|  | /* | 
|  | * IDirect3DSwapChain8 implementation | 
|  | * | 
|  | * Copyright 2005 Oliver Stieber | 
|  | * | 
|  | * This library is free software; you can redistribute it and/or | 
|  | * modify it under the terms of the GNU Lesser General Public | 
|  | * License as published by the Free Software Foundation; either | 
|  | * version 2.1 of the License, or (at your option) any later version. | 
|  | * | 
|  | * This library is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | * Lesser General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU Lesser General Public | 
|  | * License along with this library; if not, write to the Free Software | 
|  | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
|  | */ | 
|  |  | 
|  | #include "config.h" | 
|  | #include "d3d8_private.h" | 
|  |  | 
|  | WINE_DEFAULT_DEBUG_CHANNEL(d3d8); | 
|  |  | 
|  | /* IDirect3DSwapChain IUnknown parts follow: */ | 
|  | static HRESULT WINAPI IDirect3DSwapChain8Impl_QueryInterface(LPDIRECT3DSWAPCHAIN8 iface, REFIID riid, LPVOID* ppobj) | 
|  | { | 
|  | IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface; | 
|  |  | 
|  | TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj); | 
|  |  | 
|  | if (IsEqualGUID(riid, &IID_IUnknown) | 
|  | || IsEqualGUID(riid, &IID_IDirect3DSwapChain8)) { | 
|  | IUnknown_AddRef(iface); | 
|  | *ppobj = This; | 
|  | return S_OK; | 
|  | } | 
|  |  | 
|  | WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj); | 
|  | *ppobj = NULL; | 
|  | return E_NOINTERFACE; | 
|  | } | 
|  |  | 
|  | static ULONG WINAPI IDirect3DSwapChain8Impl_AddRef(LPDIRECT3DSWAPCHAIN8 iface) { | 
|  | IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface; | 
|  | ULONG ref = InterlockedIncrement(&This->ref); | 
|  |  | 
|  | TRACE("%p increasing refcount to %u.\n", iface, ref); | 
|  |  | 
|  | return ref; | 
|  | } | 
|  |  | 
|  | static ULONG WINAPI IDirect3DSwapChain8Impl_Release(LPDIRECT3DSWAPCHAIN8 iface) { | 
|  | IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface; | 
|  | ULONG ref = InterlockedDecrement(&This->ref); | 
|  |  | 
|  | TRACE("%p decreasing refcount to %u.\n", iface, ref); | 
|  |  | 
|  | if (ref == 0) { | 
|  | wined3d_mutex_lock(); | 
|  | IWineD3DSwapChain_Destroy(This->wineD3DSwapChain); | 
|  | wined3d_mutex_unlock(); | 
|  |  | 
|  | if (This->parentDevice) IUnknown_Release(This->parentDevice); | 
|  | HeapFree(GetProcessHeap(), 0, This); | 
|  | } | 
|  | return ref; | 
|  | } | 
|  |  | 
|  | /* IDirect3DSwapChain8 parts follow: */ | 
|  | static HRESULT WINAPI IDirect3DSwapChain8Impl_Present(LPDIRECT3DSWAPCHAIN8 iface, CONST RECT *pSourceRect, CONST RECT *pDestRect, HWND hDestWindowOverride, CONST RGNDATA *pDirtyRegion) { | 
|  | IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface; | 
|  | HRESULT hr; | 
|  |  | 
|  | TRACE("iface %p, src_rect %p, dst_rect %p, dst_window_override %p, dirty_region %p.\n", | 
|  | iface, pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion); | 
|  |  | 
|  | wined3d_mutex_lock(); | 
|  | hr = IWineD3DSwapChain_Present(This->wineD3DSwapChain, pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion, 0); | 
|  | wined3d_mutex_unlock(); | 
|  |  | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI IDirect3DSwapChain8Impl_GetBackBuffer(IDirect3DSwapChain8 *iface, | 
|  | UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface8 **ppBackBuffer) | 
|  | { | 
|  | IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface; | 
|  | IWineD3DSurface *mySurface = NULL; | 
|  | HRESULT hr; | 
|  |  | 
|  | TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n", | 
|  | iface, iBackBuffer, Type, ppBackBuffer); | 
|  |  | 
|  | wined3d_mutex_lock(); | 
|  | hr = IWineD3DSwapChain_GetBackBuffer(This->wineD3DSwapChain, iBackBuffer, | 
|  | (WINED3DBACKBUFFER_TYPE)Type, &mySurface); | 
|  | if (SUCCEEDED(hr) && mySurface) | 
|  | { | 
|  | *ppBackBuffer = IWineD3DSurface_GetParent(mySurface); | 
|  | IDirect3DSurface8_AddRef(*ppBackBuffer); | 
|  | IWineD3DSurface_Release(mySurface); | 
|  | } | 
|  | wined3d_mutex_unlock(); | 
|  |  | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | static const IDirect3DSwapChain8Vtbl Direct3DSwapChain8_Vtbl = | 
|  | { | 
|  | IDirect3DSwapChain8Impl_QueryInterface, | 
|  | IDirect3DSwapChain8Impl_AddRef, | 
|  | IDirect3DSwapChain8Impl_Release, | 
|  | IDirect3DSwapChain8Impl_Present, | 
|  | IDirect3DSwapChain8Impl_GetBackBuffer | 
|  | }; | 
|  |  | 
|  | HRESULT swapchain_init(IDirect3DSwapChain8Impl *swapchain, IDirect3DDevice8Impl *device, | 
|  | D3DPRESENT_PARAMETERS *present_parameters) | 
|  | { | 
|  | WINED3DPRESENT_PARAMETERS wined3d_parameters; | 
|  | HRESULT hr; | 
|  |  | 
|  | swapchain->ref = 1; | 
|  | swapchain->lpVtbl = &Direct3DSwapChain8_Vtbl; | 
|  |  | 
|  | wined3d_parameters.BackBufferWidth = present_parameters->BackBufferWidth; | 
|  | wined3d_parameters.BackBufferHeight = present_parameters->BackBufferHeight; | 
|  | wined3d_parameters.BackBufferFormat = wined3dformat_from_d3dformat(present_parameters->BackBufferFormat); | 
|  | wined3d_parameters.BackBufferCount = max(1, present_parameters->BackBufferCount); | 
|  | wined3d_parameters.MultiSampleType = present_parameters->MultiSampleType; | 
|  | wined3d_parameters.MultiSampleQuality = 0; /* d3d9 only */ | 
|  | wined3d_parameters.SwapEffect = present_parameters->SwapEffect; | 
|  | wined3d_parameters.hDeviceWindow = present_parameters->hDeviceWindow; | 
|  | wined3d_parameters.Windowed = present_parameters->Windowed; | 
|  | wined3d_parameters.EnableAutoDepthStencil = present_parameters->EnableAutoDepthStencil; | 
|  | wined3d_parameters.AutoDepthStencilFormat = wined3dformat_from_d3dformat(present_parameters->AutoDepthStencilFormat); | 
|  | wined3d_parameters.Flags = present_parameters->Flags; | 
|  | wined3d_parameters.FullScreen_RefreshRateInHz = present_parameters->FullScreen_RefreshRateInHz; | 
|  | wined3d_parameters.PresentationInterval = present_parameters->FullScreen_PresentationInterval; | 
|  | wined3d_parameters.AutoRestoreDisplayMode = TRUE; | 
|  |  | 
|  | wined3d_mutex_lock(); | 
|  | hr = IWineD3DDevice_CreateSwapChain(device->WineD3DDevice, &wined3d_parameters, | 
|  | SURFACE_OPENGL, swapchain, &swapchain->wineD3DSwapChain); | 
|  | wined3d_mutex_unlock(); | 
|  |  | 
|  | present_parameters->BackBufferWidth = wined3d_parameters.BackBufferWidth; | 
|  | present_parameters->BackBufferHeight = wined3d_parameters.BackBufferHeight; | 
|  | present_parameters->BackBufferFormat = d3dformat_from_wined3dformat(wined3d_parameters.BackBufferFormat); | 
|  | present_parameters->BackBufferCount = wined3d_parameters.BackBufferCount; | 
|  | present_parameters->MultiSampleType = wined3d_parameters.MultiSampleType; | 
|  | present_parameters->SwapEffect = wined3d_parameters.SwapEffect; | 
|  | present_parameters->hDeviceWindow = wined3d_parameters.hDeviceWindow; | 
|  | present_parameters->Windowed = wined3d_parameters.Windowed; | 
|  | present_parameters->EnableAutoDepthStencil = wined3d_parameters.EnableAutoDepthStencil; | 
|  | present_parameters->AutoDepthStencilFormat = d3dformat_from_wined3dformat(wined3d_parameters.AutoDepthStencilFormat); | 
|  | present_parameters->Flags = wined3d_parameters.Flags; | 
|  | present_parameters->FullScreen_RefreshRateInHz = wined3d_parameters.FullScreen_RefreshRateInHz; | 
|  | present_parameters->FullScreen_PresentationInterval = wined3d_parameters.PresentationInterval; | 
|  |  | 
|  | if (FAILED(hr)) | 
|  | { | 
|  | WARN("Failed to create wined3d swapchain, hr %#x.\n", hr); | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | swapchain->parentDevice = (IDirect3DDevice8 *)device; | 
|  | IDirect3DDevice8_AddRef(swapchain->parentDevice); | 
|  |  | 
|  | return D3D_OK; | 
|  | } |