| /* |
| * IDirect3DVertexBuffer8 implementation |
| * |
| * Copyright 2005 Oliver Stieber |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| */ |
| |
| #include "config.h" |
| #include "d3d8_private.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(d3d8); |
| |
| /* IDirect3DVertexBuffer8 IUnknown parts follow: */ |
| HRESULT WINAPI IDirect3DVertexBuffer8Impl_QueryInterface(LPDIRECT3DVERTEXBUFFER8 iface, REFIID riid, LPVOID *ppobj) { |
| IDirect3DVertexBuffer8Impl *This = (IDirect3DVertexBuffer8Impl *)iface; |
| |
| if (IsEqualGUID(riid, &IID_IUnknown) |
| || IsEqualGUID(riid, &IID_IDirect3DResource8) |
| || IsEqualGUID(riid, &IID_IDirect3DVertexBuffer8)) { |
| IUnknown_AddRef(iface); |
| *ppobj = This; |
| return D3D_OK; |
| } |
| |
| WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj); |
| |
| return E_NOINTERFACE; |
| } |
| |
| ULONG WINAPI IDirect3DVertexBuffer8Impl_AddRef(LPDIRECT3DVERTEXBUFFER8 iface) { |
| IDirect3DVertexBuffer8Impl *This = (IDirect3DVertexBuffer8Impl *)iface; |
| ULONG ref = InterlockedIncrement(&This->ref); |
| |
| TRACE("(%p) : AddRef from %ld\n", This, ref - 1); |
| |
| return ref; |
| } |
| |
| ULONG WINAPI IDirect3DVertexBuffer8Impl_Release(LPDIRECT3DVERTEXBUFFER8 iface) { |
| IDirect3DVertexBuffer8Impl *This = (IDirect3DVertexBuffer8Impl *)iface; |
| ULONG ref = InterlockedDecrement(&This->ref); |
| |
| TRACE("(%p) : ReleaseRef to %ld\n", This, ref); |
| |
| if (ref == 0) { |
| IWineD3DVertexBuffer_Release(This->wineD3DVertexBuffer); |
| HeapFree(GetProcessHeap(), 0, This); |
| } |
| |
| return ref; |
| } |
| |
| /* IDirect3DVertexBuffer8 IDirect3DResource8 Interface follow: */ |
| HRESULT WINAPI IDirect3DVertexBuffer8Impl_GetDevice(LPDIRECT3DVERTEXBUFFER8 iface, IDirect3DDevice8 **ppDevice) { |
| IDirect3DVertexBuffer8Impl *This = (IDirect3DVertexBuffer8Impl *)iface; |
| TRACE("(%p) Relay\n", This); |
| |
| return IDirect3DResource8Impl_GetDevice((LPDIRECT3DRESOURCE8) This, ppDevice); |
| } |
| |
| HRESULT WINAPI IDirect3DVertexBuffer8Impl_SetPrivateData(LPDIRECT3DVERTEXBUFFER8 iface, REFGUID refguid, CONST void *pData, DWORD SizeOfData, DWORD Flags) { |
| IDirect3DVertexBuffer8Impl *This = (IDirect3DVertexBuffer8Impl *)iface; |
| TRACE("(%p) Relay\n", This); |
| |
| return IWineD3DVertexBuffer_SetPrivateData(This->wineD3DVertexBuffer, refguid, pData, SizeOfData, Flags); |
| } |
| |
| HRESULT WINAPI IDirect3DVertexBuffer8Impl_GetPrivateData(LPDIRECT3DVERTEXBUFFER8 iface, REFGUID refguid, void *pData, DWORD *pSizeOfData) { |
| IDirect3DVertexBuffer8Impl *This = (IDirect3DVertexBuffer8Impl *)iface; |
| TRACE("(%p) Relay\n", This); |
| |
| return IWineD3DVertexBuffer_GetPrivateData(This->wineD3DVertexBuffer, refguid, pData, pSizeOfData); |
| } |
| |
| HRESULT WINAPI IDirect3DVertexBuffer8Impl_FreePrivateData(LPDIRECT3DVERTEXBUFFER8 iface, REFGUID refguid) { |
| IDirect3DVertexBuffer8Impl *This = (IDirect3DVertexBuffer8Impl *)iface; |
| TRACE("(%p) Relay\n", This); |
| |
| return IWineD3DVertexBuffer_FreePrivateData(This->wineD3DVertexBuffer, refguid); |
| } |
| |
| DWORD WINAPI IDirect3DVertexBuffer8Impl_SetPriority(LPDIRECT3DVERTEXBUFFER8 iface, DWORD PriorityNew) { |
| IDirect3DVertexBuffer8Impl *This = (IDirect3DVertexBuffer8Impl *)iface; |
| TRACE("(%p) Relay\n", This); |
| |
| return IWineD3DVertexBuffer_SetPriority(This->wineD3DVertexBuffer, PriorityNew); |
| } |
| |
| DWORD WINAPI IDirect3DVertexBuffer8Impl_GetPriority(LPDIRECT3DVERTEXBUFFER8 iface) { |
| IDirect3DVertexBuffer8Impl *This = (IDirect3DVertexBuffer8Impl *)iface; |
| TRACE("(%p) Relay\n", This); |
| |
| return IWineD3DVertexBuffer_GetPriority(This->wineD3DVertexBuffer); |
| } |
| |
| void WINAPI IDirect3DVertexBuffer8Impl_PreLoad(LPDIRECT3DVERTEXBUFFER8 iface) { |
| IDirect3DVertexBuffer8Impl *This = (IDirect3DVertexBuffer8Impl *)iface; |
| TRACE("(%p) Relay\n", This); |
| IWineD3DVertexBuffer_PreLoad(This->wineD3DVertexBuffer); |
| |
| return; |
| } |
| |
| D3DRESOURCETYPE WINAPI IDirect3DVertexBuffer8Impl_GetType(LPDIRECT3DVERTEXBUFFER8 iface) { |
| IDirect3DVertexBuffer8Impl *This = (IDirect3DVertexBuffer8Impl *)iface; |
| TRACE("(%p) Relay\n", This); |
| |
| return IWineD3DVertexBuffer_GetType(This->wineD3DVertexBuffer); |
| } |
| |
| /* IDirect3DVertexBuffer8 Interface follow: */ |
| HRESULT WINAPI IDirect3DVertexBuffer8Impl_Lock(LPDIRECT3DVERTEXBUFFER8 iface, UINT OffsetToLock, UINT SizeToLock, BYTE **ppbData, DWORD Flags) { |
| IDirect3DVertexBuffer8Impl *This = (IDirect3DVertexBuffer8Impl *)iface; |
| TRACE("(%p) Relay\n", This); |
| |
| return IWineD3DVertexBuffer_Lock(This->wineD3DVertexBuffer, OffsetToLock, SizeToLock, ppbData, Flags); |
| } |
| |
| HRESULT WINAPI IDirect3DVertexBuffer8Impl_Unlock(LPDIRECT3DVERTEXBUFFER8 iface) { |
| IDirect3DVertexBuffer8Impl *This = (IDirect3DVertexBuffer8Impl *)iface; |
| TRACE("(%p) Relay\n", This); |
| |
| return IWineD3DVertexBuffer_Unlock(This->wineD3DVertexBuffer); |
| } |
| |
| HRESULT WINAPI IDirect3DVertexBuffer8Impl_GetDesc(LPDIRECT3DVERTEXBUFFER8 iface, D3DVERTEXBUFFER_DESC *pDesc) { |
| IDirect3DVertexBuffer8Impl *This = (IDirect3DVertexBuffer8Impl *)iface; |
| TRACE("(%p) Relay\n", This); |
| |
| return IWineD3DVertexBuffer_GetDesc(This->wineD3DVertexBuffer, (WINED3DVERTEXBUFFER_DESC *) pDesc); |
| } |
| |
| const IDirect3DVertexBuffer8Vtbl Direct3DVertexBuffer8_Vtbl = |
| { |
| /* IUnknown */ |
| IDirect3DVertexBuffer8Impl_QueryInterface, |
| IDirect3DVertexBuffer8Impl_AddRef, |
| IDirect3DVertexBuffer8Impl_Release, |
| /* IDirect3DResource8 */ |
| IDirect3DVertexBuffer8Impl_GetDevice, |
| IDirect3DVertexBuffer8Impl_SetPrivateData, |
| IDirect3DVertexBuffer8Impl_GetPrivateData, |
| IDirect3DVertexBuffer8Impl_FreePrivateData, |
| IDirect3DVertexBuffer8Impl_SetPriority, |
| IDirect3DVertexBuffer8Impl_GetPriority, |
| IDirect3DVertexBuffer8Impl_PreLoad, |
| IDirect3DVertexBuffer8Impl_GetType, |
| /* IDirect3DVertexBuffer8 */ |
| IDirect3DVertexBuffer8Impl_Lock, |
| IDirect3DVertexBuffer8Impl_Unlock, |
| IDirect3DVertexBuffer8Impl_GetDesc |
| }; |