| /* | |
| * IDirect3DStateBlock9 implementation | |
| * | |
| * Copyright 2002-2003 Raphael Junqueira | |
| * Copyright 2002-2003 Jason Edmeades | |
| * Copyright 2005 Oliver Stieber | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | |
| */ | |
| #include "config.h" | |
| #include "d3d9_private.h" | |
| WINE_DEFAULT_DEBUG_CHANNEL(d3d9); | |
| static inline struct d3d9_stateblock *impl_from_IDirect3DStateBlock9(IDirect3DStateBlock9 *iface) | |
| { | |
| return CONTAINING_RECORD(iface, struct d3d9_stateblock, IDirect3DStateBlock9_iface); | |
| } | |
| static HRESULT WINAPI d3d9_stateblock_QueryInterface(IDirect3DStateBlock9 *iface, REFIID riid, void **out) | |
| { | |
| TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out); | |
| if (IsEqualGUID(riid, &IID_IDirect3DStateBlock9) | |
| || IsEqualGUID(riid, &IID_IUnknown)) | |
| { | |
| IDirect3DStateBlock9_AddRef(iface); | |
| *out = iface; | |
| return S_OK; | |
| } | |
| WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); | |
| *out = NULL; | |
| return E_NOINTERFACE; | |
| } | |
| static ULONG WINAPI d3d9_stateblock_AddRef(IDirect3DStateBlock9 *iface) | |
| { | |
| struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface); | |
| ULONG refcount = InterlockedIncrement(&stateblock->refcount); | |
| TRACE("%p increasing refcount to %u.\n", iface, refcount); | |
| return refcount; | |
| } | |
| static ULONG WINAPI d3d9_stateblock_Release(IDirect3DStateBlock9 *iface) | |
| { | |
| struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface); | |
| ULONG refcount = InterlockedDecrement(&stateblock->refcount); | |
| TRACE("%p decreasing refcount to %u.\n", iface, refcount); | |
| if (!refcount) | |
| { | |
| wined3d_mutex_lock(); | |
| wined3d_stateblock_decref(stateblock->wined3d_stateblock); | |
| wined3d_mutex_unlock(); | |
| IDirect3DDevice9Ex_Release(stateblock->parent_device); | |
| HeapFree(GetProcessHeap(), 0, stateblock); | |
| } | |
| return refcount; | |
| } | |
| static HRESULT WINAPI d3d9_stateblock_GetDevice(IDirect3DStateBlock9 *iface, IDirect3DDevice9 **device) | |
| { | |
| struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface); | |
| TRACE("iface %p, device %p.\n", iface, device); | |
| *device = (IDirect3DDevice9 *)stateblock->parent_device; | |
| IDirect3DDevice9_AddRef(*device); | |
| TRACE("Returning device %p.\n", *device); | |
| return D3D_OK; | |
| } | |
| static HRESULT WINAPI d3d9_stateblock_Capture(IDirect3DStateBlock9 *iface) | |
| { | |
| struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface); | |
| TRACE("iface %p.\n", iface); | |
| wined3d_mutex_lock(); | |
| wined3d_stateblock_capture(stateblock->wined3d_stateblock); | |
| wined3d_mutex_unlock(); | |
| return D3D_OK; | |
| } | |
| static HRESULT WINAPI d3d9_stateblock_Apply(IDirect3DStateBlock9 *iface) | |
| { | |
| struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface); | |
| TRACE("iface %p.\n", iface); | |
| wined3d_mutex_lock(); | |
| wined3d_stateblock_apply(stateblock->wined3d_stateblock); | |
| wined3d_mutex_unlock(); | |
| return D3D_OK; | |
| } | |
| static const struct IDirect3DStateBlock9Vtbl d3d9_stateblock_vtbl = | |
| { | |
| /* IUnknown */ | |
| d3d9_stateblock_QueryInterface, | |
| d3d9_stateblock_AddRef, | |
| d3d9_stateblock_Release, | |
| /* IDirect3DStateBlock9 */ | |
| d3d9_stateblock_GetDevice, | |
| d3d9_stateblock_Capture, | |
| d3d9_stateblock_Apply, | |
| }; | |
| HRESULT stateblock_init(struct d3d9_stateblock *stateblock, struct d3d9_device *device, | |
| D3DSTATEBLOCKTYPE type, struct wined3d_stateblock *wined3d_stateblock) | |
| { | |
| HRESULT hr; | |
| stateblock->IDirect3DStateBlock9_iface.lpVtbl = &d3d9_stateblock_vtbl; | |
| stateblock->refcount = 1; | |
| if (wined3d_stateblock) | |
| { | |
| stateblock->wined3d_stateblock = wined3d_stateblock; | |
| } | |
| else | |
| { | |
| wined3d_mutex_lock(); | |
| hr = wined3d_stateblock_create(device->wined3d_device, | |
| (enum wined3d_stateblock_type)type, &stateblock->wined3d_stateblock); | |
| wined3d_mutex_unlock(); | |
| if (FAILED(hr)) | |
| { | |
| WARN("Failed to create wined3d stateblock, hr %#x.\n", hr); | |
| return hr; | |
| } | |
| } | |
| stateblock->parent_device = &device->IDirect3DDevice9Ex_iface; | |
| IDirect3DDevice9Ex_AddRef(stateblock->parent_device); | |
| return D3D_OK; | |
| } |