Added several file server requests
Added server-side pipes and consoles
diff --git a/server/console.c b/server/console.c
new file mode 100644
index 0000000..7ef0f92
--- /dev/null
+++ b/server/console.c
@@ -0,0 +1,196 @@
+/*
+ * Server-side console management
+ *
+ * Copyright (C) 1998 Alexandre Julliard
+ *
+ * FIXME: all this stuff is a hack to avoid breaking
+ * the client-side console support.
+ */
+
+#include <assert.h>
+#include <fcntl.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <sys/errno.h>
+#include <sys/stat.h>
+#include <sys/time.h>
+#include <sys/types.h>
+#include <time.h>
+#include <unistd.h>
+
+#include "winerror.h"
+#include "winnt.h"
+#include "server/thread.h"
+
+struct console
+{
+ struct object obj; /* object header */
+ int fd; /* Unix file descriptor */
+ int is_read; /* is this the read or write part? */
+};
+
+static void console_dump( struct object *obj, int verbose );
+static void console_add_queue( struct object *obj, struct wait_queue_entry *entry );
+static void console_remove_queue( struct object *obj, struct wait_queue_entry *entry );
+static int console_signaled( struct object *obj, struct thread *thread );
+static int console_get_read_fd( struct object *obj );
+static int console_get_write_fd( struct object *obj );
+static void console_destroy( struct object *obj );
+
+static const struct object_ops console_ops =
+{
+ console_dump,
+ console_add_queue,
+ console_remove_queue,
+ console_signaled,
+ no_satisfied,
+ console_get_read_fd,
+ console_get_write_fd,
+ no_flush,
+ console_destroy
+};
+
+static const struct select_ops select_ops =
+{
+ default_select_event,
+ NULL /* we never set a timeout on a console */
+};
+
+int create_console( int fd, struct object *obj[2] )
+{
+ struct console *console_read, *console_write;
+ int read_fd, write_fd;
+
+ if ((read_fd = (fd != -1) ? dup(fd) : dup(0)) == -1)
+ {
+ file_set_error();
+ return 0;
+ }
+ if ((write_fd = (fd != -1) ? dup(fd) : dup(0)) == -1)
+ {
+ file_set_error();
+ close( read_fd );
+ return 0;
+ }
+ if (!(console_read = mem_alloc( sizeof(struct console) )))
+ {
+ close( read_fd );
+ close( write_fd );
+ return 0;
+ }
+ if (!(console_write = mem_alloc( sizeof(struct console) )))
+ {
+ close( read_fd );
+ close( write_fd );
+ free( console_read );
+ return 0;
+ }
+ init_object( &console_read->obj, &console_ops, NULL );
+ init_object( &console_write->obj, &console_ops, NULL );
+ console_read->fd = read_fd;
+ console_read->is_read = 1;
+ console_write->fd = write_fd;
+ console_write->is_read = 0;
+ CLEAR_ERROR();
+ obj[0] = &console_read->obj;
+ obj[1] = &console_write->obj;
+ return 1;
+}
+
+int set_console_fd( int handle, int fd )
+{
+ struct console *console;
+
+ if (!(console = (struct console *)get_handle_obj( current->process, handle,
+ 0, &console_ops )))
+ return 0;
+ if ((fd = dup(fd)) == -1)
+ {
+ file_set_error();
+ release_object( console );
+ return 0;
+ }
+ close( console->fd );
+ console->fd = fd;
+ release_object( console );
+ return 1;
+}
+
+static void console_dump( struct object *obj, int verbose )
+{
+ struct console *console = (struct console *)obj;
+ assert( obj->ops == &console_ops );
+ printf( "Console %s fd=%d\n",
+ console->is_read ? "input" : "output", console->fd );
+}
+
+static void console_add_queue( struct object *obj, struct wait_queue_entry *entry )
+{
+ struct console *console = (struct console *)obj;
+ assert( obj->ops == &console_ops );
+ if (!obj->head) /* first on the queue */
+ add_select_user( console->fd,
+ console->is_read ? READ_EVENT : WRITE_EVENT,
+ &select_ops, console );
+ add_queue( obj, entry );
+}
+
+static void console_remove_queue( struct object *obj, struct wait_queue_entry *entry )
+{
+ struct console *console = (struct console *)grab_object(obj);
+ assert( obj->ops == &console_ops );
+
+ remove_queue( obj, entry );
+ if (!obj->head) /* last on the queue is gone */
+ remove_select_user( console->fd );
+ release_object( obj );
+}
+
+static int console_signaled( struct object *obj, struct thread *thread )
+{
+ fd_set fds;
+ struct timeval tv = { 0, 0 };
+ struct console *console = (struct console *)obj;
+ assert( obj->ops == &console_ops );
+
+ FD_ZERO( &fds );
+ FD_SET( console->fd, &fds );
+ if (console->is_read)
+ return select( console->fd + 1, &fds, NULL, NULL, &tv ) > 0;
+ else
+ return select( console->fd + 1, NULL, &fds, NULL, &tv ) > 0;
+}
+
+static int console_get_read_fd( struct object *obj )
+{
+ struct console *console = (struct console *)obj;
+ assert( obj->ops == &console_ops );
+
+ if (!console->is_read)
+ {
+ SET_ERROR( ERROR_ACCESS_DENIED );
+ return -1;
+ }
+ return dup( console->fd );
+}
+
+static int console_get_write_fd( struct object *obj )
+{
+ struct console *console = (struct console *)obj;
+ assert( obj->ops == &console_ops );
+
+ if (console->is_read)
+ {
+ SET_ERROR( ERROR_ACCESS_DENIED );
+ return -1;
+ }
+ return dup( console->fd );
+}
+
+static void console_destroy( struct object *obj )
+{
+ struct console *console = (struct console *)obj;
+ assert( obj->ops == &console_ops );
+ close( console->fd );
+ free( console );
+}