TOPSRCDIR = @top_srcdir@ | |
TOPOBJDIR = ../.. | |
SRCDIR = @srcdir@ | |
VPATH = @srcdir@ | |
MODULE = wined3d.dll | |
IMPORTLIB = libwined3d.$(IMPLIBEXT) | |
IMPORTS = user32 gdi32 advapi32 kernel32 | |
EXTRAINCL = @X_CFLAGS@ | |
EXTRALIBS = -luuid @X_LIBS@ @X_PRE_LIBS@ @XLIB@ @X_EXTRA_LIBS@ @OPENGL_LIBS@ | |
C_SRCS = \ | |
basetexture.c \ | |
cubetexture.c \ | |
device.c \ | |
directx.c \ | |
drawprim.c \ | |
indexbuffer.c \ | |
pixelshader.c \ | |
query.c \ | |
resource.c \ | |
stateblock.c \ | |
surface.c \ | |
swapchain.c \ | |
texture.c \ | |
utils.c \ | |
vertexbuffer.c \ | |
vertexdeclaration.c \ | |
vertexshader.c \ | |
volume.c \ | |
volumetexture.c \ | |
wined3d_main.c | |
@MAKE_DLL_RULES@ | |
### Dependencies: |