| /* | |
| * IDirect3DVolume9 implementation | |
| * | |
| * Copyright 2002-2005 Jason Edmeades | |
| * Raphael Junqueira | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | |
| */ | |
| #include "config.h" | |
| #include "d3d9_private.h" | |
| WINE_DEFAULT_DEBUG_CHANNEL(d3d9); | |
| static inline struct d3d9_volume *impl_from_IDirect3DVolume9(IDirect3DVolume9 *iface) | |
| { | |
| return CONTAINING_RECORD(iface, struct d3d9_volume, IDirect3DVolume9_iface); | |
| } | |
| static HRESULT WINAPI d3d9_volume_QueryInterface(IDirect3DVolume9 *iface, REFIID riid, void **out) | |
| { | |
| TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out); | |
| if (IsEqualGUID(riid, &IID_IDirect3DVolume9) | |
| || IsEqualGUID(riid, &IID_IUnknown)) | |
| { | |
| IDirect3DVolume9_AddRef(iface); | |
| *out = iface; | |
| return S_OK; | |
| } | |
| WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); | |
| *out = NULL; | |
| return E_NOINTERFACE; | |
| } | |
| static ULONG WINAPI d3d9_volume_AddRef(IDirect3DVolume9 *iface) | |
| { | |
| struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface); | |
| TRACE("iface %p.\n", iface); | |
| TRACE("Forwarding to %p.\n", volume->texture); | |
| return IDirect3DBaseTexture9_AddRef(&volume->texture->IDirect3DBaseTexture9_iface); | |
| } | |
| static ULONG WINAPI d3d9_volume_Release(IDirect3DVolume9 *iface) | |
| { | |
| struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface); | |
| TRACE("iface %p.\n", iface); | |
| TRACE("Forwarding to %p.\n", volume->texture); | |
| return IDirect3DBaseTexture9_Release(&volume->texture->IDirect3DBaseTexture9_iface); | |
| } | |
| static HRESULT WINAPI d3d9_volume_GetDevice(IDirect3DVolume9 *iface, IDirect3DDevice9 **device) | |
| { | |
| struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface); | |
| TRACE("iface %p, device %p.\n", iface, device); | |
| return IDirect3DBaseTexture9_GetDevice(&volume->texture->IDirect3DBaseTexture9_iface, device); | |
| } | |
| static HRESULT WINAPI d3d9_volume_SetPrivateData(IDirect3DVolume9 *iface, REFGUID guid, | |
| const void *data, DWORD data_size, DWORD flags) | |
| { | |
| struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface); | |
| TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n", | |
| iface, debugstr_guid(guid), data, data_size, flags); | |
| return d3d9_resource_set_private_data(&volume->resource, guid, data, data_size, flags); | |
| } | |
| static HRESULT WINAPI d3d9_volume_GetPrivateData(IDirect3DVolume9 *iface, REFGUID guid, | |
| void *data, DWORD *data_size) | |
| { | |
| struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface); | |
| TRACE("iface %p, guid %s, data %p, data_size %p.\n", | |
| iface, debugstr_guid(guid), data, data_size); | |
| return d3d9_resource_get_private_data(&volume->resource, guid, data, data_size); | |
| } | |
| static HRESULT WINAPI d3d9_volume_FreePrivateData(IDirect3DVolume9 *iface, REFGUID guid) | |
| { | |
| struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface); | |
| TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid)); | |
| return d3d9_resource_free_private_data(&volume->resource, guid); | |
| } | |
| static HRESULT WINAPI d3d9_volume_GetContainer(IDirect3DVolume9 *iface, REFIID riid, void **container) | |
| { | |
| struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface); | |
| TRACE("iface %p, riid %s, container %p.\n", iface, debugstr_guid(riid), container); | |
| return IDirect3DBaseTexture9_QueryInterface(&volume->texture->IDirect3DBaseTexture9_iface, riid, container); | |
| } | |
| static HRESULT WINAPI d3d9_volume_GetDesc(IDirect3DVolume9 *iface, D3DVOLUME_DESC *desc) | |
| { | |
| struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface); | |
| struct wined3d_sub_resource_desc wined3d_desc; | |
| TRACE("iface %p, desc %p.\n", iface, desc); | |
| wined3d_mutex_lock(); | |
| wined3d_texture_get_sub_resource_desc(volume->wined3d_texture, volume->sub_resource_idx, &wined3d_desc); | |
| wined3d_mutex_unlock(); | |
| desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format); | |
| desc->Type = D3DRTYPE_VOLUME; | |
| desc->Usage = wined3d_desc.usage & WINED3DUSAGE_MASK; | |
| desc->Pool = wined3d_desc.pool; | |
| desc->Width = wined3d_desc.width; | |
| desc->Height = wined3d_desc.height; | |
| desc->Depth = wined3d_desc.depth; | |
| return D3D_OK; | |
| } | |
| static HRESULT WINAPI d3d9_volume_LockBox(IDirect3DVolume9 *iface, | |
| D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags) | |
| { | |
| struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface); | |
| struct wined3d_map_desc map_desc; | |
| HRESULT hr; | |
| TRACE("iface %p, locked_box %p, box %p, flags %#x.\n", | |
| iface, locked_box, box, flags); | |
| wined3d_mutex_lock(); | |
| if (FAILED(hr = wined3d_resource_map(wined3d_texture_get_resource(volume->wined3d_texture), | |
| volume->sub_resource_idx, &map_desc, (const struct wined3d_box *)box, flags))) | |
| map_desc.data = NULL; | |
| wined3d_mutex_unlock(); | |
| locked_box->RowPitch = map_desc.row_pitch; | |
| locked_box->SlicePitch = map_desc.slice_pitch; | |
| locked_box->pBits = map_desc.data; | |
| return hr; | |
| } | |
| static HRESULT WINAPI d3d9_volume_UnlockBox(IDirect3DVolume9 *iface) | |
| { | |
| struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface); | |
| HRESULT hr; | |
| TRACE("iface %p.\n", iface); | |
| wined3d_mutex_lock(); | |
| hr = wined3d_resource_unmap(wined3d_texture_get_resource(volume->wined3d_texture), volume->sub_resource_idx); | |
| wined3d_mutex_unlock(); | |
| if (hr == WINEDDERR_NOTLOCKED) | |
| return D3DERR_INVALIDCALL; | |
| return hr; | |
| } | |
| static const struct IDirect3DVolume9Vtbl d3d9_volume_vtbl = | |
| { | |
| /* IUnknown */ | |
| d3d9_volume_QueryInterface, | |
| d3d9_volume_AddRef, | |
| d3d9_volume_Release, | |
| /* IDirect3DVolume9 */ | |
| d3d9_volume_GetDevice, | |
| d3d9_volume_SetPrivateData, | |
| d3d9_volume_GetPrivateData, | |
| d3d9_volume_FreePrivateData, | |
| d3d9_volume_GetContainer, | |
| d3d9_volume_GetDesc, | |
| d3d9_volume_LockBox, | |
| d3d9_volume_UnlockBox, | |
| }; | |
| static void STDMETHODCALLTYPE volume_wined3d_object_destroyed(void *parent) | |
| { | |
| struct d3d9_volume *volume = parent; | |
| d3d9_resource_cleanup(&volume->resource); | |
| HeapFree(GetProcessHeap(), 0, volume); | |
| } | |
| static const struct wined3d_parent_ops d3d9_volume_wined3d_parent_ops = | |
| { | |
| volume_wined3d_object_destroyed, | |
| }; | |
| void volume_init(struct d3d9_volume *volume, struct wined3d_texture *wined3d_texture, | |
| unsigned int sub_resource_idx, const struct wined3d_parent_ops **parent_ops) | |
| { | |
| volume->IDirect3DVolume9_iface.lpVtbl = &d3d9_volume_vtbl; | |
| d3d9_resource_init(&volume->resource); | |
| volume->resource.refcount = 0; | |
| volume->texture = wined3d_texture_get_parent(wined3d_texture); | |
| volume->wined3d_texture = wined3d_texture; | |
| volume->sub_resource_idx = sub_resource_idx; | |
| *parent_ops = &d3d9_volume_wined3d_parent_ops; | |
| } |