| /* |
| * Copyright 2010, 2012 Christian Costa |
| * Copyright 2012 André Hentschel |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #define COBJMACROS |
| #include <d3drm.h> |
| #include <initguid.h> |
| |
| #include "wine/test.h" |
| |
| static HMODULE d3drm_handle = 0; |
| |
| static HRESULT (WINAPI * pDirect3DRMCreate)(LPDIRECT3DRM* ppDirect3DRM); |
| |
| #define CHECK_REFCOUNT(obj,rc) \ |
| { \ |
| int rc_new = rc; \ |
| int count = get_refcount( (IUnknown *)obj ); \ |
| ok(count == rc_new, "Invalid refcount. Expected %d got %d\n", rc_new, count); \ |
| } |
| |
| #define D3DRM_GET_PROC(func) \ |
| p ## func = (void*)GetProcAddress(d3drm_handle, #func); \ |
| if(!p ## func) { \ |
| trace("GetProcAddress(%s) failed\n", #func); \ |
| FreeLibrary(d3drm_handle); \ |
| return FALSE; \ |
| } |
| |
| static BOOL InitFunctionPtrs(void) |
| { |
| d3drm_handle = LoadLibraryA("d3drm.dll"); |
| |
| if(!d3drm_handle) |
| { |
| skip("Could not load d3drm.dll\n"); |
| return FALSE; |
| } |
| |
| D3DRM_GET_PROC(Direct3DRMCreate) |
| |
| return TRUE; |
| } |
| |
| static int get_refcount(IUnknown *object) |
| { |
| IUnknown_AddRef( object ); |
| return IUnknown_Release( object ); |
| } |
| |
| static D3DRMMATRIX4D identity = { |
| { 1.0f, 0.0f, 0.0f, 0.0f }, |
| { 0.0f, 1.0f, 0.0f, 0.0f }, |
| { 0.0f, 0.0f, 1.0f, 0.0f }, |
| { 0.0f, 0.0f, 0.0f, 1.0f } |
| }; |
| |
| static char data_bad_version[] = |
| "xof 0302txt 0064\n" |
| "Header Object\n" |
| "{\n" |
| "1; 2; 3;\n" |
| "}\n"; |
| |
| static char data_no_mesh[] = |
| "xof 0302txt 0064\n" |
| "Header Object\n" |
| "{\n" |
| "1; 0; 1;\n" |
| "}\n"; |
| |
| static char data_ok[] = |
| "xof 0302txt 0064\n" |
| "Header Object\n" |
| "{\n" |
| "1; 0; 1;\n" |
| "}\n" |
| "Mesh Object\n" |
| "{\n" |
| "4;\n" |
| "1.0; 0.0; 0.0;,\n" |
| "0.0; 1.0; 0.0;,\n" |
| "0.0; 0.0; 1.0;,\n" |
| "1.0; 1.0; 1.0;;\n" |
| "3;\n" |
| "3; 0, 1, 2;,\n" |
| "3; 1, 2, 3;,\n" |
| "3; 3, 1, 2;;\n" |
| "}\n"; |
| |
| static char data_full[] = |
| "xof 0302txt 0064\n" |
| "Header { 1; 0; 1; }\n" |
| "Mesh {\n" |
| " 3;\n" |
| " 0.1; 0.2; 0.3;,\n" |
| " 0.4; 0.5; 0.6;,\n" |
| " 0.7; 0.8; 0.9;;\n" |
| " 1;\n" |
| " 3; 0, 1, 2;;\n" |
| " MeshMaterialList {\n" |
| " 1; 1; 0;\n" |
| " Material {\n" |
| " 0.0; 1.0; 0.0; 1.0;;\n" |
| " 30.0;\n" |
| " 1.0; 0.0; 0.0;;\n" |
| " 0.5; 0.5; 0.5;;\n" |
| " TextureFileName {\n" |
| " \"Texture.bmp\";\n" |
| " }\n" |
| " }\n" |
| " }\n" |
| " MeshNormals {\n" |
| " 3;\n" |
| " 1.1; 1.2; 1.3;,\n" |
| " 1.4; 1.5; 1.6;,\n" |
| " 1.7; 1.8; 1.9;;\n" |
| " 1;" |
| " 3; 0, 1, 2;;\n" |
| " }\n" |
| " MeshTextureCoords {\n" |
| " 3;\n" |
| " 0.13; 0.17;,\n" |
| " 0.23; 0.27;,\n" |
| " 0.33; 0.37;;\n" |
| " }\n" |
| "}\n"; |
| |
| static char data_d3drm_load[] = |
| "xof 0302txt 0064\n" |
| "Header Object\n" |
| "{\n" |
| "1; 0; 1;\n" |
| "}\n" |
| "Mesh Object1\n" |
| "{\n" |
| " 1;\n" |
| " 0.1; 0.2; 0.3;,\n" |
| " 1;\n" |
| " 3; 0, 1, 2;;\n" |
| "}\n" |
| "Mesh Object2\n" |
| "{\n" |
| " 1;\n" |
| " 0.1; 0.2; 0.3;,\n" |
| " 1;\n" |
| " 3; 0, 1, 2;;\n" |
| "}\n" |
| "Frame Scene\n" |
| "{\n" |
| " {Object1}\n" |
| " {Object2}\n" |
| "}\n" |
| "Material\n" |
| "{\n" |
| " 0.1, 0.2, 0.3, 0.4;;\n" |
| " 0.5;\n" |
| " 0.6, 0.7, 0.8;;\n" |
| " 0.9, 1.0, 1.1;;\n" |
| "}\n"; |
| |
| static void test_MeshBuilder(void) |
| { |
| HRESULT hr; |
| LPDIRECT3DRM pD3DRM; |
| LPDIRECT3DRMMESHBUILDER pMeshBuilder; |
| LPDIRECT3DRMMESH mesh; |
| D3DRMLOADMEMORY info; |
| int val; |
| DWORD val1, val2, val3; |
| D3DVALUE valu, valv; |
| D3DVECTOR v[3]; |
| D3DVECTOR n[3]; |
| DWORD f[8]; |
| char name[10]; |
| DWORD size; |
| D3DCOLOR color; |
| |
| hr = pDirect3DRMCreate(&pD3DRM); |
| ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr); |
| |
| hr = IDirect3DRM_CreateMeshBuilder(pD3DRM, &pMeshBuilder); |
| ok(hr == D3DRM_OK, "Cannot get IDirect3DRMMeshBuilder interface (hr = %x)\n", hr); |
| |
| info.lpMemory = data_bad_version; |
| info.dSize = strlen(data_bad_version); |
| hr = IDirect3DRMMeshBuilder_Load(pMeshBuilder, &info, NULL, D3DRMLOAD_FROMMEMORY, NULL, NULL); |
| ok(hr == D3DRMERR_BADFILE, "Should have returned D3DRMERR_BADFILE (hr = %x)\n", hr); |
| |
| info.lpMemory = data_no_mesh; |
| info.dSize = strlen(data_no_mesh); |
| hr = IDirect3DRMMeshBuilder_Load(pMeshBuilder, &info, NULL, D3DRMLOAD_FROMMEMORY, NULL, NULL); |
| ok(hr == D3DRMERR_NOTFOUND, "Should have returned D3DRMERR_NOTFOUND (hr = %x)\n", hr); |
| |
| info.lpMemory = data_ok; |
| info.dSize = strlen(data_ok); |
| hr = IDirect3DRMMeshBuilder_Load(pMeshBuilder, &info, NULL, D3DRMLOAD_FROMMEMORY, NULL, NULL); |
| ok(hr == D3DRM_OK, "Cannot load mesh data (hr = %x)\n", hr); |
| |
| size = sizeof(name); |
| hr = IDirect3DRMMeshBuilder_GetName(pMeshBuilder, &size, name); |
| ok(hr == D3DRM_OK, "IDirect3DRMMeshBuilder_GetName returned hr = %x\n", hr); |
| ok(!strcmp(name, "Object"), "Retrieved name '%s' instead of 'Object'\n", name); |
| size = strlen("Object"); /* No space for null character */ |
| hr = IDirect3DRMMeshBuilder_GetName(pMeshBuilder, &size, name); |
| ok(hr == E_INVALIDARG, "IDirect3DRMMeshBuilder_GetName returned hr = %x\n", hr); |
| hr = IDirect3DRMMeshBuilder_SetName(pMeshBuilder, NULL); |
| ok(hr == D3DRM_OK, "IDirect3DRMMeshBuilder_SetName returned hr = %x\n", hr); |
| size = sizeof(name); |
| hr = IDirect3DRMMeshBuilder_GetName(pMeshBuilder, &size, name); |
| ok(hr == D3DRM_OK, "IDirect3DRMMeshBuilder_GetName returned hr = %x\n", hr); |
| ok(size == 0, "Size should be 0 instead of %u\n", size); |
| hr = IDirect3DRMMeshBuilder_SetName(pMeshBuilder, ""); |
| ok(hr == D3DRM_OK, "IDirect3DRMMeshBuilder_SetName returned hr = %x\n", hr); |
| size = sizeof(name); |
| hr = IDirect3DRMMeshBuilder_GetName(pMeshBuilder, &size, name); |
| ok(hr == D3DRM_OK, "IDirect3DRMMeshBuilder_GetName returned hr = %x\n", hr); |
| ok(!strcmp(name, ""), "Retrieved name '%s' instead of ''\n", name); |
| |
| val = IDirect3DRMMeshBuilder_GetVertexCount(pMeshBuilder); |
| ok(val == 4, "Wrong number of vertices %d (must be 4)\n", val); |
| |
| val = IDirect3DRMMeshBuilder_GetFaceCount(pMeshBuilder); |
| ok(val == 3, "Wrong number of faces %d (must be 3)\n", val); |
| |
| hr = IDirect3DRMMeshBuilder_GetVertices(pMeshBuilder, &val1, NULL, &val2, NULL, &val3, NULL); |
| ok(hr == D3DRM_OK, "Cannot get vertices information (hr = %x)\n", hr); |
| ok(val1 == 4, "Wrong number of vertices %d (must be 4)\n", val1); |
| ok(val2 == 4, "Wrong number of normals %d (must be 4)\n", val2); |
| ok(val3 == 22, "Wrong number of face data bytes %d (must be 22)\n", val3); |
| |
| /* Check that Load method generated default texture coordinates (0.0f, 0.0f) for each vertex */ |
| valu = 1.23f; |
| valv = 3.21f; |
| hr = IDirect3DRMMeshBuilder_GetTextureCoordinates(pMeshBuilder, 0, &valu, &valv); |
| ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr); |
| ok(valu == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valu); |
| ok(valv == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valv); |
| valu = 1.23f; |
| valv = 3.21f; |
| hr = IDirect3DRMMeshBuilder_GetTextureCoordinates(pMeshBuilder, 1, &valu, &valv); |
| ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr); |
| ok(valu == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valu); |
| ok(valv == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valv); |
| valu = 1.23f; |
| valv = 3.21f; |
| hr = IDirect3DRMMeshBuilder_GetTextureCoordinates(pMeshBuilder, 2, &valu, &valv); |
| ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr); |
| ok(valu == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valu); |
| ok(valv == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valv); |
| valu = 1.23f; |
| valv = 3.21f; |
| hr = IDirect3DRMMeshBuilder_GetTextureCoordinates(pMeshBuilder, 3, &valu, &valv); |
| ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr); |
| ok(valu == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valu); |
| ok(valv == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valv); |
| hr = IDirect3DRMMeshBuilder_GetTextureCoordinates(pMeshBuilder, 4, &valu, &valv); |
| ok(hr == D3DRMERR_BADVALUE, "Should fail and return D3DRM_BADVALUE (hr = %x)\n", hr); |
| |
| valu = 1.23f; |
| valv = 3.21f; |
| hr = IDirect3DRMMeshBuilder_SetTextureCoordinates(pMeshBuilder, 0, valu, valv); |
| ok(hr == D3DRM_OK, "Cannot set texture coordinates (hr = %x)\n", hr); |
| hr = IDirect3DRMMeshBuilder_SetTextureCoordinates(pMeshBuilder, 4, valu, valv); |
| ok(hr == D3DRMERR_BADVALUE, "Should fail and return D3DRM_BADVALUE (hr = %x)\n", hr); |
| |
| valu = 0.0f; |
| valv = 0.0f; |
| hr = IDirect3DRMMeshBuilder_GetTextureCoordinates(pMeshBuilder, 0, &valu, &valv); |
| ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr); |
| ok(valu == 1.23f, "Wrong coordinate %f (must be 1.23)\n", valu); |
| ok(valv == 3.21f, "Wrong coordinate %f (must be 3.21)\n", valv); |
| |
| IDirect3DRMMeshBuilder_Release(pMeshBuilder); |
| |
| hr = IDirect3DRM_CreateMeshBuilder(pD3DRM, &pMeshBuilder); |
| ok(hr == D3DRM_OK, "Cannot get IDirect3DRMMeshBuilder interface (hr = %x)\n", hr); |
| |
| /* No group in mesh when mesh builder is not loaded */ |
| hr = IDirect3DRMMeshBuilder_CreateMesh(pMeshBuilder, &mesh); |
| ok(hr == D3DRM_OK, "CreateMesh failed returning hr = %x\n", hr); |
| if (hr == D3DRM_OK) |
| { |
| DWORD nb_groups; |
| |
| nb_groups = IDirect3DRMMesh_GetGroupCount(mesh); |
| ok(nb_groups == 0, "GetCroupCount returned %u\n", nb_groups); |
| |
| IDirect3DRMMesh_Release(mesh); |
| } |
| |
| info.lpMemory = data_full; |
| info.dSize = strlen(data_full); |
| hr = IDirect3DRMMeshBuilder_Load(pMeshBuilder, &info, NULL, D3DRMLOAD_FROMMEMORY, NULL, NULL); |
| ok(hr == D3DRM_OK, "Cannot load mesh data (hr = %x)\n", hr); |
| |
| val = IDirect3DRMMeshBuilder_GetVertexCount(pMeshBuilder); |
| ok(val == 3, "Wrong number of vertices %d (must be 3)\n", val); |
| |
| val = IDirect3DRMMeshBuilder_GetFaceCount(pMeshBuilder); |
| ok(val == 1, "Wrong number of faces %d (must be 1)\n", val); |
| |
| hr = IDirect3DRMMeshBuilder_GetVertices(pMeshBuilder, &val1, v, &val2, n, &val3, f); |
| ok(hr == D3DRM_OK, "Cannot get vertices information (hr = %x)\n", hr); |
| ok(val1 == 3, "Wrong number of vertices %d (must be 3)\n", val1); |
| ok(val2 == 3, "Wrong number of normals %d (must be 3)\n", val2); |
| ok(val3 == 8, "Wrong number of face data bytes %d (must be 8)\n", val3); |
| ok(U1(v[0]).x == 0.1f, "Wrong component v[0].x = %f (expected 0.1)\n", U1(v[0]).x); |
| ok(U2(v[0]).y == 0.2f, "Wrong component v[0].y = %f (expected 0.2)\n", U2(v[0]).y); |
| ok(U3(v[0]).z == 0.3f, "Wrong component v[0].z = %f (expected 0.3)\n", U3(v[0]).z); |
| ok(U1(v[1]).x == 0.4f, "Wrong component v[1].x = %f (expected 0.4)\n", U1(v[1]).x); |
| ok(U2(v[1]).y == 0.5f, "Wrong component v[1].y = %f (expected 0.5)\n", U2(v[1]).y); |
| ok(U3(v[1]).z == 0.6f, "Wrong component v[1].z = %f (expected 0.6)\n", U3(v[1]).z); |
| ok(U1(v[2]).x == 0.7f, "Wrong component v[2].x = %f (expected 0.7)\n", U1(v[2]).x); |
| ok(U2(v[2]).y == 0.8f, "Wrong component v[2].y = %f (expected 0.8)\n", U2(v[2]).y); |
| ok(U3(v[2]).z == 0.9f, "Wrong component v[2].z = %f (expected 0.9)\n", U3(v[2]).z); |
| ok(U1(n[0]).x == 1.1f, "Wrong component n[0].x = %f (expected 1.1)\n", U1(n[0]).x); |
| ok(U2(n[0]).y == 1.2f, "Wrong component n[0].y = %f (expected 1.2)\n", U2(n[0]).y); |
| ok(U3(n[0]).z == 1.3f, "Wrong component n[0].z = %f (expected 1.3)\n", U3(n[0]).z); |
| ok(U1(n[1]).x == 1.4f, "Wrong component n[1].x = %f (expected 1.4)\n", U1(n[1]).x); |
| ok(U2(n[1]).y == 1.5f, "Wrong component n[1].y = %f (expected 1.5)\n", U2(n[1]).y); |
| ok(U3(n[1]).z == 1.6f, "Wrong component n[1].z = %f (expected 1.6)\n", U3(n[1]).z); |
| ok(U1(n[2]).x == 1.7f, "Wrong component n[2].x = %f (expected 1.7)\n", U1(n[2]).x); |
| ok(U2(n[2]).y == 1.8f, "Wrong component n[2].y = %f (expected 1.8)\n", U2(n[2]).y); |
| ok(U3(n[2]).z == 1.9f, "Wrong component n[2].z = %f (expected 1.9)\n", U3(n[2]).z); |
| ok(f[0] == 3 , "Wrong component f[0] = %d (expected 3)\n", f[0]); |
| ok(f[1] == 0 , "Wrong component f[1] = %d (expected 0)\n", f[1]); |
| ok(f[2] == 0 , "Wrong component f[2] = %d (expected 0)\n", f[2]); |
| ok(f[3] == 1 , "Wrong component f[3] = %d (expected 1)\n", f[3]); |
| ok(f[4] == 1 , "Wrong component f[4] = %d (expected 1)\n", f[4]); |
| ok(f[5] == 2 , "Wrong component f[5] = %d (expected 2)\n", f[5]); |
| ok(f[6] == 2 , "Wrong component f[6] = %d (expected 2)\n", f[6]); |
| ok(f[7] == 0 , "Wrong component f[7] = %d (expected 0)\n", f[7]); |
| |
| hr = IDirect3DRMMeshBuilder_CreateMesh(pMeshBuilder, &mesh); |
| ok(hr == D3DRM_OK, "CreateMesh failed returning hr = %x\n", hr); |
| if (hr == D3DRM_OK) |
| { |
| DWORD nb_groups; |
| unsigned nb_vertices, nb_faces, nb_face_vertices; |
| DWORD data_size; |
| LPDIRECT3DRMMATERIAL material = (LPDIRECT3DRMMATERIAL)0xdeadbeef; |
| LPDIRECT3DRMTEXTURE texture = (LPDIRECT3DRMTEXTURE)0xdeadbeef; |
| D3DVALUE values[3]; |
| |
| nb_groups = IDirect3DRMMesh_GetGroupCount(mesh); |
| ok(nb_groups == 1, "GetCroupCount returned %u\n", nb_groups); |
| hr = IDirect3DRMMesh_GetGroup(mesh, 1, &nb_vertices, &nb_faces, &nb_face_vertices, &data_size, NULL); |
| ok(hr == D3DRMERR_BADVALUE, "GetCroup returned hr = %x\n", hr); |
| hr = IDirect3DRMMesh_GetGroup(mesh, 0, &nb_vertices, &nb_faces, &nb_face_vertices, &data_size, NULL); |
| ok(hr == D3DRM_OK, "GetCroup failed returning hr = %x\n", hr); |
| ok(nb_vertices == 3, "Wrong number of vertices %u (must be 3)\n", nb_vertices); |
| ok(nb_faces == 1, "Wrong number of faces %u (must be 1)\n", nb_faces); |
| todo_wine ok(nb_face_vertices == 3, "Wrong number of vertices per face %u (must be 3)\n", nb_face_vertices); |
| todo_wine ok(data_size == 3, "Wrong number of face data bytes %u (must be 3)\n", data_size); |
| color = IDirect3DRMMesh_GetGroupColor(mesh, 0); |
| ok(color == 0xff00ff00, "Wrong color returned %#x instead of %#x\n", color, 0xff00ff00); |
| hr = IDirect3DRMMesh_GetGroupTexture(mesh, 0, &texture); |
| ok(hr == D3DRM_OK, "GetCroupTexture failed returning hr = %x\n", hr); |
| ok(texture == NULL, "No texture should be present\n"); |
| hr = IDirect3DRMMesh_GetGroupMaterial(mesh, 0, &material); |
| ok(hr == D3DRM_OK, "GetCroupMaterial failed returning hr = %x\n", hr); |
| ok(material != NULL, "No material present\n"); |
| if ((hr == D3DRM_OK) && material) |
| { |
| hr = IDirect3DRMMaterial_GetEmissive(material, &values[0], &values[1], &values[2]); |
| ok(hr == D3DRM_OK, "GetMaterialEmissive failed returning hr = %x\n", hr); |
| ok(values[0] == 0.5f, "Emissive red component should be %f instead of %f\n", 0.5f, values[0]); |
| ok(values[1] == 0.5f, "Emissive green component should be %f instead of %f\n", 0.5f, values[1]); |
| ok(values[2] == 0.5f, "Emissive blue component should be %f instead of %f\n", 0.5f, values[2]); |
| hr = IDirect3DRMMaterial_GetSpecular(material, &values[0], &values[1], &values[2]); |
| ok(hr == D3DRM_OK, "GetMaterialEmissive failed returning hr = %x\n", hr); |
| ok(values[0] == 1.0f, "Specular red component should be %f instead of %f\n", 1.0f, values[0]); |
| ok(values[1] == 0.0f, "Specular green component should be %f instead of %f\n", 0.0f, values[1]); |
| ok(values[2] == 0.0f, "Specular blue component should be %f instead of %f\n", 0.0f, values[2]); |
| values[0] = IDirect3DRMMaterial_GetPower(material); |
| ok(values[0] == 30.0f, "Power value should be %f instead of %f\n", 30.0f, values[0]); |
| } |
| |
| IDirect3DRMMesh_Release(mesh); |
| } |
| |
| hr = IDirect3DRMMeshBuilder_Scale(pMeshBuilder, 2, 3 ,4); |
| ok(hr == D3DRM_OK, "Scale failed returning hr = %x\n", hr); |
| |
| hr = IDirect3DRMMeshBuilder_GetVertices(pMeshBuilder, &val1, v, &val2, n, &val3, f); |
| ok(hr == D3DRM_OK, "Cannot get vertices information (hr = %x)\n", hr); |
| ok(val2 == 3, "Wrong number of normals %d (must be 3)\n", val2); |
| ok(val1 == 3, "Wrong number of vertices %d (must be 3)\n", val1); |
| ok(U1(v[0]).x == 0.1f*2, "Wrong component v[0].x = %f (expected %f)\n", U1(v[0]).x, 0.1f*2); |
| ok(U2(v[0]).y == 0.2f*3, "Wrong component v[0].y = %f (expected %f)\n", U2(v[0]).y, 0.2f*3); |
| ok(U3(v[0]).z == 0.3f*4, "Wrong component v[0].z = %f (expected %f)\n", U3(v[0]).z, 0.3f*4); |
| ok(U1(v[1]).x == 0.4f*2, "Wrong component v[1].x = %f (expected %f)\n", U1(v[1]).x, 0.4f*2); |
| ok(U2(v[1]).y == 0.5f*3, "Wrong component v[1].y = %f (expected %f)\n", U2(v[1]).y, 0.5f*3); |
| ok(U3(v[1]).z == 0.6f*4, "Wrong component v[1].z = %f (expected %f)\n", U3(v[1]).z, 0.6f*4); |
| ok(U1(v[2]).x == 0.7f*2, "Wrong component v[2].x = %f (expected %f)\n", U1(v[2]).x, 0.7f*2); |
| ok(U2(v[2]).y == 0.8f*3, "Wrong component v[2].y = %f (expected %f)\n", U2(v[2]).y, 0.8f*3); |
| ok(U3(v[2]).z == 0.9f*4, "Wrong component v[2].z = %f (expected %f)\n", U3(v[2]).z, 0.9f*4); |
| /* Normals are not affected by Scale */ |
| ok(U1(n[0]).x == 1.1f, "Wrong component n[0].x = %f (expected %f)\n", U1(n[0]).x, 1.1f); |
| ok(U2(n[0]).y == 1.2f, "Wrong component n[0].y = %f (expected %f)\n", U2(n[0]).y, 1.2f); |
| ok(U3(n[0]).z == 1.3f, "Wrong component n[0].z = %f (expected %f)\n", U3(n[0]).z, 1.3f); |
| ok(U1(n[1]).x == 1.4f, "Wrong component n[1].x = %f (expected %f)\n", U1(n[1]).x, 1.4f); |
| ok(U2(n[1]).y == 1.5f, "Wrong component n[1].y = %f (expected %f)\n", U2(n[1]).y, 1.5f); |
| ok(U3(n[1]).z == 1.6f, "Wrong component n[1].z = %f (expected %f)\n", U3(n[1]).z, 1.6f); |
| ok(U1(n[2]).x == 1.7f, "Wrong component n[2].x = %f (expected %f)\n", U1(n[2]).x, 1.7f); |
| ok(U2(n[2]).y == 1.8f, "Wrong component n[2].y = %f (expected %f)\n", U2(n[2]).y, 1.8f); |
| ok(U3(n[2]).z == 1.9f, "Wrong component n[2].z = %f (expected %f)\n", U3(n[2]).z, 1.9f); |
| |
| IDirect3DRMMeshBuilder_Release(pMeshBuilder); |
| |
| IDirect3DRM_Release(pD3DRM); |
| } |
| |
| static void test_MeshBuilder3(void) |
| { |
| HRESULT hr; |
| LPDIRECT3DRM pD3DRM; |
| LPDIRECT3DRM3 pD3DRM3; |
| LPDIRECT3DRMMESHBUILDER3 pMeshBuilder3; |
| D3DRMLOADMEMORY info; |
| int val; |
| DWORD val1; |
| D3DVALUE valu, valv; |
| |
| hr = pDirect3DRMCreate(&pD3DRM); |
| ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr); |
| |
| hr = IDirect3DRM_QueryInterface(pD3DRM, &IID_IDirect3DRM3, (LPVOID*)&pD3DRM3); |
| if (FAILED(hr)) |
| { |
| win_skip("Cannot get IDirect3DRM3 interface (hr = %x), skipping tests\n", hr); |
| IDirect3DRM_Release(pD3DRM); |
| return; |
| } |
| |
| hr = IDirect3DRM3_CreateMeshBuilder(pD3DRM3, &pMeshBuilder3); |
| ok(hr == D3DRM_OK, "Cannot get IDirect3DRMMeshBuilder3 interface (hr = %x)\n", hr); |
| |
| info.lpMemory = data_bad_version; |
| info.dSize = strlen(data_bad_version); |
| hr = IDirect3DRMMeshBuilder3_Load(pMeshBuilder3, &info, NULL, D3DRMLOAD_FROMMEMORY, NULL, NULL); |
| ok(hr == D3DRMERR_BADFILE, "Should have returned D3DRMERR_BADFILE (hr = %x)\n", hr); |
| |
| info.lpMemory = data_no_mesh; |
| info.dSize = strlen(data_no_mesh); |
| hr = IDirect3DRMMeshBuilder3_Load(pMeshBuilder3, &info, NULL, D3DRMLOAD_FROMMEMORY, NULL, NULL); |
| ok(hr == D3DRMERR_NOTFOUND, "Should have returned D3DRMERR_NOTFOUND (hr = %x)\n", hr); |
| |
| info.lpMemory = data_ok; |
| info.dSize = strlen(data_ok); |
| hr = IDirect3DRMMeshBuilder3_Load(pMeshBuilder3, &info, NULL, D3DRMLOAD_FROMMEMORY, NULL, NULL); |
| ok(hr == D3DRM_OK, "Cannot load mesh data (hr = %x)\n", hr); |
| |
| val = IDirect3DRMMeshBuilder3_GetVertexCount(pMeshBuilder3); |
| ok(val == 4, "Wrong number of vertices %d (must be 4)\n", val); |
| |
| val = IDirect3DRMMeshBuilder3_GetFaceCount(pMeshBuilder3); |
| ok(val == 3, "Wrong number of faces %d (must be 3)\n", val); |
| |
| hr = IDirect3DRMMeshBuilder3_GetVertices(pMeshBuilder3, 0, &val1, NULL); |
| ok(hr == D3DRM_OK, "Cannot get vertices information (hr = %x)\n", hr); |
| ok(val1 == 4, "Wrong number of vertices %d (must be 4)\n", val1); |
| |
| /* Check that Load method generated default texture coordinates (0.0f, 0.0f) for each vertex */ |
| valu = 1.23f; |
| valv = 3.21f; |
| hr = IDirect3DRMMeshBuilder3_GetTextureCoordinates(pMeshBuilder3, 0, &valu, &valv); |
| ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr); |
| ok(valu == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valu); |
| ok(valv == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valv); |
| valu = 1.23f; |
| valv = 3.21f; |
| hr = IDirect3DRMMeshBuilder3_GetTextureCoordinates(pMeshBuilder3, 1, &valu, &valv); |
| ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr); |
| ok(valu == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valu); |
| ok(valv == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valv); |
| valu = 1.23f; |
| valv = 3.21f; |
| hr = IDirect3DRMMeshBuilder3_GetTextureCoordinates(pMeshBuilder3, 2, &valu, &valv); |
| ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr); |
| ok(valu == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valu); |
| ok(valv == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valv); |
| valu = 1.23f; |
| valv = 3.21f; |
| hr = IDirect3DRMMeshBuilder3_GetTextureCoordinates(pMeshBuilder3, 3, &valu, &valv); |
| ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr); |
| ok(valu == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valu); |
| ok(valv == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valv); |
| hr = IDirect3DRMMeshBuilder3_GetTextureCoordinates(pMeshBuilder3, 4, &valu, &valv); |
| ok(hr == D3DRMERR_BADVALUE, "Should fail and return D3DRM_BADVALUE (hr = %x)\n", hr); |
| |
| valu = 1.23f; |
| valv = 3.21f; |
| hr = IDirect3DRMMeshBuilder3_SetTextureCoordinates(pMeshBuilder3, 0, valu, valv); |
| ok(hr == D3DRM_OK, "Cannot set texture coordinates (hr = %x)\n", hr); |
| hr = IDirect3DRMMeshBuilder3_SetTextureCoordinates(pMeshBuilder3, 4, valu, valv); |
| ok(hr == D3DRMERR_BADVALUE, "Should fail and return D3DRM_BADVALUE (hr = %x)\n", hr); |
| |
| valu = 0.0f; |
| valv = 0.0f; |
| hr = IDirect3DRMMeshBuilder3_GetTextureCoordinates(pMeshBuilder3, 0, &valu, &valv); |
| ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr); |
| ok(valu == 1.23f, "Wrong coordinate %f (must be 1.23)\n", valu); |
| ok(valv == 3.21f, "Wrong coordinate %f (must be 3.21)\n", valv); |
| |
| IDirect3DRMMeshBuilder3_Release(pMeshBuilder3); |
| IDirect3DRM3_Release(pD3DRM3); |
| IDirect3DRM_Release(pD3DRM); |
| } |
| |
| static void test_Frame(void) |
| { |
| HRESULT hr; |
| LPDIRECT3DRM pD3DRM; |
| LPDIRECT3DRMFRAME pFrameC; |
| LPDIRECT3DRMFRAME pFrameP1; |
| LPDIRECT3DRMFRAME pFrameP2; |
| LPDIRECT3DRMFRAME pFrameTmp; |
| LPDIRECT3DRMFRAMEARRAY pArray; |
| LPDIRECT3DRMMESHBUILDER pMeshBuilder; |
| LPDIRECT3DRMVISUAL pVisual1; |
| LPDIRECT3DRMVISUAL pVisualTmp; |
| LPDIRECT3DRMVISUALARRAY pVisualArray; |
| LPDIRECT3DRMLIGHT pLight1; |
| LPDIRECT3DRMLIGHT pLightTmp; |
| LPDIRECT3DRMLIGHTARRAY pLightArray; |
| DWORD count; |
| |
| hr = pDirect3DRMCreate(&pD3DRM); |
| ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr); |
| |
| hr = IDirect3DRM_CreateFrame(pD3DRM, NULL, &pFrameC); |
| ok(hr == D3DRM_OK, "Cannot get IDirect3DRMFrame interface (hr = %x)\n", hr); |
| CHECK_REFCOUNT(pFrameC, 1); |
| |
| hr = IDirect3DRMFrame_GetParent(pFrameC, NULL); |
| ok(hr == D3DRMERR_BADVALUE, "Should fail and return D3DRM_BADVALUE (hr = %x)\n", hr); |
| pFrameTmp = (void*)0xdeadbeef; |
| hr = IDirect3DRMFrame_GetParent(pFrameC, &pFrameTmp); |
| ok(hr == D3DRM_OK, "Cannot get parent frame (hr = %x)\n", hr); |
| ok(pFrameTmp == NULL, "pFrameTmp = %p\n", pFrameTmp); |
| CHECK_REFCOUNT(pFrameC, 1); |
| |
| pArray = NULL; |
| hr = IDirect3DRMFrame_GetChildren(pFrameC, &pArray); |
| ok(hr == D3DRM_OK, "Cannot get children (hr = %x)\n", hr); |
| ok(pArray != NULL, "pArray = %p\n", pArray); |
| if (pArray) |
| { |
| count = IDirect3DRMFrameArray_GetSize(pArray); |
| ok(count == 0, "count = %u\n", count); |
| hr = IDirect3DRMFrameArray_GetElement(pArray, 0, &pFrameTmp); |
| ok(hr == D3DRMERR_BADVALUE, "Should have returned D3DRMERR_BADVALUE (hr = %x)\n", hr); |
| ok(pFrameTmp == NULL, "pFrameTmp = %p\n", pFrameTmp); |
| IDirect3DRMFrameArray_Release(pArray); |
| } |
| |
| hr = IDirect3DRM_CreateFrame(pD3DRM, NULL, &pFrameP1); |
| ok(hr == D3DRM_OK, "Cannot get IDirect3DRMFrame interface (hr = %x)\n", hr); |
| |
| /* GetParent with NULL pointer */ |
| hr = IDirect3DRMFrame_GetParent(pFrameP1, NULL); |
| ok(hr == D3DRMERR_BADVALUE, "Should have returned D3DRMERR_BADVALUE (hr = %x)\n", hr); |
| CHECK_REFCOUNT(pFrameP1, 1); |
| |
| /* [Add/Delete]Child with NULL pointer */ |
| hr = IDirect3DRMFrame_AddChild(pFrameP1, NULL); |
| ok(hr == D3DRMERR_BADOBJECT, "Should have returned D3DRMERR_BADOBJECT (hr = %x)\n", hr); |
| CHECK_REFCOUNT(pFrameP1, 1); |
| |
| hr = IDirect3DRMFrame_DeleteChild(pFrameP1, NULL); |
| ok(hr == D3DRMERR_BADOBJECT, "Should have returned D3DRMERR_BADOBJECT (hr = %x)\n", hr); |
| CHECK_REFCOUNT(pFrameP1, 1); |
| |
| /* Add child to first parent */ |
| pFrameTmp = (void*)0xdeadbeef; |
| hr = IDirect3DRMFrame_GetParent(pFrameP1, &pFrameTmp); |
| ok(hr == D3DRM_OK, "Cannot get parent frame (hr = %x)\n", hr); |
| ok(pFrameTmp == NULL, "pFrameTmp = %p\n", pFrameTmp); |
| |
| hr = IDirect3DRMFrame_AddChild(pFrameP1, pFrameC); |
| ok(hr == D3DRM_OK, "Cannot add child frame (hr = %x)\n", hr); |
| CHECK_REFCOUNT(pFrameP1, 1); |
| CHECK_REFCOUNT(pFrameC, 2); |
| |
| pArray = NULL; |
| hr = IDirect3DRMFrame_GetChildren(pFrameP1, &pArray); |
| ok(hr == D3DRM_OK, "Cannot get children (hr = %x)\n", hr); |
| /* In some older version of d3drm, creating IDirect3DRMFrameArray object with GetChildren does not increment refcount of children frames */ |
| ok((get_refcount((IUnknown*)pFrameC) == 3) || broken(get_refcount((IUnknown*)pFrameC) == 2), |
| "Invalid refcount. Expected 3 (or 2) got %d\n", get_refcount((IUnknown*)pFrameC)); |
| if (pArray) |
| { |
| count = IDirect3DRMFrameArray_GetSize(pArray); |
| ok(count == 1, "count = %u\n", count); |
| hr = IDirect3DRMFrameArray_GetElement(pArray, 0, &pFrameTmp); |
| ok(hr == D3DRM_OK, "Cannot get element (hr = %x)\n", hr); |
| ok(pFrameTmp == pFrameC, "pFrameTmp = %p\n", pFrameTmp); |
| ok((get_refcount((IUnknown*)pFrameC) == 4) || broken(get_refcount((IUnknown*)pFrameC) == 3), |
| "Invalid refcount. Expected 4 (or 3) got %d\n", get_refcount((IUnknown*)pFrameC)); |
| IDirect3DRMFrame_Release(pFrameTmp); |
| ok((get_refcount((IUnknown*)pFrameC) == 3) || broken(get_refcount((IUnknown*)pFrameC) == 2), |
| "Invalid refcount. Expected 3 (or 2) got %d\n", get_refcount((IUnknown*)pFrameC)); |
| IDirect3DRMFrameArray_Release(pArray); |
| CHECK_REFCOUNT(pFrameC, 2); |
| } |
| |
| pFrameTmp = (void*)0xdeadbeef; |
| hr = IDirect3DRMFrame_GetParent(pFrameC, &pFrameTmp); |
| ok(hr == D3DRM_OK, "Cannot get parent frame (hr = %x)\n", hr); |
| ok(pFrameTmp == pFrameP1, "pFrameTmp = %p\n", pFrameTmp); |
| CHECK_REFCOUNT(pFrameP1, 2); |
| |
| /* Add child to second parent */ |
| hr = IDirect3DRM_CreateFrame(pD3DRM, NULL, &pFrameP2); |
| ok(hr == D3DRM_OK, "Cannot get IDirect3DRMFrame interface (hr = %x)\n", hr); |
| |
| hr = IDirect3DRMFrame_AddChild(pFrameP2, pFrameC); |
| ok(hr == D3DRM_OK, "Cannot add child frame (hr = %x)\n", hr); |
| CHECK_REFCOUNT(pFrameC, 2); |
| |
| pArray = NULL; |
| hr = IDirect3DRMFrame_GetChildren(pFrameP2, &pArray); |
| ok(hr == D3DRM_OK, "Cannot get children (hr = %x)\n", hr); |
| if (pArray) |
| { |
| count = IDirect3DRMFrameArray_GetSize(pArray); |
| ok(count == 1, "count = %u\n", count); |
| hr = IDirect3DRMFrameArray_GetElement(pArray, 0, &pFrameTmp); |
| ok(hr == D3DRM_OK, "Cannot get element (hr = %x)\n", hr); |
| ok(pFrameTmp == pFrameC, "pFrameTmp = %p\n", pFrameTmp); |
| IDirect3DRMFrame_Release(pFrameTmp); |
| IDirect3DRMFrameArray_Release(pArray); |
| } |
| |
| pArray = NULL; |
| hr = IDirect3DRMFrame_GetChildren(pFrameP1, &pArray); |
| ok(hr == D3DRM_OK, "Cannot get children (hr = %x)\n", hr); |
| if (pArray) |
| { |
| count = IDirect3DRMFrameArray_GetSize(pArray); |
| ok(count == 0, "count = %u\n", count); |
| pFrameTmp = (void*)0xdeadbeef; |
| hr = IDirect3DRMFrameArray_GetElement(pArray, 0, &pFrameTmp); |
| ok(hr == D3DRMERR_BADVALUE, "Should have returned D3DRMERR_BADVALUE (hr = %x)\n", hr); |
| ok(pFrameTmp == NULL, "pFrameTmp = %p\n", pFrameTmp); |
| IDirect3DRMFrameArray_Release(pArray); |
| } |
| |
| pFrameTmp = (void*)0xdeadbeef; |
| hr = IDirect3DRMFrame_GetParent(pFrameC, &pFrameTmp); |
| ok(hr == D3DRM_OK, "Cannot get parent frame (hr = %x)\n", hr); |
| ok(pFrameTmp == pFrameP2, "pFrameTmp = %p\n", pFrameTmp); |
| CHECK_REFCOUNT(pFrameP2, 2); |
| CHECK_REFCOUNT(pFrameC, 2); |
| |
| /* Add child again */ |
| hr = IDirect3DRMFrame_AddChild(pFrameP2, pFrameC); |
| ok(hr == D3DRM_OK, "Cannot add child frame (hr = %x)\n", hr); |
| CHECK_REFCOUNT(pFrameC, 2); |
| |
| pArray = NULL; |
| hr = IDirect3DRMFrame_GetChildren(pFrameP2, &pArray); |
| ok(hr == D3DRM_OK, "Cannot get children (hr = %x)\n", hr); |
| if (pArray) |
| { |
| count = IDirect3DRMFrameArray_GetSize(pArray); |
| ok(count == 1, "count = %u\n", count); |
| hr = IDirect3DRMFrameArray_GetElement(pArray, 0, &pFrameTmp); |
| ok(hr == D3DRM_OK, "Cannot get element (hr = %x)\n", hr); |
| ok(pFrameTmp == pFrameC, "pFrameTmp = %p\n", pFrameTmp); |
| IDirect3DRMFrame_Release(pFrameTmp); |
| IDirect3DRMFrameArray_Release(pArray); |
| } |
| |
| /* Delete child */ |
| hr = IDirect3DRMFrame_DeleteChild(pFrameP2, pFrameC); |
| ok(hr == D3DRM_OK, "Cannot delete child frame (hr = %x)\n", hr); |
| CHECK_REFCOUNT(pFrameC, 1); |
| |
| pArray = NULL; |
| hr = IDirect3DRMFrame_GetChildren(pFrameP2, &pArray); |
| ok(hr == D3DRM_OK, "Cannot get children (hr = %x)\n", hr); |
| if (pArray) |
| { |
| count = IDirect3DRMFrameArray_GetSize(pArray); |
| ok(count == 0, "count = %u\n", count); |
| pFrameTmp = (void*)0xdeadbeef; |
| hr = IDirect3DRMFrameArray_GetElement(pArray, 0, &pFrameTmp); |
| ok(hr == D3DRMERR_BADVALUE, "Should have returned D3DRMERR_BADVALUE (hr = %x)\n", hr); |
| ok(pFrameTmp == NULL, "pFrameTmp = %p\n", pFrameTmp); |
| IDirect3DRMFrameArray_Release(pArray); |
| } |
| |
| pFrameTmp = (void*)0xdeadbeef; |
| hr = IDirect3DRMFrame_GetParent(pFrameC, &pFrameTmp); |
| ok(hr == D3DRM_OK, "Cannot get parent frame (hr = %x)\n", hr); |
| ok(pFrameTmp == NULL, "pFrameTmp = %p\n", pFrameTmp); |
| |
| /* Add two children */ |
| hr = IDirect3DRMFrame_AddChild(pFrameP2, pFrameC); |
| ok(hr == D3DRM_OK, "Cannot add child frame (hr = %x)\n", hr); |
| CHECK_REFCOUNT(pFrameC, 2); |
| |
| hr = IDirect3DRMFrame_AddChild(pFrameP2, pFrameP1); |
| ok(hr == D3DRM_OK, "Cannot add child frame (hr = %x)\n", hr); |
| CHECK_REFCOUNT(pFrameP1, 3); |
| |
| pArray = NULL; |
| hr = IDirect3DRMFrame_GetChildren(pFrameP2, &pArray); |
| ok(hr == D3DRM_OK, "Cannot get children (hr = %x)\n", hr); |
| if (pArray) |
| { |
| count = IDirect3DRMFrameArray_GetSize(pArray); |
| ok(count == 2, "count = %u\n", count); |
| hr = IDirect3DRMFrameArray_GetElement(pArray, 0, &pFrameTmp); |
| ok(hr == D3DRM_OK, "Cannot get element (hr = %x)\n", hr); |
| ok(pFrameTmp == pFrameC, "pFrameTmp = %p\n", pFrameTmp); |
| IDirect3DRMFrame_Release(pFrameTmp); |
| hr = IDirect3DRMFrameArray_GetElement(pArray, 1, &pFrameTmp); |
| ok(hr == D3DRM_OK, "Cannot get element (hr = %x)\n", hr); |
| ok(pFrameTmp == pFrameP1, "pFrameTmp = %p\n", pFrameTmp); |
| IDirect3DRMFrame_Release(pFrameTmp); |
| IDirect3DRMFrameArray_Release(pArray); |
| } |
| |
| /* [Add/Delete]Visual with NULL pointer */ |
| hr = IDirect3DRMFrame_AddVisual(pFrameP1, NULL); |
| ok(hr == D3DRMERR_BADOBJECT, "Should have returned D3DRMERR_BADOBJECT (hr = %x)\n", hr); |
| CHECK_REFCOUNT(pFrameP1, 3); |
| |
| hr = IDirect3DRMFrame_DeleteVisual(pFrameP1, NULL); |
| ok(hr == D3DRMERR_BADOBJECT, "Should have returned D3DRMERR_BADOBJECT (hr = %x)\n", hr); |
| CHECK_REFCOUNT(pFrameP1, 3); |
| |
| /* Create Visual */ |
| hr = IDirect3DRM_CreateMeshBuilder(pD3DRM, &pMeshBuilder); |
| ok(hr == D3DRM_OK, "Cannot get IDirect3DRMMeshBuilder interface (hr = %x)\n", hr); |
| pVisual1 = (LPDIRECT3DRMVISUAL)pMeshBuilder; |
| |
| /* Add Visual to first parent */ |
| hr = IDirect3DRMFrame_AddVisual(pFrameP1, pVisual1); |
| ok(hr == D3DRM_OK, "Cannot add visual (hr = %x)\n", hr); |
| CHECK_REFCOUNT(pFrameP1, 3); |
| CHECK_REFCOUNT(pVisual1, 2); |
| |
| pVisualArray = NULL; |
| hr = IDirect3DRMFrame_GetVisuals(pFrameP1, &pVisualArray); |
| ok(hr == D3DRM_OK, "Cannot get visuals (hr = %x)\n", hr); |
| if (pVisualArray) |
| { |
| count = IDirect3DRMVisualArray_GetSize(pVisualArray); |
| ok(count == 1, "count = %u\n", count); |
| hr = IDirect3DRMVisualArray_GetElement(pVisualArray, 0, &pVisualTmp); |
| ok(hr == D3DRM_OK, "Cannot get element (hr = %x)\n", hr); |
| ok(pVisualTmp == pVisual1, "pVisualTmp = %p\n", pVisualTmp); |
| IDirect3DRMVisual_Release(pVisualTmp); |
| IDirect3DRMVisualArray_Release(pVisualArray); |
| } |
| |
| /* Delete Visual */ |
| hr = IDirect3DRMFrame_DeleteVisual(pFrameP1, pVisual1); |
| ok(hr == D3DRM_OK, "Cannot delete visual (hr = %x)\n", hr); |
| CHECK_REFCOUNT(pFrameP1, 3); |
| IDirect3DRMMeshBuilder_Release(pMeshBuilder); |
| |
| /* [Add/Delete]Light with NULL pointer */ |
| hr = IDirect3DRMFrame_AddLight(pFrameP1, NULL); |
| ok(hr == D3DRMERR_BADOBJECT, "Should have returned D3DRMERR_BADOBJECT (hr = %x)\n", hr); |
| CHECK_REFCOUNT(pFrameP1, 3); |
| |
| hr = IDirect3DRMFrame_DeleteLight(pFrameP1, NULL); |
| ok(hr == D3DRMERR_BADOBJECT, "Should have returned D3DRMERR_BADOBJECT (hr = %x)\n", hr); |
| CHECK_REFCOUNT(pFrameP1, 3); |
| |
| /* Create Light */ |
| hr = IDirect3DRM_CreateLightRGB(pD3DRM, D3DRMLIGHT_SPOT, 0.1, 0.2, 0.3, &pLight1); |
| ok(hr == D3DRM_OK, "Cannot get IDirect3DRMLight interface (hr = %x)\n", hr); |
| |
| /* Add Light to first parent */ |
| hr = IDirect3DRMFrame_AddLight(pFrameP1, pLight1); |
| ok(hr == D3DRM_OK, "Cannot add light (hr = %x)\n", hr); |
| CHECK_REFCOUNT(pFrameP1, 3); |
| CHECK_REFCOUNT(pLight1, 2); |
| |
| pLightArray = NULL; |
| hr = IDirect3DRMFrame_GetLights(pFrameP1, &pLightArray); |
| ok(hr == D3DRM_OK, "Cannot get lights (hr = %x)\n", hr); |
| if (pLightArray) |
| { |
| count = IDirect3DRMLightArray_GetSize(pLightArray); |
| ok(count == 1, "count = %u\n", count); |
| hr = IDirect3DRMLightArray_GetElement(pLightArray, 0, &pLightTmp); |
| ok(hr == D3DRM_OK, "Cannot get element (hr = %x)\n", hr); |
| ok(pLightTmp == pLight1, "pLightTmp = %p\n", pLightTmp); |
| IDirect3DRMLight_Release(pLightTmp); |
| IDirect3DRMLightArray_Release(pLightArray); |
| } |
| |
| /* Delete Light */ |
| hr = IDirect3DRMFrame_DeleteLight(pFrameP1, pLight1); |
| ok(hr == D3DRM_OK, "Cannot delete light (hr = %x)\n", hr); |
| CHECK_REFCOUNT(pFrameP1, 3); |
| IDirect3DRMLight_Release(pLight1); |
| |
| /* Cleanup */ |
| IDirect3DRMFrame_Release(pFrameP2); |
| CHECK_REFCOUNT(pFrameC, 2); |
| CHECK_REFCOUNT(pFrameP1, 3); |
| |
| IDirect3DRMFrame_Release(pFrameC); |
| IDirect3DRMFrame_Release(pFrameP1); |
| |
| IDirect3DRM_Release(pD3DRM); |
| } |
| |
| static void test_Light(void) |
| { |
| HRESULT hr; |
| LPDIRECT3DRM pD3DRM; |
| LPDIRECT3DRMLIGHT pLight; |
| D3DRMLIGHTTYPE type; |
| D3DCOLOR color; |
| |
| hr = pDirect3DRMCreate(&pD3DRM); |
| ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr); |
| |
| hr = IDirect3DRM_CreateLightRGB(pD3DRM, D3DRMLIGHT_SPOT, 0.5, 0.5, 0.5, &pLight); |
| ok(hr == D3DRM_OK, "Cannot get IDirect3DRMLight interface (hr = %x)\n", hr); |
| |
| type = IDirect3DRMLight_GetType(pLight); |
| ok(type == D3DRMLIGHT_SPOT, "wrong type (%u)\n", type); |
| |
| color = IDirect3DRMLight_GetColor(pLight); |
| ok(color == 0xff7f7f7f, "wrong color (%x)\n", color); |
| |
| hr = IDirect3DRMLight_SetType(pLight, D3DRMLIGHT_POINT); |
| ok(hr == D3DRM_OK, "Cannot set type (hr = %x)\n", hr); |
| type = IDirect3DRMLight_GetType(pLight); |
| ok(type == D3DRMLIGHT_POINT, "wrong type (%u)\n", type); |
| |
| hr = IDirect3DRMLight_SetColor(pLight, 0xff180587); |
| ok(hr == D3DRM_OK, "Cannot set color (hr = %x)\n", hr); |
| color = IDirect3DRMLight_GetColor(pLight); |
| ok(color == 0xff180587, "wrong color (%x)\n", color); |
| |
| hr = IDirect3DRMLight_SetColorRGB(pLight, 0.5, 0.5, 0.5); |
| ok(hr == D3DRM_OK, "Cannot set color (hr = %x)\n", hr); |
| color = IDirect3DRMLight_GetColor(pLight); |
| ok(color == 0xff7f7f7f, "wrong color (%x)\n", color); |
| |
| IDirect3DRMLight_Release(pLight); |
| |
| IDirect3DRM_Release(pD3DRM); |
| } |
| |
| static void test_frame_transform(void) |
| { |
| HRESULT hr; |
| LPDIRECT3DRM d3drm; |
| LPDIRECT3DRMFRAME frame; |
| D3DRMMATRIX4D matrix; |
| |
| hr = pDirect3DRMCreate(&d3drm); |
| ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr); |
| |
| hr = IDirect3DRM_CreateFrame(d3drm, NULL, &frame); |
| ok(hr == D3DRM_OK, "Cannot get IDirect3DRMFrame interface (hr = %x)\n", hr); |
| |
| hr = IDirect3DRMFrame_GetTransform(frame, matrix); |
| ok(hr == D3DRM_OK, "IDirect3DRMFrame_GetTransform returned hr = %x\n", hr); |
| ok(!memcmp(matrix, identity, sizeof(D3DRMMATRIX4D)), "Returned matrix is not identity\n"); |
| |
| IDirect3DRM_Release(d3drm); |
| } |
| |
| static int nb_objects = 0; |
| static const GUID* refiids[] = |
| { |
| &IID_IDirect3DRMMeshBuilder, |
| &IID_IDirect3DRMMeshBuilder, |
| &IID_IDirect3DRMFrame, |
| &IID_IDirect3DRMMaterial /* Not taken into account and not notified */ |
| }; |
| |
| static void __cdecl object_load_callback(LPDIRECT3DRMOBJECT object, REFIID objectguid, LPVOID arg) |
| { |
| ok(object != NULL, "Arg 1 should not be null\n"); |
| ok(IsEqualGUID(objectguid, refiids[nb_objects]), "Arg 2 is incorrect\n"); |
| ok(arg == (LPVOID)0xdeadbeef, "Arg 3 should be 0xdeadbeef (got %p)\n", arg); |
| nb_objects++; |
| } |
| |
| static void test_d3drm_load(void) |
| { |
| HRESULT hr; |
| LPDIRECT3DRM pD3DRM; |
| D3DRMLOADMEMORY info; |
| const GUID* req_refiids[] = { &IID_IDirect3DRMMeshBuilder, &IID_IDirect3DRMFrame, &IID_IDirect3DRMMaterial }; |
| |
| hr = pDirect3DRMCreate(&pD3DRM); |
| ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr); |
| |
| info.lpMemory = data_d3drm_load; |
| info.dSize = strlen(data_d3drm_load); |
| hr = IDirect3DRM_Load(pD3DRM, &info, NULL, (GUID**)req_refiids, 3, D3DRMLOAD_FROMMEMORY, object_load_callback, (LPVOID)0xdeadbeef, NULL, NULL, NULL); |
| ok(hr == D3DRM_OK, "Cannot load data (hr = %x)\n", hr); |
| ok(nb_objects == 3, "Should have loaded 3 objects (got %d)\n", nb_objects); |
| |
| IDirect3DRM_Release(pD3DRM); |
| } |
| |
| START_TEST(d3drm) |
| { |
| if (!InitFunctionPtrs()) |
| return; |
| |
| test_MeshBuilder(); |
| test_MeshBuilder3(); |
| test_Frame(); |
| test_Light(); |
| test_frame_transform(); |
| test_d3drm_load(); |
| |
| FreeLibrary(d3drm_handle); |
| } |