| /* DirectSound |
| * |
| * Copyright 1998 Marcus Meissner |
| * Copyright 1998 Rob Riggs |
| */ |
| /* |
| * Note: This file requires multithread ability. It is not possible to |
| * implement the stuff in a single thread anyway. And most DirectX apps |
| * require threading themselves. |
| * |
| * FIXME: This file is full of race conditions and unlocked variable access |
| * from two threads. But we usually don't need to bother. |
| * |
| * Tested with a Soundblaster clone and a Gravis UltraSound Classic. |
| * |
| * Status: |
| * - Wing Commander 4/W95: |
| * The intromovie plays without problems. Nearly lipsynchron. |
| * - DiscWorld 2 |
| * The sound works, but noticeable chunks are left out (from the sound and |
| * the animation). Don't know why yet. |
| * - Diablo: |
| * Sound works, but slows down the movieplayer. |
| * - XvT: |
| * Doesn't sound yet. |
| * - Monkey Island 3: |
| * The background sound of the startscreen works ;) |
| * - WingCommander Prophecy Demo: |
| * Sound works for the intromovie. |
| */ |
| |
| #include "config.h" |
| #include <assert.h> |
| #include <errno.h> |
| #include <sys/types.h> |
| #include <sys/time.h> |
| #include <sys/fcntl.h> |
| #include <unistd.h> |
| #include <stdlib.h> |
| #include <string.h> |
| #include <math.h> /* Insomnia - pow() function */ |
| #include "windows.h" |
| #include "winerror.h" |
| #include "interfaces.h" |
| #include "mmsystem.h" |
| #include "dsound.h" |
| #include "thread.h" |
| #include "debug.h" |
| #include "xmalloc.h" |
| |
| #ifdef HAVE_OSS |
| # include <sys/ioctl.h> |
| # ifdef HAVE_MACHINE_SOUNDCARD_H |
| # include <machine/soundcard.h> |
| # endif |
| # ifdef HAVE_SYS_SOUNDCARD_H |
| # include <sys/soundcard.h> |
| # endif |
| |
| /* #define USE_DSOUND3D 1 */ |
| |
| static int audiofd = -1; |
| static int audioOK = 0; |
| |
| static LPDIRECTSOUND dsound = NULL; |
| |
| static LPDIRECTSOUNDBUFFER primarybuf = NULL; |
| |
| static int DSOUND_setformat(LPWAVEFORMATEX wfex); |
| static void DSOUND_CloseAudio(void); |
| |
| #endif |
| |
| HRESULT WINAPI DirectSoundEnumerate32A(LPDSENUMCALLBACK32A enumcb,LPVOID context) { |
| #ifdef HAVE_OSS |
| enumcb(NULL,"WINE DirectSound using Open Sound System","sound",context); |
| #endif |
| return 0; |
| } |
| |
| #ifdef HAVE_OSS |
| static void _dump_DSBCAPS(DWORD xmask) { |
| struct { |
| DWORD mask; |
| char *name; |
| } flags[] = { |
| #define FE(x) { x, #x }, |
| FE(DSBCAPS_PRIMARYBUFFER) |
| FE(DSBCAPS_STATIC) |
| FE(DSBCAPS_LOCHARDWARE) |
| FE(DSBCAPS_LOCSOFTWARE) |
| FE(DSBCAPS_CTRLFREQUENCY) |
| FE(DSBCAPS_CTRLPAN) |
| FE(DSBCAPS_CTRLVOLUME) |
| FE(DSBCAPS_CTRLDEFAULT) |
| FE(DSBCAPS_CTRLALL) |
| FE(DSBCAPS_STICKYFOCUS) |
| FE(DSBCAPS_GETCURRENTPOSITION2) |
| }; |
| int i; |
| |
| for (i=0;i<sizeof(flags)/sizeof(flags[0]);i++) |
| if (flags[i].mask & xmask) |
| fprintf(stderr,"%s ",flags[i].name); |
| } |
| |
| /******************************************************************************* |
| * IDirectSound3DBuffer |
| */ |
| |
| // IUnknown methods |
| static HRESULT WINAPI IDirectSound3DBuffer_QueryInterface( |
| LPDIRECTSOUND3DBUFFER this, REFIID riid, LPVOID *ppobj) |
| { |
| char xbuf[50]; |
| |
| WINE_StringFromCLSID(riid,xbuf); |
| TRACE(dsound,"(%p,%s,%p)\n",this,xbuf,ppobj); |
| return E_FAIL; |
| } |
| |
| static ULONG WINAPI IDirectSound3DBuffer_AddRef(LPDIRECTSOUND3DBUFFER this) |
| { |
| this->ref++; |
| return this->ref; |
| } |
| |
| static ULONG WINAPI IDirectSound3DBuffer_Release(LPDIRECTSOUND3DBUFFER this) |
| { |
| if(--this->ref) |
| return this->ref; |
| |
| HeapFree(GetProcessHeap(),0,this->buffer); |
| HeapFree(GetProcessHeap(),0,this); |
| |
| return 0; |
| } |
| |
| // IDirectSound3DBuffer methods |
| static HRESULT WINAPI IDirectSound3DBuffer_GetAllParameters( |
| LPDIRECTSOUND3DBUFFER this, |
| LPDS3DBUFFER lpDs3dBuffer) |
| { |
| FIXME(dsound,"stub\n"); |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSound3DBuffer_GetConeAngles( |
| LPDIRECTSOUND3DBUFFER this, |
| LPDWORD lpdwInsideConeAngle, |
| LPDWORD lpdwOutsideConeAngle) |
| { |
| FIXME(dsound,"stub\n"); |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSound3DBuffer_GetConeOrientation( |
| LPDIRECTSOUND3DBUFFER this, |
| LPD3DVECTOR lpvConeOrientation) |
| { |
| FIXME(dsound,"stub\n"); |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSound3DBuffer_GetConeOutsideVolume( |
| LPDIRECTSOUND3DBUFFER this, |
| LPLONG lplConeOutsideVolume) |
| { |
| FIXME(dsound,"stub\n"); |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSound3DBuffer_GetMaxDistance( |
| LPDIRECTSOUND3DBUFFER this, |
| LPD3DVALUE lpfMaxDistance) |
| { |
| FIXME(dsound,"stub\n"); |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSound3DBuffer_GetMinDistance( |
| LPDIRECTSOUND3DBUFFER this, |
| LPD3DVALUE lpfMinDistance) |
| { |
| FIXME(dsound,"stub\n"); |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSound3DBuffer_GetMode( |
| LPDIRECTSOUND3DBUFFER this, |
| LPDWORD lpdwMode) |
| { |
| FIXME(dsound,"stub\n"); |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSound3DBuffer_GetPosition( |
| LPDIRECTSOUND3DBUFFER this, |
| LPD3DVECTOR lpvPosition) |
| { |
| FIXME(dsound,"stub\n"); |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSound3DBuffer_GetVelocity( |
| LPDIRECTSOUND3DBUFFER this, |
| LPD3DVECTOR lpvVelocity) |
| { |
| FIXME(dsound,"stub\n"); |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSound3DBuffer_SetAllParameters( |
| LPDIRECTSOUND3DBUFFER this, |
| LPCDS3DBUFFER lpcDs3dBuffer, |
| DWORD dwApply) |
| { |
| FIXME(dsound,"stub\n"); |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSound3DBuffer_SetConeAngles( |
| LPDIRECTSOUND3DBUFFER this, |
| DWORD dwInsideConeAngle, |
| DWORD dwOutsideConeAngle, |
| DWORD dwApply) |
| { |
| FIXME(dsound,"stub\n"); |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSound3DBuffer_SetConeOrientation( |
| LPDIRECTSOUND3DBUFFER this, |
| D3DVALUE x, D3DVALUE y, D3DVALUE z, |
| DWORD dwApply) |
| { |
| FIXME(dsound,"stub\n"); |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSound3DBuffer_SetConeOutsideVolume( |
| LPDIRECTSOUND3DBUFFER this, |
| LONG lConeOutsideVolume, |
| DWORD dwApply) |
| { |
| FIXME(dsound,"stub\n"); |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSound3DBuffer_SetMaxDistance( |
| LPDIRECTSOUND3DBUFFER this, |
| D3DVALUE fMaxDistance, |
| DWORD dwApply) |
| { |
| FIXME(dsound,"stub\n"); |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSound3DBuffer_SetMinDistance( |
| LPDIRECTSOUND3DBUFFER this, |
| D3DVALUE fMinDistance, |
| DWORD dwApply) |
| { |
| FIXME(dsound,"stub\n"); |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSound3DBuffer_SetMode( |
| LPDIRECTSOUND3DBUFFER this, |
| DWORD dwMode, |
| DWORD dwApply) |
| { |
| TRACE(dsound, "mode = %lx\n", dwMode); |
| this->ds3db.dwMode = dwMode; |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSound3DBuffer_SetPosition( |
| LPDIRECTSOUND3DBUFFER this, |
| D3DVALUE x, D3DVALUE y, D3DVALUE z, |
| DWORD dwApply) |
| { |
| FIXME(dsound,"stub\n"); |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSound3DBuffer_SetVelocity( |
| LPDIRECTSOUND3DBUFFER this, |
| D3DVALUE x, D3DVALUE y, D3DVALUE z, |
| DWORD dwApply) |
| { |
| FIXME(dsound,"stub\n"); |
| return DS_OK; |
| } |
| |
| IDirectSound3DBuffer_VTable ds3dbvt = { |
| // IUnknown methods |
| IDirectSound3DBuffer_QueryInterface, |
| IDirectSound3DBuffer_AddRef, |
| IDirectSound3DBuffer_Release, |
| // IDirectSound3DBuffer methods |
| IDirectSound3DBuffer_GetAllParameters, |
| IDirectSound3DBuffer_GetConeAngles, |
| IDirectSound3DBuffer_GetConeOrientation, |
| IDirectSound3DBuffer_GetConeOutsideVolume, |
| IDirectSound3DBuffer_GetMaxDistance, |
| IDirectSound3DBuffer_GetMinDistance, |
| IDirectSound3DBuffer_GetMode, |
| IDirectSound3DBuffer_GetPosition, |
| IDirectSound3DBuffer_GetVelocity, |
| IDirectSound3DBuffer_SetAllParameters, |
| IDirectSound3DBuffer_SetConeAngles, |
| IDirectSound3DBuffer_SetConeOrientation, |
| IDirectSound3DBuffer_SetConeOutsideVolume, |
| IDirectSound3DBuffer_SetMaxDistance, |
| IDirectSound3DBuffer_SetMinDistance, |
| IDirectSound3DBuffer_SetMode, |
| IDirectSound3DBuffer_SetPosition, |
| IDirectSound3DBuffer_SetVelocity, |
| }; |
| |
| #ifdef USE_DSOUND3D |
| static int DSOUND_Create3DBuffer(LPDIRECTSOUNDBUFFER dsb) |
| { |
| DWORD i, temp, iSize, oSize, offset; |
| LPBYTE bIbuf, bObuf, bTbuf = NULL; |
| LPWORD wIbuf, wObuf, wTbuf = NULL; |
| |
| // Inside DirectX says it's stupid but allowed |
| if (dsb->wfx.nChannels == 2) { |
| // Convert to mono |
| if (dsb->wfx.wBitsPerSample == 16) { |
| iSize = dsb->buflen / 4; |
| wTbuf = malloc(dsb->buflen / 2); |
| if (wTbuf == NULL) |
| return DSERR_OUTOFMEMORY; |
| for (i = 0; i < iSize; i++) |
| wTbuf[i] = (dsb->buffer[i] + dsb->buffer[(i * 2) + 1]) / 2; |
| wIbuf = wTbuf; |
| } else { |
| iSize = dsb->buflen / 2; |
| bTbuf = malloc(dsb->buflen / 2); |
| if (bTbuf == NULL) |
| return DSERR_OUTOFMEMORY; |
| for (i = 0; i < iSize; i++) |
| bTbuf[i] = (dsb->buffer[i] + dsb->buffer[(i * 2) + 1]) / 2; |
| bIbuf = bTbuf; |
| } |
| } else { |
| if (dsb->wfx.wBitsPerSample == 16) { |
| iSize = dsb->buflen / 2; |
| wIbuf = (LPWORD) dsb->buffer; |
| } else { |
| bIbuf = (LPBYTE) dsb->buffer; |
| iSize = dsb->buflen; |
| } |
| } |
| |
| if (primarybuf->wfx.wBitsPerSample == 16) { |
| wObuf = (LPWORD) dsb->ds3db->buffer; |
| oSize = dsb->ds3db->buflen / 2; |
| } else { |
| bObuf = (LPBYTE) dsb->ds3db->buffer; |
| oSize = dsb->ds3db->buflen; |
| } |
| |
| offset = primarybuf->wfx.nSamplesPerSec / 100; // 10ms |
| if (primarybuf->wfx.wBitsPerSample == 16 && dsb->wfx.wBitsPerSample == 16) |
| for (i = 0; i < iSize; i++) { |
| temp = wIbuf[i]; |
| if (i >= offset) |
| temp += wIbuf[i - offset] >> 9; |
| else |
| temp += wIbuf[i + iSize - offset] >> 9; |
| wObuf[i * 2] = temp; |
| wObuf[(i * 2) + 1] = temp; |
| } |
| else if (primarybuf->wfx.wBitsPerSample == 8 && dsb->wfx.wBitsPerSample == 8) |
| for (i = 0; i < iSize; i++) { |
| temp = bIbuf[i]; |
| if (i >= offset) |
| temp += bIbuf[i - offset] >> 5; |
| else |
| temp += bIbuf[i + iSize - offset] >> 5; |
| bObuf[i * 2] = temp; |
| bObuf[(i * 2) + 1] = temp; |
| } |
| |
| if (wTbuf) |
| free(wTbuf); |
| if (bTbuf) |
| free(bTbuf); |
| |
| return DS_OK; |
| } |
| #endif |
| /******************************************************************************* |
| * IDirectSound3DListener |
| */ |
| |
| // IUnknown methods |
| static HRESULT WINAPI IDirectSound3DListener_QueryInterface( |
| LPDIRECTSOUND3DLISTENER this, REFIID riid, LPVOID *ppobj) |
| { |
| char xbuf[50]; |
| |
| WINE_StringFromCLSID(riid,xbuf); |
| TRACE(dsound,"(%p,%s,%p)\n",this,xbuf,ppobj); |
| return E_FAIL; |
| } |
| |
| static ULONG WINAPI IDirectSound3DListener_AddRef(LPDIRECTSOUND3DLISTENER this) |
| { |
| this->ref++; |
| return this->ref; |
| } |
| |
| static ULONG WINAPI IDirectSound3DListener_Release(LPDIRECTSOUND3DLISTENER this) |
| { |
| this->ref--; |
| return this->ref; |
| } |
| |
| // IDirectSound3DListener methods |
| static HRESULT WINAPI IDirectSound3DListener_GetAllParameter( |
| LPDIRECTSOUND3DLISTENER this, |
| LPDS3DLISTENER lpDS3DL) |
| { |
| FIXME(dsound,"stub\n"); |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSound3DListener_GetDistanceFactor( |
| LPDIRECTSOUND3DLISTENER this, |
| LPD3DVALUE lpfDistanceFactor) |
| { |
| FIXME(dsound,"stub\n"); |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSound3DListener_GetDopplerFactor( |
| LPDIRECTSOUND3DLISTENER this, |
| LPD3DVALUE lpfDopplerFactor) |
| { |
| FIXME(dsound,"stub\n"); |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSound3DListener_GetOrientation( |
| LPDIRECTSOUND3DLISTENER this, |
| LPD3DVECTOR lpvOrientFront, |
| LPD3DVECTOR lpvOrientTop) |
| { |
| FIXME(dsound,"stub\n"); |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSound3DListener_GetPosition( |
| LPDIRECTSOUND3DLISTENER this, |
| LPD3DVECTOR lpvPosition) |
| { |
| FIXME(dsound,"stub\n"); |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSound3DListener_GetRolloffFactor( |
| LPDIRECTSOUND3DLISTENER this, |
| LPD3DVALUE lpfRolloffFactor) |
| { |
| FIXME(dsound,"stub\n"); |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSound3DListener_GetVelocity( |
| LPDIRECTSOUND3DLISTENER this, |
| LPD3DVECTOR lpvVelocity) |
| { |
| FIXME(dsound,"stub\n"); |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSound3DListener_SetAllParameters( |
| LPDIRECTSOUND3DLISTENER this, |
| LPCDS3DLISTENER lpcDS3DL, |
| DWORD dwApply) |
| { |
| FIXME(dsound,"stub\n"); |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSound3DListener_SetDistanceFactor( |
| LPDIRECTSOUND3DLISTENER this, |
| D3DVALUE fDistanceFactor, |
| DWORD dwApply) |
| { |
| FIXME(dsound,"stub\n"); |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSound3DListener_SetDopplerFactor( |
| LPDIRECTSOUND3DLISTENER this, |
| D3DVALUE fDopplerFactor, |
| DWORD dwApply) |
| { |
| FIXME(dsound,"stub\n"); |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSound3DListener_SetOrientation( |
| LPDIRECTSOUND3DLISTENER this, |
| D3DVALUE xFront, D3DVALUE yFront, D3DVALUE zFront, |
| D3DVALUE xTop, D3DVALUE yTop, D3DVALUE zTop, |
| DWORD dwApply) |
| { |
| FIXME(dsound,"stub\n"); |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSound3DListener_SetPosition( |
| LPDIRECTSOUND3DLISTENER this, |
| D3DVALUE x, D3DVALUE y, D3DVALUE z, |
| DWORD dwApply) |
| { |
| FIXME(dsound,"stub\n"); |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSound3DListener_SetRolloffFactor( |
| LPDIRECTSOUND3DLISTENER this, |
| D3DVALUE fRolloffFactor, |
| DWORD dwApply) |
| { |
| FIXME(dsound,"stub\n"); |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSound3DListener_SetVelocity( |
| LPDIRECTSOUND3DLISTENER this, |
| D3DVALUE x, D3DVALUE y, D3DVALUE z, |
| DWORD dwApply) |
| { |
| FIXME(dsound,"stub\n"); |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSound3DListener_CommitDeferredSettings( |
| LPDIRECTSOUND3DLISTENER this) |
| |
| { |
| FIXME(dsound,"stub\n"); |
| return DS_OK; |
| } |
| |
| IDirectSound3DListener_VTable ds3dlvt = { |
| // IUnknown methods |
| IDirectSound3DListener_QueryInterface, |
| IDirectSound3DListener_AddRef, |
| IDirectSound3DListener_Release, |
| // IDirectSound3DListener methods |
| IDirectSound3DListener_GetAllParameter, |
| IDirectSound3DListener_GetDistanceFactor, |
| IDirectSound3DListener_GetDopplerFactor, |
| IDirectSound3DListener_GetOrientation, |
| IDirectSound3DListener_GetPosition, |
| IDirectSound3DListener_GetRolloffFactor, |
| IDirectSound3DListener_GetVelocity, |
| IDirectSound3DListener_SetAllParameters, |
| IDirectSound3DListener_SetDistanceFactor, |
| IDirectSound3DListener_SetDopplerFactor, |
| IDirectSound3DListener_SetOrientation, |
| IDirectSound3DListener_SetPosition, |
| IDirectSound3DListener_SetRolloffFactor, |
| IDirectSound3DListener_SetVelocity, |
| IDirectSound3DListener_CommitDeferredSettings, |
| }; |
| |
| /******************************************************************************* |
| * IDirectSoundNotify |
| */ |
| static HRESULT WINAPI IDirectSoundNotify_QueryInterface( |
| LPDIRECTSOUNDNOTIFY this,REFIID riid,LPVOID *ppobj |
| ) { |
| char xbuf[50]; |
| |
| WINE_StringFromCLSID(riid,xbuf); |
| TRACE(dsound,"(%p,%s,%p)\n",this,xbuf,ppobj); |
| return E_FAIL; |
| } |
| |
| static ULONG WINAPI IDirectSoundNotify_AddRef(LPDIRECTSOUNDNOTIFY this) { |
| return ++(this->ref); |
| } |
| |
| static ULONG WINAPI IDirectSoundNotify_Release(LPDIRECTSOUNDNOTIFY this) { |
| this->ref--; |
| if (!this->ref) { |
| this->dsb->lpvtbl->fnRelease(this->dsb); |
| HeapFree(GetProcessHeap(),0,this); |
| return 0; |
| } |
| return this->ref; |
| } |
| |
| static int _sort_notifies(const void *a,const void *b) { |
| LPDSBPOSITIONNOTIFY na = (LPDSBPOSITIONNOTIFY)a; |
| LPDSBPOSITIONNOTIFY nb = (LPDSBPOSITIONNOTIFY)b; |
| |
| return na->dwOffset-nb->dwOffset; |
| } |
| |
| static HRESULT WINAPI IDirectSoundNotify_SetNotificationPositions( |
| LPDIRECTSOUNDNOTIFY this,DWORD howmuch,LPCDSBPOSITIONNOTIFY notify |
| ) { |
| int i; |
| |
| if (TRACE_ON(dsound)) { |
| TRACE(dsound,"(%p,0x%08lx,%p)\n",this,howmuch,notify); |
| for (i=0;i<howmuch;i++) |
| TRACE(dsound,"notify at %ld to 0x%08lx\n", |
| notify[i].dwOffset,(DWORD)notify[i].hEventNotify); |
| } |
| this->dsb->notifies = HeapReAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,this->dsb->notifies,(this->dsb->nrofnotifies+howmuch)*sizeof(DSBPOSITIONNOTIFY)); |
| memcpy( this->dsb->notifies+this->dsb->nrofnotifies, |
| notify, |
| howmuch*sizeof(DSBPOSITIONNOTIFY) |
| ); |
| this->dsb->nrofnotifies+=howmuch; |
| qsort(this->dsb->notifies,this->dsb->nrofnotifies,sizeof(DSBPOSITIONNOTIFY),_sort_notifies); |
| return 0; |
| } |
| |
| IDirectSoundNotify_VTable dsnvt = { |
| IDirectSoundNotify_QueryInterface, |
| IDirectSoundNotify_AddRef, |
| IDirectSoundNotify_Release, |
| IDirectSoundNotify_SetNotificationPositions, |
| }; |
| |
| /******************************************************************************* |
| * IDirectSoundBuffer |
| */ |
| |
| // This sets this format for the <em>Primary Buffer Only</em> |
| // See file:///cdrom/sdk52/docs/worddoc/dsound.doc page 120 |
| static HRESULT WINAPI IDirectSoundBuffer_SetFormat( |
| LPDIRECTSOUNDBUFFER this,LPWAVEFORMATEX wfex |
| ) { |
| LPDIRECTSOUNDBUFFER *dsb; |
| int i; |
| |
| if (primarybuf->wfx.nSamplesPerSec != wfex->nSamplesPerSec) { |
| dsb = dsound->buffers; |
| for (i = 0; i < dsound->nrofbuffers; i++, dsb++) |
| (*dsb)->freqAdjust = ((*dsb)->freq << 14) / wfex->nSamplesPerSec; |
| } |
| |
| memcpy(&(primarybuf->wfx),wfex,sizeof(primarybuf->wfx)); |
| TRACE(dsound,"(%p,%p)\n", this,wfex); |
| TRACE(dsound,"(formattag=0x%04x,chans=%d,samplerate=%ld" |
| "bytespersec=%ld,blockalign=%d,bitspersamp=%d,cbSize=%d)\n", |
| wfex->wFormatTag, wfex->nChannels, wfex->nSamplesPerSec, |
| wfex->nAvgBytesPerSec, wfex->nBlockAlign, |
| wfex->wBitsPerSample, wfex->cbSize); |
| |
| if (this->dsbd.dwFlags & DSBCAPS_PRIMARYBUFFER) { |
| this->wfx.nAvgBytesPerSec = |
| this->wfx.nSamplesPerSec * this->wfx.nBlockAlign; |
| DSOUND_CloseAudio(); |
| return DS_OK; |
| } |
| |
| return 0; |
| } |
| |
| static HRESULT WINAPI IDirectSoundBuffer_SetVolume( |
| LPDIRECTSOUNDBUFFER this,LONG vol |
| ) { |
| double temp; |
| |
| TRACE(dsound,"(%p,%ld)\n",this,vol); |
| |
| // I'm not sure if we need this for primary buffer |
| if (!(this->dsbd.dwFlags & DSBCAPS_CTRLVOLUME)) |
| return DSERR_CONTROLUNAVAIL; |
| |
| if ((vol > DSBVOLUME_MAX) || (vol < DSBVOLUME_MIN)) |
| return DSERR_INVALIDPARAM; |
| |
| // This needs to adjust the soundcard volume when |
| // called for the primary buffer |
| if (this->dsbd.dwFlags & DSBCAPS_PRIMARYBUFFER) { |
| FIXME(dsound, "Volume control of primary unimplemented.\n"); |
| this->volume = vol; |
| return DS_OK; |
| } |
| |
| this->volume = vol; |
| |
| temp = (double) (this->volume + (this->pan < 0 ? this->pan : 0)); |
| this->lVolAdjust = (ULONG) (pow(2.0, temp / 600.0) * 65536.0); |
| temp = (double) (this->volume - (this->pan > 0 ? this->pan : 0)); |
| this->rVolAdjust = (ULONG) (pow(2.0, temp / 600.0) * 65536.0); |
| |
| TRACE(dsound, "left = %lx, right = %lx\n", this->lVolAdjust, this->rVolAdjust); |
| |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSoundBuffer_GetVolume( |
| LPDIRECTSOUNDBUFFER this,LPLONG vol |
| ) { |
| TRACE(dsound,"(%p,%p)\n",this,vol); |
| *vol = this->volume; |
| return 0; |
| } |
| |
| static HRESULT WINAPI IDirectSoundBuffer_SetFrequency( |
| LPDIRECTSOUNDBUFFER this,DWORD freq |
| ) { |
| TRACE(dsound,"(%p,%ld)\n",this,freq); |
| |
| // You cannot set the frequency of the primary buffer |
| if (!(this->dsbd.dwFlags & DSBCAPS_CTRLFREQUENCY) || |
| (this->dsbd.dwFlags & DSBCAPS_PRIMARYBUFFER)) |
| return DSERR_CONTROLUNAVAIL; |
| |
| if ((freq < DSBFREQUENCY_MIN) || (freq > DSBFREQUENCY_MAX)) |
| return DSERR_INVALIDPARAM; |
| |
| this->freq = freq; |
| this->freqAdjust = (freq << 14) / primarybuf->wfx.nSamplesPerSec; |
| this->nAvgBytesPerSec = freq * (this->wfx.wBitsPerSample >> 3) * this->wfx.nChannels; |
| |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSoundBuffer_Play( |
| LPDIRECTSOUNDBUFFER this,DWORD reserved1,DWORD reserved2,DWORD flags |
| ) { |
| TRACE(dsound,"(%p,%08lx,%08lx,%08lx)\n", |
| this,reserved1,reserved2,flags |
| ); |
| this->playflags = flags; |
| this->playing = 1; |
| return 0; |
| } |
| |
| static HRESULT WINAPI IDirectSoundBuffer_Stop(LPDIRECTSOUNDBUFFER this) { |
| TRACE(dsound,"(%p)\n",this); |
| this->playing = 0; |
| return 0; |
| } |
| |
| static DWORD WINAPI IDirectSoundBuffer_AddRef(LPDIRECTSOUNDBUFFER this) { |
| // TRACE(dsound,"(%p) ref was %ld\n",this, this->ref); |
| |
| return ++(this->ref); |
| } |
| static DWORD WINAPI IDirectSoundBuffer_Release(LPDIRECTSOUNDBUFFER this) { |
| int i; |
| |
| // TRACE(dsound,"(%p) ref was %ld\n",this, this->ref); |
| |
| if (--this->ref) |
| return this->ref; |
| for (i=0;i<this->dsound->nrofbuffers;i++) |
| if (this->dsound->buffers[i] == this) |
| break; |
| if (i < this->dsound->nrofbuffers) { |
| /* Put the last buffer of the list in the (now empty) position */ |
| this->dsound->buffers[i] = this->dsound->buffers[this->dsound->nrofbuffers - 1]; |
| this->dsound->buffers = HeapReAlloc(GetProcessHeap(),0,this->dsound->buffers,sizeof(LPDIRECTSOUNDBUFFER)*this->dsound->nrofbuffers); |
| this->dsound->nrofbuffers--; |
| this->dsound->lpvtbl->fnRelease(this->dsound); |
| } |
| |
| if (this->ds3db && this->ds3db->lpvtbl) |
| this->ds3db->lpvtbl->fnRelease(this->ds3db); |
| HeapFree(GetProcessHeap(),0,this->buffer); |
| HeapFree(GetProcessHeap(),0,this); |
| return 0; |
| } |
| |
| static HRESULT WINAPI IDirectSoundBuffer_GetCurrentPosition( |
| LPDIRECTSOUNDBUFFER this,LPDWORD playpos,LPDWORD writepos |
| ) { |
| TRACE(dsound,"(%p,%p,%p)\n",this,playpos,writepos); |
| if (playpos) *playpos = this->playpos; |
| if (writepos) *writepos = this->writepos; |
| return 0; |
| } |
| |
| static HRESULT WINAPI IDirectSoundBuffer_GetStatus( |
| LPDIRECTSOUNDBUFFER this,LPDWORD status |
| ) { |
| TRACE(dsound,"(%p,%p)\n",this,status); |
| *status = 0; |
| if (this->playing) |
| *status |= DSBSTATUS_PLAYING; |
| if (this->playflags & DSBPLAY_LOOPING) |
| *status |= DSBSTATUS_LOOPING; |
| return 0; |
| } |
| |
| |
| static HRESULT WINAPI IDirectSoundBuffer_GetFormat( |
| LPDIRECTSOUNDBUFFER this,LPWAVEFORMATEX lpwf,DWORD wfsize,LPDWORD wfwritten |
| ) { |
| TRACE(dsound,"(%p,%p,%ld,%p)\n",this,lpwf,wfsize,wfwritten); |
| if (wfsize>sizeof(this->wfx)) |
| wfsize = sizeof(this->wfx); |
| if (lpwf) { // NULL is valid |
| memcpy(lpwf,&(this->wfx),wfsize); |
| if (wfwritten) |
| *wfwritten = wfsize; |
| } else |
| if (wfwritten) |
| *wfwritten = sizeof(this->wfx); |
| else |
| return DSERR_INVALIDPARAM; |
| |
| return 0; |
| } |
| |
| static HRESULT WINAPI IDirectSoundBuffer_Lock( |
| LPDIRECTSOUNDBUFFER this,DWORD writecursor,DWORD writebytes,LPVOID lplpaudioptr1,LPDWORD audiobytes1,LPVOID lplpaudioptr2,LPDWORD audiobytes2,DWORD flags |
| ) { |
| |
| TRACE(dsound,"(%p,%ld,%ld,%p,%p,%p,%p,0x%08lx)\n", |
| this, |
| writecursor, |
| writebytes, |
| lplpaudioptr1, |
| audiobytes1, |
| lplpaudioptr2, |
| audiobytes2, |
| flags |
| ); |
| if (flags & DSBLOCK_FROMWRITECURSOR) |
| writecursor = this->writepos; |
| if (flags & DSBLOCK_ENTIREBUFFER) |
| writebytes = this->buflen; |
| if (writebytes > this->buflen) |
| writebytes = this->buflen; |
| |
| assert(audiobytes1!=audiobytes2); |
| assert(lplpaudioptr1!=lplpaudioptr2); |
| if (writecursor+writebytes <= this->buflen) { |
| *(LPBYTE*)lplpaudioptr1 = this->buffer+writecursor; |
| *audiobytes1 = writebytes; |
| if (lplpaudioptr2) |
| *(LPBYTE*)lplpaudioptr2 = NULL; |
| if (audiobytes2) |
| *audiobytes2 = 0; |
| TRACE(dsound,"->%ld.0\n",writebytes); |
| } else { |
| *(LPBYTE*)lplpaudioptr1 = this->buffer+writecursor; |
| *audiobytes1 = this->buflen-writecursor; |
| if (lplpaudioptr2) |
| *(LPBYTE*)lplpaudioptr2 = this->buffer; |
| if (audiobytes2) |
| *audiobytes2 = writebytes-(this->buflen-writecursor); |
| TRACE(dsound,"->%ld.%ld\n",*audiobytes1,audiobytes2?*audiobytes2:0); |
| } |
| // No. See file:///cdrom/sdk52/docs/worddoc/dsound.doc page 21 |
| // this->writepos=(writecursor+writebytes)%this->buflen; |
| return 0; |
| } |
| |
| static HRESULT WINAPI IDirectSoundBuffer_SetCurrentPosition( |
| LPDIRECTSOUNDBUFFER this,DWORD newpos |
| ) { |
| TRACE(dsound,"(%p,%ld)\n",this,newpos); |
| this->playpos = newpos; |
| return 0; |
| } |
| |
| static HRESULT WINAPI IDirectSoundBuffer_SetPan( |
| LPDIRECTSOUNDBUFFER this,LONG pan |
| ) { |
| double temp; |
| |
| TRACE(dsound,"(%p,%ld)\n",this,pan); |
| |
| // What do we do if some moron uses SetPan with |
| // a mono primary buffer? |
| |
| // You cannot set the pan of the primary buffer |
| // and you cannot use both pan and 3D controls |
| if (!(this->dsbd.dwFlags & DSBCAPS_CTRLPAN) || |
| (this->dsbd.dwFlags & DSBCAPS_CTRL3D) || |
| (this->dsbd.dwFlags & DSBCAPS_PRIMARYBUFFER)) |
| return DSERR_CONTROLUNAVAIL; |
| |
| if ((pan > DSBPAN_RIGHT) || (pan < DSBPAN_LEFT)) |
| return DSERR_INVALIDPARAM; |
| |
| this->pan = pan; |
| |
| temp = (double) (this->volume + (this->pan < 0 ? this->pan : 0)); |
| this->lVolAdjust = (ULONG) (pow(2.0, temp / 600.0) * 65536.0); |
| temp = (double) (this->volume - (this->pan > 0 ? this->pan : 0)); |
| this->rVolAdjust = (ULONG) (pow(2.0, temp / 600.0) * 65536.0); |
| |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSoundBuffer_GetPan( |
| LPDIRECTSOUNDBUFFER this,LPLONG pan |
| ) { |
| TRACE(dsound,"(%p,%p)\n",this,pan); |
| *pan = this->pan; |
| return 0; |
| } |
| |
| static HRESULT WINAPI IDirectSoundBuffer_Unlock( |
| LPDIRECTSOUNDBUFFER this,LPVOID p1,DWORD x1,LPVOID p2,DWORD x2 |
| ) { |
| FIXME(dsound,"(%p,%p,%ld,%p,%ld):stub\n", this,p1,x1,p2,x2); |
| this->writepos = this->playpos + (this->wfx.nAvgBytesPerSec >> 4); |
| this->writepos %= this->buflen; |
| |
| #if 0 |
| // This is highly experimental and liable to break things |
| if (this->dsbd.dwFlags & DSBCAPS_CTRL3D) |
| DSOUND_Create3DBuffer(this); |
| #endif |
| return 0; |
| } |
| |
| static HRESULT WINAPI IDirectSoundBuffer_GetFrequency( |
| LPDIRECTSOUNDBUFFER this,LPDWORD freq |
| ) { |
| TRACE(dsound,"(%p,%p)\n",this,freq); |
| *freq = this->freq; |
| return 0; |
| } |
| |
| static HRESULT WINAPI IDirectSoundBuffer_Initialize( |
| LPDIRECTSOUNDBUFFER this,LPDIRECTSOUND dsound,LPDSBUFFERDESC dbsd |
| ) { |
| FIXME(dsound,"(%p,%p,%p):stub\n",this,dsound,dbsd); |
| printf("Re-Init!!!\n"); |
| return DSERR_ALREADYINITIALIZED; |
| } |
| |
| static HRESULT WINAPI IDirectSoundBuffer_GetCaps( |
| LPDIRECTSOUNDBUFFER this,LPDSBCAPS caps |
| ) { |
| TRACE(dsound,"(%p)->(%p)\n",this,caps); |
| |
| caps->dwSize = sizeof(*caps); |
| caps->dwFlags = this->dsbd.dwFlags | DSBCAPS_LOCSOFTWARE; |
| caps->dwBufferBytes = this->dsbd.dwBufferBytes; |
| /* This value represents the speed of the "unlock" command. |
| As unlock is quite fast (it does not do anything), I put |
| 4096 ko/s = 4 Mo / s */ |
| caps->dwUnlockTransferRate = 4096; |
| caps->dwPlayCpuOverhead = 0; |
| |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSoundBuffer_QueryInterface( |
| LPDIRECTSOUNDBUFFER this,REFIID riid,LPVOID *ppobj |
| ) { |
| char xbuf[50]; |
| |
| WINE_StringFromCLSID(riid,xbuf); |
| TRACE(dsound,"(%p,%s,%p)\n",this,xbuf,ppobj); |
| |
| if (!memcmp(&IID_IDirectSoundNotify,riid,sizeof(*riid))) { |
| IDirectSoundNotify *dsn; |
| |
| dsn = (LPDIRECTSOUNDNOTIFY)HeapAlloc(GetProcessHeap(),0,sizeof(*dsn)); |
| dsn->ref = 1; |
| dsn->dsb = this; |
| this->lpvtbl->fnAddRef(this); |
| dsn->lpvtbl = &dsnvt; |
| *ppobj = (LPVOID)dsn; |
| return 0; |
| } |
| |
| if (!memcmp(&IID_IDirectSound3DBuffer,riid,sizeof(*riid))) { |
| *ppobj = this->ds3db; |
| if (*ppobj) |
| return DS_OK; |
| } |
| |
| return E_FAIL; |
| } |
| |
| static struct tagLPDIRECTSOUNDBUFFER_VTABLE dsbvt = { |
| IDirectSoundBuffer_QueryInterface, |
| IDirectSoundBuffer_AddRef, |
| IDirectSoundBuffer_Release, |
| IDirectSoundBuffer_GetCaps, |
| IDirectSoundBuffer_GetCurrentPosition, |
| IDirectSoundBuffer_GetFormat, |
| IDirectSoundBuffer_GetVolume, |
| IDirectSoundBuffer_GetPan, |
| IDirectSoundBuffer_GetFrequency, |
| IDirectSoundBuffer_GetStatus, |
| IDirectSoundBuffer_Initialize, |
| IDirectSoundBuffer_Lock, |
| IDirectSoundBuffer_Play, |
| IDirectSoundBuffer_SetCurrentPosition, |
| IDirectSoundBuffer_SetFormat, |
| IDirectSoundBuffer_SetVolume, |
| IDirectSoundBuffer_SetPan, |
| IDirectSoundBuffer_SetFrequency, |
| IDirectSoundBuffer_Stop, |
| IDirectSoundBuffer_Unlock |
| }; |
| |
| /******************************************************************************* |
| * IDirectSound |
| */ |
| |
| static HRESULT WINAPI IDirectSound_SetCooperativeLevel( |
| LPDIRECTSOUND this,HWND32 hwnd,DWORD level |
| ) { |
| FIXME(dsound,"(%p,%08lx,%ld):stub\n",this,(DWORD)hwnd,level); |
| return 0; |
| } |
| |
| |
| static HRESULT WINAPI IDirectSound_CreateSoundBuffer( |
| LPDIRECTSOUND this,LPDSBUFFERDESC dsbd,LPLPDIRECTSOUNDBUFFER ppdsb,LPUNKNOWN lpunk |
| ) { |
| LPWAVEFORMATEX wfex = dsbd->lpwfxFormat; |
| |
| if (TRACE_ON(dsound)) { |
| TRACE(dsound,"(%p,%p,%p,%p)\n",this,dsbd,ppdsb,lpunk); |
| TRACE(dsound,"(size=%ld)\n",dsbd->dwSize); |
| TRACE(dsound,"(flags=0x%08lx\n",dsbd->dwFlags); |
| _dump_DSBCAPS(dsbd->dwFlags); |
| TRACE(dsound,"(bufferbytes=%ld)\n",dsbd->dwBufferBytes); |
| TRACE(dsound,"(lpwfxFormat=%p)\n",dsbd->lpwfxFormat); |
| } |
| |
| if (wfex) |
| TRACE(dsound,"(formattag=0x%04x,chans=%d,samplerate=%ld" |
| "bytespersec=%ld,blockalign=%d,bitspersamp=%d,cbSize=%d)\n", |
| wfex->wFormatTag, wfex->nChannels, wfex->nSamplesPerSec, |
| wfex->nAvgBytesPerSec, wfex->nBlockAlign, |
| wfex->wBitsPerSample, wfex->cbSize); |
| |
| if (dsbd->dwFlags & DSBCAPS_PRIMARYBUFFER) { |
| if (primarybuf) { |
| *ppdsb = primarybuf; |
| return DS_OK; |
| } // Else create primarybuf |
| } |
| |
| *ppdsb = (LPDIRECTSOUNDBUFFER)HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(IDirectSoundBuffer)); |
| if (*ppdsb == NULL) |
| return DSERR_OUTOFMEMORY; |
| (*ppdsb)->ref =1; |
| |
| TRACE(dsound, "Created buffer at %p\n", *ppdsb); |
| |
| if (dsbd->dwFlags & DSBCAPS_PRIMARYBUFFER) |
| (*ppdsb)->buflen = dsound->wfx.nAvgBytesPerSec; |
| else |
| (*ppdsb)->buflen = dsbd->dwBufferBytes; |
| (*ppdsb)->buffer = (LPBYTE)HeapAlloc(GetProcessHeap(),0,(*ppdsb)->buflen); |
| if ((*ppdsb)->buffer == NULL) { |
| HeapFree(GetProcessHeap(),0,(*ppdsb)); |
| *ppdsb = NULL; |
| return DSERR_OUTOFMEMORY; |
| } |
| (*ppdsb)->playpos = 0; |
| (*ppdsb)->writepos = 0; |
| (*ppdsb)->lpvtbl = &dsbvt; |
| (*ppdsb)->dsound = this; |
| (*ppdsb)->playing = 0; |
| (*ppdsb)->lVolAdjust = (1 << 16); |
| (*ppdsb)->rVolAdjust = (1 << 16); |
| (*ppdsb)->freq = dsbd->lpwfxFormat->nSamplesPerSec; |
| |
| if (!(dsbd->dwFlags & DSBCAPS_PRIMARYBUFFER)) { |
| (*ppdsb)->freqAdjust = ((*ppdsb)->freq << 14) / |
| primarybuf->wfx.nSamplesPerSec; |
| (*ppdsb)->nAvgBytesPerSec = (*ppdsb)->freq * |
| (dsbd->lpwfxFormat->wBitsPerSample >> 3) * |
| dsbd->lpwfxFormat->nChannels; |
| } |
| |
| memcpy(&((*ppdsb)->dsbd),dsbd,sizeof(*dsbd)); |
| |
| /* register buffer */ |
| if (!(dsbd->dwFlags & DSBCAPS_PRIMARYBUFFER)) { |
| this->buffers = (LPDIRECTSOUNDBUFFER*)HeapReAlloc(GetProcessHeap(),0,this->buffers,sizeof(LPDIRECTSOUNDBUFFER)*(this->nrofbuffers+1)); |
| this->buffers[this->nrofbuffers] = *ppdsb; |
| this->nrofbuffers++; |
| this->lpvtbl->fnAddRef(this); |
| } |
| |
| if (dsbd->lpwfxFormat && !(dsbd->dwFlags & DSBCAPS_PRIMARYBUFFER)) |
| memcpy(&((*ppdsb)->wfx), dsbd->lpwfxFormat, |
| sizeof((*ppdsb)->wfx)); |
| |
| #if 0 |
| if (dsbd->dwFlags & DSBCAPS_CTRL3D) { |
| IDirectSound3DBuffer *ds3db; |
| |
| ds3db = (LPDIRECTSOUND3DBUFFER)HeapAlloc(GetProcessHeap(), |
| 0,sizeof(*ds3db)); |
| ds3db->ref = 1; |
| ds3db->dsb = (*ppdsb); |
| ds3db->lpvtbl = &ds3dbvt; |
| (*ppdsb)->ds3db = ds3db; |
| ds3db->ds3db.dwSize = sizeof(DS3DBUFFER); |
| ds3db->ds3db.vPosition.x = 0.0; |
| ds3db->ds3db.vPosition.y = 0.0; |
| ds3db->ds3db.vPosition.z = 0.0; |
| ds3db->ds3db.vVelocity.x = 0.0; |
| ds3db->ds3db.vVelocity.y = 0.0; |
| ds3db->ds3db.vVelocity.z = 0.0; |
| ds3db->ds3db.dwInsideConeAngle = DS3D_DEFAULTCONEANGLE; |
| ds3db->ds3db.dwOutsideConeAngle = DS3D_DEFAULTCONEANGLE; |
| ds3db->ds3db.vConeOrientation.x = 0.0; |
| ds3db->ds3db.vConeOrientation.y = 0.0; |
| ds3db->ds3db.vConeOrientation.z = 0.0; |
| ds3db->ds3db.lConeOutsideVolume = DS3D_DEFAULTCONEOUTSIDEVOLUME; |
| ds3db->ds3db.flMinDistance = DS3D_DEFAULTMINDISTANCE; |
| ds3db->ds3db.flMaxDistance = DS3D_DEFAULTMAXDISTANCE; |
| ds3db->ds3db.dwMode = DS3DMODE_NORMAL; |
| ds3db->buflen = ((*ppdsb)->buflen * primarybuf->wfx.nBlockAlign) / |
| (*ppdsb)->wfx.nBlockAlign; |
| ds3db->buffer = HeapAlloc(GetProcessHeap(), 0, ds3db->buflen); |
| if (ds3db->buffer == NULL) { |
| ds3db->buflen = 0; |
| ds3db->ds3db.dwMode = DS3DMODE_DISABLE; |
| } |
| } |
| #endif |
| return DS_OK; |
| } |
| |
| static HRESULT WINAPI IDirectSound_DuplicateSoundBuffer( |
| LPDIRECTSOUND this,LPDIRECTSOUNDBUFFER pdsb,LPLPDIRECTSOUNDBUFFER ppdsb |
| ) { |
| TRACE(dsound,"(%p,%p,%p)\n",this,pdsb,ppdsb); |
| |
| *ppdsb = (LPDIRECTSOUNDBUFFER)HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(IDirectSoundBuffer)); |
| |
| (*ppdsb)->ref =1; |
| (*ppdsb)->buffer = (LPBYTE)HeapAlloc(GetProcessHeap(),0,pdsb->buflen); |
| memcpy((*ppdsb)->buffer,pdsb->buffer,pdsb->buflen); |
| (*ppdsb)->buflen = pdsb->buflen; |
| (*ppdsb)->playpos = 0; |
| (*ppdsb)->writepos = 0; |
| (*ppdsb)->lpvtbl = &dsbvt; |
| (*ppdsb)->dsound = this; |
| memcpy(&((*ppdsb)->wfx), &(pdsb->wfx), sizeof((*ppdsb)->wfx)); |
| /* register buffer */ |
| this->buffers = (LPDIRECTSOUNDBUFFER*)HeapReAlloc(GetProcessHeap(),0,this->buffers,sizeof(LPDIRECTSOUNDBUFFER)*(this->nrofbuffers+1)); |
| this->buffers[this->nrofbuffers] = *ppdsb; |
| this->nrofbuffers++; |
| this->lpvtbl->fnAddRef(this); |
| return 0; |
| } |
| |
| |
| static HRESULT WINAPI IDirectSound_GetCaps(LPDIRECTSOUND this,LPDSCAPS caps) { |
| TRACE(dsound,"(%p,%p)\n",this,caps); |
| TRACE(dsound,"(flags=0x%08lx)\n",caps->dwFlags); |
| |
| caps->dwSize = sizeof(*caps); |
| caps->dwFlags = |
| DSCAPS_PRIMARYSTEREO | |
| DSCAPS_PRIMARY16BIT | |
| DSCAPS_SECONDARYSTEREO | |
| DSCAPS_SECONDARY16BIT | |
| DSCAPS_CONTINUOUSRATE; |
| /* FIXME: query OSS */ |
| caps->dwMinSecondarySampleRate = DSBFREQUENCY_MIN; |
| caps->dwMaxSecondarySampleRate = DSBFREQUENCY_MAX; |
| |
| caps->dwPrimaryBuffers = 1; |
| |
| caps->dwMaxHwMixingAllBuffers = 0; |
| caps->dwMaxHwMixingStaticBuffers = 0; |
| caps->dwMaxHwMixingStreamingBuffers = 0; |
| |
| caps->dwFreeHwMixingAllBuffers = 0; |
| caps->dwFreeHwMixingStaticBuffers = 0; |
| caps->dwFreeHwMixingStreamingBuffers = 0; |
| |
| caps->dwMaxHw3DAllBuffers = 0; |
| caps->dwMaxHw3DStaticBuffers = 0; |
| caps->dwMaxHw3DStreamingBuffers = 0; |
| |
| caps->dwFreeHw3DAllBuffers = 0; |
| caps->dwFreeHw3DStaticBuffers = 0; |
| caps->dwFreeHw3DStreamingBuffers = 0; |
| |
| caps->dwTotalHwMemBytes = 0; |
| |
| caps->dwFreeHwMemBytes = 0; |
| |
| caps->dwMaxContigFreeHwMemBytes = 0; |
| |
| caps->dwUnlockTransferRateHwBuffers = 4096; // But we have none... |
| |
| caps->dwPlayCpuOverheadSwBuffers = 1; // 1% |
| |
| return 0; |
| } |
| |
| static ULONG WINAPI IDirectSound_AddRef(LPDIRECTSOUND this) { |
| return ++(this->ref); |
| } |
| |
| static ULONG WINAPI IDirectSound_Release(LPDIRECTSOUND this) { |
| TRACE(dsound,"(%p), ref was %ld\n",this,this->ref); |
| if (!--(this->ref)) { |
| HeapFree(GetProcessHeap(),0,this); |
| dsound = NULL; |
| DSOUND_CloseAudio(); |
| return 0; |
| } |
| return this->ref; |
| } |
| |
| static HRESULT WINAPI IDirectSound_SetSpeakerConfig( |
| LPDIRECTSOUND this,DWORD config |
| ) { |
| FIXME(dsound,"(%p,0x%08lx):stub\n",this,config); |
| return 0; |
| } |
| |
| static HRESULT WINAPI IDirectSound_QueryInterface( |
| LPDIRECTSOUND this,REFIID riid,LPVOID *ppobj |
| ) { |
| char xbuf[50]; |
| |
| if (!memcmp(&IID_IDirectSound3DListener,riid,sizeof(*riid))) { |
| |
| if (this->listener) { |
| *ppobj = this->listener; |
| return DS_OK; |
| } |
| this->listener = (LPDIRECTSOUND3DLISTENER)HeapAlloc( |
| GetProcessHeap(), 0, sizeof(*(this->listener))); |
| this->listener->ref = 1; |
| this->listener->lpvtbl = &ds3dlvt; |
| this->lpvtbl->fnAddRef(this); |
| this->listener->ds3dl.dwSize = sizeof(DS3DLISTENER); |
| this->listener->ds3dl.vPosition.x = 0.0; |
| this->listener->ds3dl.vPosition.y = 0.0; |
| this->listener->ds3dl.vPosition.z = 0.0; |
| this->listener->ds3dl.vVelocity.x = 0.0; |
| this->listener->ds3dl.vVelocity.y = 0.0; |
| this->listener->ds3dl.vVelocity.z = 0.0; |
| this->listener->ds3dl.vOrientFront.x = 0.0; |
| this->listener->ds3dl.vOrientFront.y = 0.0; |
| this->listener->ds3dl.vOrientFront.z = 1.0; |
| this->listener->ds3dl.vOrientTop.x = 0.0; |
| this->listener->ds3dl.vOrientTop.y = 1.0; |
| this->listener->ds3dl.vOrientTop.z = 0.0; |
| this->listener->ds3dl.flDistanceFactor = DS3D_DEFAULTDISTANCEFACTOR; |
| this->listener->ds3dl.flRolloffFactor = DS3D_DEFAULTROLLOFFFACTOR; |
| this->listener->ds3dl.flDopplerFactor = DS3D_DEFAULTDOPPLERFACTOR; |
| *ppobj = (LPVOID)this->listener; |
| return DS_OK; |
| } |
| |
| WINE_StringFromCLSID(riid,xbuf); |
| TRACE(dsound,"(%p,%s,%p)\n",this,xbuf,ppobj); |
| return E_FAIL; |
| } |
| |
| static struct tagLPDIRECTSOUND_VTABLE dsvt = { |
| IDirectSound_QueryInterface, |
| IDirectSound_AddRef, |
| IDirectSound_Release, |
| IDirectSound_CreateSoundBuffer, |
| IDirectSound_GetCaps, |
| IDirectSound_DuplicateSoundBuffer, |
| IDirectSound_SetCooperativeLevel, |
| (void *)8, |
| (void *)9, |
| IDirectSound_SetSpeakerConfig, |
| (void *)11 |
| }; |
| |
| static int |
| DSOUND_setformat(LPWAVEFORMATEX wfex) { |
| int xx,channels,speed,format,nformat; |
| |
| // Race condition here... called by DSOUND_thread() and SetFormat() |
| if (!audioOK) { |
| TRACE(dsound, "(%p) deferred\n", wfex); |
| return 0; |
| } |
| switch (wfex->wFormatTag) { |
| default: |
| WARN(dsound,"unknown WAVE_FORMAT tag %d\n",wfex->wFormatTag); |
| return DSERR_BADFORMAT; |
| case WAVE_FORMAT_PCM: |
| break; |
| } |
| if (wfex->wBitsPerSample==8) |
| format = AFMT_U8; |
| else |
| format = AFMT_S16_LE; |
| |
| if (-1==ioctl(audiofd,SNDCTL_DSP_GETFMTS,&xx)) { |
| perror("ioctl SNDCTL_DSP_GETFMTS"); |
| return -1; |
| } |
| if ((xx&format)!=format) {/* format unsupported */ |
| FIXME(dsound,"SNDCTL_DSP_GETFMTS: format not supported\n"); |
| return -1; |
| } |
| nformat = format; |
| if (-1==ioctl(audiofd,SNDCTL_DSP_SETFMT,&nformat)) { |
| perror("ioctl SNDCTL_DSP_SETFMT"); |
| return -1; |
| } |
| if (nformat!=format) {/* didn't work */ |
| FIXME(dsound,"SNDCTL_DSP_GETFMTS: format not set\n"); |
| return -1; |
| } |
| |
| channels = wfex->nChannels-1; |
| if (-1==ioctl(audiofd,SNDCTL_DSP_STEREO,&channels)) { |
| perror("ioctl SNDCTL_DSP_STEREO"); |
| return -1; |
| } |
| speed = wfex->nSamplesPerSec; |
| if (-1==ioctl(audiofd,SNDCTL_DSP_SPEED,&speed)) { |
| perror("ioctl SNDCTL_DSP_SPEED"); |
| return -1; |
| } |
| TRACE(dsound,"(freq=%ld,channels=%d,bits=%d)\n", |
| wfex->nSamplesPerSec,wfex->nChannels,wfex->wBitsPerSample |
| ); |
| return 0; |
| } |
| |
| static void DSOUND_CheckEvent(IDirectSoundBuffer *dsb, int len) |
| { |
| int i; |
| DWORD offset; |
| LPDSBPOSITIONNOTIFY event; |
| |
| if (dsb->nrofnotifies == 0) |
| return; |
| |
| TRACE(dsound,"(%p)\n", dsb); |
| for (i = 0; i < dsb->nrofnotifies; i++) { |
| event = dsb->notifies + i; |
| offset = event->dwOffset; |
| if ((dsb->playpos + len) >= dsb->buflen) |
| if ((offset <= (dsb->playpos + len - dsb->buflen)) || |
| (offset > dsb->playpos)) { |
| SetEvent(event->hEventNotify); |
| TRACE(dsound,"signalled event %d\n", event->hEventNotify); |
| } |
| else |
| if ((offset > dsb->playpos) || (offset <= (dsb->playpos + len))) { |
| SetEvent(event->hEventNotify); |
| TRACE(dsound,"signalled event %d\n", event->hEventNotify); |
| } |
| } |
| } |
| |
| // This should be the correct way to do this. |
| // Anyone want to do the optimized assembly? |
| static inline short cvt8to16(char byte) |
| { |
| short s = 0, sbit = 1; |
| char cbit = 1; |
| int i; |
| |
| for (i = 0; i < 8; i++) { |
| if (byte & cbit) |
| s |= sbit; |
| cbit <<= 1; |
| sbit <<= 2; |
| } |
| if (byte < 0) |
| s |= 0x8000; // sign bit |
| return s; |
| } |
| |
| static inline char cvt16to8(short word) |
| { |
| char c = 0, cbit = 1; |
| short sbits = 3; |
| int i; |
| |
| for (i = 0; i < 7; i++) { |
| if (word & sbits) |
| c |= cbit; |
| cbit <<= 1; |
| sbits <<= 2; |
| } |
| if (word < 0) |
| c |= 0x80; // sign bit |
| return c; |
| } |
| |
| static inline void get_fields(const IDirectSoundBuffer *dsb, char *buf, int *fl, int *fr) |
| { |
| short *bufs = (short *) buf; |
| |
| // TRACE(dsound, "(%p)", buf); |
| if ((dsb->wfx.wBitsPerSample == 8) && dsb->wfx.nChannels == 2) { |
| *fl = cvt8to16(*buf); |
| *fr = cvt8to16(*(buf + 1)); |
| return; |
| } |
| |
| if ((dsb->wfx.wBitsPerSample == 16) && dsb->wfx.nChannels == 2) { |
| *fl = *bufs; |
| *fr = *(bufs + 1); |
| return; |
| } |
| |
| if ((dsb->wfx.wBitsPerSample == 8) && dsb->wfx.nChannels == 1) { |
| *fr = *fl = cvt8to16(*buf); |
| return; |
| } |
| |
| if ((dsb->wfx.wBitsPerSample == 16) && dsb->wfx.nChannels == 1) { |
| *fr = *fl = *bufs; |
| return; |
| } |
| |
| FIXME(dsound, "get_fields found an unsupported configuration\n"); |
| return; |
| } |
| |
| static inline void set_fields(char *buf, int fl, int fr) |
| { |
| short *bufs = (short *) buf; |
| |
| if ((primarybuf->wfx.wBitsPerSample == 8) && (primarybuf->wfx.nChannels == 2)) { |
| *buf = cvt16to8(fl); |
| *(buf + 1) = cvt16to8(fr); |
| return; |
| } |
| |
| if ((primarybuf->wfx.wBitsPerSample == 16) && (primarybuf->wfx.nChannels == 2)) { |
| *bufs = fl; |
| *(bufs + 1) = fr; |
| return; |
| } |
| |
| if ((primarybuf->wfx.wBitsPerSample == 8) && (primarybuf->wfx.nChannels == 1)) { |
| *buf = cvt16to8((fl + fr) / 2); |
| return; |
| } |
| |
| if ((primarybuf->wfx.wBitsPerSample == 16) && (primarybuf->wfx.nChannels == 1)) { |
| *bufs = (fl + fr) / 2; |
| return; |
| } |
| FIXME(dsound, "set_fields found an unsupported configuration\n"); |
| return; |
| } |
| |
| // Now with PerfectPitch (tm) technology |
| static void DSOUND_MixerNorm(IDirectSoundBuffer *dsb, char *buf, int len) |
| { |
| int i, ipos, fieldL, fieldR; |
| char *ibp, *obp; |
| int iAdvance = dsb->wfx.nBlockAlign; |
| int oAdvance = primarybuf->wfx.nBlockAlign; |
| |
| ibp = dsb->buffer + dsb->playpos; |
| obp = buf; |
| |
| TRACE(dsound, "(%p, %p, %p), playpos=%8.8lx\n", dsb, ibp, obp, dsb->playpos); |
| // Check for the best case |
| if ((dsb->freq == primarybuf->wfx.nSamplesPerSec) && |
| (dsb->wfx.wBitsPerSample == primarybuf->wfx.wBitsPerSample) && |
| (dsb->wfx.nChannels == primarybuf->wfx.nChannels)) { |
| TRACE(dsound, "(%p) Best case\n", dsb); |
| if ((ibp + len) <= (char *)(dsb->buffer + dsb->buflen)) |
| memcpy(obp, ibp, len); |
| else { // wrap |
| memcpy(obp, ibp, dsb->buflen - dsb->playpos); |
| memcpy(obp + (dsb->buflen - dsb->playpos), |
| dsb->buffer, |
| len - (dsb->buflen - dsb->playpos)); |
| } |
| return; |
| } |
| |
| // Check for same sample rate |
| if (dsb->freq == primarybuf->wfx.nSamplesPerSec) { |
| TRACE(dsound, "(%p) Same sample rate %ld = primary %ld\n", dsb, |
| dsb->freq, primarybuf->wfx.nSamplesPerSec); |
| for (i = 0; i < len; i += oAdvance) { |
| get_fields(dsb, ibp, &fieldL, &fieldR); |
| ibp += iAdvance; |
| set_fields(obp, fieldL, fieldR); |
| obp += oAdvance; |
| if (ibp > (char *)(dsb->buffer + dsb->buflen)) |
| ibp = dsb->buffer; // wrap |
| } |
| return; |
| } |
| |
| // Mix in different sample rates |
| // |
| // New PerfectPitch(tm) Technology (c) 1998 Rob Riggs |
| // Patent Pending :-] |
| for (i = 0; i < len; i += oAdvance) { |
| |
| ipos = (iAdvance * ((i * dsb->freqAdjust) >> 14)) + dsb->playpos; |
| |
| if (ipos >= dsb->buflen) |
| ipos %= dsb->buflen; // wrap |
| |
| get_fields(dsb, (dsb->buffer + ipos), &fieldL, &fieldR); |
| set_fields(obp, fieldL, fieldR); |
| obp += oAdvance; |
| } |
| return; |
| } |
| |
| static void DSOUND_MixerVol(IDirectSoundBuffer *dsb, char *buf, int len) |
| { |
| int i; |
| char *bpc; |
| short *bps; |
| |
| TRACE(dsound, "(%p) left = %lx, right = %lx\n", dsb, |
| dsb->lVolAdjust, dsb->rVolAdjust); |
| if ((!(dsb->dsbd.dwFlags & DSBCAPS_CTRLPAN) || (dsb->pan == 0)) && |
| (!(dsb->dsbd.dwFlags & DSBCAPS_CTRLVOLUME) || (dsb->volume == 0)) && |
| !(dsb->dsbd.dwFlags & DSBCAPS_CTRL3D)) |
| return; // Nothing to do |
| |
| // If we end up with some bozo coder using panning or 3D sound |
| // with a mono primary buffer, it could sound very weird using |
| // this method. Oh well, tough patooties. |
| |
| for (i = 0; i < len; i += (primarybuf->wfx.wBitsPerSample >> 3)) { |
| register int val; |
| |
| switch (primarybuf->wfx.wBitsPerSample) { |
| |
| case 8: |
| bpc = buf + i; |
| val = *bpc; |
| val = (val * (i & 1 ? dsb->rVolAdjust : dsb->lVolAdjust)) >> 16; |
| *bpc = (char) val; |
| break; |
| case 16: |
| bps = (short *) (buf + i); |
| val = *bps; |
| val = (val * (i & 1 ? dsb->rVolAdjust : dsb->lVolAdjust)) >> 16; |
| *bps = (short) val; |
| break; |
| default: |
| // Very ugly! |
| FIXME(dsound, "MixerVol had a nasty error\n"); |
| } |
| } |
| } |
| |
| #ifdef USE_DSOUND3D |
| static void DSOUND_Mixer3D(IDirectSoundBuffer *dsb, char *buf, int len) |
| { |
| char *ibp, *obp; |
| DWORD buflen, playpos; |
| |
| buflen = dsb->ds3db->buflen; |
| playpos = (dsb->playpos * primarybuf->wfx.nBlockAlign) / dsb->wfx.nBlockAlign; |
| ibp = dsb->ds3db->buffer + playpos; |
| obp = buf; |
| |
| if (playpos > buflen) { |
| FIXME(dsound, "Major breakage"); |
| return; |
| } |
| |
| if (len <= (playpos + buflen)) |
| memcpy(obp, ibp, len); |
| else { // wrap |
| memcpy(obp, ibp, buflen - playpos); |
| memcpy(obp + (buflen - playpos), |
| dsb->buffer, |
| len - (buflen - playpos)); |
| } |
| return; |
| } |
| #endif |
| |
| static DWORD DSOUND_MixInBuffer(IDirectSoundBuffer *dsb) |
| { |
| int i, len, ilen, temp, field; |
| int advance = primarybuf->wfx.wBitsPerSample >> 3; |
| char *buf, *ibuf, *obuf; |
| short *ibufs, *obufs; |
| |
| // The most we will use |
| len = primarybuf->wfx.nAvgBytesPerSec >> 4; // 60 ms |
| len &= ~3; // 4 byte alignment |
| if (!(dsb->playflags & DSBPLAY_LOOPING)) { |
| temp = ((primarybuf->wfx.nAvgBytesPerSec * dsb->buflen) / |
| dsb->wfx.nAvgBytesPerSec) - |
| ((primarybuf->wfx.nAvgBytesPerSec * dsb->playpos) / |
| dsb->nAvgBytesPerSec); |
| len = (len > temp) ? temp : len; |
| } |
| |
| ilen = (len * dsb->nAvgBytesPerSec) / primarybuf->wfx.nAvgBytesPerSec; |
| |
| if ((buf = ibuf = (char *) malloc(len)) == NULL) |
| return 0; |
| |
| TRACE(dsound, "MixInBuffer (%p) len = %d\n", dsb, len); |
| |
| DSOUND_MixerNorm(dsb, ibuf, len); |
| if ((dsb->dsbd.dwFlags & DSBCAPS_CTRLPAN) || |
| (dsb->dsbd.dwFlags & DSBCAPS_CTRLVOLUME)) |
| DSOUND_MixerVol(dsb, ibuf, len); |
| |
| TRACE(dsound, "Mixing buffer - advance = %d\n", advance); |
| obuf = primarybuf->buffer + primarybuf->playpos; |
| for (i = 0; i < len; i += advance) { |
| obufs = (short *) obuf; |
| ibufs = (short *) ibuf; |
| if (primarybuf->wfx.wBitsPerSample == 8) { |
| field = (char) *ibuf; |
| field += (char) *obuf; |
| field = field > 127 ? 127 : field; |
| field = field < -128 ? -128 : field; |
| *obuf = (char) field; |
| } else { |
| field = *ibufs; |
| field += *obufs; |
| field = field > 32767 ? 32767 : field; |
| field = field < -32768 ? -32768 : field; |
| *obufs = field; |
| } |
| ibuf += advance; |
| obuf += advance; |
| if (obuf > (char *)(primarybuf->buffer + primarybuf->buflen)) |
| obuf = primarybuf->buffer; |
| } |
| free(buf); |
| |
| if (dsb->dsbd.dwFlags & DSBCAPS_CTRLPOSITIONNOTIFY) |
| DSOUND_CheckEvent(dsb, len); |
| |
| dsb->playpos += ilen; |
| dsb->writepos += ilen; |
| |
| if (dsb->playpos >= dsb->buflen) { |
| if (!(dsb->playflags & DSBPLAY_LOOPING)) { |
| dsb->playing = 0; |
| dsb->writepos = 0; |
| dsb->playpos = 0; |
| } else |
| dsb->playpos -= dsb->buflen; // wrap |
| } |
| |
| if (dsb->writepos > dsb->buflen) |
| dsb->writepos -= dsb->buflen; |
| |
| return len; |
| } |
| |
| static DWORD WINAPI DSOUND_MixPrimary(void) |
| { |
| int i, len, maxlen = 0; |
| IDirectSoundBuffer *dsb; |
| |
| for (i = dsound->nrofbuffers - 1; i >= 0; i--) { |
| dsb = dsound->buffers[i]; |
| |
| if (!dsb || !(dsb->lpvtbl)) |
| continue; |
| dsb->lpvtbl->fnAddRef(dsb); |
| if (dsb->buflen && dsb->playing) { |
| len = DSOUND_MixInBuffer(dsb); |
| maxlen = len > maxlen ? len : maxlen; |
| } |
| dsb->lpvtbl->fnRelease(dsb); |
| } |
| |
| if (maxlen > 0) { |
| primarybuf->writepos += maxlen; |
| if (primarybuf->writepos > primarybuf->buflen) |
| primarybuf->writepos -= primarybuf->buflen; |
| } |
| |
| return maxlen; |
| } |
| |
| static int DSOUND_OpenAudio(void) |
| { |
| int audioFragment; |
| |
| if (primarybuf == NULL) |
| return DSERR_OUTOFMEMORY; |
| |
| while (audiofd != -1) |
| sleep(5); |
| audiofd = open("/dev/audio",O_WRONLY); |
| if (audiofd==-1) { |
| perror("open /dev/audio"); |
| audiofd = -1; |
| return DSERR_NODRIVER; |
| } |
| |
| audioFragment=0x0002000c; |
| if (-1==ioctl(audiofd,SNDCTL_DSP_SETFRAGMENT,&audioFragment)) |
| perror("ioctl SETFRAGMENT"); |
| |
| audioOK = 1; |
| DSOUND_setformat(&(primarybuf->wfx)); |
| |
| return 0; |
| } |
| |
| static void DSOUND_CloseAudio(void) |
| { |
| audioOK = 0; // race condition |
| Sleep(5); |
| close(audiofd); |
| primarybuf->playpos = 0; |
| primarybuf->writepos = primarybuf->wfx.nAvgBytesPerSec >> 4; |
| memset(primarybuf->buffer, 0, primarybuf->buflen); |
| audiofd = -1; |
| TRACE(dsound, "Audio stopped\n"); |
| } |
| |
| static int DSOUND_WriteAudio(char *buf, int len) |
| { |
| int result, left = 0; |
| |
| while (left < len) { |
| result = write(audiofd, buf + left, len - left); |
| if (result == -1) |
| if (errno == EINTR) |
| continue; |
| else |
| return result; |
| left += result; |
| } |
| return 0; |
| } |
| |
| static DWORD WINAPI DSOUND_thread(LPVOID arg) |
| { |
| int maxlen = primarybuf->wfx.nAvgBytesPerSec >> 4; |
| int len; |
| |
| TRACE(dsound,"dsound is at pid %d\n",getpid()); |
| while (1) { |
| if (!dsound) { |
| WARN(dsound,"DSOUND thread giving up.\n"); |
| ExitThread(0); |
| } |
| if (getppid()==1) { |
| WARN(dsound,"DSOUND father died? Giving up.\n"); |
| ExitThread(0); |
| } |
| /* RACE: dsound could be deleted */ |
| dsound->lpvtbl->fnAddRef(dsound); |
| if (primarybuf == NULL) { // Should never happen |
| /* no soundbuffer yet... wait. */ |
| Sleep(100); |
| dsound->lpvtbl->fnRelease(dsound); |
| continue; |
| } |
| len = DSOUND_MixPrimary(); |
| if (primarybuf->playing) |
| len = maxlen > len ? maxlen : len; |
| if (len) { |
| if (audioOK == 0) |
| DSOUND_OpenAudio(); |
| if (primarybuf->playpos + len > primarybuf->buflen) { |
| if (DSOUND_WriteAudio( |
| primarybuf->buffer + primarybuf->playpos, |
| primarybuf->buflen - primarybuf->playpos) |
| != 0) { |
| perror("DSOUND_WriteAudio"); |
| ExitThread(0); |
| } |
| memset(primarybuf->buffer + primarybuf->playpos, 0, |
| primarybuf->buflen - primarybuf->playpos); |
| if (DSOUND_WriteAudio(primarybuf->buffer, |
| len - (primarybuf->buflen - primarybuf->playpos)) != 0) { |
| perror("DSOUND_WriteAudio"); |
| ExitThread(0); |
| } |
| memset(primarybuf->buffer, 0, |
| len - (primarybuf->buflen - primarybuf->playpos)); |
| } else { |
| if (DSOUND_WriteAudio( |
| primarybuf->buffer + primarybuf->playpos, |
| len) != 0) { |
| perror("DSOUND_WriteAudio"); |
| ExitThread(0); |
| } |
| memset(primarybuf->buffer + primarybuf->playpos, 0, len); |
| } |
| primarybuf->playpos += len; |
| if (primarybuf->playpos >= primarybuf->buflen) |
| primarybuf->playpos -= primarybuf->buflen; |
| primarybuf->writepos = primarybuf->playpos + maxlen; |
| if (primarybuf->writepos >= primarybuf->buflen) |
| primarybuf->writepos -= primarybuf->buflen; |
| } else { |
| /* no soundbuffer. close and wait. */ |
| if (audioOK) |
| DSOUND_CloseAudio(); |
| Sleep(100); |
| } |
| dsound->lpvtbl->fnRelease(dsound); |
| } |
| ExitThread(0); |
| } |
| |
| #endif /* HAVE_OSS */ |
| |
| HRESULT WINAPI DirectSoundCreate(LPGUID lpGUID,LPDIRECTSOUND *ppDS,IUnknown *pUnkOuter ) |
| { |
| if (lpGUID) |
| TRACE(dsound,"(%p,%p,%p)\n",lpGUID,ppDS,pUnkOuter); |
| else |
| TRACE(dsound,"DirectSoundCreate\n"); |
| #ifdef HAVE_OSS |
| if (primarybuf) |
| return DSERR_ALLOCATED; |
| |
| *ppDS = (LPDIRECTSOUND)HeapAlloc(GetProcessHeap(),0,sizeof(IDirectSound)); |
| (*ppDS)->ref = 1; |
| (*ppDS)->lpvtbl = &dsvt; |
| (*ppDS)->buffers = NULL; |
| (*ppDS)->nrofbuffers = 0; |
| |
| (*ppDS)->wfx.wFormatTag = 1; |
| (*ppDS)->wfx.nChannels = 2; |
| (*ppDS)->wfx.nSamplesPerSec = 22050; |
| (*ppDS)->wfx.nAvgBytesPerSec = 44100; |
| (*ppDS)->wfx.nBlockAlign = 2; |
| (*ppDS)->wfx.wBitsPerSample = 8; |
| |
| if (!dsound) { |
| HANDLE32 hnd; |
| DWORD xid; |
| |
| dsound = (*ppDS); |
| if (primarybuf == NULL) { |
| DSBUFFERDESC dsbd; |
| HRESULT hr; |
| |
| dsbd.dwSize = sizeof(DSBUFFERDESC); |
| dsbd.dwFlags = DSBCAPS_PRIMARYBUFFER; |
| dsbd.dwBufferBytes = 0; |
| dsbd.lpwfxFormat = &(dsound->wfx); |
| hr = IDirectSound_CreateSoundBuffer(*ppDS, &dsbd, &primarybuf, NULL); |
| if (hr != DS_OK) { |
| dsound->primary = primarybuf; |
| return hr; |
| } |
| } |
| |
| hnd = CreateThread(NULL,0,DSOUND_thread,0,0,&xid); |
| } |
| return 0; |
| #else |
| MessageBox32A(0,"DirectSound needs the Open Sound System Driver, which has not been found by ./configure.","WINE DirectSound",MB_OK|MB_ICONSTOP); |
| return DSERR_NODRIVER; |
| #endif |
| } |
| |
| |
| /******************************************************************************* |
| * DllGetClassObject [DSOUND.4] |
| * Retrieves class object from a DLL object |
| * |
| * NOTES |
| * Docs say returns STDAPI |
| * |
| * PARAMS |
| * rclsid [I] CLSID for the class object |
| * riid [I] Reference to identifier of interface for class object |
| * ppv [O] Address of variable to receive interface pointer for riid |
| * |
| * RETURNS |
| * Success: S_OK |
| * Failure: CLASS_E_CLASSNOTAVAILABLE, E_OUTOFMEMORY, E_INVALIDARG, |
| * E_UNEXPECTED |
| */ |
| DWORD WINAPI DllGetClassObject( REFCLSID rclsid, REFIID riid, LPVOID *ppv ) |
| { |
| FIXME(dsound, "(%p,%p,%p): stub\n", rclsid, riid, ppv); |
| return S_OK; |
| } |
| |
| |
| /******************************************************************************* |
| * DllCanUnloadNow [DSOUND.3] Determines whether the DLL is in use. |
| * |
| * RETURNS |
| * Success: S_OK |
| * Failure: S_FALSE |
| */ |
| DWORD WINAPI DllCanUnloadNow(void) |
| { |
| FIXME(dsound, "(void): stub\n"); |
| return S_FALSE; |
| } |