|  | /* | 
|  | * Server-side debugger functions | 
|  | * | 
|  | * Copyright (C) 1999 Alexandre Julliard | 
|  | */ | 
|  |  | 
|  | #include <assert.h> | 
|  | #include <string.h> | 
|  | #include <stdio.h> | 
|  |  | 
|  | #include "winbase.h" | 
|  |  | 
|  | #include "handle.h" | 
|  | #include "process.h" | 
|  | #include "thread.h" | 
|  | #include "request.h" | 
|  |  | 
|  | enum debug_event_state { EVENT_QUEUED, EVENT_SENT, EVENT_CONTINUED }; | 
|  |  | 
|  | /* debug event */ | 
|  | struct debug_event | 
|  | { | 
|  | struct object          obj;       /* object header */ | 
|  | struct debug_event    *next;      /* event queue */ | 
|  | struct debug_event    *prev; | 
|  | struct thread         *sender;    /* thread which sent this event */ | 
|  | struct thread         *debugger;  /* debugger thread receiving the event */ | 
|  | enum debug_event_state state;     /* event state */ | 
|  | int                    status;    /* continuation status */ | 
|  | debug_event_t          data;      /* event data */ | 
|  | }; | 
|  |  | 
|  | /* debug context */ | 
|  | struct debug_ctx | 
|  | { | 
|  | struct object        obj;         /* object header */ | 
|  | struct debug_event  *event_head;  /* head of pending events queue */ | 
|  | struct debug_event  *event_tail;  /* tail of pending events queue */ | 
|  | struct debug_event  *to_send;     /* next event on the queue to send to debugger */ | 
|  | }; | 
|  |  | 
|  |  | 
|  | static void debug_event_dump( struct object *obj, int verbose ); | 
|  | static int debug_event_signaled( struct object *obj, struct thread *thread ); | 
|  | static void debug_event_destroy( struct object *obj ); | 
|  |  | 
|  | static const struct object_ops debug_event_ops = | 
|  | { | 
|  | sizeof(struct debug_event),    /* size */ | 
|  | debug_event_dump,              /* dump */ | 
|  | add_queue,                     /* add_queue */ | 
|  | remove_queue,                  /* remove_queue */ | 
|  | debug_event_signaled,          /* signaled */ | 
|  | no_satisfied,                  /* satisfied */ | 
|  | NULL,                          /* get_poll_events */ | 
|  | NULL,                          /* poll_event */ | 
|  | no_read_fd,                    /* get_read_fd */ | 
|  | no_write_fd,                   /* get_write_fd */ | 
|  | no_flush,                      /* flush */ | 
|  | no_get_file_info,              /* get_file_info */ | 
|  | debug_event_destroy            /* destroy */ | 
|  | }; | 
|  |  | 
|  | static void debug_ctx_dump( struct object *obj, int verbose ); | 
|  | static int debug_ctx_signaled( struct object *obj, struct thread *thread ); | 
|  | static void debug_ctx_destroy( struct object *obj ); | 
|  |  | 
|  | static const struct object_ops debug_ctx_ops = | 
|  | { | 
|  | sizeof(struct debug_ctx),      /* size */ | 
|  | debug_ctx_dump,                /* dump */ | 
|  | add_queue,                     /* add_queue */ | 
|  | remove_queue,                  /* remove_queue */ | 
|  | debug_ctx_signaled,            /* signaled */ | 
|  | no_satisfied,                  /* satisfied */ | 
|  | NULL,                          /* get_poll_events */ | 
|  | NULL,                          /* poll_event */ | 
|  | no_read_fd,                    /* get_read_fd */ | 
|  | no_write_fd,                   /* get_write_fd */ | 
|  | no_flush,                      /* flush */ | 
|  | no_get_file_info,              /* get_file_info */ | 
|  | debug_ctx_destroy              /* destroy */ | 
|  | }; | 
|  |  | 
|  |  | 
|  | /* routines to build an event according to its type */ | 
|  |  | 
|  | static int fill_exception_event( struct debug_event *event, void *arg ) | 
|  | { | 
|  | memcpy( &event->data.info.exception, arg, sizeof(event->data.info.exception) ); | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | static int fill_create_thread_event( struct debug_event *event, void *arg ) | 
|  | { | 
|  | struct process *debugger = event->debugger->process; | 
|  | struct thread *thread = arg; | 
|  | int handle; | 
|  |  | 
|  | /* documented: THREAD_GET_CONTEXT | THREAD_SET_CONTEXT | THREAD_SUSPEND_RESUME */ | 
|  | if ((handle = alloc_handle( debugger, thread, THREAD_ALL_ACCESS, FALSE )) == -1) | 
|  | return 0; | 
|  | event->data.info.create_thread.handle = handle; | 
|  | event->data.info.create_thread.teb    = thread->teb; | 
|  | event->data.info.create_thread.start  = thread->entry; | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | static int fill_create_process_event( struct debug_event *event, void *arg ) | 
|  | { | 
|  | struct process *debugger = event->debugger->process; | 
|  | struct process *process = arg; | 
|  | struct thread *thread = process->thread_list; | 
|  | int handle; | 
|  |  | 
|  | /* documented: PROCESS_VM_READ | PROCESS_VM_WRITE */ | 
|  | if ((handle = alloc_handle( debugger, process, PROCESS_ALL_ACCESS, FALSE )) == -1) | 
|  | return 0; | 
|  | event->data.info.create_process.process = handle; | 
|  |  | 
|  | /* documented: THREAD_GET_CONTEXT | THREAD_SET_CONTEXT | THREAD_SUSPEND_RESUME */ | 
|  | if ((handle = alloc_handle( debugger, thread, THREAD_ALL_ACCESS, FALSE )) == -1) | 
|  | { | 
|  | close_handle( debugger, event->data.info.create_process.process ); | 
|  | return 0; | 
|  | } | 
|  | event->data.info.create_process.thread = handle; | 
|  |  | 
|  | handle = -1; | 
|  | if (process->exe.file && | 
|  | /* the doc says write access too, but this doesn't seem a good idea */ | 
|  | ((handle = alloc_handle( debugger, process->exe.file, GENERIC_READ, FALSE )) == -1)) | 
|  | { | 
|  | close_handle( debugger, event->data.info.create_process.process ); | 
|  | close_handle( debugger, event->data.info.create_process.thread ); | 
|  | return 0; | 
|  | } | 
|  | event->data.info.create_process.file       = handle; | 
|  | event->data.info.create_process.teb        = thread->teb; | 
|  | event->data.info.create_process.base       = process->exe.base; | 
|  | event->data.info.create_process.start      = thread->entry; | 
|  | event->data.info.create_process.dbg_offset = process->exe.dbg_offset; | 
|  | event->data.info.create_process.dbg_size   = process->exe.dbg_size; | 
|  | event->data.info.create_process.name       = 0; | 
|  | event->data.info.create_process.unicode    = 0; | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | static int fill_exit_thread_event( struct debug_event *event, void *arg ) | 
|  | { | 
|  | struct thread *thread = arg; | 
|  | event->data.info.exit.exit_code = thread->exit_code; | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | static int fill_exit_process_event( struct debug_event *event, void *arg ) | 
|  | { | 
|  | struct process *process = arg; | 
|  | event->data.info.exit.exit_code = process->exit_code; | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | static int fill_load_dll_event( struct debug_event *event, void *arg ) | 
|  | { | 
|  | struct process *debugger = event->debugger->process; | 
|  | struct process_dll *dll = arg; | 
|  | int handle = -1; | 
|  |  | 
|  | if (dll->file && (handle = alloc_handle( debugger, dll->file, GENERIC_READ, FALSE )) == -1) | 
|  | return 0; | 
|  | event->data.info.load_dll.handle     = handle; | 
|  | event->data.info.load_dll.base       = dll->base; | 
|  | event->data.info.load_dll.dbg_offset = dll->dbg_offset; | 
|  | event->data.info.load_dll.dbg_size   = dll->dbg_size; | 
|  | event->data.info.load_dll.name       = dll->name; | 
|  | event->data.info.load_dll.unicode    = 0; | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | static int fill_unload_dll_event( struct debug_event *event, void *arg ) | 
|  | { | 
|  | event->data.info.unload_dll.base = arg; | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | static int fill_output_debug_string_event( struct debug_event *event, void *arg ) | 
|  | { | 
|  | struct output_debug_string_request *req = arg; | 
|  | event->data.info.output_string.string  = req->string; | 
|  | event->data.info.output_string.unicode = req->unicode; | 
|  | event->data.info.output_string.length  = req->length; | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | typedef int (*fill_event_func)( struct debug_event *event, void *arg ); | 
|  |  | 
|  | #define NB_DEBUG_EVENTS OUTPUT_DEBUG_STRING_EVENT  /* RIP_EVENT not supported */ | 
|  |  | 
|  | static const fill_event_func fill_debug_event[NB_DEBUG_EVENTS] = | 
|  | { | 
|  | fill_exception_event,            /* EXCEPTION_DEBUG_EVENT */ | 
|  | fill_create_thread_event,        /* CREATE_THREAD_DEBUG_EVENT */ | 
|  | fill_create_process_event,       /* CREATE_PROCESS_DEBUG_EVENT */ | 
|  | fill_exit_thread_event,          /* EXIT_THREAD_DEBUG_EVENT */ | 
|  | fill_exit_process_event,         /* EXIT_PROCESS_DEBUG_EVENT */ | 
|  | fill_load_dll_event,             /* LOAD_DLL_DEBUG_EVENT */ | 
|  | fill_unload_dll_event,           /* UNLOAD_DLL_DEBUG_EVENT */ | 
|  | fill_output_debug_string_event   /* OUTPUT_DEBUG_STRING_EVENT */ | 
|  | }; | 
|  |  | 
|  |  | 
|  | /* unlink the first event from the queue */ | 
|  | static void unlink_event( struct debug_ctx *debug_ctx, struct debug_event *event ) | 
|  | { | 
|  | if (event->prev) event->prev->next = event->next; | 
|  | else debug_ctx->event_head = event->next; | 
|  | if (event->next) event->next->prev = event->prev; | 
|  | else debug_ctx->event_tail = event->prev; | 
|  | if (debug_ctx->to_send == event) debug_ctx->to_send = event->next; | 
|  | event->next = event->prev = NULL; | 
|  | release_object( event ); | 
|  | } | 
|  |  | 
|  | /* link an event at the end of the queue */ | 
|  | static void link_event( struct debug_ctx *debug_ctx, struct debug_event *event ) | 
|  | { | 
|  | grab_object( event ); | 
|  | event->next = NULL; | 
|  | event->prev = debug_ctx->event_tail; | 
|  | debug_ctx->event_tail = event; | 
|  | if (event->prev) event->prev->next = event; | 
|  | else debug_ctx->event_head = event; | 
|  | if (!debug_ctx->to_send) | 
|  | { | 
|  | debug_ctx->to_send = event; | 
|  | wake_up( &debug_ctx->obj, 0 ); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* build a reply for the wait_debug_event request */ | 
|  | static void build_wait_debug_reply( struct thread *thread, struct object *obj, int signaled ) | 
|  | { | 
|  | struct wait_debug_event_request *req = get_req_ptr( thread ); | 
|  |  | 
|  | if (obj) | 
|  | { | 
|  | struct debug_ctx *debug_ctx = (struct debug_ctx *)obj; | 
|  | struct debug_event *event = debug_ctx->to_send; | 
|  |  | 
|  | /* the object that woke us has to be our debug context */ | 
|  | assert( obj->ops == &debug_ctx_ops ); | 
|  | assert( event ); | 
|  |  | 
|  | event->state = EVENT_SENT; | 
|  | debug_ctx->to_send = event->next; | 
|  | req->event.code = event->data.code; | 
|  | req->pid  = event->sender->process; | 
|  | req->tid  = event->sender; | 
|  | memcpy( &req->event, &event->data, sizeof(req->event) ); | 
|  | } | 
|  | else  /* timeout or error */ | 
|  | { | 
|  | req->event.code = 0; | 
|  | req->pid  = 0; | 
|  | req->tid  = 0; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* build a reply for the send_event request */ | 
|  | static void build_exception_event_reply( struct thread *thread, struct object *obj, int signaled ) | 
|  | { | 
|  | struct exception_event_request *req = get_req_ptr( thread ); | 
|  | struct debug_event *event = (struct debug_event *)obj; | 
|  | assert( obj->ops == &debug_event_ops ); | 
|  | req->status = event->status; | 
|  | thread->context = NULL; | 
|  | } | 
|  |  | 
|  | static void debug_event_dump( struct object *obj, int verbose ) | 
|  | { | 
|  | struct debug_event *debug_event = (struct debug_event *)obj; | 
|  | assert( obj->ops == &debug_event_ops ); | 
|  | fprintf( stderr, "Debug event sender=%p code=%d state=%d\n", | 
|  | debug_event->sender, debug_event->data.code, debug_event->state ); | 
|  | } | 
|  |  | 
|  | static int debug_event_signaled( struct object *obj, struct thread *thread ) | 
|  | { | 
|  | struct debug_event *debug_event = (struct debug_event *)obj; | 
|  | assert( obj->ops == &debug_event_ops ); | 
|  | return debug_event->state == EVENT_CONTINUED; | 
|  | } | 
|  |  | 
|  | static void debug_event_destroy( struct object *obj ) | 
|  | { | 
|  | struct debug_event *event = (struct debug_event *)obj; | 
|  | assert( obj->ops == &debug_event_ops ); | 
|  |  | 
|  | /* cannot still be in the queue */ | 
|  | assert( !event->next ); | 
|  | assert( !event->prev ); | 
|  |  | 
|  | /* If the event has been sent already, the handles are now under the */ | 
|  | /* responsibility of the debugger process, so we don't touch them    */ | 
|  | if (event->state == EVENT_QUEUED) | 
|  | { | 
|  | struct process *debugger = event->debugger->process; | 
|  | switch(event->data.code) | 
|  | { | 
|  | case CREATE_THREAD_DEBUG_EVENT: | 
|  | close_handle( debugger, event->data.info.create_thread.handle ); | 
|  | break; | 
|  | case CREATE_PROCESS_DEBUG_EVENT: | 
|  | if (event->data.info.create_process.file != -1) | 
|  | close_handle( debugger, event->data.info.create_process.file ); | 
|  | close_handle( debugger, event->data.info.create_process.thread ); | 
|  | close_handle( debugger, event->data.info.create_process.process ); | 
|  | break; | 
|  | case LOAD_DLL_DEBUG_EVENT: | 
|  | if (event->data.info.load_dll.handle != -1) | 
|  | close_handle( debugger, event->data.info.load_dll.handle ); | 
|  | break; | 
|  | } | 
|  | } | 
|  | release_object( event->sender ); | 
|  | release_object( event->debugger ); | 
|  | } | 
|  |  | 
|  | static void debug_ctx_dump( struct object *obj, int verbose ) | 
|  | { | 
|  | struct debug_ctx *debug_ctx = (struct debug_ctx *)obj; | 
|  | assert( obj->ops == &debug_ctx_ops ); | 
|  | fprintf( stderr, "Debug context head=%p tail=%p to_send=%p\n", | 
|  | debug_ctx->event_head, debug_ctx->event_tail, debug_ctx->to_send ); | 
|  | } | 
|  |  | 
|  | static int debug_ctx_signaled( struct object *obj, struct thread *thread ) | 
|  | { | 
|  | struct debug_ctx *debug_ctx = (struct debug_ctx *)obj; | 
|  | assert( obj->ops == &debug_ctx_ops ); | 
|  | return debug_ctx->to_send != NULL; | 
|  | } | 
|  |  | 
|  | static void debug_ctx_destroy( struct object *obj ) | 
|  | { | 
|  | struct debug_event *event; | 
|  | struct debug_ctx *debug_ctx = (struct debug_ctx *)obj; | 
|  | assert( obj->ops == &debug_ctx_ops ); | 
|  |  | 
|  | /* free all pending events */ | 
|  | while ((event = debug_ctx->event_head) != NULL) unlink_event( debug_ctx, event ); | 
|  | } | 
|  |  | 
|  | /* wait for a debug event (or send a reply at once if one is pending) */ | 
|  | static int wait_for_debug_event( int timeout ) | 
|  | { | 
|  | struct debug_ctx *debug_ctx = current->debug_ctx; | 
|  | struct object *obj = &debug_ctx->obj; | 
|  | int flags = 0; | 
|  |  | 
|  | if (!debug_ctx)  /* current thread is not a debugger */ | 
|  | { | 
|  | set_error( STATUS_INVALID_HANDLE ); | 
|  | return 0; | 
|  | } | 
|  | if (timeout != -1) flags = SELECT_TIMEOUT; | 
|  | return sleep_on( 1, &obj, flags, timeout, build_wait_debug_reply ); | 
|  | } | 
|  |  | 
|  | /* continue a debug event */ | 
|  | static int continue_debug_event( struct process *process, struct thread *thread, int status ) | 
|  | { | 
|  | struct debug_event *event; | 
|  | struct debug_ctx *debug_ctx = current->debug_ctx; | 
|  |  | 
|  | if (!debug_ctx || process->debugger != current || thread->process != process) goto error; | 
|  |  | 
|  | /* find the event in the queue */ | 
|  | for (event = debug_ctx->event_head; event; event = event->next) | 
|  | { | 
|  | if (event == debug_ctx->to_send) goto error; | 
|  | if (event->sender == thread) break; | 
|  | } | 
|  | if (!event) goto error; | 
|  |  | 
|  | event->status = status; | 
|  | event->state  = EVENT_CONTINUED; | 
|  | wake_up( &event->obj, 0 ); | 
|  |  | 
|  | unlink_event( debug_ctx, event ); | 
|  | resume_process( process ); | 
|  | return 1; | 
|  | error: | 
|  | /* not debugging this process, or no such event */ | 
|  | set_error( STATUS_ACCESS_DENIED );  /* FIXME */ | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /* queue a debug event for a debugger */ | 
|  | static struct debug_event *queue_debug_event( struct thread *thread, int code, void *arg ) | 
|  | { | 
|  | struct thread *debugger = thread->process->debugger; | 
|  | struct debug_ctx *debug_ctx = debugger->debug_ctx; | 
|  | struct debug_event *event; | 
|  |  | 
|  | assert( code > 0 && code <= NB_DEBUG_EVENTS ); | 
|  | assert( debug_ctx ); | 
|  | /* cannot queue a debug event for myself */ | 
|  | assert( debugger->process != thread->process ); | 
|  |  | 
|  | /* build the event */ | 
|  | if (!(event = alloc_object( &debug_event_ops, -1 ))) return NULL; | 
|  | event->next      = NULL; | 
|  | event->prev      = NULL; | 
|  | event->state     = EVENT_QUEUED; | 
|  | event->sender    = (struct thread *)grab_object( thread ); | 
|  | event->debugger  = (struct thread *)grab_object( debugger ); | 
|  | event->data.code = code; | 
|  |  | 
|  | if (!fill_debug_event[code-1]( event, arg )) | 
|  | { | 
|  | event->data.code = -1;  /* make sure we don't attempt to close handles */ | 
|  | release_object( event ); | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | link_event( debug_ctx, event ); | 
|  | suspend_process( thread->process ); | 
|  | return event; | 
|  | } | 
|  |  | 
|  | /* generate a debug event from inside the server and queue it */ | 
|  | void generate_debug_event( struct thread *thread, int code, void *arg ) | 
|  | { | 
|  | if (thread->process->debugger) | 
|  | { | 
|  | struct debug_event *event = queue_debug_event( thread, code, arg ); | 
|  | if (event) release_object( event ); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* attach a process to a debugger thread and suspend it */ | 
|  | static int debugger_attach( struct process *process, struct thread *debugger ) | 
|  | { | 
|  | struct thread *thread; | 
|  |  | 
|  | if (process->debugger) goto error;  /* already being debugged */ | 
|  | if (process->init_event) goto error;  /* still starting up */ | 
|  |  | 
|  | /* make sure we don't create a debugging loop */ | 
|  | for (thread = debugger; thread; thread = thread->process->debugger) | 
|  | if (thread->process == process) goto error; | 
|  |  | 
|  | suspend_process( process ); | 
|  |  | 
|  | /* we must have been able to attach all threads */ | 
|  | for (thread = process->thread_list; thread; thread = thread->proc_next) | 
|  | if (!thread->attached) | 
|  | { | 
|  | fprintf( stderr, "%p not attached\n", thread ); | 
|  | resume_process( process ); | 
|  | goto error; | 
|  | } | 
|  |  | 
|  | if (set_process_debugger( process, debugger )) return 1; | 
|  | resume_process( process ); | 
|  | return 0; | 
|  |  | 
|  | error: | 
|  | set_error( STATUS_ACCESS_DENIED ); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /* generate all startup events of a given process */ | 
|  | void generate_startup_debug_events( struct process *process ) | 
|  | { | 
|  | struct process_dll *dll; | 
|  | struct thread *thread = process->thread_list; | 
|  |  | 
|  | /* generate creation events */ | 
|  | generate_debug_event( thread, CREATE_PROCESS_DEBUG_EVENT, process ); | 
|  | while ((thread = thread->proc_next)) | 
|  | generate_debug_event( thread, CREATE_THREAD_DEBUG_EVENT, thread ); | 
|  |  | 
|  | /* generate dll events (in loading order, i.e. reverse list order) */ | 
|  | for (dll = &process->exe; dll->next; dll = dll->next); | 
|  | while (dll != &process->exe) | 
|  | { | 
|  | generate_debug_event( process->thread_list, LOAD_DLL_DEBUG_EVENT, dll ); | 
|  | dll = dll->prev; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* set the debugger of a given process */ | 
|  | int set_process_debugger( struct process *process, struct thread *debugger ) | 
|  | { | 
|  | struct debug_ctx *debug_ctx; | 
|  |  | 
|  | assert( !process->debugger ); | 
|  |  | 
|  | if (!debugger->debug_ctx)  /* need to allocate a context */ | 
|  | { | 
|  | if (!(debug_ctx = alloc_object( &debug_ctx_ops, -1 ))) return 0; | 
|  | debug_ctx->event_head = NULL; | 
|  | debug_ctx->event_tail = NULL; | 
|  | debug_ctx->to_send    = NULL; | 
|  | debugger->debug_ctx = debug_ctx; | 
|  | } | 
|  | process->debugger = debugger; | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | /* a thread is exiting */ | 
|  | void debug_exit_thread( struct thread *thread ) | 
|  | { | 
|  | if (thread->debug_ctx)  /* this thread is a debugger */ | 
|  | { | 
|  | /* kill all debugged processes */ | 
|  | kill_debugged_processes( thread, thread->exit_code ); | 
|  | release_object( thread->debug_ctx ); | 
|  | thread->debug_ctx = NULL; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* Wait for a debug event */ | 
|  | DECL_HANDLER(wait_debug_event) | 
|  | { | 
|  | if (!wait_for_debug_event( req->timeout )) | 
|  | { | 
|  | req->event.code = 0; | 
|  | req->pid = NULL; | 
|  | req->tid = NULL; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* Continue a debug event */ | 
|  | DECL_HANDLER(continue_debug_event) | 
|  | { | 
|  | struct process *process = get_process_from_id( req->pid ); | 
|  | if (process) | 
|  | { | 
|  | struct thread *thread = get_thread_from_id( req->tid ); | 
|  | if (thread) | 
|  | { | 
|  | continue_debug_event( process, thread, req->status ); | 
|  | release_object( thread ); | 
|  | } | 
|  | release_object( process ); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* Start debugging an existing process */ | 
|  | DECL_HANDLER(debug_process) | 
|  | { | 
|  | struct debug_event_exception data; | 
|  | struct debug_event *event; | 
|  | struct process *process = get_process_from_id( req->pid ); | 
|  | if (!process) return; | 
|  |  | 
|  | if (debugger_attach( process, current )) | 
|  | { | 
|  | generate_startup_debug_events( process ); | 
|  | resume_process( process ); | 
|  |  | 
|  | data.record.ExceptionCode    = EXCEPTION_BREAKPOINT; | 
|  | data.record.ExceptionFlags   = EXCEPTION_CONTINUABLE; | 
|  | data.record.ExceptionRecord  = NULL; | 
|  | data.record.ExceptionAddress = process->thread_list->entry; /* FIXME */ | 
|  | data.record.NumberParameters = 0; | 
|  | data.first = 1; | 
|  | if ((event = queue_debug_event( process->thread_list, EXCEPTION_DEBUG_EVENT, &data ))) | 
|  | release_object( event ); | 
|  | } | 
|  | release_object( process ); | 
|  | } | 
|  |  | 
|  | /* send an exception event */ | 
|  | DECL_HANDLER(exception_event) | 
|  | { | 
|  | if (current->process->debugger) | 
|  | { | 
|  | struct debug_event_exception data; | 
|  | struct debug_event *event; | 
|  |  | 
|  | data.record = req->record; | 
|  | data.first  = req->first; | 
|  | if ((event = queue_debug_event( current, EXCEPTION_DEBUG_EVENT, &data ))) | 
|  | { | 
|  | struct object *obj = &event->obj; | 
|  | current->context = &req->context; | 
|  | sleep_on( 1, &obj, 0, -1, build_exception_event_reply ); | 
|  | release_object( event ); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | /* send an output string to the debugger */ | 
|  | DECL_HANDLER(output_debug_string) | 
|  | { | 
|  | if (current->process->debugger) | 
|  | { | 
|  | struct debug_event *event = queue_debug_event( current, OUTPUT_DEBUG_STRING_EVENT, req ); | 
|  | if (event) release_object( event ); | 
|  | } | 
|  | } |