| /* | 
 |  * IDirect3DSwapChain8 implementation | 
 |  * | 
 |  * Copyright 2005 Oliver Stieber | 
 |  * | 
 |  * This library is free software; you can redistribute it and/or | 
 |  * modify it under the terms of the GNU Lesser General Public | 
 |  * License as published by the Free Software Foundation; either | 
 |  * version 2.1 of the License, or (at your option) any later version. | 
 |  * | 
 |  * This library is distributed in the hope that it will be useful, | 
 |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
 |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
 |  * Lesser General Public License for more details. | 
 |  * | 
 |  * You should have received a copy of the GNU Lesser General Public | 
 |  * License along with this library; if not, write to the Free Software | 
 |  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
 |  */ | 
 |  | 
 | #include "config.h" | 
 | #include "d3d8_private.h" | 
 |  | 
 | WINE_DEFAULT_DEBUG_CHANNEL(d3d8); | 
 |  | 
 | static inline IDirect3DSwapChain8Impl *impl_from_IDirect3DSwapChain8(IDirect3DSwapChain8 *iface) | 
 | { | 
 |     return CONTAINING_RECORD(iface, IDirect3DSwapChain8Impl, IDirect3DSwapChain8_iface); | 
 | } | 
 |  | 
 | static HRESULT WINAPI IDirect3DSwapChain8Impl_QueryInterface(IDirect3DSwapChain8 *iface, | 
 |         REFIID riid, void **ppobj) | 
 | { | 
 |     IDirect3DSwapChain8Impl *This = impl_from_IDirect3DSwapChain8(iface); | 
 |  | 
 |     TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj); | 
 |  | 
 |     if (IsEqualGUID(riid, &IID_IUnknown) | 
 |         || IsEqualGUID(riid, &IID_IDirect3DSwapChain8)) { | 
 |         IUnknown_AddRef(iface); | 
 |         *ppobj = This; | 
 |         return S_OK; | 
 |     } | 
 |  | 
 |     WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj); | 
 |     *ppobj = NULL; | 
 |     return E_NOINTERFACE; | 
 | } | 
 |  | 
 | static ULONG WINAPI IDirect3DSwapChain8Impl_AddRef(IDirect3DSwapChain8 *iface) | 
 | { | 
 |     IDirect3DSwapChain8Impl *This = impl_from_IDirect3DSwapChain8(iface); | 
 |     ULONG ref = InterlockedIncrement(&This->ref); | 
 |  | 
 |     TRACE("%p increasing refcount to %u.\n", iface, ref); | 
 |  | 
 |     if (ref == 1) | 
 |     { | 
 |         if (This->parentDevice) | 
 |             IDirect3DDevice8_AddRef(This->parentDevice); | 
 |         wined3d_mutex_lock(); | 
 |         wined3d_swapchain_incref(This->wined3d_swapchain); | 
 |         wined3d_mutex_unlock(); | 
 |     } | 
 |  | 
 |     return ref; | 
 | } | 
 |  | 
 | static ULONG WINAPI IDirect3DSwapChain8Impl_Release(IDirect3DSwapChain8 *iface) | 
 | { | 
 |     IDirect3DSwapChain8Impl *This = impl_from_IDirect3DSwapChain8(iface); | 
 |     ULONG ref = InterlockedDecrement(&This->ref); | 
 |  | 
 |     TRACE("%p decreasing refcount to %u.\n", iface, ref); | 
 |  | 
 |     if (!ref) | 
 |     { | 
 |         IDirect3DDevice8 *parentDevice = This->parentDevice; | 
 |  | 
 |         wined3d_mutex_lock(); | 
 |         wined3d_swapchain_decref(This->wined3d_swapchain); | 
 |         wined3d_mutex_unlock(); | 
 |  | 
 |         if (parentDevice) | 
 |             IDirect3DDevice8_Release(parentDevice); | 
 |     } | 
 |     return ref; | 
 | } | 
 |  | 
 | static HRESULT WINAPI IDirect3DSwapChain8Impl_Present(IDirect3DSwapChain8 *iface, | 
 |         const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, | 
 |         const RGNDATA *pDirtyRegion) | 
 | { | 
 |     IDirect3DSwapChain8Impl *This = impl_from_IDirect3DSwapChain8(iface); | 
 |     HRESULT hr; | 
 |  | 
 |     TRACE("iface %p, src_rect %p, dst_rect %p, dst_window_override %p, dirty_region %p.\n", | 
 |             iface, pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion); | 
 |  | 
 |     wined3d_mutex_lock(); | 
 |     hr = wined3d_swapchain_present(This->wined3d_swapchain, pSourceRect, | 
 |             pDestRect, hDestWindowOverride, pDirtyRegion, 0); | 
 |     wined3d_mutex_unlock(); | 
 |  | 
 |     return hr; | 
 | } | 
 |  | 
 | static HRESULT WINAPI IDirect3DSwapChain8Impl_GetBackBuffer(IDirect3DSwapChain8 *iface, | 
 |         UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface8 **ppBackBuffer) | 
 | { | 
 |     IDirect3DSwapChain8Impl *This = impl_from_IDirect3DSwapChain8(iface); | 
 |     struct wined3d_surface *wined3d_surface = NULL; | 
 |     HRESULT hr; | 
 |  | 
 |     TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n", | 
 |             iface, iBackBuffer, Type, ppBackBuffer); | 
 |  | 
 |     wined3d_mutex_lock(); | 
 |     hr = wined3d_swapchain_get_back_buffer(This->wined3d_swapchain, | 
 |             iBackBuffer, (WINED3DBACKBUFFER_TYPE)Type, &wined3d_surface); | 
 |     if (SUCCEEDED(hr) && wined3d_surface) | 
 |     { | 
 |         *ppBackBuffer = wined3d_surface_get_parent(wined3d_surface); | 
 |         IDirect3DSurface8_AddRef(*ppBackBuffer); | 
 |         wined3d_surface_decref(wined3d_surface); | 
 |     } | 
 |     wined3d_mutex_unlock(); | 
 |  | 
 |     return hr; | 
 | } | 
 |  | 
 | static const IDirect3DSwapChain8Vtbl Direct3DSwapChain8_Vtbl = | 
 | { | 
 |     IDirect3DSwapChain8Impl_QueryInterface, | 
 |     IDirect3DSwapChain8Impl_AddRef, | 
 |     IDirect3DSwapChain8Impl_Release, | 
 |     IDirect3DSwapChain8Impl_Present, | 
 |     IDirect3DSwapChain8Impl_GetBackBuffer | 
 | }; | 
 |  | 
 | static void STDMETHODCALLTYPE d3d8_swapchain_wined3d_object_released(void *parent) | 
 | { | 
 |     HeapFree(GetProcessHeap(), 0, parent); | 
 | } | 
 |  | 
 | static const struct wined3d_parent_ops d3d8_swapchain_wined3d_parent_ops = | 
 | { | 
 |     d3d8_swapchain_wined3d_object_released, | 
 | }; | 
 |  | 
 | HRESULT swapchain_init(IDirect3DSwapChain8Impl *swapchain, IDirect3DDevice8Impl *device, | 
 |         D3DPRESENT_PARAMETERS *present_parameters) | 
 | { | 
 |     WINED3DPRESENT_PARAMETERS wined3d_parameters; | 
 |     HRESULT hr; | 
 |  | 
 |     swapchain->ref = 1; | 
 |     swapchain->IDirect3DSwapChain8_iface.lpVtbl = &Direct3DSwapChain8_Vtbl; | 
 |  | 
 |     wined3d_parameters.BackBufferWidth = present_parameters->BackBufferWidth; | 
 |     wined3d_parameters.BackBufferHeight = present_parameters->BackBufferHeight; | 
 |     wined3d_parameters.BackBufferFormat = wined3dformat_from_d3dformat(present_parameters->BackBufferFormat); | 
 |     wined3d_parameters.BackBufferCount = max(1, present_parameters->BackBufferCount); | 
 |     wined3d_parameters.MultiSampleType = present_parameters->MultiSampleType; | 
 |     wined3d_parameters.MultiSampleQuality = 0; /* d3d9 only */ | 
 |     wined3d_parameters.SwapEffect = present_parameters->SwapEffect; | 
 |     wined3d_parameters.hDeviceWindow = present_parameters->hDeviceWindow; | 
 |     wined3d_parameters.Windowed = present_parameters->Windowed; | 
 |     wined3d_parameters.EnableAutoDepthStencil = present_parameters->EnableAutoDepthStencil; | 
 |     wined3d_parameters.AutoDepthStencilFormat = wined3dformat_from_d3dformat(present_parameters->AutoDepthStencilFormat); | 
 |     wined3d_parameters.Flags = present_parameters->Flags; | 
 |     wined3d_parameters.FullScreen_RefreshRateInHz = present_parameters->FullScreen_RefreshRateInHz; | 
 |     wined3d_parameters.PresentationInterval = present_parameters->FullScreen_PresentationInterval; | 
 |     wined3d_parameters.AutoRestoreDisplayMode = TRUE; | 
 |  | 
 |     wined3d_mutex_lock(); | 
 |     hr = IWineD3DDevice_CreateSwapChain(device->WineD3DDevice, &wined3d_parameters, | 
 |             SURFACE_OPENGL, swapchain, &d3d8_swapchain_wined3d_parent_ops, | 
 |             &swapchain->wined3d_swapchain); | 
 |     wined3d_mutex_unlock(); | 
 |  | 
 |     present_parameters->BackBufferWidth = wined3d_parameters.BackBufferWidth; | 
 |     present_parameters->BackBufferHeight = wined3d_parameters.BackBufferHeight; | 
 |     present_parameters->BackBufferFormat = d3dformat_from_wined3dformat(wined3d_parameters.BackBufferFormat); | 
 |     present_parameters->BackBufferCount = wined3d_parameters.BackBufferCount; | 
 |     present_parameters->MultiSampleType = wined3d_parameters.MultiSampleType; | 
 |     present_parameters->SwapEffect = wined3d_parameters.SwapEffect; | 
 |     present_parameters->hDeviceWindow = wined3d_parameters.hDeviceWindow; | 
 |     present_parameters->Windowed = wined3d_parameters.Windowed; | 
 |     present_parameters->EnableAutoDepthStencil = wined3d_parameters.EnableAutoDepthStencil; | 
 |     present_parameters->AutoDepthStencilFormat = d3dformat_from_wined3dformat(wined3d_parameters.AutoDepthStencilFormat); | 
 |     present_parameters->Flags = wined3d_parameters.Flags; | 
 |     present_parameters->FullScreen_RefreshRateInHz = wined3d_parameters.FullScreen_RefreshRateInHz; | 
 |     present_parameters->FullScreen_PresentationInterval = wined3d_parameters.PresentationInterval; | 
 |  | 
 |     if (FAILED(hr)) | 
 |     { | 
 |         WARN("Failed to create wined3d swapchain, hr %#x.\n", hr); | 
 |         return hr; | 
 |     } | 
 |  | 
 |     swapchain->parentDevice = &device->IDirect3DDevice8_iface; | 
 |     IDirect3DDevice8_AddRef(swapchain->parentDevice); | 
 |  | 
 |     return D3D_OK; | 
 | } |