blob: e39f95a353cfd34e4236ac801b16fdca2807ef3c [file] [log] [blame]
/******************************************************************************
*
* tweak.c
*
* Windows 95 style interface tweaks.
* Copyright (c) 1997 Dave Cuthbert.
*
* FIXME: This file is, unfortunately, aptly named: the method of
* displaying Win95 style windows is a tweak. Lots of stuff does not yet
* work -- and probably never will unless some of this code is
* incorporated into the mainstream Wine code.
*
* DEVELOPERS, PLEASE NOTE: Before delving into the mainstream code and
* altering it, consider how your changes will affect the Win3.1 interface
* (which has taken a major effort to create!). After you make any sort of
* non-trivial change, *test* the Wine code running in Win3.1 mode! The
* object here is to make it so that the person who tests the latest version
* of Wine without adding the tweaks into wine.conf notices nothing out of
* the ordinary.
*
* Revision history
* 03-Jul-1997 Dave Cuthbert (dacut@ece.cmu.edu)
* Original implementation.
*
*****************************************************************************/
#include <stdio.h>
#include <malloc.h>
#include "ts_xlib.h"
#include <string.h>
#include "dc.h"
#include "debug.h"
#include "graphics.h"
#include "options.h"
#include "stackframe.h"
#include "tweak.h"
#include "windows.h"
/* Parameters for windows/nonclient.c */
extern int NC_CaptionLeftNudge;
extern int NC_CaptionTopNudge;
extern int NC_SysControlNudge;
extern int NC_MaxControlNudge;
extern int NC_MinControlNudge;
extern UINT32 NC_CaptionTextFlags;
extern HBRUSH32 NC_WinHighlight95;
extern HBRUSH32 NC_WinShadow95;
/* Parameters for controls/menu.c */
extern UINT32 MENU_BarItemTopNudge;
extern UINT32 MENU_BarItemLeftNudge;
extern UINT32 MENU_ItemTopNudge;
extern UINT32 MENU_ItemLeftNudge;
extern UINT32 MENU_HighlightTopNudge;
extern UINT32 MENU_HighlightLeftNudge;
extern UINT32 MENU_HighlightBottomNudge;
extern UINT32 MENU_HighlightRightNudge;
/* General options */
HPEN32 TWEAK_PenFF95;
HPEN32 TWEAK_PenE095;
HPEN32 TWEAK_PenC095;
HPEN32 TWEAK_Pen8095;
HPEN32 TWEAK_Pen0095;
#if defined(WIN_95_LOOK)
int TWEAK_Win95Look = 1;
#else
int TWEAK_Win95Look = 0;
#endif
int TWEAK_WineInitialized = 0;
/******************************************************************************
*
* int TWEAK_MenuInit()
*
* Initializes the Win95 tweaks to the menu code. See controls/menu.c.
* Return value indicates success (non-zero) or failure.
*
* Revision history
* 06-Jul-1997 Dave Cuthbert (dacut@ece.cmu.edu)
* Original implementation.
*
*****************************************************************************/
static int TWEAK_MenuInit()
{
MENU_BarItemTopNudge =
PROFILE_GetWineIniInt("Tweak.Layout", "MenuBarItemTopNudge", 0);
MENU_BarItemLeftNudge =
PROFILE_GetWineIniInt("Tweak.Layout", "MenuBarItemLeftNudge", 0);
MENU_ItemTopNudge =
PROFILE_GetWineIniInt("Tweak.Layout", "MenuItemTopNudge", 0);
MENU_ItemLeftNudge =
PROFILE_GetWineIniInt("Tweak.Layout", "MenuItemLeftNudge", 0);
MENU_HighlightTopNudge =
PROFILE_GetWineIniInt("Tweak.Layout", "MenuHighlightTopNudge", 0);
MENU_HighlightLeftNudge =
PROFILE_GetWineIniInt("Tweak.Layout", "MenuHighlightLeftNudge", 0);
MENU_HighlightBottomNudge =
PROFILE_GetWineIniInt("Tweak.Layout", "MenuHighlightBottomNudge", 0);
MENU_HighlightRightNudge =
PROFILE_GetWineIniInt("Tweak.Layout", "MenuHighlightRightNudge", 0);
return 1;
}
/******************************************************************************
*
* int TWEAK_NonClientInit()
*
* Initializes the Win95 tweaks to the non-client drawing functions. See
* windows/nonclient.c. Return value indicates success (non-zero) or
* failure.
*
* Revision history
* 05-Jul-1997 Dave Cuthbert (dacut@ece.cmu.edu)
* Original implementation.
*
*****************************************************************************/
static int TWEAK_NonClientInit()
{
char key_value[2];
NC_CaptionLeftNudge =
PROFILE_GetWineIniInt("Tweak.Layout", "CaptionLeftNudge", 0);
NC_CaptionTopNudge =
PROFILE_GetWineIniInt("Tweak.Layout", "CaptionTopNudge", 0);
NC_SysControlNudge =
PROFILE_GetWineIniInt("Tweak.Layout", "SysControlNudge", 0);
NC_MaxControlNudge =
PROFILE_GetWineIniInt("Tweak.Layout", "MaxControlNudge", 0);
NC_MinControlNudge =
PROFILE_GetWineIniInt("Tweak.Layout", "MinControlNudge", 0);
NC_WinHighlight95 = CreateSolidBrush32(RGB(0xc0, 0xc0, 0xc0));
NC_WinShadow95 = CreateSolidBrush32(RGB(0x00, 0x00, 0x00));
NC_CaptionTextFlags = DT_SINGLELINE | DT_VCENTER | DT_NOPREFIX;
PROFILE_GetWineIniString("Tweak.Layout", "CaptionAlignment",
TWEAK_Win95Look ? "l" : "c", key_value, 2);
switch(key_value[0]) {
case 'l':
case 'L':
NC_CaptionTextFlags |= DT_LEFT;
break;
case 'r':
case 'R':
NC_CaptionTextFlags |= DT_RIGHT;
break;
default:
NC_CaptionTextFlags |= DT_CENTER;
}
return 1;
}
/******************************************************************************
*
* int TWEAK_VarInit()
*
* Initializes the miscellaneous variables which are used in the tweak
* routines. Return value is non-zero on success.
*
* Revision history
* 07-Jul-1997 Dave Cuthbert (dacut@ece.cmu.edu)
* Original implementation.
*
*****************************************************************************/
static int TWEAK_VarInit()
{
TWEAK_Win95Look = PROFILE_GetWineIniBool("Tweak.Layout", "Win95Look", 0);
/* FIXME: Each color should really occupy a single entry in the wine.conf
file, but I couldn't settle on a good (intuitive!) format. */
TWEAK_PenFF95 = CreatePen32(
PS_SOLID, 1,
RGB(PROFILE_GetWineIniInt("Tweak.Colors", "PenFF95.Red", 0xff),
PROFILE_GetWineIniInt("Tweak.Colors", "PenFF95.Grn", 0xff),
PROFILE_GetWineIniInt("Tweak.Colors", "PenFF95.Blu", 0xff)));
TWEAK_PenE095 = CreatePen32(
PS_SOLID, 1,
RGB(PROFILE_GetWineIniInt("Tweak.Colors", "PenE095.Red", 0xe0),
PROFILE_GetWineIniInt("Tweak.Colors", "PenE095.Grn", 0xe0),
PROFILE_GetWineIniInt("Tweak.Colors", "PenE095.Blu", 0xe0)));
TWEAK_PenC095 = CreatePen32(
PS_SOLID, 1,
RGB(PROFILE_GetWineIniInt("Tweak.Colors", "PenC095.Red", 0xc0),
PROFILE_GetWineIniInt("Tweak.Colors", "PenC095.Grn", 0xc0),
PROFILE_GetWineIniInt("Tweak.Colors", "PenC095.Blu", 0xc0)));
TWEAK_Pen8095 = CreatePen32(
PS_SOLID, 1,
RGB(PROFILE_GetWineIniInt("Tweak.Colors", "Pen8095.Red", 0x80),
PROFILE_GetWineIniInt("Tweak.Colors", "Pen8095.Grn", 0x80),
PROFILE_GetWineIniInt("Tweak.Colors", "Pen8095.Blu", 0x80)));
TWEAK_Pen0095 = CreatePen32(
PS_SOLID, 1,
RGB(PROFILE_GetWineIniInt("Tweak.Colors", "Pen0095.Red", 0x00),
PROFILE_GetWineIniInt("Tweak.Colors", "Pen0095.Grn", 0x00),
PROFILE_GetWineIniInt("Tweak.Colors", "Pen0095.Blu", 0x00)));
dprintf_info(tweak, "TWEAK_VarInit: Using %s look and feel.\n",
TWEAK_Win95Look ? "Win95" : "Win3.1");
return 1;
}
/******************************************************************************
*
* int TWEAK_Init()
*
* Does the full initialization of the Win95 tweak subsystem. Return value
* indicates success. Called by loader/main.c's MAIN_Init().
*
* Revision history
* 05-Jul-1997 Dave Cuthbert (dacut@ece.cmu.edu)
* Original implementation.
*
*****************************************************************************/
int TWEAK_Init()
{
TWEAK_VarInit();
TWEAK_NonClientInit();
TWEAK_MenuInit();
return 1;
}
/******************************************************************************
*
* int TWEAK_CheckConfiguration()
*
* Examines wine.conf for old/bad entries and recommends changes to the user.
*
* Revision history
* 05-Jul-1997 Dave Cuthbert (dacut@ece.cmu.edu)
* Original implementation.
*
*****************************************************************************/
int TWEAK_CheckConfiguration()
{
return 1;
}
/******************************************************************************
*
* Tweak graphic subsystem.
*
*****************************************************************************/
/******************************************************************************
*
* void TWEAK_DrawReliefRect95(
* HDC32 hdc, // Device context on which to draw
* RECT32 const *rect ) // Rectangle to use
*
* Draws the double-bordered Win95-style relief rectangle.
*
* Bugs
* There are some checks missing from this function. Perhaps the
* SelectObject32 calls should be examined? Hasn't failed on me (yet).
*
* Should I really be calling X functions directly from here? It is
* an optimization, but should I be optimizing alpha code? Probably
* not.
*
* Revision history
* 08-Jul-1997 Dave Cuthbert (dacut@ece.cmu.edu)
* Original implementation.
*
*****************************************************************************/
void TWEAK_DrawReliefRect95(
HDC32 hdc,
RECT32 const *rect )
{
DC *dc;
HPEN32 prevpen;
if((dc = (DC *)GDI_GetObjPtr(hdc, DC_MAGIC))) {
/* Draw the top/left lines first */
prevpen = SelectObject32(hdc, TWEAK_PenE095);
DC_SetupGCForPen(dc);
TSXDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left, rect->top,
rect->right - 1, rect->top);
TSXDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left, rect->top,
rect->left, rect->bottom - 1);
SelectObject32(hdc, TWEAK_PenFF95);
DC_SetupGCForPen(dc);
TSXDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left + 1,
rect->top + 1, rect->right - 2, rect->top + 1);
TSXDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left + 1,
rect->top + 1, rect->left + 1, rect->bottom - 2);
/* Now the bottom/right lines */
SelectObject32(hdc, TWEAK_Pen0095);
DC_SetupGCForPen(dc);
TSXDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left,
rect->bottom - 1, rect->right - 1, rect->bottom - 1);
TSXDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->right - 1,
rect->top, rect->right - 1, rect->bottom - 1);
SelectObject32(hdc, TWEAK_Pen8095);
DC_SetupGCForPen(dc);
TSXDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left + 1,
rect->bottom - 2, rect->right - 2, rect->bottom - 2);
TSXDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->right - 2,
rect->top + 1, rect->right - 2, rect->bottom - 2);
SelectObject32(hdc, prevpen);
}
return;
}
/******************************************************************************
*
* void TWEAK_DrawRevReliefRect95(
* HDC32 hdc, // Device context on which to draw
* RECT32 const *rect ) // Rectangle to use
*
* Draws the double-bordered Win95-style relief rectangle.
*
* Bugs
* There are some checks missing from this function. Perhaps the
* SelectObject32 calls should be examined? Hasn't failed on me (yet).
*
* Should I really be calling X functions directly from here? It is
* an optimization, but should I be optimizing alpha code? Probably
* not.
*
* Revision history
* 08-Jul-1997 Dave Cuthbert (dacut@ece.cmu.edu)
* Original implementation.
*
*****************************************************************************/
void TWEAK_DrawRevReliefRect95(
HDC32 hdc,
RECT32 const *rect )
{
DC *dc;
HPEN32 prevpen;
if((dc = (DC *)GDI_GetObjPtr(hdc, DC_MAGIC))) {
/* Draw the top/left lines first */
prevpen = SelectObject32(hdc, TWEAK_Pen8095);
DC_SetupGCForPen(dc);
TSXDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left, rect->top,
rect->right - 1, rect->top);
TSXDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left, rect->top,
rect->left, rect->bottom - 1);
SelectObject32(hdc, TWEAK_Pen0095);
DC_SetupGCForPen(dc);
TSXDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left + 1,
rect->top + 1, rect->right - 2, rect->top + 1);
TSXDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left + 1,
rect->top + 1, rect->left + 1, rect->bottom - 2);
/* Now the bottom/right lines */
SelectObject32(hdc, TWEAK_PenFF95);
DC_SetupGCForPen(dc);
TSXDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left,
rect->bottom - 1, rect->right - 1, rect->bottom - 1);
TSXDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->right - 1,
rect->top, rect->right - 1, rect->bottom - 1);
SelectObject32(hdc, TWEAK_PenE095);
DC_SetupGCForPen(dc);
TSXDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left + 1,
rect->bottom - 2, rect->right - 2, rect->bottom - 2);
TSXDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->right - 2,
rect->top + 1, rect->right - 2, rect->bottom - 2);
SelectObject32(hdc, prevpen);
}
return;
}
/******************************************************************************
*
* void TWEAK_DrawMenuSeparatorHoriz95(
* HDC32 hdc, // Device context on which to draw
* UINT32 xc1, // Left x-coordinate
* UINT32 yc, // Y-coordinate of the LOWER line
* UINT32 xc2 ) // Right x-coordinate
*
* Draws a horizontal menu separator bar Win 95 style.
*
* Bugs
* Same as those for DrawReliefRect95.
*
* Revision history
* 08-Jul-1997 Dave Cuthbert (dacut@ece.cmu.edu)
* Original implementation.
* 11-Jul-1997 Dave Cuthbert (dacut@ece.cmu.edu)
* Changed name from DrawMenuSeparator95
*
*****************************************************************************/
void TWEAK_DrawMenuSeparatorHoriz95(
HDC32 hdc,
UINT32 xc1,
UINT32 yc,
UINT32 xc2 )
{
DC *dc;
HPEN32 prevpen;
if((dc = (DC *)GDI_GetObjPtr(hdc, DC_MAGIC))) {
/* Draw the top line */
prevpen = SelectObject32(hdc, TWEAK_Pen8095);
DC_SetupGCForPen(dc);
TSXDrawLine(display, dc->u.x.drawable, dc->u.x.gc, xc1, yc - 1, xc2,
yc - 1);
/* And the bottom line */
SelectObject32(hdc, TWEAK_PenFF95);
DC_SetupGCForPen(dc);
TSXDrawLine(display, dc->u.x.drawable, dc->u.x.gc, xc1, yc, xc2, yc);
SelectObject32(hdc, prevpen);
}
return;
}
/******************************************************************************
*
* void TWEAK_DrawMenuSeparatorVert95(
* HDC32 hdc, // Device context on which to draw
* UINT32 xc, // X-coordinate of the RIGHT line
* UINT32 yc1, // top Y-coordinate
* UINT32 yc2 ) // bottom Y-coordinate
*
* Draws a vertical menu separator bar Win 95 style.
*
* Bugs
* Same as those for DrawReliefRect95.
*
* Revision history
* 11-Jul-1997 Dave Cuthbert (dacut@ece.cmu.edu)
* Original implementation.
*
*****************************************************************************/
void TWEAK_DrawMenuSeparatorVert95(
HDC32 hdc,
UINT32 xc,
UINT32 yc1,
UINT32 yc2 )
{
DC *dc;
HPEN32 prevpen;
if((dc = (DC *)GDI_GetObjPtr(hdc, DC_MAGIC))) {
/* Draw the top line */
prevpen = SelectObject32(hdc, TWEAK_Pen8095);
DC_SetupGCForPen(dc);
TSXDrawLine(display, dc->u.x.drawable, dc->u.x.gc, xc, yc1, xc,
yc2);
/* And the bottom line */
SelectObject32(hdc, TWEAK_PenFF95);
DC_SetupGCForPen(dc);
TSXDrawLine(display, dc->u.x.drawable, dc->u.x.gc, xc + 1, yc1, xc + 1,
yc2);
SelectObject32(hdc, prevpen);
}
return;
}