| /* |
| * IDirect3DIndexBuffer9 implementation |
| * |
| * Copyright 2002-2003 Jason Edmeades |
| * Raphael Junqueira |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| */ |
| |
| #include "config.h" |
| |
| #include <stdarg.h> |
| |
| #define NONAMELESSUNION |
| #define NONAMELESSSTRUCT |
| #include "windef.h" |
| #include "winbase.h" |
| #include "winuser.h" |
| #include "wingdi.h" |
| #include "wine/debug.h" |
| |
| #include "d3d9_private.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(d3d); |
| |
| /* IDirect3DIndexBuffer9 IUnknown parts follow: */ |
| HRESULT WINAPI IDirect3DIndexBuffer9Impl_QueryInterface(LPDIRECT3DINDEXBUFFER9 iface, REFIID riid, LPVOID* ppobj) { |
| IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface; |
| |
| if (IsEqualGUID(riid, &IID_IUnknown) |
| || IsEqualGUID(riid, &IID_IDirect3DResource9) |
| || IsEqualGUID(riid, &IID_IDirect3DIndexBuffer9)) { |
| IDirect3DIndexBuffer9Impl_AddRef(iface); |
| *ppobj = This; |
| return D3D_OK; |
| } |
| |
| WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj); |
| return E_NOINTERFACE; |
| } |
| |
| ULONG WINAPI IDirect3DIndexBuffer9Impl_AddRef(LPDIRECT3DINDEXBUFFER9 iface) { |
| IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface; |
| TRACE("(%p) : AddRef from %ld\n", This, This->ref); |
| return ++(This->ref); |
| } |
| |
| ULONG WINAPI IDirect3DIndexBuffer9Impl_Release(LPDIRECT3DINDEXBUFFER9 iface) { |
| IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface; |
| ULONG ref = --This->ref; |
| TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref); |
| if (ref == 0) { |
| HeapFree(GetProcessHeap(), 0, This->allocatedMemory); |
| HeapFree(GetProcessHeap(), 0, This); |
| } |
| return ref; |
| } |
| |
| /* IDirect3DIndexBuffer9 IDirect3DResource9 Interface follow: */ |
| HRESULT WINAPI IDirect3DIndexBuffer9Impl_GetDevice(LPDIRECT3DINDEXBUFFER9 iface, IDirect3DDevice9** ppDevice) { |
| IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface; |
| return IDirect3DResource9Impl_GetDevice((LPDIRECT3DRESOURCE9) This, ppDevice); |
| } |
| |
| HRESULT WINAPI IDirect3DIndexBuffer9Impl_SetPrivateData(LPDIRECT3DINDEXBUFFER9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) { |
| IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface; |
| FIXME("(%p) : stub\n", This); |
| return D3D_OK; |
| } |
| |
| HRESULT WINAPI IDirect3DIndexBuffer9Impl_GetPrivateData(LPDIRECT3DINDEXBUFFER9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) { |
| IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface; |
| FIXME("(%p) : stub\n", This); |
| return D3D_OK; |
| } |
| |
| HRESULT WINAPI IDirect3DIndexBuffer9Impl_FreePrivateData(LPDIRECT3DINDEXBUFFER9 iface, REFGUID refguid) { |
| IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface; |
| FIXME("(%p) : stub\n", This); |
| return D3D_OK; |
| } |
| |
| DWORD WINAPI IDirect3DIndexBuffer9Impl_SetPriority(LPDIRECT3DINDEXBUFFER9 iface, DWORD PriorityNew) { |
| IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface; |
| return IDirect3DResource9Impl_SetPriority((LPDIRECT3DRESOURCE9) This, PriorityNew); |
| } |
| |
| DWORD WINAPI IDirect3DIndexBuffer9Impl_GetPriority(LPDIRECT3DINDEXBUFFER9 iface) { |
| IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface; |
| return IDirect3DResource9Impl_GetPriority((LPDIRECT3DRESOURCE9) This); |
| } |
| |
| void WINAPI IDirect3DIndexBuffer9Impl_PreLoad(LPDIRECT3DINDEXBUFFER9 iface) { |
| IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface; |
| FIXME("(%p) : stub\n", This); |
| return ; |
| } |
| |
| D3DRESOURCETYPE WINAPI IDirect3DIndexBuffer9Impl_GetType(LPDIRECT3DINDEXBUFFER9 iface) { |
| IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface; |
| return IDirect3DResource9Impl_GetType((LPDIRECT3DRESOURCE9) This); |
| } |
| |
| /* IDirect3DIndexBuffer9 Interface follow: */ |
| HRESULT WINAPI IDirect3DIndexBuffer9Impl_Lock(LPDIRECT3DINDEXBUFFER9 iface, UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) { |
| IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface; |
| FIXME("(%p) : stub\n", This); |
| return D3D_OK; |
| } |
| |
| HRESULT WINAPI IDirect3DIndexBuffer9Impl_Unlock(LPDIRECT3DINDEXBUFFER9 iface) { |
| IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface; |
| FIXME("(%p) : stub\n", This); |
| return D3D_OK; |
| } |
| |
| HRESULT WINAPI IDirect3DIndexBuffer9Impl_GetDesc(LPDIRECT3DINDEXBUFFER9 iface, D3DINDEXBUFFER_DESC *pDesc) { |
| IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface; |
| TRACE("(%p) : copying into %p\n", This, pDesc); |
| memcpy(pDesc, &This->myDesc, sizeof(D3DINDEXBUFFER_DESC)); |
| return D3D_OK; |
| } |
| |
| |
| IDirect3DIndexBuffer9Vtbl Direct3DIndexBuffer9_Vtbl = |
| { |
| IDirect3DIndexBuffer9Impl_QueryInterface, |
| IDirect3DIndexBuffer9Impl_AddRef, |
| IDirect3DIndexBuffer9Impl_Release, |
| IDirect3DIndexBuffer9Impl_GetDevice, |
| IDirect3DIndexBuffer9Impl_SetPrivateData, |
| IDirect3DIndexBuffer9Impl_GetPrivateData, |
| IDirect3DIndexBuffer9Impl_FreePrivateData, |
| IDirect3DIndexBuffer9Impl_SetPriority, |
| IDirect3DIndexBuffer9Impl_GetPriority, |
| IDirect3DIndexBuffer9Impl_PreLoad, |
| IDirect3DIndexBuffer9Impl_GetType, |
| IDirect3DIndexBuffer9Impl_Lock, |
| IDirect3DIndexBuffer9Impl_Unlock, |
| IDirect3DIndexBuffer9Impl_GetDesc |
| }; |
| |
| |
| /* IDirect3DDevice9 IDirect3DIndexBuffer9 Methods follow: */ |
| HRESULT WINAPI IDirect3DDevice9Impl_CreateIndexBuffer(LPDIRECT3DDEVICE9 iface, |
| UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, |
| IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) { |
| IDirect3DIndexBuffer9Impl *object; |
| |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; |
| |
| /*TRACE("(%p) : Len=%d, Use=%lx, Format=(%u,%s), Pool=%d\n", This, Length, Usage, Format, debug_d3dformat(Format), Pool);*/ |
| |
| /* Allocate the storage for the device */ |
| object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DIndexBuffer9Impl)); |
| object->lpVtbl = &Direct3DIndexBuffer9_Vtbl; |
| object->ref = 1; |
| object->Device = This; |
| |
| object->ResourceType = D3DRTYPE_INDEXBUFFER; |
| |
| object->allocatedMemory = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, Length); |
| object->myDesc.Type = D3DRTYPE_INDEXBUFFER; |
| object->myDesc.Usage = Usage; |
| object->myDesc.Pool = Pool; |
| object->myDesc.Format = Format; |
| object->myDesc.Size = Length; |
| |
| TRACE("(%p) : Iface@%p allocatedMem @ %p\n", This, object, object->allocatedMemory); |
| |
| *ppIndexBuffer = (LPDIRECT3DINDEXBUFFER9) object; |
| |
| return D3D_OK; |
| } |