| @ stdcall D3DXVec2Normalize(ptr ptr) | 
 | @ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr long) | 
 | @ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr long) | 
 | @ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr long long) | 
 | @ stdcall D3DXVec2Transform(ptr ptr ptr) | 
 | @ stdcall D3DXVec2TransformCoord(ptr ptr ptr) | 
 | @ stdcall D3DXVec2TransformNormal(ptr ptr ptr) | 
 | @ stdcall D3DXVec3Normalize(ptr ptr) | 
 | @ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr long) | 
 | @ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr long) | 
 | @ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr long long) | 
 | @ stdcall D3DXVec3Transform(ptr ptr ptr) | 
 | @ stdcall D3DXVec3TransformCoord(ptr ptr ptr) | 
 | @ stdcall D3DXVec3TransformNormal(ptr ptr ptr) | 
 | @ stdcall D3DXVec3Project(ptr ptr ptr ptr ptr ptr) | 
 | @ stdcall D3DXVec3Unproject(ptr ptr ptr ptr ptr ptr) | 
 | @ stdcall D3DXVec4Cross(ptr ptr ptr ptr) | 
 | @ stdcall D3DXVec4Normalize(ptr ptr) | 
 | @ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr long) | 
 | @ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr long) | 
 | @ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr long long) | 
 | @ stdcall D3DXVec4Transform(ptr ptr ptr) | 
 | @ stdcall D3DXMatrixfDeterminant(ptr) | 
 | @ stdcall D3DXMatrixMultiply(ptr ptr ptr) | 
 | @ stdcall D3DXMatrixMultiplyTranspose(ptr ptr ptr) | 
 | @ stdcall D3DXMatrixTranspose(ptr ptr) | 
 | @ stdcall D3DXMatrixInverse(ptr ptr ptr) | 
 | @ stdcall D3DXMatrixScaling(ptr long long long) | 
 | @ stdcall D3DXMatrixTranslation(ptr long long long) | 
 | @ stdcall D3DXMatrixRotationX(ptr long) | 
 | @ stdcall D3DXMatrixRotationY(ptr long) | 
 | @ stdcall D3DXMatrixRotationZ(ptr long) | 
 | @ stdcall D3DXMatrixRotationAxis(ptr ptr long) | 
 | @ stdcall D3DXMatrixRotationQuaternion(ptr ptr) | 
 | @ stdcall D3DXMatrixRotationYawPitchRoll(ptr long long long) | 
 | @ stdcall D3DXMatrixTransformation(ptr ptr ptr ptr ptr ptr ptr) | 
 | @ stdcall D3DXMatrixAffineTransformation(ptr long ptr ptr ptr) | 
 | @ stdcall D3DXMatrixLookAtRH(ptr ptr ptr ptr) | 
 | @ stdcall D3DXMatrixLookAtLH(ptr ptr ptr ptr) | 
 | @ stdcall D3DXMatrixPerspectiveRH(ptr long long long long) | 
 | @ stdcall D3DXMatrixPerspectiveLH(ptr long long long long) | 
 | @ stdcall D3DXMatrixPerspectiveFovRH(ptr long long long long) | 
 | @ stdcall D3DXMatrixPerspectiveFovLH(ptr long long long long) | 
 | @ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr long long long long long long) | 
 | @ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr long long long long long long) | 
 | @ stdcall D3DXMatrixOrthoRH(ptr long long long long) | 
 | @ stdcall D3DXMatrixOrthoLH(ptr long long long long) | 
 | @ stdcall D3DXMatrixOrthoOffCenterRH(ptr long long long long long long) | 
 | @ stdcall D3DXMatrixOrthoOffCenterLH(ptr long long long long long long) | 
 | @ stdcall D3DXMatrixShadow(ptr ptr ptr) | 
 | @ stdcall D3DXMatrixReflect(ptr ptr) | 
 | @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) | 
 | @ stdcall D3DXQuaternionRotationMatrix(ptr ptr) | 
 | @ stdcall D3DXQuaternionRotationAxis(ptr ptr long) | 
 | @ stdcall D3DXQuaternionRotationYawPitchRoll(ptr long long long) | 
 | @ stdcall D3DXQuaternionMultiply(ptr ptr ptr) | 
 | @ stdcall D3DXQuaternionNormalize(ptr ptr) | 
 | @ stdcall D3DXQuaternionInverse(ptr ptr) | 
 | @ stdcall D3DXQuaternionLn(ptr ptr) | 
 | @ stdcall D3DXQuaternionExp(ptr ptr) | 
 | @ stdcall D3DXQuaternionSlerp(ptr ptr ptr long) | 
 | @ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr long) | 
 | @ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr long long) | 
 | @ stdcall D3DXPlaneNormalize(ptr ptr) | 
 | @ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr) | 
 | @ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr) | 
 | @ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr) | 
 | @ stdcall D3DXPlaneTransform(ptr ptr ptr) | 
 | @ stdcall D3DXColorAdjustSaturation(ptr ptr long) | 
 | @ stdcall D3DXColorAdjustContrast(ptr ptr long) | 
 | @ stdcall D3DXCreateMatrixStack(long ptr) | 
 | @ stdcall D3DXCreateFont(ptr ptr ptr) | 
 | @ stub D3DXCreateFontIndirect | 
 | @ stub D3DXCreateSprite | 
 | @ stub D3DXCreateRenderToSurface | 
 | @ stub D3DXCreateRenderToEnvMap | 
 | @ stdcall D3DXAssembleShaderFromFileA(ptr long ptr ptr ptr) | 
 | @ stdcall D3DXAssembleShaderFromFileW(ptr long ptr ptr ptr) | 
 | @ stdcall D3DXGetFVFVertexSize(long) | 
 | @ stub D3DXGetErrorStringA | 
 | @ stub D3DXGetErrorStringW | 
 | @ stdcall D3DXAssembleShader(ptr long long ptr ptr ptr) | 
 | @ stub D3DXCompileEffectFromFileA | 
 | @ stub D3DXCompileEffectFromFileW | 
 | @ stub D3DXCompileEffect | 
 | @ stub D3DXCreateEffect | 
 | @ stub D3DXCreateMesh | 
 | @ stub D3DXCreateMeshFVF | 
 | @ stub D3DXCreateSPMesh | 
 | @ stub D3DXCleanMesh | 
 | @ stub D3DXValidMesh | 
 | @ stub D3DXGeneratePMesh | 
 | @ stub D3DXSimplifyMesh | 
 | @ stub D3DXComputeBoundingSphere | 
 | @ stub D3DXComputeBoundingBox | 
 | @ stub D3DXComputeNormals | 
 | @ stdcall D3DXCreateBuffer(long ptr) | 
 | @ stub D3DXLoadMeshFromX | 
 | @ stub D3DXSaveMeshToX | 
 | @ stub D3DXCreatePMeshFromStream | 
 | @ stub D3DXCreateSkinMesh | 
 | @ stub D3DXCreateSkinMeshFVF | 
 | @ stub D3DXCreateSkinMeshFromMesh | 
 | @ stub D3DXLoadMeshFromXof | 
 | @ stub D3DXLoadSkinMeshFromXof | 
 | @ stub D3DXTesselateMesh | 
 | @ stub D3DXDeclaratorFromFVF | 
 | @ stub D3DXFVFFromDeclarator | 
 | @ stub D3DXWeldVertices | 
 | @ stub D3DXIntersect | 
 | @ stdcall D3DXSphereBoundProbe(ptr long ptr ptr) | 
 | @ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) | 
 | @ stub D3DXCreatePolygon | 
 | @ stub D3DXCreateBox | 
 | @ stub D3DXCreateCylinder | 
 | @ stub D3DXCreateSphere | 
 | @ stub D3DXCreateTorus | 
 | @ stub D3DXCreateTeapot | 
 | @ stub D3DXCreateTextA | 
 | @ stub D3DXCreateTextW | 
 | @ stub D3DXLoadSurfaceFromFileA | 
 | @ stub D3DXLoadSurfaceFromFileW | 
 | @ stub D3DXLoadSurfaceFromResourceA | 
 | @ stub D3DXLoadSurfaceFromResourceW | 
 | @ stub D3DXLoadSurfaceFromFileInMemory | 
 | @ stub D3DXLoadSurfaceFromSurface | 
 | @ stub D3DXLoadSurfaceFromMemory | 
 | @ stub D3DXLoadVolumeFromVolume | 
 | @ stub D3DXLoadVolumeFromMemory | 
 | @ stub D3DXCheckTextureRequirements | 
 | @ stub D3DXCreateTexture | 
 | @ stub D3DXCreateTextureFromFileA | 
 | @ stub D3DXCreateTextureFromFileW | 
 | @ stub D3DXCreateTextureFromResourceA | 
 | @ stub D3DXCreateTextureFromResourceW | 
 | @ stub D3DXCreateTextureFromFileExA | 
 | @ stub D3DXCreateTextureFromFileExW | 
 | @ stub D3DXCreateTextureFromResourceExA | 
 | @ stub D3DXCreateTextureFromResourceExW | 
 | @ stub D3DXCreateTextureFromFileInMemory | 
 | @ stub D3DXCreateTextureFromFileInMemoryEx | 
 | @ stub D3DXFilterTexture | 
 | @ stub D3DXCheckCubeTextureRequirements | 
 | @ stub D3DXCreateCubeTexture | 
 | @ stub D3DXCreateCubeTextureFromFileA | 
 | @ stub D3DXCreateCubeTextureFromFileW | 
 | @ stub D3DXCreateCubeTextureFromFileExA | 
 | @ stub D3DXCreateCubeTextureFromFileExW | 
 | @ stub D3DXCreateCubeTextureFromFileInMemory | 
 | @ stub D3DXCreateCubeTextureFromFileInMemoryEx | 
 | @ stub D3DXFilterCubeTexture | 
 | @ stub D3DXCheckVolumeTextureRequirements | 
 | @ stub D3DXCreateVolumeTexture | 
 | @ stub D3DXFilterVolumeTexture |