blob: 0a9df012751285644fa6efab924302a8624e635a [file] [log] [blame]
/*
* File hash.c - generate hash tables for Wine debugger symbols
*
* Copyright (C) 1993, Eric Youngdale.
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <sys/types.h>
#include <neexe.h>
#include "module.h"
#include "selectors.h"
#include "debugger.h"
#include "toolhelp.h"
#include "xmalloc.h"
#define NR_NAME_HASH 128
static struct name_hash * name_hash_table[NR_NAME_HASH];
static unsigned int name_hash( const char * name )
{
unsigned int hash = 0;
const char * p;
p = name;
while (*p) hash = (hash << 15) + (hash << 3) + (hash >> 3) + *p++;
return hash % NR_NAME_HASH;
}
/***********************************************************************
* DEBUG_AddSymbol
*
* Add a symbol to the table.
*/
struct name_hash *
DEBUG_AddSymbol( const char * name, const DBG_ADDR *addr, const char * source )
{
struct name_hash * new;
int hash;
new = (struct name_hash *) xmalloc(sizeof(struct name_hash));
new->addr = *addr;
new->name = xstrdup(name);
if( source != NULL )
{
new->sourcefile = xstrdup(source);
}
else
{
new->sourcefile = NULL;
}
new->n_lines = 0;
new->lines_alloc = 0;
new->linetab = NULL;
new->n_locals = 0;
new->locals_alloc = 0;
new->local_vars = NULL;
new->next = NULL;
hash = name_hash(name);
/* Now insert into the hash table */
new->next = name_hash_table[hash];
name_hash_table[hash] = new;
return new;
}
/***********************************************************************
* DEBUG_GetSymbolValue
*
* Get the address of a named symbol.
*/
BOOL32 DEBUG_GetSymbolValue( const char * name, const int lineno,
DBG_ADDR *addr )
{
char buffer[256];
int i;
struct name_hash *nh;
for(nh = name_hash_table[name_hash(name)]; nh; nh = nh->next)
if (!strcmp(nh->name, name)) break;
if (!nh && (name[0] != '_'))
{
buffer[0] = '_';
strcpy(buffer+1, name);
for(nh = name_hash_table[name_hash(buffer)]; nh; nh = nh->next)
if (!strcmp(nh->name, buffer)) break;
}
/*
* If we don't have anything here, then try and see if this
* is a local symbol to the current stack frame. No matter
* what, we have nothing more to do, so we let that function
* decide what we ultimately return.
*/
if (!nh) return DEBUG_GetStackSymbolValue(name, addr);
if( lineno == -1 )
{
*addr = nh->addr;
}
else
{
/*
* Search for the specific line number. If we don't find it,
* then return FALSE.
*/
if( nh->linetab == NULL )
{
return FALSE;
}
for(i=0; i < nh->n_lines; i++ )
{
if( nh->linetab[i].line_number == lineno )
{
*addr = nh->linetab[i].pc_offset;
return TRUE;
}
}
/*
* This specific line number not found.
*/
return FALSE;
}
return TRUE;
}
/***********************************************************************
* DEBUG_SetSymbolValue
*
* Set the address of a named symbol.
*/
BOOL32 DEBUG_SetSymbolValue( const char * name, const DBG_ADDR *addr )
{
char buffer[256];
struct name_hash *nh;
for(nh = name_hash_table[name_hash(name)]; nh; nh = nh->next)
if (!strcmp(nh->name, name)) break;
if (!nh && (name[0] != '_'))
{
buffer[0] = '_';
strcpy(buffer+1, name);
for(nh = name_hash_table[name_hash(buffer)]; nh; nh = nh->next)
if (!strcmp(nh->name, buffer)) break;
}
if (!nh) return FALSE;
nh->addr = *addr;
DBG_FIX_ADDR_SEG( &nh->addr, DS_reg(&DEBUG_context) );
return TRUE;
}
/***********************************************************************
* DEBUG_FindNearestSymbol
*
* Find the symbol nearest to a given address.
* If ebp is specified as non-zero, it means we should dump the argument
* list into the string we return as well.
*/
const char * DEBUG_FindNearestSymbol( const DBG_ADDR *addr, int flag,
struct name_hash ** rtn,
unsigned int ebp)
{
static char name_buffer[MAX_PATH + 256];
static char arglist[1024];
static char argtmp[256];
struct name_hash * nearest = NULL;
struct name_hash * nh;
unsigned int nearest_address = 0;
unsigned int * ptr;
int lineno;
char * lineinfo, *sourcefile;
int i;
char linebuff[16];
*rtn = NULL;
for(i=0; i<NR_NAME_HASH; i++)
{
for (nh = name_hash_table[i]; nh; nh = nh->next)
if (nh->addr.seg == addr->seg &&
nh->addr.off <= addr->off &&
nh->addr.off >= nearest_address)
{
nearest_address = nh->addr.off;
nearest = nh;
}
}
if (!nearest) return NULL;
*rtn = nearest;
lineinfo = "";
lineno = -1;
memset(arglist, '\0', sizeof(arglist));
if( ebp != 0 )
{
for(i=0; i < nearest->n_locals; i++ )
{
/*
* If this is a register (offset == 0) or a local
* variable, we don't want to know about it.
*/
if( nearest->local_vars[i].offset <= 0 )
{
continue;
}
ptr = (unsigned int *) (ebp + nearest->local_vars[i].offset);
if( arglist[0] == '\0' )
{
arglist[0] = '(';
}
else
{
strcat(arglist, ", ");
}
sprintf(argtmp, "%s=0x%x", nearest->local_vars[i].name,
*ptr);
strcat(arglist, argtmp);
}
if( arglist[0] == '(' )
{
strcat(arglist, ")");
}
}
if( (nearest->sourcefile != NULL) && (flag == TRUE)
&& (addr->off - nearest->addr.off < 0x100000) )
{
/*
* Try and find the nearest line number to the current offset.
*/
if( nearest->linetab != NULL )
{
/*
* FIXME - this is an inefficient linear search. A binary
* search would be better if this gets to be a performance
* bottleneck.
*/
for(i=0; i < nearest->n_lines; i++)
{
if( addr->off < nearest->linetab[i].pc_offset.off )
{
break;
}
lineno = nearest->linetab[i].line_number;
}
}
if( lineno != -1 )
{
sprintf(linebuff, ":%d", lineno);
lineinfo = linebuff;
}
/* Remove the path from the file name */
sourcefile = strrchr( nearest->sourcefile, '/' );
if (!sourcefile) sourcefile = nearest->sourcefile;
else sourcefile++;
if (addr->off == nearest->addr.off)
sprintf( name_buffer, "%s%s [%s%s]", nearest->name,
arglist, sourcefile, lineinfo);
else
sprintf( name_buffer, "%s+0x%lx%s [%s%s]", nearest->name,
addr->off - nearest->addr.off,
arglist, sourcefile, lineinfo );
}
else
{
if (addr->off == nearest->addr.off)
sprintf( name_buffer, "%s%s", nearest->name, arglist);
else
sprintf( name_buffer, "%s+0x%lx%s", nearest->name,
addr->off - nearest->addr.off, arglist);
}
return name_buffer;
}
/***********************************************************************
* DEBUG_ReadSymbolTable
*
* Read a symbol file into the hash table.
*/
void DEBUG_ReadSymbolTable( const char * filename )
{
FILE * symbolfile;
DBG_ADDR addr = { 0, 0 };
int nargs;
char type;
char * cpnt;
char buffer[256];
char name[256];
if (!(symbolfile = fopen(filename, "r")))
{
fprintf( stderr, "Unable to open symbol table %s\n", filename );
return;
}
fprintf( stderr, "Reading symbols from file %s\n", filename );
while (1)
{
fgets( buffer, sizeof(buffer), symbolfile );
if (feof(symbolfile)) break;
/* Strip any text after a # sign (i.e. comments) */
cpnt = buffer;
while (*cpnt)
if(*cpnt++ == '#') { *cpnt = 0; break; }
/* Quietly ignore any lines that have just whitespace */
cpnt = buffer;
while(*cpnt)
{
if(*cpnt != ' ' && *cpnt != '\t') break;
cpnt++;
}
if (!(*cpnt) || *cpnt == '\n') continue;
nargs = sscanf(buffer, "%lx %c %s", &addr.off, &type, name);
DEBUG_AddSymbol( name, &addr, NULL );
}
fclose(symbolfile);
}
/***********************************************************************
* DEBUG_LoadEntryPoints
*
* Load the entry points of all the modules into the hash table.
*/
void DEBUG_LoadEntryPoints(void)
{
MODULEENTRY entry;
NE_MODULE *pModule;
DBG_ADDR addr;
char buffer[256];
unsigned char *cpnt, *name;
FARPROC16 address;
BOOL32 ok;
for (ok = ModuleFirst(&entry); ok; ok = ModuleNext(&entry))
{
if (!(pModule = MODULE_GetPtr( entry.hModule ))) continue;
name = (unsigned char *)pModule + pModule->name_table;
/* First search the resident names */
cpnt = (unsigned char *)pModule + pModule->name_table;
while (*cpnt)
{
cpnt += *cpnt + 1 + sizeof(WORD);
sprintf( buffer, "%*.*s.%*.*s", *name, *name, name + 1,
*cpnt, *cpnt, cpnt + 1 );
if ((address = MODULE_GetEntryPoint( entry.hModule,
*(WORD *)(cpnt + *cpnt + 1) )))
{
addr.seg = HIWORD(address);
addr.off = LOWORD(address);
DEBUG_AddSymbol( buffer, &addr, NULL );
}
}
/* Now search the non-resident names table */
if (!pModule->nrname_handle) continue; /* No non-resident table */
cpnt = (char *)GlobalLock16( pModule->nrname_handle );
while (*cpnt)
{
cpnt += *cpnt + 1 + sizeof(WORD);
sprintf( buffer, "%*.*s.%*.*s", *name, *name, name + 1,
*cpnt, *cpnt, cpnt + 1 );
if ((address = MODULE_GetEntryPoint( entry.hModule,
*(WORD *)(cpnt + *cpnt + 1) )))
{
addr.seg = HIWORD(address);
addr.off = LOWORD(address);
DEBUG_AddSymbol( buffer, &addr, NULL);
}
}
}
}
void
DEBUG_AddLineNumber( struct name_hash * func, int line_num,
unsigned long offset )
{
if( func == NULL )
{
return;
}
if( func->n_lines + 1 >= func->lines_alloc )
{
func->lines_alloc += 32;
func->linetab = realloc(func->linetab,
func->lines_alloc * sizeof(WineLineNo));
}
func->linetab[func->n_lines].line_number = line_num;
func->linetab[func->n_lines].pc_offset.seg = func->addr.seg;
func->linetab[func->n_lines].pc_offset.off = func->addr.off + offset;
func->n_lines++;
}
void
DEBUG_AddLocal( struct name_hash * func, int regno,
int offset,
int pc_start,
int pc_end,
char * name)
{
if( func == NULL )
{
return;
}
if( func->n_locals + 1 >= func->locals_alloc )
{
func->locals_alloc += 32;
func->local_vars = realloc(func->local_vars,
func->locals_alloc * sizeof(WineLocals));
}
func->local_vars[func->n_locals].regno = regno;
func->local_vars[func->n_locals].offset = offset;
func->local_vars[func->n_locals].pc_start = pc_start;
func->local_vars[func->n_locals].pc_end = pc_end;
func->local_vars[func->n_locals].name = xstrdup(name);
func->n_locals++;
}