| /* |
| * WineMine (main.c) |
| * |
| * Copyright 2000 Joshua Thielen |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #define WIN32_LEAN_AND_MEAN |
| |
| #include <string.h> |
| #include <time.h> |
| #include <windows.h> |
| #include <stdlib.h> |
| #include <shellapi.h> |
| #include "main.h" |
| #include "resource.h" |
| |
| #include <wine/debug.h> |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(winemine); |
| |
| static const DWORD wnd_style = WS_OVERLAPPEDWINDOW & ~WS_THICKFRAME & ~WS_MAXIMIZEBOX; |
| static const char* registry_key = "Software\\Microsoft\\WinMine"; |
| |
| |
| void CheckLevel( BOARD *p_board ) |
| { |
| if( p_board->rows < BEGINNER_ROWS ) |
| p_board->rows = BEGINNER_ROWS; |
| |
| if( p_board->rows > MAX_ROWS ) |
| p_board->rows = MAX_ROWS; |
| |
| if( p_board->cols < BEGINNER_COLS ) |
| p_board->cols = BEGINNER_COLS; |
| |
| if( p_board->cols > MAX_COLS ) |
| p_board->cols = MAX_COLS; |
| |
| if( p_board->mines < BEGINNER_MINES ) |
| p_board->mines = BEGINNER_MINES; |
| |
| if( p_board->mines > ( p_board->cols - 1 ) * ( p_board->rows - 1 ) ) |
| p_board->mines = ( p_board->cols - 1 ) * ( p_board->rows - 1 ); |
| } |
| |
| static void LoadBoard( BOARD *p_board ) |
| { |
| DWORD size; |
| DWORD type; |
| HKEY hkey; |
| char data[MAX_PLAYER_NAME_SIZE+1]; |
| char key_name[8]; |
| unsigned i; |
| |
| RegOpenKeyEx( HKEY_CURRENT_USER, registry_key, |
| 0, KEY_QUERY_VALUE, &hkey ); |
| |
| size = sizeof( p_board->pos.x ); |
| if( !RegQueryValueEx( hkey, "Xpos", NULL, &type, |
| (LPBYTE) &p_board->pos.x, &size ) == ERROR_SUCCESS ) |
| p_board->pos.x = 0; |
| |
| size = sizeof( p_board->pos.y ); |
| if( !RegQueryValueEx( hkey, "Ypos", NULL, &type, |
| (LPBYTE) &p_board->pos.y, &size ) == ERROR_SUCCESS ) |
| p_board->pos.y = 0; |
| |
| size = sizeof( p_board->rows ); |
| if( !RegQueryValueEx( hkey, "Height", NULL, &type, |
| (LPBYTE) &p_board->rows, &size ) == ERROR_SUCCESS ) |
| p_board->rows = BEGINNER_ROWS; |
| |
| size = sizeof( p_board->cols ); |
| if( !RegQueryValueEx( hkey, "Width", NULL, &type, |
| (LPBYTE) &p_board->cols, &size ) == ERROR_SUCCESS ) |
| p_board->cols = BEGINNER_COLS; |
| |
| size = sizeof( p_board->mines ); |
| if( !RegQueryValueEx( hkey, "Mines", NULL, &type, |
| (LPBYTE) &p_board->mines, &size ) == ERROR_SUCCESS ) |
| p_board->mines = BEGINNER_MINES; |
| |
| size = sizeof( p_board->difficulty ); |
| if( !RegQueryValueEx( hkey, "Difficulty", NULL, &type, |
| (LPBYTE) &p_board->difficulty, &size ) == ERROR_SUCCESS ) |
| p_board->difficulty = BEGINNER; |
| |
| size = sizeof( p_board->IsMarkQ ); |
| if( !RegQueryValueEx( hkey, "Mark", NULL, &type, |
| (LPBYTE) &p_board->IsMarkQ, &size ) == ERROR_SUCCESS ) |
| p_board->IsMarkQ = TRUE; |
| |
| for( i = 0; i < 3; i++ ) { |
| wsprintf( key_name, "Name%d", i+1 ); |
| size = sizeof( data ); |
| if( RegQueryValueEx( hkey, key_name, NULL, &type, |
| (LPBYTE) data, &size ) == ERROR_SUCCESS ) |
| lstrcpynA( p_board->best_name[i], data, sizeof(p_board->best_name[i]) ); |
| else |
| LoadString( p_board->hInst, IDS_NOBODY, p_board->best_name[i], MAX_PLAYER_NAME_SIZE+1 ); |
| } |
| |
| for( i = 0; i < 3; i++ ) { |
| wsprintf( key_name, "Time%d", i+1 ); |
| size = sizeof( p_board->best_time[i] ); |
| if( !RegQueryValueEx( hkey, key_name, NULL, &type, |
| (LPBYTE) &p_board->best_time[i], &size ) == ERROR_SUCCESS ) |
| p_board->best_time[i] = 999; |
| } |
| RegCloseKey( hkey ); |
| } |
| |
| static void InitBoard( BOARD *p_board ) |
| { |
| HMENU hMenu; |
| |
| p_board->hMinesBMP = LoadBitmap( p_board->hInst, "mines"); |
| p_board->hFacesBMP = LoadBitmap( p_board->hInst, "faces"); |
| p_board->hLedsBMP = LoadBitmap( p_board->hInst, "leds"); |
| |
| LoadBoard( p_board ); |
| |
| hMenu = GetMenu( p_board->hWnd ); |
| CheckMenuItem( hMenu, IDM_BEGINNER + (unsigned) p_board->difficulty, |
| MF_CHECKED ); |
| if( p_board->IsMarkQ ) |
| CheckMenuItem( hMenu, IDM_MARKQ, MF_CHECKED ); |
| else |
| CheckMenuItem( hMenu, IDM_MARKQ, MF_UNCHECKED ); |
| CheckLevel( p_board ); |
| } |
| |
| static void SaveBoard( BOARD *p_board ) |
| { |
| HKEY hkey; |
| unsigned i; |
| char data[MAX_PLAYER_NAME_SIZE+1]; |
| char key_name[8]; |
| |
| if( RegCreateKeyEx( HKEY_CURRENT_USER, registry_key, |
| 0, NULL, |
| REG_OPTION_NON_VOLATILE, KEY_WRITE, NULL, |
| &hkey, NULL ) != ERROR_SUCCESS) |
| return; |
| |
| RegSetValueEx( hkey, "Xpos", 0, REG_DWORD, (LPBYTE) &p_board->pos.x, sizeof(p_board->pos.x) ); |
| RegSetValueEx( hkey, "Ypos", 0, REG_DWORD, (LPBYTE) &p_board->pos.y, sizeof(p_board->pos.y) ); |
| RegSetValueEx( hkey, "Difficulty", 0, REG_DWORD, (LPBYTE) &p_board->difficulty, sizeof(p_board->difficulty) ); |
| RegSetValueEx( hkey, "Height", 0, REG_DWORD, (LPBYTE) &p_board->rows, sizeof(p_board->rows) ); |
| RegSetValueEx( hkey, "Width", 0, REG_DWORD, (LPBYTE) &p_board->cols, sizeof(p_board->cols) ); |
| RegSetValueEx( hkey, "Mines", 0, REG_DWORD, (LPBYTE) &p_board->mines, sizeof(p_board->mines) ); |
| RegSetValueEx( hkey, "Mark", 0, REG_DWORD, (LPBYTE) &p_board->IsMarkQ, sizeof(p_board->IsMarkQ) ); |
| |
| for( i = 0; i < 3; i++ ) { |
| wsprintf( key_name, "Name%u", i+1 ); |
| lstrcpyn( data, p_board->best_name[i], sizeof( data ) ); |
| RegSetValueEx( hkey, key_name, 0, REG_SZ, (LPBYTE) data, strlen(data)+1 ); |
| } |
| |
| for( i = 0; i < 3; i++ ) { |
| wsprintf( key_name, "Time%u", i+1 ); |
| RegSetValueEx( hkey, key_name, 0, REG_DWORD, (LPBYTE) &p_board->best_time[i], sizeof(p_board->best_time[i]) ); |
| } |
| RegCloseKey( hkey ); |
| } |
| |
| static void DestroyBoard( BOARD *p_board ) |
| { |
| DeleteObject( p_board->hFacesBMP ); |
| DeleteObject( p_board->hLedsBMP ); |
| DeleteObject( p_board->hMinesBMP ); |
| } |
| |
| static void SetDifficulty( BOARD *p_board, DIFFICULTY difficulty ) |
| { |
| HMENU hMenu; |
| |
| if ( difficulty == CUSTOM ) |
| if (DialogBoxParam( p_board->hInst, "DLG_CUSTOM", p_board->hWnd, |
| CustomDlgProc, (LPARAM) p_board) != 0) |
| return; |
| |
| hMenu = GetMenu( p_board->hWnd ); |
| CheckMenuItem( hMenu, IDM_BEGINNER + p_board->difficulty, MF_UNCHECKED ); |
| p_board->difficulty = difficulty; |
| CheckMenuItem( hMenu, IDM_BEGINNER + difficulty, MF_CHECKED ); |
| |
| switch( difficulty ) { |
| case BEGINNER: |
| p_board->cols = BEGINNER_COLS; |
| p_board->rows = BEGINNER_ROWS; |
| p_board->mines = BEGINNER_MINES; |
| break; |
| |
| case ADVANCED: |
| p_board->cols = ADVANCED_COLS; |
| p_board->rows = ADVANCED_ROWS; |
| p_board->mines = ADVANCED_MINES; |
| break; |
| |
| case EXPERT: |
| p_board->cols = EXPERT_COLS; |
| p_board->rows = EXPERT_ROWS; |
| |
| p_board->mines = EXPERT_MINES; |
| break; |
| |
| case CUSTOM: |
| break; |
| } |
| } |
| |
| static void ShiftBetween(LONG* x, LONG* y, LONG a, LONG b) |
| { |
| if (*x < a) { |
| *y += a - *x; |
| *x = a; |
| } |
| else if (*y > b) { |
| *x -= *y - b; |
| *y = b; |
| } |
| } |
| |
| static void MoveOnScreen(RECT* rect) |
| { |
| HMONITOR hMonitor; |
| MONITORINFO mi; |
| |
| /* find the nearest monitor ... */ |
| hMonitor = MonitorFromRect(rect, MONITOR_DEFAULTTONEAREST); |
| |
| /* ... and move it into the work area (ie excluding task bar)*/ |
| mi.cbSize = sizeof(mi); |
| GetMonitorInfo(hMonitor, &mi); |
| |
| ShiftBetween(&rect->left, &rect->right, mi.rcWork.left, mi.rcWork.right); |
| ShiftBetween(&rect->top, &rect->bottom, mi.rcWork.top, mi.rcWork.bottom); |
| } |
| |
| static void CreateBoard( BOARD *p_board ) |
| { |
| int left, top, bottom, right; |
| unsigned col, row; |
| RECT wnd_rect; |
| |
| p_board->mb = MB_NONE; |
| p_board->boxes_left = p_board->cols * p_board->rows - p_board->mines; |
| p_board->num_flags = 0; |
| |
| /* Create the boxes... |
| * We actually create them with an empty border, |
| * so special care doesn't have to be taken on the edges |
| */ |
| for( col = 0; col <= p_board->cols + 1; col++ ) |
| for( row = 0; row <= p_board->rows + 1; row++ ) { |
| p_board->box[col][row].IsPressed = FALSE; |
| p_board->box[col][row].IsMine = FALSE; |
| p_board->box[col][row].FlagType = NORMAL; |
| p_board->box[col][row].NumMines = 0; |
| } |
| |
| p_board->width = p_board->cols * MINE_WIDTH + BOARD_WMARGIN * 2; |
| |
| p_board->height = p_board->rows * MINE_HEIGHT + LED_HEIGHT |
| + BOARD_HMARGIN * 3; |
| |
| /* setting the mines rectangle boundary */ |
| left = BOARD_WMARGIN; |
| top = BOARD_HMARGIN * 2 + LED_HEIGHT; |
| right = left + p_board->cols * MINE_WIDTH; |
| bottom = top + p_board->rows * MINE_HEIGHT; |
| SetRect( &p_board->mines_rect, left, top, right, bottom ); |
| |
| /* setting the face rectangle boundary */ |
| left = p_board->width / 2 - FACE_WIDTH / 2; |
| top = BOARD_HMARGIN; |
| right = left + FACE_WIDTH; |
| bottom = top + FACE_HEIGHT; |
| SetRect( &p_board->face_rect, left, top, right, bottom ); |
| |
| /* setting the timer rectangle boundary */ |
| left = BOARD_WMARGIN; |
| top = BOARD_HMARGIN; |
| right = left + LED_WIDTH * 3; |
| bottom = top + LED_HEIGHT; |
| SetRect( &p_board->timer_rect, left, top, right, bottom ); |
| |
| /* setting the counter rectangle boundary */ |
| left = p_board->width - BOARD_WMARGIN - LED_WIDTH * 3; |
| top = BOARD_HMARGIN; |
| right = p_board->width - BOARD_WMARGIN; |
| bottom = top + LED_HEIGHT; |
| SetRect( &p_board->counter_rect, left, top, right, bottom ); |
| |
| p_board->status = WAITING; |
| p_board->face_bmp = SMILE_BMP; |
| p_board->time = 0; |
| |
| wnd_rect.left = p_board->pos.x; |
| wnd_rect.right = p_board->pos.x + p_board->width; |
| wnd_rect.top = p_board->pos.y; |
| wnd_rect.bottom = p_board->pos.y + p_board->height; |
| AdjustWindowRect(&wnd_rect, wnd_style, TRUE); |
| |
| /* Make sure the window is completely on the screen */ |
| MoveOnScreen(&wnd_rect); |
| MoveWindow( p_board->hWnd, wnd_rect.left, wnd_rect.top, |
| wnd_rect.right - wnd_rect.left, |
| wnd_rect.bottom - wnd_rect.top, |
| TRUE ); |
| RedrawWindow( p_board->hWnd, NULL, 0, |
| RDW_INVALIDATE | RDW_UPDATENOW | RDW_ERASE); |
| } |
| |
| |
| /* Randomly places mines everywhere except the selected box. */ |
| static void PlaceMines ( BOARD *p_board, int selected_col, int selected_row ) |
| { |
| int i, j; |
| unsigned col, row; |
| |
| srand( (unsigned) time( NULL ) ); |
| |
| /* Temporarily place a mine at the selected box until all the other |
| * mines are placed, this avoids checking in the mine creation loop. */ |
| p_board->box[selected_col][selected_row].IsMine = TRUE; |
| |
| /* create mines */ |
| i = 0; |
| while( (unsigned) i < p_board->mines ) { |
| col = (int) (p_board->cols * (float) rand() / RAND_MAX + 1); |
| row = (int) (p_board->rows * (float) rand() / RAND_MAX + 1); |
| |
| if( !p_board->box[col][row].IsMine ) { |
| i++; |
| p_board->box[col][row].IsMine = TRUE; |
| } |
| } |
| |
| /* Remove temporarily placed mine for selected box */ |
| p_board->box[selected_col][selected_row].IsMine = FALSE; |
| |
| /* |
| * Now we label the remaining boxes with the |
| * number of mines surrounding them. |
| */ |
| for( col = 1; col < p_board->cols + 1; col++ ) |
| for( row = 1; row < p_board->rows + 1; row++ ) { |
| for( i = -1; i <= 1; i++ ) |
| for( j = -1; j <= 1; j++ ) { |
| if( p_board->box[col + i][row + j].IsMine ) { |
| p_board->box[col][row].NumMines++ ; |
| } |
| } |
| } |
| } |
| |
| static void DrawMine( HDC hdc, HDC hMemDC, BOARD *p_board, unsigned col, unsigned row, BOOL IsPressed ) |
| { |
| MINEBMP_OFFSET offset = BOX_BMP; |
| |
| if( col == 0 || col > p_board->cols || row == 0 || row > p_board->rows ) |
| return; |
| |
| if( p_board->status == GAMEOVER ) { |
| if( p_board->box[col][row].IsMine ) { |
| switch( p_board->box[col][row].FlagType ) { |
| case FLAG: |
| offset = FLAG_BMP; |
| break; |
| case COMPLETE: |
| offset = EXPLODE_BMP; |
| break; |
| case QUESTION: |
| /* fall through */ |
| case NORMAL: |
| offset = MINE_BMP; |
| } |
| } else { |
| switch( p_board->box[col][row].FlagType ) { |
| case QUESTION: |
| offset = QUESTION_BMP; |
| break; |
| case FLAG: |
| offset = WRONG_BMP; |
| break; |
| case NORMAL: |
| offset = BOX_BMP; |
| break; |
| case COMPLETE: |
| /* Do nothing */ |
| break; |
| default: |
| WINE_TRACE("Unknown FlagType during game over in DrawMine\n"); |
| break; |
| } |
| } |
| } else { /* WAITING or PLAYING */ |
| switch( p_board->box[col][row].FlagType ) { |
| case QUESTION: |
| if( !IsPressed ) |
| offset = QUESTION_BMP; |
| else |
| offset = QPRESS_BMP; |
| break; |
| case FLAG: |
| offset = FLAG_BMP; |
| break; |
| case NORMAL: |
| if( !IsPressed ) |
| offset = BOX_BMP; |
| else |
| offset = MPRESS_BMP; |
| break; |
| case COMPLETE: |
| /* Do nothing */ |
| break; |
| default: |
| WINE_TRACE("Unknown FlagType while playing in DrawMine\n"); |
| break; |
| } |
| } |
| |
| if( p_board->box[col][row].FlagType == COMPLETE |
| && !p_board->box[col][row].IsMine ) |
| offset = (MINEBMP_OFFSET) p_board->box[col][row].NumMines; |
| |
| BitBlt( hdc, |
| (col - 1) * MINE_WIDTH + p_board->mines_rect.left, |
| (row - 1) * MINE_HEIGHT + p_board->mines_rect.top, |
| MINE_WIDTH, MINE_HEIGHT, |
| hMemDC, 0, offset * MINE_HEIGHT, SRCCOPY ); |
| } |
| |
| static void DrawMines ( HDC hdc, HDC hMemDC, BOARD *p_board ) |
| { |
| HGDIOBJ hOldObj; |
| unsigned col, row; |
| hOldObj = SelectObject (hMemDC, p_board->hMinesBMP); |
| |
| for( row = 1; row <= p_board->rows; row++ ) { |
| for( col = 1; col <= p_board->cols; col++ ) { |
| DrawMine( hdc, hMemDC, p_board, col, row, FALSE ); |
| } |
| } |
| SelectObject( hMemDC, hOldObj ); |
| } |
| |
| static void DrawLeds( HDC hdc, HDC hMemDC, BOARD *p_board, int number, int x, int y ) |
| { |
| HGDIOBJ hOldObj; |
| unsigned led[3], i; |
| int count; |
| |
| count = number; |
| if( count < 1000 ) { |
| if( count >= 0 ) { |
| led[0] = count / 100 ; |
| count -= led[0] * 100; |
| } |
| else { |
| led[0] = 10; /* negative sign */ |
| count = -count; |
| } |
| led[1] = count / 10; |
| count -= led[1] * 10; |
| led[2] = count; |
| } |
| else { |
| for( i = 0; i < 3; i++ ) |
| led[i] = 10; |
| } |
| |
| hOldObj = SelectObject (hMemDC, p_board->hLedsBMP); |
| |
| for( i = 0; i < 3; i++ ) { |
| BitBlt( hdc, |
| i * LED_WIDTH + x, |
| y, |
| LED_WIDTH, |
| LED_HEIGHT, |
| hMemDC, |
| 0, |
| led[i] * LED_HEIGHT, |
| SRCCOPY); |
| } |
| |
| SelectObject( hMemDC, hOldObj ); |
| } |
| |
| |
| static void DrawFace( HDC hdc, HDC hMemDC, BOARD *p_board ) |
| { |
| HGDIOBJ hOldObj; |
| |
| hOldObj = SelectObject (hMemDC, p_board->hFacesBMP); |
| |
| BitBlt( hdc, |
| p_board->face_rect.left, |
| p_board->face_rect.top, |
| FACE_WIDTH, |
| FACE_HEIGHT, |
| hMemDC, 0, p_board->face_bmp * FACE_HEIGHT, SRCCOPY); |
| |
| SelectObject( hMemDC, hOldObj ); |
| } |
| |
| |
| static void DrawBoard( HDC hdc, HDC hMemDC, PAINTSTRUCT *ps, BOARD *p_board ) |
| { |
| RECT tmp_rect; |
| |
| if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->counter_rect ) ) |
| DrawLeds( hdc, hMemDC, p_board, p_board->mines - p_board->num_flags, |
| p_board->counter_rect.left, |
| p_board->counter_rect.top ); |
| |
| if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->timer_rect ) ) |
| DrawLeds( hdc, hMemDC, p_board, p_board->time, |
| p_board->timer_rect.left, |
| p_board->timer_rect.top ); |
| |
| if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->face_rect ) ) |
| DrawFace( hdc, hMemDC, p_board ); |
| |
| if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->mines_rect ) ) |
| DrawMines( hdc, hMemDC, p_board ); |
| } |
| |
| |
| static void AddFlag( BOARD *p_board, unsigned col, unsigned row ) |
| { |
| if( p_board->box[col][row].FlagType != COMPLETE ) { |
| switch( p_board->box[col][row].FlagType ) { |
| case FLAG: |
| if( p_board->IsMarkQ ) |
| p_board->box[col][row].FlagType = QUESTION; |
| else |
| p_board->box[col][row].FlagType = NORMAL; |
| p_board->num_flags--; |
| break; |
| |
| case QUESTION: |
| p_board->box[col][row].FlagType = NORMAL; |
| break; |
| |
| default: |
| p_board->box[col][row].FlagType = FLAG; |
| p_board->num_flags++; |
| } |
| } |
| } |
| |
| |
| static void UnpressBox( BOARD *p_board, unsigned col, unsigned row ) |
| { |
| HDC hdc; |
| HGDIOBJ hOldObj; |
| HDC hMemDC; |
| |
| hdc = GetDC( p_board->hWnd ); |
| hMemDC = CreateCompatibleDC( hdc ); |
| hOldObj = SelectObject( hMemDC, p_board->hMinesBMP ); |
| |
| DrawMine( hdc, hMemDC, p_board, col, row, FALSE ); |
| |
| SelectObject( hMemDC, hOldObj ); |
| DeleteDC( hMemDC ); |
| ReleaseDC( p_board->hWnd, hdc ); |
| } |
| |
| |
| static void UnpressBoxes( BOARD *p_board, unsigned col, unsigned row ) |
| { |
| int i, j; |
| |
| for( i = -1; i <= 1; i++ ) |
| for( j = -1; j <= 1; j++ ) { |
| UnpressBox( p_board, col + i, row + j ); |
| } |
| } |
| |
| |
| static void PressBox( BOARD *p_board, unsigned col, unsigned row ) |
| { |
| HDC hdc; |
| HGDIOBJ hOldObj; |
| HDC hMemDC; |
| |
| hdc = GetDC( p_board->hWnd ); |
| hMemDC = CreateCompatibleDC( hdc ); |
| hOldObj = SelectObject (hMemDC, p_board->hMinesBMP); |
| |
| DrawMine( hdc, hMemDC, p_board, col, row, TRUE ); |
| |
| SelectObject( hMemDC, hOldObj ); |
| DeleteDC( hMemDC ); |
| ReleaseDC( p_board->hWnd, hdc ); |
| } |
| |
| |
| static void PressBoxes( BOARD *p_board, unsigned col, unsigned row ) |
| { |
| int i, j; |
| |
| for( i = -1; i <= 1; i++ ) |
| for( j = -1; j <= 1; j++ ) { |
| p_board->box[col + i][row + j].IsPressed = TRUE; |
| PressBox( p_board, col + i, row + j ); |
| } |
| |
| for( i = -1; i <= 1; i++ ) |
| for( j = -1; j <= 1; j++ ) { |
| if( !p_board->box[p_board->press.x + i][p_board->press.y + j].IsPressed ) |
| UnpressBox( p_board, p_board->press.x + i, p_board->press.y + j ); |
| } |
| |
| for( i = -1; i <= 1; i++ ) |
| for( j = -1; j <= 1; j++ ) { |
| p_board->box[col + i][row + j].IsPressed = FALSE; |
| PressBox( p_board, col + i, row + j ); |
| } |
| |
| p_board->press.x = col; |
| p_board->press.y = row; |
| } |
| |
| |
| static void CompleteBox( BOARD *p_board, unsigned col, unsigned row ) |
| { |
| int i, j; |
| |
| if( p_board->box[col][row].FlagType != COMPLETE && |
| p_board->box[col][row].FlagType != FLAG && |
| col > 0 && col < p_board->cols + 1 && |
| row > 0 && row < p_board->rows + 1 ) { |
| p_board->box[col][row].FlagType = COMPLETE; |
| |
| if( p_board->box[col][row].IsMine ) { |
| p_board->face_bmp = DEAD_BMP; |
| p_board->status = GAMEOVER; |
| } |
| else if( p_board->status != GAMEOVER ) |
| p_board->boxes_left--; |
| |
| if( p_board->box[col][row].NumMines == 0 ) |
| { |
| for( i = -1; i <= 1; i++ ) |
| for( j = -1; j <= 1; j++ ) |
| CompleteBox( p_board, col + i, row + j ); |
| } |
| } |
| } |
| |
| |
| static void CompleteBoxes( BOARD *p_board, unsigned col, unsigned row ) |
| { |
| unsigned numFlags = 0; |
| int i, j; |
| |
| if( p_board->box[col][row].FlagType == COMPLETE ) { |
| for( i = -1; i <= 1; i++ ) |
| for( j = -1; j <= 1; j++ ) { |
| if( p_board->box[col+i][row+j].FlagType == FLAG ) |
| numFlags++; |
| } |
| |
| if( numFlags == p_board->box[col][row].NumMines ) { |
| for( i = -1; i <= 1; i++ ) |
| for( j = -1; j <= 1; j++ ) { |
| if( p_board->box[col+i][row+j].FlagType != FLAG ) |
| CompleteBox( p_board, col+i, row+j ); |
| } |
| } |
| } |
| } |
| |
| |
| static void TestMines( BOARD *p_board, POINT pt, int msg ) |
| { |
| BOOL draw = TRUE; |
| int col, row; |
| |
| col = (pt.x - p_board->mines_rect.left) / MINE_WIDTH + 1; |
| row = (pt.y - p_board->mines_rect.top ) / MINE_HEIGHT + 1; |
| |
| switch ( msg ) { |
| case WM_LBUTTONDOWN: |
| if( p_board->press.x != col || p_board->press.y != row ) { |
| UnpressBox( p_board, |
| p_board->press.x, p_board->press.y ); |
| p_board->press.x = col; |
| p_board->press.y = row; |
| PressBox( p_board, col, row ); |
| } |
| draw = FALSE; |
| break; |
| |
| case WM_LBUTTONUP: |
| if( p_board->press.x != col || p_board->press.y != row ) |
| UnpressBox( p_board, |
| p_board->press.x, p_board->press.y ); |
| p_board->press.x = 0; |
| p_board->press.y = 0; |
| if( p_board->box[col][row].FlagType != FLAG |
| && p_board->status != PLAYING ) |
| { |
| p_board->status = PLAYING; |
| PlaceMines( p_board, col, row ); |
| } |
| CompleteBox( p_board, col, row ); |
| break; |
| |
| case WM_MBUTTONDOWN: |
| PressBoxes( p_board, col, row ); |
| draw = FALSE; |
| break; |
| |
| case WM_MBUTTONUP: |
| if( p_board->press.x != col || p_board->press.y != row ) |
| UnpressBoxes( p_board, |
| p_board->press.x, p_board->press.y ); |
| p_board->press.x = 0; |
| p_board->press.y = 0; |
| CompleteBoxes( p_board, col, row ); |
| break; |
| |
| case WM_RBUTTONDOWN: |
| AddFlag( p_board, col, row ); |
| break; |
| default: |
| WINE_TRACE("Unknown message type received in TestMines\n"); |
| break; |
| } |
| |
| if( draw ) |
| { |
| RedrawWindow( p_board->hWnd, NULL, 0, |
| RDW_INVALIDATE | RDW_UPDATENOW ); |
| } |
| } |
| |
| |
| static void TestFace( BOARD *p_board, POINT pt, int msg ) |
| { |
| if( p_board->status == PLAYING || p_board->status == WAITING ) { |
| if( msg == WM_LBUTTONDOWN || msg == WM_MBUTTONDOWN ) |
| p_board->face_bmp = OOH_BMP; |
| else p_board->face_bmp = SMILE_BMP; |
| } |
| else if( p_board->status == GAMEOVER ) |
| p_board->face_bmp = DEAD_BMP; |
| else if( p_board->status == WON ) |
| p_board->face_bmp = COOL_BMP; |
| |
| if( PtInRect( &p_board->face_rect, pt ) ) { |
| if( msg == WM_LBUTTONDOWN ) |
| p_board->face_bmp = SPRESS_BMP; |
| |
| if( msg == WM_LBUTTONUP ) |
| CreateBoard( p_board ); |
| } |
| |
| RedrawWindow( p_board->hWnd, &p_board->face_rect, 0, |
| RDW_INVALIDATE | RDW_UPDATENOW ); |
| } |
| |
| |
| static void TestBoard( HWND hWnd, BOARD *p_board, int x, int y, int msg ) |
| { |
| POINT pt; |
| unsigned col,row; |
| |
| pt.x = x; |
| pt.y = y; |
| |
| if( PtInRect( &p_board->mines_rect, pt ) && p_board->status != GAMEOVER |
| && p_board->status != WON ) |
| TestMines( p_board, pt, msg ); |
| else { |
| UnpressBoxes( p_board, |
| p_board->press.x, |
| p_board->press.y ); |
| p_board->press.x = 0; |
| p_board->press.y = 0; |
| } |
| |
| if( p_board->boxes_left == 0 ) { |
| p_board->status = WON; |
| |
| if (p_board->num_flags < p_board->mines) { |
| for( row = 1; row <= p_board->rows; row++ ) { |
| for( col = 1; col <= p_board->cols; col++ ) { |
| if (p_board->box[col][row].IsMine && p_board->box[col][row].FlagType != FLAG) |
| p_board->box[col][row].FlagType = FLAG; |
| } |
| } |
| |
| p_board->num_flags = p_board->mines; |
| |
| RedrawWindow( p_board->hWnd, NULL, 0, |
| RDW_INVALIDATE | RDW_UPDATENOW ); |
| } |
| |
| if( p_board->difficulty != CUSTOM && |
| p_board->time < p_board->best_time[p_board->difficulty] ) { |
| p_board->best_time[p_board->difficulty] = p_board->time; |
| |
| DialogBoxParam( p_board->hInst, "DLG_CONGRATS", hWnd, |
| CongratsDlgProc, (LPARAM) p_board); |
| |
| DialogBoxParam( p_board->hInst, "DLG_TIMES", hWnd, |
| TimesDlgProc, (LPARAM) p_board); |
| } |
| } |
| TestFace( p_board, pt, msg ); |
| } |
| |
| |
| static LRESULT WINAPI MainProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam) |
| { |
| HDC hdc; |
| PAINTSTRUCT ps; |
| HMENU hMenu; |
| static BOARD board; |
| |
| switch( msg ) { |
| case WM_CREATE: |
| board.hInst = ((LPCREATESTRUCT) lParam)->hInstance; |
| board.hWnd = hWnd; |
| InitBoard( &board ); |
| CreateBoard( &board ); |
| return 0; |
| |
| case WM_PAINT: |
| { |
| HDC hMemDC; |
| |
| WINE_TRACE("WM_PAINT\n"); |
| hdc = BeginPaint( hWnd, &ps ); |
| hMemDC = CreateCompatibleDC( hdc ); |
| |
| DrawBoard( hdc, hMemDC, &ps, &board ); |
| |
| DeleteDC( hMemDC ); |
| EndPaint( hWnd, &ps ); |
| |
| return 0; |
| } |
| |
| case WM_MOVE: |
| WINE_TRACE("WM_MOVE\n"); |
| board.pos.x = (short)LOWORD(lParam); |
| board.pos.y = (short)HIWORD(lParam); |
| return 0; |
| |
| case WM_DESTROY: |
| SaveBoard( &board ); |
| DestroyBoard( &board ); |
| PostQuitMessage( 0 ); |
| return 0; |
| |
| case WM_TIMER: |
| if( board.status == PLAYING ) { |
| board.time++; |
| RedrawWindow( hWnd, &board.timer_rect, 0, |
| RDW_INVALIDATE | RDW_UPDATENOW ); |
| } |
| return 0; |
| |
| case WM_LBUTTONDOWN: |
| WINE_TRACE("WM_LBUTTONDOWN\n"); |
| if( wParam & MK_RBUTTON ) |
| msg = WM_MBUTTONDOWN; |
| TestBoard( hWnd, &board, (short)LOWORD(lParam), (short)HIWORD(lParam), msg ); |
| SetCapture( hWnd ); |
| return 0; |
| |
| case WM_LBUTTONUP: |
| WINE_TRACE("WM_LBUTTONUP\n"); |
| if( wParam & MK_RBUTTON ) |
| msg = WM_MBUTTONUP; |
| TestBoard( hWnd, &board, (short)LOWORD(lParam), (short)HIWORD(lParam), msg ); |
| ReleaseCapture(); |
| return 0; |
| |
| case WM_RBUTTONDOWN: |
| WINE_TRACE("WM_RBUTTONDOWN\n"); |
| if( wParam & MK_LBUTTON ) { |
| board.press.x = 0; |
| board.press.y = 0; |
| msg = WM_MBUTTONDOWN; |
| } |
| TestBoard( hWnd, &board, (short)LOWORD(lParam), (short)HIWORD(lParam), msg ); |
| return 0; |
| |
| case WM_RBUTTONUP: |
| WINE_TRACE("WM_RBUTTONUP\n"); |
| if( wParam & MK_LBUTTON ) |
| msg = WM_MBUTTONUP; |
| TestBoard( hWnd, &board, (short)LOWORD(lParam), (short)HIWORD(lParam), msg ); |
| return 0; |
| |
| case WM_MBUTTONDOWN: |
| WINE_TRACE("WM_MBUTTONDOWN\n"); |
| TestBoard( hWnd, &board, (short)LOWORD(lParam), (short)HIWORD(lParam), msg ); |
| return 0; |
| |
| case WM_MBUTTONUP: |
| WINE_TRACE("WM_MBUTTONUP\n"); |
| TestBoard( hWnd, &board, (short)LOWORD(lParam), (short)HIWORD(lParam), msg ); |
| return 0; |
| |
| case WM_MOUSEMOVE: |
| { |
| if( ( wParam & MK_MBUTTON ) || |
| ( ( wParam & MK_LBUTTON ) && ( wParam & MK_RBUTTON ) ) ) { |
| msg = WM_MBUTTONDOWN; |
| } |
| else if( wParam & MK_LBUTTON ) { |
| msg = WM_LBUTTONDOWN; |
| } |
| else { |
| return 0; |
| } |
| |
| TestBoard( hWnd, &board, (short)LOWORD(lParam), (short)HIWORD(lParam), msg ); |
| |
| return 0; |
| } |
| |
| case WM_COMMAND: |
| switch(LOWORD(wParam)) { |
| case IDM_NEW: |
| CreateBoard( &board ); |
| return 0; |
| |
| case IDM_MARKQ: |
| hMenu = GetMenu( hWnd ); |
| board.IsMarkQ = !board.IsMarkQ; |
| if( board.IsMarkQ ) |
| CheckMenuItem( hMenu, IDM_MARKQ, MF_CHECKED ); |
| else |
| CheckMenuItem( hMenu, IDM_MARKQ, MF_UNCHECKED ); |
| return 0; |
| |
| case IDM_BEGINNER: |
| SetDifficulty( &board, BEGINNER ); |
| CreateBoard( &board ); |
| return 0; |
| |
| case IDM_ADVANCED: |
| SetDifficulty( &board, ADVANCED ); |
| CreateBoard( &board ); |
| return 0; |
| |
| case IDM_EXPERT: |
| SetDifficulty( &board, EXPERT ); |
| CreateBoard( &board ); |
| return 0; |
| |
| case IDM_CUSTOM: |
| SetDifficulty( &board, CUSTOM ); |
| CreateBoard( &board ); |
| return 0; |
| |
| case IDM_EXIT: |
| SendMessage( hWnd, WM_CLOSE, 0, 0); |
| return 0; |
| |
| case IDM_TIMES: |
| DialogBoxParam( board.hInst, "DLG_TIMES", hWnd, |
| TimesDlgProc, (LPARAM) &board); |
| return 0; |
| |
| case IDM_ABOUT: |
| { |
| WCHAR appname[256], other[256]; |
| LoadStringW( board.hInst, IDS_APPNAME, appname, sizeof(appname)/sizeof(WCHAR) ); |
| LoadStringW( board.hInst, IDS_ABOUT, other, sizeof(other)/sizeof(WCHAR) ); |
| ShellAboutW( hWnd, appname, other, |
| LoadImageA( board.hInst, "WINEMINE", IMAGE_ICON, 48, 48, LR_SHARED )); |
| return 0; |
| } |
| default: |
| WINE_TRACE("Unknown WM_COMMAND command message received\n"); |
| break; |
| } |
| } |
| return( DefWindowProc( hWnd, msg, wParam, lParam )); |
| } |
| |
| int WINAPI WinMain( HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR cmdline, int cmdshow ) |
| { |
| MSG msg; |
| WNDCLASSEX wc; |
| HWND hWnd; |
| HACCEL haccel; |
| char appname[20]; |
| |
| LoadString( hInst, IDS_APPNAME, appname, sizeof(appname)); |
| |
| wc.style = 0; |
| wc.lpfnWndProc = MainProc; |
| wc.cbClsExtra = 0; |
| wc.cbWndExtra = 0; |
| wc.hInstance = hInst; |
| wc.hIcon = LoadIcon( hInst, "WINEMINE" ); |
| wc.hCursor = LoadCursor( 0, IDI_APPLICATION ); |
| wc.hbrBackground = GetStockObject( BLACK_BRUSH ); |
| wc.lpszMenuName = "MENU_WINEMINE"; |
| wc.lpszClassName = appname; |
| wc.hIconSm = LoadImage( hInst, "WINEMINE", IMAGE_ICON, |
| GetSystemMetrics(SM_CXSMICON), GetSystemMetrics(SM_CYSMICON), LR_SHARED ); |
| |
| if (!RegisterClassEx(&wc)) ExitProcess(1); |
| hWnd = CreateWindow( appname, appname, |
| wnd_style, |
| CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, |
| 0, 0, hInst, NULL ); |
| |
| if (!hWnd) ExitProcess(1); |
| |
| ShowWindow( hWnd, cmdshow ); |
| UpdateWindow( hWnd ); |
| |
| haccel = LoadAccelerators( hInst, MAKEINTRESOURCE(IDA_WINEMINE) ); |
| SetTimer( hWnd, ID_TIMER, 1000, NULL ); |
| |
| while( GetMessage(&msg, 0, 0, 0) ) { |
| if (!TranslateAccelerator( hWnd, haccel, &msg )) |
| TranslateMessage( &msg ); |
| |
| DispatchMessage( &msg ); |
| } |
| return msg.wParam; |
| } |