| /* |
| * Win32 process and thread synchronisation |
| * |
| * Copyright 1997 Alexandre Julliard |
| */ |
| |
| #include <assert.h> |
| #include <signal.h> |
| #include <sys/time.h> |
| #include <unistd.h> |
| #include "k32obj.h" |
| #include "heap.h" |
| #include "process.h" |
| #include "thread.h" |
| #include "winerror.h" |
| #include "debug.h" |
| |
| /*********************************************************************** |
| * SYNC_BuildWaitStruct |
| */ |
| static BOOL32 SYNC_BuildWaitStruct( DWORD count, const HANDLE32 *handles, |
| BOOL32 wait_all, WAIT_STRUCT *wait ) |
| { |
| DWORD i; |
| K32OBJ **ptr; |
| |
| wait->count = count; |
| wait->signaled = WAIT_FAILED; |
| wait->wait_all = wait_all; |
| SYSTEM_LOCK(); |
| for (i = 0, ptr = wait->objs; i < count; i++, ptr++) |
| { |
| if (!(*ptr = HANDLE_GetObjPtr( PROCESS_Current(), handles[i], |
| K32OBJ_UNKNOWN, SYNCHRONIZE ))) |
| break; |
| if (!K32OBJ_OPS( *ptr )->signaled) |
| { |
| /* This object type cannot be waited upon */ |
| K32OBJ_DecCount( *ptr ); |
| break; |
| } |
| |
| } |
| if (i != count) |
| { |
| /* There was an error */ |
| while (i--) K32OBJ_DecCount( wait->objs[i] ); |
| } |
| SYSTEM_UNLOCK(); |
| return (i == count); |
| } |
| |
| |
| /*********************************************************************** |
| * SYNC_FreeWaitStruct |
| */ |
| static void SYNC_FreeWaitStruct( WAIT_STRUCT *wait ) |
| { |
| DWORD i; |
| K32OBJ **ptr; |
| SYSTEM_LOCK(); |
| for (i = 0, ptr = wait->objs; i < wait->count; i++, ptr++) |
| K32OBJ_DecCount( *ptr ); |
| SYSTEM_UNLOCK(); |
| } |
| |
| |
| /*********************************************************************** |
| * SYNC_CheckCondition |
| */ |
| static BOOL32 SYNC_CheckCondition( WAIT_STRUCT *wait, DWORD thread_id ) |
| { |
| DWORD i; |
| K32OBJ **ptr; |
| |
| SYSTEM_LOCK(); |
| if (wait->wait_all) |
| { |
| for (i = 0, ptr = wait->objs; i < wait->count; i++, ptr++) |
| { |
| if (!K32OBJ_OPS( *ptr )->signaled( *ptr, thread_id )) |
| { |
| SYSTEM_UNLOCK(); |
| return FALSE; |
| } |
| } |
| /* Wait satisfied: tell it to all objects */ |
| wait->signaled = WAIT_OBJECT_0; |
| for (i = 0, ptr = wait->objs; i < wait->count; i++, ptr++) |
| if (K32OBJ_OPS( *ptr )->satisfied( *ptr, thread_id )) |
| wait->signaled = WAIT_ABANDONED_0; |
| SYSTEM_UNLOCK(); |
| return TRUE; |
| } |
| else |
| { |
| for (i = 0, ptr = wait->objs; i < wait->count; i++, ptr++) |
| { |
| if (K32OBJ_OPS( *ptr )->signaled( *ptr, thread_id )) |
| { |
| /* Wait satisfied: tell it to the object */ |
| wait->signaled = WAIT_OBJECT_0 + i; |
| if (K32OBJ_OPS( *ptr )->satisfied( *ptr, thread_id )) |
| wait->signaled = WAIT_ABANDONED_0 + i; |
| SYSTEM_UNLOCK(); |
| return TRUE; |
| } |
| } |
| SYSTEM_UNLOCK(); |
| return FALSE; |
| } |
| } |
| |
| |
| /*********************************************************************** |
| * SYNC_WaitForCondition |
| */ |
| void SYNC_WaitForCondition( WAIT_STRUCT *wait, DWORD timeout ) |
| { |
| DWORD i, thread_id = GetCurrentThreadId(); |
| LONG count; |
| K32OBJ **ptr; |
| sigset_t set; |
| |
| SYSTEM_LOCK(); |
| if (SYNC_CheckCondition( wait, thread_id )) |
| goto done; /* Condition already satisfied */ |
| if (!timeout) |
| { |
| /* No need to wait */ |
| wait->signaled = WAIT_TIMEOUT; |
| goto done; |
| } |
| |
| /* Add ourselves to the waiting list of all objects */ |
| |
| for (i = 0, ptr = wait->objs; i < wait->count; i++, ptr++) |
| K32OBJ_OPS( *ptr )->add_wait( *ptr, thread_id ); |
| |
| /* Release the system lock completely */ |
| |
| count = SYSTEM_LOCK_COUNT(); |
| for (i = count; i > 0; i--) SYSTEM_UNLOCK(); |
| |
| /* Now wait for it */ |
| |
| TRACE(win32, "starting wait (%p %04x)\n", |
| THREAD_Current(), THREAD_Current()->teb_sel ); |
| |
| sigprocmask( SIG_SETMASK, NULL, &set ); |
| sigdelset( &set, SIGUSR1 ); |
| sigdelset( &set, SIGALRM ); |
| if (timeout != INFINITE32) |
| { |
| while (wait->signaled == WAIT_FAILED) |
| { |
| struct itimerval timer; |
| DWORD start_ticks, elapsed; |
| timer.it_interval.tv_sec = timer.it_interval.tv_usec = 0; |
| timer.it_value.tv_sec = timeout / 1000; |
| timer.it_value.tv_usec = (timeout % 1000) * 1000; |
| start_ticks = GetTickCount(); |
| setitimer( ITIMER_REAL, &timer, NULL ); |
| sigsuspend( &set ); |
| if (wait->signaled != WAIT_FAILED) break; |
| /* Recompute the timer value */ |
| elapsed = GetTickCount() - start_ticks; |
| if (elapsed >= timeout) wait->signaled = WAIT_TIMEOUT; |
| else timeout -= elapsed; |
| } |
| } |
| else |
| { |
| while (wait->signaled == WAIT_FAILED) |
| { |
| sigsuspend( &set ); |
| } |
| } |
| |
| /* Grab the system lock again */ |
| |
| while (count--) SYSTEM_LOCK(); |
| TRACE(win32, "wait finished (%p %04x)\n", |
| THREAD_Current(), THREAD_Current()->teb_sel ); |
| |
| /* Remove ourselves from the lists */ |
| |
| for (i = 0, ptr = wait->objs; i < wait->count; i++, ptr++) |
| K32OBJ_OPS( *ptr )->remove_wait( *ptr, thread_id ); |
| |
| done: |
| SYSTEM_UNLOCK(); |
| } |
| |
| |
| /*********************************************************************** |
| * SYNC_DummySigHandler |
| * |
| * Dummy signal handler |
| */ |
| static void SYNC_DummySigHandler(void) |
| { |
| } |
| |
| |
| /*********************************************************************** |
| * SYNC_SetupSignals |
| * |
| * Setup signal handlers for a new thread. |
| * FIXME: should merge with SIGNAL_Init. |
| */ |
| void SYNC_SetupSignals(void) |
| { |
| sigset_t set; |
| SIGNAL_SetHandler( SIGUSR1, SYNC_DummySigHandler, 0 ); |
| /* FIXME: conflicts with system timers */ |
| SIGNAL_SetHandler( SIGALRM, SYNC_DummySigHandler, 0 ); |
| sigemptyset( &set ); |
| /* Make sure these are blocked by default */ |
| sigaddset( &set, SIGUSR1 ); |
| sigaddset( &set, SIGALRM ); |
| sigprocmask( SIG_BLOCK , &set, NULL); |
| } |
| |
| |
| /*********************************************************************** |
| * SYNC_WakeUp |
| */ |
| void SYNC_WakeUp( THREAD_QUEUE *wait_queue, DWORD max ) |
| { |
| THREAD_ENTRY *entry; |
| |
| if (!max) max = INFINITE32; |
| SYSTEM_LOCK(); |
| if (!*wait_queue) |
| { |
| SYSTEM_UNLOCK(); |
| return; |
| } |
| entry = (*wait_queue)->next; |
| for (;;) |
| { |
| THDB *thdb = entry->thread; |
| if (SYNC_CheckCondition( &thdb->wait_struct, THDB_TO_THREAD_ID(thdb) )) |
| { |
| TRACE(win32, "waking up %04x\n", thdb->teb_sel ); |
| if (thdb->unix_pid) |
| kill( thdb->unix_pid, SIGUSR1 ); |
| else |
| FIXME(win32,"have got unix_pid 0\n"); |
| if (!--max) break; |
| } |
| if (entry == *wait_queue) break; |
| entry = entry->next; |
| } |
| SYSTEM_UNLOCK(); |
| } |
| |
| |
| /*********************************************************************** |
| * WaitForSingleObject (KERNEL32.723) |
| */ |
| DWORD WINAPI WaitForSingleObject( HANDLE32 handle, DWORD timeout ) |
| { |
| return WaitForMultipleObjectsEx( 1, &handle, FALSE, timeout, FALSE ); |
| } |
| |
| |
| /*********************************************************************** |
| * WaitForSingleObjectEx (KERNEL32.724) |
| */ |
| DWORD WINAPI WaitForSingleObjectEx( HANDLE32 handle, DWORD timeout, |
| BOOL32 alertable ) |
| { |
| return WaitForMultipleObjectsEx( 1, &handle, FALSE, timeout, alertable ); |
| } |
| |
| |
| /*********************************************************************** |
| * WaitForMultipleObjects (KERNEL32.721) |
| */ |
| DWORD WINAPI WaitForMultipleObjects( DWORD count, const HANDLE32 *handles, |
| BOOL32 wait_all, DWORD timeout ) |
| { |
| return WaitForMultipleObjectsEx(count, handles, wait_all, timeout, FALSE); |
| } |
| |
| |
| /*********************************************************************** |
| * WaitForMultipleObjectsEx (KERNEL32.722) |
| */ |
| DWORD WINAPI WaitForMultipleObjectsEx( DWORD count, const HANDLE32 *handles, |
| BOOL32 wait_all, DWORD timeout, |
| BOOL32 alertable ) |
| { |
| WAIT_STRUCT *wait = &THREAD_Current()->wait_struct; |
| |
| if (count > MAXIMUM_WAIT_OBJECTS) |
| { |
| SetLastError( ERROR_INVALID_PARAMETER ); |
| return WAIT_FAILED; |
| } |
| |
| if (alertable) |
| FIXME(win32, "alertable not implemented\n" ); |
| |
| SYSTEM_LOCK(); |
| if (!SYNC_BuildWaitStruct( count, handles, wait_all, wait )) |
| wait->signaled = WAIT_FAILED; |
| else |
| { |
| /* Now wait for it */ |
| SYNC_WaitForCondition( wait, timeout ); |
| SYNC_FreeWaitStruct( wait ); |
| } |
| SYSTEM_UNLOCK(); |
| return wait->signaled; |
| } |