| /* | |
| * Direct3D 9 private include file | |
| * | |
| * Copyright 2002-2003 Jason Edmeades | |
| * Copyright 2002-2003 Raphael Junqueira | |
| * Copyright 2005 Oliver Stieber | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | |
| */ | |
| #ifndef __WINE_D3D9_PRIVATE_H | |
| #define __WINE_D3D9_PRIVATE_H | |
| #include <assert.h> | |
| #include <stdarg.h> | |
| #define NONAMELESSUNION | |
| #define NONAMELESSSTRUCT | |
| #define COBJMACROS | |
| #include "windef.h" | |
| #include "winbase.h" | |
| #include "wingdi.h" | |
| #include "winuser.h" | |
| #include "wine/debug.h" | |
| #include "wine/unicode.h" | |
| #include "d3d9.h" | |
| #include "wine/wined3d.h" | |
| #define D3DPRESENTFLAGS_MASK 0x00000fffu | |
| extern const struct wined3d_parent_ops d3d9_null_wined3d_parent_ops DECLSPEC_HIDDEN; | |
| HRESULT vdecl_convert_fvf(DWORD FVF, D3DVERTEXELEMENT9 **ppVertexElements) DECLSPEC_HIDDEN; | |
| D3DFORMAT d3dformat_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN; | |
| BOOL is_gdi_compat_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN; | |
| enum wined3d_format_id wined3dformat_from_d3dformat(D3DFORMAT format) DECLSPEC_HIDDEN; | |
| void present_parameters_from_wined3d_swapchain_desc(D3DPRESENT_PARAMETERS *present_parameters, | |
| const struct wined3d_swapchain_desc *swapchain_desc) DECLSPEC_HIDDEN; | |
| void d3dcaps_from_wined3dcaps(D3DCAPS9 *caps, const WINED3DCAPS *wined3d_caps) DECLSPEC_HIDDEN; | |
| struct d3d9 | |
| { | |
| IDirect3D9Ex IDirect3D9Ex_iface; | |
| LONG refcount; | |
| struct wined3d *wined3d; | |
| BOOL extended; | |
| }; | |
| BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended) DECLSPEC_HIDDEN; | |
| struct fvf_declaration | |
| { | |
| struct wined3d_vertex_declaration *decl; | |
| DWORD fvf; | |
| }; | |
| enum d3d9_device_state | |
| { | |
| D3D9_DEVICE_STATE_OK, | |
| D3D9_DEVICE_STATE_LOST, | |
| D3D9_DEVICE_STATE_NOT_RESET, | |
| }; | |
| struct d3d9_device | |
| { | |
| IDirect3DDevice9Ex IDirect3DDevice9Ex_iface; | |
| struct wined3d_device_parent device_parent; | |
| LONG refcount; | |
| struct wined3d_device *wined3d_device; | |
| struct d3d9 *d3d_parent; | |
| struct fvf_declaration *fvf_decls; | |
| UINT fvf_decl_count, fvf_decl_size; | |
| struct wined3d_buffer *vertex_buffer; | |
| UINT vertex_buffer_size; | |
| UINT vertex_buffer_pos; | |
| struct wined3d_buffer *index_buffer; | |
| UINT index_buffer_size; | |
| UINT index_buffer_pos; | |
| LONG device_state; | |
| BOOL in_destruction; | |
| BOOL in_scene; | |
| BOOL has_vertex_declaration; | |
| UINT implicit_swapchain_count; | |
| struct d3d9_swapchain **implicit_swapchains; | |
| }; | |
| HRESULT device_init(struct d3d9_device *device, struct d3d9 *parent, struct wined3d *wined3d, | |
| UINT adapter, D3DDEVTYPE device_type, HWND focus_window, DWORD flags, | |
| D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode) DECLSPEC_HIDDEN; | |
| struct d3d9_resource | |
| { | |
| LONG refcount; | |
| struct wined3d_private_store private_store; | |
| }; | |
| void d3d9_resource_cleanup(struct d3d9_resource *resource) DECLSPEC_HIDDEN; | |
| HRESULT d3d9_resource_free_private_data(struct d3d9_resource *resource, const GUID *guid) DECLSPEC_HIDDEN; | |
| HRESULT d3d9_resource_get_private_data(struct d3d9_resource *resource, const GUID *guid, | |
| void *data, DWORD *data_size) DECLSPEC_HIDDEN; | |
| void d3d9_resource_init(struct d3d9_resource *resource) DECLSPEC_HIDDEN; | |
| HRESULT d3d9_resource_set_private_data(struct d3d9_resource *resource, const GUID *guid, | |
| const void *data, DWORD data_size, DWORD flags) DECLSPEC_HIDDEN; | |
| struct d3d9_volume | |
| { | |
| IDirect3DVolume9 IDirect3DVolume9_iface; | |
| struct d3d9_resource resource; | |
| struct wined3d_texture *wined3d_texture; | |
| unsigned int sub_resource_idx; | |
| struct d3d9_texture *texture; | |
| }; | |
| void volume_init(struct d3d9_volume *volume, struct wined3d_texture *wined3d_texture, | |
| unsigned int sub_resource_idx, const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN; | |
| struct d3d9_swapchain | |
| { | |
| IDirect3DSwapChain9Ex IDirect3DSwapChain9Ex_iface; | |
| LONG refcount; | |
| struct wined3d_swapchain *wined3d_swapchain; | |
| IDirect3DDevice9Ex *parent_device; | |
| }; | |
| HRESULT d3d9_swapchain_create(struct d3d9_device *device, struct wined3d_swapchain_desc *desc, | |
| struct d3d9_swapchain **swapchain) DECLSPEC_HIDDEN; | |
| struct d3d9_surface | |
| { | |
| IDirect3DSurface9 IDirect3DSurface9_iface; | |
| struct d3d9_resource resource; | |
| struct wined3d_texture *wined3d_texture; | |
| unsigned int sub_resource_idx; | |
| struct list rtv_entry; | |
| struct wined3d_rendertarget_view *wined3d_rtv; | |
| IDirect3DDevice9Ex *parent_device; | |
| IUnknown *container; | |
| struct d3d9_texture *texture; | |
| }; | |
| struct wined3d_rendertarget_view *d3d9_surface_acquire_rendertarget_view(struct d3d9_surface *surface) DECLSPEC_HIDDEN; | |
| struct d3d9_device *d3d9_surface_get_device(const struct d3d9_surface *surface) DECLSPEC_HIDDEN; | |
| void d3d9_surface_release_rendertarget_view(struct d3d9_surface *surface, | |
| struct wined3d_rendertarget_view *rtv) DECLSPEC_HIDDEN; | |
| void surface_init(struct d3d9_surface *surface, struct wined3d_texture *wined3d_texture, | |
| unsigned int sub_resource_idx, const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN; | |
| struct d3d9_surface *unsafe_impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface) DECLSPEC_HIDDEN; | |
| struct d3d9_vertexbuffer | |
| { | |
| IDirect3DVertexBuffer9 IDirect3DVertexBuffer9_iface; | |
| struct d3d9_resource resource; | |
| struct wined3d_buffer *wined3d_buffer; | |
| IDirect3DDevice9Ex *parent_device; | |
| DWORD fvf; | |
| }; | |
| HRESULT vertexbuffer_init(struct d3d9_vertexbuffer *buffer, struct d3d9_device *device, | |
| UINT size, UINT usage, DWORD fvf, D3DPOOL pool) DECLSPEC_HIDDEN; | |
| struct d3d9_vertexbuffer *unsafe_impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9 *iface) DECLSPEC_HIDDEN; | |
| struct d3d9_indexbuffer | |
| { | |
| IDirect3DIndexBuffer9 IDirect3DIndexBuffer9_iface; | |
| struct d3d9_resource resource; | |
| struct wined3d_buffer *wined3d_buffer; | |
| IDirect3DDevice9Ex *parent_device; | |
| enum wined3d_format_id format; | |
| }; | |
| HRESULT indexbuffer_init(struct d3d9_indexbuffer *buffer, struct d3d9_device *device, | |
| UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN; | |
| struct d3d9_indexbuffer *unsafe_impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9 *iface) DECLSPEC_HIDDEN; | |
| struct d3d9_texture | |
| { | |
| IDirect3DBaseTexture9 IDirect3DBaseTexture9_iface; | |
| struct d3d9_resource resource; | |
| struct wined3d_texture *wined3d_texture; | |
| IDirect3DDevice9Ex *parent_device; | |
| struct list rtv_list; | |
| }; | |
| HRESULT cubetexture_init(struct d3d9_texture *texture, struct d3d9_device *device, | |
| UINT edge_length, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN; | |
| HRESULT texture_init(struct d3d9_texture *texture, struct d3d9_device *device, | |
| UINT width, UINT height, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN; | |
| HRESULT volumetexture_init(struct d3d9_texture *texture, struct d3d9_device *device, | |
| UINT width, UINT height, UINT depth, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN; | |
| struct d3d9_texture *unsafe_impl_from_IDirect3DBaseTexture9(IDirect3DBaseTexture9 *iface) DECLSPEC_HIDDEN; | |
| struct d3d9_stateblock | |
| { | |
| IDirect3DStateBlock9 IDirect3DStateBlock9_iface; | |
| LONG refcount; | |
| struct wined3d_stateblock *wined3d_stateblock; | |
| IDirect3DDevice9Ex *parent_device; | |
| }; | |
| HRESULT stateblock_init(struct d3d9_stateblock *stateblock, struct d3d9_device *device, | |
| D3DSTATEBLOCKTYPE type, struct wined3d_stateblock *wined3d_stateblock) DECLSPEC_HIDDEN; | |
| struct d3d9_vertex_declaration | |
| { | |
| IDirect3DVertexDeclaration9 IDirect3DVertexDeclaration9_iface; | |
| LONG refcount; | |
| D3DVERTEXELEMENT9 *elements; | |
| UINT element_count; | |
| struct wined3d_vertex_declaration *wined3d_declaration; | |
| DWORD fvf; | |
| IDirect3DDevice9Ex *parent_device; | |
| }; | |
| HRESULT d3d9_vertex_declaration_create(struct d3d9_device *device, | |
| const D3DVERTEXELEMENT9 *elements, struct d3d9_vertex_declaration **declaration) DECLSPEC_HIDDEN; | |
| struct d3d9_vertex_declaration *unsafe_impl_from_IDirect3DVertexDeclaration9( | |
| IDirect3DVertexDeclaration9 *iface) DECLSPEC_HIDDEN; | |
| struct d3d9_vertexshader | |
| { | |
| IDirect3DVertexShader9 IDirect3DVertexShader9_iface; | |
| LONG refcount; | |
| struct wined3d_shader *wined3d_shader; | |
| IDirect3DDevice9Ex *parent_device; | |
| }; | |
| HRESULT vertexshader_init(struct d3d9_vertexshader *shader, | |
| struct d3d9_device *device, const DWORD *byte_code) DECLSPEC_HIDDEN; | |
| struct d3d9_vertexshader *unsafe_impl_from_IDirect3DVertexShader9(IDirect3DVertexShader9 *iface) DECLSPEC_HIDDEN; | |
| #define D3D9_MAX_VERTEX_SHADER_CONSTANTF 256 | |
| #define D3D9_MAX_SIMULTANEOUS_RENDERTARGETS 4 | |
| struct d3d9_pixelshader | |
| { | |
| IDirect3DPixelShader9 IDirect3DPixelShader9_iface; | |
| LONG refcount; | |
| struct wined3d_shader *wined3d_shader; | |
| IDirect3DDevice9Ex *parent_device; | |
| }; | |
| HRESULT pixelshader_init(struct d3d9_pixelshader *shader, | |
| struct d3d9_device *device, const DWORD *byte_code) DECLSPEC_HIDDEN; | |
| struct d3d9_pixelshader *unsafe_impl_from_IDirect3DPixelShader9(IDirect3DPixelShader9 *iface) DECLSPEC_HIDDEN; | |
| struct d3d9_query | |
| { | |
| IDirect3DQuery9 IDirect3DQuery9_iface; | |
| LONG refcount; | |
| struct wined3d_query *wined3d_query; | |
| IDirect3DDevice9Ex *parent_device; | |
| DWORD data_size; | |
| }; | |
| HRESULT query_init(struct d3d9_query *query, struct d3d9_device *device, D3DQUERYTYPE type) DECLSPEC_HIDDEN; | |
| static inline struct d3d9_device *impl_from_IDirect3DDevice9Ex(IDirect3DDevice9Ex *iface) | |
| { | |
| return CONTAINING_RECORD(iface, struct d3d9_device, IDirect3DDevice9Ex_iface); | |
| } | |
| #endif /* __WINE_D3D9_PRIVATE_H */ |