindow(window); |
| if (window2) DestroyWindow(window2); |
| } |
| |
| static void test_create_surface_pitch(void) |
| { |
| IDirectDrawSurface4 *surface; |
| DDSURFACEDESC2 surface_desc; |
| IDirectDraw4 *ddraw; |
| unsigned int i; |
| ULONG refcount; |
| HWND window; |
| HRESULT hr; |
| void *mem; |
| |
| static const struct |
| { |
| DWORD caps; |
| DWORD flags_in; |
| DWORD pitch_in; |
| HRESULT hr; |
| DWORD flags_out; |
| DWORD pitch_out32; |
| DWORD pitch_out64; |
| } |
| test_data[] = |
| { |
| /* 0 */ |
| {DDSCAPS_VIDEOMEMORY | DDSCAPS_OFFSCREENPLAIN, |
| 0, 0, DD_OK, |
| DDSD_PITCH, 0x100, 0x100}, |
| {DDSCAPS_VIDEOMEMORY | DDSCAPS_OFFSCREENPLAIN, |
| DDSD_PITCH, 0x104, DD_OK, |
| DDSD_PITCH, 0x100, 0x100}, |
| {DDSCAPS_VIDEOMEMORY | DDSCAPS_OFFSCREENPLAIN, |
| DDSD_PITCH, 0x0f8, DD_OK, |
| DDSD_PITCH, 0x100, 0x100}, |
| {DDSCAPS_VIDEOMEMORY | DDSCAPS_OFFSCREENPLAIN, |
| DDSD_LPSURFACE | DDSD_PITCH, 0x100, DDERR_INVALIDCAPS, |
| 0, 0, 0 }, |
| {DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN, |
| 0, 0, DD_OK, |
| DDSD_PITCH, 0x100, 0x0fc}, |
| /* 5 */ |
| {DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN, |
| DDSD_PITCH, 0x104, DD_OK, |
| DDSD_PITCH, 0x100, 0x0fc}, |
| {DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN, |
| DDSD_PITCH, 0x0f8, DD_OK, |
| DDSD_PITCH, 0x100, 0x0fc}, |
| {DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN, |
| DDSD_PITCH | DDSD_LINEARSIZE, 0, DD_OK, |
| DDSD_PITCH, 0x100, 0x0fc}, |
| {DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN, |
| DDSD_LPSURFACE, 0, DDERR_INVALIDPARAMS, |
| 0, 0, 0 }, |
| {DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN, |
| DDSD_LPSURFACE | DDSD_PITCH, 0x100, DD_OK, |
| DDSD_PITCH, 0x100, 0x100}, |
| /* 10 */ |
| {DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN, |
| DDSD_LPSURFACE | DDSD_PITCH, 0x0fe, DDERR_INVALIDPARAMS, |
| 0, 0, 0 }, |
| {DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN, |
| DDSD_LPSURFACE | DDSD_PITCH, 0x0fc, DD_OK, |
| DDSD_PITCH, 0x0fc, 0x0fc}, |
| {DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN, |
| DDSD_LPSURFACE | DDSD_PITCH, 0x0f8, DDERR_INVALIDPARAMS, |
| 0, 0, 0 }, |
| {DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN, |
| DDSD_LPSURFACE | DDSD_LINEARSIZE, 0x100, DDERR_INVALIDPARAMS, |
| 0, 0, 0 }, |
| {DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN, |
| DDSD_LPSURFACE | DDSD_LINEARSIZE, 0x3f00, DDERR_INVALIDPARAMS, |
| 0, 0, 0 }, |
| /* 15 */ |
| {DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN, |
| DDSD_LPSURFACE | DDSD_PITCH | DDSD_LINEARSIZE, 0x100, DD_OK, |
| DDSD_PITCH, 0x100, 0x100}, |
| {DDSCAPS_VIDEOMEMORY | DDSCAPS_OFFSCREENPLAIN | DDSCAPS_ALLOCONLOAD, |
| 0, 0, DDERR_INVALIDCAPS, |
| 0, 0, 0 }, |
| {DDSCAPS_VIDEOMEMORY | DDSCAPS_TEXTURE | DDSCAPS_ALLOCONLOAD, |
| 0, 0, DD_OK, |
| DDSD_PITCH, 0x100, 0 }, |
| {DDSCAPS_VIDEOMEMORY | DDSCAPS_TEXTURE | DDSCAPS_ALLOCONLOAD, |
| DDSD_LPSURFACE | DDSD_PITCH, 0x100, DDERR_INVALIDCAPS, |
| 0, 0, 0 }, |
| {DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN | DDSCAPS_ALLOCONLOAD, |
| 0, 0, DDERR_INVALIDCAPS, |
| 0, 0, 0 }, |
| /* 20 */ |
| {DDSCAPS_SYSTEMMEMORY | DDSCAPS_TEXTURE | DDSCAPS_ALLOCONLOAD, |
| 0, 0, DD_OK, |
| DDSD_PITCH, 0x100, 0 }, |
| {DDSCAPS_SYSTEMMEMORY | DDSCAPS_TEXTURE | DDSCAPS_ALLOCONLOAD, |
| DDSD_LPSURFACE | DDSD_PITCH, 0x100, DD_OK, |
| DDSD_PITCH, 0x100, 0 }, |
| }; |
| DWORD flags_mask = DDSD_PITCH | DDSD_LPSURFACE | DDSD_LINEARSIZE; |
| |
| window = create_window(); |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| mem = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, ((63 * 4) + 8) * 63); |
| |
| for (i = 0; i < sizeof(test_data) / sizeof(*test_data); ++i) |
| { |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | test_data[i].flags_in; |
| surface_desc.ddsCaps.dwCaps = test_data[i].caps; |
| surface_desc.dwWidth = 63; |
| surface_desc.dwHeight = 63; |
| U1(surface_desc).lPitch = test_data[i].pitch_in; |
| U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat); |
| U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB; |
| U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 32; |
| U2(U4(surface_desc).ddpfPixelFormat).dwRBitMask = 0x00ff0000; |
| U3(U4(surface_desc).ddpfPixelFormat).dwGBitMask = 0x0000ff00; |
| U4(U4(surface_desc).ddpfPixelFormat).dwBBitMask = 0x000000ff; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| if (test_data[i].flags_in & DDSD_LPSURFACE) |
| { |
| HRESULT expected_hr = SUCCEEDED(test_data[i].hr) ? DDERR_INVALIDPARAMS : test_data[i].hr; |
| ok(hr == expected_hr, "Test %u: Got unexpected hr %#x, expected %#x.\n", i, hr, expected_hr); |
| surface_desc.lpSurface = mem; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| } |
| if ((test_data[i].caps & DDSCAPS_VIDEOMEMORY) && hr == DDERR_NODIRECTDRAWHW) |
| continue; |
| ok(hr == test_data[i].hr, "Test %u: Got unexpected hr %#x, expected %#x.\n", i, hr, test_data[i].hr); |
| if (FAILED(hr)) |
| continue; |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(surface, &surface_desc); |
| ok(SUCCEEDED(hr), "Test %u: Failed to get surface desc, hr %#x.\n", i, hr); |
| ok((surface_desc.dwFlags & flags_mask) == test_data[i].flags_out, |
| "Test %u: Got unexpected flags %#x, expected %#x.\n", |
| i, surface_desc.dwFlags & flags_mask, test_data[i].flags_out); |
| /* The pitch for textures seems to be implementation specific. */ |
| if (!(test_data[i].caps & DDSCAPS_TEXTURE)) |
| { |
| if (is_ddraw64 && test_data[i].pitch_out32 != test_data[i].pitch_out64) |
| todo_wine ok(U1(surface_desc).lPitch == test_data[i].pitch_out64, |
| "Test %u: Got unexpected pitch %u, expected %u.\n", |
| i, U1(surface_desc).lPitch, test_data[i].pitch_out64); |
| else |
| ok(U1(surface_desc).lPitch == test_data[i].pitch_out32, |
| "Test %u: Got unexpected pitch %u, expected %u.\n", |
| i, U1(surface_desc).lPitch, test_data[i].pitch_out32); |
| } |
| ok(!surface_desc.lpSurface, "Test %u: Got unexpected lpSurface %p.\n", i, surface_desc.lpSurface); |
| |
| IDirectDrawSurface4_Release(surface); |
| } |
| |
| HeapFree(GetProcessHeap(), 0, mem); |
| refcount = IDirectDraw4_Release(ddraw); |
| ok(!refcount, "Got unexpected refcount %u.\n", refcount); |
| DestroyWindow(window); |
| } |
| |
| static void test_mipmap(void) |
| { |
| IDirectDrawSurface4 *surface, *surface2; |
| DDSURFACEDESC2 surface_desc; |
| IDirectDraw4 *ddraw; |
| unsigned int i; |
| ULONG refcount; |
| HWND window; |
| HRESULT hr; |
| DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, {0}}; |
| DDCAPS hal_caps; |
| |
| static const struct |
| { |
| DWORD flags; |
| DWORD caps; |
| DWORD width; |
| DWORD height; |
| DWORD mipmap_count_in; |
| HRESULT hr; |
| DWORD mipmap_count_out; |
| } |
| tests[] = |
| { |
| {DDSD_MIPMAPCOUNT, DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_MIPMAP, 128, 32, 3, DD_OK, 3}, |
| {DDSD_MIPMAPCOUNT, DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_MIPMAP, 128, 32, 0, DDERR_INVALIDPARAMS, 0}, |
| {0, DDSCAPS_TEXTURE | DDSCAPS_MIPMAP, 128, 32, 0, DD_OK, 1}, |
| {0, DDSCAPS_MIPMAP, 128, 32, 0, DDERR_INVALIDCAPS, 0}, |
| {0, DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_MIPMAP, 128, 32, 0, DD_OK, 6}, |
| {0, DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_MIPMAP, 32, 64, 0, DD_OK, 6}, |
| }; |
| |
| window = create_window(); |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| memset(&hal_caps, 0, sizeof(hal_caps)); |
| hal_caps.dwSize = sizeof(hal_caps); |
| hr = IDirectDraw4_GetCaps(ddraw, &hal_caps, NULL); |
| ok(SUCCEEDED(hr), "Failed to get caps, hr %#x.\n", hr); |
| if ((hal_caps.ddsCaps.dwCaps & (DDSCAPS_TEXTURE | DDSCAPS_MIPMAP)) != (DDSCAPS_TEXTURE | DDSCAPS_MIPMAP)) |
| { |
| skip("Mipmapped textures not supported, skipping tests.\n"); |
| IDirectDraw4_Release(ddraw); |
| DestroyWindow(window); |
| return; |
| } |
| |
| for (i = 0; i < sizeof(tests) / sizeof(*tests); ++i) |
| { |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | tests[i].flags; |
| surface_desc.ddsCaps.dwCaps = tests[i].caps; |
| surface_desc.dwWidth = tests[i].width; |
| surface_desc.dwHeight = tests[i].height; |
| if (tests[i].flags & DDSD_MIPMAPCOUNT) |
| U2(surface_desc).dwMipMapCount = tests[i].mipmap_count_in; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(hr == tests[i].hr, "Test %u: Got unexpected hr %#x.\n", i, hr); |
| if (FAILED(hr)) |
| continue; |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(surface, &surface_desc); |
| ok(SUCCEEDED(hr), "Test %u: Failed to get surface desc, hr %#x.\n", i, hr); |
| ok(surface_desc.dwFlags & DDSD_MIPMAPCOUNT, |
| "Test %u: Got unexpected flags %#x.\n", i, surface_desc.dwFlags); |
| ok(U2(surface_desc).dwMipMapCount == tests[i].mipmap_count_out, |
| "Test %u: Got unexpected mipmap count %u.\n", i, U2(surface_desc).dwMipMapCount); |
| |
| if (U2(surface_desc).dwMipMapCount > 1) |
| { |
| hr = IDirectDrawSurface4_GetAttachedSurface(surface, &caps, &surface2); |
| ok(SUCCEEDED(hr), "Test %u: Failed to get attached surface, hr %#x.\n", i, hr); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| hr = IDirectDrawSurface4_Lock(surface, NULL, &surface_desc, 0, NULL); |
| ok(SUCCEEDED(hr), "Test %u: Failed to lock surface, hr %#x.\n", i, hr); |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| hr = IDirectDrawSurface4_Lock(surface2, NULL, &surface_desc, 0, NULL); |
| ok(SUCCEEDED(hr), "Test %u: Failed to lock surface, hr %#x.\n", i, hr); |
| IDirectDrawSurface4_Unlock(surface2, NULL); |
| IDirectDrawSurface4_Unlock(surface, NULL); |
| |
| IDirectDrawSurface4_Release(surface2); |
| } |
| |
| IDirectDrawSurface4_Release(surface); |
| } |
| |
| refcount = IDirectDraw4_Release(ddraw); |
| ok(!refcount, "Got unexpected refcount %u.\n", refcount); |
| DestroyWindow(window); |
| } |
| |
| static void test_palette_complex(void) |
| { |
| IDirectDrawSurface4 *surface, *mipmap, *tmp; |
| DDSURFACEDESC2 surface_desc; |
| IDirectDraw4 *ddraw; |
| IDirectDrawPalette *palette, *palette2, *palette_mipmap; |
| ULONG refcount; |
| HWND window; |
| HRESULT hr; |
| DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, {0}}; |
| DDCAPS hal_caps; |
| PALETTEENTRY palette_entries[256]; |
| unsigned int i; |
| HDC dc; |
| RGBQUAD rgbquad; |
| UINT count; |
| |
| window = create_window(); |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| memset(&hal_caps, 0, sizeof(hal_caps)); |
| hal_caps.dwSize = sizeof(hal_caps); |
| hr = IDirectDraw4_GetCaps(ddraw, &hal_caps, NULL); |
| ok(SUCCEEDED(hr), "Failed to get caps, hr %#x.\n", hr); |
| if ((hal_caps.ddsCaps.dwCaps & (DDSCAPS_TEXTURE | DDSCAPS_MIPMAP)) != (DDSCAPS_TEXTURE | DDSCAPS_MIPMAP)) |
| { |
| skip("Mipmapped textures not supported, skipping mipmap palette test.\n"); |
| IDirectDraw4_Release(ddraw); |
| DestroyWindow(window); |
| return; |
| } |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; |
| surface_desc.dwWidth = 128; |
| surface_desc.dwHeight = 128; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_MIPMAP; |
| U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat); |
| U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_PALETTEINDEXED8 | DDPF_RGB; |
| U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 8; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| memset(palette_entries, 0, sizeof(palette_entries)); |
| hr = IDirectDraw4_CreatePalette(ddraw, DDPCAPS_8BIT | DDPCAPS_ALLOW256, |
| palette_entries, &palette, NULL); |
| ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr); |
| |
| memset(palette_entries, 0, sizeof(palette_entries)); |
| palette_entries[1].peRed = 0xff; |
| palette_entries[1].peGreen = 0x80; |
| hr = IDirectDraw4_CreatePalette(ddraw, DDPCAPS_8BIT | DDPCAPS_ALLOW256, |
| palette_entries, &palette_mipmap, NULL); |
| ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr); |
| |
| palette2 = (void *)0xdeadbeef; |
| hr = IDirectDrawSurface4_GetPalette(surface, &palette2); |
| ok(hr == DDERR_NOPALETTEATTACHED, "Got unexpected hr %#x.\n", hr); |
| ok(!palette2, "Got unexpected palette %p.\n", palette2); |
| hr = IDirectDrawSurface4_SetPalette(surface, palette); |
| ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_GetPalette(surface, &palette2); |
| ok(SUCCEEDED(hr), "Failed to get palette, hr %#x.\n", hr); |
| ok(palette == palette2, "Got unexpected palette %p.\n", palette2); |
| IDirectDrawPalette_Release(palette2); |
| |
| mipmap = surface; |
| IDirectDrawSurface4_AddRef(mipmap); |
| for (i = 0; i < 7; ++i) |
| { |
| hr = IDirectDrawSurface4_GetAttachedSurface(mipmap, &caps, &tmp); |
| ok(SUCCEEDED(hr), "Failed to get attached surface, i %u, hr %#x.\n", i, hr); |
| palette2 = (void *)0xdeadbeef; |
| hr = IDirectDrawSurface4_GetPalette(tmp, &palette2); |
| ok(hr == DDERR_NOPALETTEATTACHED, "Got unexpected hr %#x, i %u.\n", hr, i); |
| ok(!palette2, "Got unexpected palette %p, i %u.\n", palette2, i); |
| |
| hr = IDirectDrawSurface4_SetPalette(tmp, palette_mipmap); |
| ok(SUCCEEDED(hr), "Failed to set palette, i %u, hr %#x.\n", i, hr); |
| |
| hr = IDirectDrawSurface4_GetPalette(tmp, &palette2); |
| ok(SUCCEEDED(hr), "Failed to get palette, i %u, hr %#x.\n", i, hr); |
| ok(palette_mipmap == palette2, "Got unexpected palette %p.\n", palette2); |
| IDirectDrawPalette_Release(palette2); |
| |
| hr = IDirectDrawSurface4_GetDC(tmp, &dc); |
| ok(SUCCEEDED(hr), "Failed to get DC, i %u, hr %#x.\n", i, hr); |
| count = GetDIBColorTable(dc, 1, 1, &rgbquad); |
| ok(count == 1, "Expected count 1, got %u.\n", count); |
| ok(rgbquad.rgbRed == 0xff, "Expected rgbRed = 0xff, got %#x.\n", rgbquad.rgbRed); |
| ok(rgbquad.rgbGreen == 0x80, "Expected rgbGreen = 0x80, got %#x.\n", rgbquad.rgbGreen); |
| ok(rgbquad.rgbBlue == 0x0, "Expected rgbBlue = 0x0, got %#x.\n", rgbquad.rgbBlue); |
| hr = IDirectDrawSurface4_ReleaseDC(tmp, dc); |
| ok(SUCCEEDED(hr), "Failed to release DC, i %u, hr %#x.\n", i, hr); |
| |
| IDirectDrawSurface4_Release(mipmap); |
| mipmap = tmp; |
| } |
| |
| hr = IDirectDrawSurface4_GetAttachedSurface(mipmap, &caps, &tmp); |
| ok(hr == DDERR_NOTFOUND, "Got unexpected hr %#x.\n", hr); |
| IDirectDrawSurface4_Release(mipmap); |
| refcount = IDirectDrawSurface4_Release(surface); |
| ok(!refcount, "Got unexpected refcount %u.\n", refcount); |
| refcount = IDirectDrawPalette_Release(palette_mipmap); |
| ok(!refcount, "Got unexpected refcount %u.\n", refcount); |
| refcount = IDirectDrawPalette_Release(palette); |
| ok(!refcount, "Got unexpected refcount %u.\n", refcount); |
| |
| refcount = IDirectDraw4_Release(ddraw); |
| ok(!refcount, "Got unexpected refcount %u.\n", refcount); |
| DestroyWindow(window); |
| } |
| |
| static void test_p8_blit(void) |
| { |
| IDirectDrawSurface4 *src, *dst, *dst_p8; |
| DDSURFACEDESC2 surface_desc; |
| IDirectDraw4 *ddraw; |
| IDirectDrawPalette *palette, *palette2; |
| ULONG refcount; |
| HWND window; |
| HRESULT hr; |
| PALETTEENTRY palette_entries[256]; |
| unsigned int x; |
| DDBLTFX fx; |
| BOOL is_warp; |
| static const BYTE src_data[] = {0x10, 0x1, 0x2, 0x3, 0x4, 0x5, 0xff, 0x80}; |
| static const BYTE src_data2[] = {0x10, 0x5, 0x4, 0x3, 0x2, 0x1, 0xff, 0x80}; |
| static const BYTE expected_p8[] = {0x10, 0x1, 0x4, 0x3, 0x4, 0x5, 0xff, 0x80}; |
| static const D3DCOLOR expected[] = |
| { |
| 0x00101010, 0x00010101, 0x00020202, 0x00030303, |
| 0x00040404, 0x00050505, 0x00ffffff, 0x00808080, |
| }; |
| D3DCOLOR color; |
| |
| window = create_window(); |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| is_warp = ddraw_is_warp(ddraw); |
| |
| memset(palette_entries, 0, sizeof(palette_entries)); |
| palette_entries[1].peGreen = 0xff; |
| palette_entries[2].peBlue = 0xff; |
| palette_entries[3].peFlags = 0xff; |
| palette_entries[4].peRed = 0xff; |
| hr = IDirectDraw4_CreatePalette(ddraw, DDPCAPS_8BIT | DDPCAPS_ALLOW256, |
| palette_entries, &palette, NULL); |
| ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr); |
| palette_entries[1].peBlue = 0xff; |
| palette_entries[2].peGreen = 0xff; |
| palette_entries[3].peRed = 0xff; |
| palette_entries[4].peFlags = 0x0; |
| hr = IDirectDraw4_CreatePalette(ddraw, DDPCAPS_8BIT | DDPCAPS_ALLOW256, |
| palette_entries, &palette2, NULL); |
| ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; |
| surface_desc.dwWidth = 8; |
| surface_desc.dwHeight = 1; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; |
| U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat); |
| U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_PALETTEINDEXED8 | DDPF_RGB; |
| U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 8; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &src, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &dst_p8, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_SetPalette(dst_p8, palette2); |
| ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; |
| surface_desc.dwWidth = 8; |
| surface_desc.dwHeight = 1; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; |
| U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat); |
| U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS; |
| U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 32; |
| U2(U4(surface_desc).ddpfPixelFormat).dwRBitMask = 0x00ff0000; |
| U3(U4(surface_desc).ddpfPixelFormat).dwGBitMask = 0x0000ff00; |
| U4(U4(surface_desc).ddpfPixelFormat).dwBBitMask = 0x000000ff; |
| U5(U4(surface_desc).ddpfPixelFormat).dwRGBAlphaBitMask = 0xff000000; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &dst, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| hr = IDirectDrawSurface4_Lock(src, NULL, &surface_desc, DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock source surface, hr %#x.\n", hr); |
| memcpy(surface_desc.lpSurface, src_data, sizeof(src_data)); |
| hr = IDirectDrawSurface4_Unlock(src, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock source surface, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_Lock(dst_p8, NULL, &surface_desc, DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock destination surface, hr %#x.\n", hr); |
| memcpy(surface_desc.lpSurface, src_data2, sizeof(src_data2)); |
| hr = IDirectDrawSurface4_Unlock(dst_p8, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock destination surface, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_SetPalette(src, palette); |
| ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Blt(dst, NULL, src, NULL, DDBLT_WAIT, NULL); |
| /* The r500 Windows 7 driver returns E_NOTIMPL. r200 on Windows XP works. |
| * The Geforce 7 driver on Windows Vista returns E_FAIL. Newer Nvidia GPUs work. */ |
| ok(SUCCEEDED(hr) || broken(hr == E_NOTIMPL) || broken(hr == E_FAIL), |
| "Failed to blit, hr %#x.\n", hr); |
| |
| if (SUCCEEDED(hr)) |
| { |
| for (x = 0; x < sizeof(expected) / sizeof(*expected); x++) |
| { |
| color = get_surface_color(dst, x, 0); |
| todo_wine ok(compare_color(color, expected[x], 0), |
| "Pixel %u: Got color %#x, expected %#x.\n", |
| x, color, expected[x]); |
| } |
| } |
| |
| memset(&fx, 0, sizeof(fx)); |
| fx.dwSize = sizeof(fx); |
| fx.ddckSrcColorkey.dwColorSpaceHighValue = 0x2; |
| fx.ddckSrcColorkey.dwColorSpaceLowValue = 0x2; |
| hr = IDirectDrawSurface4_Blt(dst_p8, NULL, src, NULL, DDBLT_WAIT | DDBLT_KEYSRCOVERRIDE, &fx); |
| ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_Lock(dst_p8, NULL, &surface_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock destination surface, hr %#x.\n", hr); |
| /* A color keyed P8 blit doesn't do anything on WARP - it just leaves the data in the destination |
| * surface untouched. P8 blits without color keys work. Error checking (DDBLT_KEYSRC without a key |
| * for example) also works as expected. |
| * |
| * Using DDBLT_KEYSRC instead of DDBLT_KEYSRCOVERRIDE doesn't change this. Doing this blit with |
| * the display mode set to P8 doesn't help either. */ |
| ok(!memcmp(surface_desc.lpSurface, expected_p8, sizeof(expected_p8)) |
| || broken(is_warp && !memcmp(surface_desc.lpSurface, src_data2, sizeof(src_data2))), |
| "Got unexpected P8 color key blit result.\n"); |
| hr = IDirectDrawSurface4_Unlock(dst_p8, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock destination surface, hr %#x.\n", hr); |
| |
| IDirectDrawSurface4_Release(src); |
| IDirectDrawSurface4_Release(dst); |
| IDirectDrawSurface4_Release(dst_p8); |
| IDirectDrawPalette_Release(palette); |
| IDirectDrawPalette_Release(palette2); |
| |
| refcount = IDirectDraw4_Release(ddraw); |
| ok(!refcount, "Got unexpected refcount %u.\n", refcount); |
| DestroyWindow(window); |
| } |
| |
| static void test_material(void) |
| { |
| D3DMATERIALHANDLE mat_handle, tmp; |
| IDirect3DMaterial3 *material; |
| IDirect3DViewport3 *viewport; |
| IDirect3DDevice3 *device; |
| IDirectDrawSurface4 *rt; |
| D3DCOLOR color; |
| ULONG refcount; |
| unsigned int i; |
| HWND window; |
| HRESULT hr; |
| BOOL valid; |
| |
| static struct |
| { |
| struct vec3 position; |
| struct vec3 normal; |
| D3DCOLOR diffuse; |
| } |
| quad1[] = |
| { |
| {{-1.0f, -1.0f, 0.0f}, {1.0f, 0.0f, 0.0f}, 0xffffffff}, |
| {{-1.0f, 1.0f, 0.0f}, {1.0f, 0.0f, 0.0f}, 0xffffffff}, |
| {{ 1.0f, -1.0f, 0.0f}, {1.0f, 0.0f, 0.0f}, 0xffffffff}, |
| {{ 1.0f, 1.0f, 0.0f}, {1.0f, 0.0f, 0.0f}, 0xffffffff}, |
| }, |
| quad2[] = |
| { |
| {{-1.0f, -1.0f, 0.0f}, {1.0f, 0.0f, 0.0f}, 0xffff0000}, |
| {{-1.0f, 1.0f, 0.0f}, {1.0f, 0.0f, 0.0f}, 0xffff0000}, |
| {{ 1.0f, -1.0f, 0.0f}, {1.0f, 0.0f, 0.0f}, 0xffff0000}, |
| {{ 1.0f, 1.0f, 0.0f}, {1.0f, 0.0f, 0.0f}, 0xffff0000}, |
| }; |
| static const struct |
| { |
| void *data; |
| BOOL material; |
| D3DCOLOR expected_color; |
| } |
| test_data[] = |
| { |
| {quad1, TRUE, 0x0000ff00}, |
| {quad2, TRUE, 0x0000ff00}, |
| {quad1, FALSE, 0x00ffffff}, |
| {quad2, FALSE, 0x00ff0000}, |
| }; |
| static D3DRECT clear_rect = {{0}, {0}, {640}, {480}}; |
| |
| window = create_window(); |
| if (!(device = create_device(window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create a 3D device, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| |
| hr = IDirect3DDevice3_GetRenderTarget(device, &rt); |
| ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); |
| |
| viewport = create_viewport(device, 0, 0, 640, 480); |
| hr = IDirect3DDevice3_SetCurrentViewport(device, viewport); |
| ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr); |
| |
| material = create_emissive_material(device, 0.0f, 1.0f, 0.0f, 0.0f); |
| hr = IDirect3DMaterial3_GetHandle(material, device, &mat_handle); |
| ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_GetLightState(device, D3DLIGHTSTATE_MATERIAL, &tmp); |
| ok(SUCCEEDED(hr), "Failed to get light state, hr %#x.\n", hr); |
| ok(!tmp, "Got unexpected material handle %#x.\n", tmp); |
| hr = IDirect3DDevice3_SetLightState(device, D3DLIGHTSTATE_MATERIAL, mat_handle); |
| ok(SUCCEEDED(hr), "Failed to set material state, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_GetLightState(device, D3DLIGHTSTATE_MATERIAL, &tmp); |
| ok(SUCCEEDED(hr), "Failed to get light state, hr %#x.\n", hr); |
| ok(tmp == mat_handle, "Got unexpected material handle %#x, expected %#x.\n", tmp, mat_handle); |
| hr = IDirect3DDevice3_SetLightState(device, D3DLIGHTSTATE_MATERIAL, 0); |
| ok(SUCCEEDED(hr), "Failed to set material state, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_GetLightState(device, D3DLIGHTSTATE_MATERIAL, &tmp); |
| ok(SUCCEEDED(hr), "Failed to get light state, hr %#x.\n", hr); |
| ok(!tmp, "Got unexpected material handle %#x.\n", tmp); |
| |
| for (i = 0; i < sizeof(test_data) / sizeof(*test_data); ++i) |
| { |
| hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, |
| D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, 0xff0000ff, 1.0f, 0); |
| ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_SetLightState(device, D3DLIGHTSTATE_MATERIAL, test_data[i].material ? mat_handle : 0); |
| ok(SUCCEEDED(hr), "Failed to set material state, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); |
| hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, |
| D3DFVF_XYZ | D3DFVF_NORMAL | D3DFVF_DIFFUSE, test_data[i].data, 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); |
| color = get_surface_color(rt, 320, 240); |
| ok(compare_color(color, test_data[i].expected_color, 1), |
| "Got unexpected color 0x%08x, test %u.\n", color, i); |
| } |
| |
| destroy_material(material); |
| material = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f); |
| hr = IDirect3DMaterial3_GetHandle(material, device, &mat_handle); |
| ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr); |
| |
| hr = IDirect3DViewport3_SetBackground(viewport, mat_handle); |
| ok(SUCCEEDED(hr), "Failed to set viewport background, hr %#x.\n", hr); |
| hr = IDirect3DViewport3_GetBackground(viewport, &tmp, &valid); |
| ok(SUCCEEDED(hr), "Failed to get viewport background, hr %#x.\n", hr); |
| ok(tmp == mat_handle, "Got unexpected material handle %#x, expected %#x.\n", tmp, mat_handle); |
| ok(valid, "Got unexpected valid %#x.\n", valid); |
| hr = IDirect3DViewport3_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET); |
| ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); |
| color = get_surface_color(rt, 320, 240); |
| ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color); |
| |
| hr = IDirect3DViewport3_SetBackground(viewport, 0); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| hr = IDirect3DViewport3_GetBackground(viewport, &tmp, &valid); |
| ok(SUCCEEDED(hr), "Failed to get viewport background, hr %#x.\n", hr); |
| ok(tmp == mat_handle, "Got unexpected material handle %#x, expected %#x.\n", tmp, mat_handle); |
| ok(valid, "Got unexpected valid %#x.\n", valid); |
| hr = IDirect3DViewport3_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET); |
| ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); |
| color = get_surface_color(rt, 320, 240); |
| ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color); |
| |
| destroy_viewport(device, viewport); |
| viewport = create_viewport(device, 0, 0, 640, 480); |
| |
| hr = IDirect3DViewport3_GetBackground(viewport, &tmp, &valid); |
| ok(SUCCEEDED(hr), "Failed to get viewport background, hr %#x.\n", hr); |
| ok(!tmp, "Got unexpected material handle %#x.\n", tmp); |
| ok(!valid, "Got unexpected valid %#x.\n", valid); |
| hr = IDirect3DViewport3_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET); |
| ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); |
| color = get_surface_color(rt, 320, 240); |
| ok(compare_color(color, 0x00000000, 1), "Got unexpected color 0x%08x.\n", color); |
| |
| destroy_viewport(device, viewport); |
| destroy_material(material); |
| IDirectDrawSurface4_Release(rt); |
| refcount = IDirect3DDevice3_Release(device); |
| ok(!refcount, "Device has %u references left.\n", refcount); |
| DestroyWindow(window); |
| } |
| |
| static void test_palette_gdi(void) |
| { |
| IDirectDrawSurface4 *surface, *primary; |
| DDSURFACEDESC2 surface_desc; |
| IDirectDraw4 *ddraw; |
| IDirectDrawPalette *palette, *palette2; |
| ULONG refcount; |
| HWND window; |
| HRESULT hr; |
| PALETTEENTRY palette_entries[256]; |
| UINT i; |
| HDC dc; |
| DDBLTFX fx; |
| RECT r; |
| COLORREF color; |
| /* On the Windows 8 testbot palette index 0 of the onscreen palette is forced to |
| * r = 0, g = 0, b = 0. Do not attempt to set it to something else as this is |
| * not the point of this test. */ |
| static const RGBQUAD expected1[] = |
| { |
| {0x00, 0x00, 0x00, 0x00}, {0x00, 0x00, 0x01, 0x00}, {0x00, 0x02, 0x00, 0x00}, |
| {0x03, 0x00, 0x00, 0x00}, {0x15, 0x14, 0x13, 0x00}, |
| }; |
| static const RGBQUAD expected2[] = |
| { |
| {0x00, 0x00, 0x00, 0x00}, {0x00, 0x00, 0x01, 0x00}, {0x00, 0x02, 0x00, 0x00}, |
| {0x03, 0x00, 0x00, 0x00}, {0x25, 0x24, 0x23, 0x00}, |
| }; |
| static const RGBQUAD expected3[] = |
| { |
| {0x00, 0x00, 0x00, 0x00}, {0x40, 0x00, 0x00, 0x00}, {0x00, 0x00, 0x40, 0x00}, |
| {0x00, 0x40, 0x00, 0x00}, {0x56, 0x34, 0x12, 0x00}, |
| }; |
| HPALETTE ddraw_palette_handle; |
| /* Similar to index 0, index 255 is r = 0xff, g = 0xff, b = 0xff on the Win8 VMs. */ |
| RGBQUAD rgbquad[255]; |
| static const RGBQUAD rgb_zero = {0, 0, 0, 0}; |
| |
| window = create_window(); |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; |
| surface_desc.dwWidth = 16; |
| surface_desc.dwHeight = 16; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; |
| U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat); |
| U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_PALETTEINDEXED8 | DDPF_RGB; |
| U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 8; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| /* Avoid colors from the Windows default palette. */ |
| memset(palette_entries, 0, sizeof(palette_entries)); |
| palette_entries[1].peRed = 0x01; |
| palette_entries[2].peGreen = 0x02; |
| palette_entries[3].peBlue = 0x03; |
| palette_entries[4].peRed = 0x13; |
| palette_entries[4].peGreen = 0x14; |
| palette_entries[4].peBlue = 0x15; |
| hr = IDirectDraw4_CreatePalette(ddraw, DDPCAPS_8BIT | DDPCAPS_ALLOW256, |
| palette_entries, &palette, NULL); |
| ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr); |
| |
| /* If there is no palette assigned and the display mode is not 8 bpp, some |
| * drivers refuse to create a DC while others allow it. If a DC is created, |
| * the DIB color table is uninitialized and contains random colors. No error |
| * is generated when trying to read pixels and random garbage is returned. |
| * |
| * The most likely explanation is that if the driver creates a DC, it (or |
| * the higher-level runtime) uses GetSystemPaletteEntries to find the |
| * palette, but GetSystemPaletteEntries fails when bpp > 8 and the palette |
| * contains uninitialized garbage. See comments below for the P8 case. */ |
| |
| hr = IDirectDrawSurface4_SetPalette(surface, palette); |
| ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_GetDC(surface, &dc); |
| ok(SUCCEEDED(hr), "Failed to get DC, hr %#x.\n", hr); |
| ddraw_palette_handle = SelectPalette(dc, GetStockObject(DEFAULT_PALETTE), FALSE); |
| ok(ddraw_palette_handle == GetStockObject(DEFAULT_PALETTE), |
| "Got unexpected palette %p, expected %p.\n", |
| ddraw_palette_handle, GetStockObject(DEFAULT_PALETTE)); |
| |
| i = GetDIBColorTable(dc, 0, sizeof(rgbquad) / sizeof(*rgbquad), rgbquad); |
| ok(i == sizeof(rgbquad) / sizeof(*rgbquad), "Expected count 255, got %u.\n", i); |
| for (i = 0; i < sizeof(expected1) / sizeof(*expected1); i++) |
| { |
| ok(!memcmp(&rgbquad[i], &expected1[i], sizeof(rgbquad[i])), |
| "Got color table entry %u r=%#x g=%#x b=%#x, expected r=%#x g=%#x b=%#x.\n", |
| i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue, |
| expected1[i].rgbRed, expected1[i].rgbGreen, expected1[i].rgbBlue); |
| } |
| for (; i < sizeof(rgbquad) / sizeof(*rgbquad); i++) |
| { |
| ok(!memcmp(&rgbquad[i], &rgb_zero, sizeof(rgbquad[i])), |
| "Got color table entry %u r=%#x g=%#x b=%#x, expected r=0 g=0 b=0.\n", |
| i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue); |
| } |
| |
| /* Update the palette while the DC is in use. This does not modify the DC. */ |
| palette_entries[4].peRed = 0x23; |
| palette_entries[4].peGreen = 0x24; |
| palette_entries[4].peBlue = 0x25; |
| hr = IDirectDrawPalette_SetEntries(palette, 0, 4, 1, &palette_entries[4]); |
| ok(SUCCEEDED(hr), "Failed to set palette entries, hr %#x.\n", hr); |
| |
| i = GetDIBColorTable(dc, 4, 1, &rgbquad[4]); |
| ok(i == 1, "Expected count 1, got %u.\n", i); |
| ok(!memcmp(&rgbquad[4], &expected1[4], sizeof(rgbquad[4])), |
| "Got color table entry %u r=%#x g=%#x b=%#x, expected r=%#x g=%#x b=%#x.\n", |
| i, rgbquad[4].rgbRed, rgbquad[4].rgbGreen, rgbquad[4].rgbBlue, |
| expected1[4].rgbRed, expected1[4].rgbGreen, expected1[4].rgbBlue); |
| |
| /* Neither does re-setting the palette. */ |
| hr = IDirectDrawSurface4_SetPalette(surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_SetPalette(surface, palette); |
| ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr); |
| |
| i = GetDIBColorTable(dc, 4, 1, &rgbquad[4]); |
| ok(i == 1, "Expected count 1, got %u.\n", i); |
| ok(!memcmp(&rgbquad[4], &expected1[4], sizeof(rgbquad[4])), |
| "Got color table entry %u r=%#x g=%#x b=%#x, expected r=%#x g=%#x b=%#x.\n", |
| i, rgbquad[4].rgbRed, rgbquad[4].rgbGreen, rgbquad[4].rgbBlue, |
| expected1[4].rgbRed, expected1[4].rgbGreen, expected1[4].rgbBlue); |
| |
| hr = IDirectDrawSurface4_ReleaseDC(surface, dc); |
| ok(SUCCEEDED(hr), "Failed to release DC, hr %#x.\n", hr); |
| |
| /* Refresh the DC. This updates the palette. */ |
| hr = IDirectDrawSurface4_GetDC(surface, &dc); |
| ok(SUCCEEDED(hr), "Failed to get DC, hr %#x.\n", hr); |
| i = GetDIBColorTable(dc, 0, sizeof(rgbquad) / sizeof(*rgbquad), rgbquad); |
| ok(i == sizeof(rgbquad) / sizeof(*rgbquad), "Expected count 255, got %u.\n", i); |
| for (i = 0; i < sizeof(expected2) / sizeof(*expected2); i++) |
| { |
| ok(!memcmp(&rgbquad[i], &expected2[i], sizeof(rgbquad[i])), |
| "Got color table entry %u r=%#x g=%#x b=%#x, expected r=%#x g=%#x b=%#x.\n", |
| i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue, |
| expected2[i].rgbRed, expected2[i].rgbGreen, expected2[i].rgbBlue); |
| } |
| for (; i < sizeof(rgbquad) / sizeof(*rgbquad); i++) |
| { |
| ok(!memcmp(&rgbquad[i], &rgb_zero, sizeof(rgbquad[i])), |
| "Got color table entry %u r=%#x g=%#x b=%#x, expected r=0 g=0 b=0.\n", |
| i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue); |
| } |
| hr = IDirectDrawSurface4_ReleaseDC(surface, dc); |
| ok(SUCCEEDED(hr), "Failed to release DC, hr %#x.\n", hr); |
| |
| refcount = IDirectDrawSurface4_Release(surface); |
| ok(!refcount, "Got unexpected refcount %u.\n", refcount); |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_FULLSCREEN | DDSCL_EXCLUSIVE); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| if (FAILED(IDirectDraw4_SetDisplayMode(ddraw, 640, 480, 8, 0, 0))) |
| { |
| win_skip("Failed to set 8 bpp display mode, skipping test.\n"); |
| IDirectDrawPalette_Release(palette); |
| IDirectDraw4_Release(ddraw); |
| DestroyWindow(window); |
| return; |
| } |
| ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &primary, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| memset(&fx, 0, sizeof(fx)); |
| fx.dwSize = sizeof(fx); |
| U5(fx).dwFillColor = 3; |
| SetRect(&r, 0, 0, 319, 479); |
| hr = IDirectDrawSurface4_Blt(primary, &r, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Failed to clear surface, hr %#x.\n", hr); |
| SetRect(&r, 320, 0, 639, 479); |
| U5(fx).dwFillColor = 4; |
| hr = IDirectDrawSurface4_Blt(primary, &r, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Failed to clear surface, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_SetPalette(primary, palette); |
| ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_GetDC(primary, &dc); |
| ok(SUCCEEDED(hr), "Failed to get DC, hr %#x.\n", hr); |
| |
| color = GetPixel(dc, 160, 240); |
| ok(color == 0x00030000, "Clear index 3: Got unexpected color 0x%08x.\n", color); |
| color = GetPixel(dc, 480, 240); |
| ok(color == 0x00252423, "Clear index 4: Got unexpected color 0x%08x.\n", color); |
| |
| ddraw_palette_handle = SelectPalette(dc, GetStockObject(DEFAULT_PALETTE), FALSE); |
| ok(ddraw_palette_handle == GetStockObject(DEFAULT_PALETTE), |
| "Got unexpected palette %p, expected %p.\n", |
| ddraw_palette_handle, GetStockObject(DEFAULT_PALETTE)); |
| SelectPalette(dc, ddraw_palette_handle, FALSE); |
| |
| /* The primary uses the system palette. In exclusive mode, the system palette matches |
| * the ddraw palette attached to the primary, so the result is what you would expect |
| * from a regular surface. Tests for the interaction between the ddraw palette and |
| * the system palette are not included pending an application that depends on this. |
| * The relation between those causes problems on Windows Vista and newer for games |
| * like Age of Empires or StarCraft. Don't emulate it without a real need. */ |
| i = GetDIBColorTable(dc, 0, sizeof(rgbquad) / sizeof(*rgbquad), rgbquad); |
| ok(i == sizeof(rgbquad) / sizeof(*rgbquad), "Expected count 255, got %u.\n", i); |
| for (i = 0; i < sizeof(expected2) / sizeof(*expected2); i++) |
| { |
| ok(!memcmp(&rgbquad[i], &expected2[i], sizeof(rgbquad[i])), |
| "Got color table entry %u r=%#x g=%#x b=%#x, expected r=%#x g=%#x b=%#x.\n", |
| i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue, |
| expected2[i].rgbRed, expected2[i].rgbGreen, expected2[i].rgbBlue); |
| } |
| for (; i < sizeof(rgbquad) / sizeof(*rgbquad); i++) |
| { |
| ok(!memcmp(&rgbquad[i], &rgb_zero, sizeof(rgbquad[i])), |
| "Got color table entry %u r=%#x g=%#x b=%#x, expected r=0 g=0 b=0.\n", |
| i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue); |
| } |
| hr = IDirectDrawSurface4_ReleaseDC(primary, dc); |
| ok(SUCCEEDED(hr), "Failed to release DC, hr %#x.\n", hr); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; |
| surface_desc.dwWidth = 16; |
| surface_desc.dwHeight = 16; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| /* Here the offscreen surface appears to use the primary's palette, |
| * but in all likelihood it is actually the system palette. */ |
| hr = IDirectDrawSurface4_GetDC(surface, &dc); |
| ok(SUCCEEDED(hr), "Failed to get DC, hr %#x.\n", hr); |
| i = GetDIBColorTable(dc, 0, sizeof(rgbquad) / sizeof(*rgbquad), rgbquad); |
| ok(i == sizeof(rgbquad) / sizeof(*rgbquad), "Expected count 255, got %u.\n", i); |
| for (i = 0; i < sizeof(expected2) / sizeof(*expected2); i++) |
| { |
| ok(!memcmp(&rgbquad[i], &expected2[i], sizeof(rgbquad[i])), |
| "Got color table entry %u r=%#x g=%#x b=%#x, expected r=%#x g=%#x b=%#x.\n", |
| i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue, |
| expected2[i].rgbRed, expected2[i].rgbGreen, expected2[i].rgbBlue); |
| } |
| for (; i < sizeof(rgbquad) / sizeof(*rgbquad); i++) |
| { |
| ok(!memcmp(&rgbquad[i], &rgb_zero, sizeof(rgbquad[i])), |
| "Got color table entry %u r=%#x g=%#x b=%#x, expected r=0 g=0 b=0.\n", |
| i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue); |
| } |
| hr = IDirectDrawSurface4_ReleaseDC(surface, dc); |
| ok(SUCCEEDED(hr), "Failed to release DC, hr %#x.\n", hr); |
| |
| /* On real hardware a change to the primary surface's palette applies immediately, |
| * even on device contexts from offscreen surfaces that do not have their own |
| * palette. On the testbot VMs this is not the case. Don't test this until we |
| * know of an application that depends on this. */ |
| |
| memset(palette_entries, 0, sizeof(palette_entries)); |
| palette_entries[1].peBlue = 0x40; |
| palette_entries[2].peRed = 0x40; |
| palette_entries[3].peGreen = 0x40; |
| palette_entries[4].peRed = 0x12; |
| palette_entries[4].peGreen = 0x34; |
| palette_entries[4].peBlue = 0x56; |
| hr = IDirectDraw4_CreatePalette(ddraw, DDPCAPS_8BIT | DDPCAPS_ALLOW256, |
| palette_entries, &palette2, NULL); |
| ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_SetPalette(surface, palette2); |
| ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr); |
| |
| /* A palette assigned to the offscreen surface overrides the primary / system |
| * palette. */ |
| hr = IDirectDrawSurface4_GetDC(surface, &dc); |
| ok(SUCCEEDED(hr), "Failed to get DC, hr %#x.\n", hr); |
| i = GetDIBColorTable(dc, 0, sizeof(rgbquad) / sizeof(*rgbquad), rgbquad); |
| ok(i == sizeof(rgbquad) / sizeof(*rgbquad), "Expected count 255, got %u.\n", i); |
| for (i = 0; i < sizeof(expected3) / sizeof(*expected3); i++) |
| { |
| ok(!memcmp(&rgbquad[i], &expected3[i], sizeof(rgbquad[i])), |
| "Got color table entry %u r=%#x g=%#x b=%#x, expected r=%#x g=%#x b=%#x.\n", |
| i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue, |
| expected3[i].rgbRed, expected3[i].rgbGreen, expected3[i].rgbBlue); |
| } |
| for (; i < sizeof(rgbquad) / sizeof(*rgbquad); i++) |
| { |
| ok(!memcmp(&rgbquad[i], &rgb_zero, sizeof(rgbquad[i])), |
| "Got color table entry %u r=%#x g=%#x b=%#x, expected r=0 g=0 b=0.\n", |
| i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue); |
| } |
| hr = IDirectDrawSurface4_ReleaseDC(surface, dc); |
| ok(SUCCEEDED(hr), "Failed to release DC, hr %#x.\n", hr); |
| |
| refcount = IDirectDrawSurface4_Release(surface); |
| ok(!refcount, "Got unexpected refcount %u.\n", refcount); |
| |
| /* The Windows 8 testbot keeps extra references to the primary and |
| * backbuffer while in 8 bpp mode. */ |
| hr = IDirectDraw4_RestoreDisplayMode(ddraw); |
| ok(SUCCEEDED(hr), "Failed to restore display mode, hr %#x.\n", hr); |
| |
| refcount = IDirectDrawSurface4_Release(primary); |
| ok(!refcount, "Got unexpected refcount %u.\n", refcount); |
| refcount = IDirectDrawPalette_Release(palette2); |
| ok(!refcount, "Got unexpected refcount %u.\n", refcount); |
| refcount = IDirectDrawPalette_Release(palette); |
| ok(!refcount, "Got unexpected refcount %u.\n", refcount); |
| refcount = IDirectDraw4_Release(ddraw); |
| ok(!refcount, "Got unexpected refcount %u.\n", refcount); |
| DestroyWindow(window); |
| } |
| |
| static void test_palette_alpha(void) |
| { |
| IDirectDrawSurface4 *surface; |
| DDSURFACEDESC2 surface_desc; |
| IDirectDraw4 *ddraw; |
| IDirectDrawPalette *palette; |
| ULONG refcount; |
| HWND window; |
| HRESULT hr; |
| PALETTEENTRY palette_entries[256]; |
| unsigned int i; |
| static const struct |
| { |
| DWORD caps, flags; |
| BOOL attach_allowed; |
| const char *name; |
| } |
| test_data[] = |
| { |
| {DDSCAPS_OFFSCREENPLAIN, DDSD_WIDTH | DDSD_HEIGHT, FALSE, "offscreenplain"}, |
| {DDSCAPS_TEXTURE, DDSD_WIDTH | DDSD_HEIGHT, TRUE, "texture"}, |
| {DDSCAPS_PRIMARYSURFACE, 0, FALSE, "primary"} |
| }; |
| |
| window = create_window(); |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| if (FAILED(IDirectDraw4_SetDisplayMode(ddraw, 640, 480, 8, 0, 0))) |
| { |
| win_skip("Failed to set 8 bpp display mode, skipping test.\n"); |
| IDirectDraw4_Release(ddraw); |
| DestroyWindow(window); |
| return; |
| } |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| memset(palette_entries, 0, sizeof(palette_entries)); |
| palette_entries[1].peFlags = 0x42; |
| palette_entries[2].peFlags = 0xff; |
| palette_entries[3].peFlags = 0x80; |
| hr = IDirectDraw4_CreatePalette(ddraw, DDPCAPS_ALLOW256 | DDPCAPS_8BIT, palette_entries, &palette, NULL); |
| ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr); |
| |
| memset(palette_entries, 0x66, sizeof(palette_entries)); |
| hr = IDirectDrawPalette_GetEntries(palette, 0, 1, 4, palette_entries); |
| ok(SUCCEEDED(hr), "Failed to get palette entries, hr %#x.\n", hr); |
| ok(palette_entries[0].peFlags == 0x42, "Got unexpected peFlags 0x%02x, expected 0xff.\n", |
| palette_entries[0].peFlags); |
| ok(palette_entries[1].peFlags == 0xff, "Got unexpected peFlags 0x%02x, expected 0xff.\n", |
| palette_entries[1].peFlags); |
| ok(palette_entries[2].peFlags == 0x80, "Got unexpected peFlags 0x%02x, expected 0x80.\n", |
| palette_entries[2].peFlags); |
| ok(palette_entries[3].peFlags == 0x00, "Got unexpected peFlags 0x%02x, expected 0x00.\n", |
| palette_entries[3].peFlags); |
| |
| IDirectDrawPalette_Release(palette); |
| |
| memset(palette_entries, 0, sizeof(palette_entries)); |
| palette_entries[1].peFlags = 0x42; |
| palette_entries[1].peRed = 0xff; |
| palette_entries[2].peFlags = 0xff; |
| palette_entries[3].peFlags = 0x80; |
| hr = IDirectDraw4_CreatePalette(ddraw, DDPCAPS_ALLOW256 | DDPCAPS_8BIT | DDPCAPS_ALPHA, |
| palette_entries, &palette, NULL); |
| ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr); |
| |
| memset(palette_entries, 0x66, sizeof(palette_entries)); |
| hr = IDirectDrawPalette_GetEntries(palette, 0, 1, 4, palette_entries); |
| ok(SUCCEEDED(hr), "Failed to get palette entries, hr %#x.\n", hr); |
| ok(palette_entries[0].peFlags == 0x42, "Got unexpected peFlags 0x%02x, expected 0xff.\n", |
| palette_entries[0].peFlags); |
| ok(palette_entries[1].peFlags == 0xff, "Got unexpected peFlags 0x%02x, expected 0xff.\n", |
| palette_entries[1].peFlags); |
| ok(palette_entries[2].peFlags == 0x80, "Got unexpected peFlags 0x%02x, expected 0x80.\n", |
| palette_entries[2].peFlags); |
| ok(palette_entries[3].peFlags == 0x00, "Got unexpected peFlags 0x%02x, expected 0x00.\n", |
| palette_entries[3].peFlags); |
| |
| for (i = 0; i < sizeof(test_data) / sizeof(*test_data); i++) |
| { |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | test_data[i].flags; |
| surface_desc.dwWidth = 128; |
| surface_desc.dwHeight = 128; |
| surface_desc.ddsCaps.dwCaps = test_data[i].caps; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create %s surface, hr %#x.\n", test_data[i].name, hr); |
| |
| hr = IDirectDrawSurface4_SetPalette(surface, palette); |
| if (test_data[i].attach_allowed) |
| ok(SUCCEEDED(hr), "Failed to attach palette to %s surface, hr %#x.\n", test_data[i].name, hr); |
| else |
| ok(hr == DDERR_INVALIDSURFACETYPE, "Got unexpected hr %#x, %s surface.\n", hr, test_data[i].name); |
| |
| if (SUCCEEDED(hr)) |
| { |
| HDC dc; |
| RGBQUAD rgbquad; |
| UINT retval; |
| |
| hr = IDirectDrawSurface4_GetDC(surface, &dc); |
| ok(SUCCEEDED(hr), "Failed to get DC, hr %#x, %s surface.\n", hr, test_data[i].name); |
| retval = GetDIBColorTable(dc, 1, 1, &rgbquad); |
| ok(retval == 1, "GetDIBColorTable returned unexpected result %u.\n", retval); |
| ok(rgbquad.rgbRed == 0xff, "Expected rgbRed = 0xff, got %#x, %s surface.\n", |
| rgbquad.rgbRed, test_data[i].name); |
| ok(rgbquad.rgbGreen == 0, "Expected rgbGreen = 0, got %#x, %s surface.\n", |
| rgbquad.rgbGreen, test_data[i].name); |
| ok(rgbquad.rgbBlue == 0, "Expected rgbBlue = 0, got %#x, %s surface.\n", |
| rgbquad.rgbBlue, test_data[i].name); |
| ok(rgbquad.rgbReserved == 0, "Expected rgbReserved = 0, got %u, %s surface.\n", |
| rgbquad.rgbReserved, test_data[i].name); |
| hr = IDirectDrawSurface4_ReleaseDC(surface, dc); |
| ok(SUCCEEDED(hr), "Failed to release DC, hr %#x.\n", hr); |
| } |
| IDirectDrawSurface4_Release(surface); |
| } |
| |
| /* Test INVALIDSURFACETYPE vs INVALIDPIXELFORMAT. */ |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; |
| surface_desc.dwWidth = 128; |
| surface_desc.dwHeight = 128; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; |
| U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat); |
| U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB; |
| U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 32; |
| U2(U4(surface_desc).ddpfPixelFormat).dwRBitMask = 0x00ff0000; |
| U3(U4(surface_desc).ddpfPixelFormat).dwGBitMask = 0x0000ff00; |
| U4(U4(surface_desc).ddpfPixelFormat).dwBBitMask = 0x000000ff; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_SetPalette(surface, palette); |
| ok(hr == DDERR_INVALIDSURFACETYPE, "Got unexpected hr %#x.\n", hr); |
| IDirectDrawSurface4_Release(surface); |
| |
| /* The Windows 8 testbot keeps extra references to the primary |
| * while in 8 bpp mode. */ |
| hr = IDirectDraw4_RestoreDisplayMode(ddraw); |
| ok(SUCCEEDED(hr), "Failed to restore display mode, hr %#x.\n", hr); |
| |
| refcount = IDirectDrawPalette_Release(palette); |
| ok(!refcount, "Got unexpected refcount %u.\n", refcount); |
| refcount = IDirectDraw4_Release(ddraw); |
| ok(!refcount, "Got unexpected refcount %u.\n", refcount); |
| DestroyWindow(window); |
| } |
| |
| static void test_vb_writeonly(void) |
| { |
| IDirect3DDevice3 *device; |
| IDirect3D3 *d3d; |
| IDirect3DVertexBuffer *buffer; |
| HWND window; |
| HRESULT hr; |
| D3DVERTEXBUFFERDESC desc; |
| void *ptr; |
| static const struct vec4 quad[] = |
| { |
| { 0.0f, 480.0f, 0.0f, 1.0f}, |
| { 0.0f, 0.0f, 0.0f, 1.0f}, |
| {640.0f, 480.0f, 0.0f, 1.0f}, |
| {640.0f, 0.0f, 0.0f, 1.0f}, |
| }; |
| |
| window = create_window(); |
| if (!(device = create_device(window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create a 3D device, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| |
| hr = IDirect3DDevice3_GetDirect3D(device, &d3d); |
| ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr); |
| |
| memset(&desc, 0, sizeof(desc)); |
| desc.dwSize = sizeof(desc); |
| desc.dwCaps = D3DVBCAPS_WRITEONLY; |
| desc.dwFVF = D3DFVF_XYZRHW; |
| desc.dwNumVertices = sizeof(quad) / sizeof(*quad); |
| hr = IDirect3D3_CreateVertexBuffer(d3d, &desc, &buffer, 0, NULL); |
| ok(SUCCEEDED(hr), "Failed to create vertex buffer, hr %#x.\n", hr); |
| |
| hr = IDirect3DVertexBuffer_Lock(buffer, DDLOCK_DISCARDCONTENTS, &ptr, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock vertex buffer, hr %#x.\n", hr); |
| memcpy(ptr, quad, sizeof(quad)); |
| hr = IDirect3DVertexBuffer_Unlock(buffer); |
| ok(SUCCEEDED(hr), "Failed to unlock vertex buffer, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawPrimitiveVB(device, D3DPT_TRIANGLESTRIP, buffer, 0, 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); |
| |
| hr = IDirect3DVertexBuffer_Lock(buffer, 0, &ptr, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock vertex buffer, hr %#x.\n", hr); |
| ok (!memcmp(ptr, quad, sizeof(quad)), "Got unexpected vertex buffer data.\n"); |
| hr = IDirect3DVertexBuffer_Unlock(buffer); |
| ok(SUCCEEDED(hr), "Failed to unlock vertex buffer, hr %#x.\n", hr); |
| |
| hr = IDirect3DVertexBuffer_Lock(buffer, DDLOCK_READONLY, &ptr, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock vertex buffer, hr %#x.\n", hr); |
| ok (!memcmp(ptr, quad, sizeof(quad)), "Got unexpected vertex buffer data.\n"); |
| hr = IDirect3DVertexBuffer_Unlock(buffer); |
| ok(SUCCEEDED(hr), "Failed to unlock vertex buffer, hr %#x.\n", hr); |
| |
| IDirect3DVertexBuffer_Release(buffer); |
| IDirect3D3_Release(d3d); |
| IDirect3DDevice3_Release(device); |
| DestroyWindow(window); |
| } |
| |
| static void test_lost_device(void) |
| { |
| IDirectDrawSurface4 *surface; |
| DDSURFACEDESC2 surface_desc; |
| HWND window1, window2; |
| IDirectDraw4 *ddraw; |
| ULONG refcount; |
| HRESULT hr; |
| BOOL ret; |
| |
| window1 = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, |
| 0, 0, 640, 480, 0, 0, 0, 0); |
| window2 = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, |
| 0, 0, 640, 480, 0, 0, 0, 0); |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window1, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP; |
| U5(surface_desc).dwBackBufferCount = 1; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| hr = IDirectDraw4_TestCooperativeLevel(ddraw); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_IsLost(surface); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Flip(surface, NULL, DDFLIP_WAIT); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| |
| ret = SetForegroundWindow(GetDesktopWindow()); |
| ok(ret, "Failed to set foreground window.\n"); |
| hr = IDirectDraw4_TestCooperativeLevel(ddraw); |
| ok(hr == DDERR_NOEXCLUSIVEMODE, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_IsLost(surface); |
| ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Flip(surface, NULL, DDFLIP_WAIT); |
| ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr); |
| |
| ret = SetForegroundWindow(window1); |
| ok(ret, "Failed to set foreground window.\n"); |
| hr = IDirectDraw4_TestCooperativeLevel(ddraw); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_IsLost(surface); |
| ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Flip(surface, NULL, DDFLIP_WAIT); |
| ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr); |
| |
| hr = IDirectDraw4_RestoreAllSurfaces(ddraw); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDraw4_TestCooperativeLevel(ddraw); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_IsLost(surface); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Flip(surface, NULL, DDFLIP_WAIT); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window1, DDSCL_NORMAL); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDraw4_TestCooperativeLevel(ddraw); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_IsLost(surface); |
| todo_wine ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Flip(surface, NULL, DDFLIP_WAIT); |
| todo_wine ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr); |
| |
| /* Trying to restore the primary will crash, probably because flippable |
| * surfaces can't exist in DDSCL_NORMAL. */ |
| IDirectDrawSurface4_Release(surface); |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| hr = IDirectDraw4_TestCooperativeLevel(ddraw); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_IsLost(surface); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| |
| ret = SetForegroundWindow(GetDesktopWindow()); |
| ok(ret, "Failed to set foreground window.\n"); |
| hr = IDirectDraw4_TestCooperativeLevel(ddraw); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_IsLost(surface); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| |
| ret = SetForegroundWindow(window1); |
| ok(ret, "Failed to set foreground window.\n"); |
| hr = IDirectDraw4_TestCooperativeLevel(ddraw); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_IsLost(surface); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window1, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDraw4_TestCooperativeLevel(ddraw); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_IsLost(surface); |
| ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr); |
| |
| hr = IDirectDraw4_RestoreAllSurfaces(ddraw); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDraw4_TestCooperativeLevel(ddraw); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_IsLost(surface); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| |
| IDirectDrawSurface4_Release(surface); |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP; |
| U5(surface_desc).dwBackBufferCount = 1; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window1, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDraw4_TestCooperativeLevel(ddraw); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_IsLost(surface); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Flip(surface, NULL, DDFLIP_WAIT); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window1, DDSCL_NORMAL | DDSCL_FULLSCREEN); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDraw4_TestCooperativeLevel(ddraw); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_IsLost(surface); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Flip(surface, NULL, DDFLIP_WAIT); |
| ok(hr == DDERR_NOEXCLUSIVEMODE, "Got unexpected hr %#x.\n", hr); |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window1, DDSCL_NORMAL); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDraw4_TestCooperativeLevel(ddraw); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_IsLost(surface); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Flip(surface, NULL, DDFLIP_WAIT); |
| ok(hr == DDERR_NOEXCLUSIVEMODE, "Got unexpected hr %#x.\n", hr); |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window2, DDSCL_NORMAL); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDraw4_TestCooperativeLevel(ddraw); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_IsLost(surface); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Flip(surface, NULL, DDFLIP_WAIT); |
| ok(hr == DDERR_NOEXCLUSIVEMODE, "Got unexpected hr %#x.\n", hr); |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window2, DDSCL_NORMAL | DDSCL_FULLSCREEN); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDraw4_TestCooperativeLevel(ddraw); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_IsLost(surface); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Flip(surface, NULL, DDFLIP_WAIT); |
| ok(hr == DDERR_NOEXCLUSIVEMODE, "Got unexpected hr %#x.\n", hr); |
| |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window2, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDraw4_TestCooperativeLevel(ddraw); |
| ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_IsLost(surface); |
| ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Flip(surface, NULL, DDFLIP_WAIT); |
| ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr); |
| |
| IDirectDrawSurface4_Release(surface); |
| refcount = IDirectDraw4_Release(ddraw); |
| ok(!refcount, "Got unexpected refcount %u.\n", refcount); |
| DestroyWindow(window2); |
| DestroyWindow(window1); |
| } |
| |
| static void test_surface_desc_lock(void) |
| { |
| IDirectDrawSurface4 *surface; |
| DDSURFACEDESC2 surface_desc; |
| IDirectDraw4 *ddraw; |
| ULONG refcount; |
| HWND window; |
| HRESULT hr; |
| |
| window = create_window(); |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; |
| surface_desc.dwWidth = 16; |
| surface_desc.dwHeight = 16; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| memset(&surface_desc, 0xaa, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(surface, &surface_desc); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| ok(!surface_desc.lpSurface, "Got unexpected lpSurface %p.\n", surface_desc.lpSurface); |
| |
| memset(&surface_desc, 0xaa, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| hr = IDirectDrawSurface4_Lock(surface, NULL, &surface_desc, 0, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); |
| ok(surface_desc.lpSurface != NULL, "Got unexpected lpSurface %p.\n", surface_desc.lpSurface); |
| memset(&surface_desc, 0xaa, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(surface, &surface_desc); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| ok(!surface_desc.lpSurface, "Got unexpected lpSurface %p.\n", surface_desc.lpSurface); |
| hr = IDirectDrawSurface4_Unlock(surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); |
| |
| memset(&surface_desc, 0xaa, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(surface, &surface_desc); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| ok(!surface_desc.lpSurface, "Got unexpected lpSurface %p.\n", surface_desc.lpSurface); |
| |
| IDirectDrawSurface4_Release(surface); |
| refcount = IDirectDraw4_Release(ddraw); |
| ok(!refcount, "Got unexpected refcount %u.\n", refcount); |
| DestroyWindow(window); |
| } |
| |
| static void test_texturemapblend(void) |
| { |
| static D3DRECT clear_rect = {{0}, {0}, {640}, {480}}; |
| static RECT rect = {0, 0, 64, 128}; |
| IDirectDrawSurface4 *surface, *rt; |
| IDirect3DViewport3 *viewport; |
| DDSURFACEDESC2 surface_desc; |
| IDirect3DTexture2 *texture; |
| IDirect3DDevice3 *device; |
| IDirectDraw4 *ddraw; |
| IDirect3D3 *d3d; |
| DDCOLORKEY ckey; |
| D3DCOLOR color; |
| ULONG refcount; |
| HWND window; |
| DDBLTFX fx; |
| HRESULT hr; |
| |
| static struct |
| { |
| struct vec4 position; |
| D3DCOLOR diffuse; |
| struct vec2 texcoord; |
| } |
| test1_quads[] = |
| { |
| {{ 0.0f, 0.0f, 0.0f, 1.0f}, 0xffffffff, {0.0f, 0.0f}}, |
| {{ 0.0f, 240.0f, 0.0f, 1.0f}, 0xffffffff, {0.0f, 1.0f}}, |
| {{640.0f, 0.0f, 0.0f, 1.0f}, 0xffffffff, {1.0f, 0.0f}}, |
| {{640.0f, 240.0f, 0.0f, 1.0f}, 0xffffffff, {1.0f, 1.0f}}, |
| {{ 0.0f, 240.0f, 0.0f, 1.0f}, 0x80ffffff, {0.0f, 0.0f}}, |
| {{ 0.0f, 480.0f, 0.0f, 1.0f}, 0x80ffffff, {0.0f, 1.0f}}, |
| {{640.0f, 240.0f, 0.0f, 1.0f}, 0x80ffffff, {1.0f, 0.0f}}, |
| {{640.0f, 480.0f, 0.0f, 1.0f}, 0x80ffffff, {1.0f, 1.0f}}, |
| }, |
| test2_quads[] = |
| { |
| {{ 0.0f, 0.0f, 0.0f, 1.0f}, 0x00ff0080, {0.0f, 0.0f}}, |
| {{ 0.0f, 240.0f, 0.0f, 1.0f}, 0x00ff0080, {0.0f, 1.0f}}, |
| {{640.0f, 0.0f, 0.0f, 1.0f}, 0x00ff0080, {1.0f, 0.0f}}, |
| {{640.0f, 240.0f, 0.0f, 1.0f}, 0x00ff0080, {1.0f, 1.0f}}, |
| {{ 0.0f, 240.0f, 0.0f, 1.0f}, 0x008000ff, {0.0f, 0.0f}}, |
| {{ 0.0f, 480.0f, 0.0f, 1.0f}, 0x008000ff, {0.0f, 1.0f}}, |
| {{640.0f, 240.0f, 0.0f, 1.0f}, 0x008000ff, {1.0f, 0.0f}}, |
| {{640.0f, 480.0f, 0.0f, 1.0f}, 0x008000ff, {1.0f, 1.0f}}, |
| }; |
| |
| window = create_window(); |
| if (!(device = create_device(window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create a 3D device, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| |
| hr = IDirect3DDevice3_GetDirect3D(device, &d3d); |
| ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr); |
| hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **)&ddraw); |
| ok(SUCCEEDED(hr), "Failed to get ddraw interface, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_GetRenderTarget(device, &rt); |
| ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); |
| |
| viewport = create_viewport(device, 0, 0, 640, 480); |
| hr = IDirect3DDevice3_SetCurrentViewport(device, viewport); |
| ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr); |
| |
| /* Test alpha with DDPF_ALPHAPIXELS texture - should be taken from texture |
| * alpha channel. |
| * |
| * The vertex alpha is completely ignored in this case, so case 1 and 2 |
| * combined are not a D3DTOP_MODULATE with texture alpha = 0xff in case 2 |
| * (no alpha in texture). */ |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT; |
| surface_desc.dwHeight = 128; |
| surface_desc.dwWidth = 128; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE; |
| U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat); |
| U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS; |
| U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 32; |
| U2(U4(surface_desc).ddpfPixelFormat).dwRBitMask = 0x00ff0000; |
| U3(U4(surface_desc).ddpfPixelFormat).dwGBitMask = 0x0000ff00; |
| U4(U4(surface_desc).ddpfPixelFormat).dwBBitMask = 0x000000ff; |
| U5(U4(surface_desc).ddpfPixelFormat).dwRGBAlphaBitMask = 0xff000000; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_QueryInterface(surface, &IID_IDirect3DTexture2, (void **)&texture); |
| ok(SUCCEEDED(hr), "Failed to get texture interface, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTexture(device, 0, texture); |
| ok(SUCCEEDED(hr), "Failed to set texture, hr %#x.\n", hr); |
| |
| hr = IDirect3DViewport3_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET); |
| ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr); |
| |
| memset(&fx, 0, sizeof(fx)); |
| fx.dwSize = sizeof(fx); |
| U5(fx).dwFillColor = 0xff0000ff; |
| hr = IDirectDrawSurface4_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Failed to clear texture, hr %#x.\n", hr); |
| U5(fx).dwFillColor = 0x800000ff; |
| hr = IDirectDrawSurface4_Blt(surface, &rect, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Failed to clear texture, hr %#x.\n", hr); |
| |
| /* Note that the ddraw1 version of this test runs tests 1-3 with |
| * D3DRENDERSTATE_COLORKEYENABLE enabled, whereas this version only runs |
| * test 4 with color keying on. Because no color key is set on the texture |
| * this should not result in different behavior. */ |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_CULLMODE, D3DCULL_NONE); |
| ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_FALSE); |
| ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_SRCBLEND, D3DBLEND_SRCALPHA); |
| ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_DESTBLEND, D3DBLEND_INVSRCALPHA); |
| ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, TRUE); |
| ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_TEXTUREMAPBLEND, D3DTBLEND_MODULATE); |
| ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, |
| D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1, &test1_quads[0], 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, |
| D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1, &test1_quads[4], 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); |
| |
| color = get_surface_color(rt, 5, 5); |
| ok(compare_color(color, 0x00000080, 2), "Got unexpected color 0x%08x.\n", color); |
| color = get_surface_color(rt, 400, 5); |
| ok(compare_color(color, 0x000000ff, 2), "Got unexpected color 0x%08x.\n", color); |
| color = get_surface_color(rt, 5, 245); |
| ok(compare_color(color, 0x00000080, 2), "Got unexpected color 0x%08x.\n", color); |
| color = get_surface_color(rt, 400, 245); |
| ok(compare_color(color, 0x000000ff, 2), "Got unexpected color 0x%08x.\n", color); |
| |
| hr = IDirect3DDevice3_SetTexture(device, 0, NULL); |
| ok(SUCCEEDED(hr), "Failed to set texture, hr %#x.\n", hr); |
| IDirect3DTexture2_Release(texture); |
| refcount = IDirectDrawSurface4_Release(surface); |
| ok(!refcount, "Surface not properly released, refcount %u.\n", refcount); |
| |
| /* Test alpha with texture that has no alpha channel - alpha should be |
| * taken from diffuse vertex color. */ |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT; |
| surface_desc.dwHeight = 128; |
| surface_desc.dwWidth = 128; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE; |
| U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat); |
| U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB; |
| U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 32; |
| U2(U4(surface_desc).ddpfPixelFormat).dwRBitMask = 0x00ff0000; |
| U3(U4(surface_desc).ddpfPixelFormat).dwGBitMask = 0x0000ff00; |
| U4(U4(surface_desc).ddpfPixelFormat).dwBBitMask = 0x000000ff; |
| |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_QueryInterface(surface, &IID_IDirect3DTexture2, (void **)&texture); |
| ok(SUCCEEDED(hr), "Failed to get texture interface, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTexture(device, 0, texture); |
| ok(SUCCEEDED(hr), "Failed to set texture, hr %#x.\n", hr); |
| |
| hr = IDirect3DViewport3_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET); |
| ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr); |
| |
| U5(fx).dwFillColor = 0xff0000ff; |
| hr = IDirectDrawSurface4_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Failed to clear texture, hr %#x.\n", hr); |
| U5(fx).dwFillColor = 0x800000ff; |
| hr = IDirectDrawSurface4_Blt(surface, &rect, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Failed to clear texture, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, |
| D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1, &test1_quads[0], 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, |
| D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1, &test1_quads[4], 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); |
| |
| color = get_surface_color(rt, 5, 5); |
| ok(compare_color(color, 0x000000ff, 2), "Got unexpected color 0x%08x.\n", color); |
| color = get_surface_color(rt, 400, 5); |
| ok(compare_color(color, 0x000000ff, 2), "Got unexpected color 0x%08x.\n", color); |
| color = get_surface_color(rt, 5, 245); |
| ok(compare_color(color, 0x00000080, 2), "Got unexpected color 0x%08x.\n", color); |
| color = get_surface_color(rt, 400, 245); |
| ok(compare_color(color, 0x00000080, 2), "Got unexpected color 0x%08x.\n", color); |
| |
| hr = IDirect3DDevice3_SetTexture(device, 0, NULL); |
| ok(SUCCEEDED(hr), "Failed to set texture, hr %#x.\n", hr); |
| IDirect3DTexture2_Release(texture); |
| refcount = IDirectDrawSurface4_Release(surface); |
| ok(!refcount, "Surface not properly released, refcount %u.\n", refcount); |
| |
| /* Test RGB - should multiply color components from diffuse vertex color |
| * and texture. */ |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT; |
| surface_desc.dwHeight = 128; |
| surface_desc.dwWidth = 128; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE; |
| U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat); |
| U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS; |
| U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 32; |
| U2(U4(surface_desc).ddpfPixelFormat).dwRBitMask = 0x00ff0000; |
| U3(U4(surface_desc).ddpfPixelFormat).dwGBitMask = 0x0000ff00; |
| U4(U4(surface_desc).ddpfPixelFormat).dwBBitMask = 0x000000ff; |
| U5(U4(surface_desc).ddpfPixelFormat).dwRGBAlphaBitMask = 0xff000000; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_QueryInterface(surface, &IID_IDirect3DTexture2, (void **)&texture); |
| ok(SUCCEEDED(hr), "Failed to get texture interface, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTexture(device, 0, texture); |
| ok(SUCCEEDED(hr), "Failed to set texture, hr %#x.\n", hr); |
| |
| hr = IDirect3DViewport3_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET); |
| ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr); |
| |
| U5(fx).dwFillColor = 0x00ffffff; |
| hr = IDirectDrawSurface4_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Failed to clear texture, hr %#x.\n", hr); |
| U5(fx).dwFillColor = 0x00ffff80; |
| hr = IDirectDrawSurface4_Blt(surface, &rect, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Failed to clear texture, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, FALSE); |
| ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, |
| D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1, &test2_quads[0], 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, |
| D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1, &test2_quads[4], 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); |
| |
| color = get_surface_color(rt, 5, 5); |
| ok(compare_color(color, 0x00ff0040, 2), "Got unexpected color 0x%08x.\n", color); |
| color = get_surface_color(rt, 400, 5); |
| ok(compare_color(color, 0x00ff0080, 2), "Got unexpected color 0x%08x.\n", color); |
| color = get_surface_color(rt, 5, 245); |
| ok(compare_color(color, 0x00800080, 2), "Got unexpected color 0x%08x.\n", color); |
| color = get_surface_color(rt, 400, 245); |
| ok(compare_color(color, 0x008000ff, 2), "Got unexpected color 0x%08x.\n", color); |
| |
| hr = IDirect3DDevice3_SetTexture(device, 0, NULL); |
| ok(SUCCEEDED(hr), "Failed to set texture, hr %#x.\n", hr); |
| IDirect3DTexture2_Release(texture); |
| refcount = IDirectDrawSurface4_Release(surface); |
| ok(!refcount, "Surface not properly released, refcount %u.\n", refcount); |
| |
| /* Test alpha again, now with color keyed texture (colorkey emulation in |
| * wine can interfere). */ |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT; |
| surface_desc.dwHeight = 128; |
| surface_desc.dwWidth = 128; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE; |
| U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat); |
| U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB; |
| U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 16; |
| U2(U4(surface_desc).ddpfPixelFormat).dwRBitMask = 0xf800; |
| U3(U4(surface_desc).ddpfPixelFormat).dwGBitMask = 0x07e0; |
| U4(U4(surface_desc).ddpfPixelFormat).dwBBitMask = 0x001f; |
| |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_QueryInterface(surface, &IID_IDirect3DTexture2, (void **)&texture); |
| ok(SUCCEEDED(hr), "Failed to get texture interface, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTexture(device, 0, texture); |
| ok(SUCCEEDED(hr), "Failed to set texture, hr %#x.\n", hr); |
| |
| hr = IDirect3DViewport3_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET); |
| ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr); |
| |
| U5(fx).dwFillColor = 0xf800; |
| hr = IDirectDrawSurface4_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Failed to clear texture, hr %#x.\n", hr); |
| U5(fx).dwFillColor = 0x001f; |
| hr = IDirectDrawSurface4_Blt(surface, &rect, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Failed to clear texture, hr %#x.\n", hr); |
| |
| ckey.dwColorSpaceLowValue = 0x001f; |
| ckey.dwColorSpaceHighValue = 0x001f; |
| hr = IDirectDrawSurface4_SetColorKey(surface, DDCKEY_SRCBLT, &ckey); |
| ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, TRUE); |
| ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_COLORKEYENABLE, TRUE); |
| ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, |
| D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1, &test1_quads[0], 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, |
| D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1, &test1_quads[4], 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); |
| |
| color = get_surface_color(rt, 5, 5); |
| ok(compare_color(color, 0x00000000, 2), "Got unexpected color 0x%08x.\n", color); |
| color = get_surface_color(rt, 400, 5); |
| ok(compare_color(color, 0x00ff0000, 2), "Got unexpected color 0x%08x.\n", color); |
| color = get_surface_color(rt, 5, 245); |
| ok(compare_color(color, 0x00000000, 2), "Got unexpected color 0x%08x.\n", color); |
| color = get_surface_color(rt, 400, 245); |
| ok(compare_color(color, 0x00800000, 2), "Got unexpected color 0x%08x.\n", color); |
| |
| hr = IDirect3DDevice3_SetTexture(device, 0, NULL); |
| ok(SUCCEEDED(hr), "Failed to set texture, hr %#x.\n", hr); |
| IDirect3DTexture2_Release(texture); |
| refcount = IDirectDrawSurface4_Release(surface); |
| ok(!refcount, "Surface not properly released, refcount %u.\n", refcount); |
| |
| destroy_viewport(device, viewport); |
| IDirectDrawSurface4_Release(rt); |
| IDirect3DDevice3_Release(device); |
| IDirect3D3_Release(d3d); |
| refcount = IDirectDraw4_Release(ddraw); |
| ok(!refcount, "Ddraw object not properly released, refcount %u.\n", refcount); |
| DestroyWindow(window); |
| } |
| |
| static void test_signed_formats(void) |
| { |
| HRESULT hr; |
| IDirect3DDevice3 *device; |
| IDirect3D3 *d3d; |
| IDirectDraw4 *ddraw; |
| IDirectDrawSurface4 *surface, *rt; |
| IDirect3DTexture2 *texture; |
| IDirect3DViewport3 *viewport; |
| DDSURFACEDESC2 surface_desc; |
| ULONG refcount; |
| HWND window; |
| D3DCOLOR color, expected_color; |
| D3DRECT clear_rect; |
| static struct |
| { |
| struct vec3 position; |
| struct vec2 texcoord; |
| } |
| quad[] = |
| { |
| {{-1.0f, -1.0f, 0.0f}, {0.0f, 1.0f}}, |
| {{-1.0f, 1.0f, 0.0f}, {0.0f, 0.0f}}, |
| {{ 1.0f, -1.0f, 0.0f}, {1.0f, 1.0f}}, |
| {{ 1.0f, 1.0f, 0.0f}, {1.0f, 0.0f}}, |
| }; |
| /* See test_signed_formats() in dlls/d3d9/tests/visual.c for an explanation |
| * of these values. */ |
| static const USHORT content_v8u8[4][4] = |
| { |
| {0x0000, 0x7f7f, 0x8880, 0x0000}, |
| {0x0080, 0x8000, 0x7f00, 0x007f}, |
| {0x193b, 0xe8c8, 0x0808, 0xf8f8}, |
| {0x4444, 0xc0c0, 0xa066, 0x22e0}, |
| }; |
| static const DWORD content_x8l8v8u8[4][4] = |
| { |
| {0x00000000, 0x00ff7f7f, 0x00008880, 0x00ff0000}, |
| {0x00000080, 0x00008000, 0x00007f00, 0x0000007f}, |
| {0x0041193b, 0x0051e8c8, 0x00040808, 0x00fff8f8}, |
| {0x00824444, 0x0000c0c0, 0x00c2a066, 0x009222e0}, |
| }; |
| static const USHORT content_l6v5u5[4][4] = |
| { |
| {0x0000, 0xfdef, 0x0230, 0xfc00}, |
| {0x0010, 0x0200, 0x01e0, 0x000f}, |
| {0x4067, 0x53b9, 0x0421, 0xffff}, |
| {0x8108, 0x0318, 0xc28c, 0x909c}, |
| }; |
| static const struct |
| { |
| const char *name; |
| const void *content; |
| SIZE_T pixel_size; |
| BOOL blue; |
| unsigned int slop, slop_broken; |
| DDPIXELFORMAT format; |
| } |
| formats[] = |
| { |
| { |
| "D3DFMT_V8U8", content_v8u8, sizeof(WORD), FALSE, 1, 0, |
| { |
| sizeof(DDPIXELFORMAT), DDPF_BUMPDUDV, 0, |
| {16}, {0x000000ff}, {0x0000ff00}, {0x00000000}, {0x00000000} |
| } |
| }, |
| { |
| "D3DFMT_X8L8V8U8", content_x8l8v8u8, sizeof(DWORD), TRUE, 1, 0, |
| { |
| sizeof(DDPIXELFORMAT), DDPF_BUMPDUDV | DDPF_BUMPLUMINANCE, 0, |
| {32}, {0x000000ff}, {0x0000ff00}, {0x00ff0000}, {0x00000000} |
| } |
| }, |
| { |
| "D3DFMT_L6V5U5", content_l6v5u5, sizeof(WORD), TRUE, 4, 7, |
| { |
| sizeof(DDPIXELFORMAT), DDPF_BUMPDUDV | DDPF_BUMPLUMINANCE, 0, |
| {16}, {0x0000001f}, {0x000003e0}, {0x0000fc00}, {0x00000000} |
| } |
| |
| }, |
| /* No V16U16 or Q8W8V8U8 support in ddraw. */ |
| }; |
| static const D3DCOLOR expected_colors[4][4] = |
| { |
| {0x00808080, 0x00fefeff, 0x00010780, 0x008080ff}, |
| {0x00018080, 0x00800180, 0x0080fe80, 0x00fe8080}, |
| {0x00ba98a0, 0x004767a8, 0x00888881, 0x007878ff}, |
| {0x00c3c3c0, 0x003f3f80, 0x00e51fe1, 0x005fa2c8}, |
| }; |
| unsigned int i, width, x, y; |
| D3DDEVICEDESC device_desc, hel_desc; |
| |
| window = create_window(); |
| if (!(device = create_device(window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create a 3D device, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| |
| memset(&device_desc, 0, sizeof(device_desc)); |
| device_desc.dwSize = sizeof(device_desc); |
| memset(&hel_desc, 0, sizeof(hel_desc)); |
| hel_desc.dwSize = sizeof(hel_desc); |
| hr = IDirect3DDevice3_GetCaps(device, &device_desc, &hel_desc); |
| ok(SUCCEEDED(hr), "Failed to get device caps, hr %#x.\n", hr); |
| if (!(device_desc.dwTextureOpCaps & D3DTEXOPCAPS_BLENDFACTORALPHA)) |
| { |
| skip("D3DTOP_BLENDFACTORALPHA not supported, skipping bumpmap format tests.\n"); |
| goto done; |
| } |
| |
| hr = IDirect3DDevice3_GetDirect3D(device, &d3d); |
| ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr); |
| hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **)&ddraw); |
| ok(SUCCEEDED(hr), "Failed to get ddraw interface, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_GetRenderTarget(device, &rt); |
| ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(rt, &surface_desc); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| viewport = create_viewport(device, 0, 0, surface_desc.dwWidth, surface_desc.dwHeight); |
| hr = IDirect3DDevice3_SetCurrentViewport(device, viewport); |
| ok(SUCCEEDED(hr), "Failed to activate the viewport, hr %#x.\n", hr); |
| U1(clear_rect).x1 = 0; |
| U2(clear_rect).y1 = 0; |
| U3(clear_rect).x2 = surface_desc.dwWidth; |
| U4(clear_rect).y2 = surface_desc.dwHeight; |
| |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_FALSE); |
| ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr); |
| |
| /* dst = tex * 0.5 + 1.0 * (1.0 - 0.5) = tex * 0.5 + 0.5 */ |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_TEXTUREFACTOR, 0x80ffffff); |
| ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTextureStageState(device, 0, D3DTSS_COLOROP, D3DTOP_BLENDFACTORALPHA); |
| ok(SUCCEEDED(hr), "Failed to set texture stage state, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTextureStageState(device, 0, D3DTSS_COLORARG1, D3DTA_TEXTURE); |
| ok(SUCCEEDED(hr), "Failed to set texture stage state, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTextureStageState(device, 0, D3DTSS_COLORARG2, D3DTA_TFACTOR); |
| ok(SUCCEEDED(hr), "Failed to set texture stage state, hr %#x.\n", hr); |
| |
| for (i = 0; i < sizeof(formats) / sizeof(*formats); i++) |
| { |
| for (width = 1; width < 5; width += 3) |
| { |
| hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0x00000000, 0.0f, 0); |
| ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_CAPS; |
| surface_desc.dwWidth = width; |
| surface_desc.dwHeight = 4; |
| U4(surface_desc).ddpfPixelFormat = formats[i].format; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| if (FAILED(hr)) |
| { |
| skip("%s textures not supported, skipping.\n", formats[i].name); |
| continue; |
| } |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x, format %s.\n", hr, formats[i].name); |
| |
| hr = IDirectDrawSurface4_QueryInterface(surface, &IID_IDirect3DTexture2, (void **)&texture); |
| ok(SUCCEEDED(hr), "Failed to get Direct3DTexture2 interface, hr %#x, format %s.\n", |
| hr, formats[i].name); |
| hr = IDirect3DDevice3_SetTexture(device, 0, texture); |
| ok(SUCCEEDED(hr), "Failed to set texture, hr %#x, format %s.\n", hr, formats[i].name); |
| IDirect3DTexture2_Release(texture); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| hr = IDirectDrawSurface4_Lock(surface, NULL, &surface_desc, 0, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x, format %s.\n", hr, formats[i].name); |
| for (y = 0; y < 4; y++) |
| { |
| memcpy((char *)surface_desc.lpSurface + y * U1(surface_desc).lPitch, |
| (char *)formats[i].content + y * 4 * formats[i].pixel_size, |
| width * formats[i].pixel_size); |
| } |
| hr = IDirectDrawSurface4_Unlock(surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x, format %s.\n", hr, formats[i].name); |
| |
| hr = IDirect3DDevice3_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, |
| D3DFVF_XYZ | D3DFVF_TEX1, quad, 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); |
| |
| for (y = 0; y < 4; y++) |
| { |
| for (x = 0; x < width; x++) |
| { |
| expected_color = expected_colors[y][x]; |
| if (!formats[i].blue) |
| expected_color |= 0x000000ff; |
| |
| color = get_surface_color(rt, 80 + 160 * x, 60 + 120 * y); |
| ok(compare_color(color, expected_color, formats[i].slop) |
| || broken(compare_color(color, expected_color, formats[i].slop_broken)), |
| "Expected color 0x%08x, got 0x%08x, format %s, location %ux%u.\n", |
| expected_color, color, formats[i].name, x, y); |
| } |
| } |
| |
| IDirectDrawSurface4_Release(surface); |
| } |
| } |
| |
| destroy_viewport(device, viewport); |
| IDirectDrawSurface4_Release(rt); |
| IDirectDraw4_Release(ddraw); |
| IDirect3D3_Release(d3d); |
| |
| done: |
| refcount = IDirect3DDevice3_Release(device); |
| ok(!refcount, "Device has %u references left.\n", refcount); |
| DestroyWindow(window); |
| } |
| |
| static void test_color_fill(void) |
| { |
| HRESULT hr; |
| IDirect3DDevice3 *device; |
| IDirect3D3 *d3d; |
| IDirectDraw4 *ddraw; |
| IDirectDrawSurface4 *surface, *surface2; |
| DDSURFACEDESC2 surface_desc; |
| DDPIXELFORMAT z_fmt; |
| ULONG refcount; |
| HWND window; |
| unsigned int i; |
| DDBLTFX fx; |
| RECT rect = {5, 5, 7, 7}; |
| DWORD *color; |
| DWORD supported_fmts = 0, num_fourcc_codes, *fourcc_codes; |
| DDCAPS hal_caps; |
| static const struct |
| { |
| DWORD caps, caps2; |
| HRESULT colorfill_hr, depthfill_hr; |
| BOOL rop_success; |
| const char *name; |
| DWORD result; |
| BOOL check_result; |
| DDPIXELFORMAT format; |
| } |
| tests[] = |
| { |
| { |
| DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY, 0, |
| DD_OK, DDERR_INVALIDPARAMS, TRUE, "vidmem offscreenplain RGB", 0xdeadbeef, TRUE, |
| { |
| sizeof(DDPIXELFORMAT), DDPF_RGB | DDPF_ALPHAPIXELS, 0, |
| {32}, {0x00ff0000}, {0x0000ff00}, {0x000000ff}, {0xff000000} |
| } |
| }, |
| { |
| DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY, 0, |
| DD_OK, DDERR_INVALIDPARAMS, TRUE, "sysmem offscreenplain RGB", 0xdeadbeef, TRUE, |
| { |
| sizeof(DDPIXELFORMAT), DDPF_RGB | DDPF_ALPHAPIXELS, 0, |
| {32}, {0x00ff0000}, {0x0000ff00}, {0x000000ff}, {0xff000000} |
| } |
| }, |
| { |
| DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY, 0, |
| DD_OK, DDERR_INVALIDPARAMS, TRUE, "vidmem texture RGB", 0xdeadbeef, TRUE, |
| { |
| sizeof(DDPIXELFORMAT), DDPF_RGB | DDPF_ALPHAPIXELS, 0, |
| {32}, {0x00ff0000}, {0x0000ff00}, {0x000000ff}, {0xff000000} |
| } |
| }, |
| { |
| DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY, 0, |
| DD_OK, DDERR_INVALIDPARAMS, TRUE, "sysmem texture RGB", 0xdeadbeef, TRUE, |
| { |
| sizeof(DDPIXELFORMAT), DDPF_RGB | DDPF_ALPHAPIXELS, 0, |
| {32}, {0x00ff0000}, {0x0000ff00}, {0x000000ff}, {0xff000000} |
| } |
| }, |
| { |
| DDSCAPS_TEXTURE, DDSCAPS2_TEXTUREMANAGE, |
| DD_OK, DDERR_INVALIDPARAMS, TRUE, "managed texture RGB", 0xdeadbeef, TRUE, |
| { |
| sizeof(DDPIXELFORMAT), DDPF_RGB | DDPF_ALPHAPIXELS, 0, |
| {32}, {0x00ff0000}, {0x0000ff00}, {0x000000ff}, {0xff000000} |
| } |
| }, |
| { |
| DDSCAPS_ZBUFFER | DDSCAPS_VIDEOMEMORY, 0, |
| DDERR_INVALIDPARAMS, DD_OK, TRUE, "vidmem zbuffer", 0xdeadbeef, TRUE, |
| {0, 0, 0, {0}, {0}, {0}, {0}, {0}} |
| }, |
| { |
| DDSCAPS_ZBUFFER | DDSCAPS_SYSTEMMEMORY, 0, |
| DDERR_INVALIDPARAMS, DD_OK, TRUE, "sysmem zbuffer", 0xdeadbeef, TRUE, |
| {0, 0, 0, {0}, {0}, {0}, {0}, {0}} |
| }, |
| { |
| /* Colorfill on YUV surfaces always returns DD_OK, but the content is |
| * different afterwards. DX9+ GPUs set one of the two luminance values |
| * in each block, but AMD and Nvidia GPUs disagree on which luminance |
| * value they set. r200 (dx8) just sets the entire block to the clear |
| * value. */ |
| DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY, 0, |
| DD_OK, DDERR_INVALIDPARAMS, FALSE, "vidmem offscreenplain YUY2", 0, FALSE, |
| { |
| sizeof(DDPIXELFORMAT), DDPF_FOURCC, MAKEFOURCC('Y', 'U', 'Y', '2'), |
| {0}, {0}, {0}, {0}, {0} |
| } |
| }, |
| { |
| DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY, 0, |
| DD_OK, DDERR_INVALIDPARAMS, FALSE, "vidmem offscreenplain UYVY", 0, FALSE, |
| { |
| sizeof(DDPIXELFORMAT), DDPF_FOURCC, MAKEFOURCC('U', 'Y', 'V', 'Y'), |
| {0}, {0}, {0}, {0}, {0} |
| } |
| }, |
| { |
| DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY, 0, |
| DD_OK, DDERR_INVALIDPARAMS, FALSE, "vidmem overlay YUY2", 0, FALSE, |
| { |
| sizeof(DDPIXELFORMAT), DDPF_FOURCC, MAKEFOURCC('Y', 'U', 'Y', '2'), |
| {0}, {0}, {0}, {0}, {0} |
| } |
| }, |
| { |
| DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY, 0, |
| DD_OK, DDERR_INVALIDPARAMS, FALSE, "vidmem overlay UYVY", 0, FALSE, |
| { |
| sizeof(DDPIXELFORMAT), DDPF_FOURCC, MAKEFOURCC('U', 'Y', 'V', 'Y'), |
| {0}, {0}, {0}, {0}, {0} |
| } |
| }, |
| { |
| DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY, 0, |
| E_NOTIMPL, DDERR_INVALIDPARAMS, FALSE, "vidmem texture DXT1", 0, FALSE, |
| { |
| sizeof(DDPIXELFORMAT), DDPF_FOURCC, MAKEFOURCC('D', 'X', 'T', '1'), |
| {0}, {0}, {0}, {0}, {0} |
| } |
| }, |
| { |
| DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY, 0, |
| E_NOTIMPL, DDERR_INVALIDPARAMS, FALSE, "sysmem texture DXT1", 0, FALSE, |
| { |
| sizeof(DDPIXELFORMAT), DDPF_FOURCC, MAKEFOURCC('D', 'X', 'T', '1'), |
| {0}, {0}, {0}, {0}, {0} |
| } |
| }, |
| { |
| /* The testbot fills this with 0x00 instead of the blue channel. The sysmem |
| * surface works, presumably because it is handled by the runtime instead of |
| * the driver. */ |
| DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY, 0, |
| DD_OK, DDERR_INVALIDPARAMS, TRUE, "vidmem offscreenplain P8", 0xefefefef, FALSE, |
| { |
| sizeof(DDPIXELFORMAT), DDPF_RGB | DDPF_PALETTEINDEXED8, 0, |
| {8}, {0}, {0}, {0}, {0} |
| } |
| }, |
| { |
| DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY, 0, |
| DD_OK, DDERR_INVALIDPARAMS, TRUE, "sysmem offscreenplain P8", 0xefefefef, TRUE, |
| { |
| sizeof(DDPIXELFORMAT), DDPF_RGB | DDPF_PALETTEINDEXED8, 0, |
| {8}, {0}, {0}, {0}, {0} |
| } |
| }, |
| }; |
| static const struct |
| { |
| DWORD rop; |
| const char *name; |
| HRESULT hr; |
| } |
| rops[] = |
| { |
| {SRCCOPY, "SRCCOPY", DD_OK}, |
| {SRCPAINT, "SRCPAINT", DDERR_NORASTEROPHW}, |
| {SRCAND, "SRCAND", DDERR_NORASTEROPHW}, |
| {SRCINVERT, "SRCINVERT", DDERR_NORASTEROPHW}, |
| {SRCERASE, "SRCERASE", DDERR_NORASTEROPHW}, |
| {NOTSRCCOPY, "NOTSRCCOPY", DDERR_NORASTEROPHW}, |
| {NOTSRCERASE, "NOTSRCERASE", DDERR_NORASTEROPHW}, |
| {MERGECOPY, "MERGECOPY", DDERR_NORASTEROPHW}, |
| {MERGEPAINT, "MERGEPAINT", DDERR_NORASTEROPHW}, |
| {PATCOPY, "PATCOPY", DDERR_NORASTEROPHW}, |
| {PATPAINT, "PATPAINT", DDERR_NORASTEROPHW}, |
| {PATINVERT, "PATINVERT", DDERR_NORASTEROPHW}, |
| {DSTINVERT, "DSTINVERT", DDERR_NORASTEROPHW}, |
| {BLACKNESS, "BLACKNESS", DD_OK}, |
| {WHITENESS, "WHITENESS", DD_OK}, |
| {0xaa0029, "0xaa0029", DDERR_NORASTEROPHW} /* noop */ |
| }; |
| |
| window = create_window(); |
| if (!(device = create_device(window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create a 3D device, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| |
| hr = IDirect3DDevice3_GetDirect3D(device, &d3d); |
| ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr); |
| hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **)&ddraw); |
| ok(SUCCEEDED(hr), "Failed to get ddraw interface, hr %#x.\n", hr); |
| |
| memset(&z_fmt, 0, sizeof(z_fmt)); |
| IDirect3D3_EnumZBufferFormats(d3d, &IID_IDirect3DHALDevice, enum_z_fmt, &z_fmt); |
| if (!z_fmt.dwSize) |
| skip("No Z buffer formats supported, skipping Z buffer colorfill test.\n"); |
| |
| IDirect3DDevice3_EnumTextureFormats(device, test_block_formats_creation_cb, &supported_fmts); |
| if (!(supported_fmts & SUPPORT_DXT1)) |
| skip("DXT1 textures not supported, skipping DXT1 colorfill test.\n"); |
| |
| IDirect3D3_Release(d3d); |
| |
| hr = IDirectDraw4_GetFourCCCodes(ddraw, &num_fourcc_codes, NULL); |
| ok(SUCCEEDED(hr), "Failed to get fourcc codes %#x.\n", hr); |
| fourcc_codes = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, |
| num_fourcc_codes * sizeof(*fourcc_codes)); |
| if (!fourcc_codes) |
| goto done; |
| hr = IDirectDraw4_GetFourCCCodes(ddraw, &num_fourcc_codes, fourcc_codes); |
| ok(SUCCEEDED(hr), "Failed to get fourcc codes %#x.\n", hr); |
| for (i = 0; i < num_fourcc_codes; i++) |
| { |
| if (fourcc_codes[i] == MAKEFOURCC('Y', 'U', 'Y', '2')) |
| supported_fmts |= SUPPORT_YUY2; |
| else if (fourcc_codes[i] == MAKEFOURCC('U', 'Y', 'V', 'Y')) |
| supported_fmts |= SUPPORT_UYVY; |
| } |
| HeapFree(GetProcessHeap(), 0, fourcc_codes); |
| |
| memset(&hal_caps, 0, sizeof(hal_caps)); |
| hal_caps.dwSize = sizeof(hal_caps); |
| hr = IDirectDraw4_GetCaps(ddraw, &hal_caps, NULL); |
| ok(SUCCEEDED(hr), "Failed to get caps, hr %#x.\n", hr); |
| |
| if (!(supported_fmts & (SUPPORT_YUY2 | SUPPORT_UYVY)) || !(hal_caps.dwCaps & DDCAPS_OVERLAY)) |
| skip("Overlays or some YUV formats not supported, skipping YUV colorfill tests.\n"); |
| |
| for (i = 0; i < sizeof(tests) / sizeof(*tests); i++) |
| { |
| DWORD expected_broken = tests[i].result; |
| |
| /* Some Windows drivers modify dwFillColor when it is used on P8 or FourCC formats. */ |
| memset(&fx, 0, sizeof(fx)); |
| fx.dwSize = sizeof(fx); |
| U5(fx).dwFillColor = 0xdeadbeef; |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; |
| surface_desc.dwWidth = 64; |
| surface_desc.dwHeight = 64; |
| U4(surface_desc).ddpfPixelFormat = tests[i].format; |
| surface_desc.ddsCaps.dwCaps = tests[i].caps; |
| surface_desc.ddsCaps.dwCaps2 = tests[i].caps2; |
| |
| if (tests[i].format.dwFourCC == MAKEFOURCC('D','X','T','1') && !(supported_fmts & SUPPORT_DXT1)) |
| continue; |
| if (tests[i].format.dwFourCC == MAKEFOURCC('Y','U','Y','2') && !(supported_fmts & SUPPORT_YUY2)) |
| continue; |
| if (tests[i].format.dwFourCC == MAKEFOURCC('U','Y','V','Y') && !(supported_fmts & SUPPORT_UYVY)) |
| continue; |
| if (tests[i].caps & DDSCAPS_OVERLAY && !(hal_caps.dwCaps & DDCAPS_OVERLAY)) |
| continue; |
| |
| if (tests[i].caps & DDSCAPS_ZBUFFER) |
| { |
| if (!z_fmt.dwSize) |
| continue; |
| |
| U4(surface_desc).ddpfPixelFormat = z_fmt; |
| /* Some drivers seem to convert depth values incorrectly or not at |
| * all. Affects at least AMD PALM, 8.17.10.1247. */ |
| if (tests[i].caps & DDSCAPS_VIDEOMEMORY) |
| { |
| DWORD expected; |
| float f, g; |
| |
| expected = tests[i].result & U3(z_fmt).dwZBitMask; |
| f = ceilf(log2f(expected + 1.0f)); |
| g = (f + 1.0f) / 2.0f; |
| g -= (int)g; |
| expected_broken = (expected / exp2f(f) - g) * 256; |
| expected_broken *= 0x01010101; |
| } |
| } |
| |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x, surface %s.\n", hr, tests[i].name); |
| |
| hr = IDirectDrawSurface4_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| todo_wine_if (tests[i].format.dwFourCC) |
| ok(hr == tests[i].colorfill_hr, "Blt returned %#x, expected %#x, surface %s.\n", |
| hr, tests[i].colorfill_hr, tests[i].name); |
| |
| hr = IDirectDrawSurface4_Blt(surface, &rect, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| todo_wine_if (tests[i].format.dwFourCC) |
| ok(hr == tests[i].colorfill_hr, "Blt returned %#x, expected %#x, surface %s.\n", |
| hr, tests[i].colorfill_hr, tests[i].name); |
| |
| if (SUCCEEDED(hr) && tests[i].check_result) |
| { |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| hr = IDirectDrawSurface4_Lock(surface, NULL, &surface_desc, DDLOCK_READONLY, 0); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x, surface %s.\n", hr, tests[i].name); |
| color = surface_desc.lpSurface; |
| ok(*color == tests[i].result, "Got clear result 0x%08x, expected 0x%08x, surface %s.\n", |
| *color, tests[i].result, tests[i].name); |
| hr = IDirectDrawSurface4_Unlock(surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x, surface %s.\n", hr, tests[i].name); |
| } |
| |
| hr = IDirectDrawSurface4_Blt(surface, NULL, NULL, NULL, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx); |
| ok(hr == tests[i].depthfill_hr, "Blt returned %#x, expected %#x, surface %s.\n", |
| hr, tests[i].depthfill_hr, tests[i].name); |
| hr = IDirectDrawSurface4_Blt(surface, &rect, NULL, NULL, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx); |
| ok(hr == tests[i].depthfill_hr, "Blt returned %#x, expected %#x, surface %s.\n", |
| hr, tests[i].depthfill_hr, tests[i].name); |
| |
| if (SUCCEEDED(hr) && tests[i].check_result) |
| { |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| hr = IDirectDrawSurface4_Lock(surface, NULL, &surface_desc, DDLOCK_READONLY, 0); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x, surface %s.\n", hr, tests[i].name); |
| color = surface_desc.lpSurface; |
| todo_wine_if(tests[i].caps & DDSCAPS_VIDEOMEMORY && U3(z_fmt).dwZBitMask != 0xffff) |
| ok((*color & U3(z_fmt).dwZBitMask) == (tests[i].result & U3(z_fmt).dwZBitMask) |
| || broken((*color & U3(z_fmt).dwZBitMask) == (expected_broken & U3(z_fmt).dwZBitMask)), |
| "Got clear result 0x%08x, expected 0x%08x, surface %s.\n", |
| *color & U3(z_fmt).dwZBitMask, tests[i].result & U3(z_fmt).dwZBitMask, tests[i].name); |
| hr = IDirectDrawSurface4_Unlock(surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x, surface %s.\n", hr, tests[i].name); |
| } |
| |
| U5(fx).dwFillColor = 0xdeadbeef; |
| fx.dwROP = BLACKNESS; |
| hr = IDirectDrawSurface4_Blt(surface, NULL, NULL, NULL, DDBLT_ROP | DDBLT_WAIT, &fx); |
| ok(FAILED(hr) == !tests[i].rop_success, "Blt returned %#x, expected %s, surface %s.\n", |
| hr, tests[i].rop_success ? "success" : "failure", tests[i].name); |
| ok(U5(fx).dwFillColor == 0xdeadbeef, "dwFillColor was set to 0x%08x, surface %s\n", |
| U5(fx).dwFillColor, tests[i].name); |
| |
| if (SUCCEEDED(hr) && tests[i].check_result) |
| { |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| hr = IDirectDrawSurface4_Lock(surface, NULL, &surface_desc, DDLOCK_READONLY, 0); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x, surface %s.\n", hr, tests[i].name); |
| color = surface_desc.lpSurface; |
| ok(*color == 0, "Got clear result 0x%08x, expected 0x00000000, surface %s.\n", |
| *color, tests[i].name); |
| hr = IDirectDrawSurface4_Unlock(surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x, surface %s.\n", hr, tests[i].name); |
| } |
| |
| fx.dwROP = WHITENESS; |
| hr = IDirectDrawSurface4_Blt(surface, NULL, NULL, NULL, DDBLT_ROP | DDBLT_WAIT, &fx); |
| ok(FAILED(hr) == !tests[i].rop_success, "Blt returned %#x, expected %s, surface %s.\n", |
| hr, tests[i].rop_success ? "success" : "failure", tests[i].name); |
| ok(U5(fx).dwFillColor == 0xdeadbeef, "dwFillColor was set to 0x%08x, surface %s\n", |
| U5(fx).dwFillColor, tests[i].name); |
| |
| if (SUCCEEDED(hr) && tests[i].check_result) |
| { |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| hr = IDirectDrawSurface4_Lock(surface, NULL, &surface_desc, DDLOCK_READONLY, 0); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x, surface %s.\n", hr, tests[i].name); |
| color = surface_desc.lpSurface; |
| /* WHITENESS sets the alpha channel to 0x00. Ignore this for now. */ |
| ok((*color & 0x00ffffff) == 0x00ffffff, "Got clear result 0x%08x, expected 0xffffffff, surface %s.\n", |
| *color, tests[i].name); |
| hr = IDirectDrawSurface4_Unlock(surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x, surface %s.\n", hr, tests[i].name); |
| } |
| |
| IDirectDrawSurface4_Release(surface); |
| } |
| |
| memset(&fx, 0, sizeof(fx)); |
| fx.dwSize = sizeof(fx); |
| U5(fx).dwFillColor = 0xdeadbeef; |
| fx.dwROP = WHITENESS; |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; |
| surface_desc.dwWidth = 64; |
| surface_desc.dwHeight = 64; |
| U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat); |
| U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB; |
| U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 32; |
| U2(U4(surface_desc).ddpfPixelFormat).dwRBitMask = 0x00ff0000; |
| U3(U4(surface_desc).ddpfPixelFormat).dwGBitMask = 0x0000ff00; |
| U4(U4(surface_desc).ddpfPixelFormat).dwBBitMask = 0x000000ff; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface2, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| /* No DDBLTFX. */ |
| hr = IDirectDrawSurface4_Blt(surface, NULL, NULL, &rect, DDBLT_COLORFILL | DDBLT_WAIT, NULL); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Blt(surface, NULL, NULL, &rect, DDBLT_ROP | DDBLT_WAIT, NULL); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| |
| /* Unused source rectangle. */ |
| hr = IDirectDrawSurface4_Blt(surface, NULL, NULL, &rect, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Blt(surface, NULL, NULL, &rect, DDBLT_ROP | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| |
| /* Unused source surface. */ |
| hr = IDirectDrawSurface4_Blt(surface, NULL, surface2, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Blt(surface, NULL, surface2, NULL, DDBLT_ROP | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Blt(surface, NULL, surface2, &rect, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Blt(surface, NULL, surface2, &rect, DDBLT_ROP | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| |
| /* Inverted destination or source rectangle. */ |
| SetRect(&rect, 5, 7, 7, 5); |
| hr = IDirectDrawSurface4_Blt(surface, &rect, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Blt(surface, NULL, NULL, &rect, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Blt(surface, &rect, surface2, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Blt(surface, NULL, surface2, &rect, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Blt(surface, NULL, surface2, &rect, DDBLT_ROP | DDBLT_WAIT, &fx); |
| ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr); |
| |
| /* Negative rectangle. */ |
| SetRect(&rect, -1, -1, 5, 5); |
| hr = IDirectDrawSurface4_Blt(surface, &rect, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Blt(surface, NULL, NULL, &rect, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Blt(surface, &rect, surface2, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Blt(surface, &rect, surface2, &rect, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Blt(surface, NULL, surface2, &rect, DDBLT_ROP | DDBLT_WAIT, &fx); |
| ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr); |
| |
| /* Out of bounds rectangle. */ |
| SetRect(&rect, 0, 0, 65, 65); |
| hr = IDirectDrawSurface4_Blt(surface, &rect, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Blt(surface, NULL, surface2, &rect, DDBLT_ROP | DDBLT_WAIT, &fx); |
| ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr); |
| |
| /* Combine multiple flags. */ |
| hr = IDirectDrawSurface4_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_DEPTHFILL | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_ROP | DDBLT_WAIT, &fx); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Blt(surface, &rect, NULL, NULL, DDBLT_COLORFILL | DDBLT_ROP | DDBLT_WAIT, &fx); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| |
| for (i = 0; i < sizeof(rops) / sizeof(*rops); i++) |
| { |
| fx.dwROP = rops[i].rop; |
| hr = IDirectDrawSurface4_Blt(surface, NULL, surface2, NULL, DDBLT_ROP | DDBLT_WAIT, &fx); |
| ok(hr == rops[i].hr, "Got unexpected hr %#x for rop %s.\n", hr, rops[i].name); |
| } |
| |
| IDirectDrawSurface4_Release(surface2); |
| IDirectDrawSurface4_Release(surface); |
| |
| if (!z_fmt.dwSize) |
| goto done; |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; |
| surface_desc.dwWidth = 64; |
| surface_desc.dwHeight = 64; |
| U4(surface_desc).ddpfPixelFormat = z_fmt; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface2, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| /* No DDBLTFX. */ |
| hr = IDirectDrawSurface4_Blt(surface, NULL, NULL, &rect, DDBLT_DEPTHFILL | DDBLT_WAIT, NULL); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| |
| /* Unused source rectangle. */ |
| hr = IDirectDrawSurface4_Blt(surface, NULL, NULL, &rect, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| |
| /* Unused source surface. */ |
| hr = IDirectDrawSurface4_Blt(surface, NULL, surface2, NULL, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Blt(surface, NULL, surface2, &rect, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| |
| /* Inverted destination or source rectangle. */ |
| SetRect(&rect, 5, 7, 7, 5); |
| hr = IDirectDrawSurface4_Blt(surface, &rect, NULL, NULL, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx); |
| ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Blt(surface, NULL, NULL, &rect, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Blt(surface, &rect, surface2, NULL, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Blt(surface, NULL, surface2, &rect, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| |
| /* Negative rectangle. */ |
| SetRect(&rect, -1, -1, 5, 5); |
| hr = IDirectDrawSurface4_Blt(surface, &rect, NULL, NULL, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx); |
| ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Blt(surface, NULL, NULL, &rect, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Blt(surface, &rect, surface2, NULL, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Blt(surface, &rect, surface2, &rect, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| |
| /* Out of bounds rectangle. */ |
| SetRect(&rect, 0, 0, 65, 65); |
| hr = IDirectDrawSurface4_Blt(surface, &rect, NULL, NULL, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx); |
| ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr); |
| |
| /* Combine multiple flags. */ |
| hr = IDirectDrawSurface4_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_DEPTHFILL | DDBLT_WAIT, &fx); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| |
| IDirectDrawSurface4_Release(surface2); |
| IDirectDrawSurface4_Release(surface); |
| |
| done: |
| IDirectDraw4_Release(ddraw); |
| refcount = IDirect3DDevice3_Release(device); |
| ok(!refcount, "Device has %u references left.\n", refcount); |
| DestroyWindow(window); |
| } |
| |
| static void test_texcoordindex(void) |
| { |
| static struct |
| { |
| struct vec3 pos; |
| struct vec2 texcoord1; |
| struct vec2 texcoord2; |
| struct vec2 texcoord3; |
| } |
| quad[] = |
| { |
| {{-1.0f, -1.0f, 0.0f}, {0.0f, 1.0f}, {0.0f, 0.0f}, {1.0f, 1.0f}}, |
| {{-1.0f, 1.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 1.0f}, {1.0f, 0.0f}}, |
| {{ 1.0f, -1.0f, 0.0f}, {1.0f, 1.0f}, {1.0f, 0.0f}, {0.0f, 1.0f}}, |
| {{ 1.0f, 1.0f, 0.0f}, {1.0f, 0.0f}, {1.0f, 1.0f}, {0.0f, 0.0f}}, |
| }; |
| static const DWORD fvf = D3DFVF_XYZ | D3DFVF_TEX3; |
| static D3DRECT clear_rect = {{0}, {0}, {640}, {480}}; |
| IDirect3DDevice3 *device; |
| IDirect3D3 *d3d; |
| IDirectDraw4 *ddraw; |
| IDirectDrawSurface4 *rt; |
| IDirect3DViewport3 *viewport; |
| HWND window; |
| HRESULT hr; |
| IDirectDrawSurface4 *surface1, *surface2; |
| IDirect3DTexture2 *texture1, *texture2; |
| DDSURFACEDESC2 surface_desc; |
| ULONG refcount; |
| D3DCOLOR color; |
| DWORD *ptr; |
| |
| window = create_window(); |
| if (!(device = create_device(window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create a 3D device, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| |
| hr = IDirect3DDevice3_GetDirect3D(device, &d3d); |
| ok(SUCCEEDED(hr), "Failed to get Direct3D3 interface, hr %#x.\n", hr); |
| hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **)&ddraw); |
| ok(SUCCEEDED(hr), "Failed to get DirectDraw4 interface, hr %#x.\n", hr); |
| IDirect3D3_Release(d3d); |
| |
| hr = IDirect3DDevice3_GetRenderTarget(device, &rt); |
| ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE; |
| surface_desc.dwWidth = 2; |
| surface_desc.dwHeight = 2; |
| U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat); |
| U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS; |
| U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 32; |
| U2(U4(surface_desc).ddpfPixelFormat).dwRBitMask = 0x00ff0000; |
| U3(U4(surface_desc).ddpfPixelFormat).dwGBitMask = 0x0000ff00; |
| U4(U4(surface_desc).ddpfPixelFormat).dwBBitMask = 0x000000ff; |
| U5(U4(surface_desc).ddpfPixelFormat).dwRGBAlphaBitMask = 0xff000000; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface1, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface2, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| hr = IDirectDrawSurface4_Lock(surface1, 0, &surface_desc, 0, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); |
| ptr = surface_desc.lpSurface; |
| ptr[0] = 0xff000000; |
| ptr[1] = 0xff00ff00; |
| ptr += U1(surface_desc).lPitch / sizeof(*ptr); |
| ptr[0] = 0xff0000ff; |
| ptr[1] = 0xff00ffff; |
| hr = IDirectDrawSurface4_Unlock(surface1, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| hr = IDirectDrawSurface4_Lock(surface2, 0, &surface_desc, 0, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); |
| ptr = surface_desc.lpSurface; |
| ptr[0] = 0xff000000; |
| ptr[1] = 0xff0000ff; |
| ptr += U1(surface_desc).lPitch / sizeof(*ptr); |
| ptr[0] = 0xffff0000; |
| ptr[1] = 0xffff00ff; |
| hr = IDirectDrawSurface4_Unlock(surface2, 0); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); |
| |
| viewport = create_viewport(device, 0, 0, 640, 480); |
| hr = IDirect3DDevice3_SetCurrentViewport(device, viewport); |
| ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_QueryInterface(surface1, &IID_IDirect3DTexture2, (void **)&texture1); |
| ok(SUCCEEDED(hr), "Failed to get texture interface, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_QueryInterface(surface2, &IID_IDirect3DTexture2, (void **)&texture2); |
| ok(SUCCEEDED(hr), "Failed to get texture interface, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTexture(device, 0, texture1); |
| ok(SUCCEEDED(hr), "Failed to set texture, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTexture(device, 1, texture2); |
| ok(SUCCEEDED(hr), "Failed to set texture, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_LIGHTING, FALSE); |
| ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTextureStageState(device, 0, D3DTSS_COLOROP, D3DTOP_SELECTARG1); |
| ok(SUCCEEDED(hr), "Failed to set color op, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTextureStageState(device, 0, D3DTSS_COLORARG1, D3DTA_TEXTURE); |
| ok(SUCCEEDED(hr), "Failed to set color arg, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTextureStageState(device, 1, D3DTSS_COLOROP, D3DTOP_ADD); |
| ok(SUCCEEDED(hr), "Failed to set color op, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTextureStageState(device, 1, D3DTSS_COLORARG1, D3DTA_TEXTURE); |
| ok(SUCCEEDED(hr), "Failed to set color arg, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTextureStageState(device, 1, D3DTSS_COLORARG2, D3DTA_CURRENT); |
| ok(SUCCEEDED(hr), "Failed to set color arg, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTextureStageState(device, 2, D3DTSS_COLOROP, D3DTOP_DISABLE); |
| ok(SUCCEEDED(hr), "Failed to set color op, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_SetTextureStageState(device, 0, D3DTSS_TEXCOORDINDEX, 1); |
| ok(SUCCEEDED(hr), "Failed to set texcoord index, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTextureStageState(device, 1, D3DTSS_TEXCOORDINDEX, 0); |
| ok(SUCCEEDED(hr), "Failed to set texcoord index, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ZENABLE, FALSE); |
| ok(SUCCEEDED(hr), "Failed to disable z-buffering, hr %#x.\n", hr); |
| |
| hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0xffffff00, 1.0f, 0); |
| ok(SUCCEEDED(hr), "Failed to clear, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, fvf, quad, 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); |
| |
| color = get_surface_color(rt, 160, 120); |
| ok(compare_color(color, 0x000000ff, 2), "Got unexpected color 0x%08x.\n", color); |
| color = get_surface_color(rt, 480, 120); |
| ok(compare_color(color, 0x0000ffff, 2), "Got unexpected color 0x%08x.\n", color); |
| color = get_surface_color(rt, 160, 360); |
| ok(compare_color(color, 0x00ff0000, 2), "Got unexpected color 0x%08x.\n", color); |
| color = get_surface_color(rt, 480, 360); |
| ok(compare_color(color, 0x00ffffff, 2), "Got unexpected color 0x%08x.\n", color); |
| |
| /* D3DTSS_TEXTURETRANSFORMFLAGS was introduced in D3D7, can't test it here. */ |
| |
| hr = IDirect3DDevice3_SetTextureStageState(device, 1, D3DTSS_TEXCOORDINDEX, 2); |
| ok(SUCCEEDED(hr), "Failed to set texcoord index, hr %#x.\n", hr); |
| |
| hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0xffffff00, 1.0f, 0); |
| ok(SUCCEEDED(hr), "Failed to clear, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, fvf, quad, 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); |
| |
| color = get_surface_color(rt, 160, 120); |
| ok(compare_color(color, 0x000000ff, 2), "Got unexpected color 0x%08x.\n", color); |
| color = get_surface_color(rt, 480, 120); |
| ok(compare_color(color, 0x0000ffff, 2), "Got unexpected color 0x%08x.\n", color); |
| color = get_surface_color(rt, 160, 360); |
| ok(compare_color(color, 0x00ff00ff, 2), "Got unexpected color 0x%08x.\n", color); |
| color = get_surface_color(rt, 480, 360); |
| ok(compare_color(color, 0x00ffff00, 2), "Got unexpected color 0x%08x.\n", color); |
| |
| IDirect3DTexture2_Release(texture2); |
| IDirect3DTexture2_Release(texture1); |
| IDirectDrawSurface4_Release(surface2); |
| IDirectDrawSurface4_Release(surface1); |
| |
| destroy_viewport(device, viewport); |
| |
| IDirectDrawSurface4_Release(rt); |
| IDirectDraw_Release(ddraw); |
| refcount = IDirect3DDevice3_Release(device); |
| ok(!refcount, "Device has %u references left.\n", refcount); |
| DestroyWindow(window); |
| } |
| |
| static void test_colorkey_precision(void) |
| { |
| static struct |
| { |
| struct vec3 pos; |
| struct vec2 texcoord; |
| } |
| quad[] = |
| { |
| {{-1.0f, -1.0f, 0.0f}, {0.0f, 1.0f}}, |
| {{-1.0f, 1.0f, 0.0f}, {0.0f, 0.0f}}, |
| {{ 1.0f, -1.0f, 0.0f}, {1.0f, 1.0f}}, |
| {{ 1.0f, 1.0f, 0.0f}, {1.0f, 0.0f}}, |
| }; |
| IDirect3DDevice3 *device; |
| IDirect3D3 *d3d; |
| IDirectDraw4 *ddraw; |
| IDirectDrawSurface4 *rt; |
| IDirect3DViewport3 *viewport; |
| HWND window; |
| HRESULT hr; |
| IDirectDrawSurface4 *src, *dst, *texture; |
| IDirect3DTexture2 *d3d_texture; |
| DDSURFACEDESC2 surface_desc, lock_desc; |
| ULONG refcount; |
| D3DCOLOR color; |
| unsigned int t, c; |
| DDCOLORKEY ckey; |
| DDBLTFX fx; |
| DWORD data[4] = {0}, color_mask; |
| D3DRECT clear_rect = {{0}, {0}, {640}, {480}}; |
| BOOL is_nvidia, is_warp; |
| static const struct |
| { |
| unsigned int max, shift, bpp, clear; |
| const char *name; |
| BOOL skip_nv; |
| DDPIXELFORMAT fmt; |
| } |
| tests[] = |
| { |
| { |
| 255, 0, 4, 0x00345678, "D3DFMT_X8R8G8B8", FALSE, |
| { |
| sizeof(DDPIXELFORMAT), DDPF_RGB, 0, |
| {32}, {0x00ff0000}, {0x0000ff00}, {0x000000ff}, {0x00000000} |
| } |
| |
| }, |
| { |
| 63, 5, 2, 0x5678, "D3DFMT_R5G6B5, G channel", FALSE, |
| { |
| sizeof(DDPIXELFORMAT), DDPF_RGB, 0, |
| {16}, {0xf800}, {0x07e0}, {0x001f}, {0x0000} |
| } |
| |
| }, |
| { |
| 31, 0, 2, 0x5678, "D3DFMT_R5G6B5, B channel", FALSE, |
| { |
| sizeof(DDPIXELFORMAT), DDPF_RGB, 0, |
| {16}, {0xf800}, {0x07e0}, {0x001f}, {0x0000} |
| } |
| |
| }, |
| { |
| 15, 0, 2, 0x0678, "D3DFMT_A4R4G4B4", TRUE, |
| { |
| sizeof(DDPIXELFORMAT), DDPF_RGB | DDPF_ALPHAPIXELS, 0, |
| {16}, {0x0f00}, {0x00f0}, {0x000f}, {0xf000} |
| } |
| }, |
| }; |
| |
| window = create_window(); |
| if (!(device = create_device(window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create a 3D device, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| |
| hr = IDirect3DDevice3_GetDirect3D(device, &d3d); |
| ok(SUCCEEDED(hr), "Failed to get Direct3D3 interface, hr %#x.\n", hr); |
| hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **)&ddraw); |
| ok(SUCCEEDED(hr), "Failed to get DirectDraw4 interface, hr %#x.\n", hr); |
| IDirect3D3_Release(d3d); |
| hr = IDirect3DDevice3_GetRenderTarget(device, &rt); |
| ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); |
| |
| is_nvidia = ddraw_is_nvidia(ddraw); |
| /* The Windows 8 WARP driver has plenty of false negatives in X8R8G8B8 |
| * (color key doesn't match although the values are equal), and a false |
| * positive when the color key is 0 and the texture contains the value 1. |
| * I don't want to mark this broken unconditionally since this would |
| * essentially disable the test on Windows. Also on random occasions |
| * 254 == 255 and 255 != 255.*/ |
| is_warp = ddraw_is_warp(ddraw); |
| |
| viewport = create_viewport(device, 0, 0, 640, 480); |
| hr = IDirect3DDevice3_SetCurrentViewport(device, viewport); |
| ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_LIGHTING, FALSE); |
| ok(SUCCEEDED(hr), "Failed to disable lighting, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_FALSE); |
| ok(SUCCEEDED(hr), "Failed to disable z-buffering, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_COLORKEYENABLE, TRUE); |
| ok(SUCCEEDED(hr), "Failed to enable color keying, hr %#x.\n", hr); |
| /* Multiply the texture read result with 0, that way the result color if the key doesn't |
| * match is constant. In theory color keying works without reading the texture result |
| * (meaning we could just op=arg1, arg1=tfactor), but the Geforce7 Windows driver begs |
| * to differ. */ |
| hr = IDirect3DDevice3_SetTextureStageState(device, 0, D3DTSS_COLOROP, D3DTOP_MODULATE); |
| ok(SUCCEEDED(hr), "Failed to set color op, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTextureStageState(device, 0, D3DTSS_COLORARG1, D3DTA_TEXTURE); |
| ok(SUCCEEDED(hr), "Failed to set color arg, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTextureStageState(device, 0, D3DTSS_COLORARG2, D3DTA_TFACTOR); |
| ok(SUCCEEDED(hr), "Failed to set color arg, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_TEXTUREFACTOR, 0x00000000); |
| ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr); |
| |
| memset(&fx, 0, sizeof(fx)); |
| fx.dwSize = sizeof(fx); |
| memset(&lock_desc, 0, sizeof(lock_desc)); |
| lock_desc.dwSize = sizeof(lock_desc); |
| |
| for (t = 0; t < sizeof(tests) / sizeof(*tests); ++t) |
| { |
| if (is_nvidia && tests[t].skip_nv) |
| { |
| win_skip("Skipping test %s on Nvidia Windows drivers.\n", tests[t].name); |
| continue; |
| } |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; |
| surface_desc.dwWidth = 4; |
| surface_desc.dwHeight = 1; |
| U4(surface_desc).ddpfPixelFormat = tests[t].fmt; |
| /* Windows XP (at least with the r200 driver, other drivers untested) produces |
| * garbage when doing color keyed texture->texture blits. */ |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &src, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &dst, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| U5(fx).dwFillColor = tests[t].clear; |
| /* On the w8 testbot (WARP driver) the blit result has different values in the |
| * X channel. */ |
| color_mask = U2(tests[t].fmt).dwRBitMask |
| | U3(tests[t].fmt).dwGBitMask |
| | U4(tests[t].fmt).dwBBitMask; |
| |
| for (c = 0; c <= tests[t].max; ++c) |
| { |
| /* The idiotic Nvidia Windows driver can't change the color key on a d3d |
| * texture after it has been set once... */ |
| surface_desc.dwFlags |= DDSD_CKSRCBLT; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE; |
| surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = c << tests[t].shift; |
| surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = c << tests[t].shift; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &texture, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_QueryInterface(texture, &IID_IDirect3DTexture2, (void **)&d3d_texture); |
| ok(SUCCEEDED(hr), "Failed to get texture interface, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTexture(device, 0, d3d_texture); |
| ok(SUCCEEDED(hr), "Failed to set texture, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_Blt(dst, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Failed to clear destination surface, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_Lock(src, NULL, &lock_desc, DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); |
| switch (tests[t].bpp) |
| { |
| case 4: |
| ((DWORD *)lock_desc.lpSurface)[0] = (c ? c - 1 : 0) << tests[t].shift; |
| ((DWORD *)lock_desc.lpSurface)[1] = c << tests[t].shift; |
| ((DWORD *)lock_desc.lpSurface)[2] = min(c + 1, tests[t].max) << tests[t].shift; |
| ((DWORD *)lock_desc.lpSurface)[3] = 0xffffffff; |
| break; |
| |
| case 2: |
| ((WORD *)lock_desc.lpSurface)[0] = (c ? c - 1 : 0) << tests[t].shift; |
| ((WORD *)lock_desc.lpSurface)[1] = c << tests[t].shift; |
| ((WORD *)lock_desc.lpSurface)[2] = min(c + 1, tests[t].max) << tests[t].shift; |
| ((WORD *)lock_desc.lpSurface)[3] = 0xffff; |
| break; |
| } |
| hr = IDirectDrawSurface4_Unlock(src, 0); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Blt(texture, NULL, src, NULL, DDBLT_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr); |
| |
| ckey.dwColorSpaceLowValue = c << tests[t].shift; |
| ckey.dwColorSpaceHighValue = c << tests[t].shift; |
| hr = IDirectDrawSurface4_SetColorKey(src, DDCKEY_SRCBLT, &ckey); |
| ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_Blt(dst, NULL, src, NULL, DDBLT_KEYSRC | DDBLT_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr); |
| |
| /* Don't make this read only, it somehow breaks the detection of the Nvidia bug below. */ |
| hr = IDirectDrawSurface4_Lock(dst, NULL, &lock_desc, DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); |
| switch (tests[t].bpp) |
| { |
| case 4: |
| data[0] = ((DWORD *)lock_desc.lpSurface)[0] & color_mask; |
| data[1] = ((DWORD *)lock_desc.lpSurface)[1] & color_mask; |
| data[2] = ((DWORD *)lock_desc.lpSurface)[2] & color_mask; |
| data[3] = ((DWORD *)lock_desc.lpSurface)[3] & color_mask; |
| break; |
| |
| case 2: |
| data[0] = ((WORD *)lock_desc.lpSurface)[0] & color_mask; |
| data[1] = ((WORD *)lock_desc.lpSurface)[1] & color_mask; |
| data[2] = ((WORD *)lock_desc.lpSurface)[2] & color_mask; |
| data[3] = ((WORD *)lock_desc.lpSurface)[3] & color_mask; |
| break; |
| } |
| hr = IDirectDrawSurface4_Unlock(dst, 0); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); |
| |
| if (!c) |
| { |
| ok(data[0] == tests[t].clear, "Expected surface content %#x, got %#x, format %s, c=%u.\n", |
| tests[t].clear, data[0], tests[t].name, c); |
| |
| if (data[3] == tests[t].clear) |
| { |
| /* My Geforce GTX 460 on Windows 7 misbehaves when A4R4G4B4 is blitted with color |
| * keying: The blit takes ~0.5 seconds, and subsequent color keying draws are broken, |
| * even when a different surface is used. The blit itself doesn't draw anything, |
| * so we can detect the bug by looking at the otherwise unused 4th texel. It should |
| * never be masked out by the key. |
| * |
| * On Windows 10 the problem is worse, Blt just hangs. For this reason the ARGB4444 |
| * test is disabled entirely. |
| * |
| * Also appears to affect the testbot in some way with R5G6B5. Color keying is |
| * terrible on WARP. */ |
| skip("Nvidia A4R4G4B4 color keying blit bug detected, skipping.\n"); |
| IDirect3DTexture2_Release(d3d_texture); |
| IDirectDrawSurface4_Release(texture); |
| IDirectDrawSurface4_Release(src); |
| IDirectDrawSurface4_Release(dst); |
| goto done; |
| } |
| } |
| else |
| ok(data[0] == (c - 1) << tests[t].shift, "Expected surface content %#x, got %#x, format %s, c=%u.\n", |
| (c - 1) << tests[t].shift, data[0], tests[t].name, c); |
| |
| ok(data[1] == tests[t].clear, "Expected surface content %#x, got %#x, format %s, c=%u.\n", |
| tests[t].clear, data[1], tests[t].name, c); |
| |
| if (c == tests[t].max) |
| ok(data[2] == tests[t].clear, "Expected surface content %#x, got %#x, format %s, c=%u.\n", |
| tests[t].clear, data[2], tests[t].name, c); |
| else |
| ok(data[2] == (c + 1) << tests[t].shift, "Expected surface content %#x, got %#x, format %s, c=%u.\n", |
| (c + 1) << tests[t].shift, data[2], tests[t].name, c); |
| |
| hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0x0000ff00, 1.0f, 0); |
| ok(SUCCEEDED(hr), "Failed to clear, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ | D3DFVF_TEX1, quad, 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); |
| |
| color = get_surface_color(rt, 80, 240); |
| if (!c) |
| ok(compare_color(color, 0x0000ff00, 1) || broken(is_warp && compare_color(color, 0x00000000, 1)), |
| "Got unexpected color 0x%08x, format %s, c=%u.\n", |
| color, tests[t].name, c); |
| else |
| ok(compare_color(color, 0x00000000, 1) || broken(is_warp && compare_color(color, 0x0000ff00, 1)), |
| "Got unexpected color 0x%08x, format %s, c=%u.\n", |
| color, tests[t].name, c); |
| |
| color = get_surface_color(rt, 240, 240); |
| ok(compare_color(color, 0x0000ff00, 1) || broken(is_warp && compare_color(color, 0x00000000, 1)), |
| "Got unexpected color 0x%08x, format %s, c=%u.\n", |
| color, tests[t].name, c); |
| |
| color = get_surface_color(rt, 400, 240); |
| if (c == tests[t].max) |
| ok(compare_color(color, 0x0000ff00, 1) || broken(is_warp && compare_color(color, 0x00000000, 1)), |
| "Got unexpected color 0x%08x, format %s, c=%u.\n", |
| color, tests[t].name, c); |
| else |
| ok(compare_color(color, 0x00000000, 1) || broken(is_warp && compare_color(color, 0x0000ff00, 1)), |
| "Got unexpected color 0x%08x, format %s, c=%u.\n", |
| color, tests[t].name, c); |
| |
| IDirect3DTexture2_Release(d3d_texture); |
| IDirectDrawSurface4_Release(texture); |
| } |
| IDirectDrawSurface4_Release(src); |
| IDirectDrawSurface4_Release(dst); |
| } |
| done: |
| |
| destroy_viewport(device, viewport); |
| IDirectDrawSurface4_Release(rt); |
| IDirectDraw4_Release(ddraw); |
| refcount = IDirect3DDevice3_Release(device); |
| ok(!refcount, "Device has %u references left.\n", refcount); |
| DestroyWindow(window); |
| } |
| |
| static void test_range_colorkey(void) |
| { |
| IDirectDraw4 *ddraw; |
| HWND window; |
| HRESULT hr; |
| IDirectDrawSurface4 *surface; |
| DDSURFACEDESC2 surface_desc; |
| ULONG refcount; |
| DDCOLORKEY ckey; |
| |
| window = create_window(); |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_CKSRCBLT; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE; |
| surface_desc.dwWidth = 1; |
| surface_desc.dwHeight = 1; |
| U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB; |
| U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 32; |
| U2(U4(surface_desc).ddpfPixelFormat).dwRBitMask = 0x00ff0000; |
| U3(U4(surface_desc).ddpfPixelFormat).dwGBitMask = 0x0000ff00; |
| U4(U4(surface_desc).ddpfPixelFormat).dwBBitMask = 0x000000ff; |
| U5(U4(surface_desc).ddpfPixelFormat).dwRGBAlphaBitMask = 0x00000000; |
| |
| /* Creating a surface with a range color key fails with DDERR_NOCOLORKEY. */ |
| surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = 0x00000000; |
| surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = 0x00000001; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(hr == DDERR_NOCOLORKEYHW, "Got unexpected hr %#x.\n", hr); |
| |
| surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = 0x00000001; |
| surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = 0x00000000; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(hr == DDERR_NOCOLORKEYHW, "Got unexpected hr %#x.\n", hr); |
| |
| /* Same for DDSCAPS_OFFSCREENPLAIN. */ |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; |
| surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = 0x00000000; |
| surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = 0x00000001; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(hr == DDERR_NOCOLORKEYHW, "Got unexpected hr %#x.\n", hr); |
| |
| surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = 0x00000001; |
| surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = 0x00000000; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(hr == DDERR_NOCOLORKEYHW, "Got unexpected hr %#x.\n", hr); |
| |
| surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = 0x00000000; |
| surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = 0x00000000; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| /* Setting a range color key without DDCKEY_COLORSPACE collapses the key. */ |
| ckey.dwColorSpaceLowValue = 0x00000000; |
| ckey.dwColorSpaceHighValue = 0x00000001; |
| hr = IDirectDrawSurface4_SetColorKey(surface, DDCKEY_SRCBLT, &ckey); |
| ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_GetColorKey(surface, DDCKEY_SRCBLT, &ckey); |
| ok(SUCCEEDED(hr), "Failed to get color key, hr %#x.\n", hr); |
| ok(!ckey.dwColorSpaceLowValue, "Got unexpected value 0x%08x.\n", ckey.dwColorSpaceLowValue); |
| ok(!ckey.dwColorSpaceHighValue, "Got unexpected value 0x%08x.\n", ckey.dwColorSpaceHighValue); |
| |
| ckey.dwColorSpaceLowValue = 0x00000001; |
| ckey.dwColorSpaceHighValue = 0x00000000; |
| hr = IDirectDrawSurface4_SetColorKey(surface, DDCKEY_SRCBLT, &ckey); |
| ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_GetColorKey(surface, DDCKEY_SRCBLT, &ckey); |
| ok(SUCCEEDED(hr), "Failed to get color key, hr %#x.\n", hr); |
| ok(ckey.dwColorSpaceLowValue == 0x00000001, "Got unexpected value 0x%08x.\n", ckey.dwColorSpaceLowValue); |
| ok(ckey.dwColorSpaceHighValue == 0x00000001, "Got unexpected value 0x%08x.\n", ckey.dwColorSpaceHighValue); |
| |
| /* DDCKEY_COLORSPACE is ignored if the key is a single value. */ |
| ckey.dwColorSpaceLowValue = 0x00000000; |
| ckey.dwColorSpaceHighValue = 0x00000000; |
| hr = IDirectDrawSurface4_SetColorKey(surface, DDCKEY_SRCBLT | DDCKEY_COLORSPACE, &ckey); |
| ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr); |
| |
| /* Using it with a range key results in DDERR_NOCOLORKEYHW. */ |
| ckey.dwColorSpaceLowValue = 0x00000001; |
| ckey.dwColorSpaceHighValue = 0x00000000; |
| hr = IDirectDrawSurface4_SetColorKey(surface, DDCKEY_SRCBLT | DDCKEY_COLORSPACE, &ckey); |
| ok(hr == DDERR_NOCOLORKEYHW, "Got unexpected hr %#x.\n", hr); |
| ckey.dwColorSpaceLowValue = 0x00000000; |
| ckey.dwColorSpaceHighValue = 0x00000001; |
| hr = IDirectDrawSurface4_SetColorKey(surface, DDCKEY_SRCBLT | DDCKEY_COLORSPACE, &ckey); |
| ok(hr == DDERR_NOCOLORKEYHW, "Got unexpected hr %#x.\n", hr); |
| /* Range destination keys don't work either. */ |
| hr = IDirectDrawSurface4_SetColorKey(surface, DDCKEY_DESTBLT | DDCKEY_COLORSPACE, &ckey); |
| ok(hr == DDERR_NOCOLORKEYHW, "Got unexpected hr %#x.\n", hr); |
| |
| /* Just to show it's not because of A, R, and G having equal values. */ |
| ckey.dwColorSpaceLowValue = 0x00000000; |
| ckey.dwColorSpaceHighValue = 0x01010101; |
| hr = IDirectDrawSurface4_SetColorKey(surface, DDCKEY_SRCBLT | DDCKEY_COLORSPACE, &ckey); |
| ok(hr == DDERR_NOCOLORKEYHW, "Got unexpected hr %#x.\n", hr); |
| |
| /* None of these operations modified the key. */ |
| hr = IDirectDrawSurface4_GetColorKey(surface, DDCKEY_SRCBLT, &ckey); |
| ok(SUCCEEDED(hr), "Failed to get color key, hr %#x.\n", hr); |
| ok(!ckey.dwColorSpaceLowValue, "Got unexpected value 0x%08x.\n", ckey.dwColorSpaceLowValue); |
| ok(!ckey.dwColorSpaceHighValue, "Got unexpected value 0x%08x.\n", ckey.dwColorSpaceHighValue); |
| |
| IDirectDrawSurface4_Release(surface), |
| refcount = IDirectDraw4_Release(ddraw); |
| ok(!refcount, "Got unexpected refcount %u.\n", refcount); |
| DestroyWindow(window); |
| } |
| |
| static void test_shademode(void) |
| { |
| IDirect3DVertexBuffer *vb_strip, *vb_list, *buffer; |
| IDirect3DViewport3 *viewport; |
| IDirect3DDevice3 *device; |
| D3DVERTEXBUFFERDESC desc; |
| IDirectDrawSurface4 *rt; |
| DWORD color0, color1; |
| void *data = NULL; |
| IDirect3D3 *d3d; |
| ULONG refcount; |
| UINT i, count; |
| HWND window; |
| HRESULT hr; |
| static D3DRECT clear_rect = {{0}, {0}, {640}, {480}}; |
| static const struct |
| { |
| struct vec3 position; |
| DWORD diffuse; |
| } |
| quad_strip[] = |
| { |
| {{-1.0f, -1.0f, 0.0f}, 0xffff0000}, |
| {{-1.0f, 1.0f, 0.0f}, 0xff00ff00}, |
| {{ 1.0f, -1.0f, 0.0f}, 0xff0000ff}, |
| {{ 1.0f, 1.0f, 0.0f}, 0xffffffff}, |
| }, |
| quad_list[] = |
| { |
| {{-1.0f, -1.0f, 0.0f}, 0xffff0000}, |
| {{-1.0f, 1.0f, 0.0f}, 0xff00ff00}, |
| {{ 1.0f, -1.0f, 0.0f}, 0xff0000ff}, |
| |
| {{ 1.0f, -1.0f, 0.0f}, 0xff0000ff}, |
| {{-1.0f, 1.0f, 0.0f}, 0xff00ff00}, |
| {{ 1.0f, 1.0f, 0.0f}, 0xffffffff}, |
| }; |
| static const struct |
| { |
| DWORD primtype; |
| DWORD shademode; |
| DWORD color0, color1; |
| } |
| tests[] = |
| { |
| {D3DPT_TRIANGLESTRIP, D3DSHADE_FLAT, 0x00ff0000, 0x0000ff00}, |
| {D3DPT_TRIANGLESTRIP, D3DSHADE_PHONG, 0x000dca28, 0x000d45c7}, |
| {D3DPT_TRIANGLESTRIP, D3DSHADE_GOURAUD, 0x000dca28, 0x000d45c7}, |
| {D3DPT_TRIANGLESTRIP, D3DSHADE_PHONG, 0x000dca28, 0x000d45c7}, |
| {D3DPT_TRIANGLELIST, D3DSHADE_FLAT, 0x00ff0000, 0x000000ff}, |
| {D3DPT_TRIANGLELIST, D3DSHADE_GOURAUD, 0x000dca28, 0x000d45c7}, |
| }; |
| |
| window = create_window(); |
| if (!(device = create_device(window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create a 3D device, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| |
| hr = IDirect3DDevice3_GetDirect3D(device, &d3d); |
| ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_GetRenderTarget(device, &rt); |
| ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); |
| |
| viewport = create_viewport(device, 0, 0, 640, 480); |
| hr = IDirect3DDevice3_SetCurrentViewport(device, viewport); |
| ok(SUCCEEDED(hr), "Failed to activate the viewport, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_FOGENABLE, FALSE); |
| ok(SUCCEEDED(hr), "Failed to disable fog, hr %#x.\n", hr); |
| |
| memset(&desc, 0, sizeof(desc)); |
| desc.dwSize = sizeof(desc); |
| desc.dwCaps = D3DVBCAPS_WRITEONLY; |
| desc.dwFVF = D3DFVF_XYZ | D3DFVF_DIFFUSE; |
| desc.dwNumVertices = sizeof(quad_strip) / sizeof(*quad_strip); |
| hr = IDirect3D3_CreateVertexBuffer(d3d, &desc, &vb_strip, 0, NULL); |
| ok(hr == D3D_OK, "Failed to create vertex buffer, hr %#x.\n", hr); |
| hr = IDirect3DVertexBuffer_Lock(vb_strip, 0, &data, NULL); |
| ok(hr == D3D_OK, "Failed to lock vertex buffer, hr %#x.\n", hr); |
| memcpy(data, quad_strip, sizeof(quad_strip)); |
| hr = IDirect3DVertexBuffer_Unlock(vb_strip); |
| ok(hr == D3D_OK, "Failed to unlock vertex buffer, hr %#x.\n", hr); |
| |
| desc.dwNumVertices = sizeof(quad_list) / sizeof(*quad_list); |
| hr = IDirect3D3_CreateVertexBuffer(d3d, &desc, &vb_list, 0, NULL); |
| ok(hr == D3D_OK, "Failed to create vertex buffer, hr %#x.\n", hr); |
| hr = IDirect3DVertexBuffer_Lock(vb_list, 0, &data, NULL); |
| ok(hr == D3D_OK, "Failed to lock vertex buffer, hr %#x.\n", hr); |
| memcpy(data, quad_list, sizeof(quad_list)); |
| hr = IDirect3DVertexBuffer_Unlock(vb_list); |
| ok(hr == D3D_OK, "Failed to unlock vertex buffer, hr %#x.\n", hr); |
| |
| /* Try it first with a TRIANGLESTRIP. Do it with different geometry because |
| * the color fixups we have to do for FLAT shading will be dependent on that. */ |
| |
| for (i = 0; i < sizeof(tests) / sizeof(tests[0]); ++i) |
| { |
| hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0xffffffff, 0.0f, 0); |
| ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_SHADEMODE, tests[i].shademode); |
| ok(hr == D3D_OK, "Failed to set shade mode, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); |
| buffer = tests[i].primtype == D3DPT_TRIANGLESTRIP ? vb_strip : vb_list; |
| count = tests[i].primtype == D3DPT_TRIANGLESTRIP ? 4 : 6; |
| hr = IDirect3DDevice3_DrawPrimitiveVB(device, tests[i].primtype, buffer, 0, count, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); |
| |
| color0 = get_surface_color(rt, 100, 100); /* Inside first triangle */ |
| color1 = get_surface_color(rt, 500, 350); /* Inside second triangle */ |
| |
| /* For D3DSHADE_FLAT it should take the color of the first vertex of |
| * each triangle. This requires EXT_provoking_vertex or similar |
| * functionality being available. */ |
| /* PHONG should be the same as GOURAUD, since no hardware implements |
| * this. */ |
| ok(compare_color(color0, tests[i].color0, 1), "Test %u shading has color0 %08x, expected %08x.\n", |
| i, color0, tests[i].color0); |
| ok(compare_color(color1, tests[i].color1, 1), "Test %u shading has color1 %08x, expected %08x.\n", |
| i, color1, tests[i].color1); |
| } |
| |
| IDirect3DVertexBuffer_Release(vb_strip); |
| IDirect3DVertexBuffer_Release(vb_list); |
| destroy_viewport(device, viewport); |
| IDirectDrawSurface4_Release(rt); |
| IDirect3D3_Release(d3d); |
| refcount = IDirect3DDevice3_Release(device); |
| ok(!refcount, "Device has %u references left.\n", refcount); |
| DestroyWindow(window); |
| } |
| |
| static void test_lockrect_invalid(void) |
| { |
| unsigned int i, r; |
| IDirectDraw4 *ddraw; |
| IDirectDrawSurface4 *surface; |
| HWND window; |
| HRESULT hr; |
| DDSURFACEDESC2 surface_desc; |
| DDCAPS hal_caps; |
| DWORD needed_caps = DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY; |
| static RECT valid[] = |
| { |
| {60, 60, 68, 68}, |
| {60, 60, 60, 68}, |
| {60, 60, 68, 60}, |
| {120, 60, 128, 68}, |
| {60, 120, 68, 128}, |
| }; |
| static RECT invalid[] = |
| { |
| {68, 60, 60, 68}, /* left > right */ |
| {60, 68, 68, 60}, /* top > bottom */ |
| {-8, 60, 0, 68}, /* left < surface */ |
| {60, -8, 68, 0}, /* top < surface */ |
| {-16, 60, -8, 68}, /* right < surface */ |
| {60, -16, 68, -8}, /* bottom < surface */ |
| {60, 60, 136, 68}, /* right > surface */ |
| {60, 60, 68, 136}, /* bottom > surface */ |
| {136, 60, 144, 68}, /* left > surface */ |
| {60, 136, 68, 144}, /* top > surface */ |
| }; |
| static const struct |
| { |
| DWORD caps, caps2; |
| const char *name; |
| HRESULT hr; |
| } |
| resources[] = |
| { |
| {DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY, 0, "sysmem offscreenplain", DDERR_INVALIDPARAMS}, |
| {DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY, 0, "vidmem offscreenplain", DDERR_INVALIDPARAMS}, |
| {DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY, 0, "sysmem texture", DDERR_INVALIDPARAMS}, |
| {DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY, 0, "vidmem texture", DDERR_INVALIDPARAMS}, |
| {DDSCAPS_TEXTURE, DDSCAPS2_TEXTUREMANAGE, "managed texture", DDERR_INVALIDPARAMS}, |
| }; |
| |
| window = create_window(); |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| memset(&hal_caps, 0, sizeof(hal_caps)); |
| hal_caps.dwSize = sizeof(hal_caps); |
| hr = IDirectDraw4_GetCaps(ddraw, &hal_caps, NULL); |
| ok(SUCCEEDED(hr), "Failed to get caps, hr %#x.\n", hr); |
| if ((hal_caps.ddsCaps.dwCaps & needed_caps) != needed_caps |
| || !(hal_caps.ddsCaps.dwCaps & DDSCAPS2_TEXTUREMANAGE)) |
| { |
| skip("Required surface types not supported, skipping test.\n"); |
| goto done; |
| } |
| |
| for (r = 0; r < sizeof(resources) / sizeof(*resources); ++r) |
| { |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; |
| surface_desc.ddsCaps.dwCaps = resources[r].caps; |
| surface_desc.ddsCaps.dwCaps2 = resources[r].caps2; |
| surface_desc.dwWidth = 128; |
| surface_desc.dwHeight = 128; |
| U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat); |
| U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB; |
| U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 32; |
| U2(U4(surface_desc).ddpfPixelFormat).dwRBitMask = 0xff0000; |
| U3(U4(surface_desc).ddpfPixelFormat).dwGBitMask = 0x00ff00; |
| U4(U4(surface_desc).ddpfPixelFormat).dwBBitMask = 0x0000ff; |
| |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x, type %s.\n", hr, resources[r].name); |
| |
| hr = IDirectDrawSurface4_Lock(surface, NULL, NULL, DDLOCK_WAIT, NULL); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x, type %s.\n", hr, resources[r].name); |
| |
| for (i = 0; i < sizeof(valid) / sizeof(*valid); ++i) |
| { |
| RECT *rect = &valid[i]; |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| |
| hr = IDirectDrawSurface4_Lock(surface, rect, &surface_desc, DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Lock failed (%#x) for rect %s, type %s.\n", |
| hr, wine_dbgstr_rect(rect), resources[r].name); |
| |
| hr = IDirectDrawSurface4_Unlock(surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x, type %s.\n", hr, resources[r].name); |
| } |
| |
| for (i = 0; i < sizeof(invalid) / sizeof(*invalid); ++i) |
| { |
| RECT *rect = &invalid[i]; |
| |
| memset(&surface_desc, 1, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| |
| hr = IDirectDrawSurface4_Lock(surface, rect, &surface_desc, DDLOCK_WAIT, NULL); |
| ok(hr == resources[r].hr, "Lock returned %#x for rect %s, type %s.\n", |
| hr, wine_dbgstr_rect(rect), resources[r].name); |
| if (SUCCEEDED(hr)) |
| { |
| hr = IDirectDrawSurface4_Unlock(surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x, type %s.\n", hr, resources[r].name); |
| } |
| else |
| ok(!surface_desc.lpSurface, "Got unexpected lpSurface %p.\n", surface_desc.lpSurface); |
| } |
| |
| hr = IDirectDrawSurface4_Lock(surface, NULL, &surface_desc, DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Lock(rect = NULL) failed, hr %#x, type %s.\n", |
| hr, resources[r].name); |
| hr = IDirectDrawSurface4_Lock(surface, NULL, &surface_desc, DDLOCK_WAIT, NULL); |
| ok(hr == DDERR_SURFACEBUSY, "Double lock(rect = NULL) returned %#x, type %s.\n", |
| hr, resources[r].name); |
| hr = IDirectDrawSurface4_Unlock(surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x, type %s.\n", hr, resources[r].name); |
| |
| hr = IDirectDrawSurface4_Lock(surface, &valid[0], &surface_desc, DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Lock(rect = %s) failed (%#x).\n", wine_dbgstr_rect(&valid[0]), hr); |
| hr = IDirectDrawSurface4_Lock(surface, &valid[0], &surface_desc, DDLOCK_WAIT, NULL); |
| ok(hr == DDERR_SURFACEBUSY, "Double lock(rect = %s) failed (%#x).\n", |
| wine_dbgstr_rect(&valid[0]), hr); |
| |
| /* Locking a different rectangle returns DD_OK, but it seems to break the surface. |
| * Afterwards unlocking the surface fails(NULL rectangle or both locked rectangles) */ |
| |
| hr = IDirectDrawSurface4_Unlock(surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x, type %s.\n", hr, resources[r].name); |
| |
| IDirectDrawSurface4_Release(surface); |
| } |
| |
| done: |
| IDirectDraw4_Release(ddraw); |
| DestroyWindow(window); |
| } |
| |
| static void test_yv12_overlay(void) |
| { |
| IDirectDrawSurface4 *src_surface, *dst_surface; |
| RECT rect = {13, 17, 14, 18}; |
| unsigned int offset, y; |
| DDSURFACEDESC2 desc; |
| unsigned char *base; |
| IDirectDraw4 *ddraw; |
| HWND window; |
| HRESULT hr; |
| |
| window = create_window(); |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| if (!(src_surface = create_overlay(ddraw, 256, 256, MAKEFOURCC('Y','V','1','2')))) |
| { |
| skip("Failed to create a YV12 overlay, skipping test.\n"); |
| goto done; |
| } |
| |
| memset(&desc, 0, sizeof(desc)); |
| desc.dwSize = sizeof(desc); |
| hr = IDirectDrawSurface4_Lock(src_surface, NULL, &desc, DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); |
| |
| ok(desc.dwFlags == (DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_CAPS | DDSD_PITCH), |
| "Got unexpected flags %#x.\n", desc.dwFlags); |
| ok(desc.ddsCaps.dwCaps == (DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM | DDSCAPS_HWCODEC) |
| || desc.ddsCaps.dwCaps == (DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM), |
| "Got unexpected caps %#x.\n", desc.ddsCaps.dwCaps); |
| ok(desc.dwWidth == 256, "Got unexpected width %u.\n", desc.dwWidth); |
| ok(desc.dwHeight == 256, "Got unexpected height %u.\n", desc.dwHeight); |
| /* The overlay pitch seems to have 256 byte alignment. */ |
| ok(!(U1(desc).lPitch & 0xff), "Got unexpected pitch %u.\n", U1(desc).lPitch); |
| |
| /* Fill the surface with some data for the blit test. */ |
| base = desc.lpSurface; |
| /* Luminance */ |
| for (y = 0; y < desc.dwHeight; ++y) |
| { |
| memset(base + U1(desc).lPitch * y, 0x10, desc.dwWidth); |
| } |
| /* V */ |
| for (; y < desc.dwHeight + desc.dwHeight / 4; ++y) |
| { |
| memset(base + U1(desc).lPitch * y, 0x20, desc.dwWidth); |
| } |
| /* U */ |
| for (; y < desc.dwHeight + desc.dwHeight / 2; ++y) |
| { |
| memset(base + U1(desc).lPitch * y, 0x30, desc.dwWidth); |
| } |
| |
| hr = IDirectDrawSurface4_Unlock(src_surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); |
| |
| /* YV12 uses 2x2 blocks with 6 bytes per block (4*Y, 1*U, 1*V). Unlike |
| * other block-based formats like DXT the entire Y channel is stored in |
| * one big chunk of memory, followed by the chroma channels. So partial |
| * locks do not really make sense. Show that they are allowed nevertheless |
| * and the offset points into the luminance data. */ |
| hr = IDirectDrawSurface4_Lock(src_surface, &rect, &desc, DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); |
| offset = ((const unsigned char *)desc.lpSurface - base); |
| ok(offset == rect.top * U1(desc).lPitch + rect.left, "Got unexpected offset %u, expected %u.\n", |
| offset, rect.top * U1(desc).lPitch + rect.left); |
| hr = IDirectDrawSurface4_Unlock(src_surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); |
| |
| if (!(dst_surface = create_overlay(ddraw, 256, 256, MAKEFOURCC('Y','V','1','2')))) |
| { |
| /* Windows XP with a Radeon X1600 GPU refuses to create a second |
| * overlay surface, DDERR_NOOVERLAYHW, making the blit tests moot. */ |
| skip("Failed to create a second YV12 surface, skipping blit test.\n"); |
| IDirectDrawSurface4_Release(src_surface); |
| goto done; |
| } |
| |
| hr = IDirectDrawSurface4_Blt(dst_surface, NULL, src_surface, NULL, DDBLT_WAIT, NULL); |
| /* VMware rejects YV12 blits. This behavior has not been seen on real |
| * hardware yet, so mark it broken. */ |
| ok(SUCCEEDED(hr) || broken(hr == E_NOTIMPL), "Failed to blit, hr %#x.\n", hr); |
| |
| if (SUCCEEDED(hr)) |
| { |
| memset(&desc, 0, sizeof(desc)); |
| desc.dwSize = sizeof(desc); |
| hr = IDirectDrawSurface4_Lock(dst_surface, NULL, &desc, DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); |
| |
| base = desc.lpSurface; |
| ok(base[0] == 0x10, "Got unexpected Y data 0x%02x.\n", base[0]); |
| base += desc.dwHeight * U1(desc).lPitch; |
| todo_wine ok(base[0] == 0x20, "Got unexpected V data 0x%02x.\n", base[0]); |
| base += desc.dwHeight / 4 * U1(desc).lPitch; |
| todo_wine ok(base[0] == 0x30, "Got unexpected U data 0x%02x.\n", base[0]); |
| |
| hr = IDirectDrawSurface4_Unlock(dst_surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); |
| } |
| |
| IDirectDrawSurface4_Release(dst_surface); |
| IDirectDrawSurface4_Release(src_surface); |
| done: |
| IDirectDraw4_Release(ddraw); |
| DestroyWindow(window); |
| } |
| |
| static BOOL dwm_enabled(void) |
| { |
| BOOL ret = FALSE; |
| |
| if (!strcmp(winetest_platform, "wine")) |
| return FALSE; |
| if (!pDwmIsCompositionEnabled) |
| return FALSE; |
| if (FAILED(pDwmIsCompositionEnabled(&ret))) |
| return FALSE; |
| return ret; |
| } |
| |
| static void test_offscreen_overlay(void) |
| { |
| IDirectDrawSurface4 *overlay, *offscreen, *primary; |
| DDSURFACEDESC2 surface_desc; |
| IDirectDraw4 *ddraw; |
| HWND window; |
| HRESULT hr; |
| HDC dc; |
| |
| window = create_window(); |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| if (!(overlay = create_overlay(ddraw, 64, 64, MAKEFOURCC('U','Y','V','Y')))) |
| { |
| skip("Failed to create a UYVY overlay, skipping test.\n"); |
| goto done; |
| } |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &primary, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr); |
| |
| /* On Windows 7, and probably Vista, UpdateOverlay() will return |
| * DDERR_OUTOFCAPS if the dwm is active. Calling GetDC() on the primary |
| * surface prevents this by disabling the dwm. */ |
| hr = IDirectDrawSurface4_GetDC(primary, &dc); |
| ok(SUCCEEDED(hr), "Failed to get DC, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_ReleaseDC(primary, dc); |
| ok(SUCCEEDED(hr), "Failed to release DC, hr %#x.\n", hr); |
| |
| /* Try to overlay a NULL surface. */ |
| hr = IDirectDrawSurface4_UpdateOverlay(overlay, NULL, NULL, NULL, DDOVER_SHOW, NULL); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_UpdateOverlay(overlay, NULL, NULL, NULL, DDOVER_HIDE, NULL); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| |
| /* Try to overlay an offscreen surface. */ |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT; |
| surface_desc.dwWidth = 64; |
| surface_desc.dwHeight = 64; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; |
| U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat); |
| U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB; |
| U4(surface_desc).ddpfPixelFormat.dwFourCC = 0; |
| U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 16; |
| U2(U4(surface_desc).ddpfPixelFormat).dwRBitMask = 0xf800; |
| U3(U4(surface_desc).ddpfPixelFormat).dwGBitMask = 0x07e0; |
| U4(U4(surface_desc).ddpfPixelFormat).dwBBitMask = 0x001f; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &offscreen, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr); |
| |
| hr = IDirectDrawSurface4_UpdateOverlay(overlay, NULL, offscreen, NULL, DDOVER_SHOW, NULL); |
| ok(SUCCEEDED(hr) || broken(hr == DDERR_OUTOFCAPS && dwm_enabled()), |
| "Failed to update overlay, hr %#x.\n", hr); |
| |
| /* Try to overlay the primary with a non-overlay surface. */ |
| hr = IDirectDrawSurface4_UpdateOverlay(offscreen, NULL, primary, NULL, DDOVER_SHOW, NULL); |
| ok(hr == DDERR_NOTAOVERLAYSURFACE, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_UpdateOverlay(offscreen, NULL, primary, NULL, DDOVER_HIDE, NULL); |
| ok(hr == DDERR_NOTAOVERLAYSURFACE, "Got unexpected hr %#x.\n", hr); |
| |
| IDirectDrawSurface4_Release(offscreen); |
| IDirectDrawSurface4_Release(primary); |
| IDirectDrawSurface4_Release(overlay); |
| done: |
| IDirectDraw4_Release(ddraw); |
| DestroyWindow(window); |
| } |
| |
| static void test_overlay_rect(void) |
| { |
| IDirectDrawSurface4 *overlay, *primary = NULL; |
| DDSURFACEDESC2 surface_desc; |
| RECT rect = {0, 0, 64, 64}; |
| IDirectDraw4 *ddraw; |
| LONG pos_x, pos_y; |
| HRESULT hr, hr2; |
| HWND window; |
| HDC dc; |
| |
| window = create_window(); |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| if (!(overlay = create_overlay(ddraw, 64, 64, MAKEFOURCC('U','Y','V','Y')))) |
| { |
| skip("Failed to create a UYVY overlay, skipping test.\n"); |
| goto done; |
| } |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &primary, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr); |
| |
| /* On Windows 7, and probably Vista, UpdateOverlay() will return |
| * DDERR_OUTOFCAPS if the dwm is active. Calling GetDC() on the primary |
| * surface prevents this by disabling the dwm. */ |
| hr = IDirectDrawSurface4_GetDC(primary, &dc); |
| ok(SUCCEEDED(hr), "Failed to get DC, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_ReleaseDC(primary, dc); |
| ok(SUCCEEDED(hr), "Failed to release DC, hr %#x.\n", hr); |
| |
| /* On Windows 8 and newer DWM can't be turned off, making overlays unusable. */ |
| if (dwm_enabled()) |
| { |
| win_skip("Cannot disable DWM, skipping overlay test.\n"); |
| goto done; |
| } |
| |
| /* The dx sdk sort of implies that rect must be set when DDOVER_SHOW is |
| * used. This is not true in Windows Vista and earlier, but changed in |
| * Windows 7. */ |
| hr = IDirectDrawSurface4_UpdateOverlay(overlay, NULL, primary, &rect, DDOVER_SHOW, NULL); |
| ok(SUCCEEDED(hr), "Failed to update overlay, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_UpdateOverlay(overlay, NULL, primary, NULL, DDOVER_HIDE, NULL); |
| ok(SUCCEEDED(hr), "Failed to update overlay, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_UpdateOverlay(overlay, NULL, primary, NULL, DDOVER_SHOW, NULL); |
| ok(hr == DD_OK || hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| |
| /* Show that the overlay position is the (top, left) coordinate of the |
| * destination rectangle. */ |
| OffsetRect(&rect, 32, 16); |
| hr = IDirectDrawSurface4_UpdateOverlay(overlay, NULL, primary, &rect, DDOVER_SHOW, NULL); |
| ok(SUCCEEDED(hr), "Failed to update overlay, hr %#x.\n", hr); |
| pos_x = -1; pos_y = -1; |
| hr = IDirectDrawSurface4_GetOverlayPosition(overlay, &pos_x, &pos_y); |
| ok(SUCCEEDED(hr), "Failed to get overlay position, hr %#x.\n", hr); |
| ok(pos_x == rect.left, "Got unexpected pos_x %d, expected %d.\n", pos_x, rect.left); |
| ok(pos_y == rect.top, "Got unexpected pos_y %d, expected %d.\n", pos_y, rect.top); |
| |
| /* Passing a NULL dest rect sets the position to 0/0. Visually it can be |
| * seen that the overlay overlays the whole primary(==screen). */ |
| hr2 = IDirectDrawSurface4_UpdateOverlay(overlay, NULL, primary, NULL, 0, NULL); |
| ok(hr2 == DD_OK || hr2 == DDERR_INVALIDPARAMS || hr2 == DDERR_OUTOFCAPS, "Got unexpected hr %#x.\n", hr2); |
| hr = IDirectDrawSurface4_GetOverlayPosition(overlay, &pos_x, &pos_y); |
| ok(SUCCEEDED(hr), "Failed to get overlay position, hr %#x.\n", hr); |
| if (SUCCEEDED(hr2)) |
| { |
| ok(!pos_x, "Got unexpected pos_x %d.\n", pos_x); |
| ok(!pos_y, "Got unexpected pos_y %d.\n", pos_y); |
| } |
| else |
| { |
| ok(pos_x == 32, "Got unexpected pos_x %d.\n", pos_x); |
| ok(pos_y == 16, "Got unexpected pos_y %d.\n", pos_y); |
| } |
| |
| /* The position cannot be retrieved when the overlay is not shown. */ |
| hr = IDirectDrawSurface4_UpdateOverlay(overlay, NULL, primary, &rect, DDOVER_HIDE, NULL); |
| ok(SUCCEEDED(hr), "Failed to update overlay, hr %#x.\n", hr); |
| pos_x = -1; pos_y = -1; |
| hr = IDirectDrawSurface4_GetOverlayPosition(overlay, &pos_x, &pos_y); |
| ok(hr == DDERR_OVERLAYNOTVISIBLE, "Got unexpected hr %#x.\n", hr); |
| ok(!pos_x, "Got unexpected pos_x %d.\n", pos_x); |
| ok(!pos_y, "Got unexpected pos_y %d.\n", pos_y); |
| |
| IDirectDrawSurface4_Release(overlay); |
| done: |
| if (primary) |
| IDirectDrawSurface4_Release(primary); |
| IDirectDraw4_Release(ddraw); |
| DestroyWindow(window); |
| } |
| |
| static void test_blt(void) |
| { |
| IDirectDrawSurface4 *surface, *rt; |
| DDSURFACEDESC2 surface_desc; |
| IDirect3DDevice3 *device; |
| IDirectDraw4 *ddraw; |
| IDirect3D3 *d3d; |
| unsigned int i; |
| ULONG refcount; |
| HWND window; |
| HRESULT hr; |
| |
| static struct |
| { |
| RECT src_rect; |
| RECT dst_rect; |
| HRESULT hr; |
| } |
| test_data[] = |
| { |
| {{160, 0, 640, 480}, { 0, 0, 480, 480}, DD_OK}, /* Overlapped blit. */ |
| {{160, 480, 640, 0}, { 0, 0, 480, 480}, DDERR_INVALIDRECT}, /* Overlapped blit, flipped source. */ |
| {{640, 0, 160, 480}, { 0, 0, 480, 480}, DDERR_INVALIDRECT}, /* Overlapped blit, mirrored source. */ |
| {{160, 0, 480, 480}, { 0, 0, 480, 480}, DD_OK}, /* Overlapped blit, stretched x. */ |
| {{160, 160, 640, 480}, { 0, 0, 480, 480}, DD_OK}, /* Overlapped blit, stretched y. */ |
| {{ 0, 0, 640, 480}, { 0, 0, 640, 480}, DD_OK}, /* Full surface blit. */ |
| {{ 0, 0, 640, 480}, { 0, 480, 640, 0}, DDERR_INVALIDRECT}, /* Full surface, flipped destination. */ |
| {{ 0, 0, 640, 480}, {640, 0, 0, 480}, DDERR_INVALIDRECT}, /* Full surface, mirrored destination. */ |
| {{ 0, 480, 640, 0}, { 0, 0, 640, 480}, DDERR_INVALIDRECT}, /* Full surface, flipped source. */ |
| {{640, 0, 0, 480}, { 0, 0, 640, 480}, DDERR_INVALIDRECT}, /* Full surface, mirrored source. */ |
| }; |
| |
| window = create_window(); |
| if (!(device = create_device(window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create a 3D device, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| |
| hr = IDirect3DDevice3_GetDirect3D(device, &d3d); |
| ok(SUCCEEDED(hr), "Failed to get Direct3D3 interface, hr %#x.\n", hr); |
| hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **)&ddraw); |
| ok(SUCCEEDED(hr), "Failed to get DirectDraw4 interface, hr %#x.\n", hr); |
| IDirect3D3_Release(d3d); |
| hr = IDirect3DDevice3_GetRenderTarget(device, &rt); |
| ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS; |
| surface_desc.dwWidth = 640; |
| surface_desc.dwHeight = 480; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_Blt(surface, NULL, surface, NULL, 0, NULL); |
| ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_Blt(surface, NULL, rt, NULL, 0, NULL); |
| ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr); |
| |
| for (i = 0; i < sizeof(test_data) / sizeof(*test_data); ++i) |
| { |
| hr = IDirectDrawSurface4_Blt(surface, &test_data[i].dst_rect, |
| surface, &test_data[i].src_rect, DDBLT_WAIT, NULL); |
| ok(hr == test_data[i].hr, "Test %u: Got unexpected hr %#x, expected %#x.\n", i, hr, test_data[i].hr); |
| |
| hr = IDirectDrawSurface4_Blt(surface, &test_data[i].dst_rect, |
| rt, &test_data[i].src_rect, DDBLT_WAIT, NULL); |
| ok(hr == test_data[i].hr, "Test %u: Got unexpected hr %#x, expected %#x.\n", i, hr, test_data[i].hr); |
| |
| hr = IDirectDrawSurface4_Blt(surface, &test_data[i].dst_rect, |
| NULL, &test_data[i].src_rect, DDBLT_WAIT, NULL); |
| ok(hr == DDERR_INVALIDPARAMS, "Test %u: Got unexpected hr %#x.\n", i, hr); |
| |
| hr = IDirectDrawSurface4_Blt(surface, &test_data[i].dst_rect, NULL, NULL, DDBLT_WAIT, NULL); |
| ok(hr == DDERR_INVALIDPARAMS, "Test %u: Got unexpected hr %#x.\n", i, hr); |
| } |
| |
| IDirectDrawSurface4_Release(surface); |
| IDirectDrawSurface4_Release(rt); |
| IDirectDraw4_Release(ddraw); |
| refcount = IDirect3DDevice3_Release(device); |
| ok(!refcount, "Device has %u references left.\n", refcount); |
| DestroyWindow(window); |
| } |
| |
| static void test_blt_z_alpha(void) |
| { |
| DWORD blt_flags[] = |
| { |
| /* 0 */ |
| DDBLT_ALPHADEST, |
| DDBLT_ALPHADESTCONSTOVERRIDE, |
| DDBLT_ALPHADESTNEG, |
| DDBLT_ALPHADESTSURFACEOVERRIDE, |
| DDBLT_ALPHAEDGEBLEND, |
| /* 5 */ |
| DDBLT_ALPHASRC, |
| DDBLT_ALPHASRCCONSTOVERRIDE, |
| DDBLT_ALPHASRCNEG, |
| DDBLT_ALPHASRCSURFACEOVERRIDE, |
| DDBLT_ZBUFFER, |
| /* 10 */ |
| DDBLT_ZBUFFERDESTCONSTOVERRIDE, |
| DDBLT_ZBUFFERDESTOVERRIDE, |
| DDBLT_ZBUFFERSRCCONSTOVERRIDE, |
| DDBLT_ZBUFFERSRCOVERRIDE, |
| }; |
| IDirectDrawSurface4 *src_surface, *dst_surface; |
| DDSURFACEDESC2 surface_desc; |
| IDirectDraw4 *ddraw; |
| DDPIXELFORMAT pf; |
| ULONG refcount; |
| unsigned int i; |
| D3DCOLOR color; |
| HWND window; |
| HRESULT hr; |
| DDBLTFX fx; |
| |
| window = create_window(); |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| memset(&pf, 0, sizeof(pf)); |
| pf.dwSize = sizeof(pf); |
| pf.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS; |
| U1(pf).dwRGBBitCount = 32; |
| U2(pf).dwRBitMask = 0x00ff0000; |
| U3(pf).dwGBitMask = 0x0000ff00; |
| U4(pf).dwBBitMask = 0x000000ff; |
| U5(pf).dwRGBAlphaBitMask = 0xff000000; |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS | DDSD_PIXELFORMAT; |
| surface_desc.dwWidth = 64; |
| surface_desc.dwHeight = 64; |
| U4(surface_desc).ddpfPixelFormat = pf; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; |
| |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &src_surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create source surface, hr %#x.\n", hr); |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &dst_surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create destination surface, hr %#x.\n", hr); |
| |
| memset(&fx, 0, sizeof(fx)); |
| fx.dwSize = sizeof(fx); |
| fx.dwZBufferOpCode = D3DCMP_NEVER; |
| fx.dwZDestConstBitDepth = 32; |
| U1(fx).dwZDestConst = 0x11111111; |
| fx.dwZSrcConstBitDepth = 32; |
| U2(fx).dwZSrcConst = 0xeeeeeeee; |
| fx.dwAlphaEdgeBlendBitDepth = 8; |
| fx.dwAlphaEdgeBlend = 0x7f; |
| fx.dwAlphaDestConstBitDepth = 8; |
| U3(fx).dwAlphaDestConst = 0xdd; |
| fx.dwAlphaSrcConstBitDepth = 8; |
| U4(fx).dwAlphaSrcConst = 0x22; |
| |
| for (i = 0; i < sizeof(blt_flags) / sizeof(*blt_flags); ++i) |
| { |
| fx.dwFillColor = 0x3300ff00; |
| hr = IDirectDrawSurface4_Blt(src_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Test %u: Got unexpected hr %#x.\n", i, hr); |
| |
| fx.dwFillColor = 0xccff0000; |
| hr = IDirectDrawSurface4_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Test %u: Got unexpected hr %#x.\n", i, hr); |
| |
| hr = IDirectDrawSurface4_Blt(dst_surface, NULL, src_surface, NULL, blt_flags[i] | DDBLT_WAIT, &fx); |
| ok(SUCCEEDED(hr), "Test %u: Got unexpected hr %#x.\n", i, hr); |
| |
| color = get_surface_color(dst_surface, 32, 32); |
| ok(compare_color(color, 0x0000ff00, 0), "Test %u: Got unexpected color 0x%08x.\n", i, color); |
| } |
| |
| IDirectDrawSurface4_Release(dst_surface); |
| IDirectDrawSurface4_Release(src_surface); |
| refcount = IDirectDraw4_Release(ddraw); |
| ok(!refcount, "DirectDraw has %u references left.\n", refcount); |
| DestroyWindow(window); |
| } |
| |
| static void test_color_clamping(void) |
| { |
| static D3DRECT clear_rect = {{0}, {0}, {640}, {480}}; |
| static D3DMATRIX mat = |
| { |
| 1.0f, 0.0f, 0.0f, 0.0f, |
| 0.0f, 1.0f, 0.0f, 0.0f, |
| 0.0f, 0.0f, 1.0f, 0.0f, |
| 0.0f, 0.0f, 0.0f, 1.0f, |
| }; |
| static struct vec3 quad[] = |
| { |
| {-1.0f, -1.0f, 0.1f}, |
| {-1.0f, 1.0f, 0.1f}, |
| { 1.0f, -1.0f, 0.1f}, |
| { 1.0f, 1.0f, 0.1f}, |
| }; |
| IDirect3DViewport3 *viewport; |
| IDirect3DDevice3 *device; |
| IDirectDrawSurface4 *rt; |
| ULONG refcount; |
| D3DCOLOR color; |
| HWND window; |
| HRESULT hr; |
| |
| window = create_window(); |
| if (!(device = create_device(window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create a 3D device, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| |
| hr = IDirect3DDevice3_GetRenderTarget(device, &rt); |
| ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); |
| |
| viewport = create_viewport(device, 0, 0, 640, 480); |
| hr = IDirect3DDevice3_SetCurrentViewport(device, viewport); |
| ok(SUCCEEDED(hr), "Failed to activate the viewport, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_WORLD, &mat); |
| ok(SUCCEEDED(hr), "Failed to set world transform, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_VIEW, &mat); |
| ok(SUCCEEDED(hr), "Failed to set view transform, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_PROJECTION, &mat); |
| ok(SUCCEEDED(hr), "Failed to set projection transform, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_CLIPPING, FALSE); |
| ok(SUCCEEDED(hr), "Failed to disable clipping, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ZENABLE, FALSE); |
| ok(SUCCEEDED(hr), "Failed to disable Z test, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_FOGENABLE, FALSE); |
| ok(SUCCEEDED(hr), "Failed to disable fog, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_STENCILENABLE, FALSE); |
| ok(SUCCEEDED(hr), "Failed to disable stencil test, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_CULLMODE, D3DCULL_NONE); |
| ok(SUCCEEDED(hr), "Failed to disable culling, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_LIGHTING, FALSE); |
| ok(SUCCEEDED(hr), "Failed to disable lighting, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_TEXTUREFACTOR, 0xff404040); |
| ok(SUCCEEDED(hr), "Failed to set texture factor, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTextureStageState(device, 0, D3DTSS_COLOROP, D3DTOP_ADD); |
| ok(SUCCEEDED(hr), "Failed to set color op, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTextureStageState(device, 0, D3DTSS_COLORARG1, D3DTA_DIFFUSE); |
| ok(SUCCEEDED(hr), "Failed to set color arg, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTextureStageState(device, 0, D3DTSS_COLORARG2, D3DTA_SPECULAR); |
| ok(SUCCEEDED(hr), "Failed to set color arg, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTextureStageState(device, 1, D3DTSS_COLOROP, D3DTOP_MODULATE); |
| ok(SUCCEEDED(hr), "Failed to set color op, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTextureStageState(device, 1, D3DTSS_COLORARG1, D3DTA_TFACTOR); |
| ok(SUCCEEDED(hr), "Failed to set color arg, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTextureStageState(device, 1, D3DTSS_COLORARG2, D3DTA_CURRENT); |
| ok(SUCCEEDED(hr), "Failed to set color arg, hr %#x.\n", hr); |
| |
| hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0xff00ff00, 0.0f, 0); |
| ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ, quad, 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); |
| |
| color = get_surface_color(rt, 320, 240); |
| ok(compare_color(color, 0x00404040, 1), "Got unexpected color 0x%08x.\n", color); |
| |
| destroy_viewport(device, viewport); |
| IDirectDrawSurface4_Release(rt); |
| refcount = IDirect3DDevice3_Release(device); |
| ok(!refcount, "Device has %u references left.\n", refcount); |
| DestroyWindow(window); |
| } |
| |
| static void test_getdc(void) |
| { |
| DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, {0}}; |
| IDirectDrawSurface4 *surface, *surface2, *tmp; |
| DDSURFACEDESC2 surface_desc, map_desc; |
| IDirectDraw4 *ddraw; |
| unsigned int i; |
| HWND window; |
| HDC dc, dc2; |
| HRESULT hr; |
| |
| static const struct |
| { |
| const char *name; |
| DDPIXELFORMAT format; |
| BOOL getdc_supported; |
| HRESULT alt_result; |
| } |
| test_data[] = |
| { |
| {"D3DFMT_A8R8G8B8", {sizeof(test_data->format), DDPF_RGB | DDPF_ALPHAPIXELS, 0, {32}, |
| {0x00ff0000}, {0x0000ff00}, {0x000000ff}, {0xff000000}}, TRUE}, |
| {"D3DFMT_X8R8G8B8", {sizeof(test_data->format), DDPF_RGB, 0, {32}, |
| {0x00ff0000}, {0x0000ff00}, {0x000000ff}, {0x00000000}}, TRUE}, |
| {"D3DFMT_R5G6B5", {sizeof(test_data->format), DDPF_RGB, 0, {16}, |
| {0x0000f800}, {0x000007e0}, {0x0000001f}, {0x00000000}}, TRUE}, |
| {"D3DFMT_X1R5G5B5", {sizeof(test_data->format), DDPF_RGB, 0, {16}, |
| {0x00007c00}, {0x000003e0}, {0x0000001f}, {0x00000000}}, TRUE}, |
| {"D3DFMT_A1R5G5B5", {sizeof(test_data->format), DDPF_RGB | DDPF_ALPHAPIXELS, 0, {16}, |
| {0x00007c00}, {0x000003e0}, {0x0000001f}, {0x00008000}}, TRUE}, |
| {"D3DFMT_A4R4G4B4", {sizeof(test_data->format), DDPF_RGB | DDPF_ALPHAPIXELS, 0, {16}, |
| {0x00000f00}, {0x000000f0}, {0x0000000f}, {0x0000f000}}, TRUE, DDERR_CANTCREATEDC /* Vista+ */}, |
| {"D3DFMT_X4R4G4B4", {sizeof(test_data->format), DDPF_RGB, 0, {16}, |
| {0x00000f00}, {0x000000f0}, {0x0000000f}, {0x00000000}}, TRUE, DDERR_CANTCREATEDC /* Vista+ */}, |
| {"D3DFMT_A2R10G10B10", {sizeof(test_data->format), DDPF_RGB | DDPF_ALPHAPIXELS, 0, {32}, |
| {0xc0000000}, {0x3ff00000}, {0x000ffc00}, {0x000003ff}}, TRUE}, |
| {"D3DFMT_A8B8G8R8", {sizeof(test_data->format), DDPF_RGB | DDPF_ALPHAPIXELS, 0, {32}, |
| {0x000000ff}, {0x0000ff00}, {0x00ff0000}, {0xff000000}}, TRUE, DDERR_CANTCREATEDC /* Vista+ */}, |
| {"D3DFMT_X8B8G8R8", {sizeof(test_data->format), DDPF_RGB, 0, {32}, |
| {0x000000ff}, {0x0000ff00}, {0x00ff0000}, {0x00000000}}, TRUE, DDERR_CANTCREATEDC /* Vista+ */}, |
| {"D3DFMT_R3G3B2", {sizeof(test_data->format), DDPF_RGB, 0, {8}, |
| {0x000000e0}, {0x0000001c}, {0x00000003}, {0x00000000}}, FALSE}, |
| /* GetDC() on a P8 surface fails unless the display mode is 8 bpp. |
| * This is not implemented in wine yet, so disable the test for now. |
| * Succeeding P8 GetDC() calls are tested in the ddraw:visual test. |
| {"D3DFMT_P8", {sizeof(test_data->format), DDPF_PALETTEINDEXED8 | DDPF_RGB, 0, {8 }, |
| {0x00000000}, {0x00000000}, {0x00000000}, {0x00000000}}, FALSE}, |
| */ |
| {"D3DFMT_L8", {sizeof(test_data->format), DDPF_LUMINANCE, 0, {8}, |
| {0x000000ff}, {0x00000000}, {0x00000000}, {0x00000000}}, FALSE}, |
| {"D3DFMT_A8L8", {sizeof(test_data->format), DDPF_ALPHAPIXELS | DDPF_LUMINANCE, 0, {16}, |
| {0x000000ff}, {0x00000000}, {0x00000000}, {0x0000ff00}}, FALSE}, |
| {"D3DFMT_DXT1", {sizeof(test_data->format), DDPF_FOURCC, MAKEFOURCC('D','X','T','1'), {0}, |
| {0x00000000}, {0x00000000}, {0x00000000}, {0x00000000}}, FALSE}, |
| {"D3DFMT_DXT2", {sizeof(test_data->format), DDPF_FOURCC, MAKEFOURCC('D','X','T','2'), {0}, |
| {0x00000000}, {0x00000000}, {0x00000000}, {0x00000000}}, FALSE}, |
| {"D3DFMT_DXT3", {sizeof(test_data->format), DDPF_FOURCC, MAKEFOURCC('D','X','T','3'), {0}, |
| {0x00000000}, {0x00000000}, {0x00000000}, {0x00000000}}, FALSE}, |
| {"D3DFMT_DXT4", {sizeof(test_data->format), DDPF_FOURCC, MAKEFOURCC('D','X','T','4'), {0}, |
| {0x00000000}, {0x00000000}, {0x00000000}, {0x00000000}}, FALSE}, |
| {"D3DFMT_DXT5", {sizeof(test_data->format), DDPF_FOURCC, MAKEFOURCC('D','X','T','5'), {0}, |
| {0x00000000}, {0x00000000}, {0x00000000}, {0x00000000}}, FALSE}, |
| }; |
| |
| window = create_window(); |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| for (i = 0; i < (sizeof(test_data) / sizeof(*test_data)); ++i) |
| { |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; |
| surface_desc.dwWidth = 64; |
| surface_desc.dwHeight = 64; |
| U4(surface_desc).ddpfPixelFormat = test_data[i].format; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; |
| |
| if (FAILED(IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL))) |
| { |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE; |
| surface_desc.ddsCaps.dwCaps2 = DDSCAPS2_TEXTUREMANAGE; |
| if (FAILED(hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL))) |
| { |
| skip("Failed to create surface for format %s (hr %#x), skipping tests.\n", test_data[i].name, hr); |
| continue; |
| } |
| } |
| |
| dc = (void *)0x1234; |
| hr = IDirectDrawSurface4_GetDC(surface, &dc); |
| if (test_data[i].getdc_supported) |
| ok(SUCCEEDED(hr) || (test_data[i].alt_result && hr == test_data[i].alt_result), |
| "Got unexpected hr %#x for format %s.\n", hr, test_data[i].name); |
| else |
| ok(FAILED(hr), "Got unexpected hr %#x for format %s.\n", hr, test_data[i].name); |
| |
| if (SUCCEEDED(hr)) |
| { |
| unsigned int width_bytes; |
| DIBSECTION dib; |
| HBITMAP bitmap; |
| DWORD type; |
| int size; |
| |
| type = GetObjectType(dc); |
| ok(type == OBJ_MEMDC, "Got unexpected object type %#x for format %s.\n", type, test_data[i].name); |
| bitmap = GetCurrentObject(dc, OBJ_BITMAP); |
| type = GetObjectType(bitmap); |
| ok(type == OBJ_BITMAP, "Got unexpected object type %#x for format %s.\n", type, test_data[i].name); |
| |
| size = GetObjectA(bitmap, sizeof(dib), &dib); |
| ok(size == sizeof(dib), "Got unexpected size %d for format %s.\n", size, test_data[i].name); |
| ok(!dib.dsBm.bmType, "Got unexpected type %#x for format %s.\n", |
| dib.dsBm.bmType, test_data[i].name); |
| ok(dib.dsBm.bmWidth == surface_desc.dwWidth, "Got unexpected width %d for format %s.\n", |
| dib.dsBm.bmWidth, test_data[i].name); |
| ok(dib.dsBm.bmHeight == surface_desc.dwHeight, "Got unexpected height %d for format %s.\n", |
| dib.dsBm.bmHeight, test_data[i].name); |
| width_bytes = ((dib.dsBm.bmWidth * U1(test_data[i].format).dwRGBBitCount + 31) >> 3) & ~3; |
| ok(dib.dsBm.bmWidthBytes == width_bytes, "Got unexpected width bytes %d for format %s.\n", |
| dib.dsBm.bmWidthBytes, test_data[i].name); |
| ok(dib.dsBm.bmPlanes == 1, "Got unexpected plane count %d for format %s.\n", |
| dib.dsBm.bmPlanes, test_data[i].name); |
| ok(dib.dsBm.bmBitsPixel == U1(test_data[i].format).dwRGBBitCount, |
| "Got unexpected bit count %d for format %s.\n", |
| dib.dsBm.bmBitsPixel, test_data[i].name); |
| ok(!!dib.dsBm.bmBits, "Got unexpected bits %p for format %s.\n", |
| dib.dsBm.bmBits, test_data[i].name); |
| |
| ok(dib.dsBmih.biSize == sizeof(dib.dsBmih), "Got unexpected size %u for format %s.\n", |
| dib.dsBmih.biSize, test_data[i].name); |
| ok(dib.dsBmih.biWidth == surface_desc.dwWidth, "Got unexpected width %d for format %s.\n", |
| dib.dsBmih.biHeight, test_data[i].name); |
| ok(dib.dsBmih.biHeight == surface_desc.dwHeight, "Got unexpected height %d for format %s.\n", |
| dib.dsBmih.biHeight, test_data[i].name); |
| ok(dib.dsBmih.biPlanes == 1, "Got unexpected plane count %u for format %s.\n", |
| dib.dsBmih.biPlanes, test_data[i].name); |
| ok(dib.dsBmih.biBitCount == U1(test_data[i].format).dwRGBBitCount, |
| "Got unexpected bit count %u for format %s.\n", |
| dib.dsBmih.biBitCount, test_data[i].name); |
| ok(dib.dsBmih.biCompression == (U1(test_data[i].format).dwRGBBitCount == 16 ? BI_BITFIELDS : BI_RGB) |
| || broken(U1(test_data[i].format).dwRGBBitCount == 32 && dib.dsBmih.biCompression == BI_BITFIELDS), |
| "Got unexpected compression %#x for format %s.\n", |
| dib.dsBmih.biCompression, test_data[i].name); |
| ok(!dib.dsBmih.biSizeImage, "Got unexpected image size %u for format %s.\n", |
| dib.dsBmih.biSizeImage, test_data[i].name); |
| ok(!dib.dsBmih.biXPelsPerMeter, "Got unexpected horizontal resolution %d for format %s.\n", |
| dib.dsBmih.biXPelsPerMeter, test_data[i].name); |
| ok(!dib.dsBmih.biYPelsPerMeter, "Got unexpected vertical resolution %d for format %s.\n", |
| dib.dsBmih.biYPelsPerMeter, test_data[i].name); |
| ok(!dib.dsBmih.biClrUsed, "Got unexpected used colour count %u for format %s.\n", |
| dib.dsBmih.biClrUsed, test_data[i].name); |
| ok(!dib.dsBmih.biClrImportant, "Got unexpected important colour count %u for format %s.\n", |
| dib.dsBmih.biClrImportant, test_data[i].name); |
| |
| if (dib.dsBmih.biCompression == BI_BITFIELDS) |
| { |
| ok((dib.dsBitfields[0] == U2(test_data[i].format).dwRBitMask |
| && dib.dsBitfields[1] == U3(test_data[i].format).dwGBitMask |
| && dib.dsBitfields[2] == U4(test_data[i].format).dwBBitMask) |
| || broken(!dib.dsBitfields[0] && !dib.dsBitfields[1] && !dib.dsBitfields[2]), |
| "Got unexpected colour masks 0x%08x 0x%08x 0x%08x for format %s.\n", |
| dib.dsBitfields[0], dib.dsBitfields[1], dib.dsBitfields[2], test_data[i].name); |
| } |
| else |
| { |
| ok(!dib.dsBitfields[0] && !dib.dsBitfields[1] && !dib.dsBitfields[2], |
| "Got unexpected colour masks 0x%08x 0x%08x 0x%08x for format %s.\n", |
| dib.dsBitfields[0], dib.dsBitfields[1], dib.dsBitfields[2], test_data[i].name); |
| } |
| ok(!dib.dshSection, "Got unexpected section %p for format %s.\n", dib.dshSection, test_data[i].name); |
| ok(!dib.dsOffset, "Got unexpected offset %u for format %s.\n", dib.dsOffset, test_data[i].name); |
| |
| hr = IDirectDrawSurface4_ReleaseDC(surface, dc); |
| ok(hr == DD_OK, "Failed to release DC for format %s, hr %#x.\n", test_data[i].name, hr); |
| } |
| else |
| { |
| ok(!dc, "Got unexpected dc %p for format %s.\n", dc, test_data[i].name); |
| } |
| |
| IDirectDrawSurface4_Release(surface); |
| |
| if (FAILED(hr)) |
| continue; |
| |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_MIPMAP; |
| surface_desc.ddsCaps.dwCaps2 = DDSCAPS2_TEXTUREMANAGE; |
| if (FAILED(hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL))) |
| { |
| skip("Failed to create mip-mapped texture for format %s (hr %#x), skipping tests.\n", |
| test_data[i].name, hr); |
| continue; |
| } |
| |
| hr = IDirectDrawSurface4_GetAttachedSurface(surface, &caps, &tmp); |
| ok(SUCCEEDED(hr), "Failed to get attached surface for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_GetAttachedSurface(tmp, &caps, &surface2); |
| ok(SUCCEEDED(hr), "Failed to get attached surface for format %s, hr %#x.\n", test_data[i].name, hr); |
| IDirectDrawSurface4_Release(tmp); |
| |
| hr = IDirectDrawSurface4_GetDC(surface, &dc); |
| ok(SUCCEEDED(hr), "Failed to get DC for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_ReleaseDC(surface, dc); |
| ok(SUCCEEDED(hr), "Failed to release DC for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_GetDC(surface2, &dc); |
| ok(SUCCEEDED(hr), "Failed to get DC for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_ReleaseDC(surface2, dc); |
| ok(SUCCEEDED(hr), "Failed to release DC for format %s, hr %#x.\n", test_data[i].name, hr); |
| |
| hr = IDirectDrawSurface4_GetDC(surface, &dc); |
| ok(SUCCEEDED(hr), "Failed to get DC for format %s, hr %#x.\n", test_data[i].name, hr); |
| dc2 = (void *)0x1234; |
| hr = IDirectDrawSurface4_GetDC(surface, &dc2); |
| ok(hr == DDERR_DCALREADYCREATED, "Got unexpected hr %#x for format %s.\n", hr, test_data[i].name); |
| ok(dc2 == (void *)0x1234, "Got unexpected dc %p for format %s.\n", dc, test_data[i].name); |
| hr = IDirectDrawSurface4_ReleaseDC(surface, dc); |
| ok(SUCCEEDED(hr), "Failed to release DC for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_ReleaseDC(surface, dc); |
| ok(hr == DDERR_NODC, "Got unexpected hr %#x for format %s.\n", hr, test_data[i].name); |
| |
| map_desc.dwSize = sizeof(map_desc); |
| hr = IDirectDrawSurface4_Lock(surface, NULL, &map_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to map surface for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_Lock(surface, NULL, &map_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL); |
| ok(hr == DDERR_SURFACEBUSY, "Got unexpected hr %#x for format %s.\n", hr, test_data[i].name); |
| hr = IDirectDrawSurface4_Unlock(surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to unmap surface for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_Unlock(surface, NULL); |
| ok(hr == DDERR_NOTLOCKED, "Got unexpected hr %#x for format %s.\n", hr, test_data[i].name); |
| |
| hr = IDirectDrawSurface4_GetDC(surface, &dc); |
| ok(SUCCEEDED(hr), "Failed to get DC for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_Lock(surface, NULL, &map_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL); |
| ok(hr == DDERR_SURFACEBUSY, "Got unexpected hr %#x for format %s.\n", hr, test_data[i].name); |
| hr = IDirectDrawSurface4_ReleaseDC(surface, dc); |
| ok(SUCCEEDED(hr), "Failed to release DC for format %s, hr %#x.\n", test_data[i].name, hr); |
| |
| hr = IDirectDrawSurface4_Lock(surface, NULL, &map_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to map surface for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_GetDC(surface, &dc); |
| ok(SUCCEEDED(hr), "Failed to get DC for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_ReleaseDC(surface, dc); |
| ok(SUCCEEDED(hr), "Failed to release DC for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_Unlock(surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to unmap surface for format %s, hr %#x.\n", test_data[i].name, hr); |
| |
| hr = IDirectDrawSurface4_GetDC(surface, &dc); |
| ok(SUCCEEDED(hr), "Failed to get DC for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_GetDC(surface2, &dc2); |
| ok(SUCCEEDED(hr), "Failed to get DC for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_ReleaseDC(surface2, dc2); |
| ok(SUCCEEDED(hr), "Failed to release DC for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_ReleaseDC(surface, dc); |
| ok(SUCCEEDED(hr), "Failed to release DC for format %s, hr %#x.\n", test_data[i].name, hr); |
| |
| hr = IDirectDrawSurface4_GetDC(surface2, &dc); |
| ok(SUCCEEDED(hr), "Failed to get DC for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_GetDC(surface, &dc2); |
| ok(SUCCEEDED(hr), "Failed to get DC for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_ReleaseDC(surface, dc2); |
| ok(SUCCEEDED(hr), "Failed to release DC for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_ReleaseDC(surface2, dc); |
| ok(SUCCEEDED(hr), "Failed to release DC for format %s, hr %#x.\n", test_data[i].name, hr); |
| |
| hr = IDirectDrawSurface4_Lock(surface, NULL, &map_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to map surface for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_Lock(surface2, NULL, &map_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to map surface for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_Unlock(surface2, NULL); |
| ok(SUCCEEDED(hr), "Failed to unmap surface for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_Unlock(surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to unmap surface for format %s, hr %#x.\n", test_data[i].name, hr); |
| |
| hr = IDirectDrawSurface4_Lock(surface, NULL, &map_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to map surface for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_GetDC(surface, &dc); |
| ok(SUCCEEDED(hr), "Failed to get DC for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_ReleaseDC(surface, dc); |
| ok(SUCCEEDED(hr), "Failed to release DC for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_Unlock(surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to unmap surface for format %s, hr %#x.\n", test_data[i].name, hr); |
| |
| hr = IDirectDrawSurface4_Lock(surface2, NULL, &map_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to map surface for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_GetDC(surface, &dc); |
| ok(SUCCEEDED(hr), "Failed to get DC for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_ReleaseDC(surface, dc); |
| ok(SUCCEEDED(hr), "Failed to release DC for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_Unlock(surface2, NULL); |
| ok(SUCCEEDED(hr), "Failed to unmap surface for format %s, hr %#x.\n", test_data[i].name, hr); |
| |
| hr = IDirectDrawSurface4_GetDC(surface, &dc); |
| ok(SUCCEEDED(hr), "Failed to get DC for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_Lock(surface2, NULL, &map_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to map surface for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_Unlock(surface2, NULL); |
| ok(SUCCEEDED(hr), "Failed to unmap surface for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_ReleaseDC(surface, dc); |
| ok(SUCCEEDED(hr), "Failed to release DC for format %s, hr %#x.\n", test_data[i].name, hr); |
| |
| hr = IDirectDrawSurface4_GetDC(surface2, &dc); |
| ok(SUCCEEDED(hr), "Failed to get DC for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_Lock(surface, NULL, &map_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to map surface for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_Unlock(surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to unmap surface for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_ReleaseDC(surface2, dc); |
| ok(SUCCEEDED(hr), "Failed to release DC for format %s, hr %#x.\n", test_data[i].name, hr); |
| |
| hr = IDirectDrawSurface4_Unlock(surface, NULL); |
| ok(hr == DDERR_NOTLOCKED, "Got unexpected hr %#x for format %s.\n", hr, test_data[i].name); |
| hr = IDirectDrawSurface4_GetDC(surface2, &dc); |
| ok(SUCCEEDED(hr), "Failed to get DC for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_Unlock(surface, NULL); |
| ok(hr == DDERR_NOTLOCKED, "Got unexpected hr %#x for format %s.\n", hr, test_data[i].name); |
| hr = IDirectDrawSurface4_ReleaseDC(surface2, dc); |
| ok(SUCCEEDED(hr), "Failed to release DC for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_Unlock(surface, NULL); |
| ok(hr == DDERR_NOTLOCKED, "Got unexpected hr %#x for format %s.\n", hr, test_data[i].name); |
| |
| hr = IDirectDrawSurface4_Unlock(surface2, NULL); |
| ok(hr == DDERR_NOTLOCKED, "Got unexpected hr %#x for format %s.\n", hr, test_data[i].name); |
| hr = IDirectDrawSurface4_GetDC(surface, &dc); |
| ok(SUCCEEDED(hr), "Failed to get DC for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_Unlock(surface2, NULL); |
| ok(hr == DDERR_NOTLOCKED, "Got unexpected hr %#x for format %s.\n", hr, test_data[i].name); |
| hr = IDirectDrawSurface4_ReleaseDC(surface, dc); |
| ok(SUCCEEDED(hr), "Failed to release DC for format %s, hr %#x.\n", test_data[i].name, hr); |
| hr = IDirectDrawSurface4_Unlock(surface2, NULL); |
| ok(hr == DDERR_NOTLOCKED, "Got unexpected hr %#x for format %s.\n", hr, test_data[i].name); |
| |
| IDirectDrawSurface4_Release(surface2); |
| IDirectDrawSurface4_Release(surface); |
| } |
| |
| IDirectDraw4_Release(ddraw); |
| DestroyWindow(window); |
| } |
| |
| static void test_draw_primitive(void) |
| { |
| static WORD indices[] = {0, 1, 2, 3}; |
| static struct vec3 quad[] = |
| { |
| {-1.0f, -1.0f, 0.0f}, |
| {-1.0f, 1.0f, 0.0f}, |
| { 1.0f, -1.0f, 0.0f}, |
| { 1.0f, 1.0f, 0.0f}, |
| }; |
| D3DDRAWPRIMITIVESTRIDEDDATA strided; |
| IDirect3DViewport3 *viewport; |
| D3DVERTEXBUFFERDESC vb_desc; |
| IDirect3DVertexBuffer *vb; |
| IDirect3DDevice3 *device; |
| IDirect3D3 *d3d; |
| ULONG refcount; |
| HWND window; |
| HRESULT hr; |
| void *data; |
| |
| window = create_window(); |
| if (!(device = create_device(window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create a 3D device, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| |
| viewport = create_viewport(device, 0, 0, 640, 480); |
| hr = IDirect3DDevice3_SetCurrentViewport(device, viewport); |
| ok(SUCCEEDED(hr), "Failed to activate the viewport, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_GetDirect3D(device, &d3d); |
| ok(SUCCEEDED(hr), "Failed to get D3D interface, hr %#x.\n", hr); |
| |
| memset(&vb_desc, 0, sizeof(vb_desc)); |
| vb_desc.dwSize = sizeof(vb_desc); |
| vb_desc.dwFVF = D3DFVF_XYZ; |
| vb_desc.dwNumVertices = 4; |
| hr = IDirect3D3_CreateVertexBuffer(d3d, &vb_desc, &vb, 0, NULL); |
| ok(SUCCEEDED(hr), "Failed to create vertex buffer, hr %#x.\n", hr); |
| |
| IDirect3D3_Release(d3d); |
| |
| memset(&strided, 0, sizeof(strided)); |
| |
| hr = IDirect3DDevice3_DrawIndexedPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ, NULL, 0, NULL, 0, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawIndexedPrimitiveStrided(device, |
| D3DPT_TRIANGLESTRIP, D3DFVF_XYZ, &strided, 0, NULL, 0, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawIndexedPrimitiveVB(device, D3DPT_TRIANGLESTRIP, vb, NULL, 0, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ, NULL, 0, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawPrimitiveStrided(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ, &strided, 0, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawPrimitiveVB(device, D3DPT_TRIANGLESTRIP, vb, 0, 0, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_DrawIndexedPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ, NULL, 0, indices, 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawIndexedPrimitiveStrided(device, |
| D3DPT_TRIANGLESTRIP, D3DFVF_XYZ, &strided, 0, indices, 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawIndexedPrimitiveVB(device, D3DPT_TRIANGLESTRIP, vb, indices, 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| |
| strided.position.lpvData = quad; |
| strided.position.dwStride = sizeof(*quad); |
| hr = IDirect3DVertexBuffer_Lock(vb, 0, &data, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock vertex buffer, hr %#x.\n", hr); |
| memcpy(data, quad, sizeof(quad)); |
| hr = IDirect3DVertexBuffer_Unlock(vb); |
| ok(SUCCEEDED(hr), "Failed to unlock vertex buffer, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_DrawIndexedPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ, quad, 4, NULL, 0, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawIndexedPrimitiveStrided(device, |
| D3DPT_TRIANGLESTRIP, D3DFVF_XYZ, &strided, 4, NULL, 0, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawIndexedPrimitiveVB(device, D3DPT_TRIANGLESTRIP, vb, NULL, 0, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ, quad, 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawPrimitiveStrided(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ, &strided, 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawPrimitiveVB(device, D3DPT_TRIANGLESTRIP, vb, 0, 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawIndexedPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ, quad, 4, indices, 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawIndexedPrimitiveStrided(device, |
| D3DPT_TRIANGLESTRIP, D3DFVF_XYZ, &strided, 4, indices, 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawIndexedPrimitiveVB(device, D3DPT_TRIANGLESTRIP, vb, indices, 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| |
| IDirect3DVertexBuffer_Release(vb); |
| destroy_viewport(device, viewport); |
| refcount = IDirect3DDevice3_Release(device); |
| ok(!refcount, "Device has %u references left.\n", refcount); |
| DestroyWindow(window); |
| } |
| |
| static void test_edge_antialiasing_blending(void) |
| { |
| D3DRECT clear_rect = {{0}, {0}, {640}, {480}}; |
| IDirectDrawSurface4 *offscreen, *ds; |
| D3DDEVICEDESC hal_desc, hel_desc; |
| IDirect3DViewport3 *viewport; |
| DDSURFACEDESC2 surface_desc; |
| IDirect3DDevice3 *device; |
| IDirectDraw4 *ddraw; |
| IDirect3D3 *d3d; |
| ULONG refcount; |
| D3DCOLOR color; |
| HWND window; |
| HRESULT hr; |
| |
| static D3DMATRIX mat = |
| { |
| 1.0f, 0.0f, 0.0f, 0.0f, |
| 0.0f, 1.0f, 0.0f, 0.0f, |
| 0.0f, 0.0f, 1.0f, 0.0f, |
| 0.0f, 0.0f, 0.0f, 1.0f, |
| }; |
| static struct |
| { |
| struct vec3 position; |
| DWORD diffuse; |
| } |
| green_quad[] = |
| { |
| {{-1.0f, -1.0f, 0.1f}, 0x7f00ff00}, |
| {{-1.0f, 1.0f, 0.1f}, 0x7f00ff00}, |
| {{ 1.0f, -1.0f, 0.1f}, 0x7f00ff00}, |
| {{ 1.0f, 1.0f, 0.1f}, 0x7f00ff00}, |
| }; |
| static struct |
| { |
| struct vec3 position; |
| DWORD diffuse; |
| } |
| red_quad[] = |
| { |
| {{-1.0f, -1.0f, 0.1f}, 0xccff0000}, |
| {{-1.0f, 1.0f, 0.1f}, 0xccff0000}, |
| {{ 1.0f, -1.0f, 0.1f}, 0xccff0000}, |
| {{ 1.0f, 1.0f, 0.1f}, 0xccff0000}, |
| }; |
| |
| window = create_window(); |
| if (!(device = create_device(window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create a 3D device.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| |
| memset(&hal_desc, 0, sizeof(hal_desc)); |
| hal_desc.dwSize = sizeof(hal_desc); |
| memset(&hel_desc, 0, sizeof(hel_desc)); |
| hel_desc.dwSize = sizeof(hel_desc); |
| hr = IDirect3DDevice3_GetCaps(device, &hal_desc, &hel_desc); |
| ok(SUCCEEDED(hr), "Failed to get device caps, hr %#x.\n", hr); |
| trace("HAL line edge antialiasing support: %#x.\n", |
| hal_desc.dpcLineCaps.dwRasterCaps & D3DPRASTERCAPS_ANTIALIASEDGES); |
| trace("HAL triangle edge antialiasing support: %#x.\n", |
| hal_desc.dpcTriCaps.dwRasterCaps & D3DPRASTERCAPS_ANTIALIASEDGES); |
| trace("HEL line edge antialiasing support: %#x.\n", |
| hel_desc.dpcLineCaps.dwRasterCaps & D3DPRASTERCAPS_ANTIALIASEDGES); |
| trace("HEL triangle edge antialiasing support: %#x.\n", |
| hel_desc.dpcTriCaps.dwRasterCaps & D3DPRASTERCAPS_ANTIALIASEDGES); |
| |
| hr = IDirect3DDevice3_GetDirect3D(device, &d3d); |
| ok(SUCCEEDED(hr), "Failed to get D3D interface, hr %#x.\n", hr); |
| hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **)&ddraw); |
| ok(SUCCEEDED(hr), "Failed to get DirectDraw4 interface, hr %#x.\n", hr); |
| IDirect3D3_Release(d3d); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS | DDSD_PIXELFORMAT; |
| surface_desc.dwWidth = 640; |
| surface_desc.dwHeight = 480; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_3DDEVICE; |
| U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS; |
| U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 32; |
| U2(U4(surface_desc).ddpfPixelFormat).dwRBitMask = 0x00ff0000; |
| U3(U4(surface_desc).ddpfPixelFormat).dwGBitMask = 0x0000ff00; |
| U4(U4(surface_desc).ddpfPixelFormat).dwBBitMask = 0x000000ff; |
| U5(U4(surface_desc).ddpfPixelFormat).dwRGBAlphaBitMask = 0xff000000; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &offscreen, NULL); |
| ok(hr == D3D_OK, "Creating the offscreen render target failed, hr %#x.\n", hr); |
| |
| ds = get_depth_stencil(device); |
| hr = IDirectDrawSurface_AddAttachedSurface(offscreen, ds); |
| todo_wine ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr); |
| IDirectDrawSurface_Release(ds); |
| |
| hr = IDirect3DDevice3_SetRenderTarget(device, offscreen, 0); |
| ok(SUCCEEDED(hr), "Failed to set render target, hr %#x.\n", hr); |
| |
| viewport = create_viewport(device, 0, 0, 640, 480); |
| hr = IDirect3DDevice3_SetCurrentViewport(device, viewport); |
| ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_WORLD, &mat); |
| ok(SUCCEEDED(hr), "Failed to set world transform, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_VIEW, &mat); |
| ok(SUCCEEDED(hr), "Failed to set view transform, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_PROJECTION, &mat); |
| ok(SUCCEEDED(hr), "Failed to set projection transform, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_CLIPPING, FALSE); |
| ok(SUCCEEDED(hr), "Failed to disable clipping, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ZENABLE, FALSE); |
| ok(SUCCEEDED(hr), "Failed to disable Z test, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_FOGENABLE, FALSE); |
| ok(SUCCEEDED(hr), "Failed to disable fog, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_STENCILENABLE, FALSE); |
| ok(SUCCEEDED(hr), "Failed to disable stencil test, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_CULLMODE, D3DCULL_NONE); |
| ok(SUCCEEDED(hr), "Failed to disable culling, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_LIGHTING, FALSE); |
| ok(SUCCEEDED(hr), "Failed to disable lighting, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, TRUE); |
| ok(SUCCEEDED(hr), "Failed to enable blending, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_SRCBLEND, D3DBLEND_SRCALPHA); |
| ok(SUCCEEDED(hr), "Failed to set src blend, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_DESTBLEND, D3DBLEND_DESTALPHA); |
| ok(SUCCEEDED(hr), "Failed to set dest blend, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_SetTextureStageState(device, 0, D3DTSS_COLOROP, D3DTOP_SELECTARG1); |
| ok(SUCCEEDED(hr), "Failed to set color op, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTextureStageState(device, 0, D3DTSS_COLORARG1, D3DTA_DIFFUSE); |
| ok(SUCCEEDED(hr), "Failed to set color arg, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTextureStageState(device, 0, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1); |
| ok(SUCCEEDED(hr), "Failed to set alpha op, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTextureStageState(device, 0, D3DTSS_ALPHAARG1, D3DTA_DIFFUSE); |
| ok(SUCCEEDED(hr), "Failed to set alpha arg, hr %#x.\n", hr); |
| |
| hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0xccff0000, 0.0f, 0); |
| ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ | D3DFVF_DIFFUSE, |
| green_quad, 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); |
| color = get_surface_color(offscreen, 320, 240); |
| ok(compare_color(color, 0x00cc7f00, 1), "Got unexpected color 0x%08x.\n", color); |
| |
| hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0x7f00ff00, 0.0f, 0); |
| ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ | D3DFVF_DIFFUSE, |
| red_quad, 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); |
| color = get_surface_color(offscreen, 320, 240); |
| ok(compare_color(color, 0x00cc7f00, 1), "Got unexpected color 0x%08x.\n", color); |
| |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, FALSE); |
| ok(SUCCEEDED(hr), "Failed to disable blending, hr %#x.\n", hr); |
| |
| hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0xccff0000, 0.0f, 0); |
| ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ | D3DFVF_DIFFUSE, |
| green_quad, 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); |
| color = get_surface_color(offscreen, 320, 240); |
| ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color); |
| |
| hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0x7f00ff00, 0.0f, 0); |
| ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ | D3DFVF_DIFFUSE, |
| red_quad, 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); |
| color = get_surface_color(offscreen, 320, 240); |
| ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color); |
| |
| hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_EDGEANTIALIAS, TRUE); |
| ok(SUCCEEDED(hr), "Failed to enable edge antialiasing, hr %#x.\n", hr); |
| |
| hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0xccff0000, 0.0f, 0); |
| ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ | D3DFVF_DIFFUSE, |
| green_quad, 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); |
| color = get_surface_color(offscreen, 320, 240); |
| ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color); |
| |
| hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0x7f00ff00, 0.0f, 0); |
| ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ | D3DFVF_DIFFUSE, |
| red_quad, 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); |
| color = get_surface_color(offscreen, 320, 240); |
| ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color); |
| |
| IDirectDrawSurface4_Release(offscreen); |
| IDirectDraw3_Release(ddraw); |
| destroy_viewport(device, viewport); |
| refcount = IDirect3DDevice3_Release(device); |
| ok(!refcount, "Device has %u references left.\n", refcount); |
| DestroyWindow(window); |
| } |
| |
| /* TransformVertices always writes 32 bytes regardless of the input / output stride. |
| * The stride is honored for navigating to the next vertex. 3 floats input position |
| * are read, and 16 bytes extra vertex data are copied around. */ |
| struct transform_input |
| { |
| float x, y, z, unused1; /* Position data, transformed. */ |
| DWORD v1, v2, v3, v4; /* Extra data, e.g. color and texture coords, copied. */ |
| DWORD unused2; |
| }; |
| |
| struct transform_output |
| { |
| float x, y, z, w; |
| DWORD v1, v2, v3, v4; |
| DWORD unused3, unused4; |
| }; |
| |
| static void test_transform_vertices(void) |
| { |
| IDirect3DDevice3 *device; |
| IDirectDrawSurface4 *rt; |
| ULONG refcount; |
| HWND window; |
| HRESULT hr; |
| D3DCOLOR color; |
| IDirect3DViewport3 *viewport; |
| static struct transform_input position_tests[] = |
| { |
| { 0.0f, 0.0f, 0.0f, 0.0f, 1, 2, 3, 4, 5}, |
| { 1.0f, 1.0f, 1.0f, 8.0f, 6, 7, 8, 9, 10}, |
| {-1.0f, -1.0f, -1.0f, 4.0f, 11, 12, 13, 14, 15}, |
| { 0.5f, 0.5f, 0.5f, 2.0f, 16, 17, 18, 19, 20}, |
| {-0.5f, -0.5f, -0.5f, 1.0f, ~1U, ~2U, ~3U, ~4U, ~5U}, |
| {-0.5f, -0.5f, 0.0f, 0.0f, ~6U, ~7U, ~8U, ~9U, ~0U}, |
| }; |
| static struct transform_input cliptest[] = |
| { |
| { 25.59f, 25.59f, 1.0f, 0.0f, 1, 2, 3, 4, 5}, |
| { 25.61f, 25.61f, 1.01f, 0.0f, 1, 2, 3, 4, 5}, |
| {-25.59f, -25.59f, 0.0f, 0.0f, 1, 2, 3, 4, 5}, |
| {-25.61f, -25.61f, -0.01f, 0.0f, 1, 2, 3, 4, 5}, |
| }; |
| static struct transform_input offscreentest[] = |
| { |
| {128.1f, 0.0f, 0.0f, 0.0f, 1, 2, 3, 4, 5}, |
| }; |
| struct transform_output out[ARRAY_SIZE(position_tests)]; |
| D3DHVERTEX out_h[ARRAY_SIZE(position_tests)]; |
| D3DTRANSFORMDATA transformdata; |
| static const D3DVIEWPORT vp_template = |
| { |
| sizeof(vp_template), 0, 0, 256, 256, 5.0f, 5.0f, 256.0f, 256.0f, -25.0f, 60.0f |
| }; |
| D3DVIEWPORT vp_data = |
| { |
| sizeof(vp_data), 0, 0, 256, 256, 1.0f, 1.0f, 256.0f, 256.0f, 0.0f, 1.0f |
| }; |
| D3DVIEWPORT2 vp2_data; |
| unsigned int i; |
| DWORD offscreen; |
| static D3DMATRIX mat_scale = |
| { |
| 2.0f, 0.0f, 0.0f, 0.0f, |
| 0.0f, 2.0f, 0.0f, 0.0f, |
| 0.0f, 0.0f, 2.0f, 0.0f, |
| 0.0f, 0.0f, 0.0f, 1.0f, |
| }, |
| mat_translate1 = |
| { |
| 1.0f, 0.0f, 0.0f, 0.0f, |
| 0.0f, 1.0f, 0.0f, 0.0f, |
| 0.0f, 0.0f, 1.0f, 0.0f, |
| 1.0f, 0.0f, 0.0f, 1.0f, |
| }, |
| mat_translate2 = |
| { |
| 1.0f, 0.0f, 0.0f, 0.0f, |
| 0.0f, 1.0f, 0.0f, 0.0f, |
| 0.0f, 0.0f, 1.0f, 0.0f, |
| 0.0f, 1.0f, 0.0f, 1.0f, |
| }, |
| mat_transform3 = |
| { |
| 1.0f, 0.0f, 0.0f, 0.0f, |
| 0.0f, 1.0f, 0.0f, 0.0f, |
| 0.0f, 0.0f, 1.0f, 0.0f, |
| 0.0f, 19.2f, 0.0f, 2.0f, |
| }, |
| mat_identity = |
| { |
| 1.0f, 0.0f, 0.0f, 0.0f, |
| 0.0f, 1.0f, 0.0f, 0.0f, |
| 0.0f, 0.0f, 1.0f, 0.0f, |
| 0.0f, 0.0f, 0.0f, 1.0f, |
| }; |
| static struct |
| { |
| struct vec3 position; |
| DWORD color; |
| } |
| quad[] = |
| { |
| {{-0.75f, -0.5f , 0.0f}, 0xffff0000}, |
| {{-0.75f, 0.25f, 0.0f}, 0xffff0000}, |
| {{ 0.5f, -0.5f , 0.0f}, 0xffff0000}, |
| {{ 0.5f, 0.25f, 0.0f}, 0xffff0000}, |
| }; |
| static D3DRECT clear_rect = {{0}, {0}, {640}, {480}}; |
| |
| for (i = 0; i < ARRAY_SIZE(out); ++i) |
| { |
| out[i].unused3 = 0xdeadbeef; |
| out[i].unused4 = 0xcafecafe; |
| } |
| |
| window = create_window(); |
| if (!(device = create_device(window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create a 3D device.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| hr = IDirect3DDevice3_GetRenderTarget(device, &rt); |
| ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); |
| |
| viewport = create_viewport(device, 0, 0, 256, 256); |
| hr = IDirect3DViewport2_SetViewport(viewport, &vp_data); |
| ok(SUCCEEDED(hr), "Failed to set viewport, hr %#x.\n", hr); |
| |
| memset(&transformdata, 0, sizeof(transformdata)); |
| transformdata.dwSize = sizeof(transformdata); |
| transformdata.lpIn = position_tests; |
| transformdata.dwInSize = sizeof(position_tests[0]); |
| transformdata.lpOut = out; |
| transformdata.dwOutSize = sizeof(out[0]); |
| transformdata.lpHOut = NULL; |
| |
| hr = IDirect3DViewport2_TransformVertices(viewport, ARRAY_SIZE(position_tests), |
| &transformdata, D3DTRANSFORM_UNCLIPPED, &offscreen); |
| ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr); |
| ok(!offscreen, "Offscreen is %x.\n", offscreen); |
| |
| for (i = 0; i < ARRAY_SIZE(position_tests); ++i) |
| { |
| static const struct vec4 cmp[] = |
| { |
| {128.0f, 128.0f, 0.0f, 1.0f}, {129.0f, 127.0f, 1.0f, 1.0f}, {127.0f, 129.0f, -1.0f, 1.0f}, |
| {128.5f, 127.5f, 0.5f, 1.0f}, {127.5f, 128.5f, -0.5f, 1.0f}, {127.5f, 128.5f, 0.0f, 1.0f} |
| }; |
| |
| ok(compare_vec4(&cmp[i], out[i].x, out[i].y, out[i].z, out[i].w, 4096), |
| "Vertex %u differs. Got %f %f %f %f.\n", i, |
| out[i].x, out[i].y, out[i].z, out[i].w); |
| ok(out[i].v1 == position_tests[i].v1 && out[i].v2 == position_tests[i].v2 |
| && out[i].v3 == position_tests[i].v3 && out[i].v4 == position_tests[i].v4, |
| "Vertex %u payload is %u %u %u %u.\n", i, out[i].v1, out[i].v2, out[i].v3, out[i].v4); |
| ok(out[i].unused3 == 0xdeadbeef && out[i].unused4 == 0xcafecafe, |
| "Vertex %u unused data is %#x, %#x.\n", i, out[i].unused3, out[i].unused4); |
| } |
| |
| vp_data = vp_template; |
| hr = IDirect3DViewport2_SetViewport(viewport, &vp_data); |
| ok(SUCCEEDED(hr), "Failed to set viewport, hr %#x.\n", hr); |
| offscreen = 0xdeadbeef; |
| hr = IDirect3DViewport2_TransformVertices(viewport, ARRAY_SIZE(position_tests), |
| &transformdata, D3DTRANSFORM_UNCLIPPED, &offscreen); |
| ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr); |
| ok(!offscreen, "Offscreen is %x.\n", offscreen); |
| |
| for (i = 0; i < ARRAY_SIZE(position_tests); ++i) |
| { |
| static const struct vec4 cmp[] = |
| { |
| {128.0f, 128.0f, 0.0f, 1.0f}, {133.0f, 123.0f, 1.0f, 1.0f}, {123.0f, 133.0f, -1.0f, 1.0f}, |
| {130.5f, 125.5f, 0.5f, 1.0f}, {125.5f, 130.5f, -0.5f, 1.0f}, {125.5f, 130.5f, 0.0f, 1.0f} |
| }; |
| ok(compare_vec4(&cmp[i], out[i].x, out[i].y, out[i].z, out[i].w, 4096), |
| "Vertex %u differs. Got %f %f %f %f.\n", i, |
| out[i].x, out[i].y, out[i].z, out[i].w); |
| } |
| |
| vp_data.dwX = 10; |
| vp_data.dwY = 20; |
| hr = IDirect3DViewport2_SetViewport(viewport, &vp_data); |
| ok(SUCCEEDED(hr), "Failed to set viewport, hr %#x.\n", hr); |
| offscreen = 0xdeadbeef; |
| hr = IDirect3DViewport2_TransformVertices(viewport, ARRAY_SIZE(position_tests), |
| &transformdata, D3DTRANSFORM_UNCLIPPED, &offscreen); |
| ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr); |
| ok(!offscreen, "Offscreen is %x.\n", offscreen); |
| for (i = 0; i < ARRAY_SIZE(position_tests); ++i) |
| { |
| static const struct vec4 cmp[] = |
| { |
| {138.0f, 148.0f, 0.0f, 1.0f}, {143.0f, 143.0f, 1.0f, 1.0f}, {133.0f, 153.0f, -1.0f, 1.0f}, |
| {140.5f, 145.5f, 0.5f, 1.0f}, {135.5f, 150.5f, -0.5f, 1.0f}, {135.5f, 150.5f, 0.0f, 1.0f} |
| }; |
| ok(compare_vec4(&cmp[i], out[i].x, out[i].y, out[i].z, out[i].w, 4096), |
| "Vertex %u differs. Got %f %f %f %f.\n", i, |
| out[i].x, out[i].y, out[i].z, out[i].w); |
| } |
| |
| transformdata.lpHOut = out_h; |
| offscreen = 0xdeadbeef; |
| hr = IDirect3DViewport2_TransformVertices(viewport, ARRAY_SIZE(position_tests), |
| &transformdata, D3DTRANSFORM_CLIPPED, &offscreen); |
| ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr); |
| ok(!offscreen, "Offscreen is %x.\n", offscreen); |
| for (i = 0; i < ARRAY_SIZE(position_tests); ++i) |
| { |
| static const D3DHVERTEX cmp_h[] = |
| { |
| {0, { 0.0f}, { 0.0f}, { 0.0f}}, {0, { 1.0f}, { 1.0f}, {1.0f}}, |
| {D3DCLIP_FRONT, {-1.0f}, {-1.0f}, {-1.0f}}, {0, { 0.5f}, { 0.5f}, {0.5f}}, |
| {D3DCLIP_FRONT, {-0.5f}, {-0.5f}, {-0.5f}}, {0, {-0.5f}, {-0.5f}, {0.0f}} |
| }; |
| ok(compare_float(U1(cmp_h[i]).hx, U1(out_h[i]).hx, 4096) |
| && compare_float(U2(cmp_h[i]).hy, U2(out_h[i]).hy, 4096) |
| && compare_float(U3(cmp_h[i]).hz, U3(out_h[i]).hz, 4096) |
| && cmp_h[i].dwFlags == out_h[i].dwFlags, |
| "HVertex %u differs. Got %#x %f %f %f.\n", i, |
| out_h[i].dwFlags, U1(out_h[i]).hx, U2(out_h[i]).hy, U3(out_h[i]).hz); |
| |
| /* No scheme has been found behind those return values. It seems to be |
| * whatever data windows has when throwing the vertex away. Modify the |
| * input test vertices to test this more. Depending on the input data |
| * it can happen that the z coord gets written into y, or similar things. */ |
| if (0) |
| { |
| static const struct vec4 cmp[] = |
| { |
| {138.0f, 148.0f, 0.0f, 1.0f}, {143.0f, 143.0f, 1.0f, 1.0f}, { -1.0f, -1.0f, 0.5f, 1.0f}, |
| {140.5f, 145.5f, 0.5f, 1.0f}, { -0.5f, -0.5f, -0.5f, 1.0f}, {135.5f, 150.5f, 0.0f, 1.0f} |
| }; |
| ok(compare_vec4(&cmp[i], out[i].x, out[i].y, out[i].z, out[i].w, 4096), |
| "Vertex %u differs. Got %f %f %f %f.\n", i, |
| out[i].x, out[i].y, out[i].z, out[i].w); |
| } |
| } |
| |
| transformdata.lpIn = cliptest; |
| transformdata.dwInSize = sizeof(cliptest[0]); |
| offscreen = 0xdeadbeef; |
| hr = IDirect3DViewport2_TransformVertices(viewport, ARRAY_SIZE(cliptest), |
| &transformdata, D3DTRANSFORM_CLIPPED, &offscreen); |
| ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr); |
| ok(!offscreen, "Offscreen is %x.\n", offscreen); |
| for (i = 0; i < ARRAY_SIZE(cliptest); ++i) |
| { |
| static const DWORD flags[] = |
| { |
| 0, |
| D3DCLIP_RIGHT | D3DCLIP_BACK | D3DCLIP_TOP, |
| 0, |
| D3DCLIP_LEFT | D3DCLIP_BOTTOM | D3DCLIP_FRONT, |
| }; |
| ok(flags[i] == out_h[i].dwFlags, "Cliptest %u returned %#x.\n", i, out_h[i].dwFlags); |
| } |
| |
| vp_data = vp_template; |
| vp_data.dwWidth = 10; |
| vp_data.dwHeight = 480; |
| hr = IDirect3DViewport2_SetViewport(viewport, &vp_data); |
| ok(SUCCEEDED(hr), "Failed to set viewport, hr %#x.\n", hr); |
| offscreen = 0xdeadbeef; |
| hr = IDirect3DViewport2_TransformVertices(viewport, ARRAY_SIZE(cliptest), |
| &transformdata, D3DTRANSFORM_CLIPPED, &offscreen); |
| ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr); |
| ok(!offscreen, "Offscreen is %x.\n", offscreen); |
| for (i = 0; i < ARRAY_SIZE(cliptest); ++i) |
| { |
| static const DWORD flags[] = |
| { |
| D3DCLIP_RIGHT, |
| D3DCLIP_RIGHT | D3DCLIP_BACK, |
| D3DCLIP_LEFT, |
| D3DCLIP_LEFT | D3DCLIP_FRONT, |
| }; |
| ok(flags[i] == out_h[i].dwFlags, "Cliptest %u returned %#x.\n", i, out_h[i].dwFlags); |
| } |
| |
| vp_data = vp_template; |
| vp_data.dwWidth = 256; |
| vp_data.dwHeight = 256; |
| vp_data.dvScaleX = 1; |
| vp_data.dvScaleY = 1; |
| hr = IDirect3DViewport2_SetViewport(viewport, &vp_data); |
| ok(SUCCEEDED(hr), "Failed to set viewport, hr %#x.\n", hr); |
| hr = IDirect3DViewport2_TransformVertices(viewport, ARRAY_SIZE(cliptest), |
| &transformdata, D3DTRANSFORM_CLIPPED, &offscreen); |
| ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr); |
| ok(!offscreen, "Offscreen is %x.\n", offscreen); |
| for (i = 0; i < ARRAY_SIZE(cliptest); ++i) |
| { |
| static const DWORD flags[] = |
| { |
| 0, |
| D3DCLIP_BACK, |
| 0, |
| D3DCLIP_FRONT, |
| }; |
| ok(flags[i] == out_h[i].dwFlags, "Cliptest %u returned %#x.\n", i, out_h[i].dwFlags); |
| } |
| |
| /* Finally try to figure out how the DWORD dwOffscreen works. |
| * It is a logical AND of the vertices' dwFlags members. */ |
| vp_data = vp_template; |
| vp_data.dwWidth = 5; |
| vp_data.dwHeight = 5; |
| vp_data.dvScaleX = 10000.0f; |
| vp_data.dvScaleY = 10000.0f; |
| hr = IDirect3DViewport2_SetViewport(viewport, &vp_data); |
| ok(SUCCEEDED(hr), "Failed to set viewport, hr %#x.\n", hr); |
| transformdata.lpIn = cliptest; |
| offscreen = 0xdeadbeef; |
| hr = IDirect3DViewport2_TransformVertices(viewport, 1, |
| &transformdata, D3DTRANSFORM_UNCLIPPED, &offscreen); |
| ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr); |
| ok(!offscreen, "Offscreen is %x.\n", offscreen); |
| |
| offscreen = 0xdeadbeef; |
| hr = IDirect3DViewport2_TransformVertices(viewport, 1, |
| &transformdata, D3DTRANSFORM_CLIPPED, &offscreen); |
| ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr); |
| ok(offscreen == (D3DCLIP_RIGHT | D3DCLIP_TOP), "Offscreen is %x.\n", offscreen); |
| offscreen = 0xdeadbeef; |
| hr = IDirect3DViewport2_TransformVertices(viewport, 2, |
| &transformdata, D3DTRANSFORM_CLIPPED, &offscreen); |
| ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr); |
| ok(offscreen == (D3DCLIP_RIGHT | D3DCLIP_TOP), "Offscreen is %x.\n", offscreen); |
| hr = IDirect3DViewport2_TransformVertices(viewport, 3, |
| &transformdata, D3DTRANSFORM_CLIPPED, &offscreen); |
| ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr); |
| ok(!offscreen, "Offscreen is %x.\n", offscreen); |
| |
| transformdata.lpIn = cliptest + 1; |
| hr = IDirect3DViewport2_TransformVertices(viewport, 1, |
| &transformdata, D3DTRANSFORM_CLIPPED, &offscreen); |
| ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr); |
| ok(offscreen == (D3DCLIP_BACK | D3DCLIP_RIGHT | D3DCLIP_TOP), "Offscreen is %x.\n", offscreen); |
| |
| transformdata.lpIn = cliptest + 2; |
| hr = IDirect3DViewport2_TransformVertices(viewport, 1, |
| &transformdata, D3DTRANSFORM_CLIPPED, &offscreen); |
| ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr); |
| ok(offscreen == (D3DCLIP_BOTTOM | D3DCLIP_LEFT), "Offscreen is %x.\n", offscreen); |
| offscreen = 0xdeadbeef; |
| hr = IDirect3DViewport2_TransformVertices(viewport, 2, |
| &transformdata, D3DTRANSFORM_CLIPPED, &offscreen); |
| ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr); |
| ok(offscreen == (D3DCLIP_BOTTOM | D3DCLIP_LEFT), "Offscreen is %x.\n", offscreen); |
| |
| transformdata.lpIn = cliptest + 3; |
| hr = IDirect3DViewport2_TransformVertices(viewport, 1, |
| &transformdata, D3DTRANSFORM_CLIPPED, &offscreen); |
| ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr); |
| ok(offscreen == (D3DCLIP_FRONT | D3DCLIP_BOTTOM | D3DCLIP_LEFT), "Offscreen is %x.\n", offscreen); |
| |
| transformdata.lpIn = offscreentest; |
| transformdata.dwInSize = sizeof(offscreentest[0]); |
| vp_data = vp_template; |
| vp_data.dwWidth = 257; |
| vp_data.dwHeight = 257; |
| vp_data.dvScaleX = 1.0f; |
| vp_data.dvScaleY = 1.0f; |
| hr = IDirect3DViewport2_SetViewport(viewport, &vp_data); |
| ok(SUCCEEDED(hr), "Failed to set viewport, hr %#x.\n", hr); |
| offscreen = 0xdeadbeef; |
| hr = IDirect3DViewport2_TransformVertices(viewport, 1, |
| &transformdata, D3DTRANSFORM_CLIPPED, &offscreen); |
| ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr); |
| ok(!offscreen, "Offscreen is %x.\n", offscreen); |
| |
| vp_data.dwWidth = 256; |
| vp_data.dwHeight = 256; |
| hr = IDirect3DViewport2_SetViewport(viewport, &vp_data); |
| ok(SUCCEEDED(hr), "Failed to set viewport, hr %#x.\n", hr); |
| hr = IDirect3DViewport2_TransformVertices(viewport, 1, |
| &transformdata, D3DTRANSFORM_CLIPPED, &offscreen); |
| ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr); |
| ok(offscreen == D3DCLIP_RIGHT, "Offscreen is %x.\n", offscreen); |
| |
| /* Test the effect of Matrices. |
| * |
| * Basically the x coordinate ends up as ((x + 1) * 2 + 0) * 5 and |
| * y as ((y + 0) * 2 + 1) * 5. The 5 comes from dvScaleX/Y, 2 from |
| * the view matrix and the +1's from the world and projection matrix. */ |
| vp_data.dwX = 0; |
| vp_data.dwY = 0; |
| vp_data.dwWidth = 256; |
| vp_data.dwHeight = 256; |
| vp_data.dvScaleX = 5.0f; |
| vp_data.dvScaleY = 5.0f; |
| vp_data.dvMinZ = 0.0f; |
| vp_data.dvMaxZ = 1.0f; |
| hr = IDirect3DViewport2_SetViewport(viewport, &vp_data); |
| ok(SUCCEEDED(hr), "Failed to set viewport, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_WORLD, &mat_translate1); |
| ok(SUCCEEDED(hr), "Failed to set world transform, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_VIEW, &mat_scale); |
| ok(SUCCEEDED(hr), "Failed to set world transform, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_PROJECTION, &mat_translate2); |
| ok(SUCCEEDED(hr), "Failed to set world transform, hr %#x.\n", hr); |
| |
| transformdata.lpIn = position_tests; |
| transformdata.dwInSize = sizeof(position_tests[0]); |
| hr = IDirect3DViewport2_TransformVertices(viewport, ARRAY_SIZE(position_tests), |
| &transformdata, D3DTRANSFORM_UNCLIPPED, &offscreen); |
| ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr); |
| |
| for (i = 0; i < ARRAY_SIZE(position_tests); ++i) |
| { |
| static const struct vec4 cmp[] = |
| { |
| {138.0f, 123.0f, 0.0f, 1.0f}, {148.0f, 113.0f, 2.0f, 1.0f}, {128.0f, 133.0f, -2.0f, 1.0f}, |
| {143.0f, 118.0f, 1.0f, 1.0f}, {133.0f, 128.0f, -1.0f, 1.0f}, {133.0f, 128.0f, 0.0f, 1.0f} |
| }; |
| |
| ok(compare_vec4(&cmp[i], out[i].x, out[i].y, out[i].z, out[i].w, 4096), |
| "Vertex %u differs. Got %f %f %f %f.\n", i, |
| out[i].x, out[i].y, out[i].z, out[i].w); |
| } |
| |
| /* Invalid flags. */ |
| offscreen = 0xdeadbeef; |
| hr = IDirect3DViewport2_TransformVertices(viewport, ARRAY_SIZE(position_tests), |
| &transformdata, 0, &offscreen); |
| ok(hr == DDERR_INVALIDPARAMS, "TransformVertices returned %#x.\n", hr); |
| ok(offscreen == 0xdeadbeef, "Offscreen is %x.\n", offscreen); |
| |
| /* NULL transform data. */ |
| hr = IDirect3DViewport2_TransformVertices(viewport, 1, |
| NULL, D3DTRANSFORM_UNCLIPPED, &offscreen); |
| ok(hr == DDERR_INVALIDPARAMS, "TransformVertices returned %#x.\n", hr); |
| ok(offscreen == 0xdeadbeef, "Offscreen is %x.\n", offscreen); |
| hr = IDirect3DViewport2_TransformVertices(viewport, 0, |
| NULL, D3DTRANSFORM_UNCLIPPED, &offscreen); |
| ok(hr == DDERR_INVALIDPARAMS, "TransformVertices returned %#x.\n", hr); |
| ok(offscreen == 0xdeadbeef, "Offscreen is %x.\n", offscreen); |
| |
| /* NULL transform data and NULL dwOffscreen. |
| * |
| * Valid transform data + NULL dwOffscreen -> crash. */ |
| hr = IDirect3DViewport2_TransformVertices(viewport, 1, |
| NULL, D3DTRANSFORM_UNCLIPPED, NULL); |
| ok(hr == DDERR_INVALIDPARAMS, "TransformVertices returned %#x.\n", hr); |
| |
| /* No vertices. */ |
| hr = IDirect3DViewport2_TransformVertices(viewport, 0, |
| &transformdata, D3DTRANSFORM_UNCLIPPED, &offscreen); |
| ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr); |
| ok(!offscreen, "Offscreen is %x.\n", offscreen); |
| hr = IDirect3DViewport2_TransformVertices(viewport, 0, |
| &transformdata, D3DTRANSFORM_CLIPPED, &offscreen); |
| ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr); |
| ok(offscreen == ~0U, "Offscreen is %x.\n", offscreen); |
| |
| /* Invalid sizes. */ |
| offscreen = 0xdeadbeef; |
| transformdata.dwSize = sizeof(transformdata) - 1; |
| hr = IDirect3DViewport2_TransformVertices(viewport, 1, |
| &transformdata, D3DTRANSFORM_UNCLIPPED, &offscreen); |
| ok(hr == DDERR_INVALIDPARAMS, "TransformVertices returned %#x.\n", hr); |
| ok(offscreen == 0xdeadbeef, "Offscreen is %x.\n", offscreen); |
| transformdata.dwSize = sizeof(transformdata) + 1; |
| hr = IDirect3DViewport2_TransformVertices(viewport, 1, |
| &transformdata, D3DTRANSFORM_UNCLIPPED, &offscreen); |
| ok(hr == DDERR_INVALIDPARAMS, "TransformVertices returned %#x.\n", hr); |
| ok(offscreen == 0xdeadbeef, "Offscreen is %x.\n", offscreen); |
| |
| /* NULL lpIn or lpOut -> crash, except when transforming 0 vertices. */ |
| transformdata.dwSize = sizeof(transformdata); |
| transformdata.lpIn = NULL; |
| transformdata.lpOut = NULL; |
| offscreen = 0xdeadbeef; |
| hr = IDirect3DViewport2_TransformVertices(viewport, 0, |
| &transformdata, D3DTRANSFORM_CLIPPED, &offscreen); |
| ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr); |
| ok(offscreen == ~0U, "Offscreen is %x.\n", offscreen); |
| |
| /* Test how vertices are transformed during draws. */ |
| vp_data.dwX = 20; |
| vp_data.dwY = 20; |
| vp_data.dwWidth = 200; |
| vp_data.dwHeight = 400; |
| vp_data.dvScaleX = 20.0f; |
| vp_data.dvScaleY = 50.0f; |
| vp_data.dvMinZ = 0.0f; |
| vp_data.dvMaxZ = 1.0f; |
| hr = IDirect3DViewport3_SetViewport(viewport, &vp_data); |
| ok(SUCCEEDED(hr), "Failed to set viewport, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetCurrentViewport(device, viewport); |
| ok(SUCCEEDED(hr), "Failed to activate the viewport, hr %#x.\n", hr); |
| |
| hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0x000000ff, 0.0f, 0); |
| ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ | D3DFVF_DIFFUSE, |
| quad, 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); |
| |
| color = get_surface_color(rt, 128, 143); |
| ok(compare_color(color, 0x000000ff, 1), "Got unexpected color 0x%08x.\n", color); |
| color = get_surface_color(rt, 132, 143); |
| ok(compare_color(color, 0x000000ff, 1), "Got unexpected color 0x%08x.\n", color); |
| color = get_surface_color(rt, 128, 147); |
| ok(compare_color(color, 0x000000ff, 1), "Got unexpected color 0x%08x.\n", color); |
| color = get_surface_color(rt, 132, 147); |
| ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color); |
| |
| color = get_surface_color(rt, 177, 217); |
| ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color); |
| color = get_surface_color(rt, 181, 217); |
| ok(compare_color(color, 0x000000ff, 1), "Got unexpected color 0x%08x.\n", color); |
| color = get_surface_color(rt, 177, 221); |
| ok(compare_color(color, 0x000000ff, 1), "Got unexpected color 0x%08x.\n", color); |
| color = get_surface_color(rt, 181, 221); |
| ok(compare_color(color, 0x000000ff, 1), "Got unexpected color 0x%08x.\n", color); |
| |
| /* Test D3DVIEWPORT2 behavior. */ |
| vp2_data.dwSize = sizeof(vp2_data); |
| vp2_data.dwX = 20; |
| vp2_data.dwY = 20; |
| vp2_data.dwWidth = 200; |
| vp2_data.dwHeight = 400; |
| vp2_data.dvClipX = -0.5f; |
| vp2_data.dvClipY = 4.0f; |
| vp2_data.dvClipWidth = 5.0f; |
| vp2_data.dvClipHeight = 10.0f; |
| vp2_data.dvMinZ = 0.0f; |
| vp2_data.dvMaxZ = 2.0f; |
| hr = IDirect3DViewport3_SetViewport2(viewport, &vp2_data); |
| ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr); |
| transformdata.lpIn = position_tests; |
| transformdata.lpOut = out; |
| hr = IDirect3DViewport3_TransformVertices(viewport, ARRAY_SIZE(position_tests), |
| &transformdata, D3DTRANSFORM_UNCLIPPED, &offscreen); |
| ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr); |
| for (i = 0; i < ARRAY_SIZE(position_tests); ++i) |
| { |
| static const struct vec4 cmp[] = |
| { |
| {120.0f, 140.0f, 0.0f, 1.0f}, {200.0f, 60.0f, 1.0f, 1.0f}, {40.0f, 220.0f, -1.0f, 1.0f}, |
| {160.0f, 100.0f, 0.5f, 1.0f}, { 80.0f, 180.0f, -0.5f, 1.0f}, {80.0f, 180.0f, 0.0f, 1.0f} |
| }; |
| |
| ok(compare_vec4(&cmp[i], out[i].x, out[i].y, out[i].z, out[i].w, 4096), |
| "Vertex %u differs. Got %f %f %f %f.\n", i, |
| out[i].x, out[i].y, out[i].z, out[i].w); |
| } |
| |
| hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0x0000ff00, 0.0f, 0); |
| ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice3_BeginScene(device); |
| ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ | D3DFVF_DIFFUSE, |
| quad, 4, 0); |
| ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_EndScene(device); |
| ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); |
| |
| color = get_surface_color(rt, 58, 118); |
| ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color); |
| color = get_surface_color(rt, 62, 118); |
| ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color); |
| color = get_surface_color(rt, 58, 122); |
| ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color); |
| color = get_surface_color(rt, 62, 122); |
| ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color); |
| |
| color = get_surface_color(rt, 157, 177); |
| ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color); |
| color = get_surface_color(rt, 161, 177); |
| ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color); |
| color = get_surface_color(rt, 157, 181); |
| ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color); |
| color = get_surface_color(rt, 161, 181); |
| ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color); |
| |
| hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_WORLD, &mat_identity); |
| ok(SUCCEEDED(hr), "Failed to set world transform, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_VIEW, &mat_identity); |
| ok(SUCCEEDED(hr), "Failed to set world transform, hr %#x.\n", hr); |
| hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_PROJECTION, &mat_transform3); |
| ok(SUCCEEDED(hr), "Failed to set world transform, hr %#x.\n", hr); |
| |
| vp2_data.dwX = 0.0; |
| vp2_data.dwY = 0.0; |
| vp2_data.dwWidth = 1; |
| vp2_data.dwHeight = 1; |
| vp2_data.dvClipX = -12.8f; |
| vp2_data.dvClipY = 12.8f + mat_transform3._42 / mat_transform3._44; |
| vp2_data.dvClipWidth = 25.6f; |
| vp2_data.dvClipHeight = 25.6f; |
| vp2_data.dvMinZ = 0.0f; |
| vp2_data.dvMaxZ = 0.5f; |
| hr = IDirect3DViewport3_SetViewport2(viewport, &vp2_data); |
| ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr); |
| transformdata.lpIn = cliptest; |
| transformdata.dwInSize = sizeof(cliptest[0]); |
| offscreen = 0xdeadbeef; |
| hr = IDirect3DViewport3_TransformVertices(viewport, ARRAY_SIZE(cliptest), |
| &transformdata, D3DTRANSFORM_CLIPPED, &offscreen); |
| ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr); |
| ok(!offscreen, "Offscreen is %x.\n", offscreen); |
| for (i = 0; i < ARRAY_SIZE(cliptest); ++i) |
| { |
| static const D3DHVERTEX cmp_h[] = |
| { |
| {0, { 25.59f}, { 44.79f}, { 1.0f }}, |
| {D3DCLIP_RIGHT | D3DCLIP_TOP | D3DCLIP_BACK, { 25.61f}, { 44.81f}, { 1.01f}}, |
| {0, {-25.59f}, {-6.39f }, { 0.0f }}, |
| {D3DCLIP_LEFT | D3DCLIP_BOTTOM | D3DCLIP_FRONT,{-25.61f}, {-6.41f }, {-0.01f}}, |
| }; |
| ok(compare_float(U1(cmp_h[i]).hx, U1(out_h[i]).hx, 4096) |
| && compare_float(U2(cmp_h[i]).hy, U2(out_h[i]).hy, 4096) |
| && compare_float(U3(cmp_h[i]).hz, U3(out_h[i]).hz, 4096) |
| && cmp_h[i].dwFlags == out_h[i].dwFlags, |
| "HVertex %u differs. Got %#x %f %f %f.\n", i, |
| out_h[i].dwFlags, U1(out_h[i]).hx, U2(out_h[i]).hy, U3(out_h[i]).hz); |
| } |
| |
| destroy_viewport(device, viewport); |
| IDirectDrawSurface4_Release(rt); |
| refcount = IDirect3DDevice3_Release(device); |
| ok(!refcount, "Device has %u references left.\n", refcount); |
| DestroyWindow(window); |
| } |
| |
| static void test_display_mode_surface_pixel_format(void) |
| { |
| unsigned int width, height, bpp; |
| IDirectDrawSurface4 *surface; |
| DDSURFACEDESC2 surface_desc; |
| IDirectDraw4 *ddraw; |
| ULONG refcount; |
| HWND window; |
| HRESULT hr; |
| |
| if (!(ddraw = create_ddraw())) |
| { |
| skip("Failed to create ddraw.\n"); |
| return; |
| } |
| |
| surface_desc.dwSize = sizeof(surface_desc); |
| hr = IDirectDraw4_GetDisplayMode(ddraw, &surface_desc); |
| ok(SUCCEEDED(hr), "Failed to get display mode, hr %#x.\n", hr); |
| width = surface_desc.dwWidth; |
| height = surface_desc.dwHeight; |
| |
| window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, |
| 0, 0, width, height, NULL, NULL, NULL, NULL); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| bpp = 0; |
| if (SUCCEEDED(IDirectDraw4_SetDisplayMode(ddraw, width, height, 16, 0, 0))) |
| bpp = 16; |
| if (SUCCEEDED(IDirectDraw4_SetDisplayMode(ddraw, width, height, 24, 0, 0))) |
| bpp = 24; |
| if (SUCCEEDED(IDirectDraw4_SetDisplayMode(ddraw, width, height, 32, 0, 0))) |
| bpp = 32; |
| ok(bpp, "Set display mode failed.\n"); |
| |
| surface_desc.dwSize = sizeof(surface_desc); |
| hr = IDirectDraw4_GetDisplayMode(ddraw, &surface_desc); |
| ok(SUCCEEDED(hr), "Failed to get display mode, hr %#x.\n", hr); |
| ok(surface_desc.dwWidth == width, "Got width %u, expected %u.\n", surface_desc.dwWidth, width); |
| ok(surface_desc.dwHeight == height, "Got height %u, expected %u.\n", surface_desc.dwHeight, height); |
| ok(U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount == bpp, "Got bpp %u, expected %u.\n", |
| U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount, bpp); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT; |
| U5(surface_desc).dwBackBufferCount = 1; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_COMPLEX | DDSCAPS_FLIP | DDSCAPS_PRIMARYSURFACE; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(hr == D3D_OK, "Failed to create surface, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(surface, &surface_desc); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| ok(surface_desc.dwWidth == width, "Got width %u, expected %u.\n", surface_desc.dwWidth, width); |
| ok(surface_desc.dwHeight == height, "Got height %u, expected %u.\n", surface_desc.dwHeight, height); |
| ok(U4(surface_desc).ddpfPixelFormat.dwFlags == DDPF_RGB, "Got unexpected pixel format flags %#x.\n", |
| U4(surface_desc).ddpfPixelFormat.dwFlags); |
| ok(U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount == bpp, "Got bpp %u, expected %u.\n", |
| U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount, bpp); |
| IDirectDrawSurface4_Release(surface); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH; |
| surface_desc.dwWidth = width; |
| surface_desc.dwHeight = height; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(hr == D3D_OK, "Failed to create surface, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_GetSurfaceDesc(surface, &surface_desc); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| ok(U4(surface_desc).ddpfPixelFormat.dwFlags == DDPF_RGB, "Got unexpected pixel format flags %#x.\n", |
| U4(surface_desc).ddpfPixelFormat.dwFlags); |
| ok(U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount == bpp, "Got bpp %u, expected %u.\n", |
| U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount, bpp); |
| IDirectDrawSurface4_Release(surface); |
| |
| refcount = IDirectDraw4_Release(ddraw); |
| ok(!refcount, "DirectDraw has %u references left.\n", refcount); |
| DestroyWindow(window); |
| } |
| |
| static void test_surface_desc_size(void) |
| { |
| union |
| { |
| DWORD dwSize; |
| DDSURFACEDESC desc1; |
| DDSURFACEDESC2 desc2; |
| BYTE blob[1024]; |
| } desc; |
| IDirectDrawSurface4 *surface4; |
| IDirectDrawSurface3 *surface3; |
| IDirectDrawSurface *surface; |
| DDSURFACEDESC2 surface_desc; |
| HRESULT expected_hr, hr; |
| IDirectDraw4 *ddraw; |
| unsigned int i, j; |
| ULONG refcount; |
| |
| static const struct |
| { |
| unsigned int caps; |
| const char *name; |
| } |
| surface_caps[] = |
| { |
| {DDSCAPS_OFFSCREENPLAIN, "offscreenplain"}, |
| {DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY, "systemmemory texture"}, |
| {DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY, "videomemory texture"}, |
| }; |
| static const unsigned int desc_sizes[] = |
| { |
| sizeof(DDSURFACEDESC), |
| sizeof(DDSURFACEDESC2), |
| sizeof(DDSURFACEDESC) + 1, |
| sizeof(DDSURFACEDESC2) + 1, |
| 2 * sizeof(DDSURFACEDESC), |
| 2 * sizeof(DDSURFACEDESC2), |
| sizeof(DDSURFACEDESC) - 1, |
| sizeof(DDSURFACEDESC2) - 1, |
| sizeof(DDSURFACEDESC) / 2, |
| sizeof(DDSURFACEDESC2) / 2, |
| 0, |
| 1, |
| 12, |
| sizeof(desc) / 2, |
| sizeof(desc) - 100, |
| }; |
| |
| if (!(ddraw = create_ddraw())) |
| { |
| skip("Failed to create ddraw.\n"); |
| return; |
| } |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| for (i = 0; i < sizeof(surface_caps) / sizeof(*surface_caps); ++i) |
| { |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH; |
| surface_desc.ddsCaps.dwCaps = surface_caps[i].caps; |
| surface_desc.dwHeight = 128; |
| surface_desc.dwWidth = 128; |
| if (FAILED(IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface4, NULL))) |
| { |
| skip("Failed to create surface, type %s.\n", surface_caps[i].name); |
| continue; |
| } |
| hr = IDirectDrawSurface_QueryInterface(surface4, &IID_IDirectDrawSurface, (void **)&surface); |
| ok(hr == DD_OK, "Failed to query IDirectDrawSurface, hr %#x, type %s.\n", hr, surface_caps[i].name); |
| hr = IDirectDrawSurface_QueryInterface(surface4, &IID_IDirectDrawSurface3, (void **)&surface3); |
| ok(hr == DD_OK, "Failed to query IDirectDrawSurface3, hr %#x, type %s.\n", hr, surface_caps[i].name); |
| |
| /* GetSurfaceDesc() */ |
| for (j = 0; j < sizeof(desc_sizes) / sizeof(*desc_sizes); ++j) |
| { |
| memset(&desc, 0, sizeof(desc)); |
| desc.dwSize = desc_sizes[j]; |
| expected_hr = desc.dwSize == sizeof(DDSURFACEDESC) ? DD_OK : DDERR_INVALIDPARAMS; |
| hr = IDirectDrawSurface_GetSurfaceDesc(surface, &desc.desc1); |
| ok(hr == expected_hr, "Got hr %#x, expected %#x, dwSize %u, type %s.\n", |
| hr, expected_hr, desc_sizes[j], surface_caps[i].name); |
| |
| memset(&desc, 0, sizeof(desc)); |
| desc.dwSize = desc_sizes[j]; |
| expected_hr = desc.dwSize == sizeof(DDSURFACEDESC) ? DD_OK : DDERR_INVALIDPARAMS; |
| hr = IDirectDrawSurface3_GetSurfaceDesc(surface3, &desc.desc1); |
| ok(hr == expected_hr, "Got hr %#x, expected %#x, dwSize %u, type %s.\n", |
| hr, expected_hr, desc_sizes[j], surface_caps[i].name); |
| |
| memset(&desc, 0, sizeof(desc)); |
| desc.dwSize = desc_sizes[j]; |
| expected_hr = desc.dwSize == sizeof(DDSURFACEDESC2) ? DD_OK : DDERR_INVALIDPARAMS; |
| hr = IDirectDrawSurface4_GetSurfaceDesc(surface4, &desc.desc2); |
| ok(hr == expected_hr, "Got hr %#x, expected %#x, dwSize %u, type %s.\n", |
| hr, expected_hr, desc_sizes[j], surface_caps[i].name); |
| } |
| |
| /* Lock() */ |
| for (j = 0; j < sizeof(desc_sizes) / sizeof(*desc_sizes); ++j) |
| { |
| const BOOL valid_size = desc_sizes[j] == sizeof(DDSURFACEDESC) |
| || desc_sizes[j] == sizeof(DDSURFACEDESC2); |
| DWORD expected_texture_stage; |
| |
| memset(&desc, 0, sizeof(desc)); |
| desc.dwSize = desc_sizes[j]; |
| desc.desc2.dwTextureStage = 0xdeadbeef; |
| desc.blob[sizeof(DDSURFACEDESC2)] = 0xef; |
| hr = IDirectDrawSurface_Lock(surface, NULL, &desc.desc1, 0, 0); |
| expected_hr = valid_size ? DD_OK : DDERR_INVALIDPARAMS; |
| ok(hr == expected_hr, "Got hr %#x, expected %#x, dwSize %u, type %s.\n", |
| hr, expected_hr, desc_sizes[j], surface_caps[i].name); |
| ok(desc.dwSize == desc_sizes[j], "dwSize was changed from %u to %u, type %s.\n", |
| desc_sizes[j], desc.dwSize, surface_caps[i].name); |
| ok(desc.blob[sizeof(DDSURFACEDESC2)] == 0xef, "Got unexpected byte %02x, dwSize %u, type %s.\n", |
| desc.blob[sizeof(DDSURFACEDESC2)], desc_sizes[j], surface_caps[i].name); |
| if (SUCCEEDED(hr)) |
| { |
| ok(desc.desc1.dwWidth == 128, "Got unexpected width %u, dwSize %u, type %s.\n", |
| desc.desc1.dwWidth, desc_sizes[j], surface_caps[i].name); |
| ok(desc.desc1.dwHeight == 128, "Got unexpected height %u, dwSize %u, type %s.\n", |
| desc.desc1.dwHeight, desc_sizes[j], surface_caps[i].name); |
| expected_texture_stage = desc_sizes[j] >= sizeof(DDSURFACEDESC2) ? 0 : 0xdeadbeef; |
| todo_wine_if(!expected_texture_stage) |
| ok(desc.desc2.dwTextureStage == expected_texture_stage, |
| "Got unexpected texture stage %#x, dwSize %u, type %s.\n", |
| desc.desc2.dwTextureStage, desc_sizes[j], surface_caps[i].name); |
| IDirectDrawSurface_Unlock(surface, NULL); |
| } |
| |
| memset(&desc, 0, sizeof(desc)); |
| desc.dwSize = desc_sizes[j]; |
| desc.desc2.dwTextureStage = 0xdeadbeef; |
| desc.blob[sizeof(DDSURFACEDESC2)] = 0xef; |
| hr = IDirectDrawSurface3_Lock(surface3, NULL, &desc.desc1, 0, 0); |
| expected_hr = valid_size ? DD_OK : DDERR_INVALIDPARAMS; |
| ok(hr == expected_hr, "Got hr %#x, expected %#x, dwSize %u, type %s.\n", |
| hr, expected_hr, desc_sizes[j], surface_caps[i].name); |
| ok(desc.dwSize == desc_sizes[j], "dwSize was changed from %u to %u, type %s.\n", |
| desc_sizes[j], desc.dwSize, surface_caps[i].name); |
| ok(desc.blob[sizeof(DDSURFACEDESC2)] == 0xef, "Got unexpected byte %02x, dwSize %u, type %s.\n", |
| desc.blob[sizeof(DDSURFACEDESC2)], desc_sizes[j], surface_caps[i].name); |
| if (SUCCEEDED(hr)) |
| { |
| ok(desc.desc1.dwWidth == 128, "Got unexpected width %u, dwSize %u, type %s.\n", |
| desc.desc1.dwWidth, desc_sizes[j], surface_caps[i].name); |
| ok(desc.desc1.dwHeight == 128, "Got unexpected height %u, dwSize %u, type %s.\n", |
| desc.desc1.dwHeight, desc_sizes[j], surface_caps[i].name); |
| expected_texture_stage = desc_sizes[j] >= sizeof(DDSURFACEDESC2) ? 0 : 0xdeadbeef; |
| todo_wine_if(!expected_texture_stage) |
| ok(desc.desc2.dwTextureStage == expected_texture_stage, |
| "Got unexpected texture stage %#x, dwSize %u, type %s.\n", |
| desc.desc2.dwTextureStage, desc_sizes[j], surface_caps[i].name); |
| IDirectDrawSurface3_Unlock(surface3, NULL); |
| } |
| |
| memset(&desc, 0, sizeof(desc)); |
| desc.dwSize = desc_sizes[j]; |
| desc.desc2.dwTextureStage = 0xdeadbeef; |
| desc.blob[sizeof(DDSURFACEDESC2)] = 0xef; |
| hr = IDirectDrawSurface4_Lock(surface4, NULL, &desc.desc2, 0, 0); |
| expected_hr = valid_size ? DD_OK : DDERR_INVALIDPARAMS; |
| ok(hr == expected_hr, "Got hr %#x, expected %#x, dwSize %u, type %s.\n", |
| hr, expected_hr, desc_sizes[j], surface_caps[i].name); |
| ok(desc.dwSize == desc_sizes[j], "dwSize was changed from %u to %u, type %s.\n", |
| desc_sizes[j], desc.dwSize, surface_caps[i].name); |
| ok(desc.blob[sizeof(DDSURFACEDESC2)] == 0xef, "Got unexpected byte %02x, dwSize %u, type %s.\n", |
| desc.blob[sizeof(DDSURFACEDESC2)], desc_sizes[j], surface_caps[i].name); |
| if (SUCCEEDED(hr)) |
| { |
| ok(desc.desc2.dwWidth == 128, "Got unexpected width %u, dwSize %u, type %s.\n", |
| desc.desc2.dwWidth, desc_sizes[j], surface_caps[i].name); |
| ok(desc.desc2.dwHeight == 128, "Got unexpected height %u, dwSize %u, type %s.\n", |
| desc.desc2.dwHeight, desc_sizes[j], surface_caps[i].name); |
| expected_texture_stage = desc_sizes[j] >= sizeof(DDSURFACEDESC2) ? 0 : 0xdeadbeef; |
| ok(desc.desc2.dwTextureStage == expected_texture_stage, |
| "Got unexpected texture stage %#x, dwSize %u, type %s.\n", |
| desc.desc2.dwTextureStage, desc_sizes[j], surface_caps[i].name); |
| IDirectDrawSurface4_Unlock(surface4, NULL); |
| } |
| } |
| |
| IDirectDrawSurface4_Release(surface4); |
| IDirectDrawSurface3_Release(surface3); |
| IDirectDrawSurface_Release(surface); |
| } |
| |
| refcount = IDirectDraw4_Release(ddraw); |
| ok(!refcount, "DirectDraw has %u references left.\n", refcount); |
| } |
| |
| static void test_get_surface_from_dc(void) |
| { |
| IDirectDrawSurface *surface1, *tmp; |
| IDirectDrawSurface4 *surface; |
| DDSURFACEDESC2 surface_desc; |
| IDirectDraw4 *ddraw; |
| HDC dc, device_dc; |
| ULONG refcount; |
| HWND window; |
| HRESULT hr; |
| DWORD ret; |
| |
| window = create_window(); |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; |
| surface_desc.dwWidth = 64; |
| surface_desc.dwHeight = 64; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; |
| |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_QueryInterface(surface, &IID_IDirectDrawSurface, (void **)&surface1); |
| ok(SUCCEEDED(hr), "Failed to query IDirectDrawSurface interface, hr %#x.\n", hr); |
| |
| refcount = get_refcount((IUnknown *)surface1); |
| ok(refcount == 1, "Got unexpected refcount %u.\n", refcount); |
| refcount = get_refcount((IUnknown *)surface); |
| ok(refcount == 1, "Got unexpected refcount %u.\n", refcount); |
| |
| hr = IDirectDrawSurface4_GetDC(surface, &dc); |
| ok(SUCCEEDED(hr), "Failed to get DC, hr %#x.\n", hr); |
| |
| tmp = (void *)0xdeadbeef; |
| device_dc = (void *)0xdeadbeef; |
| hr = GetSurfaceFromDC(NULL, &tmp, &device_dc); |
| ok(hr == DDERR_NOTFOUND, "Got unexpected hr %#x.\n", hr); |
| ok(!tmp, "Got unexpected surface %p.\n", tmp); |
| ok(!device_dc, "Got unexpected device_dc %p.\n", device_dc); |
| |
| device_dc = (void *)0xdeadbeef; |
| hr = GetSurfaceFromDC(dc, NULL, &device_dc); |
| ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr); |
| ok(device_dc == (void *)0xdeadbeef, "Got unexpected device_dc %p.\n", device_dc); |
| |
| tmp = (void *)0xdeadbeef; |
| hr = GetSurfaceFromDC(dc, &tmp, NULL); |
| ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr); |
| ok(!tmp, "Got unexpected surface %p.\n", tmp); |
| |
| hr = GetSurfaceFromDC(dc, &tmp, &device_dc); |
| ok(SUCCEEDED(hr), "GetSurfaceFromDC failed, hr %#x.\n", hr); |
| ok(tmp == surface1, "Got unexpected surface %p, expected %p.\n", tmp, surface1); |
| IDirectDrawSurface_Release(tmp); |
| |
| ret = GetObjectType(device_dc); |
| todo_wine ok(ret == OBJ_DC, "Got unexpected object type %#x.\n", ret); |
| ret = GetDeviceCaps(device_dc, TECHNOLOGY); |
| todo_wine ok(ret == DT_RASDISPLAY, "Got unexpected technology %#x.\n", ret); |
| |
| hr = IDirectDraw4_GetSurfaceFromDC(ddraw, dc, NULL); |
| ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr); |
| |
| hr = IDirectDraw4_GetSurfaceFromDC(ddraw, dc, (IDirectDrawSurface4 **)&tmp); |
| ok(SUCCEEDED(hr), "GetSurfaceFromDC failed, hr %#x.\n", hr); |
| ok(tmp == surface1, "Got unexpected surface %p, expected %p.\n", tmp, surface1); |
| |
| refcount = get_refcount((IUnknown *)surface1); |
| ok(refcount == 2, "Got unexpected refcount %u.\n", refcount); |
| refcount = get_refcount((IUnknown *)surface); |
| ok(refcount == 1, "Got unexpected refcount %u.\n", refcount); |
| |
| hr = IDirectDrawSurface4_ReleaseDC(surface, dc); |
| ok(SUCCEEDED(hr), "ReleaseDC failed, hr %#x.\n", hr); |
| |
| IDirectDrawSurface_Release(tmp); |
| |
| dc = CreateCompatibleDC(NULL); |
| ok(!!dc, "CreateCompatibleDC failed.\n"); |
| |
| tmp = (void *)0xdeadbeef; |
| device_dc = (void *)0xdeadbeef; |
| hr = GetSurfaceFromDC(dc, &tmp, &device_dc); |
| ok(hr == DDERR_NOTFOUND, "Got unexpected hr %#x.\n", hr); |
| ok(!tmp, "Got unexpected surface %p.\n", tmp); |
| ok(!device_dc, "Got unexpected device_dc %p.\n", device_dc); |
| |
| tmp = (void *)0xdeadbeef; |
| hr = IDirectDraw4_GetSurfaceFromDC(ddraw, dc, (IDirectDrawSurface4 **)&tmp); |
| ok(hr == DDERR_NOTFOUND, "Got unexpected hr %#x.\n", hr); |
| ok(!tmp, "Got unexpected surface %p.\n", tmp); |
| |
| ok(DeleteDC(dc), "DeleteDC failed.\n"); |
| |
| tmp = (void *)0xdeadbeef; |
| hr = IDirectDraw4_GetSurfaceFromDC(ddraw, NULL, (IDirectDrawSurface4 **)&tmp); |
| ok(hr == DDERR_NOTFOUND, "Got unexpected hr %#x.\n", hr); |
| ok(!tmp, "Got unexpected surface %p.\n", tmp); |
| |
| IDirectDrawSurface4_Release(surface); |
| IDirectDrawSurface_Release(surface1); |
| IDirectDraw4_Release(ddraw); |
| DestroyWindow(window); |
| } |
| |
| static void test_ck_operation(void) |
| { |
| IDirectDrawSurface4 *src, *dst; |
| IDirectDrawSurface *src1, *dst1; |
| DDSURFACEDESC2 surface_desc; |
| IDirectDraw4 *ddraw; |
| ULONG refcount; |
| HWND window; |
| HRESULT hr; |
| D3DCOLOR *color; |
| unsigned int i; |
| DDCOLORKEY ckey; |
| DDBLTFX fx; |
| |
| window = create_window(); |
| ddraw = create_ddraw(); |
| ok(!!ddraw, "Failed to create a ddraw object.\n"); |
| hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); |
| ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); |
| |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; |
| surface_desc.dwWidth = 4; |
| surface_desc.dwHeight = 1; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; |
| U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB; |
| U1(U4(surface_desc.ddpfPixelFormat)).dwRGBBitCount = 32; |
| U2(U4(surface_desc.ddpfPixelFormat)).dwRBitMask = 0x00ff0000; |
| U3(U4(surface_desc.ddpfPixelFormat)).dwGBitMask = 0x0000ff00; |
| U4(U4(surface_desc.ddpfPixelFormat)).dwBBitMask = 0x000000ff; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &dst, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| surface_desc.dwFlags |= DDSD_CKSRCBLT; |
| surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = 0x00ff00ff; |
| surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = 0x00ff00ff; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &src, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_Lock(src, NULL, &surface_desc, DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); |
| ok(!(surface_desc.dwFlags & DDSD_LPSURFACE), "Surface desc has LPSURFACE Flags set.\n"); |
| color = surface_desc.lpSurface; |
| color[0] = 0x77010203; |
| color[1] = 0x00010203; |
| color[2] = 0x77ff00ff; |
| color[3] = 0x00ff00ff; |
| hr = IDirectDrawSurface4_Unlock(src, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); |
| |
| for (i = 0; i < 2; ++i) |
| { |
| hr = IDirectDrawSurface4_Lock(dst, NULL, &surface_desc, DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); |
| color = surface_desc.lpSurface; |
| color[0] = 0xcccccccc; |
| color[1] = 0xcccccccc; |
| color[2] = 0xcccccccc; |
| color[3] = 0xcccccccc; |
| hr = IDirectDrawSurface4_Unlock(dst, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); |
| |
| if (i) |
| { |
| hr = IDirectDrawSurface4_BltFast(dst, 0, 0, src, NULL, DDBLTFAST_SRCCOLORKEY); |
| ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr); |
| } |
| else |
| { |
| hr = IDirectDrawSurface4_Blt(dst, NULL, src, NULL, DDBLT_KEYSRC, NULL); |
| ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr); |
| } |
| |
| hr = IDirectDrawSurface4_Lock(dst, NULL, &surface_desc, DDLOCK_WAIT | DDLOCK_READONLY, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); |
| ok(!(surface_desc.dwFlags & DDSD_LPSURFACE), "Surface desc has LPSURFACE Flags set.\n"); |
| color = surface_desc.lpSurface; |
| /* Different behavior on some drivers / windows versions. Some versions ignore the X channel when |
| * color keying, but copy it to the destination surface. Others (sysmem surfaces) apply it for |
| * color keying, but do not copy it into the destination surface. Nvidia neither uses it for |
| * color keying nor copies it. */ |
| ok((color[0] == 0x77010203 && color[1] == 0x00010203 |
| && color[2] == 0xcccccccc && color[3] == 0xcccccccc) /* AMD, Wine */ |
| || broken(color[0] == 0x00010203 && color[1] == 0x00010203 |
| && color[2] == 0x00ff00ff && color[3] == 0xcccccccc) /* Sysmem surfaces? */ |
| || broken(color[0] == 0x00010203 && color[1] == 0x00010203 |
| && color[2] == 0xcccccccc && color[3] == 0xcccccccc) /* Nvidia */ |
| || broken(color[0] == 0xff010203 && color[1] == 0xff010203 |
| && color[2] == 0xcccccccc && color[3] == 0xcccccccc) /* Testbot */, |
| "Destination data after blitting is %08x %08x %08x %08x, i=%u.\n", |
| color[0], color[1], color[2], color[3], i); |
| hr = IDirectDrawSurface4_Unlock(dst, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); |
| } |
| |
| hr = IDirectDrawSurface4_GetColorKey(src, DDCKEY_SRCBLT, &ckey); |
| ok(SUCCEEDED(hr), "Failed to get color key, hr %#x.\n", hr); |
| ok(ckey.dwColorSpaceLowValue == 0x00ff00ff && ckey.dwColorSpaceHighValue == 0x00ff00ff, |
| "Got unexpected color key low=%08x high=%08x.\n", ckey.dwColorSpaceLowValue, ckey.dwColorSpaceHighValue); |
| |
| ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0x0000ff00; |
| hr = IDirectDrawSurface4_SetColorKey(src, DDCKEY_SRCBLT, &ckey); |
| ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr); |
| |
| ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0; |
| hr = IDirectDrawSurface4_GetColorKey(src, DDCKEY_SRCBLT, &ckey); |
| ok(SUCCEEDED(hr), "Failed to get color key, hr %#x.\n", hr); |
| ok(ckey.dwColorSpaceLowValue == 0x0000ff00 && ckey.dwColorSpaceHighValue == 0x0000ff00, |
| "Got unexpected color key low=%08x high=%08x.\n", ckey.dwColorSpaceLowValue, ckey.dwColorSpaceHighValue); |
| |
| surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = 0; |
| surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = 0; |
| hr = IDirectDrawSurface4_GetSurfaceDesc(src, &surface_desc); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| ok(surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue == 0x0000ff00 |
| && surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue == 0x0000ff00, |
| "Got unexpected color key low=%08x high=%08x.\n", surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue, |
| surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue); |
| |
| /* Test SetColorKey with dwColorSpaceHighValue < dwColorSpaceLowValue */ |
| ckey.dwColorSpaceLowValue = 0x000000ff; |
| ckey.dwColorSpaceHighValue = 0x00000000; |
| hr = IDirectDrawSurface4_SetColorKey(src, DDCKEY_SRCBLT, &ckey); |
| ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr); |
| |
| ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0; |
| hr = IDirectDrawSurface4_GetColorKey(src, DDCKEY_SRCBLT, &ckey); |
| ok(SUCCEEDED(hr), "Failed to get color key, hr %#x.\n", hr); |
| ok(ckey.dwColorSpaceLowValue == 0x000000ff && ckey.dwColorSpaceHighValue == 0x000000ff, |
| "Got unexpected color key low=%08x high=%08x.\n", ckey.dwColorSpaceLowValue, ckey.dwColorSpaceHighValue); |
| |
| ckey.dwColorSpaceLowValue = 0x000000ff; |
| ckey.dwColorSpaceHighValue = 0x00000001; |
| hr = IDirectDrawSurface4_SetColorKey(src, DDCKEY_SRCBLT, &ckey); |
| ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr); |
| |
| ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0; |
| hr = IDirectDrawSurface4_GetColorKey(src, DDCKEY_SRCBLT, &ckey); |
| ok(SUCCEEDED(hr), "Failed to get color key, hr %#x.\n", hr); |
| ok(ckey.dwColorSpaceLowValue == 0x000000ff && ckey.dwColorSpaceHighValue == 0x000000ff, |
| "Got unexpected color key low=%08x high=%08x.\n", ckey.dwColorSpaceLowValue, ckey.dwColorSpaceHighValue); |
| |
| ckey.dwColorSpaceLowValue = 0x000000fe; |
| ckey.dwColorSpaceHighValue = 0x000000fd; |
| hr = IDirectDrawSurface4_SetColorKey(src, DDCKEY_SRCBLT, &ckey); |
| ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr); |
| |
| ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0; |
| hr = IDirectDrawSurface4_GetColorKey(src, DDCKEY_SRCBLT, &ckey); |
| ok(SUCCEEDED(hr), "Failed to get color key, hr %#x.\n", hr); |
| ok(ckey.dwColorSpaceLowValue == 0x000000fe && ckey.dwColorSpaceHighValue == 0x000000fe, |
| "Got unexpected color key low=%08x high=%08x.\n", ckey.dwColorSpaceLowValue, ckey.dwColorSpaceHighValue); |
| |
| IDirectDrawSurface4_Release(src); |
| IDirectDrawSurface4_Release(dst); |
| |
| /* Test source and destination keys and where they are read from. Use a surface with alpha |
| * to avoid driver-dependent content in the X channel. */ |
| memset(&surface_desc, 0, sizeof(surface_desc)); |
| surface_desc.dwSize = sizeof(surface_desc); |
| surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; |
| surface_desc.dwWidth = 6; |
| surface_desc.dwHeight = 1; |
| surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; |
| U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS; |
| U1(U4(surface_desc.ddpfPixelFormat)).dwRGBBitCount = 32; |
| U2(U4(surface_desc.ddpfPixelFormat)).dwRBitMask = 0x00ff0000; |
| U3(U4(surface_desc.ddpfPixelFormat)).dwGBitMask = 0x0000ff00; |
| U4(U4(surface_desc.ddpfPixelFormat)).dwBBitMask = 0x000000ff; |
| U5(U4(surface_desc.ddpfPixelFormat)).dwRGBAlphaBitMask = 0xff000000; |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &dst, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &src, NULL); |
| ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); |
| |
| ckey.dwColorSpaceLowValue = 0x0000ff00; |
| ckey.dwColorSpaceHighValue = 0x0000ff00; |
| hr = IDirectDrawSurface4_SetColorKey(dst, DDCKEY_SRCBLT, &ckey); |
| ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr); |
| ckey.dwColorSpaceLowValue = 0x00ff0000; |
| ckey.dwColorSpaceHighValue = 0x00ff0000; |
| hr = IDirectDrawSurface4_SetColorKey(dst, DDCKEY_DESTBLT, &ckey); |
| ok(SUCCEEDED(hr) || hr == DDERR_NOCOLORKEYHW, "Failed to set color key, hr %#x.\n", hr); |
| if (FAILED(hr)) |
| { |
| /* Nvidia reject dest keys, AMD allows them. This applies to vidmem and sysmem surfaces. */ |
| skip("Failed to set destination color key, skipping related tests.\n"); |
| goto done; |
| } |
| |
| ckey.dwColorSpaceLowValue = 0x000000ff; |
| ckey.dwColorSpaceHighValue = 0x000000ff; |
| hr = IDirectDrawSurface4_SetColorKey(src, DDCKEY_SRCBLT, &ckey); |
| ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr); |
| ckey.dwColorSpaceLowValue = 0x000000aa; |
| ckey.dwColorSpaceHighValue = 0x000000aa; |
| hr = IDirectDrawSurface4_SetColorKey(src, DDCKEY_DESTBLT, &ckey); |
| ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr); |
| |
| memset(&fx, 0, sizeof(fx)); |
| fx.dwSize = sizeof(fx); |
| fx.ddckSrcColorkey.dwColorSpaceHighValue = 0x00110000; |
| fx.ddckSrcColorkey.dwColorSpaceLowValue = 0x00110000; |
| fx.ddckDestColorkey.dwColorSpaceHighValue = 0x00001100; |
| fx.ddckDestColorkey.dwColorSpaceLowValue = 0x00001100; |
| |
| hr = IDirectDrawSurface4_Lock(src, NULL, &surface_desc, DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); |
| color = surface_desc.lpSurface; |
| color[0] = 0x000000ff; /* Applies to src blt key in src surface. */ |
| color[1] = 0x000000aa; /* Applies to dst blt key in src surface. */ |
| color[2] = 0x00ff0000; /* Dst color key in dst surface. */ |
| color[3] = 0x0000ff00; /* Src color key in dst surface. */ |
| color[4] = 0x00001100; /* Src color key in ddbltfx. */ |
| color[5] = 0x00110000; /* Dst color key in ddbltfx. */ |
| hr = IDirectDrawSurface4_Unlock(src, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_Lock(dst, NULL, &surface_desc, DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); |
| color = surface_desc.lpSurface; |
| color[0] = color[1] = color[2] = color[3] = color[4] = color[5] = 0x55555555; |
| hr = IDirectDrawSurface4_Unlock(dst, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); |
| |
| /* Test a blit without keying. */ |
| hr = IDirectDrawSurface4_Blt(dst, NULL, src, NULL, 0, &fx); |
| ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_Lock(dst, NULL, &surface_desc, DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); |
| color = surface_desc.lpSurface; |
| /* Should have copied src data unmodified to dst. */ |
| ok(color[0] == 0x000000ff && color[1] == 0x000000aa && color[2] == 0x00ff0000 && |
| color[3] == 0x0000ff00 && color[4] == 0x00001100 && color[5] == 0x00110000, |
| "Got unexpected content %08x %08x %08x %08x %08x %08x.\n", |
| color[0], color[1], color[2], color[3], color[4], color[5]); |
| |
| color[0] = color[1] = color[2] = color[3] = color[4] = color[5] = 0x55555555; |
| hr = IDirectDrawSurface4_Unlock(dst, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); |
| |
| /* Src key. */ |
| hr = IDirectDrawSurface4_Blt(dst, NULL, src, NULL, DDBLT_KEYSRC, &fx); |
| ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_Lock(dst, NULL, &surface_desc, DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); |
| color = surface_desc.lpSurface; |
| /* Src key applied to color[0]. It is unmodified, the others are copied. */ |
| ok(color[0] == 0x55555555 && color[1] == 0x000000aa && color[2] == 0x00ff0000 && |
| color[3] == 0x0000ff00 && color[4] == 0x00001100 && color[5] == 0x00110000, |
| "Got unexpected content %08x %08x %08x %08x %08x %08x.\n", |
| color[0], color[1], color[2], color[3], color[4], color[5]); |
| |
| color[0] = color[1] = color[2] = color[3] = color[4] = color[5] = 0x55555555; |
| hr = IDirectDrawSurface4_Unlock(dst, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); |
| |
| /* Src override. */ |
| hr = IDirectDrawSurface4_Blt(dst, NULL, src, NULL, DDBLT_KEYSRCOVERRIDE, &fx); |
| ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_Lock(dst, NULL, &surface_desc, DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); |
| color = surface_desc.lpSurface; |
| /* Override key applied to color[5]. It is unmodified, the others are copied. */ |
| ok(color[0] == 0x000000ff && color[1] == 0x000000aa && color[2] == 0x00ff0000 && |
| color[3] == 0x0000ff00 && color[4] == 0x00001100 && color[5] == 0x55555555, |
| "Got unexpected content %08x %08x %08x %08x %08x %08x.\n", |
| color[0], color[1], color[2], color[3], color[4], color[5]); |
| |
| color[0] = color[1] = color[2] = color[3] = color[4] = color[5] = 0x55555555; |
| hr = IDirectDrawSurface4_Unlock(dst, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); |
| |
| /* Src override AND src key. That is not supposed to work. */ |
| hr = IDirectDrawSurface4_Blt(dst, NULL, src, NULL, DDBLT_KEYSRC | DDBLT_KEYSRCOVERRIDE, &fx); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_Lock(dst, NULL, &surface_desc, DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); |
| color = surface_desc.lpSurface; |
| /* Ensure the destination was not changed. */ |
| ok(color[0] == 0x55555555 && color[1] == 0x55555555 && color[2] == 0x55555555 && |
| color[3] == 0x55555555 && color[4] == 0x55555555 && color[5] == 0x55555555, |
| "Got unexpected content %08x %08x %08x %08x %08x %08x.\n", |
| color[0], color[1], color[2], color[3], color[4], color[5]); |
| |
| /* Use different dst colors for the dst key test. */ |
| color[0] = 0x00ff0000; /* Dest key in dst surface. */ |
| color[1] = 0x00ff0000; /* Dest key in dst surface. */ |
| color[2] = 0x00001100; /* Dest key in override. */ |
| color[3] = 0x00001100; /* Dest key in override. */ |
| color[4] = 0x000000aa; /* Dest key in src surface. */ |
| color[5] = 0x000000aa; /* Dest key in src surface. */ |
| hr = IDirectDrawSurface4_Unlock(dst, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); |
| |
| /* Dest key blit. The key is taken from the DESTINATION surface in v4! */ |
| hr = IDirectDrawSurface4_Blt(dst, NULL, src, NULL, DDBLT_KEYDEST, &fx); |
| ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_Lock(dst, NULL, &surface_desc, DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); |
| color = surface_desc.lpSurface; |
| /* Dst key applied to color[0,1], they are the only changed pixels. */ |
| todo_wine ok(color[0] == 0x000000ff && color[1] == 0x000000aa && color[2] == 0x00001100 && |
| color[3] == 0x00001100 && color[4] == 0x000000aa && color[5] == 0x000000aa, |
| "Got unexpected content %08x %08x %08x %08x %08x %08x.\n", |
| color[0], color[1], color[2], color[3], color[4], color[5]); |
| |
| color[0] = 0x00ff0000; /* Dest key in dst surface. */ |
| color[1] = 0x00ff0000; /* Dest key in dst surface. */ |
| color[2] = 0x00001100; /* Dest key in override. */ |
| color[3] = 0x00001100; /* Dest key in override. */ |
| color[4] = 0x000000aa; /* Dest key in src surface. */ |
| color[5] = 0x000000aa; /* Dest key in src surface. */ |
| hr = IDirectDrawSurface4_Unlock(dst, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); |
| |
| /* What happens with a QI'd older version of the interface? It takes the key |
| * from the source surface. */ |
| hr = IDirectDrawSurface4_QueryInterface(src, &IID_IDirectDrawSurface, (void **)&src1); |
| ok(SUCCEEDED(hr), "Failed to query IDirectDrawSurface interface, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_QueryInterface(dst, &IID_IDirectDrawSurface, (void **)&dst1); |
| ok(SUCCEEDED(hr), "Failed to query IDirectDrawSurface interface, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface_Blt(dst1, NULL, src1, NULL, DDBLT_KEYDEST, &fx); |
| ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr); |
| |
| IDirectDrawSurface_Release(dst1); |
| IDirectDrawSurface_Release(src1); |
| |
| hr = IDirectDrawSurface7_Lock(dst, NULL, &surface_desc, DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); |
| color = surface_desc.lpSurface; |
| /* Dst key applied to color[4,5], they are the only changed pixels. */ |
| ok(color[0] == 0x00ff0000 && color[1] == 0x00ff0000 && color[2] == 0x00001100 && |
| color[3] == 0x00001100 && color[4] == 0x00001100 && color[5] == 0x00110000, |
| "Got unexpected content %08x %08x %08x %08x %08x %08x.\n", |
| color[0], color[1], color[2], color[3], color[4], color[5]); |
| |
| color[0] = 0x00ff0000; /* Dest key in dst surface. */ |
| color[1] = 0x00ff0000; /* Dest key in dst surface. */ |
| color[2] = 0x00001100; /* Dest key in override. */ |
| color[3] = 0x00001100; /* Dest key in override. */ |
| color[4] = 0x000000aa; /* Dest key in src surface. */ |
| color[5] = 0x000000aa; /* Dest key in src surface. */ |
| hr = IDirectDrawSurface7_Unlock(dst, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); |
| |
| /* Dest override key blit. */ |
| hr = IDirectDrawSurface4_Blt(dst, NULL, src, NULL, DDBLT_KEYDESTOVERRIDE, &fx); |
| ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_Lock(dst, NULL, &surface_desc, DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); |
| color = surface_desc.lpSurface; |
| /* Dst key applied to color[2,3], they are the only changed pixels. */ |
| ok(color[0] == 0x00ff0000 && color[1] == 0x00ff0000 && color[2] == 0x00ff0000 && |
| color[3] == 0x0000ff00 && color[4] == 0x000000aa && color[5] == 0x000000aa, |
| "Got unexpected content %08x %08x %08x %08x %08x %08x.\n", |
| color[0], color[1], color[2], color[3], color[4], color[5]); |
| |
| color[0] = 0x00ff0000; /* Dest key in dst surface. */ |
| color[1] = 0x00ff0000; /* Dest key in dst surface. */ |
| color[2] = 0x00001100; /* Dest key in override. */ |
| color[3] = 0x00001100; /* Dest key in override. */ |
| color[4] = 0x000000aa; /* Dest key in src surface. */ |
| color[5] = 0x000000aa; /* Dest key in src surface. */ |
| hr = IDirectDrawSurface4_Unlock(dst, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); |
| |
| /* Dest override together with surface key. Supposed to fail. */ |
| hr = IDirectDrawSurface4_Blt(dst, NULL, src, NULL, DDBLT_KEYDEST | DDBLT_KEYDESTOVERRIDE, &fx); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_Lock(dst, NULL, &surface_desc, DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); |
| color = surface_desc.lpSurface; |
| /* Destination is unchanged. */ |
| ok(color[0] == 0x00ff0000 && color[1] == 0x00ff0000 && color[2] == 0x00001100 && |
| color[3] == 0x00001100 && color[4] == 0x000000aa && color[5] == 0x000000aa, |
| "Got unexpected content %08x %08x %08x %08x %08x %08x.\n", |
| color[0], color[1], color[2], color[3], color[4], color[5]); |
| hr = IDirectDrawSurface4_Unlock(dst, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); |
| |
| /* Source and destination key. This is driver dependent. New HW treats it like |
| * DDBLT_KEYSRC. Older HW and some software renderers apply both keys. */ |
| if (0) |
| { |
| hr = IDirectDrawSurface4_Blt(dst, NULL, src, NULL, DDBLT_KEYDEST | DDBLT_KEYSRC, &fx); |
| ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_Lock(dst, NULL, &surface_desc, DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); |
| color = surface_desc.lpSurface; |
| /* Color[0] is filtered by the src key, 2-5 are filtered by the dst key, if |
| * the driver applies it. */ |
| ok(color[0] == 0x00ff0000 && color[1] == 0x000000aa && color[2] == 0x00ff0000 && |
| color[3] == 0x0000ff00 && color[4] == 0x00001100 && color[5] == 0x00110000, |
| "Got unexpected content %08x %08x %08x %08x %08x %08x.\n", |
| color[0], color[1], color[2], color[3], color[4], color[5]); |
| |
| color[0] = 0x00ff0000; /* Dest key in dst surface. */ |
| color[1] = 0x00ff0000; /* Dest key in dst surface. */ |
| color[2] = 0x00001100; /* Dest key in override. */ |
| color[3] = 0x00001100; /* Dest key in override. */ |
| color[4] = 0x000000aa; /* Dest key in src surface. */ |
| color[5] = 0x000000aa; /* Dest key in src surface. */ |
| hr = IDirectDrawSurface4_Unlock(dst, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); |
| } |
| |
| /* Override keys without ddbltfx parameter fail */ |
| hr = IDirectDrawSurface4_Blt(dst, NULL, src, NULL, DDBLT_KEYDESTOVERRIDE, NULL); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_Blt(dst, NULL, src, NULL, DDBLT_KEYSRCOVERRIDE, NULL); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| |
| /* Try blitting without keys in the source surface. */ |
| hr = IDirectDrawSurface4_SetColorKey(src, DDCKEY_SRCBLT, NULL); |
| ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_SetColorKey(src, DDCKEY_DESTBLT, NULL); |
| ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr); |
| |
| /* That fails now. Do not bother to check that the data is unmodified. */ |
| hr = IDirectDrawSurface4_Blt(dst, NULL, src, NULL, DDBLT_KEYSRC, &fx); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| |
| /* Dest key blit still works, the destination surface key is used in v4. */ |
| hr = IDirectDrawSurface4_Blt(dst, NULL, src, NULL, DDBLT_KEYDEST, &fx); |
| ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr); |
| |
| hr = IDirectDrawSurface4_Lock(dst, NULL, &surface_desc, DDLOCK_WAIT, NULL); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); |
| color = surface_desc.lpSurface; |
| /* Dst key applied to color[0,1], they are the only changed pixels. */ |
| todo_wine ok(color[0] == 0x000000ff && color[1] == 0x000000aa && color[2] == 0x00001100 && |
| color[3] == 0x00001100 && color[4] == 0x000000aa && color[5] == 0x000000aa, |
| "Got unexpected content %08x %08x %08x %08x %08x %08x.\n", |
| color[0], color[1], color[2], color[3], color[4], color[5]); |
| hr = IDirectDrawSurface4_Unlock(dst, NULL); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); |
| |
| /* Try blitting without keys in the destination surface. */ |
| hr = IDirectDrawSurface4_SetColorKey(dst, DDCKEY_SRCBLT, NULL); |
| ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr); |
| hr = IDirectDrawSurface4_SetColorKey(dst, DDCKEY_DESTBLT, NULL); |
| ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr); |
| |
| /* This fails, as sanity would dictate. */ |
| hr = IDirectDrawSurface4_Blt(dst, NULL, src, NULL, DDBLT_KEYDEST, &fx); |
| ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); |
| |
| done: |
| IDirectDrawSurface4_Release(src); |
| IDirectDrawSurface4_Release(dst); |
| refcount = IDirectDraw4_Release(ddraw); |
| ok(!refcount, "DirectDraw has %u references left.\n", refcount); |
| DestroyWindow(window); |
| } |
| |
| static void test_vb_refcount(void) |
| { |
| ULONG prev_d3d_refcount, prev_device_refcount; |
| ULONG cur_d3d_refcount, cur_device_refcount; |
| IDirect3DVertexBuffer *vb, *vb1; |
| IDirect3DVertexBuffer7 *vb7; |
| D3DVERTEXBUFFERDESC vb_desc; |
| IDirect3DDevice3 *device; |
| IDirect3D3 *d3d; |
| ULONG refcount; |
| IUnknown *unk; |
| HWND window; |
| HRESULT hr; |
| |
| window = create_window(); |
| if (!(device = create_device(window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create a 3D device, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| |
| hr = IDirect3DDevice3_GetDirect3D(device, &d3d); |
| ok(SUCCEEDED(hr), "Failed to get Direct3D3 interface, hr %#x.\n", hr); |
| |
| prev_d3d_refcount = get_refcount((IUnknown *)d3d); |
| prev_device_refcount = get_refcount((IUnknown *)device); |
| |
| memset(&vb_desc, 0, sizeof(vb_desc)); |
| vb_desc.dwSize = sizeof(vb_desc); |
| vb_desc.dwFVF = D3DFVF_XYZ; |
| vb_desc.dwNumVertices = 4; |
| hr = IDirect3D3_CreateVertexBuffer(d3d, &vb_desc, &vb, 0, NULL); |
| ok(SUCCEEDED(hr), "Failed to create vertex buffer, hr %#x.\n", hr); |
| |
| cur_d3d_refcount = get_refcount((IUnknown *)d3d); |
| cur_device_refcount = get_refcount((IUnknown *)device); |
| ok(cur_d3d_refcount == prev_d3d_refcount, "D3D object refcount changed from %u to %u.\n", |
| prev_d3d_refcount, cur_d3d_refcount); |
| ok(cur_device_refcount == prev_device_refcount, "Device refcount changed from %u to %u.\n", |
| prev_device_refcount, cur_device_refcount); |
| |
| hr = IDirect3DVertexBuffer_QueryInterface(vb, &IID_IDirect3DVertexBuffer, (void **)&vb1); |
| ok(hr == DD_OK, "Failed to query IDirect3DVertexBuffer, hr %#x.\n", hr); |
| IDirect3DVertexBuffer_Release(vb1); |
| |
| hr = IDirect3DVertexBuffer_QueryInterface(vb, &IID_IDirect3DVertexBuffer7, (void **)&vb7); |
| ok(hr == E_NOINTERFACE, "Querying IDirect3DVertexBuffer7 returned unexpected hr %#x.\n", hr); |
| |
| hr = IDirect3DVertexBuffer_QueryInterface(vb, &IID_IUnknown, (void **)&unk); |
| ok(hr == DD_OK, "Failed to query IUnknown, hr %#x.\n", hr); |
| ok((IUnknown *)vb == unk, |
| "IDirect3DVertexBuffer and IUnknown interface pointers don't match, %p != %p.\n", vb, unk); |
| IUnknown_Release(unk); |
| |
| refcount = IDirect3DVertexBuffer_Release(vb); |
| ok(!refcount, "Vertex buffer has %u references left.\n", refcount); |
| IDirect3D3_Release(d3d); |
| refcount = IDirect3DDevice3_Release(device); |
| ok(!refcount, "Device has %u references left.\n", refcount); |
| DestroyWindow(window); |
| } |
| |
| static void test_compute_sphere_visibility(void) |
| { |
| static D3DMATRIX proj_1 = |
| { |
| 1.810660f, 0.000000f, 0.000000f, 0.000000f, |
| 0.000000f, 2.414213f, 0.000000f, 0.000000f, |
| 0.000000f, 0.000000f, 1.020408f, 1.000000f, |
| 0.000000f, 0.000000f, -0.102041f, 0.000000f, |
| }; |
| static D3DMATRIX proj_2 = |
| { |
| 10.0f, 0.0f, 0.0f, 0.0f, |
| 0.0f, 10.0f, 0.0f, 0.0f, |
| 0.0f, 0.0f, 10.0f, 0.0f, |
| 0.0f, 0.0f, 0.0f, 1.0f, |
| }; |
| static D3DMATRIX view_1 = |
| { |
| 1.000000f, 0.000000f, 0.000000f, 0.000000f, |
| 0.000000f, 0.768221f, -0.640185f, 0.000000f, |
| -0.000000f, 0.640185f, 0.768221f, 0.000000f, |
| -14.852037f, 9.857489f, 11.600972f, 1.000000f, |
| }; |
| static D3DMATRIX identity = |
| { |
| 1.0f, 0.0f, 0.0f, 0.0f, |
| 0.0f, 1.0f, 0.0f, 0.0f, |
| 0.0f, 0.0f, 1.0f, 0.0f, |
| 0.0f, 0.0f, 0.0f, 1.0f, |
| }; |
| static struct |
| { |
| D3DMATRIX *view, *proj; |
| unsigned int sphere_count; |
| D3DVECTOR center[3]; |
| D3DVALUE radius[3]; |
| const DWORD expected[3]; |
| BOOL todo; |
| } |
| tests[] = |
| { |
| {&view_1, &proj_1, 1, {{{11.461533f}, {-4.761727f}, {-1.171646f}}}, {38.252632f}, {0x1555}}, |
| {&view_1, &proj_1, 3, {{{-3.515620f}, {-1.560661f}, {-12.464638f}}, |
| {{14.290396f}, {-2.981143f}, {-24.311312f}}, |
| {{1.461626f}, {-6.093709f}, {-13.901010f}}}, |
| {4.354097f, 12.500704f, 17.251318f}, {0x154a, 0x1555, 0x1555}}, |
| {&identity, &proj_2, 1, {{{0.0f}, {0.0f}, {0.05f}}}, {0.04f}, {0x1555}, TRUE}, |
| {&identity, &identity, 1, {{{0.0f}, {0.0f}, {0.5f}}}, {0.5f}, {0x1401}}, |
| {&identity, &identity, 1, {{{0.0f}, {0.0f}, {0.0f}}}, {0.0f}, {0x401}}, |
| {&identity, &identity, 1, {{{-1.0f}, {-1.0f}, {0.5f}}}, {0.25f}, {0x1505}, TRUE}, /* 5 */ |
| {&identity, &identity, 1, {{{-20.0f}, {0.0f}, {0.5f}}}, {3.0f}, {0x154a}}, |
| {&identity, &identity, 1, {{{20.0f}, {0.0f}, {0.5f}}}, {3.0f}, {0x1562}}, |
| {&identity, &identity, 1, {{{0.0f}, {-20.0f}, {0.5f}}}, {3.0f}, {0x1616}}, |
| {&identity, &identity, 1, {{{0.0f}, {20.0f}, {0.5f}}}, {3.0f}, {0x1496}}, |
| {&identity, &identity, 1, {{{0.0f}, {0.0f}, {-20.0f}}}, {3.0f}, {0x956}}, /* 10 */ |
| {&identity, &identity, 1, {{{0.0f}, {0.0f}, {20.0f}}}, {3.0f}, {0x2156}}, |
| }; |
| IDirect3DViewport3 *viewport; |
| IDirect3DDevice3 *device; |
| unsigned int i, j; |
| DWORD result[3]; |
| ULONG refcount; |
| HWND window; |
| HRESULT hr; |
| |
| window = create_window(); |
| if (!(device = create_device(window, DDSCL_NORMAL))) |
| { |
| skip("Failed to create a 3D device, skipping test.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| |
| viewport = create_viewport(device, 0, 0, 640, 480); |
| hr = IDirect3DDevice3_SetCurrentViewport(device, viewport); |
| ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr); |
| |
| IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_WORLD, &identity); |
| |
| for (i = 0; i < sizeof(tests) / sizeof(tests[0]); ++i) |
| { |
| IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_VIEW, tests[i].view); |
| IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_PROJECTION, tests[i].proj); |
| |
| hr = IDirect3DDevice3_ComputeSphereVisibility(device, tests[i].center, tests[i].radius, |
| tests[i].sphere_count, 0, result); |
| ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); |
| |
| for (j = 0; j < tests[i].sphere_count; ++j) |
| todo_wine_if(tests[i].todo) |
| ok(result[j] == tests[i].expected[j], "Test %u sphere %u: expected %#x, got %#x.\n", |
| i, j, tests[i].expected[j], result[j]); |
| } |
| |
| destroy_viewport(device, viewport); |
| refcount = IDirect3DDevice3_Release(device); |
| ok(!refcount, "Device has %u references left.\n", refcount); |
| DestroyWindow(window); |
| } |
| |
| START_TEST(ddraw4) |
| { |
| IDirectDraw4 *ddraw; |
| DEVMODEW current_mode; |
| HMODULE dwmapi; |
| |
| if (!(ddraw = create_ddraw())) |
| { |
| skip("Failed to create a ddraw object, skipping tests.\n"); |
| return; |
| } |
| IDirectDraw4_Release(ddraw); |
| |
| memset(¤t_mode, 0, sizeof(current_mode)); |
| current_mode.dmSize = sizeof(current_mode); |
| ok(EnumDisplaySettingsW(NULL, ENUM_CURRENT_SETTINGS, ¤t_mode), "Failed to get display mode.\n"); |
| registry_mode.dmSize = sizeof(registry_mode); |
| ok(EnumDisplaySettingsW(NULL, ENUM_REGISTRY_SETTINGS, ®istry_mode), "Failed to get display mode.\n"); |
| if (registry_mode.dmPelsWidth != current_mode.dmPelsWidth |
| || registry_mode.dmPelsHeight != current_mode.dmPelsHeight) |
| { |
| skip("Current mode does not match registry mode, skipping test.\n"); |
| return; |
| } |
| |
| if ((dwmapi = LoadLibraryA("dwmapi.dll"))) |
| pDwmIsCompositionEnabled = (void *)GetProcAddress(dwmapi, "DwmIsCompositionEnabled"); |
| |
| test_process_vertices(); |
| test_coop_level_create_device_window(); |
| test_clipper_blt(); |
| test_coop_level_d3d_state(); |
| test_surface_interface_mismatch(); |
| test_coop_level_threaded(); |
| test_depth_blit(); |
| test_texture_load_ckey(); |
| test_viewport(); |
| test_zenable(); |
| test_ck_rgba(); |
| test_ck_default(); |
| test_ck_complex(); |
| test_surface_qi(); |
| test_device_qi(); |
| test_wndproc(); |
| test_window_style(); |
| test_redundant_mode_set(); |
| test_coop_level_mode_set(); |
| test_coop_level_mode_set_multi(); |
| test_initialize(); |
| test_coop_level_surf_create(); |
| test_vb_discard(); |
| test_coop_level_multi_window(); |
| test_draw_strided(); |
| test_lighting(); |
| test_specular_lighting(); |
| test_clear_rect_count(); |
| test_coop_level_versions(); |
| test_lighting_interface_versions(); |
| test_coop_level_activateapp(); |
| test_texturemanage(); |
| test_block_formats_creation(); |
| test_unsupported_formats(); |
| test_rt_caps(); |
| test_primary_caps(); |
| test_surface_lock(); |
| test_surface_discard(); |
| test_flip(); |
| test_set_surface_desc(); |
| test_user_memory_getdc(); |
| test_sysmem_overlay(); |
| test_primary_palette(); |
| test_surface_attachment(); |
| test_private_data(); |
| test_pixel_format(); |
| test_create_surface_pitch(); |
| test_mipmap(); |
| test_palette_complex(); |
| test_p8_blit(); |
| test_material(); |
| test_palette_gdi(); |
| test_palette_alpha(); |
| test_vb_writeonly(); |
| test_lost_device(); |
| test_surface_desc_lock(); |
| test_texturemapblend(); |
| test_signed_formats(); |
| test_color_fill(); |
| test_texcoordindex(); |
| test_colorkey_precision(); |
| test_range_colorkey(); |
| test_shademode(); |
| test_lockrect_invalid(); |
| test_yv12_overlay(); |
| test_offscreen_overlay(); |
| test_overlay_rect(); |
| test_blt(); |
| test_blt_z_alpha(); |
| test_color_clamping(); |
| test_getdc(); |
| test_draw_primitive(); |
| test_edge_antialiasing_blending(); |
| test_transform_vertices(); |
| test_display_mode_surface_pixel_format(); |
| test_surface_desc_size(); |
| test_get_surface_from_dc(); |
| test_ck_operation(); |
| test_vb_refcount(); |
| test_compute_sphere_visibility(); |
| } |