| <chapter id="running"> |
| <title>Running Wine</title> |
| |
| <para> |
| This chapter will describe all aspects of running Wine, like e.g. |
| basic Wine invocation, command line parameters of various Wine |
| support programs etc. |
| </para> |
| |
| <sect1 id="basic-usage"> |
| <title>Basic usage: applications and control panel applets</title> |
| <para> |
| Assuming you are using a fake Windows installation, you install |
| applications into Wine in the same way you would in Windows: by |
| running the installer. You can just accept the defaults for |
| where to install, most installers will default to "C:\Program |
| Files", which is fine. If the application installer requests it, |
| you may find that Wine creates icons on your desktop and in your |
| app menu. If that happens, you can start the app by clicking on |
| them. |
| </para> |
| |
| <para> |
| The standard way to uninstall things is for the application to |
| provide an uninstaller, usually registered with the "Add/Remove |
| Programs" control panel applet. |
| To access the Wine equivalent, run the <command>uninstaller</command> |
| program (it is located in the |
| <filename>programs/uninstaller/</filename> directory in a Wine |
| source directory) in a <glossterm>terminal</glossterm>: |
| </para> |
| |
| <screen> |
| <prompt>$</prompt> <userinput>uninstaller</userinput> |
| </screen> |
| |
| <para> |
| Some programs install associated control panel applets, examples |
| of this would be Internet Explorer and QuickTime. You can access |
| the Wine control panel by running in a |
| <glossterm>terminal</glossterm>: |
| </para> |
| |
| <screen> |
| <prompt>$</prompt> <userinput>wine control</userinput> |
| </screen> |
| |
| <para> |
| which will open a window with the installed control panel |
| applets in it, as in Windows. |
| </para> |
| |
| <para> |
| If the application doesn't install menu or desktop items, you'll |
| need to run the app from the command line. Remembering where you |
| installed to, something like: |
| </para> |
| |
| <screen> |
| <prompt>$</prompt> <userinput>wine "c:\program files\appname\appname.exe"</userinput> |
| </screen> |
| |
| <para> |
| will probably do the trick. The path isn't case sensitive, but |
| remember to include the double quotes. Some programs don't |
| always use obvious naming for their directories and EXE files, |
| so you might have to look inside the program files directory to |
| see what was put where. |
| </para> |
| </sect1> |
| |
| <sect1 id="running-wine"> |
| <title>How to run Wine</title> |
| |
| <para> |
| You can simply invoke the <command>wine</command> command to |
| get a small help message: |
| </para> |
| <para> |
| <screen> |
| Wine 20040405 |
| Usage: wine PROGRAM [ARGUMENTS...] Run the specified program |
| wine --help Display this help and exit |
| wine --version Output version information and exit |
| </screen> |
| </para> |
| |
| <para> |
| The first argument should be the name of the file you |
| want <command>wine</command> to execute. If the executable is |
| in the <parameter>Path</parameter> environment variable, you can |
| simply give the executable file name. However, if the executable |
| is not in <parameter>Path</parameter>, you must give the full path to |
| the executable (in Windows format, not UNIX format!). For |
| example, given a <parameter>Path</parameter> of the following: |
| </para> |
| <screen> |
| Path="c:\windows;c:\windows\system;e:\;e:\test;f:\" |
| </screen> |
| <para> |
| You could run the file |
| <filename>c:\windows\system\foo.exe</filename> with: |
| </para> |
| <screen> |
| <prompt>$</prompt> <userinput>wine foo.exe</userinput> |
| </screen> |
| <para> |
| However, you would have to run the file |
| <filename>c:\myapps\foo.exe</filename> with this command: |
| </para> |
| <screen> |
| <prompt>$</prompt> <userinput>wine c:\\myapps\\foo.exe</userinput> |
| </screen> |
| <para> |
| (note the backslash-escaped "\" !) |
| </para> |
| <para> |
| For details on running text mode (CUI) executables, read the |
| <link linkend="CUI-programs">section</link> below. |
| </para> |
| </sect1> |
| |
| <sect1 id="explorer-like-wine"> |
| <title>Explorer-like graphical Wine environments</title> |
| |
| <para> |
| If you prefer using a graphical interface to manage your |
| files you might want to consider using Winefile. This Winelib |
| application comes with Wine and can be found with the other |
| Wine programs. It is a useful way to view your drive configuration |
| and locate files, plus you can execute programs directly from |
| Winefile. Please note, many functions are not yet implemented. |
| </para> |
| </sect1> |
| |
| <sect1 id="command-line-options"> |
| <title>Wine Command Line Options</title> |
| |
| <sect2> |
| <title>--help</title> |
| <para> |
| Shows a small command line help page. |
| </para> |
| </sect2> |
| |
| <sect2> |
| <title>--version</title> |
| <para> |
| Shows the Wine version string. Useful to verify your installation. |
| </para> |
| </sect2> |
| </sect1> |
| |
| <sect1> |
| <title>Environment variables</title> |
| <sect2> |
| <title>WINEDEBUG=[channels]</title> |
| <para> |
| Wine isn't perfect, and many Windows applications still |
| don't run without bugs under Wine (but then, a lot of programs |
| don't run without bugs under native Windows either!). To |
| make it easier for people to track down the causes behind |
| each bug, Wine provides a number of <firstterm>debug |
| channels</firstterm> that you can tap into. |
| </para> |
| <para> |
| Each debug channel, when activated, will trigger logging |
| messages to be displayed to the console where you invoked |
| <command>wine</command>. From there you can redirect the |
| messages to a file and examine it at your leisure. But be |
| forewarned! Some debug channels can generate incredible |
| volumes of log messages. Among the most prolific offenders |
| are <parameter>relay</parameter> which spits out a log |
| message every time a win32 function is called, |
| <parameter>win</parameter> which tracks windows message |
| passing, and of course <parameter>all</parameter> which is |
| an alias for every single debug channel that exists. For a |
| complex application, your debug logs can easily top 1 MB and |
| higher. A <parameter>relay</parameter> trace can often |
| generate more than 10 MB of log messages, depending on how |
| long you run the application. (As described in the |
| <link linkend = "config-debug-etc">Debug</link> |
| section of configuring wine you can |
| modify what the <parameter>relay</parameter> trace reports). |
| Logging does slow down Wine |
| quite a bit, so don't use <parameter>WINEDEBUG</parameter> |
| unless you really do want log files. |
| </para> |
| <para> |
| Within each debug channel, you can further specify a |
| <firstterm>message class</firstterm>, to filter out the |
| different severities of errors. The four message classes |
| are: |
| <simplelist type="inline"> |
| <member><parameter>trace</parameter></member> |
| <member><parameter>fixme</parameter></member> |
| <member><parameter>warn</parameter></member> |
| <member><parameter>err</parameter></member> |
| </simplelist>. |
| </para> |
| <para> |
| To turn on a debug channel, use the form |
| <parameter>class+channel</parameter>. To turn it off, use |
| <parameter>class-channel</parameter>. To list more than one |
| channel in the same <parameter>WINEDEBUG</parameter> |
| option, separate them with commas. For example, to request |
| <parameter>warn</parameter> class messages in the |
| <parameter>heap</parameter> debug channel, you could invoke |
| <command>wine</command> like this: |
| </para> |
| <screen> |
| <prompt>$</prompt> <userinput>WINEDEBUG=warn+heap wine <replaceable>program_name</replaceable></userinput> |
| </screen> |
| <para> |
| If you leave off the message class, <command>wine</command> |
| will display messages from all four classes for that channel: |
| </para> |
| <screen> |
| <prompt>$</prompt> <userinput>WINEDEBUG=heap wine <replaceable>program_name</replaceable></userinput> |
| </screen> |
| <para> |
| If you wanted to see log messages for everything except the |
| relay channel, you might do something like this: |
| </para> |
| <screen> |
| <prompt>$</prompt> <userinput>WINEDEBUG=+all,-relay wine <replaceable>program_name</replaceable></userinput> |
| </screen> |
| <para> |
| Here is a list of the debug channels and classes in Wine. |
| More channels will be added to (or subtracted from) later |
| versions. |
| </para> |
| |
| <table frame="none"><title>Debug Channels</title> |
| <tgroup cols=5 align="left"> |
| <tbody> |
| <row> <entry>accel</entry> <entry>adpcm</entry> <entry>advapi</entry> <entry>animate</entry> <entry>aspi</entry> </row> |
| <row> <entry>atom</entry> <entry>avicap</entry> <entry>avifile</entry> <entry>bidi</entry> <entry>bitblt</entry> </row> |
| <row> <entry>bitmap</entry> <entry>cabinet</entry> <entry>capi</entry> <entry>caret</entry> <entry>cdrom</entry> </row> |
| <row> <entry>cfgmgr32</entry> <entry>class</entry> <entry>clipboard</entry> <entry>clipping</entry> <entry>combo</entry> </row> |
| <row> <entry>comboex</entry> <entry>comm</entry> <entry>commctrl</entry> <entry>commdlg</entry> <entry>computername</entry> </row> |
| <row> <entry>console</entry> <entry>crtdll</entry> <entry>crypt</entry> <entry>curses</entry> <entry>cursor</entry> </row> |
| <row> <entry>d3d</entry> <entry>d3d_shader</entry> <entry>d3d_surface</entry> <entry>datetime</entry> <entry>dc</entry> </row> |
| <row> <entry>ddeml</entry> <entry>ddraw</entry> <entry>ddraw_fps</entry> <entry>ddraw_geom</entry> <entry>ddraw_tex</entry> </row> |
| <row> <entry>debugstr</entry> <entry>devenum</entry> <entry>dialog</entry> <entry>dinput</entry> <entry>dll</entry> </row> |
| <row> <entry>dma</entry> <entry>dmband</entry> <entry>dmcompos</entry> <entry>dmfile</entry> <entry>dmfiledat</entry> </row> |
| <row> <entry>dmime</entry> <entry>dmloader</entry> <entry>dmscript</entry> <entry>dmstyle</entry> <entry>dmsynth</entry> </row> |
| <row> <entry>dmusic</entry> <entry>dosfs</entry> <entry>dosmem</entry> <entry>dplay</entry> <entry>dplayx</entry> </row> |
| <row> <entry>dpnhpast</entry> <entry>driver</entry> <entry>dsound</entry> <entry>dsound3d</entry> <entry>edit</entry> </row> |
| <row> <entry>enhmetafile</entry> <entry>environ</entry> <entry>event</entry> <entry>eventlog</entry> <entry>exec</entry> </row> |
| <row> <entry>file</entry> <entry>fixup</entry> <entry>font</entry> <entry>fps</entry> <entry>g711</entry> </row> |
| <row> <entry>gdi</entry> <entry>global</entry> <entry>glu</entry> <entry>graphics</entry> <entry>header</entry> </row> |
| <row> <entry>heap</entry> <entry>hook</entry> <entry>hotkey</entry> <entry>icmp</entry> <entry>icon</entry> </row> |
| <row> <entry>imagehlp</entry> <entry>imagelist</entry> <entry>imm</entry> <entry>int</entry> <entry>int21</entry> </row> |
| <row> <entry>int31</entry> <entry>io</entry> <entry>ipaddress</entry> <entry>iphlpapi</entry> <entry>jack</entry> </row> |
| <row> <entry>joystick</entry> <entry>key</entry> <entry>keyboard</entry> <entry>listbox</entry> <entry>listview</entry> </row> |
| <row> <entry>loaddll</entry> <entry>local</entry> <entry>mapi</entry> <entry>mci</entry> <entry>mcianim</entry> </row> |
| <row> <entry>mciavi</entry> <entry>mcicda</entry> <entry>mcimidi</entry> <entry>mciwave</entry> <entry>mdi</entry> </row> |
| <row> <entry>menu</entry> <entry>menubuilder</entry> <entry>message</entry> <entry>metafile</entry> <entry>midi</entry> </row> |
| <row> <entry>mmaux</entry> <entry>mmio</entry> <entry>mmsys</entry> <entry>mmtime</entry> <entry>module</entry> </row> |
| <row> <entry>monthcal</entry> <entry>mpeg3</entry> <entry>mpr</entry> <entry>msacm</entry> <entry>msdmo</entry> </row> |
| <row> <entry>msg</entry> <entry>mshtml</entry> <entry>msi</entry> <entry>msimg32</entry> <entry>msisys</entry> </row> |
| <row> <entry>msrle32</entry> <entry>msvcrt</entry> <entry>msvideo</entry> <entry>mswsock</entry> <entry>nativefont</entry> </row> |
| <row> <entry>netapi32</entry> <entry>netbios</entry> <entry>nls</entry> <entry>nonclient</entry> <entry>ntdll</entry> </row> |
| <row> <entry>odbc</entry> <entry>ole</entry> <entry>oledlg</entry> <entry>olerelay</entry> <entry>opengl</entry> </row> |
| <row> <entry>pager</entry> <entry>palette</entry> <entry>pidl</entry> <entry>powermgnt</entry> <entry>print</entry> </row> |
| <row> <entry>process</entry> <entry>profile</entry> <entry>progress</entry> <entry>propsheet</entry> <entry>psapi</entry> </row> |
| <row> <entry>psdrv</entry> <entry>qcap</entry> <entry>quartz</entry> <entry>ras</entry> <entry>rebar</entry> </row> |
| <row> <entry>reg</entry> <entry>region</entry> <entry>relay</entry> <entry>resource</entry> <entry>richedit</entry> </row> |
| <row> <entry>rundll32</entry> <entry>sblaster</entry> <entry>scroll</entry> <entry>seh</entry> <entry>selector</entry> </row> |
| <row> <entry>server</entry> <entry>setupapi</entry> <entry>shdocvw</entry> <entry>shell</entry> <entry>shlctrl</entry> </row> |
| <row> <entry>snmpapi</entry> <entry>snoop</entry> <entry>sound</entry> <entry>static</entry> <entry>statusbar</entry> </row> |
| <row> <entry>storage</entry> <entry>stress</entry> <entry>string</entry> <entry>syscolor</entry> <entry>system</entry> </row> |
| <row> <entry>tab</entry> <entry>tape</entry> <entry>tapi</entry> <entry>task</entry> <entry>text</entry> </row> |
| <row> <entry>thread</entry> <entry>thunk</entry> <entry>tid</entry> <entry>timer</entry> <entry>toolbar</entry> </row> |
| <row> <entry>toolhelp</entry> <entry>tooltips</entry> <entry>trackbar</entry> <entry>treeview</entry> <entry>ttydrv</entry> </row> |
| <row> <entry>twain</entry> <entry>typelib</entry> <entry>uninstaller</entry> <entry>updown</entry> <entry>urlmon</entry> </row> |
| <row> <entry>uxtheme</entry> <entry>ver</entry> <entry>virtual</entry> <entry>vxd</entry> <entry>wave</entry> </row> |
| <row> <entry>wc_font</entry> <entry>win</entry> <entry>win32</entry> <entry>wineboot</entry> <entry>winecfg</entry> </row> |
| <row> <entry>wineconsole</entry> <entry>wine_d3d</entry> <entry>winevdm</entry> <entry>wing</entry> <entry>winhelp</entry> </row> |
| <row> <entry>wininet</entry> <entry>winmm</entry> <entry>winsock</entry> <entry>winspool</entry> <entry>wintab</entry> </row> |
| <row> <entry>wintab32</entry> <entry>wnet</entry> <entry>x11drv</entry> <entry>x11settings</entry> <entry>xdnd</entry> </row> |
| <row> <entry>xrandr</entry> <entry>xrender</entry> <entry>xvidmode</entry> </row> |
| </tbody> |
| </tgroup> |
| </table> |
| |
| <para> |
| For more details about debug channels, check out the |
| <ulink url="http://wine.codeweavers.com/docs/wine-devel/"> |
| The Wine Developer's Guide</ulink>. |
| </para> |
| </sect2> |
| </sect1> |
| |
| <sect1 id="wineserver-command-line-options"> |
| <title>wineserver Command Line Options</title> |
| |
| <para> |
| wineserver usually gets started automatically by Wine whenever |
| the first wine process gets started. |
| However, wineserver has some useful command line options that |
| you can add if you start it up manually, e.g. via a user login |
| script or so. |
| </para> |
| |
| <sect2 id="wineserver-config-parameter"> |
| <title>-d<n></title> |
| <para> |
| Sets the debug level for debug output in the terminal that |
| wineserver got started in at level <n>. |
| In other words: everything greater than 0 will enable |
| wineserver specific debugging output. |
| </para> |
| </sect2> |
| |
| <sect2> |
| <title>-h</title> |
| <para> |
| Display wineserver command line options help message. |
| </para> |
| </sect2> |
| |
| <sect2> |
| <title>-k[n]</title> |
| <para> |
| Kill the current wineserver, optionally with signal n. |
| </para> |
| </sect2> |
| |
| <sect2> |
| <title>-p[n]</title> |
| <para> |
| This parameter makes wineserver persistent, optionally for n |
| seconds. It will prevent wineserver from shutting down immediately. |
| </para> |
| <para> |
| Usually, wineserver quits almost immediately after the last |
| wine process using this wineserver terminated. |
| However, since wineserver loads a lot of things on startup |
| (such as the whole Windows registry data), its startup might |
| be so slow that it's very useful to keep it from exiting after |
| the end of all Wine sessions, by making it persistent. |
| </para> |
| </sect2> |
| |
| <sect2> |
| <title>-w</title> |
| <para> |
| This parameter makes a newly started wineserver wait until the |
| currently active wineserver instance terminates. |
| </para> |
| </sect2> |
| </sect1> |
| |
| <sect1 id="environment-variables"> |
| <title>Setting Windows/DOS environment variables</title> |
| <para> |
| Your program might require some environment variable to be set |
| properly in order to run successfully. |
| In this case you need to set this environment variable in the |
| Linux shell, since Wine will pass on the entire shell environment |
| variable settings to the Windows environment variable space. |
| Example for the bash shell (other shells may have a different syntax |
| !): |
| <screen> |
| export MYENVIRONMENTVAR=myenvironmentvarsetting |
| </screen> |
| This will make sure your Windows program can access the |
| MYENVIRONMENTVAR environment variable once you start your program |
| using Wine. |
| If you want to have MYENVIRONMENTVAR set permanently, then you can |
| place the setting into /etc/profile, or also ~/.bashrc in the case of |
| bash. |
| </para> |
| <para>Note however that there are some exceptions to the rule: |
| If you want to change the PATH, SYSTEM or TEMP variables, the of course |
| you can't modify it that way, since this will alter the Unix environment |
| settings. Instead, you should set them into the registry. To set them |
| you should launch <userinput>wine regedit</userinput> and then go to the |
| <screen>HKEY_CURRENT_USER/Environment</screen> key. Now you can create |
| or modify the values of the variables you need |
| </para> |
| <para> |
| <programlisting>"System" = "c:\\windows\\system"</programlisting> |
| This sets up where the windows system files are. The Windows |
| system directory should reside below the directory used for the |
| <literal>Windows</literal> setting. |
| Thus when using /usr/local/wine_c_windows as Windows path, |
| the system directory would be |
| <filename>/usr/local/wine_c/windows/system</filename>. |
| It must be set with no trailing slash, and you must be sure that |
| you have write access to it. |
| </para> |
| <para> |
| <programlisting>"Temp" = "c:\\temp"</programlisting> This should |
| be the directory you want your temp files stored in, |
| /usr/local/wine_c/temp in our previous example. |
| Again, no trailing slash, and <emphasis>write |
| access</emphasis>!! |
| </para> |
| <para> |
| <programlisting>"Path" = "c:\\windows;c:\\windows\\system;c:\\blanco"</programlisting> |
| Behaves like the <envar>PATH</envar> setting on UNIX |
| boxes. When wine is run like <userinput>wine |
| sol.exe</userinput>, if <filename>sol.exe</filename> |
| resides in a directory specified in the |
| <literal>Path</literal> setting, wine will run it (Of |
| course, if <filename>sol.exe</filename> resides in the |
| current directory, wine will run that one). Make sure it |
| always has your <filename>windows</filename> directory and |
| system directory (For this setup, it must have |
| <filename>"c:\\windows;c:\\windows\\system"</filename>). |
| </para> |
| </sect1> |
| |
| <sect1 id="CUI-programs"> |
| <title>Text mode programs (CUI: Console User Interface)</title> |
| <para>Text mode programs are program which output is only made |
| out of text (surprise!). In Windows terminology, they are |
| called CUI (Console User Interface) executables, by opposition |
| to GUI (Graphical User Interface) executables. Win32 API |
| provide a complete set of APIs to handle this situation, which |
| goes from basic features like text printing, up to high level |
| functionalities (like full screen editing, color support, |
| cursor motion, mouse support), going through features like |
| line editing or raw/cooked input stream support |
| </para> |
| <para> |
| Given the wide scope of features above, and the current usage |
| in Un*x world, Wine comes out with three different ways for |
| running a console program (aka a CUI executable): |
| <itemizedlist> |
| <listitem> |
| <para> |
| bare streams |
| </para> |
| </listitem> |
| <listitem> |
| <para> |
| wineconsole with user backend |
| </para> |
| </listitem> |
| <listitem> |
| <para> |
| wineconsole with curses backend |
| </para> |
| </listitem> |
| </itemizedlist> |
| </para> |
| <para>The names here are a bit obscure. "bare streams" means |
| that no extra support of wine is provide to map between the |
| unix console access and Windows console access. The two other |
| ways require the use of a specific Wine program (wineconsole) |
| which provide extended facilities. The following table |
| describes what you can do (and cannot do) with those three |
| ways. |
| <table> |
| <title>Basic differences in consoles</title> |
| <tgroup cols="4" align="left"> |
| <thead> |
| <row> |
| <entry>Function</entry> |
| <entry>Bare streams</entry> |
| <entry>Wineconsole & user backend</entry> |
| <entry>Wineconsole & curses backend</entry> |
| </row> |
| </thead> |
| <tbody> |
| <row> |
| <entry>How to run (assuming executable is called foo.exe)</entry> |
| <entry><msgtext> |
| <screen><prompt>$</prompt> <userinput>wine foo.exe</userinput></screen> |
| </msgtext></entry> |
| <entry><msgtext> |
| <screen><prompt>$</prompt> <userinput>wineconsole -- --backend=user foo.exe</userinput></screen> |
| </msgtext></entry> |
| <entry><msgtext> |
| <screen><prompt>$</prompt> <userinput>wineconsole foo.exe</userinput></screen> |
| </msgtext>You can also use --backend=curses as an option</entry> |
| </row> |
| <row> |
| <entry>Good support for line oriented CUI applications |
| (which print information line after line) |
| </entry> |
| <entry>Yes</entry> |
| <entry>Yes</entry> |
| <entry>Yes</entry> |
| </row> |
| <row> |
| <entry>Good support for full screen CUI |
| applications (including but not limited to color |
| support, mouse support...)</entry> |
| <entry>No</entry> |
| <entry>Yes</entry> |
| <entry>Yes</entry> |
| </row> |
| <row> |
| <entry>Can be run even if X11 is not running</entry> |
| <entry>Yes</entry> |
| <entry>No</entry> |
| <entry>Yes</entry> |
| </row> |
| <row> |
| <entry>Implementation</entry> |
| <entry>Maps the standard Windows streams to the |
| standard Unix streams (stdin/stdout/stderr) |
| </entry> |
| <entry> |
| Wineconsole will create a new Window (hence |
| requiring the USER32 DLL is available) where all |
| information will be displayed |
| </entry> |
| <entry> |
| Wineconsole will use existing unix console |
| (from which the program is run) and with the help of |
| the (n)curses library take control of all the terminal |
| surface for interacting with the user |
| </entry> |
| </row> |
| <row> |
| <entry>Known limitations</entry> |
| <entry></entry> |
| <entry></entry> |
| <entry> |
| Will produce strange behavior if two (or more) |
| Windows consoles are used on the same Un*x terminal. |
| </entry> |
| </row> |
| </tbody> |
| </tgroup> |
| </table> |
| </para> |
| <sect2 id="CUI-programs-config"> |
| <title>Configuration of CUI executables</title> |
| <para> |
| When wineconsole is used, several configuration options are |
| available. Wine (as Windows do) stores, on a per application |
| basis, several options in the registry. This let a user, for |
| example, define the default screen-buffer size he would like |
| to have for a given application. |
| </para> |
| <para> |
| As of today, only the USER backend allows you to edit those |
| options (we don't recommend editing by hand the registry |
| contents). This edition is fired when a user right click in |
| the console (this popups a menu), where you can either |
| choose from: |
| <itemizedlist> |
| <listitem> |
| <para> |
| Default: this will edit the settings shared by all |
| applications which haven't been configured yet. So, |
| when an application is first run (on your machine, |
| under your account) in wineconsole, wineconsole will |
| inherit this default settings for the |
| application. Afterwards, the application will have its |
| own settings, that you'll be able to modify at your will. |
| </para> |
| <para> |
| Properties: this will edit the application's |
| settings. When you're done, with the edition, you'll |
| be prompted whether you want to: |
| <orderedlist> |
| <listitem> |
| <para> |
| Keep these modified settings only for this |
| session (next time you run the application, you |
| will not see the modification you've just made). |
| </para> |
| </listitem> |
| <listitem> |
| <para> |
| Use the settings for this session and save them |
| as well, so that next you run your application, |
| you'll use these new settings again. |
| </para> |
| </listitem> |
| </orderedlist> |
| </para> |
| </listitem> |
| </itemizedlist> |
| </para> |
| <para> |
| Here's the list of the items you can configure, and their |
| meanings: |
| <table> |
| <title>Wineconsole configuration options</title> |
| <tgroup cols="2" align="left"> |
| <thead> |
| <row> |
| <entry>Configuration option</entry> |
| <entry>Meaning</entry> |
| </row> |
| </thead> |
| <tbody> |
| <row> |
| <entry>Cursor's size</entry> |
| <entry> |
| Defines the size of the cursor. Three options are |
| available: small (33% of character height), medium |
| (66%) and large (100%) |
| </entry> |
| </row> |
| <row> |
| <entry>Popup menu</entry> |
| <entry> |
| It's been said earlier that wineconsole |
| configuration popup was triggered using a right |
| click in the console's window. However, this can |
| be an issue when the application you run inside |
| wineconsole expects the right click events to be |
| sent to it. By ticking control or shift you select |
| additional modifiers on the right click for |
| opening the popup. For example, ticking shift will |
| send events to the application when you right |
| click the window without shift being hold down, |
| and open the window when you right-click while |
| shift being hold down. |
| </entry> |
| </row> |
| <row> |
| <entry>Quick edit</entry> |
| <entry> |
| This tick box lets you decide whether left-click |
| mouse events shall be interpreted as events to be |
| sent to the underlying application (tick off) or |
| as a selection of rectangular part of the screen |
| to be later on copied onto the clipboard (tick on). |
| </entry> |
| </row> |
| <row> |
| <entry>History</entry> |
| <entry> |
| This lets you pick up how many commands you want |
| the console to recall. You can also drive whether |
| you want, when entering several times the same |
| command - potentially intertwined with others - |
| whether you want to store all of them (tick off) |
| or only the last one (tick on). |
| </entry> |
| </row> |
| <row> |
| <entry>Police</entry> |
| <entry> |
| The Police property sheet allows you to pick the |
| default font for the console (font file, size, |
| background and foreground color). |
| </entry> |
| </row> |
| <row> |
| <entry>Screenbuffer & window size</entry> |
| <entry> |
| The console as you see it is made of two different |
| parts. On one hand there's the screenbuffer which |
| contains all the information your application puts |
| on the screen, and the window which displays a |
| given area of this screen buffer. Note that the |
| window is always smaller or of the same size than |
| the screen buffer. Having a strictly smaller window |
| size will put on scrollbars on the window so that |
| you can see the whole screenbuffer's content. |
| </entry> |
| </row> |
| <row> |
| <entry>Close on exit</entry> |
| <entry> |
| If it's ticked, then the wineconsole will exit |
| when the application within terminates. Otherwise, |
| it'll remain opened until the user manually closes |
| it: this allows seeing the latest information of a |
| program after it has terminated. |
| </entry> |
| </row> |
| <row> |
| <entry>Edition mode</entry> |
| <entry> |
| <msgtext> |
| <para> |
| When the user enter commands, he or she can |
| choose between several edition modes: |
| <itemizedlist> |
| <listitem> |
| <para> |
| Emacs: the same keybindings as under |
| emacs are available. For example, Ctrl-A |
| will bring the cursor to the beginning |
| of the edition line. See your emacs |
| manual for the details of the commands. |
| </para> |
| </listitem> |
| <listitem> |
| <para> |
| Win32: this are the standard Windows |
| console key-bindings (mainly using |
| arrows). |
| </para> |
| </listitem> |
| </itemizedlist> |
| </para> |
| </msgtext> |
| </entry> |
| </row> |
| </tbody> |
| </tgroup> |
| </table> |
| </para> |
| </sect2> |
| </sect1> |
| </chapter> |
| |
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