| /* | |
| * IDirect3DSurface9 implementation | |
| * | |
| * Copyright 2002-2005 Jason Edmeades | |
| * Raphael Junqueira | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | |
| */ | |
| #include "config.h" | |
| #include "d3d9_private.h" | |
| WINE_DEFAULT_DEBUG_CHANNEL(d3d9); | |
| static inline struct d3d9_surface *impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface) | |
| { | |
| return CONTAINING_RECORD(iface, struct d3d9_surface, IDirect3DSurface9_iface); | |
| } | |
| static HRESULT WINAPI d3d9_surface_QueryInterface(IDirect3DSurface9 *iface, REFIID riid, void **out) | |
| { | |
| TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out); | |
| if (IsEqualGUID(riid, &IID_IDirect3DSurface9) | |
| || IsEqualGUID(riid, &IID_IDirect3DResource9) | |
| || IsEqualGUID(riid, &IID_IUnknown)) | |
| { | |
| IDirect3DSurface9_AddRef(iface); | |
| *out = iface; | |
| return S_OK; | |
| } | |
| WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); | |
| *out = NULL; | |
| return E_NOINTERFACE; | |
| } | |
| static ULONG WINAPI d3d9_surface_AddRef(IDirect3DSurface9 *iface) | |
| { | |
| struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface); | |
| ULONG refcount; | |
| TRACE("iface %p.\n", iface); | |
| if (surface->texture) | |
| { | |
| TRACE("Forwarding to %p.\n", surface->texture); | |
| return IDirect3DBaseTexture9_AddRef(&surface->texture->IDirect3DBaseTexture9_iface); | |
| } | |
| refcount = InterlockedIncrement(&surface->resource.refcount); | |
| TRACE("%p increasing refcount to %u.\n", iface, refcount); | |
| if (refcount == 1) | |
| { | |
| if (surface->parent_device) | |
| IDirect3DDevice9Ex_AddRef(surface->parent_device); | |
| wined3d_mutex_lock(); | |
| if (surface->wined3d_rtv) | |
| wined3d_rendertarget_view_incref(surface->wined3d_rtv); | |
| wined3d_texture_incref(surface->wined3d_texture); | |
| wined3d_mutex_unlock(); | |
| } | |
| return refcount; | |
| } | |
| static ULONG WINAPI d3d9_surface_Release(IDirect3DSurface9 *iface) | |
| { | |
| struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface); | |
| ULONG refcount; | |
| TRACE("iface %p.\n", iface); | |
| if (surface->texture) | |
| { | |
| TRACE("Forwarding to %p.\n", surface->texture); | |
| return IDirect3DBaseTexture9_Release(&surface->texture->IDirect3DBaseTexture9_iface); | |
| } | |
| if (!surface->resource.refcount) | |
| { | |
| WARN("Surface does not have any references.\n"); | |
| return 0; | |
| } | |
| refcount = InterlockedDecrement(&surface->resource.refcount); | |
| TRACE("%p decreasing refcount to %u.\n", iface, refcount); | |
| if (!refcount) | |
| { | |
| IDirect3DDevice9Ex *parent_device = surface->parent_device; | |
| wined3d_mutex_lock(); | |
| if (surface->wined3d_rtv) | |
| wined3d_rendertarget_view_decref(surface->wined3d_rtv); | |
| wined3d_texture_decref(surface->wined3d_texture); | |
| wined3d_mutex_unlock(); | |
| /* Release the device last, as it may cause the device to be destroyed. */ | |
| if (parent_device) | |
| IDirect3DDevice9Ex_Release(parent_device); | |
| } | |
| return refcount; | |
| } | |
| static HRESULT WINAPI d3d9_surface_GetDevice(IDirect3DSurface9 *iface, IDirect3DDevice9 **device) | |
| { | |
| struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface); | |
| TRACE("iface %p, device %p.\n", iface, device); | |
| if (surface->texture) | |
| return IDirect3DBaseTexture9_GetDevice(&surface->texture->IDirect3DBaseTexture9_iface, device); | |
| *device = (IDirect3DDevice9 *)surface->parent_device; | |
| IDirect3DDevice9_AddRef(*device); | |
| TRACE("Returning device %p.\n", *device); | |
| return D3D_OK; | |
| } | |
| static HRESULT WINAPI d3d9_surface_SetPrivateData(IDirect3DSurface9 *iface, REFGUID guid, | |
| const void *data, DWORD data_size, DWORD flags) | |
| { | |
| struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface); | |
| TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n", | |
| iface, debugstr_guid(guid), data, data_size, flags); | |
| return d3d9_resource_set_private_data(&surface->resource, guid, data, data_size, flags); | |
| } | |
| static HRESULT WINAPI d3d9_surface_GetPrivateData(IDirect3DSurface9 *iface, REFGUID guid, | |
| void *data, DWORD *data_size) | |
| { | |
| struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface); | |
| TRACE("iface %p, guid %s, data %p, data_size %p.\n", | |
| iface, debugstr_guid(guid), data, data_size); | |
| return d3d9_resource_get_private_data(&surface->resource, guid, data, data_size); | |
| } | |
| static HRESULT WINAPI d3d9_surface_FreePrivateData(IDirect3DSurface9 *iface, REFGUID guid) | |
| { | |
| struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface); | |
| TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid)); | |
| return d3d9_resource_free_private_data(&surface->resource, guid); | |
| } | |
| static DWORD WINAPI d3d9_surface_SetPriority(IDirect3DSurface9 *iface, DWORD priority) | |
| { | |
| TRACE("iface %p, priority %u. Ignored on surfaces.\n", iface, priority); | |
| return 0; | |
| } | |
| static DWORD WINAPI d3d9_surface_GetPriority(IDirect3DSurface9 *iface) | |
| { | |
| TRACE("iface %p. Ignored on surfaces.\n", iface); | |
| return 0; | |
| } | |
| static void WINAPI d3d9_surface_PreLoad(IDirect3DSurface9 *iface) | |
| { | |
| struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface); | |
| TRACE("iface %p.\n", iface); | |
| wined3d_mutex_lock(); | |
| wined3d_resource_preload(wined3d_texture_get_resource(surface->wined3d_texture)); | |
| wined3d_mutex_unlock(); | |
| } | |
| static D3DRESOURCETYPE WINAPI d3d9_surface_GetType(IDirect3DSurface9 *iface) | |
| { | |
| TRACE("iface %p.\n", iface); | |
| return D3DRTYPE_SURFACE; | |
| } | |
| static HRESULT WINAPI d3d9_surface_GetContainer(IDirect3DSurface9 *iface, REFIID riid, void **container) | |
| { | |
| struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface); | |
| HRESULT hr; | |
| TRACE("iface %p, riid %s, container %p.\n", iface, debugstr_guid(riid), container); | |
| if (!surface->container) | |
| return E_NOINTERFACE; | |
| hr = IUnknown_QueryInterface(surface->container, riid, container); | |
| TRACE("Returning %p.\n", *container); | |
| return hr; | |
| } | |
| static HRESULT WINAPI d3d9_surface_GetDesc(IDirect3DSurface9 *iface, D3DSURFACE_DESC *desc) | |
| { | |
| struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface); | |
| struct wined3d_sub_resource_desc wined3d_desc; | |
| TRACE("iface %p, desc %p.\n", iface, desc); | |
| wined3d_mutex_lock(); | |
| wined3d_texture_get_sub_resource_desc(surface->wined3d_texture, surface->sub_resource_idx, &wined3d_desc); | |
| wined3d_mutex_unlock(); | |
| desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format); | |
| desc->Type = D3DRTYPE_SURFACE; | |
| desc->Usage = wined3d_desc.usage & WINED3DUSAGE_MASK; | |
| desc->Pool = wined3d_desc.pool; | |
| desc->MultiSampleType = wined3d_desc.multisample_type; | |
| desc->MultiSampleQuality = wined3d_desc.multisample_quality; | |
| desc->Width = wined3d_desc.width; | |
| desc->Height = wined3d_desc.height; | |
| return D3D_OK; | |
| } | |
| static HRESULT WINAPI d3d9_surface_LockRect(IDirect3DSurface9 *iface, | |
| D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) | |
| { | |
| struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface); | |
| struct wined3d_box box; | |
| struct wined3d_map_desc map_desc; | |
| HRESULT hr; | |
| TRACE("iface %p, locked_rect %p, rect %s, flags %#x.\n", | |
| iface, locked_rect, wine_dbgstr_rect(rect), flags); | |
| if (rect) | |
| wined3d_box_set(&box, rect->left, rect->top, rect->right, rect->bottom, 0, 1); | |
| wined3d_mutex_lock(); | |
| hr = wined3d_resource_map(wined3d_texture_get_resource(surface->wined3d_texture), surface->sub_resource_idx, | |
| &map_desc, rect ? &box : NULL, flags); | |
| wined3d_mutex_unlock(); | |
| if (SUCCEEDED(hr)) | |
| { | |
| locked_rect->Pitch = map_desc.row_pitch; | |
| locked_rect->pBits = map_desc.data; | |
| } | |
| return hr; | |
| } | |
| static HRESULT WINAPI d3d9_surface_UnlockRect(IDirect3DSurface9 *iface) | |
| { | |
| struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface); | |
| HRESULT hr; | |
| TRACE("iface %p.\n", iface); | |
| wined3d_mutex_lock(); | |
| hr = wined3d_resource_unmap(wined3d_texture_get_resource(surface->wined3d_texture), surface->sub_resource_idx); | |
| wined3d_mutex_unlock(); | |
| if (hr == WINEDDERR_NOTLOCKED) | |
| { | |
| D3DRESOURCETYPE type; | |
| if (surface->texture) | |
| type = IDirect3DBaseTexture9_GetType(&surface->texture->IDirect3DBaseTexture9_iface); | |
| else | |
| type = D3DRTYPE_SURFACE; | |
| hr = type == D3DRTYPE_TEXTURE ? D3D_OK : D3DERR_INVALIDCALL; | |
| } | |
| return hr; | |
| } | |
| static HRESULT WINAPI d3d9_surface_GetDC(IDirect3DSurface9 *iface, HDC *dc) | |
| { | |
| struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface); | |
| HRESULT hr; | |
| TRACE("iface %p, dc %p.\n", iface, dc); | |
| wined3d_mutex_lock(); | |
| hr = wined3d_texture_get_dc(surface->wined3d_texture, surface->sub_resource_idx, dc); | |
| wined3d_mutex_unlock(); | |
| return hr; | |
| } | |
| static HRESULT WINAPI d3d9_surface_ReleaseDC(IDirect3DSurface9 *iface, HDC dc) | |
| { | |
| struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface); | |
| HRESULT hr; | |
| TRACE("iface %p, dc %p.\n", iface, dc); | |
| wined3d_mutex_lock(); | |
| hr = wined3d_texture_release_dc(surface->wined3d_texture, surface->sub_resource_idx, dc); | |
| wined3d_mutex_unlock(); | |
| return hr; | |
| } | |
| static const struct IDirect3DSurface9Vtbl d3d9_surface_vtbl = | |
| { | |
| /* IUnknown */ | |
| d3d9_surface_QueryInterface, | |
| d3d9_surface_AddRef, | |
| d3d9_surface_Release, | |
| /* IDirect3DResource9 */ | |
| d3d9_surface_GetDevice, | |
| d3d9_surface_SetPrivateData, | |
| d3d9_surface_GetPrivateData, | |
| d3d9_surface_FreePrivateData, | |
| d3d9_surface_SetPriority, | |
| d3d9_surface_GetPriority, | |
| d3d9_surface_PreLoad, | |
| d3d9_surface_GetType, | |
| /* IDirect3DSurface9 */ | |
| d3d9_surface_GetContainer, | |
| d3d9_surface_GetDesc, | |
| d3d9_surface_LockRect, | |
| d3d9_surface_UnlockRect, | |
| d3d9_surface_GetDC, | |
| d3d9_surface_ReleaseDC, | |
| }; | |
| static void STDMETHODCALLTYPE surface_wined3d_object_destroyed(void *parent) | |
| { | |
| struct d3d9_surface *surface = parent; | |
| d3d9_resource_cleanup(&surface->resource); | |
| HeapFree(GetProcessHeap(), 0, surface); | |
| } | |
| static const struct wined3d_parent_ops d3d9_surface_wined3d_parent_ops = | |
| { | |
| surface_wined3d_object_destroyed, | |
| }; | |
| void surface_init(struct d3d9_surface *surface, struct wined3d_texture *wined3d_texture, | |
| unsigned int sub_resource_idx, const struct wined3d_parent_ops **parent_ops) | |
| { | |
| IDirect3DBaseTexture9 *texture; | |
| surface->IDirect3DSurface9_iface.lpVtbl = &d3d9_surface_vtbl; | |
| d3d9_resource_init(&surface->resource); | |
| surface->resource.refcount = 0; | |
| list_init(&surface->rtv_entry); | |
| surface->container = wined3d_texture_get_parent(wined3d_texture); | |
| surface->wined3d_texture = wined3d_texture; | |
| surface->sub_resource_idx = sub_resource_idx; | |
| if (surface->container && SUCCEEDED(IUnknown_QueryInterface(surface->container, | |
| &IID_IDirect3DBaseTexture9, (void **)&texture))) | |
| { | |
| surface->texture = unsafe_impl_from_IDirect3DBaseTexture9(texture); | |
| IDirect3DBaseTexture9_Release(texture); | |
| } | |
| *parent_ops = &d3d9_surface_wined3d_parent_ops; | |
| } | |
| static void STDMETHODCALLTYPE view_wined3d_object_destroyed(void *parent) | |
| { | |
| struct d3d9_surface *surface = parent; | |
| /* If the surface reference count drops to zero, we release our reference | |
| * to the view, but don't clear the pointer yet, in case e.g. a | |
| * GetRenderTarget() call brings the surface back before the view is | |
| * actually destroyed. When the view is destroyed, we need to clear the | |
| * pointer, or a subsequent surface AddRef() would reference it again. | |
| * | |
| * This is safe because as long as the view still has a reference to the | |
| * texture, the surface is also still alive, and we're called before the | |
| * view releases that reference. */ | |
| surface->wined3d_rtv = NULL; | |
| list_remove(&surface->rtv_entry); | |
| } | |
| static const struct wined3d_parent_ops d3d9_view_wined3d_parent_ops = | |
| { | |
| view_wined3d_object_destroyed, | |
| }; | |
| struct d3d9_device *d3d9_surface_get_device(const struct d3d9_surface *surface) | |
| { | |
| IDirect3DDevice9Ex *device; | |
| device = surface->texture ? surface->texture->parent_device : surface->parent_device; | |
| return impl_from_IDirect3DDevice9Ex(device); | |
| } | |
| struct wined3d_rendertarget_view *d3d9_surface_acquire_rendertarget_view(struct d3d9_surface *surface) | |
| { | |
| HRESULT hr; | |
| /* The surface reference count can be equal to 0 when this function is | |
| * called. In order to properly manage the render target view reference | |
| * count, we temporarily increment the surface reference count. */ | |
| d3d9_surface_AddRef(&surface->IDirect3DSurface9_iface); | |
| if (surface->wined3d_rtv) | |
| return surface->wined3d_rtv; | |
| if (FAILED(hr = wined3d_rendertarget_view_create_from_sub_resource(surface->wined3d_texture, | |
| surface->sub_resource_idx, surface, &d3d9_view_wined3d_parent_ops, &surface->wined3d_rtv))) | |
| { | |
| ERR("Failed to create rendertarget view, hr %#x.\n", hr); | |
| d3d9_surface_Release(&surface->IDirect3DSurface9_iface); | |
| return NULL; | |
| } | |
| if (surface->texture) | |
| list_add_head(&surface->texture->rtv_list, &surface->rtv_entry); | |
| return surface->wined3d_rtv; | |
| } | |
| void d3d9_surface_release_rendertarget_view(struct d3d9_surface *surface, | |
| struct wined3d_rendertarget_view *rtv) | |
| { | |
| if (rtv) | |
| d3d9_surface_Release(&surface->IDirect3DSurface9_iface); | |
| } | |
| struct d3d9_surface *unsafe_impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface) | |
| { | |
| if (!iface) | |
| return NULL; | |
| assert(iface->lpVtbl == &d3d9_surface_vtbl); | |
| return impl_from_IDirect3DSurface9(iface); | |
| } |