|  | /* | 
|  | * Server-side console management | 
|  | * | 
|  | * Copyright (C) 1998 Alexandre Julliard | 
|  | *               2001 Eric Pouech | 
|  | * | 
|  | * | 
|  | * This library is free software; you can redistribute it and/or | 
|  | * modify it under the terms of the GNU Lesser General Public | 
|  | * License as published by the Free Software Foundation; either | 
|  | * version 2.1 of the License, or (at your option) any later version. | 
|  | * | 
|  | * This library is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | * Lesser General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU Lesser General Public | 
|  | * License along with this library; if not, write to the Free Software | 
|  | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
|  | */ | 
|  |  | 
|  | #include "config.h" | 
|  | #include "wine/port.h" | 
|  |  | 
|  | #include <assert.h> | 
|  | #include <string.h> | 
|  | #include <stdio.h> | 
|  | #include <unistd.h> | 
|  | #include <signal.h> | 
|  |  | 
|  | #include "ntstatus.h" | 
|  | #define WIN32_NO_STATUS | 
|  | #include "handle.h" | 
|  | #include "process.h" | 
|  | #include "request.h" | 
|  | #include "unicode.h" | 
|  | #include "console.h" | 
|  | #include "winternl.h" | 
|  |  | 
|  | /* specific access rights (FIXME: should use finer-grained access rights) */ | 
|  | #define CONSOLE_READ   0x01 | 
|  | #define CONSOLE_WRITE  0x02 | 
|  |  | 
|  | static unsigned int console_map_access( struct object *obj, unsigned int access ); | 
|  |  | 
|  | static void console_input_dump( struct object *obj, int verbose ); | 
|  | static void console_input_destroy( struct object *obj ); | 
|  |  | 
|  | static const struct object_ops console_input_ops = | 
|  | { | 
|  | sizeof(struct console_input),     /* size */ | 
|  | console_input_dump,               /* dump */ | 
|  | no_add_queue,                     /* add_queue */ | 
|  | NULL,                             /* remove_queue */ | 
|  | NULL,                             /* signaled */ | 
|  | no_satisfied,                     /* satisfied */ | 
|  | no_signal,                        /* signal */ | 
|  | no_get_fd,                        /* get_fd */ | 
|  | console_map_access,               /* map_access */ | 
|  | no_lookup_name,                   /* lookup_name */ | 
|  | no_close_handle,                  /* close_handle */ | 
|  | console_input_destroy             /* destroy */ | 
|  | }; | 
|  |  | 
|  | static void console_input_events_dump( struct object *obj, int verbose ); | 
|  | static void console_input_events_destroy( struct object *obj ); | 
|  | static int  console_input_events_signaled( struct object *obj, struct thread *thread ); | 
|  |  | 
|  | struct console_input_events | 
|  | { | 
|  | struct object         obj;         /* object header */ | 
|  | int			  num_alloc;   /* number of allocated events */ | 
|  | int 		  num_used;    /* number of actually used events */ | 
|  | struct console_renderer_event*	events; | 
|  | }; | 
|  |  | 
|  | static const struct object_ops console_input_events_ops = | 
|  | { | 
|  | sizeof(struct console_input_events), /* size */ | 
|  | console_input_events_dump,        /* dump */ | 
|  | add_queue,                        /* add_queue */ | 
|  | remove_queue,                     /* remove_queue */ | 
|  | console_input_events_signaled,    /* signaled */ | 
|  | no_satisfied,                     /* satisfied */ | 
|  | no_signal,                        /* signal */ | 
|  | no_get_fd,                        /* get_fd */ | 
|  | console_map_access,               /* map_access */ | 
|  | no_lookup_name,                   /* lookup_name */ | 
|  | no_close_handle,                  /* close_handle */ | 
|  | console_input_events_destroy      /* destroy */ | 
|  | }; | 
|  |  | 
|  | struct screen_buffer | 
|  | { | 
|  | struct object         obj;           /* object header */ | 
|  | struct list           entry;         /* entry in list of all screen buffers */ | 
|  | struct console_input *input;         /* associated console input */ | 
|  | int                   mode;          /* output mode */ | 
|  | int                   cursor_size;   /* size of cursor (percentage filled) */ | 
|  | int                   cursor_visible;/* cursor visibility flag */ | 
|  | int                   cursor_x;      /* position of cursor */ | 
|  | int                   cursor_y;      /* position of cursor */ | 
|  | int                   width;         /* size (w-h) of the screen buffer */ | 
|  | int                   height; | 
|  | int                   max_width;     /* size (w-h) of the window given font size */ | 
|  | int                   max_height; | 
|  | char_info_t          *data;          /* the data for each cell - a width x height matrix */ | 
|  | unsigned short        attr;          /* default attribute for screen buffer */ | 
|  | rectangle_t           win;           /* current visible window on the screen buffer * | 
|  | * as seen in wineconsole */ | 
|  | }; | 
|  |  | 
|  | static void screen_buffer_dump( struct object *obj, int verbose ); | 
|  | static void screen_buffer_destroy( struct object *obj ); | 
|  |  | 
|  | static const struct object_ops screen_buffer_ops = | 
|  | { | 
|  | sizeof(struct screen_buffer),     /* size */ | 
|  | screen_buffer_dump,               /* dump */ | 
|  | no_add_queue,                     /* add_queue */ | 
|  | NULL,                             /* remove_queue */ | 
|  | NULL,                             /* signaled */ | 
|  | NULL,                             /* satisfied */ | 
|  | no_signal,                        /* signal */ | 
|  | no_get_fd,                        /* get_fd */ | 
|  | console_map_access,               /* map_access */ | 
|  | no_lookup_name,                   /* lookup_name */ | 
|  | no_close_handle,                  /* close_handle */ | 
|  | screen_buffer_destroy             /* destroy */ | 
|  | }; | 
|  |  | 
|  | static struct list screen_buffer_list = LIST_INIT(screen_buffer_list); | 
|  |  | 
|  | static const char_info_t empty_char_info = { ' ', 0x000f };  /* white on black space */ | 
|  |  | 
|  | /* access mapping for all console objects */ | 
|  | static unsigned int console_map_access( struct object *obj, unsigned int access ) | 
|  | { | 
|  | if (access & GENERIC_READ)    access |= SYNCHRONIZE | STANDARD_RIGHTS_READ | CONSOLE_READ; | 
|  | if (access & GENERIC_WRITE)   access |= SYNCHRONIZE | STANDARD_RIGHTS_WRITE | CONSOLE_WRITE; | 
|  | if (access & GENERIC_EXECUTE) access |= SYNCHRONIZE | STANDARD_RIGHTS_EXECUTE; | 
|  | if (access & GENERIC_ALL)     access |= STANDARD_RIGHTS_ALL | CONSOLE_READ | CONSOLE_WRITE; | 
|  | return access & ~(GENERIC_READ | GENERIC_WRITE | GENERIC_EXECUTE | GENERIC_ALL); | 
|  | } | 
|  |  | 
|  | /* dumps the renderer events of a console */ | 
|  | static void console_input_events_dump( struct object *obj, int verbose ) | 
|  | { | 
|  | struct console_input_events *evts = (struct console_input_events *)obj; | 
|  | assert( obj->ops == &console_input_events_ops ); | 
|  | fprintf( stderr, "Console input events: %d/%d events\n", | 
|  | evts->num_used, evts->num_alloc ); | 
|  | } | 
|  |  | 
|  | /* destroys the renderer events of a console */ | 
|  | static void console_input_events_destroy( struct object *obj ) | 
|  | { | 
|  | struct console_input_events *evts = (struct console_input_events *)obj; | 
|  | assert( obj->ops == &console_input_events_ops ); | 
|  | free( evts->events ); | 
|  | } | 
|  |  | 
|  | /* the renderer events list is signaled when it's not empty */ | 
|  | static int console_input_events_signaled( struct object *obj, struct thread *thread ) | 
|  | { | 
|  | struct console_input_events *evts = (struct console_input_events *)obj; | 
|  | assert( obj->ops == &console_input_events_ops ); | 
|  | return (evts->num_used != 0); | 
|  | } | 
|  |  | 
|  | /* add an event to the console's renderer events list */ | 
|  | static void console_input_events_append( struct console_input_events* evts, | 
|  | struct console_renderer_event* evt) | 
|  | { | 
|  | int collapsed = FALSE; | 
|  |  | 
|  | /* to be done even when evt has been generated by the rendere ? */ | 
|  |  | 
|  | /* try to collapse evt into current queue's events */ | 
|  | if (evts->num_used) | 
|  | { | 
|  | struct console_renderer_event* last = &evts->events[evts->num_used - 1]; | 
|  |  | 
|  | if (last->event == CONSOLE_RENDERER_UPDATE_EVENT && | 
|  | evt->event == CONSOLE_RENDERER_UPDATE_EVENT) | 
|  | { | 
|  | /* if two update events overlap, collapse them into a single one */ | 
|  | if (last->u.update.bottom + 1 >= evt->u.update.top && | 
|  | evt->u.update.bottom + 1 >= last->u.update.top) | 
|  | { | 
|  | last->u.update.top = min(last->u.update.top, evt->u.update.top); | 
|  | last->u.update.bottom = max(last->u.update.bottom, evt->u.update.bottom); | 
|  | collapsed = TRUE; | 
|  | } | 
|  | } | 
|  | } | 
|  | if (!collapsed) | 
|  | { | 
|  | if (evts->num_used == evts->num_alloc) | 
|  | { | 
|  | evts->num_alloc += 16; | 
|  | evts->events = realloc( evts->events, evts->num_alloc * sizeof(*evt) ); | 
|  | assert(evts->events); | 
|  | } | 
|  | evts->events[evts->num_used++] = *evt; | 
|  | } | 
|  | wake_up( &evts->obj, 0 ); | 
|  | } | 
|  |  | 
|  | /* retrieves events from the console's renderer events list */ | 
|  | static void console_input_events_get( struct console_input_events* evts ) | 
|  | { | 
|  | size_t num = get_reply_max_size() / sizeof(evts->events[0]); | 
|  |  | 
|  | if (num > evts->num_used) num = evts->num_used; | 
|  | set_reply_data( evts->events, num * sizeof(evts->events[0]) ); | 
|  | if (num < evts->num_used) | 
|  | { | 
|  | memmove( &evts->events[0], &evts->events[num], | 
|  | (evts->num_used - num) * sizeof(evts->events[0]) ); | 
|  | } | 
|  | evts->num_used -= num; | 
|  | } | 
|  |  | 
|  | static struct console_input_events *create_console_input_events(void) | 
|  | { | 
|  | struct console_input_events*	evt; | 
|  |  | 
|  | if (!(evt = alloc_object( &console_input_events_ops ))) return NULL; | 
|  | evt->num_alloc = evt->num_used = 0; | 
|  | evt->events = NULL; | 
|  | return evt; | 
|  | } | 
|  |  | 
|  | static struct object *create_console_input( struct thread* renderer ) | 
|  | { | 
|  | struct console_input *console_input; | 
|  |  | 
|  | if (!(console_input = alloc_object( &console_input_ops ))) return NULL; | 
|  | console_input->renderer      = renderer; | 
|  | console_input->mode          = ENABLE_PROCESSED_INPUT | ENABLE_LINE_INPUT | | 
|  | ENABLE_ECHO_INPUT | ENABLE_MOUSE_INPUT; | 
|  | console_input->num_proc      = 0; | 
|  | console_input->active        = NULL; | 
|  | console_input->recnum        = 0; | 
|  | console_input->records       = NULL; | 
|  | console_input->evt           = create_console_input_events(); | 
|  | console_input->title         = NULL; | 
|  | console_input->history_size  = 50; | 
|  | console_input->history       = calloc( console_input->history_size, sizeof(WCHAR*) ); | 
|  | console_input->history_index = 0; | 
|  | console_input->history_mode  = 0; | 
|  | console_input->edition_mode  = 0; | 
|  | console_input->event         = create_event( NULL, NULL, 0, 1, 0 ); | 
|  |  | 
|  | if (!console_input->history || !console_input->evt) | 
|  | { | 
|  | release_object( console_input ); | 
|  | return NULL; | 
|  | } | 
|  | return &console_input->obj; | 
|  | } | 
|  |  | 
|  | static struct screen_buffer *create_console_output( struct console_input *console_input ) | 
|  | { | 
|  | struct screen_buffer *screen_buffer; | 
|  | int	i; | 
|  |  | 
|  | if (!(screen_buffer = alloc_object( &screen_buffer_ops ))) return NULL; | 
|  | screen_buffer->mode           = ENABLE_PROCESSED_OUTPUT | ENABLE_WRAP_AT_EOL_OUTPUT; | 
|  | screen_buffer->input          = console_input; | 
|  | screen_buffer->cursor_size    = 100; | 
|  | screen_buffer->cursor_visible = 1; | 
|  | screen_buffer->width          = 80; | 
|  | screen_buffer->height         = 150; | 
|  | screen_buffer->max_width      = 80; | 
|  | screen_buffer->max_height     = 25; | 
|  | screen_buffer->cursor_x       = 0; | 
|  | screen_buffer->cursor_y       = 0; | 
|  | screen_buffer->attr           = 0x0F; | 
|  | screen_buffer->win.left       = 0; | 
|  | screen_buffer->win.right      = screen_buffer->max_width - 1; | 
|  | screen_buffer->win.top        = 0; | 
|  | screen_buffer->win.bottom     = screen_buffer->max_height - 1; | 
|  |  | 
|  | list_add_head( &screen_buffer_list, &screen_buffer->entry ); | 
|  |  | 
|  | if (!(screen_buffer->data = malloc( screen_buffer->width * screen_buffer->height * | 
|  | sizeof(*screen_buffer->data) ))) | 
|  | { | 
|  | release_object( screen_buffer ); | 
|  | return NULL; | 
|  | } | 
|  | /* clear the first row */ | 
|  | for (i = 0; i < screen_buffer->width; i++) screen_buffer->data[i] = empty_char_info; | 
|  | /* and copy it to all other rows */ | 
|  | for (i = 1; i < screen_buffer->height; i++) | 
|  | memcpy( &screen_buffer->data[i * screen_buffer->width], screen_buffer->data, | 
|  | screen_buffer->width * sizeof(char_info_t) ); | 
|  |  | 
|  | if (!console_input->active) | 
|  | { | 
|  | struct console_renderer_event evt; | 
|  | console_input->active = (struct screen_buffer*)grab_object( screen_buffer ); | 
|  |  | 
|  | /* generate the initial events */ | 
|  | evt.event = CONSOLE_RENDERER_ACTIVE_SB_EVENT; | 
|  | memset(&evt.u, 0, sizeof(evt.u)); | 
|  | console_input_events_append( console_input->evt, &evt ); | 
|  |  | 
|  | evt.event = CONSOLE_RENDERER_SB_RESIZE_EVENT; | 
|  | evt.u.resize.width  = screen_buffer->width; | 
|  | evt.u.resize.height = screen_buffer->height; | 
|  | console_input_events_append( console_input->evt, &evt ); | 
|  |  | 
|  | evt.event = CONSOLE_RENDERER_DISPLAY_EVENT; | 
|  | evt.u.display.left   = screen_buffer->win.left; | 
|  | evt.u.display.top    = screen_buffer->win.top; | 
|  | evt.u.display.width  = screen_buffer->win.right - screen_buffer->win.left + 1; | 
|  | evt.u.display.height = screen_buffer->win.bottom - screen_buffer->win.top + 1; | 
|  | console_input_events_append( console_input->evt, &evt ); | 
|  |  | 
|  | evt.event = CONSOLE_RENDERER_UPDATE_EVENT; | 
|  | evt.u.update.top    = 0; | 
|  | evt.u.update.bottom = screen_buffer->height - 1; | 
|  | console_input_events_append( console_input->evt, &evt ); | 
|  |  | 
|  | evt.event = CONSOLE_RENDERER_CURSOR_GEOM_EVENT; | 
|  | evt.u.cursor_geom.size    = screen_buffer->cursor_size; | 
|  | evt.u.cursor_geom.visible = screen_buffer->cursor_visible; | 
|  | console_input_events_append( console_input->evt, &evt ); | 
|  |  | 
|  | evt.event = CONSOLE_RENDERER_CURSOR_POS_EVENT; | 
|  | evt.u.cursor_pos.x = screen_buffer->cursor_x; | 
|  | evt.u.cursor_pos.y = screen_buffer->cursor_y; | 
|  | console_input_events_append( console_input->evt, &evt ); | 
|  | } | 
|  | return screen_buffer; | 
|  | } | 
|  |  | 
|  | /* free the console for this process */ | 
|  | int free_console( struct process *process ) | 
|  | { | 
|  | struct console_input* console = process->console; | 
|  |  | 
|  | if (!console || !console->renderer) return 0; | 
|  |  | 
|  | process->console = NULL; | 
|  | if (--console->num_proc == 0) | 
|  | { | 
|  | /* all processes have terminated... tell the renderer to terminate too */ | 
|  | struct console_renderer_event evt; | 
|  | evt.event = CONSOLE_RENDERER_EXIT_EVENT; | 
|  | memset(&evt.u, 0, sizeof(evt.u)); | 
|  | console_input_events_append( console->evt, &evt ); | 
|  | } | 
|  | release_object( console ); | 
|  |  | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | /* let process inherit the console from parent... this handle two cases : | 
|  | *	1/ generic console inheritance | 
|  | *	2/ parent is a renderer which launches process, and process should attach to the console | 
|  | *	   renderered by parent | 
|  | */ | 
|  | void inherit_console(struct thread *parent_thread, struct process *process, obj_handle_t hconin) | 
|  | { | 
|  | int done = 0; | 
|  | struct process* parent = parent_thread->process; | 
|  |  | 
|  | /* if parent is a renderer, then attach current process to its console | 
|  | * a bit hacky.... | 
|  | */ | 
|  | if (hconin) | 
|  | { | 
|  | struct console_input* console; | 
|  |  | 
|  | /* FIXME: should we check some access rights ? */ | 
|  | if ((console = (struct console_input*)get_handle_obj( parent, hconin, | 
|  | 0, &console_input_ops ))) | 
|  | { | 
|  | if (console->renderer == parent_thread) | 
|  | { | 
|  | process->console = (struct console_input*)grab_object( console ); | 
|  | process->console->num_proc++; | 
|  | done = 1; | 
|  | } | 
|  | release_object( console ); | 
|  | } | 
|  | else clear_error();  /* ignore error */ | 
|  | } | 
|  | /* otherwise, if parent has a console, attach child to this console */ | 
|  | if (!done && parent->console) | 
|  | { | 
|  | assert(parent->console->renderer); | 
|  | process->console = (struct console_input*)grab_object( parent->console ); | 
|  | process->console->num_proc++; | 
|  | } | 
|  | } | 
|  |  | 
|  | static struct console_input* console_input_get( obj_handle_t handle, unsigned access ) | 
|  | { | 
|  | struct console_input*	console = NULL; | 
|  |  | 
|  | if (handle) | 
|  | console = (struct console_input *)get_handle_obj( current->process, handle, | 
|  | access, &console_input_ops ); | 
|  | else if (current->process->console) | 
|  | { | 
|  | assert( current->process->console->renderer ); | 
|  | console = (struct console_input *)grab_object( current->process->console ); | 
|  | } | 
|  |  | 
|  | if (!console && !get_error()) set_error(STATUS_INVALID_PARAMETER); | 
|  | return console; | 
|  | } | 
|  |  | 
|  | struct console_signal_info | 
|  | { | 
|  | struct console_input        *console; | 
|  | process_id_t                 group; | 
|  | int                          signal; | 
|  | }; | 
|  |  | 
|  | static int propagate_console_signal_cb(struct process *process, void *user) | 
|  | { | 
|  | struct console_signal_info* csi = (struct console_signal_info*)user; | 
|  |  | 
|  | if (process->console == csi->console && process->running_threads && | 
|  | (!csi->group || process->group_id == csi->group)) | 
|  | { | 
|  | /* find a suitable thread to signal */ | 
|  | struct thread *thread; | 
|  | LIST_FOR_EACH_ENTRY( thread, &process->thread_list, struct thread, proc_entry ) | 
|  | { | 
|  | if (send_thread_signal( thread, csi->signal )) break; | 
|  | } | 
|  | } | 
|  | return FALSE; | 
|  | } | 
|  |  | 
|  | static void propagate_console_signal( struct console_input *console, | 
|  | int sig, process_id_t group_id ) | 
|  | { | 
|  | struct console_signal_info csi; | 
|  |  | 
|  | if (!console) | 
|  | { | 
|  | set_error( STATUS_INVALID_PARAMETER ); | 
|  | return; | 
|  | } | 
|  | /* FIXME: should support the other events (like CTRL_BREAK) */ | 
|  | if (sig != CTRL_C_EVENT) | 
|  | { | 
|  | set_error( STATUS_NOT_IMPLEMENTED ); | 
|  | return; | 
|  | } | 
|  | csi.console = console; | 
|  | csi.signal  = SIGINT; | 
|  | csi.group   = group_id; | 
|  |  | 
|  | enum_processes(propagate_console_signal_cb, &csi); | 
|  | } | 
|  |  | 
|  | static int get_console_mode( obj_handle_t handle ) | 
|  | { | 
|  | struct object *obj; | 
|  | int ret = 0; | 
|  |  | 
|  | if ((obj = get_handle_obj( current->process, handle, CONSOLE_READ, NULL ))) | 
|  | { | 
|  | if (obj->ops == &console_input_ops) | 
|  | ret = ((struct console_input *)obj)->mode; | 
|  | else if (obj->ops == &screen_buffer_ops) | 
|  | ret = ((struct screen_buffer *)obj)->mode; | 
|  | else | 
|  | set_error( STATUS_OBJECT_TYPE_MISMATCH ); | 
|  | release_object( obj ); | 
|  | } | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | /* changes the mode of either a console input or a screen buffer */ | 
|  | static int set_console_mode( obj_handle_t handle, int mode ) | 
|  | { | 
|  | struct object *obj; | 
|  | int ret = 0; | 
|  |  | 
|  | if (!(obj = get_handle_obj( current->process, handle, CONSOLE_WRITE, NULL ))) | 
|  | return 0; | 
|  | if (obj->ops == &console_input_ops) | 
|  | { | 
|  | /* FIXME: if we remove the edit mode bits, we need (???) to clean up the history */ | 
|  | ((struct console_input *)obj)->mode = mode; | 
|  | ret = 1; | 
|  | } | 
|  | else if (obj->ops == &screen_buffer_ops) | 
|  | { | 
|  | ((struct screen_buffer *)obj)->mode = mode; | 
|  | ret = 1; | 
|  | } | 
|  | else set_error( STATUS_OBJECT_TYPE_MISMATCH ); | 
|  | release_object( obj ); | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | /* add input events to a console input queue */ | 
|  | static int write_console_input( struct console_input* console, int count, | 
|  | const INPUT_RECORD *records ) | 
|  | { | 
|  | INPUT_RECORD *new_rec; | 
|  |  | 
|  | if (!count) return 0; | 
|  | if (!(new_rec = realloc( console->records, | 
|  | (console->recnum + count) * sizeof(INPUT_RECORD) ))) | 
|  | { | 
|  | set_error( STATUS_NO_MEMORY ); | 
|  | release_object( console ); | 
|  | return -1; | 
|  | } | 
|  | console->records = new_rec; | 
|  | memcpy( new_rec + console->recnum, records, count * sizeof(INPUT_RECORD) ); | 
|  |  | 
|  | if (console->mode & ENABLE_PROCESSED_INPUT) | 
|  | { | 
|  | int i = 0; | 
|  | while (i < count) | 
|  | { | 
|  | if (records[i].EventType == KEY_EVENT && | 
|  | records[i].Event.KeyEvent.uChar.UnicodeChar == 'C' - 64 && | 
|  | !(records[i].Event.KeyEvent.dwControlKeyState & ENHANCED_KEY)) | 
|  | { | 
|  | if (i != count - 1) | 
|  | memcpy( &console->records[console->recnum + i], | 
|  | &console->records[console->recnum + i + 1], | 
|  | (count - i - 1) * sizeof(INPUT_RECORD) ); | 
|  | count--; | 
|  | if (records[i].Event.KeyEvent.bKeyDown) | 
|  | { | 
|  | /* send SIGINT to all processes attached to this console */ | 
|  | propagate_console_signal( console, CTRL_C_EVENT, 0 ); | 
|  | } | 
|  | } | 
|  | else i++; | 
|  | } | 
|  | } | 
|  | if (!console->recnum && count) set_event( console->event ); | 
|  | console->recnum += count; | 
|  | return count; | 
|  | } | 
|  |  | 
|  | /* retrieve a pointer to the console input records */ | 
|  | static int read_console_input( obj_handle_t handle, int count, int flush ) | 
|  | { | 
|  | struct console_input *console; | 
|  |  | 
|  | if (!(console = (struct console_input *)get_handle_obj( current->process, handle, | 
|  | CONSOLE_READ, &console_input_ops ))) | 
|  | return -1; | 
|  |  | 
|  | if (!count) | 
|  | { | 
|  | /* special case: do not retrieve anything, but return | 
|  | * the total number of records available */ | 
|  | count = console->recnum; | 
|  | } | 
|  | else | 
|  | { | 
|  | if (count > console->recnum) count = console->recnum; | 
|  | set_reply_data( console->records, count * sizeof(INPUT_RECORD) ); | 
|  | } | 
|  | if (flush) | 
|  | { | 
|  | int i; | 
|  | for (i = count; i < console->recnum; i++) | 
|  | console->records[i-count] = console->records[i]; | 
|  | if ((console->recnum -= count) > 0) | 
|  | { | 
|  | INPUT_RECORD *new_rec = realloc( console->records, | 
|  | console->recnum * sizeof(INPUT_RECORD) ); | 
|  | if (new_rec) console->records = new_rec; | 
|  | } | 
|  | else | 
|  | { | 
|  | free( console->records ); | 
|  | console->records = NULL; | 
|  | reset_event( console->event ); | 
|  | } | 
|  | } | 
|  | release_object( console ); | 
|  | return count; | 
|  | } | 
|  |  | 
|  | /* set misc console input information */ | 
|  | static int set_console_input_info( const struct set_console_input_info_request *req, | 
|  | const WCHAR *title, size_t len ) | 
|  | { | 
|  | struct console_input *console; | 
|  | struct console_renderer_event evt; | 
|  |  | 
|  | if (!(console = console_input_get( req->handle, CONSOLE_WRITE ))) goto error; | 
|  |  | 
|  | memset(&evt.u, 0, sizeof(evt.u)); | 
|  | if (req->mask & SET_CONSOLE_INPUT_INFO_ACTIVE_SB) | 
|  | { | 
|  | struct screen_buffer *screen_buffer; | 
|  |  | 
|  | screen_buffer = (struct screen_buffer *)get_handle_obj( current->process, req->active_sb, | 
|  | CONSOLE_READ, &screen_buffer_ops ); | 
|  | if (!screen_buffer || screen_buffer->input != console) | 
|  | { | 
|  | set_error( STATUS_INVALID_PARAMETER ); | 
|  | if (screen_buffer) release_object( screen_buffer ); | 
|  | goto error; | 
|  | } | 
|  |  | 
|  | if (screen_buffer != console->active) | 
|  | { | 
|  | if (console->active) release_object( console->active ); | 
|  | console->active = screen_buffer; | 
|  | evt.event = CONSOLE_RENDERER_ACTIVE_SB_EVENT; | 
|  | console_input_events_append( console->evt, &evt ); | 
|  | } | 
|  | else | 
|  | release_object( screen_buffer ); | 
|  | } | 
|  | if (req->mask & SET_CONSOLE_INPUT_INFO_TITLE) | 
|  | { | 
|  | WCHAR *new_title = mem_alloc( len + sizeof(WCHAR) ); | 
|  | if (new_title) | 
|  | { | 
|  | memcpy( new_title, title, len ); | 
|  | new_title[len / sizeof(WCHAR)] = 0; | 
|  | if (console->title) free( console->title ); | 
|  | console->title = new_title; | 
|  | evt.event = CONSOLE_RENDERER_TITLE_EVENT; | 
|  | console_input_events_append( console->evt, &evt ); | 
|  | } | 
|  | } | 
|  | if (req->mask & SET_CONSOLE_INPUT_INFO_HISTORY_MODE) | 
|  | { | 
|  | console->history_mode = req->history_mode; | 
|  | } | 
|  | if ((req->mask & SET_CONSOLE_INPUT_INFO_HISTORY_SIZE) && | 
|  | console->history_size != req->history_size) | 
|  | { | 
|  | WCHAR**	mem = NULL; | 
|  | int	i; | 
|  | int	delta; | 
|  |  | 
|  | if (req->history_size) | 
|  | { | 
|  | mem = mem_alloc( req->history_size * sizeof(WCHAR*) ); | 
|  | if (!mem) goto error; | 
|  | memset( mem, 0, req->history_size * sizeof(WCHAR*) ); | 
|  | } | 
|  |  | 
|  | delta = (console->history_index > req->history_size) ? | 
|  | (console->history_index - req->history_size) : 0; | 
|  |  | 
|  | for (i = delta; i < console->history_index; i++) | 
|  | { | 
|  | mem[i - delta] = console->history[i]; | 
|  | console->history[i] = NULL; | 
|  | } | 
|  | console->history_index -= delta; | 
|  |  | 
|  | for (i = 0; i < console->history_size; i++) | 
|  | if (console->history[i]) free( console->history[i] ); | 
|  | free( console->history ); | 
|  | console->history = mem; | 
|  | console->history_size = req->history_size; | 
|  | } | 
|  | if (req->mask & SET_CONSOLE_INPUT_INFO_EDITION_MODE) | 
|  | { | 
|  | console->edition_mode = req->edition_mode; | 
|  | } | 
|  | release_object( console ); | 
|  | return 1; | 
|  | error: | 
|  | if (console) release_object( console ); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /* resize a screen buffer */ | 
|  | static int change_screen_buffer_size( struct screen_buffer *screen_buffer, | 
|  | int new_width, int new_height ) | 
|  | { | 
|  | int i, old_width, old_height, copy_width, copy_height; | 
|  | char_info_t *new_data; | 
|  |  | 
|  | if (!(new_data = malloc( new_width * new_height * sizeof(*new_data) ))) | 
|  | { | 
|  | set_error( STATUS_NO_MEMORY ); | 
|  | return 0; | 
|  | } | 
|  | old_width = screen_buffer->width; | 
|  | old_height = screen_buffer->height; | 
|  | copy_width = min( old_width, new_width ); | 
|  | copy_height = min( old_height, new_height ); | 
|  |  | 
|  | /* copy all the rows */ | 
|  | for (i = 0; i < copy_height; i++) | 
|  | { | 
|  | memcpy( &new_data[i * new_width], &screen_buffer->data[i * old_width], | 
|  | copy_width * sizeof(char_info_t) ); | 
|  | } | 
|  |  | 
|  | /* clear the end of each row */ | 
|  | if (new_width > old_width) | 
|  | { | 
|  | /* fill first row */ | 
|  | for (i = old_width; i < new_width; i++) new_data[i] = empty_char_info; | 
|  | /* and blast it to the other rows */ | 
|  | for (i = 1; i < copy_height; i++) | 
|  | memcpy( &new_data[i * new_width + old_width], &new_data[old_width], | 
|  | (new_width - old_width) * sizeof(char_info_t) ); | 
|  | } | 
|  |  | 
|  | /* clear remaining rows */ | 
|  | if (new_height > old_height) | 
|  | { | 
|  | /* fill first row */ | 
|  | for (i = 0; i < new_width; i++) new_data[old_height * new_width + i] = empty_char_info; | 
|  | /* and blast it to the other rows */ | 
|  | for (i = old_height+1; i < new_height; i++) | 
|  | memcpy( &new_data[i * new_width], &new_data[old_height * new_width], | 
|  | new_width * sizeof(char_info_t) ); | 
|  | } | 
|  | free( screen_buffer->data ); | 
|  | screen_buffer->data = new_data; | 
|  | screen_buffer->width = new_width; | 
|  | screen_buffer->height = new_height; | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | /* set misc screen buffer information */ | 
|  | static int set_console_output_info( struct screen_buffer *screen_buffer, | 
|  | const struct set_console_output_info_request *req ) | 
|  | { | 
|  | struct console_renderer_event evt; | 
|  |  | 
|  | memset(&evt.u, 0, sizeof(evt.u)); | 
|  | if (req->mask & SET_CONSOLE_OUTPUT_INFO_CURSOR_GEOM) | 
|  | { | 
|  | if (req->cursor_size < 1 || req->cursor_size > 100) | 
|  | { | 
|  | set_error( STATUS_INVALID_PARAMETER ); | 
|  | return 0; | 
|  | } | 
|  | if (screen_buffer->cursor_size != req->cursor_size || | 
|  | screen_buffer->cursor_visible != req->cursor_visible) | 
|  | { | 
|  | screen_buffer->cursor_size    = req->cursor_size; | 
|  | screen_buffer->cursor_visible = req->cursor_visible; | 
|  | evt.event = CONSOLE_RENDERER_CURSOR_GEOM_EVENT; | 
|  | evt.u.cursor_geom.size    = req->cursor_size; | 
|  | evt.u.cursor_geom.visible = req->cursor_visible; | 
|  | console_input_events_append( screen_buffer->input->evt, &evt ); | 
|  | } | 
|  | } | 
|  | if (req->mask & SET_CONSOLE_OUTPUT_INFO_CURSOR_POS) | 
|  | { | 
|  | if (req->cursor_x < 0 || req->cursor_x >= screen_buffer->width || | 
|  | req->cursor_y < 0 || req->cursor_y >= screen_buffer->height) | 
|  | { | 
|  | set_error( STATUS_INVALID_PARAMETER ); | 
|  | return 0; | 
|  | } | 
|  | if (screen_buffer->cursor_x != req->cursor_x || screen_buffer->cursor_y != req->cursor_y) | 
|  | { | 
|  | screen_buffer->cursor_x       = req->cursor_x; | 
|  | screen_buffer->cursor_y       = req->cursor_y; | 
|  | evt.event = CONSOLE_RENDERER_CURSOR_POS_EVENT; | 
|  | evt.u.cursor_pos.x = req->cursor_x; | 
|  | evt.u.cursor_pos.y = req->cursor_y; | 
|  | console_input_events_append( screen_buffer->input->evt, &evt ); | 
|  | } | 
|  | } | 
|  | if (req->mask & SET_CONSOLE_OUTPUT_INFO_SIZE) | 
|  | { | 
|  | unsigned cc; | 
|  |  | 
|  | /* new screen-buffer cannot be smaller than actual window */ | 
|  | if (req->width < screen_buffer->win.right - screen_buffer->win.left + 1 || | 
|  | req->height < screen_buffer->win.bottom - screen_buffer->win.top + 1) | 
|  | { | 
|  | set_error( STATUS_INVALID_PARAMETER ); | 
|  | return 0; | 
|  | } | 
|  | /* FIXME: there are also some basic minimum and max size to deal with */ | 
|  | if (!change_screen_buffer_size( screen_buffer, req->width, req->height )) return 0; | 
|  |  | 
|  | evt.event = CONSOLE_RENDERER_SB_RESIZE_EVENT; | 
|  | evt.u.resize.width  = req->width; | 
|  | evt.u.resize.height = req->height; | 
|  | console_input_events_append( screen_buffer->input->evt, &evt ); | 
|  |  | 
|  | evt.event = CONSOLE_RENDERER_UPDATE_EVENT; | 
|  | evt.u.update.top    = 0; | 
|  | evt.u.update.bottom = screen_buffer->height - 1; | 
|  | console_input_events_append( screen_buffer->input->evt, &evt ); | 
|  |  | 
|  | /* scroll window to display sb */ | 
|  | if (screen_buffer->win.right >= req->width) | 
|  | { | 
|  | screen_buffer->win.right -= screen_buffer->win.left; | 
|  | screen_buffer->win.left = 0; | 
|  | } | 
|  | if (screen_buffer->win.bottom >= req->height) | 
|  | { | 
|  | screen_buffer->win.bottom -= screen_buffer->win.top; | 
|  | screen_buffer->win.top = 0; | 
|  | } | 
|  | /* reset cursor if needed (normally, if cursor was outside of new sb, the | 
|  | * window has been shifted so that the new position of the cursor will be | 
|  | * visible */ | 
|  | cc = 0; | 
|  | if (screen_buffer->cursor_x >= req->width) | 
|  | { | 
|  | screen_buffer->cursor_x = req->width - 1; | 
|  | cc++; | 
|  | } | 
|  | if (screen_buffer->cursor_y >= req->height) | 
|  | { | 
|  | screen_buffer->cursor_y = req->height - 1; | 
|  | cc++; | 
|  | } | 
|  | if (cc) | 
|  | { | 
|  | evt.event = CONSOLE_RENDERER_CURSOR_POS_EVENT; | 
|  | evt.u.cursor_pos.x = req->cursor_x; | 
|  | evt.u.cursor_pos.y = req->cursor_y; | 
|  | console_input_events_append( screen_buffer->input->evt, &evt ); | 
|  | } | 
|  |  | 
|  | if (screen_buffer == screen_buffer->input->active && | 
|  | screen_buffer->input->mode & ENABLE_WINDOW_INPUT) | 
|  | { | 
|  | INPUT_RECORD	ir; | 
|  | ir.EventType = WINDOW_BUFFER_SIZE_EVENT; | 
|  | ir.Event.WindowBufferSizeEvent.dwSize.X = req->width; | 
|  | ir.Event.WindowBufferSizeEvent.dwSize.Y = req->height; | 
|  | write_console_input( screen_buffer->input, 1, &ir ); | 
|  | } | 
|  | } | 
|  | if (req->mask & SET_CONSOLE_OUTPUT_INFO_ATTR) | 
|  | { | 
|  | screen_buffer->attr = req->attr; | 
|  | } | 
|  | if (req->mask & SET_CONSOLE_OUTPUT_INFO_DISPLAY_WINDOW) | 
|  | { | 
|  | if (req->win_left < 0 || req->win_left > req->win_right || | 
|  | req->win_right >= screen_buffer->width || | 
|  | req->win_top < 0  || req->win_top > req->win_bottom || | 
|  | req->win_bottom >= screen_buffer->height) | 
|  | { | 
|  | set_error( STATUS_INVALID_PARAMETER ); | 
|  | return 0; | 
|  | } | 
|  | if (screen_buffer->win.left != req->win_left || screen_buffer->win.top != req->win_top || | 
|  | screen_buffer->win.right != req->win_right || screen_buffer->win.bottom != req->win_bottom) | 
|  | { | 
|  | screen_buffer->win.left   = req->win_left; | 
|  | screen_buffer->win.top    = req->win_top; | 
|  | screen_buffer->win.right  = req->win_right; | 
|  | screen_buffer->win.bottom = req->win_bottom; | 
|  | evt.event = CONSOLE_RENDERER_DISPLAY_EVENT; | 
|  | evt.u.display.left   = req->win_left; | 
|  | evt.u.display.top    = req->win_top; | 
|  | evt.u.display.width  = req->win_right - req->win_left + 1; | 
|  | evt.u.display.height = req->win_bottom - req->win_top + 1; | 
|  | console_input_events_append( screen_buffer->input->evt, &evt ); | 
|  | } | 
|  | } | 
|  | if (req->mask & SET_CONSOLE_OUTPUT_INFO_MAX_SIZE) | 
|  | { | 
|  | /* can only be done by renderer */ | 
|  | if (current->process->console != screen_buffer->input) | 
|  | { | 
|  | set_error( STATUS_INVALID_PARAMETER ); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | screen_buffer->max_width  = req->max_width; | 
|  | screen_buffer->max_height = req->max_height; | 
|  | } | 
|  |  | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | /* appends a new line to history (history is a fixed size array) */ | 
|  | static void console_input_append_hist( struct console_input* console, const WCHAR* buf, size_t len ) | 
|  | { | 
|  | WCHAR*	ptr = mem_alloc( (len + 1) * sizeof(WCHAR) ); | 
|  |  | 
|  | if (!ptr) | 
|  | return; | 
|  |  | 
|  | if (!console || !console->history_size) | 
|  | { | 
|  | set_error( STATUS_INVALID_PARAMETER ); /* FIXME */ | 
|  | free( ptr ); | 
|  | return; | 
|  | } | 
|  |  | 
|  | memcpy( ptr, buf, len * sizeof(WCHAR) ); | 
|  | ptr[len] = 0; | 
|  |  | 
|  | if (console->history_mode && console->history_index && | 
|  | strncmpW( console->history[console->history_index - 1], ptr, len * sizeof(WCHAR) ) == 0) | 
|  | { | 
|  | /* ok, mode ask us to not use twice the same string... | 
|  | * so just free mem and returns | 
|  | */ | 
|  | set_error( STATUS_ALIAS_EXISTS ); | 
|  | free(ptr); | 
|  | return; | 
|  | } | 
|  |  | 
|  | if (console->history_index < console->history_size) | 
|  | { | 
|  | console->history[console->history_index++] = ptr; | 
|  | } | 
|  | else | 
|  | { | 
|  | free( console->history[0]) ; | 
|  | memmove( &console->history[0], &console->history[1], | 
|  | (console->history_size - 1) * sizeof(WCHAR*) ); | 
|  | console->history[console->history_size - 1] = ptr; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* returns a line from the cache */ | 
|  | static size_t console_input_get_hist( struct console_input *console, int index ) | 
|  | { | 
|  | size_t ret = 0; | 
|  |  | 
|  | if (index >= console->history_index) set_error( STATUS_INVALID_PARAMETER ); | 
|  | else | 
|  | { | 
|  | ret = strlenW( console->history[index] ) * sizeof(WCHAR); | 
|  | set_reply_data( console->history[index], min( ret, get_reply_max_size() )); | 
|  | } | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | /* dumb dump */ | 
|  | static void console_input_dump( struct object *obj, int verbose ) | 
|  | { | 
|  | struct console_input *console = (struct console_input *)obj; | 
|  | assert( obj->ops == &console_input_ops ); | 
|  | fprintf( stderr, "Console input active=%p evt=%p\n", | 
|  | console->active, console->evt ); | 
|  | } | 
|  |  | 
|  | static void console_input_destroy( struct object *obj ) | 
|  | { | 
|  | struct console_input*	console_in = (struct console_input *)obj; | 
|  | struct screen_buffer*	curr; | 
|  | int				i; | 
|  |  | 
|  | assert( obj->ops == &console_input_ops ); | 
|  | if (console_in->title) free( console_in->title ); | 
|  | if (console_in->records) free( console_in->records ); | 
|  |  | 
|  | if (console_in->active) release_object( console_in->active ); | 
|  | console_in->active = NULL; | 
|  |  | 
|  | LIST_FOR_EACH_ENTRY( curr, &screen_buffer_list, struct screen_buffer, entry ) | 
|  | { | 
|  | if (curr->input == console_in) curr->input = NULL; | 
|  | } | 
|  |  | 
|  | release_object( console_in->evt ); | 
|  | console_in->evt = NULL; | 
|  | release_object( console_in->event ); | 
|  |  | 
|  | for (i = 0; i < console_in->history_size; i++) | 
|  | if (console_in->history[i]) free( console_in->history[i] ); | 
|  | if (console_in->history) free( console_in->history ); | 
|  | } | 
|  |  | 
|  | static void screen_buffer_dump( struct object *obj, int verbose ) | 
|  | { | 
|  | struct screen_buffer *screen_buffer = (struct screen_buffer *)obj; | 
|  | assert( obj->ops == &screen_buffer_ops ); | 
|  |  | 
|  | fprintf(stderr, "Console screen buffer input=%p\n", screen_buffer->input ); | 
|  | } | 
|  |  | 
|  | static void screen_buffer_destroy( struct object *obj ) | 
|  | { | 
|  | struct screen_buffer *screen_buffer = (struct screen_buffer *)obj; | 
|  |  | 
|  | assert( obj->ops == &screen_buffer_ops ); | 
|  |  | 
|  | list_remove( &screen_buffer->entry ); | 
|  |  | 
|  | if (screen_buffer->input && screen_buffer->input->active == screen_buffer) | 
|  | { | 
|  | struct screen_buffer *sb; | 
|  |  | 
|  | screen_buffer->input->active = NULL; | 
|  | LIST_FOR_EACH_ENTRY( sb, &screen_buffer_list, struct screen_buffer, entry ) | 
|  | { | 
|  | if (sb->input == screen_buffer->input) | 
|  | { | 
|  | sb->input->active = sb; | 
|  | break; | 
|  | } | 
|  | } | 
|  | } | 
|  | if (screen_buffer->data) free( screen_buffer->data ); | 
|  | } | 
|  |  | 
|  | /* write data into a screen buffer */ | 
|  | static int write_console_output( struct screen_buffer *screen_buffer, size_t size, | 
|  | const void* data, enum char_info_mode mode, | 
|  | int x, int y, int wrap ) | 
|  | { | 
|  | int i; | 
|  | char_info_t *end, *dest = screen_buffer->data + y * screen_buffer->width + x; | 
|  |  | 
|  | if (y >= screen_buffer->height) return 0; | 
|  |  | 
|  | if (wrap) | 
|  | end = screen_buffer->data + screen_buffer->height * screen_buffer->width; | 
|  | else | 
|  | end = screen_buffer->data + (y+1) * screen_buffer->width; | 
|  |  | 
|  | switch(mode) | 
|  | { | 
|  | case CHAR_INFO_MODE_TEXT: | 
|  | { | 
|  | const WCHAR *ptr = data; | 
|  | for (i = 0; i < size/sizeof(*ptr) && dest < end; dest++, i++) dest->ch = ptr[i]; | 
|  | } | 
|  | break; | 
|  | case CHAR_INFO_MODE_ATTR: | 
|  | { | 
|  | const unsigned short *ptr = data; | 
|  | for (i = 0; i < size/sizeof(*ptr) && dest < end; dest++, i++) dest->attr = ptr[i]; | 
|  | } | 
|  | break; | 
|  | case CHAR_INFO_MODE_TEXTATTR: | 
|  | { | 
|  | const char_info_t *ptr = data; | 
|  | for (i = 0; i < size/sizeof(*ptr) && dest < end; dest++, i++) *dest = ptr[i]; | 
|  | } | 
|  | break; | 
|  | case CHAR_INFO_MODE_TEXTSTDATTR: | 
|  | { | 
|  | const WCHAR *ptr = data; | 
|  | for (i = 0; i < size/sizeof(*ptr) && dest < end; dest++, i++) | 
|  | { | 
|  | dest->ch   = ptr[i]; | 
|  | dest->attr = screen_buffer->attr; | 
|  | } | 
|  | } | 
|  | break; | 
|  | default: | 
|  | set_error( STATUS_INVALID_PARAMETER ); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | if (i && screen_buffer == screen_buffer->input->active) | 
|  | { | 
|  | struct console_renderer_event evt; | 
|  | evt.event = CONSOLE_RENDERER_UPDATE_EVENT; | 
|  | memset(&evt.u, 0, sizeof(evt.u)); | 
|  | evt.u.update.top    = y + x / screen_buffer->width; | 
|  | evt.u.update.bottom = y + (x + i - 1) / screen_buffer->width; | 
|  | console_input_events_append( screen_buffer->input->evt, &evt ); | 
|  | } | 
|  | return i; | 
|  | } | 
|  |  | 
|  | /* fill a screen buffer with uniform data */ | 
|  | static int fill_console_output( struct screen_buffer *screen_buffer, char_info_t data, | 
|  | enum char_info_mode mode, int x, int y, int count, int wrap ) | 
|  | { | 
|  | int i; | 
|  | char_info_t *end, *dest = screen_buffer->data + y * screen_buffer->width + x; | 
|  |  | 
|  | if (y >= screen_buffer->height) return 0; | 
|  |  | 
|  | if (wrap) | 
|  | end = screen_buffer->data + screen_buffer->height * screen_buffer->width; | 
|  | else | 
|  | end = screen_buffer->data + (y+1) * screen_buffer->width; | 
|  |  | 
|  | if (count > end - dest) count = end - dest; | 
|  |  | 
|  | switch(mode) | 
|  | { | 
|  | case CHAR_INFO_MODE_TEXT: | 
|  | for (i = 0; i < count; i++) dest[i].ch = data.ch; | 
|  | break; | 
|  | case CHAR_INFO_MODE_ATTR: | 
|  | for (i = 0; i < count; i++) dest[i].attr = data.attr; | 
|  | break; | 
|  | case CHAR_INFO_MODE_TEXTATTR: | 
|  | for (i = 0; i < count; i++) dest[i] = data; | 
|  | break; | 
|  | case CHAR_INFO_MODE_TEXTSTDATTR: | 
|  | for (i = 0; i < count; i++) | 
|  | { | 
|  | dest[i].ch   = data.ch; | 
|  | dest[i].attr = screen_buffer->attr; | 
|  | } | 
|  | break; | 
|  | default: | 
|  | set_error( STATUS_INVALID_PARAMETER ); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | if (count && screen_buffer == screen_buffer->input->active) | 
|  | { | 
|  | struct console_renderer_event evt; | 
|  | evt.event = CONSOLE_RENDERER_UPDATE_EVENT; | 
|  | memset(&evt.u, 0, sizeof(evt.u)); | 
|  | evt.u.update.top    = y; | 
|  | evt.u.update.bottom = (y * screen_buffer->width + x + count - 1) / screen_buffer->width; | 
|  | console_input_events_append( screen_buffer->input->evt, &evt ); | 
|  | } | 
|  | return i; | 
|  | } | 
|  |  | 
|  | /* read data from a screen buffer */ | 
|  | static void read_console_output( struct screen_buffer *screen_buffer, int x, int y, | 
|  | enum char_info_mode mode, int wrap ) | 
|  | { | 
|  | int i; | 
|  | char_info_t *end, *src = screen_buffer->data + y * screen_buffer->width + x; | 
|  |  | 
|  | if (y >= screen_buffer->height) return; | 
|  |  | 
|  | if (wrap) | 
|  | end = screen_buffer->data + screen_buffer->height * screen_buffer->width; | 
|  | else | 
|  | end = screen_buffer->data + (y+1) * screen_buffer->width; | 
|  |  | 
|  | switch(mode) | 
|  | { | 
|  | case CHAR_INFO_MODE_TEXT: | 
|  | { | 
|  | WCHAR *data; | 
|  | int count = min( end - src, get_reply_max_size() / sizeof(*data) ); | 
|  | if ((data = set_reply_data_size( count * sizeof(*data) ))) | 
|  | { | 
|  | for (i = 0; i < count; i++) data[i] = src[i].ch; | 
|  | } | 
|  | } | 
|  | break; | 
|  | case CHAR_INFO_MODE_ATTR: | 
|  | { | 
|  | unsigned short *data; | 
|  | int count = min( end - src, get_reply_max_size() / sizeof(*data) ); | 
|  | if ((data = set_reply_data_size( count * sizeof(*data) ))) | 
|  | { | 
|  | for (i = 0; i < count; i++) data[i] = src[i].attr; | 
|  | } | 
|  | } | 
|  | break; | 
|  | case CHAR_INFO_MODE_TEXTATTR: | 
|  | { | 
|  | char_info_t *data; | 
|  | int count = min( end - src, get_reply_max_size() / sizeof(*data) ); | 
|  | if ((data = set_reply_data_size( count * sizeof(*data) ))) | 
|  | { | 
|  | for (i = 0; i < count; i++) data[i] = src[i]; | 
|  | } | 
|  | } | 
|  | break; | 
|  | default: | 
|  | set_error( STATUS_INVALID_PARAMETER ); | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* scroll parts of a screen buffer */ | 
|  | static void scroll_console_output( obj_handle_t handle, int xsrc, int ysrc, int xdst, int ydst, | 
|  | int w, int h ) | 
|  | { | 
|  | struct screen_buffer *screen_buffer; | 
|  | int				j; | 
|  | char_info_t *psrc, *pdst; | 
|  | struct console_renderer_event evt; | 
|  |  | 
|  | if (!(screen_buffer = (struct screen_buffer *)get_handle_obj( current->process, handle, | 
|  | CONSOLE_READ, &screen_buffer_ops ))) | 
|  | return; | 
|  | if (xsrc < 0 || ysrc < 0 || xdst < 0 || ydst < 0 || | 
|  | xsrc + w > screen_buffer->width  || | 
|  | xdst + w > screen_buffer->width  || | 
|  | ysrc + h > screen_buffer->height || | 
|  | ydst + h > screen_buffer->height || | 
|  | w == 0 || h == 0) | 
|  | { | 
|  | set_error( STATUS_INVALID_PARAMETER ); | 
|  | release_object( screen_buffer ); | 
|  | return; | 
|  | } | 
|  |  | 
|  | if (ysrc < ydst) | 
|  | { | 
|  | psrc = &screen_buffer->data[(ysrc + h - 1) * screen_buffer->width + xsrc]; | 
|  | pdst = &screen_buffer->data[(ydst + h - 1) * screen_buffer->width + xdst]; | 
|  |  | 
|  | for (j = h; j > 0; j--) | 
|  | { | 
|  | memcpy(pdst, psrc, w * sizeof(*pdst) ); | 
|  | pdst -= screen_buffer->width; | 
|  | psrc -= screen_buffer->width; | 
|  | } | 
|  | } | 
|  | else | 
|  | { | 
|  | psrc = &screen_buffer->data[ysrc * screen_buffer->width + xsrc]; | 
|  | pdst = &screen_buffer->data[ydst * screen_buffer->width + xdst]; | 
|  |  | 
|  | for (j = 0; j < h; j++) | 
|  | { | 
|  | /* we use memmove here because when psrc and pdst are the same, | 
|  | * copies are done on the same row, so the dst and src blocks | 
|  | * can overlap */ | 
|  | memmove( pdst, psrc, w * sizeof(*pdst) ); | 
|  | pdst += screen_buffer->width; | 
|  | psrc += screen_buffer->width; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* FIXME: this could be enhanced, by signalling scroll */ | 
|  | evt.event = CONSOLE_RENDERER_UPDATE_EVENT; | 
|  | memset(&evt.u, 0, sizeof(evt.u)); | 
|  | evt.u.update.top    = min(ysrc, ydst); | 
|  | evt.u.update.bottom = max(ysrc, ydst) + h - 1; | 
|  | console_input_events_append( screen_buffer->input->evt, &evt ); | 
|  |  | 
|  | release_object( screen_buffer ); | 
|  | } | 
|  |  | 
|  | /* allocate a console for the renderer */ | 
|  | DECL_HANDLER(alloc_console) | 
|  | { | 
|  | obj_handle_t in = 0; | 
|  | obj_handle_t evt = 0; | 
|  | struct process *process; | 
|  | struct process *renderer = current->process; | 
|  | struct console_input *console; | 
|  |  | 
|  | process = (req->pid) ? get_process_from_id( req->pid ) : | 
|  | (struct process *)grab_object( renderer->parent ); | 
|  |  | 
|  | reply->handle_in = 0; | 
|  | reply->event = 0; | 
|  | if (!process) return; | 
|  | if (process != renderer && process->console) | 
|  | { | 
|  | set_error( STATUS_ACCESS_DENIED ); | 
|  | goto the_end; | 
|  | } | 
|  | if ((console = (struct console_input*)create_console_input( current ))) | 
|  | { | 
|  | if ((in = alloc_handle( renderer, console, req->access, req->attributes ))) | 
|  | { | 
|  | if ((evt = alloc_handle( renderer, console->evt, SYNCHRONIZE|GENERIC_READ|GENERIC_WRITE, 0 ))) | 
|  | { | 
|  | if (process != renderer) | 
|  | { | 
|  | process->console = (struct console_input*)grab_object( console ); | 
|  | console->num_proc++; | 
|  | } | 
|  | reply->handle_in = in; | 
|  | reply->event = evt; | 
|  | release_object( console ); | 
|  | goto the_end; | 
|  | } | 
|  | close_handle( renderer, in, NULL ); | 
|  | } | 
|  | free_console( process ); | 
|  | } | 
|  | the_end: | 
|  | release_object( process ); | 
|  | } | 
|  |  | 
|  | /* free the console of the current process */ | 
|  | DECL_HANDLER(free_console) | 
|  | { | 
|  | free_console( current->process ); | 
|  | } | 
|  |  | 
|  | /* let the renderer peek the events it's waiting on */ | 
|  | DECL_HANDLER(get_console_renderer_events) | 
|  | { | 
|  | struct console_input_events *evt; | 
|  |  | 
|  | evt = (struct console_input_events *)get_handle_obj( current->process, req->handle, | 
|  | CONSOLE_READ, &console_input_events_ops ); | 
|  | if (!evt) return; | 
|  | console_input_events_get( evt ); | 
|  | release_object( evt ); | 
|  | } | 
|  |  | 
|  | /* open a handle to the process console */ | 
|  | DECL_HANDLER(open_console) | 
|  | { | 
|  | struct object      *obj = NULL; | 
|  |  | 
|  | reply->handle = 0; | 
|  | switch (req->from) | 
|  | { | 
|  | case 0: | 
|  | if (current->process->console && current->process->console->renderer) | 
|  | obj = grab_object( (struct object*)current->process->console ); | 
|  | break; | 
|  | case 1: | 
|  | if (current->process->console && current->process->console->renderer && | 
|  | current->process->console->active) | 
|  | obj = grab_object( (struct object*)current->process->console->active ); | 
|  | break; | 
|  | default: | 
|  | if ((obj = get_handle_obj( current->process, (obj_handle_t)req->from, | 
|  | CONSOLE_READ|CONSOLE_WRITE, &console_input_ops ))) | 
|  | { | 
|  | struct console_input* console = (struct console_input*)obj; | 
|  | obj = (console->active) ? grab_object( console->active ) : NULL; | 
|  | release_object( console ); | 
|  | } | 
|  | break; | 
|  | } | 
|  |  | 
|  | /* FIXME: req->share is not used (as in screen buffer creation)  */ | 
|  | if (obj) | 
|  | { | 
|  | reply->handle = alloc_handle( current->process, obj, req->access, req->attributes ); | 
|  | release_object( obj ); | 
|  | } | 
|  | else if (!get_error()) set_error( STATUS_ACCESS_DENIED ); | 
|  | } | 
|  |  | 
|  | /* set info about a console input */ | 
|  | DECL_HANDLER(set_console_input_info) | 
|  | { | 
|  | set_console_input_info( req, get_req_data(), get_req_data_size() ); | 
|  | } | 
|  |  | 
|  | /* get info about a console (output only) */ | 
|  | DECL_HANDLER(get_console_input_info) | 
|  | { | 
|  | struct console_input *console; | 
|  |  | 
|  | if (!(console = console_input_get( req->handle, CONSOLE_READ ))) return; | 
|  | if (console->title) | 
|  | { | 
|  | size_t len = strlenW( console->title ) * sizeof(WCHAR); | 
|  | if (len > get_reply_max_size()) len = get_reply_max_size(); | 
|  | set_reply_data( console->title, len ); | 
|  | } | 
|  | reply->history_mode  = console->history_mode; | 
|  | reply->history_size  = console->history_size; | 
|  | reply->history_index = console->history_index; | 
|  | reply->edition_mode  = console->edition_mode; | 
|  |  | 
|  | release_object( console ); | 
|  | } | 
|  |  | 
|  | /* get a console mode (input or output) */ | 
|  | DECL_HANDLER(get_console_mode) | 
|  | { | 
|  | reply->mode = get_console_mode( req->handle ); | 
|  | } | 
|  |  | 
|  | /* set a console mode (input or output) */ | 
|  | DECL_HANDLER(set_console_mode) | 
|  | { | 
|  | set_console_mode( req->handle, req->mode ); | 
|  | } | 
|  |  | 
|  | /* add input records to a console input queue */ | 
|  | DECL_HANDLER(write_console_input) | 
|  | { | 
|  | struct console_input *console; | 
|  |  | 
|  | reply->written = 0; | 
|  | if (!(console = (struct console_input *)get_handle_obj( current->process, req->handle, | 
|  | CONSOLE_WRITE, &console_input_ops ))) | 
|  | return; | 
|  | reply->written = write_console_input( console, get_req_data_size() / sizeof(INPUT_RECORD), | 
|  | get_req_data() ); | 
|  | release_object( console ); | 
|  | } | 
|  |  | 
|  | /* fetch input records from a console input queue */ | 
|  | DECL_HANDLER(read_console_input) | 
|  | { | 
|  | int count = get_reply_max_size() / sizeof(INPUT_RECORD); | 
|  | reply->read = read_console_input( req->handle, count, req->flush ); | 
|  | } | 
|  |  | 
|  | /* appends a string to console's history */ | 
|  | DECL_HANDLER(append_console_input_history) | 
|  | { | 
|  | struct console_input *console; | 
|  |  | 
|  | if (!(console = console_input_get( req->handle, CONSOLE_WRITE ))) return; | 
|  | console_input_append_hist( console, get_req_data(), get_req_data_size() / sizeof(WCHAR) ); | 
|  | release_object( console ); | 
|  | } | 
|  |  | 
|  | /* appends a string to console's history */ | 
|  | DECL_HANDLER(get_console_input_history) | 
|  | { | 
|  | struct console_input *console; | 
|  |  | 
|  | if (!(console = console_input_get( req->handle, CONSOLE_WRITE ))) return; | 
|  | reply->total = console_input_get_hist( console, req->index ); | 
|  | release_object( console ); | 
|  | } | 
|  |  | 
|  | /* creates a screen buffer */ | 
|  | DECL_HANDLER(create_console_output) | 
|  | { | 
|  | struct console_input*	console; | 
|  | struct screen_buffer*	screen_buffer; | 
|  |  | 
|  | if (!(console = console_input_get( req->handle_in, CONSOLE_WRITE ))) return; | 
|  |  | 
|  | screen_buffer = create_console_output( console ); | 
|  | if (screen_buffer) | 
|  | { | 
|  | /* FIXME: should store sharing and test it when opening the CONOUT$ device | 
|  | * see file.c on how this could be done */ | 
|  | reply->handle_out = alloc_handle( current->process, screen_buffer, req->access, req->attributes ); | 
|  | release_object( screen_buffer ); | 
|  | } | 
|  | release_object( console ); | 
|  | } | 
|  |  | 
|  | /* set info about a console screen buffer */ | 
|  | DECL_HANDLER(set_console_output_info) | 
|  | { | 
|  | struct screen_buffer *screen_buffer; | 
|  |  | 
|  | if ((screen_buffer = (struct screen_buffer*)get_handle_obj( current->process, req->handle, | 
|  | CONSOLE_WRITE, &screen_buffer_ops))) | 
|  | { | 
|  | set_console_output_info( screen_buffer, req ); | 
|  | release_object( screen_buffer ); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* get info about a console screen buffer */ | 
|  | DECL_HANDLER(get_console_output_info) | 
|  | { | 
|  | struct screen_buffer *screen_buffer; | 
|  |  | 
|  | if ((screen_buffer = (struct screen_buffer *)get_handle_obj( current->process, req->handle, | 
|  | CONSOLE_READ, &screen_buffer_ops))) | 
|  | { | 
|  | reply->cursor_size    = screen_buffer->cursor_size; | 
|  | reply->cursor_visible = screen_buffer->cursor_visible; | 
|  | reply->cursor_x       = screen_buffer->cursor_x; | 
|  | reply->cursor_y       = screen_buffer->cursor_y; | 
|  | reply->width          = screen_buffer->width; | 
|  | reply->height         = screen_buffer->height; | 
|  | reply->attr           = screen_buffer->attr; | 
|  | reply->win_left       = screen_buffer->win.left; | 
|  | reply->win_top        = screen_buffer->win.top; | 
|  | reply->win_right      = screen_buffer->win.right; | 
|  | reply->win_bottom     = screen_buffer->win.bottom; | 
|  | reply->max_width      = screen_buffer->max_width; | 
|  | reply->max_height     = screen_buffer->max_height; | 
|  | release_object( screen_buffer ); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* read data (chars & attrs) from a screen buffer */ | 
|  | DECL_HANDLER(read_console_output) | 
|  | { | 
|  | struct screen_buffer *screen_buffer; | 
|  |  | 
|  | if ((screen_buffer = (struct screen_buffer*)get_handle_obj( current->process, req->handle, | 
|  | CONSOLE_READ, &screen_buffer_ops ))) | 
|  | { | 
|  | read_console_output( screen_buffer, req->x, req->y, req->mode, req->wrap ); | 
|  | reply->width  = screen_buffer->width; | 
|  | reply->height = screen_buffer->height; | 
|  | release_object( screen_buffer ); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* write data (char and/or attrs) to a screen buffer */ | 
|  | DECL_HANDLER(write_console_output) | 
|  | { | 
|  | struct screen_buffer *screen_buffer; | 
|  |  | 
|  | if ((screen_buffer = (struct screen_buffer*)get_handle_obj( current->process, req->handle, | 
|  | CONSOLE_WRITE, &screen_buffer_ops))) | 
|  | { | 
|  | reply->written = write_console_output( screen_buffer, get_req_data_size(), get_req_data(), | 
|  | req->mode, req->x, req->y, req->wrap ); | 
|  | reply->width  = screen_buffer->width; | 
|  | reply->height = screen_buffer->height; | 
|  | release_object( screen_buffer ); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* fill a screen buffer with constant data (chars and/or attributes) */ | 
|  | DECL_HANDLER(fill_console_output) | 
|  | { | 
|  | struct screen_buffer *screen_buffer; | 
|  |  | 
|  | if ((screen_buffer = (struct screen_buffer*)get_handle_obj( current->process, req->handle, | 
|  | CONSOLE_WRITE, &screen_buffer_ops))) | 
|  | { | 
|  | reply->written = fill_console_output( screen_buffer, req->data, req->mode, | 
|  | req->x, req->y, req->count, req->wrap ); | 
|  | release_object( screen_buffer ); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* move a rect of data in a screen buffer */ | 
|  | DECL_HANDLER(move_console_output) | 
|  | { | 
|  | scroll_console_output( req->handle, req->x_src, req->y_src, req->x_dst, req->y_dst, | 
|  | req->w, req->h ); | 
|  | } | 
|  |  | 
|  | /* sends a signal to a console (process, group...) */ | 
|  | DECL_HANDLER(send_console_signal) | 
|  | { | 
|  | process_id_t group; | 
|  |  | 
|  | group = req->group_id ? req->group_id : current->process->group_id; | 
|  |  | 
|  | if (!group) | 
|  | set_error( STATUS_INVALID_PARAMETER ); | 
|  | else | 
|  | propagate_console_signal( current->process->console, req->signal, group ); | 
|  | } | 
|  |  | 
|  | /* get console which renderer is 'current' */ | 
|  | static int cgwe_enum( struct process* process, void* user) | 
|  | { | 
|  | if (process->console && process->console->renderer == current) | 
|  | { | 
|  | *(struct console_input**)user = process->console; | 
|  | return 1; | 
|  | } | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | DECL_HANDLER(get_console_wait_event) | 
|  | { | 
|  | struct console_input* console = NULL; | 
|  |  | 
|  | if (current->process->console && current->process->console->renderer) | 
|  | console = (struct console_input*)grab_object( (struct object*)current->process->console ); | 
|  | else enum_processes(cgwe_enum, &console); | 
|  |  | 
|  | if (console) | 
|  | { | 
|  | reply->handle = alloc_handle( current->process, console->event, EVENT_ALL_ACCESS, 0 ); | 
|  | release_object( console ); | 
|  | } | 
|  | else set_error( STATUS_INVALID_PARAMETER ); | 
|  | } |