wined3d: Pass an IWineD3DResourceImpl pointer to resource_get_type().
diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c index bc94a5a..ffc4511 100644 --- a/dlls/wined3d/buffer.c +++ b/dlls/wined3d/buffer.c
@@ -1190,7 +1190,7 @@ static WINED3DRESOURCETYPE STDMETHODCALLTYPE buffer_GetType(IWineD3DBuffer *iface) { - return resource_get_type((IWineD3DResource *)iface); + return resource_get_type((IWineD3DResourceImpl *)iface); } /* IWineD3DBuffer methods */
diff --git a/dlls/wined3d/cubetexture.c b/dlls/wined3d/cubetexture.c index 40784ba..cc2c6e9 100644 --- a/dlls/wined3d/cubetexture.c +++ b/dlls/wined3d/cubetexture.c
@@ -270,8 +270,9 @@ basetexture_unload((IWineD3DBaseTextureImpl *)This); } -static WINED3DRESOURCETYPE WINAPI IWineD3DCubeTextureImpl_GetType(IWineD3DCubeTexture *iface) { - return resource_get_type((IWineD3DResource *)iface); +static WINED3DRESOURCETYPE WINAPI IWineD3DCubeTextureImpl_GetType(IWineD3DCubeTexture *iface) +{ + return resource_get_type((IWineD3DResourceImpl *)iface); } static void * WINAPI IWineD3DCubeTextureImpl_GetParent(IWineD3DCubeTexture *iface)
diff --git a/dlls/wined3d/resource.c b/dlls/wined3d/resource.c index f33ee37..73b9943 100644 --- a/dlls/wined3d/resource.c +++ b/dlls/wined3d/resource.c
@@ -264,9 +264,8 @@ return resource->resource.priority; } -WINED3DRESOURCETYPE resource_get_type(IWineD3DResource *iface) +WINED3DRESOURCETYPE resource_get_type(struct IWineD3DResourceImpl *resource) { - IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface; - TRACE("(%p) : returning %d\n", This, This->resource.resourceType); - return This->resource.resourceType; + TRACE("resource %p, returning %#x.\n", resource, resource->resource.resourceType); + return resource->resource.resourceType; }
diff --git a/dlls/wined3d/surface_base.c b/dlls/wined3d/surface_base.c index 1ce099c..ae0643e 100644 --- a/dlls/wined3d/surface_base.c +++ b/dlls/wined3d/surface_base.c
@@ -138,9 +138,9 @@ return resource_get_priority((IWineD3DResourceImpl *)iface); } -WINED3DRESOURCETYPE WINAPI IWineD3DBaseSurfaceImpl_GetType(IWineD3DSurface *iface) { - TRACE("(%p) : calling resourceimpl_GetType\n", iface); - return resource_get_type((IWineD3DResource *)iface); +WINED3DRESOURCETYPE WINAPI IWineD3DBaseSurfaceImpl_GetType(IWineD3DSurface *iface) +{ + return resource_get_type((IWineD3DResourceImpl *)iface); } void * WINAPI IWineD3DBaseSurfaceImpl_GetParent(IWineD3DSurface *iface)
diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c index 8b42d17..036fa2e 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c
@@ -291,8 +291,9 @@ basetexture_unload((IWineD3DBaseTextureImpl *)This); } -static WINED3DRESOURCETYPE WINAPI IWineD3DTextureImpl_GetType(IWineD3DTexture *iface) { - return resource_get_type((IWineD3DResource *)iface); +static WINED3DRESOURCETYPE WINAPI IWineD3DTextureImpl_GetType(IWineD3DTexture *iface) +{ + return resource_get_type((IWineD3DResourceImpl *)iface); } static void * WINAPI IWineD3DTextureImpl_GetParent(IWineD3DTexture *iface)
diff --git a/dlls/wined3d/volume.c b/dlls/wined3d/volume.c index b6def08..566135c 100644 --- a/dlls/wined3d/volume.c +++ b/dlls/wined3d/volume.c
@@ -193,8 +193,9 @@ resource_unload((IWineD3DResourceImpl *)iface); } -static WINED3DRESOURCETYPE WINAPI IWineD3DVolumeImpl_GetType(IWineD3DVolume *iface) { - return resource_get_type((IWineD3DResource *)iface); +static WINED3DRESOURCETYPE WINAPI IWineD3DVolumeImpl_GetType(IWineD3DVolume *iface) +{ + return resource_get_type((IWineD3DResourceImpl *)iface); } static void WINAPI IWineD3DVolumeImpl_GetDesc(IWineD3DVolume *iface, WINED3DVOLUME_DESC *desc)
diff --git a/dlls/wined3d/volumetexture.c b/dlls/wined3d/volumetexture.c index 9a4fd40..94f5b05 100644 --- a/dlls/wined3d/volumetexture.c +++ b/dlls/wined3d/volumetexture.c
@@ -207,8 +207,9 @@ basetexture_unload((IWineD3DBaseTextureImpl *)This); } -static WINED3DRESOURCETYPE WINAPI IWineD3DVolumeTextureImpl_GetType(IWineD3DVolumeTexture *iface) { - return resource_get_type((IWineD3DResource *)iface); +static WINED3DRESOURCETYPE WINAPI IWineD3DVolumeTextureImpl_GetType(IWineD3DVolumeTexture *iface) +{ + return resource_get_type((IWineD3DResourceImpl *)iface); } static void * WINAPI IWineD3DVolumeTextureImpl_GetParent(IWineD3DVolumeTexture *iface)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index dbfd4e3..af5e79f 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h
@@ -1836,7 +1836,7 @@ HRESULT resource_init(struct IWineD3DResourceImpl *resource, WINED3DRESOURCETYPE resource_type, IWineD3DDeviceImpl *device, UINT size, DWORD usage, const struct wined3d_format *format, WINED3DPOOL pool, void *parent, const struct wined3d_parent_ops *parent_ops) DECLSPEC_HIDDEN; -WINED3DRESOURCETYPE resource_get_type(IWineD3DResource *iface) DECLSPEC_HIDDEN; +WINED3DRESOURCETYPE resource_get_type(struct IWineD3DResourceImpl *resource) DECLSPEC_HIDDEN; DWORD resource_set_priority(struct IWineD3DResourceImpl *resource, DWORD priority) DECLSPEC_HIDDEN; HRESULT resource_set_private_data(struct IWineD3DResourceImpl *resource, REFGUID guid, const void *data, DWORD data_size, DWORD flags) DECLSPEC_HIDDEN;