| /* |
| * Direct3D gl definitions |
| * |
| * Copyright 2003-2004 Raphael Junqueira |
| * Copyright 2004 Christian Costa |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| */ |
| |
| #ifndef __WINE_D3DCORE_GL_H |
| #define __WINE_D3DCORE_GL_H |
| |
| /* Routine common to the draw primitive and draw indexed primitive routines */ |
| void drawPrimitive(LPDIRECT3DDEVICE8 iface, |
| int PrimitiveType, |
| long NumPrimitives, |
| |
| /* for Indexed: */ |
| long StartVertexIndex, |
| long StartIdx, |
| short idxBytes, |
| const void *idxData, |
| int minIndex); |
| |
| |
| /***************************************** |
| * Structures required to draw primitives |
| */ |
| |
| typedef struct Direct3DStridedData { |
| BYTE *lpData; /* Pointer to start of data */ |
| DWORD dwStride; /* Stride between occurances of this data */ |
| DWORD dwType; /* Type (as in D3DVSDT_TYPE) */ |
| } Direct3DStridedData; |
| |
| typedef struct Direct3DVertexStridedData { |
| union { |
| struct { |
| Direct3DStridedData position; |
| Direct3DStridedData blendWeights; |
| Direct3DStridedData blendMatrixIndices; |
| Direct3DStridedData normal; |
| Direct3DStridedData pSize; |
| Direct3DStridedData diffuse; |
| Direct3DStridedData specular; |
| Direct3DStridedData texCoords[8]; |
| } s; |
| Direct3DStridedData input[16]; /* Indexed by constants in D3DVSDE_REGISTER */ |
| } u; |
| } Direct3DVertexStridedData; |
| |
| #endif /* __WINE_D3DCORE_GL_H */ |