| /* |
| * Copyright (c) 2002, TransGaming Technologies Inc. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #include <stdarg.h> |
| |
| #include "mtdll.h" |
| |
| #include "wine/debug.h" |
| #include "windef.h" |
| #include "winbase.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(msvcrt); |
| |
| typedef struct |
| { |
| BOOL bInit; |
| CRITICAL_SECTION crit; |
| } LOCKTABLEENTRY; |
| |
| static LOCKTABLEENTRY lock_table[ _TOTAL_LOCKS ]; |
| |
| static inline void msvcrt_mlock_set_entry_initialized( int locknum, BOOL initialized ) |
| { |
| lock_table[ locknum ].bInit = initialized; |
| } |
| |
| static inline void msvcrt_initialize_mlock( int locknum ) |
| { |
| InitializeCriticalSection( &(lock_table[ locknum ].crit) ); |
| msvcrt_mlock_set_entry_initialized( locknum, TRUE ); |
| } |
| |
| static inline void msvcrt_uninitialize_mlock( int locknum ) |
| { |
| DeleteCriticalSection( &(lock_table[ locknum ].crit) ); |
| msvcrt_mlock_set_entry_initialized( locknum, FALSE ); |
| } |
| |
| /********************************************************************** |
| * msvcrt_init_mt_locks (internal) |
| * |
| * Initialize the table lock. All other locks will be initialized |
| * upon first use. |
| * |
| */ |
| void msvcrt_init_mt_locks(void) |
| { |
| int i; |
| |
| TRACE( "initializing mtlocks\n" ); |
| |
| /* Initialize the table */ |
| for( i=0; i < _TOTAL_LOCKS; i++ ) |
| { |
| msvcrt_mlock_set_entry_initialized( i, FALSE ); |
| } |
| |
| /* Initialize our lock table lock */ |
| msvcrt_initialize_mlock( _LOCKTAB_LOCK ); |
| } |
| |
| /********************************************************************** |
| * msvcrt_free_mt_locks (internal) |
| * |
| * Uninitialize all mt locks. Assume that neither _lock or _unlock will |
| * be called once we're calling this routine (ie _LOCKTAB_LOCK can be deleted) |
| * |
| */ |
| void msvcrt_free_mt_locks(void) |
| { |
| int i; |
| |
| TRACE( ": uninitializing all mtlocks\n" ); |
| |
| /* Uninitialize the table */ |
| for( i=0; i < _TOTAL_LOCKS; i++ ) |
| { |
| if( lock_table[ i ].bInit ) |
| { |
| msvcrt_uninitialize_mlock( i ); |
| } |
| } |
| } |
| |
| |
| /********************************************************************** |
| * _lock (MSVCRT.@) |
| */ |
| void CDECL _lock( int locknum ) |
| { |
| TRACE( "(%d)\n", locknum ); |
| |
| /* If the lock doesn't exist yet, create it */ |
| if( lock_table[ locknum ].bInit == FALSE ) |
| { |
| /* Lock while we're changing the lock table */ |
| _lock( _LOCKTAB_LOCK ); |
| |
| /* Check again if we've got a bit of a race on lock creation */ |
| if( lock_table[ locknum ].bInit == FALSE ) |
| { |
| TRACE( ": creating lock #%d\n", locknum ); |
| msvcrt_initialize_mlock( locknum ); |
| } |
| |
| /* Unlock ourselves */ |
| _unlock( _LOCKTAB_LOCK ); |
| } |
| |
| EnterCriticalSection( &(lock_table[ locknum ].crit) ); |
| } |
| |
| /********************************************************************** |
| * _unlock (MSVCRT.@) |
| * |
| * NOTE: There is no error detection to make sure the lock exists and is acquired. |
| */ |
| void CDECL _unlock( int locknum ) |
| { |
| TRACE( "(%d)\n", locknum ); |
| |
| LeaveCriticalSection( &(lock_table[ locknum ].crit) ); |
| } |
| |