| /* |
| * Server-side console management |
| * |
| * Copyright (C) 1998 Alexandre Julliard |
| * 2001 Eric Pouech |
| * |
| */ |
| |
| #include "config.h" |
| |
| #include <assert.h> |
| #include <string.h> |
| #include <stdio.h> |
| #include <unistd.h> |
| |
| #include "winnt.h" |
| #include "winbase.h" |
| #include "wincon.h" |
| |
| #include "handle.h" |
| #include "process.h" |
| #include "request.h" |
| #include "unicode.h" |
| #include "console.h" |
| |
| |
| static void console_input_dump( struct object *obj, int verbose ); |
| static void console_input_destroy( struct object *obj ); |
| static int console_input_signaled( struct object *obj, struct thread *thread ); |
| |
| /* common routine */ |
| static int console_get_file_info( struct object *obj, struct get_file_info_request *req ); |
| |
| static const struct object_ops console_input_ops = |
| { |
| sizeof(struct console_input), /* size */ |
| console_input_dump, /* dump */ |
| add_queue, /* add_queue */ |
| remove_queue, /* remove_queue */ |
| console_input_signaled, /* signaled */ |
| no_satisfied, /* satisfied */ |
| NULL, /* get_poll_events */ |
| NULL, /* poll_event */ |
| no_get_fd, /* get_fd */ |
| no_flush, /* flush */ |
| console_get_file_info, /* get_file_info */ |
| console_input_destroy /* destroy */ |
| }; |
| |
| static void console_input_events_dump( struct object *obj, int verbose ); |
| static void console_input_events_destroy( struct object *obj ); |
| static int console_input_events_signaled( struct object *obj, struct thread *thread ); |
| |
| struct console_input_events |
| { |
| struct object obj; /* object header */ |
| int num_alloc; /* number of allocated events */ |
| int num_used; /* number of actually used events */ |
| struct console_renderer_event* events; |
| }; |
| |
| static const struct object_ops console_input_events_ops = |
| { |
| sizeof(struct console_input_events), /* size */ |
| console_input_events_dump, /* dump */ |
| add_queue, /* add_queue */ |
| remove_queue, /* remove_queue */ |
| console_input_events_signaled, /* signaled */ |
| no_satisfied, /* satisfied */ |
| NULL, /* get_poll_events */ |
| NULL, /* poll_event */ |
| no_get_fd, /* get_fd */ |
| no_flush, /* flush */ |
| no_get_file_info, /* get_file_info */ |
| console_input_events_destroy /* destroy */ |
| }; |
| |
| struct screen_buffer |
| { |
| struct object obj; /* object header */ |
| int mode; /* output mode */ |
| struct console_input *input; /* associated console input */ |
| struct screen_buffer *next; /* linked list of all screen buffers */ |
| short int cursor_size; /* size of cursor (percentage filled) */ |
| short int cursor_visible;/* cursor visibility flag */ |
| COORD cursor; /* position of cursor */ |
| short int width; /* size (w-h) of the screen buffer */ |
| short int height; |
| short int max_width; /* size (w-h) of the window given font size */ |
| short int max_height; |
| unsigned *data; /* the data for each cell - a width x height matrix */ |
| unsigned short attr; /* default attribute for screen buffer */ |
| SMALL_RECT win; /* current visible window on the screen buffer * |
| * as seen in wineconsole */ |
| }; |
| |
| static void screen_buffer_dump( struct object *obj, int verbose ); |
| static void screen_buffer_destroy( struct object *obj ); |
| |
| static const struct object_ops screen_buffer_ops = |
| { |
| sizeof(struct screen_buffer), /* size */ |
| screen_buffer_dump, /* dump */ |
| no_add_queue, /* add_queue */ |
| NULL, /* remove_queue */ |
| NULL, /* signaled */ |
| NULL, /* satisfied */ |
| NULL, /* get_poll_events */ |
| NULL, /* poll_event */ |
| no_get_fd, /* get_fd */ |
| no_flush, /* flush */ |
| console_get_file_info, /* get_file_info */ |
| screen_buffer_destroy /* destroy */ |
| }; |
| |
| static struct screen_buffer *screen_buffer_list; |
| |
| /* dumps the renderer events of a console */ |
| static void console_input_events_dump( struct object *obj, int verbose ) |
| { |
| struct console_input_events *evts = (struct console_input_events *)obj; |
| assert( obj->ops == &console_input_events_ops ); |
| fprintf( stderr, "Console input events: %d/%d events\n", |
| evts->num_used, evts->num_alloc ); |
| } |
| |
| /* destroys the renderer events of a console */ |
| static void console_input_events_destroy( struct object *obj ) |
| { |
| struct console_input_events *evts = (struct console_input_events *)obj; |
| assert( obj->ops == &console_input_events_ops ); |
| free( evts->events ); |
| } |
| |
| /* the rendere events list is signaled when it's not empty */ |
| static int console_input_events_signaled( struct object *obj, struct thread *thread ) |
| { |
| struct console_input_events *evts = (struct console_input_events *)obj; |
| assert( obj->ops == &console_input_events_ops ); |
| return evts->num_used ? 1 : 0; |
| } |
| |
| /* add an event to the console's renderer events list */ |
| static void console_input_events_append( struct console_input_events* evts, |
| struct console_renderer_event* evt) |
| { |
| if (!evt) return; |
| |
| /* to be done even when the renderer generates the events ? */ |
| if (evts->num_used == evts->num_alloc) |
| { |
| evts->num_alloc += 16; |
| evts->events = realloc( evts->events, evts->num_alloc * sizeof(*evt) ); |
| assert(evts->events); |
| } |
| evts->events[evts->num_used++] = *evt; |
| wake_up( &evts->obj, 0 ); |
| } |
| |
| /* retrieves events from the console's renderer events list */ |
| static size_t console_input_events_get( struct console_input_events* evts, |
| struct console_renderer_event* evt, size_t num ) |
| { |
| if (num % sizeof(*evt) != 0) |
| { |
| set_error( STATUS_INVALID_PARAMETER ); |
| return 0; |
| } |
| num /= sizeof(*evt); |
| if (num > evts->num_used) |
| num = evts->num_used; |
| memcpy( evt, evts->events, num * sizeof(*evt) ); |
| if (num < evts->num_used) |
| { |
| memmove( &evts->events[0], &evts->events[num], |
| (evts->num_used - num) * sizeof(*evt) ); |
| } |
| evts->num_used -= num; |
| return num * sizeof(struct console_renderer_event); |
| } |
| |
| static struct console_input_events *create_console_input_events(void) |
| { |
| struct console_input_events* evt; |
| |
| if (!(evt = alloc_object( &console_input_events_ops, -1 ))) return NULL; |
| evt->num_alloc = evt->num_used = 0; |
| evt->events = NULL; |
| return evt; |
| } |
| |
| static struct object *create_console_input( struct process* renderer ) |
| { |
| struct console_input *console_input; |
| |
| if (!(console_input = alloc_object( &console_input_ops, -1 ))) return NULL; |
| console_input->renderer = renderer; |
| console_input->mode = ENABLE_PROCESSED_INPUT | ENABLE_LINE_INPUT | |
| ENABLE_ECHO_INPUT | ENABLE_MOUSE_INPUT; |
| console_input->num_proc = 0; |
| console_input->active = NULL; |
| console_input->recnum = 0; |
| console_input->records = NULL; |
| console_input->evt = create_console_input_events(); |
| console_input->title = NULL; |
| console_input->history_size = 50; |
| console_input->history = calloc( console_input->history_size, sizeof(WCHAR*) ); |
| console_input->history_index = 0; |
| console_input->history_mode = 0; |
| |
| if (!console_input->history || !console_input->evt) |
| { |
| release_object( console_input ); |
| return NULL; |
| } |
| return &console_input->obj; |
| } |
| |
| static struct object *create_console_output( struct console_input *console_input ) |
| { |
| struct screen_buffer *screen_buffer; |
| struct console_renderer_event evt; |
| int i; |
| |
| if (!(screen_buffer = alloc_object( &screen_buffer_ops, -1 ))) return NULL; |
| screen_buffer->mode = ENABLE_PROCESSED_OUTPUT | ENABLE_WRAP_AT_EOL_OUTPUT; |
| screen_buffer->input = console_input; |
| screen_buffer->cursor_size = 100; |
| screen_buffer->cursor_visible = 1; |
| screen_buffer->width = 80; |
| screen_buffer->height = 150; |
| screen_buffer->max_width = 80; |
| screen_buffer->max_height = 25; |
| screen_buffer->data = malloc( 4 * screen_buffer->width * screen_buffer->height ); |
| /* fill the buffer with white on black spaces */ |
| for (i = 0; i < screen_buffer->width * screen_buffer->height; i++) |
| { |
| screen_buffer->data[i] = 0x00F00020; |
| } |
| screen_buffer->cursor.X = 0; |
| screen_buffer->cursor.Y = 0; |
| screen_buffer->attr = 0xF0; |
| screen_buffer->win.Left = 0; |
| screen_buffer->win.Right = screen_buffer->max_width - 1; |
| screen_buffer->win.Top = 0; |
| screen_buffer->win.Bottom = screen_buffer->max_height - 1; |
| |
| screen_buffer->next = screen_buffer_list; |
| screen_buffer_list = screen_buffer; |
| |
| if (!console_input->active) |
| { |
| console_input->active = (struct screen_buffer*)grab_object( screen_buffer ); |
| |
| /* generate the fist events */ |
| evt.event = CONSOLE_RENDERER_ACTIVE_SB_EVENT; |
| console_input_events_append( console_input->evt, &evt ); |
| |
| evt.event = CONSOLE_RENDERER_SB_RESIZE_EVENT; |
| evt.u.resize.width = screen_buffer->width; |
| evt.u.resize.height = screen_buffer->height; |
| console_input_events_append( console_input->evt, &evt ); |
| |
| evt.event = CONSOLE_RENDERER_DISPLAY_EVENT; |
| evt.u.display.left = screen_buffer->win.Left; |
| evt.u.display.top = screen_buffer->win.Top; |
| evt.u.display.width = screen_buffer->win.Right - screen_buffer->win.Left + 1; |
| evt.u.display.height = screen_buffer->win.Bottom - screen_buffer->win.Top + 1; |
| console_input_events_append( console_input->evt, &evt ); |
| |
| evt.event = CONSOLE_RENDERER_UPDATE_EVENT; |
| evt.u.update.top = 0; |
| evt.u.update.bottom = screen_buffer->height - 1; |
| console_input_events_append( console_input->evt, &evt ); |
| |
| evt.event = CONSOLE_RENDERER_CURSOR_GEOM_EVENT; |
| evt.u.cursor_geom.size = screen_buffer->cursor_size; |
| evt.u.cursor_geom.visible = screen_buffer->cursor_visible; |
| console_input_events_append( console_input->evt, &evt ); |
| |
| evt.event = CONSOLE_RENDERER_CURSOR_POS_EVENT; |
| evt.u.cursor_pos.x = screen_buffer->cursor.X; |
| evt.u.cursor_pos.y = screen_buffer->cursor.Y; |
| console_input_events_append( console_input->evt, &evt ); |
| } |
| |
| return &screen_buffer->obj; |
| } |
| |
| /* free the console for this process */ |
| int free_console( struct process *process ) |
| { |
| struct console_input* console = process->console; |
| |
| if (!console || !console->renderer) return 0; |
| |
| process->console = NULL; |
| if (--console->num_proc == 0) |
| { |
| /* all processes have terminated... tell the renderer to terminate too */ |
| struct console_renderer_event evt; |
| evt.event = CONSOLE_RENDERER_EXIT_EVENT; |
| console_input_events_append( console->evt, &evt ); |
| } |
| release_object( console ); |
| |
| return 1; |
| } |
| |
| /* let process inherit the console from parent... this handle two cases : |
| * 1/ generic console inheritance |
| * 2/ parent is a renderer which launches process, and process should attach to the console |
| * renderered by parent |
| */ |
| void inherit_console(struct process *parent, struct process *process, handle_t hconin) |
| { |
| int done = 0; |
| |
| /* if parent is a renderer, then attach current process to its console |
| * a bit hacky.... |
| */ |
| if (hconin) |
| { |
| struct console_input* console; |
| |
| if ((console = (struct console_input*)get_handle_obj( parent, hconin, 0, NULL ))) |
| { |
| if (console->renderer == parent) |
| { |
| process->console = (struct console_input*)grab_object( console ); |
| process->console->num_proc++; |
| done = 1; |
| } |
| release_object( console ); |
| } |
| } |
| /* otherwise, if parent has a console, attach child to this console */ |
| if (!done && parent->console) |
| { |
| assert(parent->console->renderer); |
| process->console = (struct console_input*)grab_object( parent->console ); |
| process->console->num_proc++; |
| } |
| } |
| |
| static struct console_input* console_input_get( handle_t handle, unsigned access ) |
| { |
| struct console_input* console = 0; |
| |
| if (handle) |
| console = (struct console_input *)get_handle_obj( current->process, handle, |
| access, &console_input_ops ); |
| else if (current->process->console) |
| { |
| assert( current->process->console->renderer ); |
| console = (struct console_input *)grab_object( current->process->console ); |
| } |
| |
| if (!console && !get_error()) set_error(STATUS_INVALID_PARAMETER); |
| return console; |
| } |
| |
| /* check if a console input is signaled: yes if non read input records */ |
| static int console_input_signaled( struct object *obj, struct thread *thread ) |
| { |
| struct console_input *console = (struct console_input *)obj; |
| assert( obj->ops == &console_input_ops ); |
| return console->recnum ? 1 : 0; |
| } |
| |
| static int get_console_mode( handle_t handle ) |
| { |
| struct object *obj; |
| int ret = 0; |
| |
| if ((obj = get_handle_obj( current->process, handle, GENERIC_READ, NULL ))) |
| { |
| if (obj->ops == &console_input_ops) |
| ret = ((struct console_input *)obj)->mode; |
| else if (obj->ops == &screen_buffer_ops) |
| ret = ((struct screen_buffer *)obj)->mode; |
| else |
| set_error( STATUS_OBJECT_TYPE_MISMATCH ); |
| release_object( obj ); |
| } |
| return ret; |
| } |
| |
| /* changes the mode of either a console input or a screen buffer */ |
| static int set_console_mode( handle_t handle, int mode ) |
| { |
| struct object *obj; |
| int ret = 0; |
| |
| if (!(obj = get_handle_obj( current->process, handle, GENERIC_WRITE, NULL ))) |
| return 0; |
| if (obj->ops == &console_input_ops) |
| { |
| /* FIXME: if we remove the edit mode bits, we need (???) to clean up the history */ |
| ((struct console_input *)obj)->mode = mode; |
| ret = 1; |
| } |
| else if (obj->ops == &screen_buffer_ops) |
| { |
| ((struct screen_buffer *)obj)->mode = mode; |
| ret = 1; |
| } |
| else set_error( STATUS_OBJECT_TYPE_MISMATCH ); |
| release_object( obj ); |
| return ret; |
| } |
| |
| /* add input events to a console input queue */ |
| static int write_console_input( struct console_input* console, int count, INPUT_RECORD *records ) |
| { |
| INPUT_RECORD *new_rec; |
| |
| assert(count); |
| if (!(new_rec = realloc( console->records, |
| (console->recnum + count) * sizeof(INPUT_RECORD) ))) |
| { |
| set_error( STATUS_NO_MEMORY ); |
| release_object( console ); |
| return -1; |
| } |
| console->records = new_rec; |
| memcpy( new_rec + console->recnum, records, count * sizeof(INPUT_RECORD) ); |
| console->recnum += count; |
| |
| /* wake up all waiters */ |
| wake_up( &console->obj, 0 ); |
| return count; |
| } |
| |
| /* retrieve a pointer to the console input records */ |
| static int read_console_input( handle_t handle, int count, INPUT_RECORD *rec, int flush ) |
| { |
| struct console_input *console; |
| |
| if (!(console = (struct console_input *)get_handle_obj( current->process, handle, |
| GENERIC_READ, &console_input_ops ))) |
| return -1; |
| |
| if (!count) |
| { |
| /* special case: do not retrieve anything, but return |
| * the total number of records available */ |
| count = console->recnum; |
| } |
| else |
| { |
| if (count > console->recnum) count = console->recnum; |
| memcpy( rec, console->records, count * sizeof(INPUT_RECORD) ); |
| } |
| if (flush) |
| { |
| int i; |
| for (i = count; i < console->recnum; i++) |
| ((INPUT_RECORD*)console->records)[i-count] = ((INPUT_RECORD*)console->records)[i]; |
| if ((console->recnum -= count) > 0) |
| { |
| INPUT_RECORD *new_rec = realloc( console->records, |
| console->recnum * sizeof(INPUT_RECORD) ); |
| if (new_rec) console->records = new_rec; |
| } |
| else |
| { |
| free( console->records ); |
| console->records = NULL; |
| } |
| } |
| release_object( console ); |
| return count; |
| } |
| |
| /* set misc console input information */ |
| static int set_console_input_info( struct set_console_input_info_request *req, |
| const WCHAR *title, size_t len ) |
| { |
| struct console_input *console; |
| struct console_renderer_event evt; |
| |
| if (!(console = console_input_get( req->handle, GENERIC_WRITE ))) goto error; |
| |
| if (req->mask & SET_CONSOLE_INPUT_INFO_ACTIVE_SB) |
| { |
| struct screen_buffer *screen_buffer; |
| |
| screen_buffer = (struct screen_buffer *)get_handle_obj( current->process, req->active_sb, |
| GENERIC_READ, &screen_buffer_ops ); |
| if (!screen_buffer || screen_buffer->input != console) |
| { |
| set_error( STATUS_INVALID_PARAMETER ); |
| if (screen_buffer) release_object( screen_buffer ); |
| goto error; |
| } |
| |
| if (screen_buffer != console->active) |
| { |
| if (console->active) release_object( console->active ); |
| console->active = screen_buffer; |
| evt.event = CONSOLE_RENDERER_ACTIVE_SB_EVENT; |
| console_input_events_append( console->evt, &evt ); |
| } |
| else |
| release_object( screen_buffer ); |
| } |
| if (req->mask & SET_CONSOLE_INPUT_INFO_TITLE) |
| { |
| WCHAR *new_title = mem_alloc( len + sizeof(WCHAR) ); |
| if (new_title) |
| { |
| memcpy( new_title, title, len + sizeof(WCHAR) ); |
| new_title[len / sizeof(WCHAR)] = 0; |
| if (console->title) free( console->title ); |
| console->title = new_title; |
| } |
| } |
| if (req->mask & SET_CONSOLE_INPUT_INFO_HISTORY_MODE) |
| { |
| console->history_mode = req->history_mode; |
| } |
| if ((req->mask & SET_CONSOLE_INPUT_INFO_HISTORY_SIZE) && |
| console->history_size != req->history_size) |
| { |
| WCHAR** mem = NULL; |
| int i; |
| int delta; |
| |
| if (req->history_size) |
| { |
| mem = mem_alloc( req->history_size * sizeof(WCHAR*) ); |
| if (!mem) goto error; |
| memset( mem, 0, req->history_size * sizeof(WCHAR*) ); |
| } |
| |
| delta = (console->history_index > req->history_size) ? |
| (console->history_index - req->history_size) : 0; |
| |
| for (i = delta; i < console->history_index; i++) |
| { |
| mem[i - delta] = console->history[i]; |
| console->history[i] = NULL; |
| } |
| console->history_index -= delta; |
| |
| for (i = 0; i < console->history_size; i++) |
| if (console->history[i]) free( console->history[i] ); |
| free( console->history ); |
| console->history = mem; |
| console->history_size = req->history_size; |
| } |
| release_object( console ); |
| return 1; |
| error: |
| if (console) release_object( console ); |
| return 0; |
| } |
| |
| /* set misc screen buffer information */ |
| static int set_console_output_info( struct screen_buffer *screen_buffer, |
| struct set_console_output_info_request *req ) |
| { |
| struct console_renderer_event evt; |
| |
| if (req->mask & SET_CONSOLE_OUTPUT_INFO_CURSOR_GEOM) |
| { |
| if (req->cursor_size < 1 || req->cursor_size > 100) |
| { |
| set_error( STATUS_INVALID_PARAMETER ); |
| return 0; |
| } |
| if (screen_buffer->cursor_size != req->cursor_size || |
| screen_buffer->cursor_visible != req->cursor_visible) |
| { |
| screen_buffer->cursor_size = req->cursor_size; |
| screen_buffer->cursor_visible = req->cursor_visible; |
| evt.event = CONSOLE_RENDERER_CURSOR_GEOM_EVENT; |
| evt.u.cursor_geom.size = req->cursor_size; |
| evt.u.cursor_geom.visible = req->cursor_visible; |
| console_input_events_append( screen_buffer->input->evt, &evt ); |
| } |
| } |
| if (req->mask & SET_CONSOLE_OUTPUT_INFO_CURSOR_POS) |
| { |
| if (req->cursor_x < 0 || req->cursor_x >= screen_buffer->width || |
| req->cursor_y < 0 || req->cursor_y >= screen_buffer->height) |
| { |
| set_error( STATUS_INVALID_PARAMETER ); |
| return 0; |
| } |
| if (screen_buffer->cursor.X != req->cursor_x || screen_buffer->cursor.Y != req->cursor_y) |
| { |
| screen_buffer->cursor.X = req->cursor_x; |
| screen_buffer->cursor.Y = req->cursor_y; |
| evt.event = CONSOLE_RENDERER_CURSOR_POS_EVENT; |
| evt.u.cursor_pos.x = req->cursor_x; |
| evt.u.cursor_pos.y = req->cursor_y; |
| console_input_events_append( screen_buffer->input->evt, &evt ); |
| } |
| } |
| if (req->mask & SET_CONSOLE_OUTPUT_INFO_SIZE) |
| { |
| int i, j; |
| /* FIXME: there are also some basic minimum and max size to deal with */ |
| unsigned* new_data = mem_alloc( 4 * req->width * req->height ); |
| |
| if (!new_data) return 0; |
| |
| /* fill the buffer with either the old buffer content or white on black spaces */ |
| for (j = 0; j < req->height; j++) |
| { |
| for (i = 0; i < req->width; i++) |
| { |
| new_data[j * req->width + i] = |
| (i < screen_buffer->width && j < screen_buffer->height) ? |
| screen_buffer->data[j * screen_buffer->width + i] : 0x00F00020; |
| } |
| } |
| free( screen_buffer->data ); |
| screen_buffer->data = new_data; |
| screen_buffer->width = req->width; |
| screen_buffer->height = req->height; |
| evt.event = CONSOLE_RENDERER_SB_RESIZE_EVENT; |
| evt.u.resize.width = req->width; |
| evt.u.resize.height = req->height; |
| console_input_events_append( screen_buffer->input->evt, &evt ); |
| |
| if (screen_buffer == screen_buffer->input->active && |
| screen_buffer->input->mode & ENABLE_WINDOW_INPUT) |
| { |
| INPUT_RECORD ir; |
| ir.EventType = WINDOW_BUFFER_SIZE_EVENT; |
| ir.Event.WindowBufferSizeEvent.dwSize.X = req->width; |
| ir.Event.WindowBufferSizeEvent.dwSize.Y = req->height; |
| write_console_input( screen_buffer->input, 1, &ir ); |
| } |
| } |
| if (req->mask & SET_CONSOLE_OUTPUT_INFO_ATTR) |
| { |
| screen_buffer->attr = req->attr; |
| } |
| if (req->mask & SET_CONSOLE_OUTPUT_INFO_DISPLAY_WINDOW) |
| { |
| if (req->win_left < 0 || req->win_left > req->win_right || |
| req->win_right >= screen_buffer->width || |
| req->win_top < 0 || req->win_top > req->win_bottom || |
| req->win_bottom >= screen_buffer->height) |
| { |
| set_error( STATUS_INVALID_PARAMETER ); |
| return 0; |
| } |
| if (screen_buffer->win.Left != req->win_left || screen_buffer->win.Top != req->win_top || |
| screen_buffer->win.Right != req->win_right || screen_buffer->win.Bottom != req->win_bottom) |
| { |
| screen_buffer->win.Left = req->win_left; |
| screen_buffer->win.Top = req->win_top; |
| screen_buffer->win.Right = req->win_right; |
| screen_buffer->win.Bottom = req->win_bottom; |
| evt.event = CONSOLE_RENDERER_DISPLAY_EVENT; |
| evt.u.display.left = req->win_left; |
| evt.u.display.top = req->win_top; |
| evt.u.display.width = req->win_right - req->win_left + 1; |
| evt.u.display.height = req->win_bottom - req->win_top + 1; |
| console_input_events_append( screen_buffer->input->evt, &evt ); |
| } |
| } |
| if (req->mask & SET_CONSOLE_OUTPUT_INFO_MAX_SIZE) |
| { |
| /* can only be done by renderer */ |
| if (current->process->console != screen_buffer->input) |
| { |
| set_error( STATUS_INVALID_PARAMETER ); |
| return 0; |
| } |
| |
| screen_buffer->max_width = req->max_width; |
| screen_buffer->max_height = req->max_height; |
| } |
| |
| return 1; |
| } |
| |
| /* appends a new line to history (history is a fixed size array) */ |
| static void console_input_append_hist( struct console_input* console, const WCHAR* buf, size_t len ) |
| { |
| WCHAR* ptr = mem_alloc( (len + 1) * sizeof(WCHAR) ); |
| |
| if (!ptr) |
| { |
| set_error( STATUS_NO_MEMORY ); |
| return; |
| } |
| if (!console || !console->history_size) |
| { |
| set_error( STATUS_INVALID_PARAMETER ); /* FIXME */ |
| return; |
| } |
| |
| memcpy( ptr, buf, len * sizeof(WCHAR) ); |
| ptr[len] = 0; |
| |
| if (console->history_mode && console->history_index && |
| strncmpW( console->history[console->history_index - 1], ptr, len * sizeof(WCHAR) ) == 0) |
| { |
| /* ok, mode ask us to not use twice the same string... |
| * so just free mem and returns |
| */ |
| set_error( STATUS_ALIAS_EXISTS ); |
| free(ptr); |
| return; |
| } |
| |
| if (console->history_index < console->history_size) |
| { |
| console->history[console->history_index++] = ptr; |
| } |
| else |
| { |
| free( console->history[0]) ; |
| memmove( &console->history[0], &console->history[1], |
| (console->history_size - 1) * sizeof(WCHAR*) ); |
| console->history[console->history_size - 1] = ptr; |
| } |
| } |
| |
| /* returns a line from the cachde */ |
| static int console_input_get_hist( struct console_input* console, WCHAR* buf, size_t len, int index ) |
| { |
| int ret; |
| |
| /* FIXME: don't use len yet */ |
| if (!console || index >= console->history_index) |
| { |
| set_error( STATUS_INVALID_PARAMETER ); |
| return 0; |
| } |
| ret = strlenW(console->history[index]); |
| memcpy( buf, console->history[index], ret * sizeof(WCHAR) ); /* FIXME should use len */ |
| return ret; |
| } |
| |
| /* dumb dump */ |
| static void console_input_dump( struct object *obj, int verbose ) |
| { |
| struct console_input *console = (struct console_input *)obj; |
| assert( obj->ops == &console_input_ops ); |
| fprintf( stderr, "Console input active=%p evt=%p\n", |
| console->active, console->evt ); |
| } |
| |
| static int console_get_file_info( struct object *obj, struct get_file_info_request *req ) |
| { |
| if (req) |
| { |
| req->type = FILE_TYPE_CHAR; |
| req->attr = 0; |
| req->access_time = 0; |
| req->write_time = 0; |
| req->size_high = 0; |
| req->size_low = 0; |
| req->links = 0; |
| req->index_high = 0; |
| req->index_low = 0; |
| req->serial = 0; |
| } |
| return FD_TYPE_CONSOLE; |
| } |
| |
| static void console_input_destroy( struct object *obj ) |
| { |
| struct console_input* console_in = (struct console_input *)obj; |
| struct screen_buffer* curr; |
| int i; |
| |
| assert( obj->ops == &console_input_ops ); |
| if (console_in->title) free( console_in->title ); |
| if (console_in->records) free( console_in->records ); |
| |
| if (console_in->active) release_object( console_in->active ); |
| console_in->active = NULL; |
| |
| for (curr = screen_buffer_list; curr; curr = curr->next) |
| { |
| if (curr->input == console_in) curr->input = NULL; |
| } |
| |
| release_object( console_in->evt ); |
| console_in->evt = NULL; |
| |
| for (i = 0; i < console_in->history_size; i++) |
| if (console_in->history[i]) free( console_in->history[i] ); |
| if (console_in->history) free( console_in->history ); |
| } |
| |
| static void screen_buffer_dump( struct object *obj, int verbose ) |
| { |
| struct screen_buffer *screen_buffer = (struct screen_buffer *)obj; |
| assert( obj->ops == &screen_buffer_ops ); |
| |
| fprintf(stderr, "Console screen buffer input=%p\n", screen_buffer->input ); |
| } |
| |
| static void screen_buffer_destroy( struct object *obj ) |
| { |
| struct screen_buffer* screen_buffer = (struct screen_buffer *)obj; |
| struct screen_buffer** psb; |
| |
| assert( obj->ops == &screen_buffer_ops ); |
| |
| for (psb = &screen_buffer_list; *psb; *psb = (*psb)->next) |
| { |
| if (*psb == screen_buffer) |
| { |
| *psb = screen_buffer->next; |
| break; |
| } |
| } |
| if (screen_buffer->input && screen_buffer->input->active == screen_buffer) |
| { |
| struct screen_buffer* sb; |
| for (sb = screen_buffer_list; sb && sb->input != screen_buffer->input; sb = sb->next); |
| screen_buffer->input->active = sb; |
| } |
| } |
| |
| /* write data into a screen buffer */ |
| static int write_console_output( struct screen_buffer *screen_buffer, size_t size, |
| const unsigned char* data, int mode, short int x, short int y ) |
| { |
| int uniform = mode & WRITE_CONSOLE_MODE_UNIFORM; |
| unsigned *ptr; |
| unsigned i, inc; |
| int len; |
| |
| mode &= ~WRITE_CONSOLE_MODE_UNIFORM; |
| |
| if (mode < 0 || mode > 3) |
| { |
| set_error(STATUS_INVALID_PARAMETER); |
| return 0; |
| } |
| |
| /* set destination pointer and increment */ |
| ptr = screen_buffer->data + (y * screen_buffer->width + x); |
| if (mode == WRITE_CONSOLE_MODE_ATTR) ptr = (unsigned*)((char*)ptr + 2); |
| inc = (mode == WRITE_CONSOLE_MODE_TEXTATTR) ? 4 : 2; |
| len = size / inc; |
| |
| /* crop if needed */ |
| if (x + len > screen_buffer->width) len = screen_buffer->width - x; |
| |
| for (i = 0; i < len; i++) |
| { |
| if (mode == WRITE_CONSOLE_MODE_TEXTSTDATTR) |
| { |
| memcpy( (char*)ptr + 2, &screen_buffer->attr, 2 ); |
| } |
| memcpy( ptr++, data, inc ); |
| if (!uniform) data += inc; |
| } |
| |
| if (len && screen_buffer == screen_buffer->input->active) |
| { |
| int y2; |
| struct console_renderer_event evt; |
| |
| y2 = (y * screen_buffer->width + x + len - 1) / screen_buffer->width; |
| |
| evt.event = CONSOLE_RENDERER_UPDATE_EVENT; |
| evt.u.update.top = y; |
| evt.u.update.bottom = y2; |
| console_input_events_append( screen_buffer->input->evt, &evt ); |
| } |
| return len; |
| } |
| |
| /* read data from a screen buffer */ |
| static int read_console_output( struct screen_buffer *screen_buffer, size_t size, void* data, |
| short int x, short int y, short int w, short int h, |
| short int* eff_w, short int* eff_h ) |
| { |
| int j; |
| |
| if (size < w * h * 4 || x >= screen_buffer->width || y >= screen_buffer->height) |
| { |
| set_error(STATUS_INVALID_PARAMETER); |
| return 0; |
| } |
| |
| *eff_w = w; |
| *eff_h = h; |
| if (x + w > screen_buffer->width) *eff_w = screen_buffer->width - x; |
| if (y + h > screen_buffer->height) *eff_h = screen_buffer->height - y; |
| |
| for (j = 0; j < *eff_h; j++) |
| { |
| memcpy( (char*)data + 4 * j * w, &screen_buffer->data[(y + j) * screen_buffer->width + x], |
| *eff_w * 4 ); |
| } |
| |
| return *eff_w * *eff_h; |
| } |
| |
| /* scroll parts of a screen buffer */ |
| static void scroll_console_output( handle_t handle, short int xsrc, short int ysrc, |
| short int xdst, short int ydst, short int w, short int h ) |
| { |
| struct screen_buffer *screen_buffer; |
| int j; |
| unsigned* psrc; |
| unsigned* pdst; |
| struct console_renderer_event evt; |
| |
| if (!(screen_buffer = (struct screen_buffer *)get_handle_obj( current->process, handle, |
| GENERIC_READ, &screen_buffer_ops ))) |
| return; |
| if (xsrc < 0 || ysrc < 0 || xdst < 0 || ydst < 0 || |
| xsrc + w > screen_buffer->width || |
| xdst + w > screen_buffer->width || |
| ysrc + h > screen_buffer->height || |
| ydst + h > screen_buffer->height || |
| w == 0 || h == 0) |
| { |
| set_error( STATUS_INVALID_PARAMETER ); |
| release_object( screen_buffer ); |
| return; |
| } |
| |
| if (ysrc < ydst) |
| { |
| psrc = &screen_buffer->data[(ysrc + h - 1) * screen_buffer->width + xsrc]; |
| pdst = &screen_buffer->data[(ydst + h - 1) * screen_buffer->width + xdst]; |
| |
| for (j = h; j > 0; j--) |
| { |
| memcpy(pdst, psrc, w * 4); |
| pdst -= screen_buffer->width; |
| psrc -= screen_buffer->width; |
| } |
| } |
| else |
| { |
| psrc = &screen_buffer->data[ysrc * screen_buffer->width + xsrc]; |
| pdst = &screen_buffer->data[ydst * screen_buffer->width + xdst]; |
| |
| for (j = 0; j < h; j++) |
| { |
| /* we use memmove here because when psrc and pdst are the same, |
| * copies are done on the same row, so the dst and src blocks |
| * can overlap */ |
| memmove( pdst, psrc, w * 4 ); |
| pdst += screen_buffer->width; |
| psrc += screen_buffer->width; |
| } |
| } |
| |
| /* FIXME: this could be enhanced, by signalling scroll */ |
| evt.event = CONSOLE_RENDERER_UPDATE_EVENT; |
| evt.u.update.top = min(ysrc, ydst); |
| evt.u.update.bottom = max(ysrc, ydst) + h - 1; |
| console_input_events_append( screen_buffer->input->evt, &evt ); |
| |
| release_object( screen_buffer ); |
| } |
| |
| /* allocate a console for the renderer */ |
| DECL_HANDLER(alloc_console) |
| { |
| handle_t in = 0; |
| handle_t evt = 0; |
| struct process *process; |
| struct process *renderer = current->process; |
| struct console_input *console; |
| |
| process = (req->pid) ? get_process_from_id( req->pid ) : |
| (struct process *)grab_object( renderer->parent ); |
| |
| req->handle_in = 0; |
| req->event = 0; |
| if (!process) return; |
| if (process != renderer && process->console) |
| { |
| set_error( STATUS_ACCESS_DENIED ); |
| goto the_end; |
| } |
| |
| if ((console = (struct console_input*)create_console_input( renderer ))) |
| { |
| if ((in = alloc_handle( renderer, console, req->access, req->inherit ))) |
| { |
| if ((evt = alloc_handle( renderer, console->evt, |
| SYNCHRONIZE|GENERIC_READ|GENERIC_WRITE, FALSE ))) |
| { |
| if (process != renderer) |
| { |
| process->console = (struct console_input*)grab_object( console ); |
| console->num_proc++; |
| } |
| req->handle_in = in; |
| req->event = evt; |
| release_object( console ); |
| goto the_end; |
| } |
| close_handle( renderer, in, NULL ); |
| } |
| free_console( process ); |
| } |
| the_end: |
| release_object( process ); |
| } |
| |
| /* free the console of the current process */ |
| DECL_HANDLER(free_console) |
| { |
| free_console( current->process ); |
| } |
| |
| /* let the renderer peek the events it's waiting on */ |
| DECL_HANDLER(get_console_renderer_events) |
| { |
| struct console_input_events* evt; |
| size_t len = 0; |
| |
| evt = (struct console_input_events *)get_handle_obj( current->process, req->handle, |
| GENERIC_WRITE, &console_input_events_ops ); |
| if (!evt) return; |
| len = console_input_events_get( evt, get_req_data(req), get_req_data_size(req) ); |
| set_req_data_size( req, len ); |
| release_object( evt ); |
| } |
| |
| /* open a handle to the process console */ |
| DECL_HANDLER(open_console) |
| { |
| struct object *obj = NULL; |
| |
| req->handle = 0; |
| switch (req->from) |
| { |
| case 0: |
| if (current->process->console && current->process->console->renderer) |
| obj = grab_object( (struct object*)current->process->console ); |
| break; |
| case 1: |
| if (current->process->console && current->process->console->renderer && |
| current->process->console->active) |
| obj = grab_object( (struct object*)current->process->console->active ); |
| break; |
| default: |
| if ((obj = get_handle_obj( current->process, (handle_t)req->from, |
| GENERIC_READ|GENERIC_WRITE, &console_input_ops ))) |
| { |
| struct console_input* console = (struct console_input*)obj; |
| obj = (console->active) ? grab_object( console->active ) : NULL; |
| release_object( console ); |
| } |
| break; |
| } |
| |
| /* FIXME: req->share is not used (as in screen buffer creation) */ |
| if (obj) |
| { |
| req->handle = alloc_handle( current->process, obj, req->access, req->inherit ); |
| release_object( obj ); |
| } |
| if (!req->handle && !get_error()) set_error( STATUS_ACCESS_DENIED ); |
| } |
| |
| /* set info about a console input */ |
| DECL_HANDLER(set_console_input_info) |
| { |
| set_console_input_info( req, get_req_data(req), get_req_data_size(req) ); |
| } |
| |
| /* get info about a console (output only) */ |
| DECL_HANDLER(get_console_input_info) |
| { |
| struct console_input *console = 0; |
| |
| set_req_data_size( req, 0 ); |
| if (!(console = console_input_get( req->handle, GENERIC_READ ))) return; |
| |
| if (console->title) |
| { |
| size_t len = strlenW( console->title ) * sizeof(WCHAR); |
| if (len > get_req_data_size(req)) len = get_req_data_size(req); |
| memcpy( get_req_data(req), console->title, len ); |
| set_req_data_size( req, len ); |
| } |
| req->history_mode = console->history_mode; |
| req->history_size = console->history_size; |
| req->history_index = console->history_index; |
| |
| release_object( console ); |
| } |
| |
| /* get a console mode (input or output) */ |
| DECL_HANDLER(get_console_mode) |
| { |
| req->mode = get_console_mode( req->handle ); |
| } |
| |
| /* set a console mode (input or output) */ |
| DECL_HANDLER(set_console_mode) |
| { |
| set_console_mode( req->handle, req->mode ); |
| } |
| |
| /* add input records to a console input queue */ |
| DECL_HANDLER(write_console_input) |
| { |
| struct console_input *console; |
| |
| req->written = 0; |
| if (!(console = (struct console_input *)get_handle_obj( current->process, req->handle, |
| GENERIC_WRITE, &console_input_ops ))) |
| return; |
| |
| req->written = write_console_input( console, get_req_data_size(req) / sizeof(INPUT_RECORD), |
| get_req_data(req) ); |
| release_object( console ); |
| } |
| |
| /* fetch input records from a console input queue */ |
| DECL_HANDLER(read_console_input) |
| { |
| size_t size = get_req_data_size(req) / sizeof(INPUT_RECORD); |
| int res = read_console_input( req->handle, size, get_req_data(req), req->flush ); |
| /* if size was 0 we didn't fetch anything */ |
| if (size) set_req_data_size( req, res * sizeof(INPUT_RECORD) ); |
| req->read = res; |
| } |
| |
| /* appends a string to console's history */ |
| DECL_HANDLER(append_console_input_history) |
| { |
| struct console_input* console; |
| |
| if (!(console = console_input_get( req->handle, GENERIC_WRITE ))) return; |
| console_input_append_hist( console, get_req_data(req), |
| get_req_data_size(req) / sizeof(WCHAR) ); |
| release_object( console ); |
| } |
| |
| /* appends a string to console's history */ |
| DECL_HANDLER(get_console_input_history) |
| { |
| struct console_input* console; |
| int len; |
| |
| if (!(console = console_input_get( req->handle, GENERIC_WRITE ))) return; |
| |
| len = console_input_get_hist( console, get_req_data(req), 0 /* FIXME */, req->index ); |
| set_req_data_size( req, len * sizeof(WCHAR)); |
| release_object( console ); |
| } |
| |
| /* creates a screen buffer */ |
| DECL_HANDLER(create_console_output) |
| { |
| struct console_input* console; |
| struct screen_buffer* screen_buffer; |
| |
| if (!(console = console_input_get( req->handle_in, GENERIC_WRITE))) return; |
| |
| screen_buffer = (struct screen_buffer*)create_console_output( console ); |
| if (screen_buffer) |
| { |
| /* FIXME: should store sharing and test it when opening the CONOUT$ device |
| * see file.c on how this could be done |
| */ |
| req->handle_out = alloc_handle( current->process, screen_buffer, req->access, req->inherit ); |
| release_object( screen_buffer ); |
| } |
| release_object( console ); |
| } |
| |
| /* set info about a console screen buffer */ |
| DECL_HANDLER(set_console_output_info) |
| { |
| struct screen_buffer *screen_buffer; |
| |
| if (!(screen_buffer = (struct screen_buffer*)get_handle_obj( current->process, req->handle, |
| GENERIC_WRITE, &screen_buffer_ops ))) |
| return; |
| |
| set_console_output_info( screen_buffer, req ); |
| release_object( screen_buffer ); |
| } |
| |
| /* get info about a console screen buffer */ |
| DECL_HANDLER(get_console_output_info) |
| { |
| struct screen_buffer *screen_buffer; |
| size_t len = 0; |
| |
| if ((screen_buffer = (struct screen_buffer *)get_handle_obj( current->process, req->handle, |
| GENERIC_READ, &screen_buffer_ops ))) |
| { |
| req->cursor_size = screen_buffer->cursor_size; |
| req->cursor_visible = screen_buffer->cursor_visible; |
| req->cursor_x = screen_buffer->cursor.X; |
| req->cursor_y = screen_buffer->cursor.Y; |
| req->width = screen_buffer->width; |
| req->height = screen_buffer->height; |
| req->attr = screen_buffer->attr; |
| req->win_left = screen_buffer->win.Left; |
| req->win_top = screen_buffer->win.Top; |
| req->win_right = screen_buffer->win.Right; |
| req->win_bottom = screen_buffer->win.Bottom; |
| req->max_width = screen_buffer->max_width; |
| req->max_height = screen_buffer->max_height; |
| |
| release_object( screen_buffer ); |
| } |
| set_req_data_size( req, len ); |
| } |
| |
| /* read data (chars & attrs) from a screen buffer */ |
| DECL_HANDLER(read_console_output) |
| { |
| struct screen_buffer *screen_buffer; |
| size_t size = get_req_data_size(req); |
| int res; |
| |
| if (!(screen_buffer = (struct screen_buffer*)get_handle_obj( current->process, req->handle, |
| GENERIC_READ, &screen_buffer_ops ))) |
| return; |
| |
| res = read_console_output( screen_buffer, size, get_req_data(req), |
| req->x, req->y, req->w, req->h, &req->eff_w, &req->eff_h); |
| /* if size was 0 we didn't fetch anything */ |
| if (size) set_req_data_size( req, res * 4 ); |
| release_object( screen_buffer ); |
| } |
| |
| /* write data (char and/or attrs) to a screen buffer */ |
| DECL_HANDLER(write_console_output) |
| { |
| struct screen_buffer *screen_buffer; |
| size_t size = get_req_data_size(req); |
| int res; |
| |
| if (!(screen_buffer = (struct screen_buffer*)get_handle_obj( current->process, req->handle, |
| GENERIC_WRITE, &screen_buffer_ops ))) |
| return; |
| |
| res = write_console_output( screen_buffer, size, get_req_data(req), req->mode, req->x, req->y ); |
| |
| /* if size was 0 we didn't fetch anything */ |
| if (size) set_req_data_size( req, res ); |
| req->written = res; |
| release_object( screen_buffer ); |
| } |
| |
| /* move a rect of data in a screen buffer */ |
| DECL_HANDLER(move_console_output) |
| { |
| scroll_console_output( req->handle, req->x_src, req->y_src, req->x_dst, req->y_dst, |
| req->w, req->h ); |
| } |