| /* |
| * Direct3D 9 |
| * |
| * Copyright 2002-2003 Jason Edmeades |
| * Copyright 2002-2003 Raphael Junqueira |
| * Copyright 2005 Oliver Stieber |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| * |
| */ |
| |
| #include "config.h" |
| #include "initguid.h" |
| #include "d3d9_private.h" |
| |
| static CRITICAL_SECTION_DEBUG d3d9_cs_debug = |
| { |
| 0, 0, &d3d9_cs, |
| { &d3d9_cs_debug.ProcessLocksList, |
| &d3d9_cs_debug.ProcessLocksList }, |
| 0, 0, { (DWORD_PTR)(__FILE__ ": d3d9_cs") } |
| }; |
| CRITICAL_SECTION d3d9_cs = { &d3d9_cs_debug, -1, 0, 0, 0, 0 }; |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(d3d9); |
| |
| static int D3DPERF_event_level = 0; |
| |
| void WINAPI DebugSetMute(void) { |
| /* nothing to do */ |
| } |
| |
| IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion) { |
| IDirect3D9Impl* object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3D9Impl)); |
| |
| object->lpVtbl = &Direct3D9_Vtbl; |
| object->ref = 1; |
| EnterCriticalSection(&d3d9_cs); |
| object->WineD3D = WineDirect3DCreate(SDKVersion, 9, (IUnknown *)object); |
| LeaveCriticalSection(&d3d9_cs); |
| |
| TRACE("SDKVersion = %x, Created Direct3D object @ %p, WineObj @ %p\n", SDKVersion, object, object->WineD3D); |
| |
| if (!object->WineD3D) |
| { |
| HeapFree( GetProcessHeap(), 0, object ); |
| object = NULL; |
| } |
| return (IDirect3D9*) object; |
| } |
| |
| HRESULT WINAPI Direct3DCreate9Ex(UINT SDKVersion, IDirect3D9Ex **direct3d9ex) { |
| IDirect3D9 *ret; |
| IDirect3D9Impl* object; |
| |
| TRACE("Calling Direct3DCreate9\n"); |
| ret = Direct3DCreate9(SDKVersion); |
| if(!ret) { |
| *direct3d9ex = NULL; |
| return D3DERR_NOTAVAILABLE; |
| } |
| |
| object = (IDirect3D9Impl *) ret; |
| object->extended = TRUE; /* Enables QI for extended interfaces */ |
| *direct3d9ex = (IDirect3D9Ex *) object; |
| return D3D_OK; |
| } |
| |
| /******************************************************************* |
| * Direct3DShaderValidatorCreate9 (D3D9.@) |
| * |
| * No documentation available for this function. |
| * SDK only says it is internal and shouldn't be used. |
| */ |
| void* WINAPI Direct3DShaderValidatorCreate9(void) |
| { |
| FIXME("stub\n"); |
| return NULL; |
| } |
| |
| /******************************************************************* |
| * DllMain |
| */ |
| BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv) |
| { |
| /* At process attach */ |
| TRACE("fdwReason=%d\n", fdwReason); |
| if (fdwReason == DLL_PROCESS_ATTACH) |
| DisableThreadLibraryCalls(hInstDLL); |
| |
| return TRUE; |
| } |
| |
| /*********************************************************************** |
| * D3DPERF_BeginEvent (D3D9.@) |
| */ |
| int WINAPI D3DPERF_BeginEvent(D3DCOLOR color, LPCWSTR name) { |
| FIXME("(color %#x, name %s) : stub\n", color, debugstr_w(name)); |
| |
| return D3DPERF_event_level++; |
| } |
| |
| /*********************************************************************** |
| * D3DPERF_EndEvent (D3D9.@) |
| */ |
| int WINAPI D3DPERF_EndEvent(void) { |
| FIXME("(void) : stub\n"); |
| |
| return --D3DPERF_event_level; |
| } |
| |
| /*********************************************************************** |
| * D3DPERF_GetStatus (D3D9.@) |
| */ |
| DWORD WINAPI D3DPERF_GetStatus(void) { |
| FIXME("(void) : stub\n"); |
| |
| return 0; |
| } |
| |
| /*********************************************************************** |
| * D3DPERF_SetOptions (D3D9.@) |
| * |
| */ |
| void WINAPI D3DPERF_SetOptions(DWORD options) |
| { |
| FIXME("(%#x) : stub\n", options); |
| } |
| |
| /*********************************************************************** |
| * D3DPERF_QueryRepeatFrame (D3D9.@) |
| */ |
| BOOL WINAPI D3DPERF_QueryRepeatFrame(void) { |
| FIXME("(void) : stub\n"); |
| |
| return FALSE; |
| } |
| |
| /*********************************************************************** |
| * D3DPERF_SetMarker (D3D9.@) |
| */ |
| void WINAPI D3DPERF_SetMarker(D3DCOLOR color, LPCWSTR name) { |
| FIXME("(color %#x, name %s) : stub\n", color, debugstr_w(name)); |
| } |
| |
| /*********************************************************************** |
| * D3DPERF_SetRegion (D3D9.@) |
| */ |
| void WINAPI D3DPERF_SetRegion(D3DCOLOR color, LPCWSTR name) { |
| FIXME("(color %#x, name %s) : stub\n", color, debugstr_w(name)); |
| } |