| /* Direct3D Material | |
| * Copyright (c) 2002 Lionel ULMER | |
| * Copyright (c) 2006 Stefan DÖSINGER | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | |
| */ | |
| #include "config.h" | |
| #include "wine/port.h" | |
| #include "ddraw_private.h" | |
| WINE_DEFAULT_DEBUG_CHANNEL(ddraw); | |
| static void dump_material(const D3DMATERIAL *mat) | |
| { | |
| TRACE(" dwSize : %d\n", mat->dwSize); | |
| } | |
| static inline struct d3d_material *impl_from_IDirect3DMaterial(IDirect3DMaterial *iface) | |
| { | |
| return CONTAINING_RECORD(iface, struct d3d_material, IDirect3DMaterial_iface); | |
| } | |
| static inline struct d3d_material *impl_from_IDirect3DMaterial2(IDirect3DMaterial2 *iface) | |
| { | |
| return CONTAINING_RECORD(iface, struct d3d_material, IDirect3DMaterial2_iface); | |
| } | |
| static inline struct d3d_material *impl_from_IDirect3DMaterial3(IDirect3DMaterial3 *iface) | |
| { | |
| return CONTAINING_RECORD(iface, struct d3d_material, IDirect3DMaterial3_iface); | |
| } | |
| /***************************************************************************** | |
| * IUnknown Methods. | |
| *****************************************************************************/ | |
| /***************************************************************************** | |
| * IDirect3DMaterial3::QueryInterface | |
| * | |
| * QueryInterface for IDirect3DMaterial. Can query all IDirect3DMaterial | |
| * versions. | |
| * | |
| * Params: | |
| * riid: Interface id queried for | |
| * obj: Address to pass the interface pointer back | |
| * | |
| * Returns: | |
| * S_OK on success | |
| * E_NOINTERFACE if the requested interface wasn't found | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI d3d_material3_QueryInterface(IDirect3DMaterial3 *iface, REFIID riid, void **obp) | |
| { | |
| struct d3d_material *material = impl_from_IDirect3DMaterial3(iface); | |
| TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obp); | |
| *obp = NULL; | |
| if (IsEqualGUID(&IID_IUnknown, riid)) | |
| { | |
| IDirect3DMaterial3_AddRef(iface); | |
| *obp = iface; | |
| TRACE(" Creating IUnknown interface at %p.\n", *obp); | |
| return S_OK; | |
| } | |
| if (IsEqualGUID(&IID_IDirect3DMaterial, riid)) | |
| { | |
| IDirect3DMaterial_AddRef(&material->IDirect3DMaterial_iface); | |
| *obp = &material->IDirect3DMaterial_iface; | |
| TRACE(" Creating IDirect3DMaterial interface %p\n", *obp); | |
| return S_OK; | |
| } | |
| if (IsEqualGUID(&IID_IDirect3DMaterial2, riid)) | |
| { | |
| IDirect3DMaterial2_AddRef(&material->IDirect3DMaterial2_iface); | |
| *obp = &material->IDirect3DMaterial2_iface; | |
| TRACE(" Creating IDirect3DMaterial2 interface %p\n", *obp); | |
| return S_OK; | |
| } | |
| if (IsEqualGUID(&IID_IDirect3DMaterial3, riid)) | |
| { | |
| IDirect3DMaterial3_AddRef(&material->IDirect3DMaterial3_iface); | |
| *obp = &material->IDirect3DMaterial3_iface; | |
| TRACE(" Creating IDirect3DMaterial3 interface %p\n", *obp); | |
| return S_OK; | |
| } | |
| WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); | |
| return E_NOINTERFACE; | |
| } | |
| /***************************************************************************** | |
| * IDirect3DMaterial3::AddRef | |
| * | |
| * Increases the refcount. | |
| * | |
| * Returns: | |
| * The new refcount | |
| * | |
| *****************************************************************************/ | |
| static ULONG WINAPI d3d_material3_AddRef(IDirect3DMaterial3 *iface) | |
| { | |
| struct d3d_material *material = impl_from_IDirect3DMaterial3(iface); | |
| ULONG ref = InterlockedIncrement(&material->ref); | |
| TRACE("%p increasing refcount to %u.\n", material, ref); | |
| return ref; | |
| } | |
| /***************************************************************************** | |
| * IDirect3DMaterial3::Release | |
| * | |
| * Reduces the refcount by one. If the refcount falls to 0, the object | |
| * is destroyed | |
| * | |
| * Returns: | |
| * The new refcount | |
| * | |
| *****************************************************************************/ | |
| static ULONG WINAPI d3d_material3_Release(IDirect3DMaterial3 *iface) | |
| { | |
| struct d3d_material *material = impl_from_IDirect3DMaterial3(iface); | |
| ULONG ref = InterlockedDecrement(&material->ref); | |
| TRACE("%p decreasing refcount to %u.\n", material, ref); | |
| if (!ref) | |
| { | |
| if (material->Handle) | |
| { | |
| wined3d_mutex_lock(); | |
| ddraw_free_handle(&material->ddraw->d3ddevice->handle_table, material->Handle - 1, DDRAW_HANDLE_MATERIAL); | |
| wined3d_mutex_unlock(); | |
| } | |
| HeapFree(GetProcessHeap(), 0, material); | |
| } | |
| return ref; | |
| } | |
| /***************************************************************************** | |
| * IDirect3DMaterial Methods | |
| *****************************************************************************/ | |
| /***************************************************************************** | |
| * IDirect3DMaterial::Initialize | |
| * | |
| * A no-op initialization | |
| * | |
| * Params: | |
| * Direct3D: Pointer to a Direct3D interface | |
| * | |
| * Returns: | |
| * D3D_OK | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI d3d_material1_Initialize(IDirect3DMaterial *iface, IDirect3D *d3d) | |
| { | |
| TRACE("iface %p, d3d %p.\n", iface, d3d); | |
| return D3D_OK; | |
| } | |
| /***************************************************************************** | |
| * IDirect3DMaterial::Reserve | |
| * | |
| * DirectX 5 sdk: "The IDirect3DMaterial2::Reserve method is not implemented" | |
| * Odd. They seem to have mixed their interfaces. | |
| * | |
| * Returns: | |
| * DDERR_UNSUPPORTED | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI d3d_material1_Reserve(IDirect3DMaterial *iface) | |
| { | |
| TRACE("iface %p.\n", iface); | |
| return DDERR_UNSUPPORTED; | |
| } | |
| /***************************************************************************** | |
| * IDirect3DMaterial::Unreserve | |
| * | |
| * Not supported too | |
| * | |
| * Returns: | |
| * DDERR_UNSUPPORTED | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI d3d_material1_Unreserve(IDirect3DMaterial *iface) | |
| { | |
| TRACE("iface %p.\n", iface); | |
| return DDERR_UNSUPPORTED; | |
| } | |
| /***************************************************************************** | |
| * IDirect3DMaterial3::SetMaterial | |
| * | |
| * Sets the material description | |
| * | |
| * Params: | |
| * Mat: Material to set | |
| * | |
| * Returns: | |
| * D3D_OK on success | |
| * DDERR_INVALIDPARAMS if Mat is NULL | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI d3d_material3_SetMaterial(IDirect3DMaterial3 *iface, D3DMATERIAL *mat) | |
| { | |
| struct d3d_material *material = impl_from_IDirect3DMaterial3(iface); | |
| TRACE("iface %p, mat %p.\n", iface, mat); | |
| if (TRACE_ON(ddraw)) | |
| dump_material(mat); | |
| /* Stores the material */ | |
| wined3d_mutex_lock(); | |
| memset(&material->mat, 0, sizeof(material->mat)); | |
| memcpy(&material->mat, mat, mat->dwSize); | |
| wined3d_mutex_unlock(); | |
| return DD_OK; | |
| } | |
| /***************************************************************************** | |
| * IDirect3DMaterial3::GetMaterial | |
| * | |
| * Returns the material assigned to this interface | |
| * | |
| * Params: | |
| * Mat: Pointer to a D3DMATERIAL structure to store the material description | |
| * | |
| * Returns: | |
| * D3D_OK on success | |
| * DDERR_INVALIDPARAMS if Mat is NULL | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI d3d_material3_GetMaterial(IDirect3DMaterial3 *iface, D3DMATERIAL *mat) | |
| { | |
| struct d3d_material *material = impl_from_IDirect3DMaterial3(iface); | |
| DWORD dwSize; | |
| TRACE("iface %p, mat %p.\n", iface, mat); | |
| if (TRACE_ON(ddraw)) | |
| { | |
| TRACE(" Returning material : "); | |
| dump_material(&material->mat); | |
| } | |
| /* Copies the material structure */ | |
| wined3d_mutex_lock(); | |
| dwSize = mat->dwSize; | |
| memcpy(mat, &material->mat, dwSize); | |
| wined3d_mutex_unlock(); | |
| return DD_OK; | |
| } | |
| /***************************************************************************** | |
| * IDirect3DMaterial3::GetHandle | |
| * | |
| * Returns a handle for the material interface. The handle is simply a | |
| * pointer to the material implementation | |
| * | |
| * Params: | |
| * Direct3DDevice3: The device this handle is assigned to | |
| * Handle: Address to write the handle to | |
| * | |
| * Returns: | |
| * D3D_OK on success | |
| * DDERR_INVALIDPARAMS if Handle is NULL | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI d3d_material3_GetHandle(IDirect3DMaterial3 *iface, | |
| IDirect3DDevice3 *device, D3DMATERIALHANDLE *handle) | |
| { | |
| struct d3d_material *material = impl_from_IDirect3DMaterial3(iface); | |
| struct d3d_device *device_impl = unsafe_impl_from_IDirect3DDevice3(device); | |
| TRACE("iface %p, device %p, handle %p.\n", iface, device, handle); | |
| wined3d_mutex_lock(); | |
| material->active_device = device_impl; | |
| if (!material->Handle) | |
| { | |
| DWORD h = ddraw_allocate_handle(&device_impl->handle_table, material, DDRAW_HANDLE_MATERIAL); | |
| if (h == DDRAW_INVALID_HANDLE) | |
| { | |
| ERR("Failed to allocate a material handle.\n"); | |
| wined3d_mutex_unlock(); | |
| return DDERR_INVALIDPARAMS; /* Unchecked */ | |
| } | |
| material->Handle = h + 1; | |
| } | |
| *handle = material->Handle; | |
| TRACE(" returning handle %08x.\n", *handle); | |
| wined3d_mutex_unlock(); | |
| return D3D_OK; | |
| } | |
| static HRESULT WINAPI d3d_material2_GetHandle(IDirect3DMaterial2 *iface, | |
| IDirect3DDevice2 *device, D3DMATERIALHANDLE *handle) | |
| { | |
| struct d3d_material *material = impl_from_IDirect3DMaterial2(iface); | |
| struct d3d_device *device_impl = unsafe_impl_from_IDirect3DDevice2(device); | |
| TRACE("iface %p, device %p, handle %p.\n", iface, device, handle); | |
| return d3d_material3_GetHandle(&material->IDirect3DMaterial3_iface, | |
| device_impl ? &device_impl->IDirect3DDevice3_iface : NULL, handle); | |
| } | |
| static HRESULT WINAPI d3d_material1_GetHandle(IDirect3DMaterial *iface, | |
| IDirect3DDevice *device, D3DMATERIALHANDLE *handle) | |
| { | |
| struct d3d_material *material = impl_from_IDirect3DMaterial(iface); | |
| struct d3d_device *device_impl = unsafe_impl_from_IDirect3DDevice(device); | |
| TRACE("iface %p, device %p, handle %p.\n", iface, device, handle); | |
| return d3d_material3_GetHandle(&material->IDirect3DMaterial3_iface, | |
| device_impl ? &device_impl->IDirect3DDevice3_iface : NULL, handle); | |
| } | |
| static HRESULT WINAPI d3d_material2_QueryInterface(IDirect3DMaterial2 *iface, REFIID riid, void **object) | |
| { | |
| struct d3d_material *material = impl_from_IDirect3DMaterial2(iface); | |
| TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); | |
| return d3d_material3_QueryInterface(&material->IDirect3DMaterial3_iface, riid, object); | |
| } | |
| static HRESULT WINAPI d3d_material1_QueryInterface(IDirect3DMaterial *iface, REFIID riid, void **object) | |
| { | |
| struct d3d_material *material = impl_from_IDirect3DMaterial(iface); | |
| TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); | |
| return d3d_material3_QueryInterface(&material->IDirect3DMaterial3_iface, riid, object); | |
| } | |
| static ULONG WINAPI d3d_material2_AddRef(IDirect3DMaterial2 *iface) | |
| { | |
| struct d3d_material *material = impl_from_IDirect3DMaterial2(iface); | |
| TRACE("iface %p.\n", iface); | |
| return d3d_material3_AddRef(&material->IDirect3DMaterial3_iface); | |
| } | |
| static ULONG WINAPI d3d_material1_AddRef(IDirect3DMaterial *iface) | |
| { | |
| struct d3d_material *material = impl_from_IDirect3DMaterial(iface); | |
| TRACE("iface %p.\n", iface); | |
| return d3d_material3_AddRef(&material->IDirect3DMaterial3_iface); | |
| } | |
| static ULONG WINAPI d3d_material2_Release(IDirect3DMaterial2 *iface) | |
| { | |
| struct d3d_material *material = impl_from_IDirect3DMaterial2(iface); | |
| TRACE("iface %p.\n", iface); | |
| return d3d_material3_Release(&material->IDirect3DMaterial3_iface); | |
| } | |
| static ULONG WINAPI d3d_material1_Release(IDirect3DMaterial *iface) | |
| { | |
| struct d3d_material *material = impl_from_IDirect3DMaterial(iface); | |
| TRACE("iface %p.\n", iface); | |
| return d3d_material3_Release(&material->IDirect3DMaterial3_iface); | |
| } | |
| static HRESULT WINAPI d3d_material2_SetMaterial(IDirect3DMaterial2 *iface, D3DMATERIAL *mat) | |
| { | |
| struct d3d_material *material = impl_from_IDirect3DMaterial2(iface); | |
| TRACE("iface %p, material %p.\n", iface, mat); | |
| return d3d_material3_SetMaterial(&material->IDirect3DMaterial3_iface, mat); | |
| } | |
| static HRESULT WINAPI d3d_material1_SetMaterial(IDirect3DMaterial *iface, D3DMATERIAL *mat) | |
| { | |
| struct d3d_material *material = impl_from_IDirect3DMaterial(iface); | |
| TRACE("iface %p, material %p.\n", iface, mat); | |
| return d3d_material3_SetMaterial(&material->IDirect3DMaterial3_iface, mat); | |
| } | |
| static HRESULT WINAPI d3d_material2_GetMaterial(IDirect3DMaterial2 *iface, D3DMATERIAL *mat) | |
| { | |
| struct d3d_material *material = impl_from_IDirect3DMaterial2(iface); | |
| TRACE("iface %p, material %p.\n", iface, mat); | |
| return d3d_material3_GetMaterial(&material->IDirect3DMaterial3_iface, mat); | |
| } | |
| static HRESULT WINAPI d3d_material1_GetMaterial(IDirect3DMaterial *iface, D3DMATERIAL *mat) | |
| { | |
| struct d3d_material *material = impl_from_IDirect3DMaterial(iface); | |
| TRACE("iface %p, material %p.\n", iface, mat); | |
| return d3d_material3_GetMaterial(&material->IDirect3DMaterial3_iface, mat); | |
| } | |
| /***************************************************************************** | |
| * material_activate | |
| * | |
| * Uses IDirect3DDevice7::SetMaterial to activate the material | |
| * | |
| * Params: | |
| * This: Pointer to the material implementation to activate | |
| * | |
| *****************************************************************************/ | |
| void material_activate(struct d3d_material *material) | |
| { | |
| D3DMATERIAL7 d3d7mat; | |
| TRACE("Activating material %p.\n", material); | |
| d3d7mat.u.diffuse = material->mat.u.diffuse; | |
| d3d7mat.u1.ambient = material->mat.u1.ambient; | |
| d3d7mat.u2.specular = material->mat.u2.specular; | |
| d3d7mat.u3.emissive = material->mat.u3.emissive; | |
| d3d7mat.u4.power = material->mat.u4.power; | |
| IDirect3DDevice7_SetMaterial(&material->active_device->IDirect3DDevice7_iface, &d3d7mat); | |
| } | |
| static const struct IDirect3DMaterial3Vtbl d3d_material3_vtbl = | |
| { | |
| /*** IUnknown Methods ***/ | |
| d3d_material3_QueryInterface, | |
| d3d_material3_AddRef, | |
| d3d_material3_Release, | |
| /*** IDirect3DMaterial3 Methods ***/ | |
| d3d_material3_SetMaterial, | |
| d3d_material3_GetMaterial, | |
| d3d_material3_GetHandle, | |
| }; | |
| static const struct IDirect3DMaterial2Vtbl d3d_material2_vtbl = | |
| { | |
| /*** IUnknown Methods ***/ | |
| d3d_material2_QueryInterface, | |
| d3d_material2_AddRef, | |
| d3d_material2_Release, | |
| /*** IDirect3DMaterial2 Methods ***/ | |
| d3d_material2_SetMaterial, | |
| d3d_material2_GetMaterial, | |
| d3d_material2_GetHandle, | |
| }; | |
| static const struct IDirect3DMaterialVtbl d3d_material1_vtbl = | |
| { | |
| /*** IUnknown Methods ***/ | |
| d3d_material1_QueryInterface, | |
| d3d_material1_AddRef, | |
| d3d_material1_Release, | |
| /*** IDirect3DMaterial1 Methods ***/ | |
| d3d_material1_Initialize, | |
| d3d_material1_SetMaterial, | |
| d3d_material1_GetMaterial, | |
| d3d_material1_GetHandle, | |
| d3d_material1_Reserve, | |
| d3d_material1_Unreserve, | |
| }; | |
| struct d3d_material *d3d_material_create(struct ddraw *ddraw) | |
| { | |
| struct d3d_material *material; | |
| material = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*material)); | |
| if (!material) | |
| return NULL; | |
| material->IDirect3DMaterial3_iface.lpVtbl = &d3d_material3_vtbl; | |
| material->IDirect3DMaterial2_iface.lpVtbl = &d3d_material2_vtbl; | |
| material->IDirect3DMaterial_iface.lpVtbl = &d3d_material1_vtbl; | |
| material->ref = 1; | |
| material->ddraw = ddraw; | |
| return material; | |
| } |