@ stdcall D3DXAssembleShader(ptr long long ptr ptr ptr) | |
@ stdcall D3DXAssembleShaderFromFileA(ptr long ptr ptr ptr) | |
@ stdcall D3DXAssembleShaderFromFileW(ptr long ptr ptr ptr) | |
@ stdcall D3DXCreateBuffer(long ptr) | |
@ stdcall D3DXCreateFont(ptr ptr ptr) | |
@ stdcall D3DXGetFVFVertexSize(long) |