| /* |
| * Copyright 2000-2001 TransGaming Technologies Inc. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| */ |
| |
| #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H |
| #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H |
| |
| /* MAY NOT CONTAIN X11 or DGA specific includes/defines/structs! */ |
| |
| #include <stdarg.h> |
| #include <stdio.h> |
| |
| #include "windef.h" |
| #include "winbase.h" |
| #include "wtypes.h" |
| #include "wingdi.h" |
| #include "winuser.h" |
| #include "ddraw.h" |
| #include "d3d.h" |
| #include "ddcomimpl.h" |
| #include "ddrawi.h" |
| |
| /* XXX Put this somewhere proper. */ |
| #define DD_STRUCT_INIT(x) \ |
| do { \ |
| memset((x), 0, sizeof(*(x))); \ |
| (x)->dwSize = sizeof(*x); \ |
| } while (0) |
| |
| #define DD_STRUCT_COPY_BYSIZE(to,from) \ |
| do { \ |
| DWORD __size = (to)->dwSize; \ |
| DWORD __copysize = __size; \ |
| memset(to,0,__size); \ |
| if ((from)->dwSize < __size) \ |
| __copysize = (from)->dwSize; \ |
| memcpy(to,from,__copysize); \ |
| (to)->dwSize = __size;/*restore size*/ \ |
| } while (0) |
| |
| /***************************************************************************** |
| * IDirectDraw implementation structure |
| */ |
| |
| typedef struct IDirectDrawImpl IDirectDrawImpl; |
| typedef struct IDirectDrawPaletteImpl IDirectDrawPaletteImpl; |
| typedef struct IDirectDrawClipperImpl IDirectDrawClipperImpl; |
| typedef struct IDirectDrawSurfaceImpl IDirectDrawSurfaceImpl; |
| typedef struct IDirect3DDeviceImpl IDirect3DDeviceImpl; |
| |
| typedef void (*pixel_convert_func)(void *src, void *dst, DWORD width, |
| DWORD height, LONG pitch, |
| IDirectDrawPaletteImpl *palette); |
| |
| typedef void (*palette_convert_func)(LPPALETTEENTRY palent, |
| void *screen_palette, DWORD start, |
| DWORD count); |
| |
| struct IDirectDrawImpl |
| { |
| ICOM_VFIELD_MULTI(IDirectDraw7); |
| ICOM_VFIELD_MULTI(IDirectDraw4); |
| ICOM_VFIELD_MULTI(IDirectDraw2); |
| ICOM_VFIELD_MULTI(IDirectDraw); |
| ICOM_VFIELD_MULTI(IDirect3D7); |
| ICOM_VFIELD_MULTI(IDirect3D3); |
| ICOM_VFIELD_MULTI(IDirect3D2); |
| ICOM_VFIELD_MULTI(IDirect3D); |
| |
| DWORD ref; |
| |
| /* TRUE if created via DirectDrawCreateEx or CoCreateInstance, |
| * FALSE if created via DirectDrawCreate. */ |
| BOOL ex; |
| |
| /* Linked list of surfaces, joined by next_ddraw in IDirectSurfaceImpl. */ |
| IDirectDrawSurfaceImpl* surfaces; |
| /* Linked list of palettes, joined by next_ddraw. */ |
| IDirectDrawPaletteImpl* palettes; |
| /* Linked list of clippers, joined by next_ddraw. */ |
| IDirectDrawClipperImpl* clippers; |
| |
| IDirectDrawSurfaceImpl* primary_surface; |
| |
| DDRAWI_DIRECTDRAW_LCL local; |
| DDCAPS caps; |
| |
| HWND window; |
| DWORD cooperative_level; |
| WNDPROC original_wndproc; |
| |
| DWORD width, height; |
| LONG pitch; |
| DDPIXELFORMAT pixelformat; |
| |
| /* Should each of these go into some structure? */ |
| DWORD orig_width, orig_height; |
| LONG orig_pitch; |
| DDPIXELFORMAT orig_pixelformat; |
| |
| /* Called when the refcount goes to 0. */ |
| void (*final_release)(IDirectDrawImpl *This); |
| |
| HRESULT (*set_exclusive_mode)(IDirectDrawImpl *This, DWORD dwExcl); |
| |
| HRESULT (*create_palette)(IDirectDrawImpl* This, DWORD dwFlags, |
| LPDIRECTDRAWPALETTE* ppPalette, |
| LPUNKNOWN pUnkOuter); |
| |
| /* Surface creation functions. For all of these, pOuter == NULL. */ |
| |
| /* Do not create any backbuffers or the flipping chain. */ |
| HRESULT (*create_primary)(IDirectDrawImpl* This, |
| const DDSURFACEDESC2* pDDSD, |
| LPDIRECTDRAWSURFACE7* ppSurf, LPUNKNOWN pOuter); |
| |
| /* Primary may be NULL if we are creating an unattached backbuffer. */ |
| HRESULT (*create_backbuffer)(IDirectDrawImpl* This, |
| const DDSURFACEDESC2* pDDSD, |
| LPDIRECTDRAWSURFACE7* ppSurf, |
| LPUNKNOWN pOuter, |
| IDirectDrawSurfaceImpl* primary); |
| |
| /* shiny happy offscreenplain surfaces */ |
| HRESULT (*create_offscreen)(IDirectDrawImpl* This, |
| const DDSURFACEDESC2* pDDSD, |
| LPDIRECTDRAWSURFACE7* ppSurf, |
| LPUNKNOWN pOuter); |
| |
| /* dwMipMapLevel is specified as per OpenGL. (i.e. 0 is base) */ |
| HRESULT (*create_texture)(IDirectDrawImpl* This, |
| const DDSURFACEDESC2* pDDSD, |
| LPDIRECTDRAWSURFACE7* ppSurf, LPUNKNOWN pOuter, |
| DWORD dwMipMapLevel); |
| |
| HRESULT (*create_zbuffer)(IDirectDrawImpl* This, |
| const DDSURFACEDESC2* pDDSD, |
| LPDIRECTDRAWSURFACE7* ppSurf, LPUNKNOWN pOuter); |
| |
| LPVOID private; |
| |
| /* Everything below here is still questionable. */ |
| |
| DDPIXELFORMAT screen_pixelformat; |
| |
| int pixmap_depth; |
| pixel_convert_func pixel_convert; |
| palette_convert_func palette_convert; |
| |
| /* Use to fool some too strict games */ |
| INT32 (*allocate_memory)(IDirectDrawImpl *This, DWORD mem); |
| void (*free_memory)(IDirectDrawImpl *This, DWORD mem); |
| DWORD total_vidmem, available_vidmem; |
| |
| /* IDirect3D fields */ |
| LPVOID d3d_private; |
| |
| /* Used as a callback function to create a texture */ |
| HRESULT (*d3d_create_texture)(IDirectDrawImpl *d3d, IDirectDrawSurfaceImpl *tex, BOOLEAN at_creation, IDirectDrawSurfaceImpl *main); |
| |
| /* Used as a callback for Devices to tell to the D3D object it's been created */ |
| HRESULT (*d3d_added_device)(IDirectDrawImpl *d3d, IDirect3DDeviceImpl *device); |
| HRESULT (*d3d_removed_device)(IDirectDrawImpl *d3d, IDirect3DDeviceImpl *device); |
| |
| /* This is needed for delayed texture creation and Z buffer blits */ |
| IDirect3DDeviceImpl *current_device; |
| |
| /* This is for the fake mainWindow */ |
| ATOM winclass; |
| PAINTSTRUCT ps; |
| BOOL paintable; |
| }; |
| |
| /***************************************************************************** |
| * IDirectDrawPalette implementation structure |
| */ |
| struct IDirectDrawPaletteImpl |
| { |
| /* IUnknown fields */ |
| ICOM_VFIELD_MULTI(IDirectDrawPalette); |
| DWORD ref; |
| |
| DDRAWI_DDRAWPALETTE_LCL local; |
| DDRAWI_DDRAWPALETTE_GBL global; |
| |
| /* IDirectDrawPalette fields */ |
| HPALETTE hpal; |
| WORD palVersion, palNumEntries; /* LOGPALETTE */ |
| PALETTEENTRY palents[256]; |
| /* This is to store the palette in 'screen format' */ |
| int screen_palents[256]; |
| |
| VOID (*final_release)(IDirectDrawPaletteImpl* This); |
| |
| IDirectDrawImpl* ddraw_owner; |
| IDirectDrawPaletteImpl* prev_ddraw; |
| IDirectDrawPaletteImpl* next_ddraw; |
| |
| LPVOID private; |
| }; |
| |
| /***************************************************************************** |
| * IDirectDrawClipper implementation structure |
| */ |
| struct IDirectDrawClipperImpl |
| { |
| /* IUnknown fields */ |
| ICOM_VFIELD_MULTI(IDirectDrawClipper); |
| DWORD ref; |
| |
| /* IDirectDrawClipper fields */ |
| HWND hWnd; |
| |
| IDirectDrawImpl* ddraw_owner; |
| IDirectDrawClipperImpl* prev_ddraw; |
| IDirectDrawClipperImpl* next_ddraw; |
| }; |
| |
| /***************************************************************************** |
| * IDirectDrawSurface implementation structure |
| */ |
| |
| struct IDirectDrawSurfaceImpl |
| { |
| /* IUnknown fields */ |
| ICOM_VFIELD_MULTI(IDirectDrawSurface7); |
| ICOM_VFIELD_MULTI(IDirectDrawSurface3); |
| ICOM_VFIELD_MULTI(IDirectDrawGammaControl); |
| ICOM_VFIELD_MULTI(IDirect3DTexture2); |
| ICOM_VFIELD_MULTI(IDirect3DTexture); |
| DWORD ref; |
| |
| struct IDirectDrawSurfaceImpl* attached; /* attached surfaces */ |
| |
| struct IDirectDrawSurfaceImpl* next_ddraw; /* ddraw surface chain */ |
| struct IDirectDrawSurfaceImpl* prev_ddraw; |
| struct IDirectDrawSurfaceImpl* next_attached; /* attached surface chain */ |
| struct IDirectDrawSurfaceImpl* prev_attached; |
| |
| IDirectDrawImpl* ddraw_owner; |
| IDirectDrawSurfaceImpl* surface_owner; |
| |
| IDirectDrawPaletteImpl* palette; /* strong ref */ |
| IDirectDrawClipperImpl* clipper; /* strong ref */ |
| |
| DDRAWI_DDRAWSURFACE_LCL local; |
| DDRAWI_DDRAWSURFACE_MORE more; |
| /* FIXME: since Flip should swap the GBL structures, they should |
| * probably not be embedded into the IDirectDrawSurfaceImpl structure... */ |
| LPDDRAWI_DDRAWSURFACE_GBL_MORE gmore; |
| DDRAWI_DDRAWSURFACE_GBL global; |
| DDRAWI_DDRAWSURFACE_GBL_MORE global_more; |
| |
| DDSURFACEDESC2 surface_desc; |
| |
| HDC hDC; |
| RECT lastlockrect; |
| DWORD lastlocktype; |
| BOOL dc_in_use; |
| |
| HRESULT (*duplicate_surface)(IDirectDrawSurfaceImpl* src, |
| LPDIRECTDRAWSURFACE7* dst); |
| void (*final_release)(IDirectDrawSurfaceImpl *This); |
| HRESULT (*late_allocate)(IDirectDrawSurfaceImpl *This); |
| BOOL (*attach)(IDirectDrawSurfaceImpl *This, IDirectDrawSurfaceImpl *to); |
| BOOL (*detach)(IDirectDrawSurfaceImpl *This); |
| void (*lock_update)(IDirectDrawSurfaceImpl* This, LPCRECT pRect, DWORD dwFlags); |
| void (*unlock_update)(IDirectDrawSurfaceImpl* This, LPCRECT pRect); |
| void (*lose_surface)(IDirectDrawSurfaceImpl* This); |
| BOOL (*flip_data)(IDirectDrawSurfaceImpl* front, |
| IDirectDrawSurfaceImpl* back, |
| DWORD dwFlags); |
| void (*flip_update)(IDirectDrawSurfaceImpl* front, DWORD dwFlags); |
| HRESULT (*get_dc)(IDirectDrawSurfaceImpl* This, HDC* phDC); |
| HRESULT (*release_dc)(IDirectDrawSurfaceImpl* This, HDC hDC); |
| void (*set_palette)(IDirectDrawSurfaceImpl* This, IDirectDrawPaletteImpl* pal); |
| void (*update_palette)(IDirectDrawSurfaceImpl* This, IDirectDrawPaletteImpl* pal, |
| DWORD dwStart, DWORD dwCount, LPPALETTEENTRY palent); |
| HWND (*get_display_window)(IDirectDrawSurfaceImpl *This); |
| HRESULT (*get_gamma_ramp)(IDirectDrawSurfaceImpl *This, DWORD dwFlags, LPDDGAMMARAMP lpGammaRamp); |
| HRESULT (*set_gamma_ramp)(IDirectDrawSurfaceImpl *This, DWORD dwFlags, LPDDGAMMARAMP lpGammaRamp); |
| |
| struct PrivateData* private_data; |
| |
| DWORD max_lod; |
| DWORD priority; |
| |
| BOOL lost; |
| |
| DWORD uniqueness_value; |
| |
| LPVOID private; |
| |
| /* Everything below here is dodgy. */ |
| /* For Direct3D use */ |
| LPVOID aux_ctx, aux_data; |
| void (*aux_release)(LPVOID ctx, LPVOID data); |
| BOOL (*aux_flip)(LPVOID ctx, LPVOID data); |
| void (*aux_unlock)(LPVOID ctx, LPVOID data, LPRECT lpRect); |
| HRESULT (*aux_blt)(struct IDirectDrawSurfaceImpl *This, LPRECT rdst, LPDIRECTDRAWSURFACE7 src, LPRECT rsrc, DWORD dwFlags, LPDDBLTFX lpbltfx); |
| HRESULT (*aux_bltfast)(struct IDirectDrawSurfaceImpl *This, DWORD dstx, DWORD dsty, LPDIRECTDRAWSURFACE7 src, LPRECT rsrc, DWORD trans); |
| HRESULT (*aux_setcolorkey_cb)(struct IDirectDrawSurfaceImpl *texture, DWORD dwFlags, LPDDCOLORKEY ckey ); |
| /* This is to get the D3DDevice object associated to this surface */ |
| struct IDirect3DDeviceImpl *d3ddevice; |
| /* This is for texture */ |
| IDirectDrawSurfaceImpl *mip_main; |
| int mipmap_level; |
| LPVOID tex_private; |
| void (*lock_update_prev)(IDirectDrawSurfaceImpl* This, LPCRECT pRect, DWORD dwFlags); |
| void (*unlock_update_prev)(IDirectDrawSurfaceImpl* This, LPCRECT pRect); |
| }; |
| |
| /***************************************************************************** |
| * Driver initialisation functions. |
| */ |
| BOOL DDRAW_HAL_Init(HINSTANCE, DWORD, LPVOID); |
| BOOL DDRAW_User_Init(HINSTANCE, DWORD, LPVOID); |
| |
| typedef struct { |
| const DDDEVICEIDENTIFIER2* info; |
| int preference; /* how good we are. dga might get 100, xlib 50*/ |
| HRESULT (*create)(const GUID*, LPDIRECTDRAW7*, LPUNKNOWN, BOOL ex); |
| |
| /* For IDirectDraw7::Initialize. */ |
| HRESULT (*init)(IDirectDrawImpl *, const GUID*); |
| } ddraw_driver; |
| |
| void DDRAW_register_driver(const ddraw_driver*); |
| |
| const ddraw_driver* DDRAW_FindDriver(const GUID* guid); |
| |
| /****************************************************************************** |
| * Random utilities |
| */ |
| |
| /* Get DDSCAPS of surface (shortcutmacro) */ |
| #define SDDSCAPS(iface) ((iface)->s.surface_desc.ddsCaps.dwCaps) |
| /* Get the number of bytes per pixel for a given surface */ |
| #define PFGET_BPP(pf) (pf.dwFlags&DDPF_PALETTEINDEXED8?1:((pf.u1.dwRGBBitCount+7)/8)) |
| #define GET_BPP(desc) PFGET_BPP(desc.u4.ddpfPixelFormat) |
| |
| LONG DDRAW_width_bpp_to_pitch(DWORD width, DWORD bpp); |
| |
| typedef struct { |
| unsigned short bpp,depth; |
| unsigned int rmask,gmask,bmask; |
| } ConvertMode; |
| |
| typedef struct { |
| void (*pixel_convert)(void *src, void *dst, DWORD width, DWORD height, LONG pitch, IDirectDrawPaletteImpl* palette); |
| void (*palette_convert)(LPPALETTEENTRY palent, void *screen_palette, DWORD start, DWORD count); |
| } ConvertFuncs; |
| |
| typedef struct { |
| ConvertMode screen, dest; |
| ConvertFuncs funcs; |
| } Convert; |
| |
| extern Convert ModeEmulations[8]; |
| extern int _common_depth_to_pixelformat(DWORD depth,LPDIRECTDRAW ddraw); |
| extern BOOL opengl_initialized; |
| |
| /****************************************************************************** |
| * Structure conversion (for thunks) |
| */ |
| void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS* pIn, DDSCAPS2* pOut); |
| void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2* pIn, |
| DDDEVICEIDENTIFIER* pOut); |
| |
| /****************************************************************************** |
| * Debugging / Flags output functions |
| */ |
| extern void DDRAW_dump_DDBLTFX(DWORD flagmask); |
| extern void DDRAW_dump_DDBLTFAST(DWORD flagmask); |
| extern void DDRAW_dump_DDBLT(DWORD flagmask); |
| extern void DDRAW_dump_DDSCAPS(const DDSCAPS *in); |
| extern void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in); |
| extern void DDRAW_dump_pixelformat_flag(DWORD flagmask); |
| extern void DDRAW_dump_paletteformat(DWORD dwFlags); |
| extern void DDRAW_dump_pixelformat(const DDPIXELFORMAT *in); |
| extern void DDRAW_dump_colorkeyflag(DWORD ck); |
| extern void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd); |
| extern void DDRAW_dump_cooperativelevel(DWORD cooplevel); |
| extern void DDRAW_dump_lockflag(DWORD lockflag); |
| extern void DDRAW_dump_DDCOLORKEY(const DDCOLORKEY *in); |
| extern void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps); |
| extern void DDRAW_dump_surface_to_disk(IDirectDrawSurfaceImpl *surface, FILE *f) ; |
| |
| /* Used for generic dumping */ |
| typedef struct |
| { |
| DWORD val; |
| const char* name; |
| } flag_info; |
| |
| #define FE(x) { x, #x } |
| |
| typedef struct |
| { |
| DWORD val; |
| const char* name; |
| void (*func)(const void *); |
| ptrdiff_t offset; |
| } member_info; |
| |
| #define DDRAW_dump_flags(flags,names,num_names) DDRAW_dump_flags_(flags, names, num_names, 1) |
| #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) } |
| |
| extern void DDRAW_dump_flags_(DWORD flags, const flag_info* names, size_t num_names, int newline); |
| extern void DDRAW_dump_members(DWORD flags, const void* data, const member_info* mems, size_t num_mems); |
| |
| #endif /* __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H */ |