|  | /* | 
|  | * Copyright 2006-2007 Henri Verbeet | 
|  | * | 
|  | * This library is free software; you can redistribute it and/or | 
|  | * modify it under the terms of the GNU Lesser General Public | 
|  | * License as published by the Free Software Foundation; either | 
|  | * version 2.1 of the License, or (at your option) any later version. | 
|  | * | 
|  | * This library is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | * Lesser General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU Lesser General Public | 
|  | * License along with this library; if not, write to the Free Software | 
|  | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
|  | */ | 
|  | #define COBJMACROS | 
|  | #include <d3d8.h> | 
|  | #include "wine/test.h" | 
|  |  | 
|  | static HWND create_window(void) | 
|  | { | 
|  | WNDCLASS wc = {0}; | 
|  | wc.lpfnWndProc = DefWindowProc; | 
|  | wc.lpszClassName = "d3d8_test_wc"; | 
|  | RegisterClass(&wc); | 
|  |  | 
|  | return CreateWindow("d3d8_test_wc", "d3d8_test", | 
|  | 0, 0, 0, 0, 0, 0, 0, 0, 0); | 
|  | } | 
|  |  | 
|  | static IDirect3DDevice8 *init_d3d8(HMODULE d3d8_handle) | 
|  | { | 
|  | IDirect3D8 * (__stdcall * d3d8_create)(UINT SDKVersion) = 0; | 
|  | IDirect3D8 *d3d8_ptr = 0; | 
|  | IDirect3DDevice8 *device_ptr = 0; | 
|  | D3DPRESENT_PARAMETERS present_parameters; | 
|  | D3DDISPLAYMODE               d3ddm; | 
|  | HRESULT hr; | 
|  |  | 
|  | d3d8_create = (void *)GetProcAddress(d3d8_handle, "Direct3DCreate8"); | 
|  | ok(d3d8_create != NULL, "Failed to get address of Direct3DCreate8\n"); | 
|  | if (!d3d8_create) return NULL; | 
|  |  | 
|  | d3d8_ptr = d3d8_create(D3D_SDK_VERSION); | 
|  | if (!d3d8_ptr) | 
|  | { | 
|  | skip("could not create D3D8\n"); | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | IDirect3D8_GetAdapterDisplayMode(d3d8_ptr, D3DADAPTER_DEFAULT, &d3ddm ); | 
|  | ZeroMemory(&present_parameters, sizeof(present_parameters)); | 
|  | present_parameters.Windowed = TRUE; | 
|  | present_parameters.hDeviceWindow = create_window(); | 
|  | present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD; | 
|  | present_parameters.BackBufferFormat = d3ddm.Format; | 
|  | present_parameters.EnableAutoDepthStencil = TRUE; | 
|  | present_parameters.AutoDepthStencilFormat = D3DFMT_D24S8; | 
|  |  | 
|  | hr = IDirect3D8_CreateDevice(d3d8_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, | 
|  | NULL, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device_ptr); | 
|  |  | 
|  | if(FAILED(hr)) | 
|  | { | 
|  | skip("could not create device, IDirect3D8_CreateDevice returned %#x\n", hr); | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | return device_ptr; | 
|  | } | 
|  |  | 
|  | /* Test the behaviour of the IDirect3DDevice8::CreateImageSurface method. | 
|  |  | 
|  | Expected behaviour (and also documented in the original DX8 docs) is that the | 
|  | call returns a surface with the SYSTEMMEM pool type. Games like Max Payne 1 | 
|  | and 2 which use Direct3D8 calls depend on this behaviour. | 
|  |  | 
|  | A short remark in the DX9 docs however states that the pool of the | 
|  | returned surface object is of type SCRATCH. This is misinformation and results | 
|  | in screenshots not appearing in the savegame loading menu of both games | 
|  | mentioned above (engine tries to display a texture from the scratch pool). | 
|  |  | 
|  | This test verifies that the behaviour described in the original D3D8 docs is | 
|  | the correct one. For more information about this issue, see the MSDN: | 
|  |  | 
|  | D3D9 docs: "Converting to Direct3D 9" | 
|  | D3D9 reference: "IDirect3DDevice9::CreateOffscreenPlainSurface" | 
|  | D3D8 reference: "IDirect3DDevice8::CreateImageSurface" | 
|  | */ | 
|  |  | 
|  | static void test_image_surface_pool(IDirect3DDevice8 *device) { | 
|  | IDirect3DSurface8 *surface = 0; | 
|  | D3DSURFACE_DESC surf_desc; | 
|  | HRESULT hr; | 
|  |  | 
|  | hr = IDirect3DDevice8_CreateImageSurface(device, 128, 128, D3DFMT_A8R8G8B8, &surface); | 
|  | ok(SUCCEEDED(hr), "CreateImageSurface failed (0x%08x)\n", hr); | 
|  |  | 
|  | hr = IDirect3DSurface8_GetDesc(surface, &surf_desc); | 
|  | ok(SUCCEEDED(hr), "GetDesc failed (0x%08x)\n", hr); | 
|  |  | 
|  | ok((surf_desc.Pool == D3DPOOL_SYSTEMMEM), | 
|  | "CreateImageSurface returns surface with unexpected pool type %u (should be SYSTEMMEM = 2)\n", surf_desc.Pool); | 
|  |  | 
|  | IDirect3DSurface8_Release(surface); | 
|  | } | 
|  |  | 
|  | static void test_surface_get_container(IDirect3DDevice8 *device_ptr) | 
|  | { | 
|  | IDirect3DTexture8 *texture_ptr = 0; | 
|  | IDirect3DSurface8 *surface_ptr = 0; | 
|  | void *container_ptr; | 
|  | HRESULT hr; | 
|  |  | 
|  | hr = IDirect3DDevice8_CreateTexture(device_ptr, 128, 128, 1, 0, | 
|  | D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &texture_ptr); | 
|  | ok(SUCCEEDED(hr) && texture_ptr != NULL, "CreateTexture returned: hr %#x, texture_ptr %p. " | 
|  | "Expected hr %#x, texture_ptr != %p\n", hr, texture_ptr, D3D_OK, NULL); | 
|  | if (!texture_ptr || FAILED(hr)) goto cleanup; | 
|  |  | 
|  | hr = IDirect3DTexture8_GetSurfaceLevel(texture_ptr, 0, &surface_ptr); | 
|  | ok(SUCCEEDED(hr) && surface_ptr != NULL, "GetSurfaceLevel returned: hr %#x, surface_ptr %p. " | 
|  | "Expected hr %#x, surface_ptr != %p\n", hr, surface_ptr, D3D_OK, NULL); | 
|  | if (!surface_ptr || FAILED(hr)) goto cleanup; | 
|  |  | 
|  | /* These should work... */ | 
|  | container_ptr = (void *)0x1337c0d3; | 
|  | hr = IDirect3DSurface8_GetContainer(surface_ptr, &IID_IUnknown, &container_ptr); | 
|  | ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. " | 
|  | "Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr); | 
|  | if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr); | 
|  |  | 
|  | container_ptr = (void *)0x1337c0d3; | 
|  | hr = IDirect3DSurface8_GetContainer(surface_ptr, &IID_IDirect3DResource8, &container_ptr); | 
|  | ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. " | 
|  | "Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr); | 
|  | if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr); | 
|  |  | 
|  | container_ptr = (void *)0x1337c0d3; | 
|  | hr = IDirect3DSurface8_GetContainer(surface_ptr, &IID_IDirect3DBaseTexture8, &container_ptr); | 
|  | ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. " | 
|  | "Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr); | 
|  | if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr); | 
|  |  | 
|  | container_ptr = (void *)0x1337c0d3; | 
|  | hr = IDirect3DSurface8_GetContainer(surface_ptr, &IID_IDirect3DTexture8, &container_ptr); | 
|  | ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. " | 
|  | "Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr); | 
|  | if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr); | 
|  |  | 
|  | /* ...and this one shouldn't. This should return E_NOINTERFACE and set container_ptr to NULL */ | 
|  | container_ptr = (void *)0x1337c0d3; | 
|  | hr = IDirect3DSurface8_GetContainer(surface_ptr, &IID_IDirect3DSurface8, &container_ptr); | 
|  | ok(hr == E_NOINTERFACE && container_ptr == NULL, "GetContainer returned: hr %#x, container_ptr %p. " | 
|  | "Expected hr %#x, container_ptr %p\n", hr, container_ptr, E_NOINTERFACE, NULL); | 
|  | if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr); | 
|  |  | 
|  | cleanup: | 
|  | if (texture_ptr) IDirect3DTexture8_Release(texture_ptr); | 
|  | if (surface_ptr) IDirect3DSurface8_Release(surface_ptr); | 
|  | } | 
|  |  | 
|  | static void test_lockrect_invalid(IDirect3DDevice8 *device) | 
|  | { | 
|  | IDirect3DSurface8 *surface = 0; | 
|  | D3DLOCKED_RECT locked_rect; | 
|  | unsigned int i; | 
|  | BYTE *base; | 
|  | HRESULT hr; | 
|  |  | 
|  | const RECT valid[] = { | 
|  | {60, 60, 68, 68}, | 
|  | {120, 60, 128, 68}, | 
|  | {60, 120, 68, 128}, | 
|  | }; | 
|  |  | 
|  | const RECT invalid[] = { | 
|  | {60, 60, 60, 68},       /* 0 height */ | 
|  | {60, 60, 68, 60},       /* 0 width */ | 
|  | {68, 60, 60, 68},       /* left > right */ | 
|  | {60, 68, 68, 60},       /* top > bottom */ | 
|  | {-8, 60,  0, 68},       /* left < surface */ | 
|  | {60, -8, 68,  0},       /* top < surface */ | 
|  | {-16, 60, -8, 68},      /* right < surface */ | 
|  | {60, -16, 68, -8},      /* bottom < surface */ | 
|  | {60, 60, 136, 68},      /* right > surface */ | 
|  | {60, 60, 68, 136},      /* bottom > surface */ | 
|  | {136, 60, 144, 68},     /* left > surface */ | 
|  | {60, 136, 68, 144},     /* top > surface */ | 
|  | }; | 
|  |  | 
|  | hr = IDirect3DDevice8_CreateImageSurface(device, 128, 128, D3DFMT_A8R8G8B8, &surface); | 
|  | ok(SUCCEEDED(hr), "CreateImageSurface failed (0x%08x)\n", hr); | 
|  |  | 
|  | hr = IDirect3DSurface8_LockRect(surface, &locked_rect, NULL, 0); | 
|  | ok(SUCCEEDED(hr), "LockRect failed (0x%08x)\n", hr); | 
|  |  | 
|  | base = locked_rect.pBits; | 
|  |  | 
|  | hr = IDirect3DSurface8_UnlockRect(surface); | 
|  | ok(SUCCEEDED(hr), "UnlockRect failed (0x%08x)\n", hr); | 
|  |  | 
|  | for (i = 0; i < (sizeof(valid) / sizeof(*valid)); ++i) | 
|  | { | 
|  | unsigned int offset, expected_offset; | 
|  | const RECT *rect = &valid[i]; | 
|  |  | 
|  | locked_rect.pBits = (BYTE *)0xdeadbeef; | 
|  | locked_rect.Pitch = 0xdeadbeef; | 
|  |  | 
|  | hr = IDirect3DSurface8_LockRect(surface, &locked_rect, rect, 0); | 
|  | ok(SUCCEEDED(hr), "LockRect failed (0x%08x) for rect [%d, %d]->[%d, %d]\n", | 
|  | hr, rect->left, rect->top, rect->right, rect->bottom); | 
|  |  | 
|  | offset = (BYTE *)locked_rect.pBits - base; | 
|  | expected_offset = rect->top * locked_rect.Pitch + rect->left * 4; | 
|  | ok(offset == expected_offset, "Got offset %u, expected offset %u for rect [%d, %d]->[%d, %d]\n", | 
|  | offset, expected_offset, rect->left, rect->top, rect->right, rect->bottom); | 
|  |  | 
|  | hr = IDirect3DSurface8_UnlockRect(surface); | 
|  | ok(SUCCEEDED(hr), "UnlockRect failed (0x%08x)\n", hr); | 
|  | } | 
|  |  | 
|  | for (i = 0; i < (sizeof(invalid) / sizeof(*invalid)); ++i) | 
|  | { | 
|  | const RECT *rect = &invalid[i]; | 
|  |  | 
|  | hr = IDirect3DSurface8_LockRect(surface, &locked_rect, rect, 0); | 
|  | ok(hr == D3DERR_INVALIDCALL, "LockRect returned 0x%08x for rect [%d, %d]->[%d, %d]" | 
|  | ", expected D3DERR_INVALIDCALL (0x%08x)\n", hr, rect->left, rect->top, | 
|  | rect->right, rect->bottom, D3DERR_INVALIDCALL); | 
|  | } | 
|  |  | 
|  | hr = IDirect3DSurface8_LockRect(surface, &locked_rect, NULL, 0); | 
|  | ok(SUCCEEDED(hr), "LockRect failed (0x%08x) for rect NULL\n", hr); | 
|  | hr = IDirect3DSurface8_LockRect(surface, &locked_rect, NULL, 0); | 
|  | ok(hr == D3DERR_INVALIDCALL, "Double LockRect returned 0x%08x for rect NULL\n", hr); | 
|  | hr = IDirect3DSurface8_UnlockRect(surface); | 
|  | ok(SUCCEEDED(hr), "UnlockRect failed (0x%08x)\n", hr); | 
|  |  | 
|  | hr = IDirect3DSurface8_LockRect(surface, &locked_rect, &valid[0], 0); | 
|  | ok(hr == D3D_OK, "LockRect failed (0x%08x) for rect [%d, %d]->[%d, %d]" | 
|  | ", expected D3D_OK (0x%08x)\n", hr, valid[0].left, valid[0].top, | 
|  | valid[0].right, valid[0].bottom, D3D_OK); | 
|  | hr = IDirect3DSurface8_LockRect(surface, &locked_rect, &valid[0], 0); | 
|  | ok(hr == D3DERR_INVALIDCALL, "Double LockRect failed (0x%08x) for rect [%d, %d]->[%d, %d]" | 
|  | ", expected D3DERR_INVALIDCALL (0x%08x)\n", hr, valid[0].left, valid[0].top, | 
|  | valid[0].right, valid[0].bottom,D3DERR_INVALIDCALL); | 
|  | hr = IDirect3DSurface8_LockRect(surface, &locked_rect, &valid[1], 0); | 
|  | ok(hr == D3DERR_INVALIDCALL, "Double LockRect failed (0x%08x) for rect [%d, %d]->[%d, %d]" | 
|  | ", expected D3DERR_INVALIDCALL (0x%08x)\n", hr, valid[1].left, valid[1].top, | 
|  | valid[1].right, valid[1].bottom, D3DERR_INVALIDCALL); | 
|  | hr = IDirect3DSurface8_UnlockRect(surface); | 
|  | ok(SUCCEEDED(hr), "UnlockRect failed (0x%08x)\n", hr); | 
|  |  | 
|  | IDirect3DSurface8_Release(surface); | 
|  | } | 
|  |  | 
|  | static ULONG getref(IUnknown *iface) | 
|  | { | 
|  | IUnknown_AddRef(iface); | 
|  | return IUnknown_Release(iface); | 
|  | } | 
|  |  | 
|  | static void test_private_data(IDirect3DDevice8 *device) | 
|  | { | 
|  | HRESULT hr; | 
|  | IDirect3DSurface8 *surface; | 
|  | ULONG ref, ref2; | 
|  | IUnknown *ptr; | 
|  | DWORD size = sizeof(IUnknown *); | 
|  |  | 
|  | hr = IDirect3DDevice8_CreateImageSurface(device, 4, 4, D3DFMT_A8R8G8B8, &surface); | 
|  | ok(SUCCEEDED(hr), "CreateImageSurface failed (0x%08x)\n", hr); | 
|  | if(!surface) | 
|  | { | 
|  | return; | 
|  | } | 
|  |  | 
|  | /* This fails */ | 
|  | hr = IDirect3DSurface8_SetPrivateData(surface, &IID_IDirect3DSurface8 /* Abuse this tag */, device, 0, D3DSPD_IUNKNOWN); | 
|  | ok(hr == D3DERR_INVALIDCALL, "IDirect3DSurface8_SetPrivateData failed with %08x\n", hr); | 
|  | hr = IDirect3DSurface8_SetPrivateData(surface, &IID_IDirect3DSurface8 /* Abuse this tag */, device, 5, D3DSPD_IUNKNOWN); | 
|  | ok(hr == D3DERR_INVALIDCALL, "IDirect3DSurface8_SetPrivateData failed with %08x\n", hr); | 
|  | hr = IDirect3DSurface8_SetPrivateData(surface, &IID_IDirect3DSurface8 /* Abuse this tag */, device, sizeof(IUnknown *) * 2, D3DSPD_IUNKNOWN); | 
|  | ok(hr == D3DERR_INVALIDCALL, "IDirect3DSurface8_SetPrivateData failed with %08x\n", hr); | 
|  |  | 
|  | ref = getref((IUnknown *) device); | 
|  | hr = IDirect3DSurface8_SetPrivateData(surface, &IID_IDirect3DSurface8 /* Abuse this tag */, device, sizeof(IUnknown *), D3DSPD_IUNKNOWN); | 
|  | ok(hr == D3D_OK, "IDirect3DSurface8_SetPrivateData failed with %08x\n", hr); | 
|  | ref2 = getref((IUnknown *) device); | 
|  | ok(ref2 == ref + 1, "Object reference is %d, expected %d\n", ref2, ref + 1); | 
|  | hr = IDirect3DSurface8_FreePrivateData(surface, &IID_IDirect3DSurface8); | 
|  | ok(hr == D3D_OK, "IDirect3DSurface8_FreePrivateData returned %08x\n", hr); | 
|  | ref2 = getref((IUnknown *) device); | 
|  | ok(ref2 == ref, "Object reference is %d, expected %d\n", ref2, ref); | 
|  |  | 
|  | hr = IDirect3DSurface8_SetPrivateData(surface, &IID_IDirect3DSurface8, device, sizeof(IUnknown *), D3DSPD_IUNKNOWN); | 
|  | ok(hr == D3D_OK, "IDirect3DSurface8_SetPrivateData failed with %08x\n", hr); | 
|  | hr = IDirect3DSurface8_SetPrivateData(surface, &IID_IDirect3DSurface8, surface, sizeof(IUnknown *), D3DSPD_IUNKNOWN); | 
|  | ok(hr == D3D_OK, "IDirect3DSurface8_SetPrivateData failed with %08x\n", hr); | 
|  | ref2 = getref((IUnknown *) device); | 
|  | ok(ref2 == ref, "Object reference is %d, expected %d\n", ref2, ref); | 
|  |  | 
|  | hr = IDirect3DSurface8_SetPrivateData(surface, &IID_IDirect3DSurface8, device, sizeof(IUnknown *), D3DSPD_IUNKNOWN); | 
|  | ok(hr == D3D_OK, "IDirect3DSurface8_SetPrivateData failed with %08x\n", hr); | 
|  | hr = IDirect3DSurface8_GetPrivateData(surface, &IID_IDirect3DSurface8, &ptr, &size); | 
|  | ok(hr == D3D_OK, "IDirect3DSurface8_GetPrivateData failed with %08x\n", hr); | 
|  | ref2 = getref((IUnknown *) device); | 
|  | /* Object is NOT being addrefed */ | 
|  | ok(ptr == (IUnknown *) device, "Returned interface pointer is %p, expected %p\n", ptr, device); | 
|  | ok(ref2 == ref + 2, "Object reference is %d, expected %d. ptr at %p, orig at %p\n", ref2, ref + 2, ptr, device); | 
|  | IUnknown_Release(ptr); | 
|  |  | 
|  | IDirect3DSurface8_Release(surface); | 
|  |  | 
|  | /* Destroying the surface frees the held reference */ | 
|  | ref2 = getref((IUnknown *) device); | 
|  | /* -1 because the surface was released and held a reference before */ | 
|  | ok(ref2 == (ref - 1), "Object reference is %d, expected %d\n", ref2, ref - 1); | 
|  | } | 
|  |  | 
|  | static void test_surface_dimensions(IDirect3DDevice8 *device) | 
|  | { | 
|  | IDirect3DSurface8 *surface; | 
|  | HRESULT hr; | 
|  |  | 
|  | hr = IDirect3DDevice8_CreateImageSurface(device, 0, 1, D3DFMT_A8R8G8B8, &surface); | 
|  | ok(hr == D3DERR_INVALIDCALL, "CreateOffscreenPlainSurface returned %#x, expected D3DERR_INVALIDCALL.\n", hr); | 
|  | if (SUCCEEDED(hr)) IDirect3DSurface8_Release(surface); | 
|  |  | 
|  | hr = IDirect3DDevice8_CreateImageSurface(device, 1, 0, D3DFMT_A8R8G8B8, &surface); | 
|  | ok(hr == D3DERR_INVALIDCALL, "CreateOffscreenPlainSurface returned %#x, expected D3DERR_INVALIDCALL.\n", hr); | 
|  | if (SUCCEEDED(hr)) IDirect3DSurface8_Release(surface); | 
|  | } | 
|  |  | 
|  | static void test_surface_format_null(IDirect3DDevice8 *device) | 
|  | { | 
|  | static const D3DFORMAT D3DFMT_NULL = MAKEFOURCC('N','U','L','L'); | 
|  | IDirect3DTexture8 *texture; | 
|  | IDirect3DSurface8 *surface; | 
|  | IDirect3DSurface8 *rt, *ds; | 
|  | D3DLOCKED_RECT locked_rect; | 
|  | D3DSURFACE_DESC desc; | 
|  | IDirect3D8 *d3d; | 
|  | HRESULT hr; | 
|  |  | 
|  | IDirect3DDevice8_GetDirect3D(device, &d3d); | 
|  |  | 
|  | hr = IDirect3D8_CheckDeviceFormat(d3d, 0, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, | 
|  | D3DUSAGE_RENDERTARGET,  D3DRTYPE_SURFACE, D3DFMT_NULL); | 
|  | if (hr != D3D_OK) | 
|  | { | 
|  | skip("No D3DFMT_NULL support, skipping test.\n"); | 
|  | IDirect3D8_Release(d3d); | 
|  | return; | 
|  | } | 
|  |  | 
|  | hr = IDirect3D8_CheckDeviceFormat(d3d, 0, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, | 
|  | D3DUSAGE_RENDERTARGET,  D3DRTYPE_TEXTURE, D3DFMT_NULL); | 
|  | ok(hr == D3D_OK, "D3DFMT_NULL should be supported for render target textures, hr %#x.\n", hr); | 
|  |  | 
|  | hr = IDirect3D8_CheckDepthStencilMatch(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, | 
|  | D3DFMT_NULL, D3DFMT_D24S8); | 
|  | ok(SUCCEEDED(hr), "Depth stencil match failed for D3DFMT_NULL, hr %#x.\n", hr); | 
|  |  | 
|  | IDirect3D8_Release(d3d); | 
|  |  | 
|  | hr = IDirect3DDevice8_CreateRenderTarget(device, 128, 128, D3DFMT_NULL, | 
|  | D3DMULTISAMPLE_NONE, TRUE, &surface); | 
|  | ok(SUCCEEDED(hr), "Failed to create render target, hr %#x.\n", hr); | 
|  |  | 
|  | hr = IDirect3DDevice8_GetRenderTarget(device, &rt); | 
|  | ok(SUCCEEDED(hr), "Failed to get original render target, hr %#x.\n", hr); | 
|  |  | 
|  | hr = IDirect3DDevice8_GetDepthStencilSurface(device, &ds); | 
|  | ok(SUCCEEDED(hr), "Failed to get original depth/stencil, hr %#x.\n", hr); | 
|  |  | 
|  | hr = IDirect3DDevice8_SetRenderTarget(device, surface, NULL); | 
|  | ok(SUCCEEDED(hr), "Failed to set render target, hr %#x.\n", hr); | 
|  |  | 
|  | hr = IDirect3DDevice8_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0x00000000, 0.0f, 0); | 
|  | ok(SUCCEEDED(hr), "Clear failed, hr %#x.\n", hr); | 
|  |  | 
|  | hr = IDirect3DDevice8_SetRenderTarget(device, rt, ds); | 
|  | ok(SUCCEEDED(hr), "Failed to set render target, hr %#x.\n", hr); | 
|  |  | 
|  | IDirect3DSurface8_Release(rt); | 
|  | IDirect3DSurface8_Release(ds); | 
|  |  | 
|  | hr = IDirect3DSurface8_GetDesc(surface, &desc); | 
|  | ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); | 
|  | ok(desc.Width == 128, "Expected width 128, got %u.\n", desc.Width); | 
|  | ok(desc.Height == 128, "Expected height 128, got %u.\n", desc.Height); | 
|  |  | 
|  | hr = IDirect3DSurface8_LockRect(surface, &locked_rect, NULL, 0); | 
|  | ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); | 
|  | ok(locked_rect.Pitch, "Expected non-zero pitch, got %u.\n", locked_rect.Pitch); | 
|  | ok(!!locked_rect.pBits, "Expected non-NULL pBits, got %p.\n", locked_rect.pBits); | 
|  |  | 
|  | hr = IDirect3DSurface8_UnlockRect(surface); | 
|  | ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); | 
|  |  | 
|  | IDirect3DSurface8_Release(surface); | 
|  |  | 
|  | hr = IDirect3DDevice8_CreateTexture(device, 128, 128, 0, D3DUSAGE_RENDERTARGET, | 
|  | D3DFMT_NULL, D3DPOOL_DEFAULT, &texture); | 
|  | ok(SUCCEEDED(hr), "Failed to create texture, hr %#x.\n", hr); | 
|  | IDirect3DTexture8_Release(texture); | 
|  | } | 
|  |  | 
|  | START_TEST(surface) | 
|  | { | 
|  | HMODULE d3d8_handle; | 
|  | IDirect3DDevice8 *device_ptr; | 
|  | ULONG refcount; | 
|  |  | 
|  | d3d8_handle = LoadLibraryA("d3d8.dll"); | 
|  | if (!d3d8_handle) | 
|  | { | 
|  | skip("Could not load d3d8.dll\n"); | 
|  | return; | 
|  | } | 
|  |  | 
|  | device_ptr = init_d3d8(d3d8_handle); | 
|  | if (!device_ptr) return; | 
|  |  | 
|  | test_image_surface_pool(device_ptr); | 
|  | test_surface_get_container(device_ptr); | 
|  | test_lockrect_invalid(device_ptr); | 
|  | test_private_data(device_ptr); | 
|  | test_surface_dimensions(device_ptr); | 
|  | test_surface_format_null(device_ptr); | 
|  |  | 
|  | refcount = IDirect3DDevice8_Release(device_ptr); | 
|  | ok(!refcount, "Device has %u references left\n", refcount); | 
|  | } |