| /* |
| * Server-side objects |
| * These are the server equivalent of K32OBJ |
| * |
| * Copyright (C) 1998 Alexandre Julliard |
| */ |
| |
| #include <assert.h> |
| #include <limits.h> |
| #include <stdlib.h> |
| #include <string.h> |
| |
| #include "winerror.h" |
| #include "server.h" |
| #include "server/thread.h" |
| |
| int debug_level = 0; |
| |
| struct object_name |
| { |
| struct object_name *next; |
| struct object *obj; |
| int len; |
| char name[1]; |
| }; |
| |
| #define NAME_HASH_SIZE 37 |
| |
| static struct object_name *names[NAME_HASH_SIZE]; |
| |
| /*****************************************************************/ |
| |
| void *mem_alloc( size_t size ) |
| { |
| void *ptr = malloc( size ); |
| if (ptr) memset( ptr, 0x55, size ); |
| else if (current) SET_ERROR( ERROR_OUTOFMEMORY ); |
| return ptr; |
| } |
| |
| /*****************************************************************/ |
| |
| static int get_name_hash( const char *name ) |
| { |
| int hash = 0; |
| while (*name) hash ^= *name++; |
| return hash % NAME_HASH_SIZE; |
| } |
| |
| static struct object_name *add_name( struct object *obj, const char *name ) |
| { |
| struct object_name *ptr; |
| int hash = get_name_hash( name ); |
| int len = strlen( name ); |
| |
| if (!(ptr = (struct object_name *)mem_alloc( sizeof(*ptr) + len ))) |
| return NULL; |
| ptr->next = names[hash]; |
| ptr->obj = obj; |
| ptr->len = len; |
| strcpy( ptr->name, name ); |
| names[hash] = ptr; |
| return ptr; |
| } |
| |
| static void free_name( struct object *obj ) |
| { |
| int hash = get_name_hash( obj->name->name ); |
| struct object_name **pptr = &names[hash]; |
| while (*pptr && *pptr != obj->name) pptr = &(*pptr)->next; |
| assert( *pptr ); |
| *pptr = (*pptr)->next; |
| free( obj->name ); |
| } |
| |
| /* initialize an already allocated object */ |
| /* return 1 if OK, 0 on error */ |
| int init_object( struct object *obj, const struct object_ops *ops, |
| const char *name ) |
| { |
| obj->refcount = 1; |
| obj->ops = ops; |
| obj->head = NULL; |
| obj->tail = NULL; |
| if (!name) obj->name = NULL; |
| else if (!(obj->name = add_name( obj, name ))) return 0; |
| return 1; |
| } |
| |
| struct object *create_named_object( const char *name, const struct object_ops *ops, size_t size ) |
| { |
| struct object *obj; |
| if ((obj = find_object( name ))) |
| { |
| if (obj->ops == ops) |
| { |
| SET_ERROR( ERROR_ALREADY_EXISTS ); |
| return obj; |
| } |
| SET_ERROR( ERROR_INVALID_HANDLE ); |
| return NULL; |
| } |
| if (!(obj = mem_alloc( size ))) return NULL; |
| if (!init_object( obj, ops, name )) |
| { |
| free( obj ); |
| return NULL; |
| } |
| CLEAR_ERROR(); |
| return obj; |
| } |
| |
| /* grab an object (i.e. increment its refcount) and return the object */ |
| struct object *grab_object( void *ptr ) |
| { |
| struct object *obj = (struct object *)ptr; |
| assert( obj->refcount < INT_MAX ); |
| obj->refcount++; |
| return obj; |
| } |
| |
| /* release an object (i.e. decrement its refcount) */ |
| void release_object( void *ptr ) |
| { |
| struct object *obj = (struct object *)ptr; |
| assert( obj->refcount ); |
| if (!--obj->refcount) |
| { |
| /* if the refcount is 0, nobody can be in the wait queue */ |
| assert( !obj->head ); |
| assert( !obj->tail ); |
| if (obj->name) free_name( obj ); |
| obj->ops->destroy( obj ); |
| } |
| } |
| |
| /* find an object by its name; the refcount is incremented */ |
| struct object *find_object( const char *name ) |
| { |
| struct object_name *ptr; |
| if (!name) return NULL; |
| ptr = names[ get_name_hash( name ) ]; |
| while (ptr && strcmp( ptr->name, name )) ptr = ptr->next; |
| if (!ptr) return NULL; |
| return grab_object( ptr->obj ); |
| } |
| |
| /* functions for unimplemented object operations */ |
| |
| int no_add_queue( struct object *obj, struct wait_queue_entry *entry ) |
| { |
| SET_ERROR( ERROR_INVALID_HANDLE ); |
| return 0; |
| } |
| |
| int no_satisfied( struct object *obj, struct thread *thread ) |
| { |
| return 0; /* not abandoned */ |
| } |
| |
| int no_read_fd( struct object *obj ) |
| { |
| SET_ERROR( ERROR_INVALID_HANDLE ); |
| return -1; |
| } |
| |
| int no_write_fd( struct object *obj ) |
| { |
| SET_ERROR( ERROR_INVALID_HANDLE ); |
| return -1; |
| } |
| |
| int no_flush( struct object *obj ) |
| { |
| SET_ERROR( ERROR_INVALID_HANDLE ); |
| return 0; |
| } |
| |
| void default_select_event( int fd, int event, void *private ) |
| { |
| struct object *obj = (struct object *)private; |
| assert( obj ); |
| wake_up( obj, 0 ); |
| } |