| |
| #ifndef __WINE_DPLAYX_GLOBAL |
| #define __WINE_DPLAYX_GLOBAL |
| |
| #include "dplay.h" |
| |
| BOOL DPLAYX_ConstructData(void); |
| BOOL DPLAYX_DestructData(void); |
| |
| HRESULT DPLAYX_GetConnectionSettingsA ( DWORD dwAppID, |
| LPVOID lpData, |
| LPDWORD lpdwDataSize ); |
| HRESULT DPLAYX_GetConnectionSettingsW ( DWORD dwAppID, |
| LPVOID lpData, |
| LPDWORD lpdwDataSize ); |
| |
| HRESULT DPLAYX_SetConnectionSettingsA ( DWORD dwFlags, |
| DWORD dwAppID, |
| LPDPLCONNECTION lpConn ); |
| HRESULT DPLAYX_SetConnectionSettingsW ( DWORD dwFlags, |
| DWORD dwAppID, |
| LPDPLCONNECTION lpConn ); |
| |
| BOOL DPLAYX_CreateLobbyApplication( DWORD dwAppID ); |
| BOOL DPLAYX_DestroyLobbyApplication( DWORD dwAppID ); |
| |
| BOOL DPLAYX_WaitForConnectionSettings( BOOL bWait ); |
| BOOL DPLAYX_AnyLobbiesWaitingForConnSettings(void); |
| |
| BOOL DPLAYX_SetLobbyHandles( DWORD dwAppID, |
| HANDLE hStart, HANDLE hDeath, HANDLE hConnRead ); |
| BOOL DPLAYX_GetThisLobbyHandles( LPHANDLE lphStart, |
| LPHANDLE lphDeath, |
| LPHANDLE lphConnRead, BOOL bClearSetHandles ); |
| |
| LPDPSESSIONDESC2 DPLAYX_CopyAndAllocateLocalSession( UINT* index ); |
| BOOL DPLAYX_CopyLocalSession( UINT* index, LPDPSESSIONDESC2 lpsd ); |
| void DPLAYX_SetLocalSession( LPCDPSESSIONDESC2 lpsd ); |
| |
| BOOL DPLAYX_SetLobbyMsgThreadId( DWORD dwAppId, DWORD dwThreadId ); |
| |
| /* FIXME: This should not be here */ |
| LPVOID DPLAYX_PrivHeapAlloc( DWORD flags, DWORD size ); |
| void DPLAYX_PrivHeapFree( LPVOID addr ); |
| |
| LPSTR DPLAYX_strdupA( DWORD flags, LPCSTR str ); |
| LPWSTR DPLAYX_strdupW( DWORD flags, LPCWSTR str ); |
| /* FIXME: End shared data alloc which should be local */ |
| |
| |
| /* Convert a DP or DPL HRESULT code into a string for human consumption */ |
| LPCSTR DPLAYX_HresultToString( HRESULT hr ); |
| |
| #endif /* __WINE_DPLAYX_GLOBAL */ |