| /* Direct Play 2,3,4 Implementation |
| * |
| * Copyright 1998,1999,2000 - Peter Hunnisett |
| * |
| * <presently under construction - contact hunnise@nortelnetworks.com> |
| * |
| */ |
| #include <string.h> |
| |
| #include "winerror.h" |
| #include "winbase.h" |
| #include "winnt.h" |
| #include "winreg.h" |
| #include "dplay.h" |
| #include "heap.h" |
| #include "debugtools.h" |
| |
| #include "dpinit.h" |
| #include "dplayx_global.h" |
| #include "name_server.h" |
| #include "dplayx_queue.h" |
| |
| /* FIXME: This stuff shouldn't really be here. It indicates a poor architectural coupling */ |
| #include "dplobby.h" |
| extern HRESULT DPL_CreateCompoundAddress ( LPCDPCOMPOUNDADDRESSELEMENT lpElements, DWORD dwElementCount, |
| LPVOID lpAddress, LPDWORD lpdwAddressSize, BOOL bAnsiInterface ); |
| |
| DEFAULT_DEBUG_CHANNEL(dplay) |
| |
| |
| /***************************************************************************** |
| * Predeclare the interface implementation structures |
| */ |
| typedef struct IDirectPlay2Impl IDirectPlay2AImpl; |
| typedef struct IDirectPlay2Impl IDirectPlay2Impl; |
| typedef struct IDirectPlay3Impl IDirectPlay3AImpl; |
| typedef struct IDirectPlay3Impl IDirectPlay3Impl; |
| typedef struct IDirectPlay4Impl IDirectPlay4AImpl; |
| typedef struct IDirectPlay4Impl IDirectPlay4Impl; |
| |
| /***************************************************************************** |
| * IDirectPlay implementation structure |
| * |
| * The philosophy behind this extra pointer dereference is that I wanted to |
| * have the same structure for all types of objects without having to do |
| * alot of casting. I also only wanted to implement an interface in the |
| * object it was "released" with IUnknown interface being implemented in the 1 version. |
| * Of course, with these new interfaces comes the data required to keep the state required |
| * by these interfaces. So, basically, the pointers contain the data associated with |
| * a release. If you use the data associated with release 3 in a release 2 object, you'll |
| * get a run time trap, as that won't have any data. |
| * |
| */ |
| typedef struct tagDirectPlayIUnknownData |
| { |
| DWORD ref; |
| CRITICAL_SECTION DP_lock; |
| } DirectPlayIUnknownData; |
| |
| typedef struct tagEnumSessionAsyncCallbackData |
| { |
| LPDPENUMSESSIONSCALLBACK2 cb; |
| LPVOID lpContext; |
| DWORD dwTimeout; |
| } EnumSessionAsyncCallbackData; |
| |
| |
| struct PlayerData |
| { |
| /* Individual player information */ |
| DPID dpid; |
| |
| DPNAME name; |
| HANDLE hEvent; |
| LPVOID lpData; |
| DWORD dwDataSize; |
| }; |
| typedef struct PlayerData* lpPlayerData; |
| |
| struct PlayerList |
| { |
| TAILQ_ENTRY(PlayerList) players; |
| |
| lpPlayerData lpPData; |
| }; |
| typedef struct PlayerList* lpPlayerList; |
| |
| struct GroupData |
| { |
| /* Internal information */ |
| struct GroupData* parent; /* If parent == NULL it's a top level group */ |
| |
| TAILQ_HEAD(,GroupList) groups; /* A group has [0..n] groups */ |
| TAILQ_HEAD(,PlayerList) players; /* A group has [0..n] players */ |
| |
| DPID idGroupOwner; /* ID of player who owns the group */ |
| |
| /* Individual group information exposed to outside */ |
| DPID dpid; |
| DPNAME name; |
| LPVOID lpData; |
| DWORD dwDataSize; |
| }; |
| typedef struct GroupData* lpGroupData; |
| |
| struct GroupList |
| { |
| TAILQ_ENTRY(GroupList) groups; |
| |
| lpGroupData lpGData; |
| }; |
| typedef struct GroupList* lpGroupList; |
| |
| /* Contains all dp1 and dp2 data members */ |
| typedef struct tagDirectPlay2Data |
| { |
| BOOL bConnectionOpen; |
| |
| HANDLE hEnumSessionThread; |
| |
| EnumSessionAsyncCallbackData enumSessionAsyncCallbackData; |
| |
| LPVOID lpNameServerData; /* DPlay interface doesn't know contents */ |
| |
| BOOL bHostInterface; /* Did this interface create the session */ |
| |
| TAILQ_HEAD( ,PlayerList) players; /* All players w/ interface */ |
| TAILQ_HEAD( ,GroupList) groups; /* All main groups w/ interface */ |
| } DirectPlay2Data; |
| |
| typedef struct tagDirectPlay3Data |
| { |
| BOOL bConnectionInitialized; |
| } DirectPlay3Data; |
| |
| typedef struct tagDirectPlay4Data |
| { |
| BOOL dummy; |
| } DirectPlay4Data; |
| |
| #define DP_IMPL_FIELDS \ |
| DirectPlayIUnknownData* unk; \ |
| DirectPlay2Data* dp2; \ |
| DirectPlay3Data* dp3; \ |
| DirectPlay4Data* dp4; |
| |
| struct IDirectPlay2Impl |
| { |
| ICOM_VFIELD(IDirectPlay2); |
| DP_IMPL_FIELDS |
| }; |
| |
| struct IDirectPlay3Impl |
| { |
| ICOM_VFIELD(IDirectPlay3); |
| DP_IMPL_FIELDS |
| }; |
| |
| struct IDirectPlay4Impl |
| { |
| ICOM_VFIELD(IDirectPlay4); |
| DP_IMPL_FIELDS |
| }; |
| |
| /* Forward declarations of virtual tables */ |
| static ICOM_VTABLE(IDirectPlay2) directPlay2AVT; |
| static ICOM_VTABLE(IDirectPlay3) directPlay3AVT; |
| static ICOM_VTABLE(IDirectPlay4) directPlay4AVT; |
| |
| static ICOM_VTABLE(IDirectPlay2) directPlay2WVT; |
| static ICOM_VTABLE(IDirectPlay3) directPlay3WVT; |
| static ICOM_VTABLE(IDirectPlay4) directPlay4WVT; |
| |
| /* Local function prototypes */ |
| static lpPlayerList DP_FindPlayer( IDirectPlay2AImpl* This, DPID dpid ); |
| static lpPlayerData DP_CreatePlayer( IDirectPlay2* iface, LPDPID lpid, |
| LPDPNAME lpName, HANDLE hEvent, |
| BOOL bAnsi ); |
| static BOOL DP_CopyDPNAMEStruct( LPDPNAME lpDst, LPDPNAME lpSrc, BOOL bAnsi ); |
| static void DP_SetPlayerData( lpPlayerData lpPData, LPVOID lpData, |
| DWORD dwDataSize ); |
| |
| static lpGroupList DP_FindTopGroup( IDirectPlay2AImpl* This, DPID dpid ); |
| static lpGroupData DP_CreateGroup( IDirectPlay2AImpl* iface, LPDPID lpid, |
| LPDPNAME lpName, lpGroupData lpParentData, |
| BOOL bAnsi ); |
| static void DP_SetGroupData( lpGroupData lpGData, LPVOID lpData, |
| DWORD dwDataSize ); |
| static void DP_DeleteDPNameStruct( LPDPNAME lpDPName ); |
| static void DP_DeletePlayer( IDirectPlay2Impl* This, DPID dpid ); |
| static BOOL cbDeletePlayerFromAllGroups( DPID dpId, DWORD dwPlayerType, |
| LPCDPNAME lpName, DWORD dwFlags, |
| LPVOID lpContext ); |
| static lpGroupList DP_FindAnyGroup( IDirectPlay2AImpl* This, DPID dpid ); |
| static BOOL cbRemoveGroupOrPlayer( DPID dpId, DWORD dwPlayerType, |
| LPCDPNAME lpName, DWORD dwFlags, |
| LPVOID lpContext ); |
| static void DP_DeleteGroup( IDirectPlay2Impl* This, DPID dpid ); |
| |
| |
| static DWORD kludgePlayerGroupId = 1000; |
| |
| /* ------------------------------------------------------------------ */ |
| |
| |
| BOOL DP_CreateIUnknown( LPVOID lpDP ) |
| { |
| ICOM_THIS(IDirectPlay2AImpl,lpDP); |
| |
| This->unk = (DirectPlayIUnknownData*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( *(This->unk) ) ); |
| if ( This->unk == NULL ) |
| { |
| return FALSE; |
| } |
| |
| InitializeCriticalSection( &This->unk->DP_lock ); |
| |
| IDirectPlay_AddRef( (LPDIRECTPLAY2A)lpDP ); |
| |
| return TRUE; |
| } |
| |
| BOOL DP_DestroyIUnknown( LPVOID lpDP ) |
| { |
| ICOM_THIS(IDirectPlay2AImpl,lpDP); |
| |
| DeleteCriticalSection( &This->unk->DP_lock ); |
| HeapFree( GetProcessHeap(), 0, This->unk ); |
| |
| return TRUE; |
| } |
| |
| BOOL DP_CreateDirectPlay2( LPVOID lpDP ) |
| { |
| ICOM_THIS(IDirectPlay2AImpl,lpDP); |
| |
| This->dp2 = (DirectPlay2Data*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( *(This->dp2) ) ); |
| if ( This->dp2 == NULL ) |
| { |
| return FALSE; |
| } |
| |
| This->dp2->bConnectionOpen = FALSE; |
| |
| This->dp2->hEnumSessionThread = INVALID_HANDLE_VALUE; |
| |
| This->dp2->enumSessionAsyncCallbackData.cb = NULL; |
| This->dp2->enumSessionAsyncCallbackData.lpContext = NULL; |
| This->dp2->enumSessionAsyncCallbackData.dwTimeout = INFINITE; |
| |
| This->dp2->bHostInterface = FALSE; |
| |
| TAILQ_INIT(&This->dp2->players); |
| TAILQ_INIT(&This->dp2->groups); |
| |
| if( !NS_InitializeSessionCache( &This->dp2->lpNameServerData ) ) |
| { |
| return FALSE; |
| } |
| |
| return TRUE; |
| } |
| |
| BOOL DP_DestroyDirectPlay2( LPVOID lpDP ) |
| { |
| ICOM_THIS(IDirectPlay2AImpl,lpDP); |
| |
| FIXME( ": memory leak\n" ); |
| |
| if( This->dp2->hEnumSessionThread != INVALID_HANDLE_VALUE ) |
| { |
| TerminateThread( This->dp2->hEnumSessionThread, 0 ); |
| CloseHandle( This->dp2->hEnumSessionThread ); |
| } |
| |
| /* Delete the player and group lists */ |
| |
| NS_DeleteSessionCache( This->dp2->lpNameServerData ); |
| |
| /* Delete the contents */ |
| HeapFree( GetProcessHeap(), 0, This->dp2 ); |
| |
| return TRUE; |
| } |
| |
| BOOL DP_CreateDirectPlay3( LPVOID lpDP ) |
| { |
| ICOM_THIS(IDirectPlay3AImpl,lpDP); |
| |
| This->dp3 = (DirectPlay3Data*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( *(This->dp3) ) ); |
| if ( This->dp3 == NULL ) |
| { |
| return FALSE; |
| } |
| |
| This->dp3->bConnectionInitialized = FALSE; |
| |
| return TRUE; |
| } |
| |
| BOOL DP_DestroyDirectPlay3( LPVOID lpDP ) |
| { |
| ICOM_THIS(IDirectPlay3AImpl,lpDP); |
| |
| /* Delete the contents */ |
| HeapFree( GetProcessHeap(), 0, This->dp3 ); |
| |
| return TRUE; |
| } |
| |
| BOOL DP_CreateDirectPlay4( LPVOID lpDP ) |
| { |
| ICOM_THIS(IDirectPlay4AImpl,lpDP); |
| |
| This->dp4 = (DirectPlay4Data*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( *(This->dp4) ) ); |
| if ( This->dp4 == NULL ) |
| { |
| return FALSE; |
| } |
| |
| return TRUE; |
| } |
| |
| BOOL DP_DestroyDirectPlay4( LPVOID lpDP ) |
| { |
| ICOM_THIS(IDirectPlay3AImpl,lpDP); |
| |
| /* Delete the contents */ |
| HeapFree( GetProcessHeap(), 0, This->dp4 ); |
| |
| return TRUE; |
| } |
| |
| |
| /* Get a new interface. To be used by QueryInterface. */ |
| extern |
| HRESULT directPlay_QueryInterface |
| ( REFIID riid, LPVOID* ppvObj ) |
| { |
| |
| if( IsEqualGUID( &IID_IDirectPlay2, riid ) ) |
| { |
| *ppvObj = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( IDirectPlay2Impl ) ); |
| |
| if( *ppvObj == NULL ) |
| { |
| return DPERR_OUTOFMEMORY; |
| } |
| |
| /* new scope for variable declaration */ |
| { |
| ICOM_THIS(IDirectPlay2Impl,*ppvObj); |
| |
| ICOM_VTBL(This) = &directPlay2WVT; |
| |
| if ( DP_CreateIUnknown( (LPVOID)This ) && |
| DP_CreateDirectPlay2( (LPVOID)This ) |
| ) |
| { |
| return S_OK; |
| } |
| |
| } |
| |
| goto error; |
| } |
| else if( IsEqualGUID( &IID_IDirectPlay2A, riid ) ) |
| { |
| *ppvObj = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( IDirectPlay2AImpl ) ); |
| |
| if( *ppvObj == NULL ) |
| { |
| return DPERR_OUTOFMEMORY; |
| } |
| |
| /* new scope for variable declaration */ |
| { |
| ICOM_THIS(IDirectPlay2AImpl,*ppvObj); |
| |
| ICOM_VTBL(This) = &directPlay2AVT; |
| |
| if ( DP_CreateIUnknown( (LPVOID)This ) && |
| DP_CreateDirectPlay2( (LPVOID)This ) |
| ) |
| { |
| return S_OK; |
| } |
| |
| } |
| |
| goto error; |
| } |
| else if( IsEqualGUID( &IID_IDirectPlay3, riid ) ) |
| { |
| *ppvObj = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( IDirectPlay3Impl ) ); |
| |
| if( *ppvObj == NULL ) |
| { |
| return DPERR_OUTOFMEMORY; |
| } |
| |
| /* new scope for variable declaration */ |
| { |
| ICOM_THIS(IDirectPlay3Impl,*ppvObj); |
| |
| ICOM_VTBL(This) = &directPlay3WVT; |
| |
| if ( DP_CreateIUnknown( (LPVOID)This ) && |
| DP_CreateDirectPlay2( (LPVOID)This ) && |
| DP_CreateDirectPlay3( (LPVOID)This ) |
| ) |
| { |
| return S_OK; |
| } |
| |
| } |
| |
| goto error; |
| } |
| else if( IsEqualGUID( &IID_IDirectPlay3A, riid ) ) |
| { |
| *ppvObj = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( IDirectPlay3AImpl ) ); |
| |
| if( *ppvObj == NULL ) |
| { |
| return DPERR_OUTOFMEMORY; |
| } |
| |
| /* new scope for variable declaration */ |
| { |
| ICOM_THIS(IDirectPlay3AImpl,*ppvObj); |
| |
| ICOM_VTBL(This) = &directPlay3AVT; |
| |
| if ( DP_CreateIUnknown( (LPVOID)This ) && |
| DP_CreateDirectPlay2( (LPVOID)This ) && |
| DP_CreateDirectPlay3( (LPVOID)This ) |
| ) |
| { |
| return S_OK; |
| } |
| |
| } |
| |
| goto error; |
| } |
| else if( IsEqualGUID( &IID_IDirectPlay4, riid ) ) |
| { |
| *ppvObj = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( IDirectPlay4Impl ) ); |
| |
| if( *ppvObj == NULL ) |
| { |
| return DPERR_OUTOFMEMORY; |
| } |
| |
| /* new scope for variable declaration */ |
| { |
| ICOM_THIS(IDirectPlay4Impl,*ppvObj); |
| |
| ICOM_VTBL(This) = &directPlay4WVT; |
| |
| if ( DP_CreateIUnknown( (LPVOID)This ) && |
| DP_CreateDirectPlay2( (LPVOID)This ) && |
| DP_CreateDirectPlay3( (LPVOID)This ) && |
| DP_CreateDirectPlay4( (LPVOID)This ) |
| ) |
| { |
| return S_OK; |
| } |
| |
| } |
| |
| goto error; |
| } |
| else if( IsEqualGUID( &IID_IDirectPlay4A, riid ) ) |
| { |
| *ppvObj = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( IDirectPlay4AImpl ) ); |
| |
| if( *ppvObj == NULL ) |
| { |
| return DPERR_OUTOFMEMORY; |
| } |
| |
| /* new scope for variable declaration */ |
| { |
| ICOM_THIS(IDirectPlay4AImpl,*ppvObj); |
| |
| ICOM_VTBL(This) = &directPlay4AVT; |
| |
| if ( DP_CreateIUnknown( (LPVOID)This ) && |
| DP_CreateDirectPlay2( (LPVOID)This ) && |
| DP_CreateDirectPlay3( (LPVOID)This ) && |
| DP_CreateDirectPlay4( (LPVOID)This ) |
| ) |
| { |
| return S_OK; |
| } |
| |
| } |
| |
| goto error; |
| } |
| |
| /* Unsupported interface */ |
| *ppvObj = NULL; |
| return E_NOINTERFACE; |
| |
| error: |
| |
| DP_DestroyDirectPlay4( *ppvObj ); |
| DP_DestroyDirectPlay3( *ppvObj ); |
| DP_DestroyDirectPlay2( *ppvObj ); |
| DP_DestroyIUnknown( *ppvObj ); |
| HeapFree( GetProcessHeap(), 0, *ppvObj ); |
| |
| *ppvObj = NULL; |
| return DPERR_NOMEMORY; |
| |
| } |
| |
| |
| /* Direct Play methods */ |
| static HRESULT WINAPI DirectPlay2W_QueryInterface |
| ( LPDIRECTPLAY2 iface, REFIID riid, LPVOID* ppvObj ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| TRACE("(%p)->(%p,%p)\n", This, riid, ppvObj ); |
| |
| if( IsEqualGUID( &IID_IUnknown, riid ) || |
| IsEqualGUID( &IID_IDirectPlay2, riid ) |
| ) |
| { |
| IDirectPlayX_AddRef( iface ); |
| *ppvObj = This; |
| return S_OK; |
| } |
| return directPlay_QueryInterface( riid, ppvObj ); |
| } |
| |
| static HRESULT WINAPI DirectPlay2A_QueryInterface |
| ( LPDIRECTPLAY2A iface, REFIID riid, LPVOID* ppvObj ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| TRACE("(%p)->(%p,%p)\n", This, riid, ppvObj ); |
| |
| if( IsEqualGUID( &IID_IUnknown, riid ) || |
| IsEqualGUID( &IID_IDirectPlay2A, riid ) |
| ) |
| { |
| IDirectPlayX_AddRef( iface ); |
| *ppvObj = This; |
| return S_OK; |
| } |
| |
| return directPlay_QueryInterface( riid, ppvObj ); |
| } |
| |
| static HRESULT WINAPI DirectPlay3WImpl_QueryInterface |
| ( LPDIRECTPLAY3 iface, REFIID riid, LPVOID* ppvObj ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| TRACE("(%p)->(%p,%p)\n", This, riid, ppvObj ); |
| |
| if( IsEqualGUID( &IID_IUnknown, riid ) || |
| IsEqualGUID( &IID_IDirectPlay3, riid ) |
| ) |
| { |
| IDirectPlayX_AddRef( iface ); |
| *ppvObj = This; |
| return S_OK; |
| } |
| |
| return directPlay_QueryInterface( riid, ppvObj ); |
| } |
| |
| static HRESULT WINAPI DirectPlay3AImpl_QueryInterface |
| ( LPDIRECTPLAY3A iface, REFIID riid, LPVOID* ppvObj ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| TRACE("(%p)->(%p,%p)\n", This, riid, ppvObj ); |
| |
| if( IsEqualGUID( &IID_IUnknown, riid ) || |
| IsEqualGUID( &IID_IDirectPlay3A, riid ) |
| ) |
| { |
| IDirectPlayX_AddRef( iface ); |
| *ppvObj = This; |
| return S_OK; |
| } |
| |
| return directPlay_QueryInterface( riid, ppvObj ); |
| } |
| |
| static HRESULT WINAPI DirectPlay4WImpl_QueryInterface |
| ( LPDIRECTPLAY4 iface, REFIID riid, LPVOID* ppvObj ) |
| { |
| ICOM_THIS(IDirectPlay4Impl,iface); |
| TRACE("(%p)->(%p,%p)\n", This, riid, ppvObj ); |
| |
| if( IsEqualGUID( &IID_IUnknown, riid ) || |
| IsEqualGUID( &IID_IDirectPlay4, riid ) |
| ) |
| { |
| IDirectPlayX_AddRef( iface ); |
| *ppvObj = This; |
| return S_OK; |
| } |
| |
| return directPlay_QueryInterface( riid, ppvObj ); |
| } |
| |
| |
| static HRESULT WINAPI DirectPlay4AImpl_QueryInterface |
| ( LPDIRECTPLAY4A iface, REFIID riid, LPVOID* ppvObj ) |
| { |
| ICOM_THIS(IDirectPlay4Impl,iface); |
| TRACE("(%p)->(%p,%p)\n", This, riid, ppvObj ); |
| |
| if( IsEqualGUID( &IID_IUnknown, riid ) || |
| IsEqualGUID( &IID_IDirectPlay4A, riid ) |
| ) |
| { |
| IDirectPlayX_AddRef( iface ); |
| *ppvObj = This; |
| return S_OK; |
| } |
| |
| return directPlay_QueryInterface( riid, ppvObj ); |
| } |
| |
| |
| /* Shared between all dplay types */ |
| static ULONG WINAPI DirectPlay2AImpl_AddRef |
| ( LPDIRECTPLAY3 iface ) |
| { |
| ULONG refCount; |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| |
| EnterCriticalSection( &This->unk->DP_lock ); |
| { |
| refCount = ++(This->unk->ref); |
| } |
| LeaveCriticalSection( &This->unk->DP_lock ); |
| |
| TRACE("ref count incremented to %lu for %p\n", refCount, This ); |
| |
| return refCount; |
| } |
| |
| static ULONG WINAPI DirectPlay2AImpl_Release |
| ( LPDIRECTPLAY3 iface ) |
| { |
| ULONG refCount; |
| |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| |
| EnterCriticalSection( &This->unk->DP_lock ); |
| { |
| refCount = --(This->unk->ref); |
| } |
| LeaveCriticalSection( &This->unk->DP_lock ); |
| |
| TRACE("ref count decremented to %lu for %p\n", refCount, This ); |
| |
| /* Deallocate if this is the last reference to the object */ |
| if( refCount == 0 ) |
| { |
| DP_DestroyDirectPlay4( This ); |
| DP_DestroyDirectPlay3( This ); |
| DP_DestroyDirectPlay2( This ); |
| DP_DestroyIUnknown( This ); |
| HeapFree( GetProcessHeap(), 0, This ); |
| } |
| |
| return refCount; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_AddPlayerToGroup |
| ( LPDIRECTPLAY2A iface, DPID idGroup, DPID idPlayer ) |
| { |
| lpGroupList lpGList; |
| lpPlayerList lpPList; |
| lpPlayerList lpNewPList; |
| |
| ICOM_THIS(IDirectPlay2AImpl,iface); |
| |
| TRACE("(%p)->(0x%08lx,0x%08lx)\n", This, idGroup, idPlayer ); |
| |
| /* Find the group */ |
| if( ( lpGList = DP_FindAnyGroup( This, idGroup ) ) == NULL ) |
| { |
| return DPERR_INVALIDGROUP; |
| } |
| |
| /* Find the player */ |
| if( ( lpPList = DP_FindPlayer( This, idPlayer ) ) == NULL ) |
| { |
| return DPERR_INVALIDPLAYER; |
| } |
| |
| /* Create a player list (ie "shortcut" ) */ |
| lpNewPList = (lpPlayerList)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( *lpNewPList ) ); |
| if( lpNewPList == NULL ) |
| { |
| return DPERR_CANTADDPLAYER; |
| } |
| |
| /* Add the shortcut */ |
| lpNewPList->lpPData = lpPList->lpPData; |
| |
| /* Add the player to the list of players for this group */ |
| TAILQ_INSERT_TAIL(&lpGList->lpGData->players,lpNewPList,players); |
| |
| /* Send a ADDPLAYERTOGROUP message */ |
| FIXME( "Not sending message\n" ); |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_AddPlayerToGroup |
| ( LPDIRECTPLAY2 iface, DPID idGroup, DPID idPlayer ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx): stub\n", This, idGroup, idPlayer ); |
| return DP_OK; |
| } |
| |
| |
| static HRESULT WINAPI DirectPlay2AImpl_Close |
| ( LPDIRECTPLAY2A iface ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(): stub\n", This ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_Close |
| ( LPDIRECTPLAY2 iface ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(): stub\n", This ); |
| return DP_OK; |
| } |
| |
| static |
| lpGroupData DP_CreateGroup( IDirectPlay2AImpl* This, LPDPID lpid, |
| LPDPNAME lpName, lpGroupData lpParentData, |
| BOOL bAnsi ) |
| { |
| lpGroupList lpGroup; |
| |
| TRACE( "(%p)->(%p,%p,%u)\n", This, lpid, lpName, bAnsi ); |
| |
| /* Allocate the new space and add to end of high level group list */ |
| lpGroup = (lpGroupList) HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( *lpGroup ) ); |
| |
| if( lpGroup == NULL ) |
| { |
| return NULL; |
| } |
| |
| /* Allocate storage for the group and associate it with the list element */ |
| lpGroup->lpGData = (lpGroupData) HeapAlloc( GetProcessHeap(), |
| HEAP_ZERO_MEMORY, |
| sizeof(*(lpGroup->lpGData)) ); |
| |
| if( lpGroup->lpGData == NULL ) |
| { |
| /* FIXME: Memory leak */ |
| return NULL; |
| } |
| |
| TAILQ_INSERT_TAIL(&This->dp2->groups,lpGroup,groups); |
| |
| if( *lpid == DPID_UNKNOWN ) |
| { |
| /* Assign the next available player ID - FIXME crap solution */ |
| lpGroup->lpGData->dpid = kludgePlayerGroupId++; |
| } |
| else |
| { |
| /* Set the desired player ID - no sanity checking to see if it exists */ |
| lpGroup->lpGData->dpid = *lpid; |
| } |
| |
| DP_CopyDPNAMEStruct( &lpGroup->lpGData->name, lpName, bAnsi ); |
| |
| lpGroup->lpGData->parent = lpParentData; |
| |
| return lpGroup->lpGData; |
| } |
| |
| /* This method assumes that all links to it are already deleted */ |
| static void |
| DP_DeleteGroup( IDirectPlay2Impl* This, DPID dpid ) |
| { |
| lpGroupList lpGList; |
| |
| TRACE( "(%p)->(0x%08lx)\n", This, dpid ); |
| |
| TAILQ_REMOVE_ENTRY( &This->dp2->groups, groups, lpGData->dpid, dpid, lpGList ); |
| |
| if( lpGList == NULL ) |
| { |
| ERR( "DPID 0x%08lx not found\n", dpid ); |
| return; |
| } |
| |
| /* Delete player */ |
| DP_DeleteDPNameStruct( &lpGList->lpGData->name ); |
| HeapFree( GetProcessHeap(), 0, lpGList->lpGData ); |
| |
| /* Remove and Delete Player List object */ |
| HeapFree( GetProcessHeap(), 0, lpGList ); |
| |
| } |
| |
| |
| /* This function only finds top level groups */ |
| static lpGroupList DP_FindTopGroup( IDirectPlay2AImpl* This, DPID dpid ) |
| { |
| lpGroupList lpGroups; |
| |
| TRACE( "(%p)->(0x%08lx)\n", This, dpid ); |
| |
| /* Does the group exist? */ |
| if( ( lpGroups = DP_FindAnyGroup( This, dpid ) ) == NULL ) |
| { |
| return NULL; |
| } |
| |
| /* Is this group a top level group? */ |
| if( lpGroups->lpGData->parent ) |
| { |
| return lpGroups; |
| } |
| else |
| { |
| return NULL; |
| } |
| } |
| |
| static lpGroupList DP_FindAnyGroup( IDirectPlay2AImpl* This, DPID dpid ) |
| { |
| lpGroupList lpGroups; |
| |
| TRACE( "(%p)->(0x%08lx)\n", This, dpid ); |
| |
| TAILQ_FIND_ENTRY( &This->dp2->groups, groups, lpGData->dpid, dpid, lpGroups ); |
| |
| return lpGroups; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_CreateGroup |
| ( LPDIRECTPLAY2A iface, LPDPID lpidGroup, LPDPNAME lpGroupName, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags ) |
| { |
| lpGroupData lpGData; |
| |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| |
| FIXME("(%p)->(%p,%p,%p,0x%08lx,0x%08lx): stub\n", This, lpidGroup, lpGroupName, lpData, dwDataSize, dwFlags ); |
| |
| lpGData = DP_CreateGroup( This, lpidGroup, lpGroupName, |
| NULL /* Top level group */, TRUE /* Ansi */ ); |
| |
| if( lpGData == NULL ) |
| { |
| return DPERR_CANTADDPLAYER; /* yes player not group */ |
| } |
| |
| DP_SetGroupData( lpGData, lpData, dwDataSize ); |
| |
| /* FIXME: Should send DPMSG_CREATEPLAYERORGROUP message to everyone, |
| local and remote, that belongs to this session. This will not |
| be done by calling SetPlayerData */ |
| FIXME( "Should broadcast group creation to everything in session\n" ); |
| |
| return DP_OK; |
| } |
| |
| static void |
| DP_SetGroupData( lpGroupData lpGData, LPVOID lpData, DWORD dwDataSize ) |
| { |
| /* Clear out the data with this player */ |
| if( lpGData->dwDataSize != 0 ) |
| { |
| HeapFree( GetProcessHeap(), 0, lpGData->lpData ); |
| lpGData->lpData = NULL; |
| lpGData->dwDataSize = 0; |
| } |
| |
| /* Reallocate for new data */ |
| if( lpData ) |
| { |
| lpGData->lpData = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( dwDataSize ) ); |
| memcpy( lpGData->lpData, lpData, dwDataSize ); |
| lpGData->dwDataSize = dwDataSize; |
| } |
| |
| } |
| |
| |
| static HRESULT WINAPI DirectPlay2WImpl_CreateGroup |
| ( LPDIRECTPLAY2 iface, LPDPID lpidGroup, LPDPNAME lpGroupName, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(%p,%p,%p,0x%08lx,0x%08lx): stub\n", This, lpidGroup, lpGroupName, lpData, dwDataSize, dwFlags ); |
| return DP_OK; |
| } |
| |
| /* This function will just create the storage for the new player. |
| * In the future it may want to intialize, but for the time being |
| * that will be done seperately. |
| * |
| * If *lpid == DPID_UNKNOWN then assign the next available player |
| */ |
| static |
| lpPlayerData DP_CreatePlayer( IDirectPlay2* iface, LPDPID lpid, |
| LPDPNAME lpName, HANDLE hEvent, BOOL bAnsi ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| lpPlayerList lpPlayer; |
| |
| TRACE( "(%p)->(%p,%p,%u)\n", This, lpid, lpName, bAnsi ); |
| |
| /* Allocate the new space and add to end of interface player list */ |
| lpPlayer = (lpPlayerList) HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( *lpPlayer ) ); |
| |
| if( lpPlayer == NULL ) |
| { |
| return NULL; |
| } |
| |
| /* Allocate the storage for the player and associate it with list element */ |
| lpPlayer->lpPData = (lpPlayerData) HeapAlloc( GetProcessHeap(), |
| HEAP_ZERO_MEMORY, |
| sizeof(*(lpPlayer->lpPData)) ); |
| if( lpPlayer->lpPData == NULL ) |
| { |
| /* FIXME: Memory leak */ |
| return NULL; |
| } |
| |
| /* Insert the player list into the master list of players */ |
| TAILQ_INSERT_TAIL(&This->dp2->players,lpPlayer,players); |
| |
| if( *lpid == DPID_UNKNOWN ) |
| { |
| /* Assign the next available player ID - FIXME crap solution */ |
| lpPlayer->lpPData->dpid = kludgePlayerGroupId++; |
| } |
| else |
| { |
| /* Set the desired player ID - no sanity checking to see if it exists */ |
| lpPlayer->lpPData->dpid = *lpid; |
| } |
| |
| DP_CopyDPNAMEStruct( &lpPlayer->lpPData->name, lpName, bAnsi ); |
| |
| lpPlayer->lpPData->hEvent = hEvent; |
| |
| return lpPlayer->lpPData; |
| } |
| |
| /* Delete the contents of the DPNAME struct */ |
| static void |
| DP_DeleteDPNameStruct( LPDPNAME lpDPName ) |
| { |
| HeapFree( GetProcessHeap(), HEAP_ZERO_MEMORY, lpDPName->psn.lpszShortNameA ); |
| HeapFree( GetProcessHeap(), HEAP_ZERO_MEMORY, lpDPName->pln.lpszLongNameA ); |
| } |
| |
| /* This method assumes that all links to it are already deleted */ |
| static void |
| DP_DeletePlayer( IDirectPlay2Impl* This, DPID dpid ) |
| { |
| lpPlayerList lpPlayers; |
| |
| TRACE( "(%p)->(0x%08lx)\n", This, dpid ); |
| |
| TAILQ_REMOVE_ENTRY( &This->dp2->players, players, lpPData->dpid, dpid, lpPlayers ); |
| |
| if( lpPlayers == NULL ) |
| { |
| ERR( "DPID 0x%08lx not found\n", dpid ); |
| return; |
| } |
| |
| /* Delete player */ |
| DP_DeleteDPNameStruct( &lpPlayers->lpPData->name ); |
| HeapFree( GetProcessHeap(), 0, lpPlayers->lpPData ); |
| |
| /* Delete Player List object */ |
| HeapFree( GetProcessHeap(), 0, lpPlayers ); |
| |
| } |
| |
| static lpPlayerList DP_FindPlayer( IDirectPlay2AImpl* This, DPID dpid ) |
| { |
| lpPlayerList lpPlayers; |
| |
| TRACE( "(%p)->(0x%08lx)\n", This, dpid ); |
| |
| TAILQ_FIND_ENTRY( &This->dp2->players, players, lpPData->dpid, dpid, lpPlayers ); |
| |
| return lpPlayers; |
| } |
| |
| /* Basic area for Dst must already be allocated */ |
| static BOOL DP_CopyDPNAMEStruct( LPDPNAME lpDst, LPDPNAME lpSrc, BOOL bAnsi ) |
| { |
| if( lpSrc == NULL ) |
| { |
| ZeroMemory( lpDst, sizeof( *lpDst ) ); |
| lpDst->dwSize = sizeof( *lpDst ); |
| return TRUE; |
| } |
| |
| if( lpSrc->dwSize != sizeof( *lpSrc) ) |
| { |
| return FALSE; |
| } |
| |
| /* Delete any existing pointers */ |
| if( lpDst->psn.lpszShortNameA ) |
| { |
| HeapFree( GetProcessHeap(), 0, lpDst->psn.lpszShortNameA ); |
| } |
| |
| if( lpDst->pln.lpszLongNameA ) |
| { |
| HeapFree( GetProcessHeap(), 0, lpDst->psn.lpszShortNameA ); |
| } |
| |
| /* Copy as required */ |
| memcpy( lpDst, lpSrc, lpSrc->dwSize ); |
| |
| if( bAnsi ) |
| { |
| if( lpSrc->psn.lpszShortNameA ) |
| { |
| lpDst->psn.lpszShortNameA = |
| HEAP_strdupA( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| lpSrc->psn.lpszShortNameA ); |
| } |
| if( lpSrc->pln.lpszLongNameA ) |
| { |
| lpDst->pln.lpszLongNameA = |
| HEAP_strdupA( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| lpSrc->pln.lpszLongNameA ); |
| } |
| } |
| else |
| { |
| if( lpSrc->psn.lpszShortNameA ) |
| { |
| lpDst->psn.lpszShortName = |
| HEAP_strdupW( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| lpSrc->psn.lpszShortName ); |
| } |
| if( lpSrc->pln.lpszLongNameA ) |
| { |
| lpDst->pln.lpszLongName = |
| HEAP_strdupW( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| lpSrc->pln.lpszLongName ); |
| } |
| } |
| |
| return TRUE; |
| } |
| |
| static void |
| DP_SetPlayerData( lpPlayerData lpPData, LPVOID lpData, DWORD dwDataSize ) |
| { |
| /* Clear out the data with this player */ |
| if( lpPData->dwDataSize != 0 ) |
| { |
| HeapFree( GetProcessHeap(), 0, lpPData->lpData ); |
| lpPData->lpData = NULL; |
| lpPData->dwDataSize = 0; |
| } |
| |
| /* Reallocate for new data */ |
| if( lpData ) |
| { |
| lpPData->lpData = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( dwDataSize ) ); |
| memcpy( lpPData->lpData, lpData, dwDataSize ); |
| lpPData->dwDataSize = dwDataSize; |
| } |
| |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_CreatePlayer |
| ( LPDIRECTPLAY2A iface, |
| LPDPID lpidPlayer, |
| LPDPNAME lpPlayerName, |
| HANDLE hEvent, |
| LPVOID lpData, |
| DWORD dwDataSize, |
| DWORD dwFlags ) |
| { |
| lpPlayerData lpPData; |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| |
| TRACE("(%p)->(%p,%p,%d,%p,0x%08lx,0x%08lx)\n", This, lpidPlayer, lpPlayerName, hEvent, lpData, dwDataSize, dwFlags ); |
| |
| if( dwFlags == 0 ) |
| { |
| dwFlags = DPPLAYER_SPECTATOR; |
| } |
| |
| /* Verify we know how to handle all the flags */ |
| if( !( ( dwFlags & DPPLAYER_SERVERPLAYER ) || |
| ( dwFlags & DPPLAYER_SPECTATOR ) |
| ) |
| ) |
| { |
| /* Assume non fatal failure */ |
| ERR( "unknown dwFlags = 0x%08lx\n", dwFlags ); |
| } |
| |
| if ( dwFlags & DPPLAYER_SERVERPLAYER ) |
| { |
| /* We have a request to create the "master" of the session. |
| * This computer needs to be the session host and the server |
| * player can't have been created yet. |
| */ |
| if( ( !This->dp2->bHostInterface ) || |
| ( DP_FindPlayer( This, DPID_SERVERPLAYER ) ) |
| ) |
| { |
| return DPERR_CANTCREATEPLAYER; |
| } |
| |
| *lpidPlayer = DPID_SERVERPLAYER; |
| } |
| else |
| { |
| *lpidPlayer = DPID_UNKNOWN; |
| } |
| |
| lpPData = DP_CreatePlayer( iface, lpidPlayer, |
| lpPlayerName, hEvent, TRUE /*Ansi*/ ); |
| |
| if( lpPData == NULL ) |
| { |
| return DPERR_CANTADDPLAYER; |
| } |
| |
| /* Update the information and send it to all players in the session */ |
| DP_SetPlayerData( lpPData, lpData, dwDataSize ); |
| |
| |
| /* FIXME: Should send DPMSG_CREATEPLAYERORGROUP message to everyone, |
| local and remote, that belongs to this session. This will not |
| be done by calling SetPlayerData */ |
| FIXME( "Should broadcast player creation to everything in session\n" ); |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_CreatePlayer |
| ( LPDIRECTPLAY2 iface, LPDPID lpidPlayer, LPDPNAME lpPlayerName, HANDLE hEvent, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(%p,%p,%d,%p,0x%08lx,0x%08lx): stub\n", This, lpidPlayer, lpPlayerName, hEvent, lpData, dwDataSize, dwFlags ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_DeletePlayerFromGroup |
| ( LPDIRECTPLAY2A iface, DPID idGroup, DPID idPlayer ) |
| { |
| lpGroupList lpGList; |
| lpPlayerList lpPList; |
| |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| |
| TRACE("(%p)->(0x%08lx,0x%08lx)\n", This, idGroup, idPlayer ); |
| |
| /* Find the group */ |
| if( ( lpGList = DP_FindAnyGroup( This, idGroup ) ) == NULL ) |
| { |
| return DPERR_INVALIDGROUP; |
| } |
| |
| /* Find the player */ |
| if( ( lpPList = DP_FindPlayer( This, idPlayer ) ) == NULL ) |
| { |
| return DPERR_INVALIDPLAYER; |
| } |
| |
| /* Remove the player shortcut from the group */ |
| TAILQ_REMOVE_ENTRY( &lpGList->lpGData->players, players, lpPData->dpid, idPlayer, lpPList ); |
| |
| if( lpPList == NULL ) |
| { |
| return FALSE; |
| } |
| |
| /* Delete the Player List element */ |
| HeapFree( GetProcessHeap(), 0, lpPList ); |
| |
| /* Need to send a DELETEPLAYERFROMGROUP message */ |
| FIXME( "Need to send a message\n" ); |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_DeletePlayerFromGroup |
| ( LPDIRECTPLAY2 iface, DPID idGroup, DPID idPlayer ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx): stub\n", This, idGroup, idPlayer ); |
| return DP_OK; |
| } |
| |
| typedef struct _DPRGOPContext |
| { |
| LPDIRECTPLAY3 iface; |
| DPID idGroup; |
| } DPRGOPContext, *lpDPRGOPContext; |
| |
| static BOOL |
| cbRemoveGroupOrPlayer( |
| DPID dpId, |
| DWORD dwPlayerType, |
| LPCDPNAME lpName, |
| DWORD dwFlags, |
| LPVOID lpContext ) |
| { |
| lpDPRGOPContext lpCtxt = (lpDPRGOPContext)lpContext; |
| TRACE( "Removing element:0x%08lx (type:0x%08lx) from element:0x%08lx\n", |
| dpId, dwPlayerType, lpCtxt->idGroup ); |
| |
| if( dwPlayerType == DPPLAYERTYPE_GROUP ) |
| { |
| if( FAILED( IDirectPlayX_DeleteGroupFromGroup( lpCtxt->iface, |
| lpCtxt->idGroup, dpId ) |
| ) |
| ) |
| { |
| ERR( "Unable to delete group 0x%08lx from group 0x%08lx\n", |
| dpId, lpCtxt->idGroup ); |
| } |
| } |
| else |
| { |
| if( FAILED( IDirectPlayX_DeletePlayerFromGroup( lpCtxt->iface, |
| lpCtxt->idGroup, dpId ) |
| ) |
| ) |
| { |
| ERR( "Unable to delete player 0x%08lx from grp 0x%08lx\n", |
| dpId, lpCtxt->idGroup ); |
| } |
| } |
| |
| return TRUE; /* Continue enumeration */ |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_DestroyGroup |
| ( LPDIRECTPLAY2A iface, DPID idGroup ) |
| { |
| lpGroupList lpGList; |
| DPRGOPContext context; |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| |
| FIXME("(%p)->(0x%08lx): semi stub\n", This, idGroup ); |
| |
| /* Find the group */ |
| if( ( lpGList = DP_FindAnyGroup( This, idGroup ) ) == NULL ) |
| { |
| return DPERR_INVALIDPLAYER; /* yes player */ |
| } |
| |
| /* Yes we're performing a dangerous cast, but it will not be used |
| unless it's actually a dp3 interface because we will have no |
| nested groups to delete and we're performing a check below */ |
| context.iface = (LPDIRECTPLAY3A)iface; |
| context.idGroup = idGroup; |
| |
| /* We should only concern ourselves with a group having groups if this is |
| DirectPlay 3 or greater */ |
| if( This->dp3 ) |
| { |
| /* Remove all links to groups that this group has since this is dp3 */ |
| IDirectPlayX_EnumGroupsInGroup( (LPDIRECTPLAY3A)iface, idGroup, NULL, |
| cbRemoveGroupOrPlayer, (LPVOID)&context, 0 ); |
| /* FIXME: Is it allowed to delete a sub group with a parent? Must be */ |
| if( lpGList->lpGData->parent ) |
| { |
| IDirectPlayX_DeleteGroupFromGroup( (LPDIRECTPLAY3A)iface, |
| lpGList->lpGData->parent->dpid, |
| idGroup ); |
| } |
| |
| } |
| |
| /* Remove all players that this group has */ |
| IDirectPlayX_EnumGroupPlayers( iface, idGroup, NULL, |
| cbRemoveGroupOrPlayer, (LPVOID)&context, 0 ); |
| |
| /* Now delete this group data and list */ |
| DP_DeleteGroup( This, idGroup ); |
| |
| /* Send out a DESTORYPLAYERORGROUP message */ |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_DestroyGroup |
| ( LPDIRECTPLAY2 iface, DPID idGroup ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(0x%08lx): stub\n", This, idGroup ); |
| return DP_OK; |
| } |
| |
| typedef struct _DPFAGContext |
| { |
| LPDIRECTPLAY2 iface; |
| DPID idPlayer; |
| } DPFAGContext, *lpDPFAGContext; |
| |
| static HRESULT WINAPI DirectPlay2AImpl_DestroyPlayer |
| ( LPDIRECTPLAY2A iface, DPID idPlayer ) |
| { |
| DPFAGContext cbContext; |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| |
| FIXME("(%p)->(0x%08lx): semi stub\n", This, idPlayer ); |
| |
| if( DP_FindPlayer( This, idPlayer ) ) |
| { |
| return DPERR_INVALIDPLAYER; |
| } |
| |
| /* FIXME: If the player is remote, we must be the host to delete this */ |
| |
| cbContext.iface = iface; |
| cbContext.idPlayer = idPlayer; |
| |
| /* Find each group and call DeletePlayerFromGroup if the player is a |
| member of the group */ |
| IDirectPlayX_EnumGroups( iface, NULL, cbDeletePlayerFromAllGroups, |
| (LPVOID)&cbContext, DPENUMGROUPS_ALL); |
| |
| /* Now delete player and player list */ |
| DP_DeletePlayer( This, idPlayer ); |
| |
| /* FIXME: Send a DELETEPLAYERORGROUP msg */ |
| |
| return DP_OK; |
| } |
| |
| static BOOL |
| cbDeletePlayerFromAllGroups( |
| DPID dpId, |
| DWORD dwPlayerType, |
| LPCDPNAME lpName, |
| DWORD dwFlags, |
| LPVOID lpContext ) |
| { |
| lpDPFAGContext lpCtxt = (lpDPFAGContext)lpContext; |
| |
| if( dwPlayerType == DPPLAYERTYPE_GROUP ) |
| { |
| IDirectPlayX_DeletePlayerFromGroup( lpCtxt->iface, lpCtxt->idPlayer, dpId ); |
| |
| /* Enumerate all groups in this group - yes this is pseudo recursive */ |
| IDirectPlayX_EnumGroupsInGroup( (LPDIRECTPLAY3A)lpCtxt->iface, /*FIXME*/ |
| dpId, NULL, |
| cbDeletePlayerFromAllGroups, |
| lpContext, DPENUMGROUPS_ALL ); |
| } |
| else |
| { |
| ERR( "Group callback has dwPlayerType = 0x%08lx\n", dwPlayerType ); |
| } |
| |
| return TRUE; |
| } |
| |
| |
| static HRESULT WINAPI DirectPlay2WImpl_DestroyPlayer |
| ( LPDIRECTPLAY2 iface, DPID idPlayer ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(0x%08lx): stub\n", This, idPlayer ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_EnumGroupPlayers |
| ( LPDIRECTPLAY2A iface, DPID idGroup, LPGUID lpguidInstance, LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, |
| LPVOID lpContext, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(0x%08lx,%p,%p,%p,0x%08lx): stub\n", This, idGroup, lpguidInstance, lpEnumPlayersCallback2, lpContext, dwFlags ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_EnumGroupPlayers |
| ( LPDIRECTPLAY2 iface, DPID idGroup, LPGUID lpguidInstance, LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, |
| LPVOID lpContext, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(0x%08lx,%p,%p,%p,0x%08lx): stub\n", This, idGroup, lpguidInstance, lpEnumPlayersCallback2, lpContext, dwFlags ); |
| return DP_OK; |
| } |
| |
| /* NOTE: This only enumerates top level groups (created with CreateGroup) */ |
| static HRESULT WINAPI DirectPlay2AImpl_EnumGroups |
| ( LPDIRECTPLAY2A iface, LPGUID lpguidInstance, LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, LPVOID lpContext, DWORD dwFlags ) |
| { |
| lpGroupList lpGList; |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| |
| FIXME("(%p)->(%p,%p,%p,0x%08lx): semi stub\n", This, lpguidInstance, lpEnumPlayersCallback2, lpContext, dwFlags ); |
| |
| lpGList = This->dp2->groups.tqh_first; |
| |
| while( lpGList ) |
| { |
| /* Is this a top level group? */ |
| if( lpGList->lpGData->parent ) |
| { |
| continue; |
| } |
| |
| /* FIXME: Should check dwFlags for match here */ |
| |
| if( !(*lpEnumPlayersCallback2)( lpGList->lpGData->dpid, DPPLAYERTYPE_GROUP, |
| &lpGList->lpGData->name, dwFlags, |
| lpContext ) ) |
| { |
| break; /* User requested break */ |
| } |
| |
| if( ( lpGList = lpGList->groups.tqe_next ) == This->dp2->groups.tqh_first ) |
| { |
| break; |
| } |
| } |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_EnumGroups |
| ( LPDIRECTPLAY2 iface, LPGUID lpguidInstance, LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, LPVOID lpContext, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(%p,%p,%p,0x%08lx): stub\n", This, lpguidInstance, lpEnumPlayersCallback2, lpContext, dwFlags ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_EnumPlayers |
| ( LPDIRECTPLAY2A iface, LPGUID lpguidInstance, LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, LPVOID lpContext, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| |
| FIXME("(%p)->(%p,%p,%p,0x%08lx): stub\n", This, lpguidInstance, lpEnumPlayersCallback2, lpContext, dwFlags ); |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_EnumPlayers |
| ( LPDIRECTPLAY2 iface, LPGUID lpguidInstance, LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, LPVOID lpContext, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(%p,%p,%p,0x%08lx): stub\n", |
| This, lpguidInstance, lpEnumPlayersCallback2, lpContext, dwFlags ); |
| return DP_OK; |
| } |
| |
| /* This function should call the registered callback function that the user |
| passed into EnumSessions for each entry available. |
| */ |
| static void DP_InvokeEnumSessionCallbacksA( LPDPENUMSESSIONSCALLBACK2 lpEnumSessionsCallback2, |
| LPVOID lpNSInfo, |
| DWORD dwTimeout, |
| LPVOID lpContext ) |
| { |
| LPDPSESSIONDESC2 lpSessionDesc; |
| |
| FIXME( ": not checking for conditions\n" ); |
| |
| NS_ResetSessionEnumeration( lpNSInfo ); |
| |
| /* Enumerate all sessions */ |
| while( (lpSessionDesc = NS_WalkSessions( lpNSInfo ) ) != NULL ) |
| { |
| TRACE( "EnumSessionsCallback2 invoked\n" ); |
| if( !lpEnumSessionsCallback2( lpSessionDesc, &dwTimeout, 0, lpContext ) ) |
| { |
| return; |
| } |
| } |
| |
| } |
| |
| static DWORD CALLBACK DP_EnumSessionsSpwanThreadA( LPVOID lpContext ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,lpContext); |
| DWORD dwTimeout = This->dp2->enumSessionAsyncCallbackData.dwTimeout; |
| |
| TRACE( "(%p)->(0x%08lx)\n", This, dwTimeout ); |
| |
| /* FIXME: Don't think this is exactly right. It'll do for now */ |
| for( ;; ) |
| { |
| /* 2: Send the broadcast for session enumeration */ |
| NS_SendSessionRequestBroadcast( This->dp2->lpNameServerData ); |
| |
| SleepEx( dwTimeout, FALSE ); |
| |
| DP_InvokeEnumSessionCallbacksA( This->dp2->enumSessionAsyncCallbackData.cb, |
| This->dp2->lpNameServerData, |
| dwTimeout, |
| This->dp2->enumSessionAsyncCallbackData.lpContext ); |
| |
| /* All sessions have been enumerated. Invoke the callback function |
| once more indicating a timeout has occured. This is the way |
| that the application can indicate that it wishes to continue with the |
| enumeration */ |
| if( !(This->dp2->enumSessionAsyncCallbackData.cb)( NULL, &dwTimeout, DPESC_TIMEDOUT, lpContext ) ) |
| { |
| /* The application doesn't want us to continue - end this thread */ |
| return 0; |
| } |
| |
| } |
| |
| return 1; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_EnumSessions |
| ( LPDIRECTPLAY2A iface, LPDPSESSIONDESC2 lpsd, DWORD dwTimeout, LPDPENUMSESSIONSCALLBACK2 lpEnumSessionsCallback2, |
| LPVOID lpContext, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| |
| TRACE("(%p)->(%p,0x%08lx,%p,%p,0x%08lx)\n", This, lpsd, dwTimeout, lpEnumSessionsCallback2, lpContext, dwFlags ); |
| |
| if( dwTimeout == 0 ) |
| { |
| /* Should actually be getting the dwTimeout value through |
| IDirectPlay_GetCaps( This, ...) */ |
| FIXME( ": should provide a dependent dwTimeout\n" ); |
| dwTimeout = 5 * 1000; /* 5 seconds */ |
| } |
| |
| if( dwFlags & DPENUMSESSIONS_STOPASYNC ) |
| { |
| /* Does a thread exist? If so we were doing an async enum session */ |
| if( This->dp2->hEnumSessionThread != INVALID_HANDLE_VALUE ) |
| { |
| /* FIXME: This needs to be send an event to the thread to clean itself up nicely */ |
| TerminateThread( This->dp2->hEnumSessionThread, 0 ); |
| CloseHandle( This->dp2->hEnumSessionThread ); |
| |
| This->dp2->hEnumSessionThread = INVALID_HANDLE_VALUE; |
| |
| This->dp2->enumSessionAsyncCallbackData.cb = NULL; |
| This->dp2->enumSessionAsyncCallbackData.lpContext = NULL; |
| This->dp2->enumSessionAsyncCallbackData.dwTimeout = INFINITE; |
| |
| return DP_OK; |
| } |
| |
| /* Indicate some sort of error... */ |
| WARN( "STOPASYNC attempted when no async running\n" ); |
| return DP_OK; |
| } |
| |
| /* FIXME: Interface locking sucks in this method */ |
| |
| if( ( dwFlags & DPENUMSESSIONS_ASYNC ) ) |
| { |
| DWORD dwThreadId; |
| |
| /* Enumerate everything presently in the local session cache */ |
| DP_InvokeEnumSessionCallbacksA( lpEnumSessionsCallback2, This->dp2->lpNameServerData, dwTimeout, lpContext ); |
| |
| /* See if we've already created a thread to service this interface */ |
| if( This->dp2->hEnumSessionThread == INVALID_HANDLE_VALUE ) |
| { |
| /* FIXME: Should be adding a reference here - another thread now knows |
| how to call this interface */ |
| This->dp2->enumSessionAsyncCallbackData.cb = lpEnumSessionsCallback2; |
| This->dp2->enumSessionAsyncCallbackData.lpContext = lpContext; |
| This->dp2->enumSessionAsyncCallbackData.dwTimeout = dwTimeout; |
| |
| TRACE( ": creating EnumSessions thread\n" ); |
| |
| This->dp2->hEnumSessionThread = CreateThread( NULL, |
| 0, |
| DP_EnumSessionsSpwanThreadA, |
| This, |
| 0, |
| &dwThreadId ); |
| } |
| |
| } |
| else |
| { |
| /* Send the broadcast for session enumeration */ |
| NS_SendSessionRequestBroadcast( This->dp2->lpNameServerData ); |
| |
| SleepEx( dwTimeout, FALSE ); |
| |
| DP_InvokeEnumSessionCallbacksA( lpEnumSessionsCallback2, This->dp2->lpNameServerData, dwTimeout, lpContext ); |
| } |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_EnumSessions |
| ( LPDIRECTPLAY2 iface, LPDPSESSIONDESC2 lpsd, DWORD dwTimeout, LPDPENUMSESSIONSCALLBACK2 lpEnumSessionsCallback2, |
| LPVOID lpContext, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(%p,0x%08lx,%p,%p,0x%08lx): stub\n", This, lpsd, dwTimeout, lpEnumSessionsCallback2, lpContext, dwFlags ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_GetCaps |
| ( LPDIRECTPLAY2A iface, LPDPCAPS lpDPCaps, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(%p,0x%08lx): stub\n", This, lpDPCaps, dwFlags ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_GetCaps |
| ( LPDIRECTPLAY2 iface, LPDPCAPS lpDPCaps, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(%p,0x%08lx): stub\n", This, lpDPCaps, dwFlags ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_GetGroupData |
| ( LPDIRECTPLAY2 iface, DPID idGroup, LPVOID lpData, LPDWORD lpdwDataSize, DWORD dwFlags ) |
| { |
| lpGroupList lpGList; |
| |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| |
| FIXME("(%p)->(0x%08lx,%p,%p,0x%08lx): dwFlags ignored\n", This, idGroup, lpData, lpdwDataSize, dwFlags ); |
| |
| if( ( lpGList = DP_FindAnyGroup( This, idGroup ) ) == NULL ) |
| { |
| return DPERR_INVALIDGROUP; |
| } |
| |
| /* Is the user requesting to know how big a buffer is required? */ |
| if( ( lpData == NULL ) || |
| ( *lpdwDataSize < lpGList->lpGData->dwDataSize ) |
| ) |
| { |
| *lpdwDataSize = lpGList->lpGData->dwDataSize; |
| return DPERR_BUFFERTOOSMALL; |
| } |
| |
| memcpy( lpData, lpGList->lpGData->lpData, lpGList->lpGData->dwDataSize ); |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_GetGroupData |
| ( LPDIRECTPLAY2 iface, DPID idGroup, LPVOID lpData, LPDWORD lpdwDataSize, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(0x%08lx,%p,%p,0x%08lx): stub\n", This, idGroup, lpData, lpdwDataSize, dwFlags ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_GetGroupName |
| ( LPDIRECTPLAY2A iface, DPID idGroup, LPVOID lpData, LPDWORD lpdwDataSize ) |
| { |
| lpGroupList lpGList; |
| LPDPNAME lpName = (LPDPNAME)lpData; |
| DWORD dwRequiredDataSize; |
| |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| |
| TRACE("(%p)->(0x%08lx,%p,%p)\n", This, idGroup, lpData, lpdwDataSize ); |
| |
| if( ( lpGList = DP_FindAnyGroup( This, idGroup ) ) == NULL ) |
| { |
| return DPERR_INVALIDGROUP; |
| } |
| |
| dwRequiredDataSize = lpGList->lpGData->name.dwSize; |
| |
| if( lpGList->lpGData->name.psn.lpszShortNameA ) |
| { |
| dwRequiredDataSize += strlen( lpGList->lpGData->name.psn.lpszShortNameA ) + 1; |
| } |
| |
| if( lpGList->lpGData->name.pln.lpszLongNameA ) |
| { |
| dwRequiredDataSize += strlen( lpGList->lpGData->name.pln.lpszLongNameA ) + 1; |
| } |
| |
| if( ( lpData == NULL ) || |
| ( *lpdwDataSize < dwRequiredDataSize ) |
| ) |
| { |
| *lpdwDataSize = dwRequiredDataSize; |
| return DPERR_BUFFERTOOSMALL; |
| } |
| |
| /* Copy the structure */ |
| memcpy( lpName, &lpGList->lpGData->name, lpGList->lpGData->name.dwSize ); |
| |
| if( lpGList->lpGData->name.psn.lpszShortNameA ) |
| { |
| strcpy( ((BYTE*)lpName)+lpGList->lpGData->name.dwSize, |
| lpGList->lpGData->name.psn.lpszShortNameA ); |
| } |
| else |
| { |
| lpName->psn.lpszShortNameA = NULL; |
| } |
| |
| if( lpGList->lpGData->name.psn.lpszShortNameA ) |
| { |
| strcpy( ((BYTE*)lpName)+lpGList->lpGData->name.dwSize, |
| lpGList->lpGData->name.pln.lpszLongNameA ); |
| } |
| else |
| { |
| lpName->pln.lpszLongNameA = NULL; |
| } |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_GetGroupName |
| ( LPDIRECTPLAY2 iface, DPID idGroup, LPVOID lpData, LPDWORD lpdwDataSize ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(0x%08lx,%p,%p): stub\n", This, idGroup, lpData, lpdwDataSize ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_GetMessageCount |
| ( LPDIRECTPLAY2A iface, DPID idPlayer, LPDWORD lpdwCount ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(0x%08lx,%p): stub\n", This, idPlayer, lpdwCount ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_GetMessageCount |
| ( LPDIRECTPLAY2 iface, DPID idPlayer, LPDWORD lpdwCount ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(0x%08lx,%p): stub\n", This, idPlayer, lpdwCount ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_GetPlayerAddress |
| ( LPDIRECTPLAY2A iface, DPID idPlayer, LPVOID lpData, LPDWORD lpdwDataSize ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(0x%08lx,%p,%p): stub\n", This, idPlayer, lpData, lpdwDataSize ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_GetPlayerAddress |
| ( LPDIRECTPLAY2 iface, DPID idPlayer, LPVOID lpData, LPDWORD lpdwDataSize ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(0x%08lx,%p,%p): stub\n", This, idPlayer, lpData, lpdwDataSize ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_GetPlayerCaps |
| ( LPDIRECTPLAY2A iface, DPID idPlayer, LPDPCAPS lpPlayerCaps, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(0x%08lx,%p,0x%08lx): stub\n", This, idPlayer, lpPlayerCaps, dwFlags ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_GetPlayerCaps |
| ( LPDIRECTPLAY2 iface, DPID idPlayer, LPDPCAPS lpPlayerCaps, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(0x%08lx,%p,0x%08lx): stub\n", This, idPlayer, lpPlayerCaps, dwFlags ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_GetPlayerData |
| ( LPDIRECTPLAY2A iface, DPID idPlayer, LPVOID lpData, LPDWORD lpdwDataSize, DWORD dwFlags ) |
| { |
| lpPlayerList lpPList; |
| |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| |
| FIXME("(%p)->(0x%08lx,%p,%p,0x%08lx): stub\n", This, idPlayer, lpData, lpdwDataSize, dwFlags ); |
| |
| if( ( lpPList = DP_FindPlayer( This, idPlayer ) ) == NULL ) |
| { |
| return DPERR_INVALIDPLAYER; |
| } |
| |
| /* Is the user requesting to know how big a buffer is required? */ |
| if( ( lpData == NULL ) || |
| ( *lpdwDataSize < lpPList->lpPData->dwDataSize ) |
| ) |
| { |
| *lpdwDataSize = lpPList->lpPData->dwDataSize; |
| return DPERR_BUFFERTOOSMALL; |
| } |
| |
| memcpy( lpData, lpPList->lpPData->lpData, lpPList->lpPData->dwDataSize ); |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_GetPlayerData |
| ( LPDIRECTPLAY2 iface, DPID idPlayer, LPVOID lpData, LPDWORD lpdwDataSize, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(0x%08lx,%p,%p,0x%08lx): stub\n", This, idPlayer, lpData, lpdwDataSize, dwFlags ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_GetPlayerName |
| ( LPDIRECTPLAY2 iface, DPID idPlayer, LPVOID lpData, LPDWORD lpdwDataSize ) |
| { |
| lpPlayerList lpPList; |
| LPDPNAME lpName = (LPDPNAME)lpData; |
| DWORD dwRequiredDataSize; |
| |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| |
| TRACE("(%p)->(0x%08lx,%p,%p)\n", This, idPlayer, lpData, lpdwDataSize ); |
| |
| if( ( lpPList = DP_FindPlayer( This, idPlayer ) ) == NULL ) |
| { |
| return DPERR_INVALIDPLAYER; |
| } |
| |
| dwRequiredDataSize = lpPList->lpPData->name.dwSize; |
| |
| if( lpPList->lpPData->name.psn.lpszShortNameA ) |
| { |
| dwRequiredDataSize += strlen( lpPList->lpPData->name.psn.lpszShortNameA ) + 1; |
| } |
| |
| if( lpPList->lpPData->name.pln.lpszLongNameA ) |
| { |
| dwRequiredDataSize += strlen( lpPList->lpPData->name.pln.lpszLongNameA ) + 1; |
| } |
| |
| if( ( lpData == NULL ) || |
| ( *lpdwDataSize < dwRequiredDataSize ) |
| ) |
| { |
| *lpdwDataSize = dwRequiredDataSize; |
| return DPERR_BUFFERTOOSMALL; |
| } |
| |
| /* Copy the structure */ |
| memcpy( lpName, &lpPList->lpPData->name, lpPList->lpPData->name.dwSize ); |
| |
| if( lpPList->lpPData->name.psn.lpszShortNameA ) |
| { |
| strcpy( ((BYTE*)lpName)+lpPList->lpPData->name.dwSize, |
| lpPList->lpPData->name.psn.lpszShortNameA ); |
| } |
| else |
| { |
| lpName->psn.lpszShortNameA = NULL; |
| } |
| |
| if( lpPList->lpPData->name.psn.lpszShortNameA ) |
| { |
| strcpy( ((BYTE*)lpName)+lpPList->lpPData->name.dwSize, |
| lpPList->lpPData->name.pln.lpszLongNameA ); |
| } |
| else |
| { |
| lpName->pln.lpszLongNameA = NULL; |
| } |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_GetPlayerName |
| ( LPDIRECTPLAY2 iface, DPID idPlayer, LPVOID lpData, LPDWORD lpdwDataSize ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(0x%08lx,%p,%p): stub\n", This, idPlayer, lpData, lpdwDataSize ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_GetSessionDesc |
| ( LPDIRECTPLAY2A iface, LPVOID lpData, LPDWORD lpdwDataSize ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(%p,%p): stub\n", This, lpData, lpdwDataSize ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_GetSessionDesc |
| ( LPDIRECTPLAY2 iface, LPVOID lpData, LPDWORD lpdwDataSize ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(%p,%p): stub\n", This, lpData, lpdwDataSize ); |
| return DP_OK; |
| } |
| |
| /* Intended only for COM compatibility. Always returns an error. */ |
| static HRESULT WINAPI DirectPlay2AImpl_Initialize |
| ( LPDIRECTPLAY2A iface, LPGUID lpGUID ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| TRACE("(%p)->(%p): stub\n", This, lpGUID ); |
| return DPERR_ALREADYINITIALIZED; |
| } |
| |
| /* Intended only for COM compatibility. Always returns an error. */ |
| static HRESULT WINAPI DirectPlay2WImpl_Initialize |
| ( LPDIRECTPLAY2 iface, LPGUID lpGUID ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| TRACE("(%p)->(%p): stub\n", This, lpGUID ); |
| return DPERR_ALREADYINITIALIZED; |
| } |
| |
| |
| static HRESULT WINAPI DirectPlay2AImpl_Open |
| ( LPDIRECTPLAY2A iface, LPDPSESSIONDESC2 lpsd, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| |
| FIXME("(%p)->(%p,0x%08lx): stub\n", This, lpsd, dwFlags ); |
| |
| if( This->dp2->bConnectionOpen ) |
| { |
| TRACE( ": rejecting already open connection.\n" ); |
| return DPERR_ALREADYINITIALIZED; |
| } |
| |
| /* When we open we need to stop any EnumSession activity */ |
| IDirectPlayX_EnumSessions( iface, NULL, 0, NULL, NULL, DPENUMSESSIONS_STOPASYNC ); |
| |
| if( dwFlags & DPOPEN_CREATE ) |
| { |
| dwFlags &= ~DPOPEN_CREATE; |
| |
| /* Rightoo - this computer is the host and the local computer needs to be |
| the name server so that others can join this session */ |
| NS_SetLocalComputerAsNameServer( lpsd ); |
| |
| This->dp2->bHostInterface = TRUE; |
| } |
| |
| if( dwFlags ) |
| { |
| ERR( ": ignored dwFlags 0x%08lx\n", dwFlags ); |
| } |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_Open |
| ( LPDIRECTPLAY2 iface, LPDPSESSIONDESC2 lpsd, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(%p,0x%08lx): stub\n", This, lpsd, dwFlags ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_Receive |
| ( LPDIRECTPLAY2A iface, LPDPID lpidFrom, LPDPID lpidTo, DWORD dwFlags, LPVOID lpData, LPDWORD lpdwDataSize ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(%p,%p,0x%08lx,%p,%p): stub\n", This, lpidFrom, lpidTo, dwFlags, lpData, lpdwDataSize ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_Receive |
| ( LPDIRECTPLAY2 iface, LPDPID lpidFrom, LPDPID lpidTo, DWORD dwFlags, LPVOID lpData, LPDWORD lpdwDataSize ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(%p,%p,0x%08lx,%p,%p): stub\n", This, lpidFrom, lpidTo, dwFlags, lpData, lpdwDataSize ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_Send |
| ( LPDIRECTPLAY2A iface, DPID idFrom, DPID idTo, DWORD dwFlags, LPVOID lpData, DWORD dwDataSize ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx,0x%08lx,%p,0x%08lx): stub\n", This, idFrom, idTo, dwFlags, lpData, dwDataSize ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_Send |
| ( LPDIRECTPLAY2 iface, DPID idFrom, DPID idTo, DWORD dwFlags, LPVOID lpData, DWORD dwDataSize ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx,0x%08lx,%p,0x%08lx): stub\n", This, idFrom, idTo, dwFlags, lpData, dwDataSize ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_SetGroupData |
| ( LPDIRECTPLAY2A iface, DPID idGroup, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags ) |
| { |
| lpGroupList lpGList; |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| |
| FIXME("(%p)->(0x%08lx,%p,0x%08lx,0x%08lx): dwFlags ignored\n", This, idGroup, lpData, dwDataSize, dwFlags ); |
| |
| /* Parameter check */ |
| if( ( lpData == NULL ) && |
| ( dwDataSize != 0 ) |
| ) |
| { |
| return DPERR_INVALIDPARAMS; |
| } |
| |
| /* Find the pointer to the data for this player */ |
| if( ( lpGList = DP_FindAnyGroup( This, idGroup ) ) == NULL ) |
| { |
| return DPERR_INVALIDOBJECT; |
| } |
| |
| DP_SetGroupData( lpGList->lpGData, lpData, dwDataSize ); |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_SetGroupData |
| ( LPDIRECTPLAY2 iface, DPID idGroup, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(0x%08lx,%p,0x%08lx,0x%08lx): stub\n", This, idGroup, lpData, dwDataSize, dwFlags ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_SetGroupName |
| ( LPDIRECTPLAY2A iface, DPID idGroup, LPDPNAME lpGroupName, DWORD dwFlags ) |
| { |
| lpGroupList lpGList; |
| |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| |
| TRACE("(%p)->(0x%08lx,%p,0x%08lx)\n", This, idGroup, lpGroupName, dwFlags ); |
| |
| if( ( lpGList = DP_FindAnyGroup( This, idGroup ) ) == NULL ) |
| { |
| return DPERR_INVALIDGROUP; |
| } |
| |
| DP_CopyDPNAMEStruct( &lpGList->lpGData->name, lpGroupName, TRUE ); |
| |
| /* Should send a DPMSG_SETPLAYERORGROUPNAME message */ |
| FIXME( "Message not sent and dwFlags ignored\n" ); |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_SetGroupName |
| ( LPDIRECTPLAY2 iface, DPID idGroup, LPDPNAME lpGroupName, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(0x%08lx,%p,0x%08lx): stub\n", This, idGroup, lpGroupName, dwFlags ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_SetPlayerData |
| ( LPDIRECTPLAY2A iface, DPID idPlayer, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags ) |
| { |
| lpPlayerList lpPList; |
| ICOM_THIS(IDirectPlay2AImpl,iface); |
| |
| TRACE("(%p)->(0x%08lx,%p,0x%08lx,0x%08lx)\n", This, idPlayer, lpData, dwDataSize, dwFlags ); |
| |
| /* Parameter check */ |
| if( ( lpData == NULL ) && |
| ( dwDataSize != 0 ) |
| ) |
| { |
| return DPERR_INVALIDPARAMS; |
| } |
| |
| /* Find the pointer to the data for this player */ |
| if( ( lpPList = DP_FindPlayer( This, idPlayer ) ) == NULL ) |
| { |
| return DPERR_INVALIDPLAYER; |
| } |
| |
| DP_SetPlayerData( lpPList->lpPData, lpData, dwDataSize ); |
| |
| if( !(dwFlags & DPSET_LOCAL ) ) /* Is DPSET_REMOTE? */ |
| { |
| FIXME( "Change not propagated to all players in the session\n" ); |
| } |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_SetPlayerData |
| ( LPDIRECTPLAY2 iface, DPID idPlayer, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(0x%08lx,%p,0x%08lx,0x%08lx): stub\n", This, idPlayer, lpData, dwDataSize, dwFlags ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_SetPlayerName |
| ( LPDIRECTPLAY2A iface, DPID idPlayer, LPDPNAME lpPlayerName, DWORD dwFlags ) |
| { |
| lpPlayerList lpPList; |
| |
| ICOM_THIS(IDirectPlay2AImpl,iface); |
| |
| TRACE("(%p)->(0x%08lx,%p,0x%08lx)\n", This, idPlayer, lpPlayerName, dwFlags ); |
| |
| if( ( lpPList = DP_FindPlayer( This, idPlayer ) ) == NULL ) |
| { |
| return DPERR_INVALIDGROUP; |
| } |
| |
| DP_CopyDPNAMEStruct( &lpPList->lpPData->name, lpPlayerName, TRUE ); |
| |
| /* Should send a DPMSG_SETPLAYERORGROUPNAME message */ |
| FIXME( "Message not sent and dwFlags ignored\n" ); |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_SetPlayerName |
| ( LPDIRECTPLAY2 iface, DPID idPlayer, LPDPNAME lpPlayerName, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(0x%08lx,%p,0x%08lx): stub\n", This, idPlayer, lpPlayerName, dwFlags ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_SetSessionDesc |
| ( LPDIRECTPLAY2A iface, LPDPSESSIONDESC2 lpSessDesc, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(%p,0x%08lx): stub\n", This, lpSessDesc, dwFlags ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_SetSessionDesc |
| ( LPDIRECTPLAY2 iface, LPDPSESSIONDESC2 lpSessDesc, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(%p,0x%08lx): stub\n", This, lpSessDesc, dwFlags ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3AImpl_AddGroupToGroup |
| ( LPDIRECTPLAY3A iface, DPID idParentGroup, DPID idGroup ) |
| { |
| lpGroupList lpGParentList; |
| lpGroupList lpGList; |
| lpGroupList lpNewGList; |
| |
| ICOM_THIS(IDirectPlay3AImpl,iface); |
| |
| TRACE("(%p)->(0x%08lx,0x%08lx)\n", This, idParentGroup, idGroup ); |
| |
| if( ( lpGParentList = DP_FindAnyGroup( (IDirectPlay2AImpl*)This, idParentGroup ) ) == NULL ) |
| { |
| return DPERR_INVALIDGROUP; |
| } |
| |
| if( ( lpGList = DP_FindAnyGroup( (IDirectPlay2AImpl*)This, idGroup ) ) == NULL ) |
| { |
| return DPERR_INVALIDGROUP; |
| } |
| |
| /* Create a player list (ie "shortcut" ) */ |
| lpNewGList = (lpGroupList)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( *lpNewGList ) ); |
| if( lpNewGList == NULL ) |
| { |
| return DPERR_CANTADDPLAYER; |
| } |
| |
| /* Add the shortcut */ |
| lpNewGList->lpGData = lpGList->lpGData; |
| |
| /* Add the player to the list of players for this group */ |
| TAILQ_INSERT_TAIL(&lpGList->lpGData->groups,lpNewGList,groups); |
| |
| /* Send a ADDGROUPTOGROUP message */ |
| FIXME( "Not sending message\n" ); |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3WImpl_AddGroupToGroup |
| ( LPDIRECTPLAY3 iface, DPID idParentGroup, DPID idGroup ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx): stub\n", This, idParentGroup, idGroup ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3AImpl_CreateGroupInGroup |
| ( LPDIRECTPLAY3A iface, DPID idParentGroup, LPDPID lpidGroup, LPDPNAME lpGroupName, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags ) |
| { |
| lpGroupList lpGParentList; |
| lpGroupList lpGList; |
| lpGroupData lpGData; |
| |
| ICOM_THIS(IDirectPlay3AImpl,iface); |
| |
| TRACE("(%p)->(0x%08lx,%p,%p,%p,0x%08lx,0x%08lx)\n", This, idParentGroup, lpidGroup, lpGroupName, lpData, dwDataSize, dwFlags ); |
| |
| /* Verify that the specified parent is valid */ |
| if( ( lpGParentList = DP_FindAnyGroup( (IDirectPlay2AImpl*)This, |
| idParentGroup ) ) == NULL |
| ) |
| { |
| return DPERR_INVALIDGROUP; |
| } |
| |
| lpGData = DP_CreateGroup( (IDirectPlay2AImpl*)This, lpidGroup, lpGroupName, |
| lpGParentList->lpGData, TRUE /* Ansi */ ); |
| |
| if( lpGData == NULL ) |
| { |
| return DPERR_CANTADDPLAYER; /* yes player not group */ |
| } |
| |
| DP_SetGroupData( lpGData, lpData, dwDataSize ); |
| |
| /* The list has now been inserted into the interface group list. We now |
| need to put a "shortcut" to this group in the parent group */ |
| lpGList = (lpGroupList)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( *lpGList ) ); |
| if( lpGList == NULL ) |
| { |
| FIXME( "Memory leak\n" ); |
| return DPERR_CANTADDPLAYER; /* yes player not group */ |
| } |
| |
| lpGList->lpGData = lpGData; |
| |
| TAILQ_INSERT_TAIL(&lpGParentList->lpGData->groups,lpGList,groups); |
| |
| |
| /* FIXME: Should send DPMSG_CREATEPLAYERORGROUP message to everyone, |
| local and remote, that belongs to this session. This will not |
| be done by calling SetPlayerData */ |
| FIXME( "Should broadcast group creation to everything in session\n" ); |
| |
| return DP_OK; |
| |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3WImpl_CreateGroupInGroup |
| ( LPDIRECTPLAY3 iface, DPID idParentGroup, LPDPID lpidGroup, LPDPNAME lpGroupName, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(0x%08lx,%p,%p,%p,0x%08lx,0x%08lx): stub\n", This, idParentGroup, lpidGroup, lpGroupName, lpData, dwDataSize, dwFlags ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3AImpl_DeleteGroupFromGroup |
| ( LPDIRECTPLAY3A iface, DPID idParentGroup, DPID idGroup ) |
| { |
| lpGroupList lpGList; |
| lpGroupList lpGParentList; |
| ICOM_THIS(IDirectPlay3AImpl,iface); |
| |
| TRACE("(%p)->(0x%08lx,0x%08lx)\n", This, idParentGroup, idGroup ); |
| |
| /* Is the parent group valid? */ |
| if( ( lpGParentList = DP_FindAnyGroup( (IDirectPlay2AImpl*)This, idParentGroup ) ) == NULL ) |
| { |
| return DPERR_INVALIDGROUP; |
| } |
| |
| /* Remove the group from the parent group queue */ |
| TAILQ_REMOVE_ENTRY( &lpGParentList->lpGData->groups, groups, lpGData->dpid, idGroup, lpGList ); |
| |
| if( lpGList == NULL ) |
| { |
| return DPERR_INVALIDGROUP; |
| } |
| |
| /* Free up the list item */ |
| HeapFree( GetProcessHeap(), 0, lpGList ); |
| |
| /* Should send a DELETEGROUPFROMGROUP message */ |
| FIXME( "message not sent\n" ); |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3WImpl_DeleteGroupFromGroup |
| ( LPDIRECTPLAY3 iface, DPID idParentGroup, DPID idGroup ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx): stub\n", This, idParentGroup, idGroup ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3AImpl_EnumConnections |
| ( LPDIRECTPLAY3A iface, LPCGUID lpguidApplication, LPDPENUMCONNECTIONSCALLBACK lpEnumCallback, LPVOID lpContext, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| TRACE("(%p)->(%p,%p,%p,0x%08lx)\n", This, lpguidApplication, lpEnumCallback, lpContext, dwFlags ); |
| |
| /* A default dwFlags (0) is backwards compatible -- DPCONNECTION_DIRECTPLAY */ |
| if( dwFlags == 0 ) |
| { |
| dwFlags = DPCONNECTION_DIRECTPLAY; |
| } |
| |
| if( ! ( ( dwFlags & DPCONNECTION_DIRECTPLAY ) || |
| ( dwFlags & DPCONNECTION_DIRECTPLAYLOBBY ) ) |
| ) |
| { |
| return DPERR_INVALIDFLAGS; |
| } |
| |
| if( !lpEnumCallback || !*lpEnumCallback ) |
| { |
| return DPERR_INVALIDPARAMS; |
| } |
| |
| /* Enumerate DirectPlay service providers */ |
| if( dwFlags & DPCONNECTION_DIRECTPLAY ) |
| { |
| HKEY hkResult; |
| LPCSTR searchSubKey = "SOFTWARE\\Microsoft\\DirectPlay\\Service Providers"; |
| LPSTR guidDataSubKey = "Guid"; |
| char subKeyName[51]; |
| DWORD dwIndex, sizeOfSubKeyName=50; |
| FILETIME filetime; |
| |
| /* Need to loop over the service providers in the registry */ |
| if( RegOpenKeyExA( HKEY_LOCAL_MACHINE, searchSubKey, |
| 0, KEY_READ, &hkResult ) != ERROR_SUCCESS ) |
| { |
| /* Hmmm. Does this mean that there are no service providers? */ |
| ERR(": no service providers?\n"); |
| return DP_OK; |
| } |
| |
| |
| /* Traverse all the service providers we have available */ |
| for( dwIndex=0; |
| RegEnumKeyExA( hkResult, dwIndex, subKeyName, &sizeOfSubKeyName, |
| NULL, NULL, NULL, &filetime ) != ERROR_NO_MORE_ITEMS; |
| ++dwIndex, sizeOfSubKeyName=51 ) |
| { |
| |
| HKEY hkServiceProvider; |
| GUID serviceProviderGUID; |
| DWORD returnTypeGUID, sizeOfReturnBuffer = 50; |
| char returnBuffer[51]; |
| LPWSTR lpWGUIDString; |
| DPNAME dpName; |
| HRESULT hr; |
| |
| DPCOMPOUNDADDRESSELEMENT dpCompoundAddress; |
| LPVOID lpAddressBuffer = NULL; |
| DWORD dwAddressBufferSize = 0; |
| |
| TRACE(" this time through: %s\n", subKeyName ); |
| |
| /* Get a handle for this particular service provider */ |
| if( RegOpenKeyExA( hkResult, subKeyName, 0, KEY_READ, |
| &hkServiceProvider ) != ERROR_SUCCESS ) |
| { |
| ERR(": what the heck is going on?\n" ); |
| continue; |
| } |
| |
| if( RegQueryValueExA( hkServiceProvider, guidDataSubKey, |
| NULL, &returnTypeGUID, returnBuffer, |
| &sizeOfReturnBuffer ) != ERROR_SUCCESS ) |
| { |
| ERR(": missing GUID registry data members\n" ); |
| continue; |
| } |
| |
| /* FIXME: Check return types to ensure we're interpreting data right */ |
| lpWGUIDString = HEAP_strdupAtoW( GetProcessHeap(), 0, returnBuffer ); |
| CLSIDFromString( (LPCOLESTR)lpWGUIDString, &serviceProviderGUID ); |
| HeapFree( GetProcessHeap(), 0, lpWGUIDString ); |
| /* FIXME: Have I got a memory leak on the serviceProviderGUID? */ |
| |
| /* Fill in the DPNAME struct for the service provider */ |
| dpName.dwSize = sizeof( dpName ); |
| dpName.dwFlags = 0; |
| dpName.psn.lpszShortNameA = subKeyName; |
| dpName.pln.lpszLongNameA = NULL; |
| |
| /* Create the compound address for the service provider. |
| NOTE: This is a gruesome architectural scar right now. DP uses DPL and DPL uses DP |
| nast stuff. This may be why the native dll just gets around this little bit by |
| allocating an 80 byte buffer which isn't even a filled with a valid compound |
| address. Oh well. Creating a proper compound address is the way to go anyways |
| despite this method taking slightly more heap space and realtime :) */ |
| dpCompoundAddress.guidDataType = DPAID_ServiceProvider; |
| dpCompoundAddress.dwDataSize = sizeof( GUID ); |
| dpCompoundAddress.lpData = &serviceProviderGUID; |
| |
| if( ( hr = DPL_CreateCompoundAddress( &dpCompoundAddress, 1, lpAddressBuffer, |
| &dwAddressBufferSize, TRUE ) ) != DPERR_BUFFERTOOSMALL ) |
| { |
| ERR( "can't get buffer size: %s\n", DPLAYX_HresultToString( hr ) ); |
| return hr; |
| } |
| |
| /* Now allocate the buffer */ |
| lpAddressBuffer = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, dwAddressBufferSize ); |
| |
| if( ( hr = DPL_CreateCompoundAddress( &dpCompoundAddress, 1, lpAddressBuffer, |
| &dwAddressBufferSize, TRUE ) ) != DP_OK ) |
| { |
| ERR( "can't create address: %s\n", DPLAYX_HresultToString( hr ) ); |
| return hr; |
| } |
| |
| /* The enumeration will return FALSE if we are not to continue */ |
| if( !lpEnumCallback( &serviceProviderGUID, lpAddressBuffer, dwAddressBufferSize, |
| &dpName, DPCONNECTION_DIRECTPLAY, lpContext ) ) |
| { |
| WARN("lpEnumCallback returning FALSE\n" ); |
| |
| return DP_OK; |
| } |
| } |
| } |
| |
| /* Enumerate DirectPlayLobby service providers */ |
| if( dwFlags & DPCONNECTION_DIRECTPLAYLOBBY ) |
| { |
| HKEY hkResult; |
| LPCSTR searchSubKey = "SOFTWARE\\Microsoft\\DirectPlay\\Lobby Providers"; |
| LPSTR guidDataSubKey = "Guid"; |
| char subKeyName[51]; |
| DWORD dwIndex, sizeOfSubKeyName=50; |
| FILETIME filetime; |
| |
| /* Need to loop over the service providers in the registry */ |
| if( RegOpenKeyExA( HKEY_LOCAL_MACHINE, searchSubKey, |
| 0, KEY_READ, &hkResult ) != ERROR_SUCCESS ) |
| { |
| /* Hmmm. Does this mean that there are no service providers? */ |
| ERR(": no service providers?\n"); |
| return DP_OK; |
| } |
| |
| |
| /* Traverse all the service providers we have available */ |
| for( dwIndex=0; |
| RegEnumKeyExA( hkResult, dwIndex, subKeyName, &sizeOfSubKeyName, |
| NULL, NULL, NULL, &filetime ) != ERROR_NO_MORE_ITEMS; |
| ++dwIndex, sizeOfSubKeyName=51 ) |
| { |
| |
| HKEY hkServiceProvider; |
| GUID serviceProviderGUID; |
| DWORD returnTypeGUID, sizeOfReturnBuffer = 50; |
| char returnBuffer[51]; |
| LPWSTR lpWGUIDString; |
| DPNAME dpName; |
| HRESULT hr; |
| |
| DPCOMPOUNDADDRESSELEMENT dpCompoundAddress; |
| LPVOID lpAddressBuffer = NULL; |
| DWORD dwAddressBufferSize = 0; |
| |
| TRACE(" this time through: %s\n", subKeyName ); |
| |
| /* Get a handle for this particular service provider */ |
| if( RegOpenKeyExA( hkResult, subKeyName, 0, KEY_READ, |
| &hkServiceProvider ) != ERROR_SUCCESS ) |
| { |
| ERR(": what the heck is going on?\n" ); |
| continue; |
| } |
| |
| if( RegQueryValueExA( hkServiceProvider, guidDataSubKey, |
| NULL, &returnTypeGUID, returnBuffer, |
| &sizeOfReturnBuffer ) != ERROR_SUCCESS ) |
| { |
| ERR(": missing GUID registry data members\n" ); |
| continue; |
| } |
| |
| /* FIXME: Check return types to ensure we're interpreting data right */ |
| lpWGUIDString = HEAP_strdupAtoW( GetProcessHeap(), 0, returnBuffer ); |
| CLSIDFromString( (LPCOLESTR)lpWGUIDString, &serviceProviderGUID ); |
| HeapFree( GetProcessHeap(), 0, lpWGUIDString ); |
| /* FIXME: Have I got a memory leak on the serviceProviderGUID? */ |
| |
| /* Fill in the DPNAME struct for the service provider */ |
| dpName.dwSize = sizeof( dpName ); |
| dpName.dwFlags = 0; |
| dpName.psn.lpszShortNameA = subKeyName; |
| dpName.pln.lpszLongNameA = NULL; |
| |
| /* Create the compound address for the service provider. |
| NOTE: This is a gruesome architectural scar right now. DP uses DPL and DPL uses DP |
| nast stuff. This may be why the native dll just gets around this little bit by |
| allocating an 80 byte buffer which isn't even a filled with a valid compound |
| address. Oh well. Creating a proper compound address is the way to go anyways |
| despite this method taking slightly more heap space and realtime :) */ |
| dpCompoundAddress.guidDataType = DPAID_ServiceProvider; |
| dpCompoundAddress.dwDataSize = sizeof( GUID ); |
| dpCompoundAddress.lpData = &serviceProviderGUID; |
| |
| if( ( hr = DPL_CreateCompoundAddress( &dpCompoundAddress, 1, lpAddressBuffer, |
| &dwAddressBufferSize, TRUE ) ) != DPERR_BUFFERTOOSMALL ) |
| { |
| ERR( "can't get buffer size: %s\n", DPLAYX_HresultToString( hr ) ); |
| return hr; |
| } |
| |
| /* Now allocate the buffer */ |
| lpAddressBuffer = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, dwAddressBufferSize ); |
| |
| if( ( hr = DPL_CreateCompoundAddress( &dpCompoundAddress, 1, lpAddressBuffer, |
| &dwAddressBufferSize, TRUE ) ) != DP_OK ) |
| { |
| ERR( "can't create address: %s\n", DPLAYX_HresultToString( hr ) ); |
| return hr; |
| } |
| |
| /* The enumeration will return FALSE if we are not to continue */ |
| if( !lpEnumCallback( &serviceProviderGUID, lpAddressBuffer, dwAddressBufferSize, |
| &dpName, DPCONNECTION_DIRECTPLAY, lpContext ) ) |
| { |
| WARN("lpEnumCallback returning FALSE\n" ); |
| |
| return DP_OK; |
| } |
| } |
| } |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3WImpl_EnumConnections |
| ( LPDIRECTPLAY3 iface, LPCGUID lpguidApplication, LPDPENUMCONNECTIONSCALLBACK lpEnumCallback, LPVOID lpContext, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(%p,%p,%p,0x%08lx): stub\n", This, lpguidApplication, lpEnumCallback, lpContext, dwFlags ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3AImpl_EnumGroupsInGroup |
| ( LPDIRECTPLAY3A iface, DPID idGroup, LPGUID lpguidInstance, LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, LPVOID lpContext, DWORD dwFlags ) |
| { |
| lpGroupList lpGList; |
| lpGroupList lpGiGList; |
| ICOM_THIS(IDirectPlay3AImpl,iface); |
| |
| FIXME("(%p)->(0x%08lx,%p,%p,%p,0x%08lx): semi stub\n", This, idGroup, lpguidInstance, lpEnumPlayersCallback2, lpContext, dwFlags ); |
| |
| if( ( lpGList = DP_FindAnyGroup( (IDirectPlay2AImpl*)This, idGroup ) ) == NULL ) |
| { |
| return DPERR_INVALIDGROUP; |
| } |
| |
| lpGiGList = lpGList->lpGData->groups.tqh_first; |
| |
| while( lpGiGList ) |
| { |
| /* FIXME: Should check dwFlags for match here */ |
| |
| if( !(*lpEnumPlayersCallback2)( lpGList->lpGData->dpid, DPPLAYERTYPE_GROUP, |
| &lpGList->lpGData->name, dwFlags, |
| lpContext ) ) |
| { |
| return DP_OK; /* User requested break */ |
| } |
| |
| if( ( lpGiGList = lpGiGList->groups.tqe_next ) == lpGList->lpGData->groups.tqh_first ) |
| { |
| return DP_OK; /* End of groups */ |
| } |
| } |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3WImpl_EnumGroupsInGroup |
| ( LPDIRECTPLAY3 iface, DPID idGroup, LPGUID lpguidInstance, LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, LPVOID lpContext, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(0x%08lx,%p,%p,%p,0x%08lx): stub\n", This, idGroup, lpguidInstance, lpEnumPlayersCallback2, lpContext, dwFlags ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3AImpl_GetGroupConnectionSettings |
| ( LPDIRECTPLAY3A iface, DWORD dwFlags, DPID idGroup, LPVOID lpData, LPDWORD lpdwDataSize ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx,%p,%p): stub\n", This, dwFlags, idGroup, lpData, lpdwDataSize ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3WImpl_GetGroupConnectionSettings |
| ( LPDIRECTPLAY3 iface, DWORD dwFlags, DPID idGroup, LPVOID lpData, LPDWORD lpdwDataSize ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx,%p,%p): stub\n", This, dwFlags, idGroup, lpData, lpdwDataSize ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3AImpl_InitializeConnection |
| ( LPDIRECTPLAY3A iface, LPVOID lpConnection, DWORD dwFlags ) |
| { |
| HMODULE hServiceProvider; |
| /*DWORD dwReturnValue; */ |
| typedef DWORD (WINAPI *SP_SPInit)(LPVOID, LPVOID, LPVOID ); /* FIXME: How many arguments? */ |
| SP_SPInit SPInit; |
| |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| |
| FIXME("(%p)->(%p,0x%08lx): stub\n", This, lpConnection, dwFlags ); |
| |
| if( dwFlags != 0 ) |
| { |
| return DPERR_INVALIDFLAGS; |
| } |
| |
| if( This->dp3->bConnectionInitialized == TRUE ) |
| { |
| return DPERR_ALREADYINITIALIZED; |
| } |
| |
| /* Parse lpConnection as a compound address for the service provider */ |
| /* Take service provider GUID and find the path to it */ |
| |
| /* FIXME: Hard coded to only load the tcp/ip service provider for now... */ |
| hServiceProvider = LoadLibraryA( "dpwsockx.dll" ); |
| |
| if( hServiceProvider == 0 ) |
| { |
| ERR( "Unable to load service provider\n" ); |
| return DPERR_UNAVAILABLE; |
| } |
| |
| /* Initialize the service provider by calling SPInit */ |
| SPInit = (SP_SPInit)GetProcAddress( hServiceProvider, "SPInit" ); |
| |
| if( SPInit == NULL ) |
| { |
| ERR( "Service provider doesn't provide SPInit interface?\n" ); |
| } |
| |
| #if 0 |
| /* NOTE: This will crash until I know what parameters/interface this has */ |
| /* FIXME: Take a guess that we just pass the compound address to the SP */ |
| /* Hmmm...how to say which parameters need to be gotten from the SP. They must |
| come from the compound address, but how do we communicate what's required? */ |
| dwReturnValue = (*SPInit)( lpConnection, NULL, NULL ); |
| #endif |
| |
| /* This interface is now initialized */ |
| This->dp3->bConnectionInitialized = TRUE; |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3WImpl_InitializeConnection |
| ( LPDIRECTPLAY3 iface, LPVOID lpConnection, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(%p,0x%08lx): stub\n", This, lpConnection, dwFlags ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3AImpl_SecureOpen |
| ( LPDIRECTPLAY3A iface, LPCDPSESSIONDESC2 lpsd, DWORD dwFlags, LPCDPSECURITYDESC lpSecurity, LPCDPCREDENTIALS lpCredentials ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| |
| FIXME("(%p)->(%p,0x%08lx,%p,%p): stub\n", This, lpsd, dwFlags, lpSecurity, lpCredentials ); |
| |
| if( This->dp2->bConnectionOpen ) |
| { |
| TRACE( ": rejecting already open connection.\n" ); |
| return DPERR_ALREADYINITIALIZED; |
| } |
| |
| /* When we open we need to stop any EnumSession activity */ |
| IDirectPlayX_EnumSessions( iface, NULL, 0, NULL, NULL, DPENUMSESSIONS_STOPASYNC ); |
| |
| if( dwFlags & DPOPEN_CREATE ) |
| { |
| dwFlags &= ~DPOPEN_CREATE; |
| |
| /* Rightoo - this computer is the host and the local computer needs to be |
| the name server so that others can join this session */ |
| NS_SetLocalComputerAsNameServer( lpsd ); |
| |
| This->dp2->bHostInterface = TRUE; |
| } |
| |
| if( dwFlags ) |
| { |
| ERR( ": ignored dwFlags 0x%08lx\n", dwFlags ); |
| } |
| |
| return DP_OK; |
| |
| } |
| |
| static HRESULT WINAPI DirectPlay3WImpl_SecureOpen |
| ( LPDIRECTPLAY3 iface, LPCDPSESSIONDESC2 lpsd, DWORD dwFlags, LPCDPSECURITYDESC lpSecurity, LPCDPCREDENTIALS lpCredentials ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(%p,0x%08lx,%p,%p): stub\n", This, lpsd, dwFlags, lpSecurity, lpCredentials ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3AImpl_SendChatMessage |
| ( LPDIRECTPLAY3A iface, DPID idFrom, DPID idTo, DWORD dwFlags, LPDPCHAT lpChatMessage ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx,0x%08lx,%p): stub\n", This, idFrom, idTo, dwFlags, lpChatMessage ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3WImpl_SendChatMessage |
| ( LPDIRECTPLAY3 iface, DPID idFrom, DPID idTo, DWORD dwFlags, LPDPCHAT lpChatMessage ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx,0x%08lx,%p): stub\n", This, idFrom, idTo, dwFlags, lpChatMessage ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3AImpl_SetGroupConnectionSettings |
| ( LPDIRECTPLAY3A iface, DWORD dwFlags, DPID idGroup, LPDPLCONNECTION lpConnection ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx,%p): stub\n", This, dwFlags, idGroup, lpConnection ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3WImpl_SetGroupConnectionSettings |
| ( LPDIRECTPLAY3 iface, DWORD dwFlags, DPID idGroup, LPDPLCONNECTION lpConnection ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx,%p): stub\n", This, dwFlags, idGroup, lpConnection ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3AImpl_StartSession |
| ( LPDIRECTPLAY3A iface, DWORD dwFlags, DPID idGroup ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx): stub\n", This, dwFlags, idGroup ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3WImpl_StartSession |
| ( LPDIRECTPLAY3 iface, DWORD dwFlags, DPID idGroup ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx): stub\n", This, dwFlags, idGroup ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3AImpl_GetGroupFlags |
| ( LPDIRECTPLAY3A iface, DPID idGroup, LPDWORD lpdwFlags ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(0x%08lx,%p): stub\n", This, idGroup, lpdwFlags ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3WImpl_GetGroupFlags |
| ( LPDIRECTPLAY3 iface, DPID idGroup, LPDWORD lpdwFlags ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(0x%08lx,%p): stub\n", This, idGroup, lpdwFlags ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3AImpl_GetGroupParent |
| ( LPDIRECTPLAY3A iface, DPID idGroup, LPDPID lpidGroup ) |
| { |
| lpGroupList lpGList; |
| |
| ICOM_THIS(IDirectPlay3AImpl,iface); |
| |
| TRACE("(%p)->(0x%08lx,%p)\n", This, idGroup, lpidGroup ); |
| |
| if( ( lpGList = DP_FindAnyGroup( (IDirectPlay2AImpl*)This, idGroup ) ) == NULL ) |
| { |
| return DPERR_INVALIDGROUP; |
| } |
| |
| *lpidGroup = lpGList->lpGData->dpid; |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3WImpl_GetGroupParent |
| ( LPDIRECTPLAY3 iface, DPID idGroup, LPDPID lpidGroup ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(0x%08lx,%p): stub\n", This, idGroup, lpidGroup ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3AImpl_GetPlayerAccount |
| ( LPDIRECTPLAY3A iface, DPID idPlayer, DWORD dwFlags, LPVOID lpData, LPDWORD lpdwDataSize ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx,%p,%p): stub\n", This, idPlayer, dwFlags, lpData, lpdwDataSize ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3WImpl_GetPlayerAccount |
| ( LPDIRECTPLAY3 iface, DPID idPlayer, DWORD dwFlags, LPVOID lpData, LPDWORD lpdwDataSize ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx,%p,%p): stub\n", This, idPlayer, dwFlags, lpData, lpdwDataSize ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3AImpl_GetPlayerFlags |
| ( LPDIRECTPLAY3A iface, DPID idPlayer, LPDWORD lpdwFlags ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(0x%08lx,%p): stub\n", This, idPlayer, lpdwFlags ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3WImpl_GetPlayerFlags |
| ( LPDIRECTPLAY3 iface, DPID idPlayer, LPDWORD lpdwFlags ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(0x%08lx,%p): stub\n", This, idPlayer, lpdwFlags ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay4AImpl_GetGroupOwner |
| ( LPDIRECTPLAY4A iface, DPID idGroup, LPDPID lpidGroupOwner ) |
| { |
| ICOM_THIS(IDirectPlay4Impl,iface); |
| FIXME("(%p)->(0x%08lx,%p): stub\n", This, idGroup, lpidGroupOwner ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay4WImpl_GetGroupOwner |
| ( LPDIRECTPLAY4 iface, DPID idGroup, LPDPID lpidGroupOwner ) |
| { |
| ICOM_THIS(IDirectPlay4Impl,iface); |
| FIXME("(%p)->(0x%08lx,%p): stub\n", This, idGroup, lpidGroupOwner ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay4AImpl_SetGroupOwner |
| ( LPDIRECTPLAY4A iface, DPID idGroup , DPID idGroupOwner ) |
| { |
| ICOM_THIS(IDirectPlay4Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx): stub\n", This, idGroup, idGroupOwner ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay4WImpl_SetGroupOwner |
| ( LPDIRECTPLAY4 iface, DPID idGroup , DPID idGroupOwner ) |
| { |
| ICOM_THIS(IDirectPlay4Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx): stub\n", This, idGroup, idGroupOwner ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay4AImpl_SendEx |
| ( LPDIRECTPLAY4A iface, DPID idFrom, DPID idTo, DWORD dwFlags, LPVOID lpData, DWORD dwDataSize, DWORD dwPriority, DWORD dwTimeout, LPVOID lpContext, LPDWORD lpdwMsgID ) |
| { |
| ICOM_THIS(IDirectPlay4Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx,0x%08lx,%p,0x%08lx,0x%08lx,0x%08lx,%p,%p): stub\n", This, idFrom, idTo, dwFlags, lpData, dwDataSize, dwPriority, dwTimeout, lpContext, lpdwMsgID ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay4WImpl_SendEx |
| ( LPDIRECTPLAY4 iface, DPID idFrom, DPID idTo, DWORD dwFlags, LPVOID lpData, DWORD dwDataSize, DWORD dwPriority, DWORD dwTimeout, LPVOID lpContext, LPDWORD lpdwMsgID ) |
| { |
| ICOM_THIS(IDirectPlay4Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx,0x%08lx,%p,0x%08lx,0x%08lx,0x%08lx,%p,%p): stub\n", This, idFrom, idTo, dwFlags, lpData, dwDataSize, dwPriority, dwTimeout, lpContext, lpdwMsgID ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay4AImpl_GetMessageQueue |
| ( LPDIRECTPLAY4A iface, DPID idFrom, DPID idTo, DWORD dwFlags, LPDWORD lpdwNumMsgs, LPDWORD lpdwNumBytes ) |
| { |
| ICOM_THIS(IDirectPlay4Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx,0x%08lx,%p,%p): stub\n", This, idFrom, idTo, dwFlags, lpdwNumMsgs, lpdwNumBytes ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay4WImpl_GetMessageQueue |
| ( LPDIRECTPLAY4 iface, DPID idFrom, DPID idTo, DWORD dwFlags, LPDWORD lpdwNumMsgs, LPDWORD lpdwNumBytes ) |
| { |
| ICOM_THIS(IDirectPlay4Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx,0x%08lx,%p,%p): stub\n", This, idFrom, idTo, dwFlags, lpdwNumMsgs, lpdwNumBytes ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay4AImpl_CancelMessage |
| ( LPDIRECTPLAY4A iface, DWORD dwMsgID, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay4Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx): stub\n", This, dwMsgID, dwFlags ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay4WImpl_CancelMessage |
| ( LPDIRECTPLAY4 iface, DWORD dwMsgID, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay4Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx): stub\n", This, dwMsgID, dwFlags ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay4AImpl_CancelPriority |
| ( LPDIRECTPLAY4A iface, DWORD dwMinPriority, DWORD dwMaxPriority, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay4Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx,0x%08lx): stub\n", This, dwMinPriority, dwMaxPriority, dwFlags ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay4WImpl_CancelPriority |
| ( LPDIRECTPLAY4 iface, DWORD dwMinPriority, DWORD dwMaxPriority, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay4Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx,0x%08lx): stub\n", This, dwMinPriority, dwMaxPriority, dwFlags ); |
| return DP_OK; |
| } |
| |
| /* Note: Hack so we can reuse the old functions without compiler warnings */ |
| #if !defined(__STRICT_ANSI__) && defined(__GNUC__) |
| # define XCAST(fun) (typeof(directPlay2WVT.fn##fun)) |
| #else |
| # define XCAST(fun) (void*) |
| #endif |
| |
| static ICOM_VTABLE(IDirectPlay2) directPlay2WVT = |
| { |
| ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE |
| DirectPlay2W_QueryInterface, |
| XCAST(AddRef)DirectPlay2AImpl_AddRef, |
| XCAST(Release)DirectPlay2AImpl_Release, |
| |
| DirectPlay2WImpl_AddPlayerToGroup, |
| DirectPlay2WImpl_Close, |
| DirectPlay2WImpl_CreateGroup, |
| DirectPlay2WImpl_CreatePlayer, |
| DirectPlay2WImpl_DeletePlayerFromGroup, |
| DirectPlay2WImpl_DestroyGroup, |
| DirectPlay2WImpl_DestroyPlayer, |
| DirectPlay2WImpl_EnumGroupPlayers, |
| DirectPlay2WImpl_EnumGroups, |
| DirectPlay2WImpl_EnumPlayers, |
| DirectPlay2WImpl_EnumSessions, |
| DirectPlay2WImpl_GetCaps, |
| DirectPlay2WImpl_GetGroupData, |
| DirectPlay2WImpl_GetGroupName, |
| DirectPlay2WImpl_GetMessageCount, |
| DirectPlay2WImpl_GetPlayerAddress, |
| DirectPlay2WImpl_GetPlayerCaps, |
| DirectPlay2WImpl_GetPlayerData, |
| DirectPlay2WImpl_GetPlayerName, |
| DirectPlay2WImpl_GetSessionDesc, |
| DirectPlay2WImpl_Initialize, |
| DirectPlay2WImpl_Open, |
| DirectPlay2WImpl_Receive, |
| DirectPlay2WImpl_Send, |
| DirectPlay2WImpl_SetGroupData, |
| DirectPlay2WImpl_SetGroupName, |
| DirectPlay2WImpl_SetPlayerData, |
| DirectPlay2WImpl_SetPlayerName, |
| DirectPlay2WImpl_SetSessionDesc |
| }; |
| #undef XCAST |
| |
| /* Note: Hack so we can reuse the old functions without compiler warnings */ |
| #if !defined(__STRICT_ANSI__) && defined(__GNUC__) |
| # define XCAST(fun) (typeof(directPlay2AVT.fn##fun)) |
| #else |
| # define XCAST(fun) (void*) |
| #endif |
| |
| static ICOM_VTABLE(IDirectPlay2) directPlay2AVT = |
| { |
| ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE |
| DirectPlay2A_QueryInterface, |
| XCAST(AddRef)DirectPlay2AImpl_AddRef, |
| XCAST(Release)DirectPlay2AImpl_Release, |
| |
| DirectPlay2AImpl_AddPlayerToGroup, |
| DirectPlay2AImpl_Close, |
| DirectPlay2AImpl_CreateGroup, |
| DirectPlay2AImpl_CreatePlayer, |
| DirectPlay2AImpl_DeletePlayerFromGroup, |
| DirectPlay2AImpl_DestroyGroup, |
| DirectPlay2AImpl_DestroyPlayer, |
| DirectPlay2AImpl_EnumGroupPlayers, |
| DirectPlay2AImpl_EnumGroups, |
| DirectPlay2AImpl_EnumPlayers, |
| DirectPlay2AImpl_EnumSessions, |
| DirectPlay2AImpl_GetCaps, |
| DirectPlay2AImpl_GetGroupData, |
| DirectPlay2AImpl_GetGroupName, |
| DirectPlay2AImpl_GetMessageCount, |
| DirectPlay2AImpl_GetPlayerAddress, |
| DirectPlay2AImpl_GetPlayerCaps, |
| DirectPlay2AImpl_GetPlayerData, |
| DirectPlay2AImpl_GetPlayerName, |
| DirectPlay2AImpl_GetSessionDesc, |
| DirectPlay2AImpl_Initialize, |
| DirectPlay2AImpl_Open, |
| DirectPlay2AImpl_Receive, |
| DirectPlay2AImpl_Send, |
| DirectPlay2AImpl_SetGroupData, |
| DirectPlay2AImpl_SetGroupName, |
| DirectPlay2AImpl_SetPlayerData, |
| DirectPlay2AImpl_SetPlayerName, |
| DirectPlay2AImpl_SetSessionDesc |
| }; |
| #undef XCAST |
| |
| |
| /* Note: Hack so we can reuse the old functions without compiler warnings */ |
| #if !defined(__STRICT_ANSI__) && defined(__GNUC__) |
| # define XCAST(fun) (typeof(directPlay3AVT.fn##fun)) |
| #else |
| # define XCAST(fun) (void*) |
| #endif |
| |
| static ICOM_VTABLE(IDirectPlay3) directPlay3AVT = |
| { |
| ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE |
| DirectPlay3AImpl_QueryInterface, |
| XCAST(AddRef)DirectPlay2AImpl_AddRef, |
| XCAST(Release)DirectPlay2AImpl_Release, |
| |
| XCAST(AddPlayerToGroup)DirectPlay2AImpl_AddPlayerToGroup, |
| XCAST(Close)DirectPlay2AImpl_Close, |
| XCAST(CreateGroup)DirectPlay2AImpl_CreateGroup, |
| XCAST(CreatePlayer)DirectPlay2AImpl_CreatePlayer, |
| XCAST(DeletePlayerFromGroup)DirectPlay2AImpl_DeletePlayerFromGroup, |
| XCAST(DestroyGroup)DirectPlay2AImpl_DestroyGroup, |
| XCAST(DestroyPlayer)DirectPlay2AImpl_DestroyPlayer, |
| XCAST(EnumGroupPlayers)DirectPlay2AImpl_EnumGroupPlayers, |
| XCAST(EnumGroups)DirectPlay2AImpl_EnumGroups, |
| XCAST(EnumPlayers)DirectPlay2AImpl_EnumPlayers, |
| XCAST(EnumSessions)DirectPlay2AImpl_EnumSessions, |
| XCAST(GetCaps)DirectPlay2AImpl_GetCaps, |
| XCAST(GetGroupData)DirectPlay2AImpl_GetGroupData, |
| XCAST(GetGroupName)DirectPlay2AImpl_GetGroupName, |
| XCAST(GetMessageCount)DirectPlay2AImpl_GetMessageCount, |
| XCAST(GetPlayerAddress)DirectPlay2AImpl_GetPlayerAddress, |
| XCAST(GetPlayerCaps)DirectPlay2AImpl_GetPlayerCaps, |
| XCAST(GetPlayerData)DirectPlay2AImpl_GetPlayerData, |
| XCAST(GetPlayerName)DirectPlay2AImpl_GetPlayerName, |
| XCAST(GetSessionDesc)DirectPlay2AImpl_GetSessionDesc, |
| XCAST(Initialize)DirectPlay2AImpl_Initialize, |
| XCAST(Open)DirectPlay2AImpl_Open, |
| XCAST(Receive)DirectPlay2AImpl_Receive, |
| XCAST(Send)DirectPlay2AImpl_Send, |
| XCAST(SetGroupData)DirectPlay2AImpl_SetGroupData, |
| XCAST(SetGroupName)DirectPlay2AImpl_SetGroupName, |
| XCAST(SetPlayerData)DirectPlay2AImpl_SetPlayerData, |
| XCAST(SetPlayerName)DirectPlay2AImpl_SetPlayerName, |
| XCAST(SetSessionDesc)DirectPlay2AImpl_SetSessionDesc, |
| |
| DirectPlay3AImpl_AddGroupToGroup, |
| DirectPlay3AImpl_CreateGroupInGroup, |
| DirectPlay3AImpl_DeleteGroupFromGroup, |
| DirectPlay3AImpl_EnumConnections, |
| DirectPlay3AImpl_EnumGroupsInGroup, |
| DirectPlay3AImpl_GetGroupConnectionSettings, |
| DirectPlay3AImpl_InitializeConnection, |
| DirectPlay3AImpl_SecureOpen, |
| DirectPlay3AImpl_SendChatMessage, |
| DirectPlay3AImpl_SetGroupConnectionSettings, |
| DirectPlay3AImpl_StartSession, |
| DirectPlay3AImpl_GetGroupFlags, |
| DirectPlay3AImpl_GetGroupParent, |
| DirectPlay3AImpl_GetPlayerAccount, |
| DirectPlay3AImpl_GetPlayerFlags |
| }; |
| #undef XCAST |
| |
| /* Note: Hack so we can reuse the old functions without compiler warnings */ |
| #if !defined(__STRICT_ANSI__) && defined(__GNUC__) |
| # define XCAST(fun) (typeof(directPlay3WVT.fn##fun)) |
| #else |
| # define XCAST(fun) (void*) |
| #endif |
| static ICOM_VTABLE(IDirectPlay3) directPlay3WVT = |
| { |
| ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE |
| DirectPlay3WImpl_QueryInterface, |
| XCAST(AddRef)DirectPlay2AImpl_AddRef, |
| XCAST(Release)DirectPlay2AImpl_Release, |
| |
| XCAST(AddPlayerToGroup)DirectPlay2WImpl_AddPlayerToGroup, |
| XCAST(Close)DirectPlay2WImpl_Close, |
| XCAST(CreateGroup)DirectPlay2WImpl_CreateGroup, |
| XCAST(CreatePlayer)DirectPlay2WImpl_CreatePlayer, |
| XCAST(DeletePlayerFromGroup)DirectPlay2WImpl_DeletePlayerFromGroup, |
| XCAST(DestroyGroup)DirectPlay2WImpl_DestroyGroup, |
| XCAST(DestroyPlayer)DirectPlay2WImpl_DestroyPlayer, |
| XCAST(EnumGroupPlayers)DirectPlay2WImpl_EnumGroupPlayers, |
| XCAST(EnumGroups)DirectPlay2WImpl_EnumGroups, |
| XCAST(EnumPlayers)DirectPlay2WImpl_EnumPlayers, |
| XCAST(EnumSessions)DirectPlay2WImpl_EnumSessions, |
| XCAST(GetCaps)DirectPlay2WImpl_GetCaps, |
| XCAST(GetGroupData)DirectPlay2WImpl_GetGroupData, |
| XCAST(GetGroupName)DirectPlay2WImpl_GetGroupName, |
| XCAST(GetMessageCount)DirectPlay2WImpl_GetMessageCount, |
| XCAST(GetPlayerAddress)DirectPlay2WImpl_GetPlayerAddress, |
| XCAST(GetPlayerCaps)DirectPlay2WImpl_GetPlayerCaps, |
| XCAST(GetPlayerData)DirectPlay2WImpl_GetPlayerData, |
| XCAST(GetPlayerName)DirectPlay2WImpl_GetPlayerName, |
| XCAST(GetSessionDesc)DirectPlay2WImpl_GetSessionDesc, |
| XCAST(Initialize)DirectPlay2WImpl_Initialize, |
| XCAST(Open)DirectPlay2WImpl_Open, |
| XCAST(Receive)DirectPlay2WImpl_Receive, |
| XCAST(Send)DirectPlay2WImpl_Send, |
| XCAST(SetGroupData)DirectPlay2WImpl_SetGroupData, |
| XCAST(SetGroupName)DirectPlay2WImpl_SetGroupName, |
| XCAST(SetPlayerData)DirectPlay2WImpl_SetPlayerData, |
| XCAST(SetPlayerName)DirectPlay2WImpl_SetPlayerName, |
| XCAST(SetSessionDesc)DirectPlay2WImpl_SetSessionDesc, |
| |
| DirectPlay3WImpl_AddGroupToGroup, |
| DirectPlay3WImpl_CreateGroupInGroup, |
| DirectPlay3WImpl_DeleteGroupFromGroup, |
| DirectPlay3WImpl_EnumConnections, |
| DirectPlay3WImpl_EnumGroupsInGroup, |
| DirectPlay3WImpl_GetGroupConnectionSettings, |
| DirectPlay3WImpl_InitializeConnection, |
| DirectPlay3WImpl_SecureOpen, |
| DirectPlay3WImpl_SendChatMessage, |
| DirectPlay3WImpl_SetGroupConnectionSettings, |
| DirectPlay3WImpl_StartSession, |
| DirectPlay3WImpl_GetGroupFlags, |
| DirectPlay3WImpl_GetGroupParent, |
| DirectPlay3WImpl_GetPlayerAccount, |
| DirectPlay3WImpl_GetPlayerFlags |
| }; |
| #undef XCAST |
| |
| /* Note: Hack so we can reuse the old functions without compiler warnings */ |
| #if !defined(__STRICT_ANSI__) && defined(__GNUC__) |
| # define XCAST(fun) (typeof(directPlay4WVT.fn##fun)) |
| #else |
| # define XCAST(fun) (void*) |
| #endif |
| static ICOM_VTABLE(IDirectPlay4) directPlay4WVT = |
| { |
| ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE |
| DirectPlay4WImpl_QueryInterface, |
| XCAST(AddRef)DirectPlay2AImpl_AddRef, |
| XCAST(Release)DirectPlay2AImpl_Release, |
| |
| XCAST(AddPlayerToGroup)DirectPlay2WImpl_AddPlayerToGroup, |
| XCAST(Close)DirectPlay2WImpl_Close, |
| XCAST(CreateGroup)DirectPlay2WImpl_CreateGroup, |
| XCAST(CreatePlayer)DirectPlay2WImpl_CreatePlayer, |
| XCAST(DeletePlayerFromGroup)DirectPlay2WImpl_DeletePlayerFromGroup, |
| XCAST(DestroyGroup)DirectPlay2WImpl_DestroyGroup, |
| XCAST(DestroyPlayer)DirectPlay2WImpl_DestroyPlayer, |
| XCAST(EnumGroupPlayers)DirectPlay2WImpl_EnumGroupPlayers, |
| XCAST(EnumGroups)DirectPlay2WImpl_EnumGroups, |
| XCAST(EnumPlayers)DirectPlay2WImpl_EnumPlayers, |
| XCAST(EnumSessions)DirectPlay2WImpl_EnumSessions, |
| XCAST(GetCaps)DirectPlay2WImpl_GetCaps, |
| XCAST(GetGroupData)DirectPlay2WImpl_GetGroupData, |
| XCAST(GetGroupName)DirectPlay2WImpl_GetGroupName, |
| XCAST(GetMessageCount)DirectPlay2WImpl_GetMessageCount, |
| XCAST(GetPlayerAddress)DirectPlay2WImpl_GetPlayerAddress, |
| XCAST(GetPlayerCaps)DirectPlay2WImpl_GetPlayerCaps, |
| XCAST(GetPlayerData)DirectPlay2WImpl_GetPlayerData, |
| XCAST(GetPlayerName)DirectPlay2WImpl_GetPlayerName, |
| XCAST(GetSessionDesc)DirectPlay2WImpl_GetSessionDesc, |
| XCAST(Initialize)DirectPlay2WImpl_Initialize, |
| XCAST(Open)DirectPlay2WImpl_Open, |
| XCAST(Receive)DirectPlay2WImpl_Receive, |
| XCAST(Send)DirectPlay2WImpl_Send, |
| XCAST(SetGroupData)DirectPlay2WImpl_SetGroupData, |
| XCAST(SetGroupName)DirectPlay2WImpl_SetGroupName, |
| XCAST(SetPlayerData)DirectPlay2WImpl_SetPlayerData, |
| XCAST(SetPlayerName)DirectPlay2WImpl_SetPlayerName, |
| XCAST(SetSessionDesc)DirectPlay2WImpl_SetSessionDesc, |
| |
| XCAST(AddGroupToGroup)DirectPlay3WImpl_AddGroupToGroup, |
| XCAST(CreateGroupInGroup)DirectPlay3WImpl_CreateGroupInGroup, |
| XCAST(DeleteGroupFromGroup)DirectPlay3WImpl_DeleteGroupFromGroup, |
| XCAST(EnumConnections)DirectPlay3WImpl_EnumConnections, |
| XCAST(EnumGroupsInGroup)DirectPlay3WImpl_EnumGroupsInGroup, |
| XCAST(GetGroupConnectionSettings)DirectPlay3WImpl_GetGroupConnectionSettings, |
| XCAST(InitializeConnection)DirectPlay3WImpl_InitializeConnection, |
| XCAST(SecureOpen)DirectPlay3WImpl_SecureOpen, |
| XCAST(SendChatMessage)DirectPlay3WImpl_SendChatMessage, |
| XCAST(SetGroupConnectionSettings)DirectPlay3WImpl_SetGroupConnectionSettings, |
| XCAST(StartSession)DirectPlay3WImpl_StartSession, |
| XCAST(GetGroupFlags)DirectPlay3WImpl_GetGroupFlags, |
| XCAST(GetGroupParent)DirectPlay3WImpl_GetGroupParent, |
| XCAST(GetPlayerAccount)DirectPlay3WImpl_GetPlayerAccount, |
| XCAST(GetPlayerFlags)DirectPlay3WImpl_GetPlayerFlags, |
| |
| DirectPlay4WImpl_GetGroupOwner, |
| DirectPlay4WImpl_SetGroupOwner, |
| DirectPlay4WImpl_SendEx, |
| DirectPlay4WImpl_GetMessageQueue, |
| DirectPlay4WImpl_CancelMessage, |
| DirectPlay4WImpl_CancelPriority |
| }; |
| #undef XCAST |
| |
| |
| /* Note: Hack so we can reuse the old functions without compiler warnings */ |
| #if !defined(__STRICT_ANSI__) && defined(__GNUC__) |
| # define XCAST(fun) (typeof(directPlay4AVT.fn##fun)) |
| #else |
| # define XCAST(fun) (void*) |
| #endif |
| static ICOM_VTABLE(IDirectPlay4) directPlay4AVT = |
| { |
| ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE |
| DirectPlay4AImpl_QueryInterface, |
| XCAST(AddRef)DirectPlay2AImpl_AddRef, |
| XCAST(Release)DirectPlay2AImpl_Release, |
| |
| XCAST(AddPlayerToGroup)DirectPlay2AImpl_AddPlayerToGroup, |
| XCAST(Close)DirectPlay2AImpl_Close, |
| XCAST(CreateGroup)DirectPlay2AImpl_CreateGroup, |
| XCAST(CreatePlayer)DirectPlay2AImpl_CreatePlayer, |
| XCAST(DeletePlayerFromGroup)DirectPlay2AImpl_DeletePlayerFromGroup, |
| XCAST(DestroyGroup)DirectPlay2AImpl_DestroyGroup, |
| XCAST(DestroyPlayer)DirectPlay2AImpl_DestroyPlayer, |
| XCAST(EnumGroupPlayers)DirectPlay2AImpl_EnumGroupPlayers, |
| XCAST(EnumGroups)DirectPlay2AImpl_EnumGroups, |
| XCAST(EnumPlayers)DirectPlay2AImpl_EnumPlayers, |
| XCAST(EnumSessions)DirectPlay2AImpl_EnumSessions, |
| XCAST(GetCaps)DirectPlay2AImpl_GetCaps, |
| XCAST(GetGroupData)DirectPlay2AImpl_GetGroupData, |
| XCAST(GetGroupName)DirectPlay2AImpl_GetGroupName, |
| XCAST(GetMessageCount)DirectPlay2AImpl_GetMessageCount, |
| XCAST(GetPlayerAddress)DirectPlay2AImpl_GetPlayerAddress, |
| XCAST(GetPlayerCaps)DirectPlay2AImpl_GetPlayerCaps, |
| XCAST(GetPlayerData)DirectPlay2AImpl_GetPlayerData, |
| XCAST(GetPlayerName)DirectPlay2AImpl_GetPlayerName, |
| XCAST(GetSessionDesc)DirectPlay2AImpl_GetSessionDesc, |
| XCAST(Initialize)DirectPlay2AImpl_Initialize, |
| XCAST(Open)DirectPlay2AImpl_Open, |
| XCAST(Receive)DirectPlay2AImpl_Receive, |
| XCAST(Send)DirectPlay2AImpl_Send, |
| XCAST(SetGroupData)DirectPlay2AImpl_SetGroupData, |
| XCAST(SetGroupName)DirectPlay2AImpl_SetGroupName, |
| XCAST(SetPlayerData)DirectPlay2AImpl_SetPlayerData, |
| XCAST(SetPlayerName)DirectPlay2AImpl_SetPlayerName, |
| XCAST(SetSessionDesc)DirectPlay2AImpl_SetSessionDesc, |
| |
| XCAST(AddGroupToGroup)DirectPlay3AImpl_AddGroupToGroup, |
| XCAST(CreateGroupInGroup)DirectPlay3AImpl_CreateGroupInGroup, |
| XCAST(DeleteGroupFromGroup)DirectPlay3AImpl_DeleteGroupFromGroup, |
| XCAST(EnumConnections)DirectPlay3AImpl_EnumConnections, |
| XCAST(EnumGroupsInGroup)DirectPlay3AImpl_EnumGroupsInGroup, |
| XCAST(GetGroupConnectionSettings)DirectPlay3AImpl_GetGroupConnectionSettings, |
| XCAST(InitializeConnection)DirectPlay3AImpl_InitializeConnection, |
| XCAST(SecureOpen)DirectPlay3AImpl_SecureOpen, |
| XCAST(SendChatMessage)DirectPlay3AImpl_SendChatMessage, |
| XCAST(SetGroupConnectionSettings)DirectPlay3AImpl_SetGroupConnectionSettings, |
| XCAST(StartSession)DirectPlay3AImpl_StartSession, |
| XCAST(GetGroupFlags)DirectPlay3AImpl_GetGroupFlags, |
| XCAST(GetGroupParent)DirectPlay3AImpl_GetGroupParent, |
| XCAST(GetPlayerAccount)DirectPlay3AImpl_GetPlayerAccount, |
| XCAST(GetPlayerFlags)DirectPlay3AImpl_GetPlayerFlags, |
| |
| DirectPlay4AImpl_GetGroupOwner, |
| DirectPlay4AImpl_SetGroupOwner, |
| DirectPlay4AImpl_SendEx, |
| DirectPlay4AImpl_GetMessageQueue, |
| DirectPlay4AImpl_CancelMessage, |
| DirectPlay4AImpl_CancelPriority |
| }; |
| #undef XCAST |
| |
| |
| /*************************************************************************** |
| * DirectPlayEnumerateA (DPLAYX.2) |
| * |
| * The pointer to the structure lpContext will be filled with the |
| * appropriate data for each service offered by the OS. These services are |
| * not necessarily available on this particular machine but are defined |
| * as simple service providers under the "Service Providers" registry key. |
| * This structure is then passed to lpEnumCallback for each of the different |
| * services. |
| * |
| * This API is useful only for applications written using DirectX3 or |
| * worse. It is superceeded by IDirectPlay3::EnumConnections which also |
| * gives information on the actual connections. |
| * |
| * defn of a service provider: |
| * A dynamic-link library used by DirectPlay to communicate over a network. |
| * The service provider contains all the network-specific code required |
| * to send and receive messages. Online services and network operators can |
| * supply service providers to use specialized hardware, protocols, communications |
| * media, and network resources. |
| * |
| * TODO: Allocate string buffer space from the heap (length from reg) |
| * Pass real device driver numbers... |
| * Get the GUID properly... |
| */ |
| HRESULT WINAPI DirectPlayEnumerateA( LPDPENUMDPCALLBACKA lpEnumCallback, |
| LPVOID lpContext ) |
| { |
| |
| HKEY hkResult; |
| LPCSTR searchSubKey = "SOFTWARE\\Microsoft\\DirectPlay\\Service Providers"; |
| DWORD dwIndex; |
| DWORD sizeOfSubKeyName=50; |
| char subKeyName[51]; |
| FILETIME filetime; |
| |
| TRACE(": lpEnumCallback=%p lpContext=%p\n", lpEnumCallback, lpContext ); |
| |
| if( !lpEnumCallback || !*lpEnumCallback ) |
| { |
| return DPERR_INVALIDPARAMS; |
| } |
| |
| /* Need to loop over the service providers in the registry */ |
| if( RegOpenKeyExA( HKEY_LOCAL_MACHINE, searchSubKey, |
| 0, KEY_READ, &hkResult ) != ERROR_SUCCESS ) |
| { |
| /* Hmmm. Does this mean that there are no service providers? */ |
| ERR(": no service providers?\n"); |
| return DP_OK; |
| } |
| |
| /* Traverse all the service providers we have available */ |
| for( dwIndex=0; |
| RegEnumKeyExA( hkResult, dwIndex, subKeyName, &sizeOfSubKeyName, |
| NULL, NULL, NULL, &filetime ) != ERROR_NO_MORE_ITEMS; |
| ++dwIndex, sizeOfSubKeyName=50 ) |
| { |
| LPSTR majVerDataSubKey = "dwReserved1"; |
| LPSTR minVerDataSubKey = "dwReserved2"; |
| LPSTR guidDataSubKey = "Guid"; |
| HKEY hkServiceProvider; |
| GUID serviceProviderGUID; |
| DWORD returnTypeGUID, returnTypeReserved, sizeOfReturnBuffer = 50; |
| char returnBuffer[51]; |
| DWORD majVersionNum , minVersionNum = 0; |
| LPWSTR lpWGUIDString; |
| |
| TRACE(" this time through: %s\n", subKeyName ); |
| |
| /* Get a handle for this particular service provider */ |
| if( RegOpenKeyExA( hkResult, subKeyName, 0, KEY_READ, |
| &hkServiceProvider ) != ERROR_SUCCESS ) |
| { |
| ERR(": what the heck is going on?\n" ); |
| continue; |
| } |
| |
| /* Get the GUID, Device major number and device minor number |
| * from the registry. |
| */ |
| if( RegQueryValueExA( hkServiceProvider, guidDataSubKey, |
| NULL, &returnTypeGUID, returnBuffer, |
| &sizeOfReturnBuffer ) != ERROR_SUCCESS ) |
| { |
| ERR(": missing GUID registry data members\n" ); |
| continue; |
| } |
| |
| /* FIXME: Check return types to ensure we're interpreting data right */ |
| lpWGUIDString = HEAP_strdupAtoW( GetProcessHeap(), 0, returnBuffer ); |
| CLSIDFromString( (LPCOLESTR)lpWGUIDString, &serviceProviderGUID ); |
| HeapFree( GetProcessHeap(), 0, lpWGUIDString ); |
| |
| /* FIXME: Need to know which of dwReserved1 and dwReserved2 are maj and min */ |
| |
| sizeOfReturnBuffer = 50; |
| if( RegQueryValueExA( hkServiceProvider, majVerDataSubKey, |
| NULL, &returnTypeReserved, returnBuffer, |
| &sizeOfReturnBuffer ) != ERROR_SUCCESS ) |
| { |
| ERR(": missing dwReserved1 registry data members\n") ; |
| continue; |
| } |
| |
| majVersionNum = GET_DWORD( returnBuffer ); |
| |
| sizeOfReturnBuffer = 50; |
| if( RegQueryValueExA( hkServiceProvider, minVerDataSubKey, |
| NULL, &returnTypeReserved, returnBuffer, |
| &sizeOfReturnBuffer ) != ERROR_SUCCESS ) |
| { |
| ERR(": missing dwReserved2 registry data members\n") ; |
| continue; |
| } |
| |
| minVersionNum = GET_DWORD( returnBuffer ); |
| |
| |
| /* The enumeration will return FALSE if we are not to continue */ |
| if( !lpEnumCallback( &serviceProviderGUID , subKeyName, |
| majVersionNum, minVersionNum, lpContext ) ) |
| { |
| WARN("lpEnumCallback returning FALSE\n" ); |
| break; |
| } |
| } |
| |
| return DP_OK; |
| |
| } |
| |
| /*************************************************************************** |
| * DirectPlayEnumerateW (DPLAYX.3) |
| * |
| */ |
| HRESULT WINAPI DirectPlayEnumerateW( LPDPENUMDPCALLBACKW lpEnumCallback, LPVOID lpContext ) |
| { |
| |
| FIXME(":stub\n"); |
| |
| return DPERR_OUTOFMEMORY; |
| |
| } |
| |
| /*************************************************************************** |
| * DirectPlayCreate (DPLAYX.1) (DPLAY.1) |
| * |
| */ |
| HRESULT WINAPI DirectPlayCreate |
| ( LPGUID lpGUID, LPDIRECTPLAY2 *lplpDP, IUnknown *pUnk) |
| { |
| TRACE( "lpGUID=%s lplpDP=%p pUnk=%p\n", debugstr_guid(lpGUID), lplpDP, pUnk ); |
| |
| if( pUnk != NULL ) |
| { |
| return CLASS_E_NOAGGREGATION; |
| } |
| |
| |
| /* Create an IDirectPlay object. We don't support that so we'll cheat and |
| give them an IDirectPlay2A object and hope that doesn't cause problems */ |
| if( directPlay_QueryInterface( &IID_IDirectPlay2A, (LPVOID*)lplpDP ) != DP_OK ) |
| { |
| return DPERR_UNAVAILABLE; |
| } |
| |
| if( IsEqualGUID( &GUID_NULL, lpGUID ) ) |
| { |
| /* The GUID_NULL means don't bind a service provider. Just return the |
| interface */ |
| return DP_OK; |
| } |
| |
| |
| /* Bind the desired service provider */ |
| if( ( IsEqualGUID( lpGUID, &DPSPGUID_MODEM ) ) || |
| ( IsEqualGUID( lpGUID, &DPSPGUID_SERIAL ) ) || |
| ( IsEqualGUID( lpGUID, &DPSPGUID_TCPIP ) ) || |
| ( IsEqualGUID( lpGUID, &DPSPGUID_IPX ) ) |
| ) |
| { |
| FIXME( "Service provider binding not supported yet\n" ); |
| IDirectPlayX_Release( *lplpDP ); |
| *lplpDP = NULL; |
| return DPERR_INVALIDPARAMS; |
| } |
| |
| ERR( "unknown Service Provider %s\n", debugstr_guid(lpGUID) ); |
| |
| IDirectPlayX_Release( *lplpDP ); |
| *lplpDP = NULL; |
| |
| return DPERR_INVALIDPARAMS; |
| } |