blob: eeaa149022c595f5c731fbd9e92758b087c24e72 [file] [log] [blame]
#include <windows.h>
#include "globals.h"
#include "resource.h"
/* global variables */
HINSTANCE hInst;
char szAppName[9];
char szTitle[40];
BOOL InitApplication(HINSTANCE hInstance)
{
WNDCLASSEX wc;
/* Load the application name and description strings */
LoadString(hInstance, IDS_APPNAME, szAppName, sizeof(szAppName));
LoadString(hInstance, IDS_DESCRIPTION, szTitle, sizeof(szTitle));
/* Fill in window class structure with parameters that describe the
main window */
wc.cbSize = sizeof(WNDCLASSEX);
/* Load small icon image */
wc.hIconSm = LoadImage(hInstance,
MAKEINTRESOURCE(IDI_APPICON),
IMAGE_ICON,
16, 16,
0);
wc.style = CS_HREDRAW | CS_VREDRAW; /* Class style(s) */
wc.lpfnWndProc = (WNDPROC)WndProc; /* Window Procedure */
wc.cbClsExtra = 0; /* No per-class extra data */
wc.cbWndExtra = 0; /* No per-window extra data */
wc.hInstance = hInstance; /* Owner of this class */
wc.hIcon = LoadIcon(hInstance, szAppName); /* Icon name from .rc */
wc.hCursor = LoadCursor(NULL, IDC_ARROW); /* Cursor */
wc.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1); /* Default color */
wc.lpszMenuName = szAppName; /* Menu name from .rc */
wc.lpszClassName = szAppName; /* Name to register as */
/* Register the window class and return FALSE if unsuccesful */
if (!RegisterClassEx(&wc))
{
if (!RegisterClass((LPWNDCLASS)&wc.style))
return FALSE;
}
/* Call module specific initialization functions here */
return TRUE;
}
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
HWND hwnd;
/* Save the instance handle in a global variable for later use */
hInst = hInstance;
/* Create main window */
hwnd = CreateWindow(szAppName, /* See RegisterClass() call */
szTitle, /* window title */
WS_OVERLAPPEDWINDOW, /* Window style */
CW_USEDEFAULT, 0, /* positioning */
CW_USEDEFAULT, 0, /* size */
NULL, /* Overlapped has no parent */
NULL, /* Use the window class menu */
hInstance,
NULL);
if (!hwnd)
return FALSE;
/* Call module specific instance initialization functions here */
/* show the window, and paint it for the first time */
ShowWindow(hwnd, nCmdShow);
UpdateWindow(hwnd);
return TRUE;
}