| /* |
| * RPC binding API |
| * |
| * Copyright 2001 Ove Kåven, TransGaming Technologies |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| */ |
| |
| #ifndef __WINE_RPC_BINDING_H |
| #define __WINE_RPC_BINDING_H |
| |
| #include "wine/rpcss_shared.h" |
| |
| typedef struct _RpcConnection |
| { |
| struct _RpcConnection* Next; |
| struct _RpcBinding* Used; |
| BOOL server; |
| LPSTR Protseq; |
| LPSTR NetworkAddr; |
| LPSTR Endpoint; |
| HANDLE conn, thread; |
| OVERLAPPED ovl; |
| USHORT MaxTransmissionSize; |
| /* The active interface bound to server. */ |
| RPC_SYNTAX_IDENTIFIER ActiveInterface; |
| } RpcConnection; |
| |
| /* don't know what MS's structure looks like */ |
| typedef struct _RpcBinding |
| { |
| DWORD refs; |
| struct _RpcBinding* Next; |
| BOOL server; |
| UUID ObjectUuid; |
| LPSTR Protseq; |
| LPSTR NetworkAddr; |
| LPSTR Endpoint; |
| RPC_BLOCKING_FN BlockingFn; |
| ULONG ServerTid; |
| RpcConnection* FromConn; |
| } RpcBinding; |
| |
| LPSTR RPCRT4_strndupA(LPCSTR src, INT len); |
| LPWSTR RPCRT4_strndupW(LPWSTR src, INT len); |
| LPSTR RPCRT4_strdupWtoA(LPWSTR src); |
| LPWSTR RPCRT4_strdupAtoW(LPSTR src); |
| void RPCRT4_strfree(LPSTR src); |
| |
| #define RPCRT4_strdupA(x) RPCRT4_strndupA((x),-1) |
| #define RPCRT4_strdupW(x) RPCRT4_strndupW((x),-1) |
| |
| RPC_STATUS RPCRT4_CreateConnection(RpcConnection** Connection, BOOL server, LPSTR Protseq, LPSTR NetworkAddr, LPSTR Endpoint, LPSTR NetworkOptions, RpcBinding* Binding); |
| RPC_STATUS RPCRT4_DestroyConnection(RpcConnection* Connection); |
| RPC_STATUS RPCRT4_OpenConnection(RpcConnection* Connection); |
| RPC_STATUS RPCRT4_CloseConnection(RpcConnection* Connection); |
| RPC_STATUS RPCRT4_SpawnConnection(RpcConnection** Connection, RpcConnection* OldConnection); |
| |
| RPC_STATUS RPCRT4_CreateBindingA(RpcBinding** Binding, BOOL server, LPSTR Protseq); |
| RPC_STATUS RPCRT4_CreateBindingW(RpcBinding** Binding, BOOL server, LPWSTR Protseq); |
| RPC_STATUS RPCRT4_CompleteBindingA(RpcBinding* Binding, LPSTR NetworkAddr, LPSTR Endpoint, LPSTR NetworkOptions); |
| RPC_STATUS RPCRT4_CompleteBindingW(RpcBinding* Binding, LPWSTR NetworkAddr, LPWSTR Endpoint, LPWSTR NetworkOptions); |
| RPC_STATUS RPCRT4_ResolveBinding(RpcBinding* Binding, LPSTR Endpoint); |
| RPC_STATUS RPCRT4_SetBindingObject(RpcBinding* Binding, UUID* ObjectUuid); |
| RPC_STATUS RPCRT4_MakeBinding(RpcBinding** Binding, RpcConnection* Connection); |
| RPC_STATUS RPCRT4_ExportBinding(RpcBinding** Binding, RpcBinding* OldBinding); |
| RPC_STATUS RPCRT4_DestroyBinding(RpcBinding* Binding); |
| RPC_STATUS RPCRT4_OpenBinding(RpcBinding* Binding, RpcConnection** Connection, PRPC_SYNTAX_IDENTIFIER TransferSyntax, PRPC_SYNTAX_IDENTIFIER InterfaceId); |
| RPC_STATUS RPCRT4_CloseBinding(RpcBinding* Binding, RpcConnection* Connection); |
| BOOL RPCRT4_RPCSSOnDemandCall(PRPCSS_NP_MESSAGE msg, char *vardata_payload, PRPCSS_NP_REPLY reply); |
| HANDLE RPCRT4_GetMasterMutex(void); |
| HANDLE RPCRT4_RpcssNPConnect(void); |
| |
| #endif |