| #!/usr/bin/perl -w | |
| # This script is called thus : | |
| # | |
| # make_opengl path_to_spec_file opengl_version | |
| # | |
| # - path_to_spec_file is the path to the directory where the OpenGL | |
| # spec files are located. These files are part of the OpenGL | |
| # sample implementation CVS tree and are located in | |
| # CVS_ROOT/projects/ogl-sample/main/doc/registry/specs. | |
| # | |
| # - opengl_version is the OpenGL version emulated by the library | |
| # (can be 1.0 to 1.2). | |
| # | |
| # This script generates the three following files : | |
| # | |
| # - opengl32.spec : the spec file giving all the exported functions | |
| # of the OpenGL32.DLL library. These functions are the one an | |
| # application can directly link to (and are all the functions | |
| # defined in the OpenGL core for the version defined by | |
| # 'opengl_version'). | |
| # | |
| # - opengl_norm.c : this file contains the thunks for all OpenGL | |
| # functions that are defined in 'opengl32.spec'. The corresponding | |
| # functions NEED to be defined in Linux's libGL or the library | |
| # won't be able to be linked in. | |
| # | |
| # - opengl_ext.c : in this file are stored thunks for ALL possible | |
| # OpenGL extensions (at least, all the extensions that are defined | |
| # in the OpenGL extension registry). Contrary to 'opengl_norm.c', | |
| # you do not need to have these extensions in your libGL to have | |
| # OpenGL work (as they are resolved at run-time using | |
| # glXGetProcAddressARB). | |
| # | |
| # | |
| # This functions generates the thunk for a given function. | |
| # | |
| sub GenerateThunk { | |
| my ($func_ref, $comment, $prefix, $thread_safe) = @_; | |
| my ($ret) = (""); | |
| my ($call_arg) = (""); | |
| # If for opengl_norm.c, generate a nice heading otherwise Patrik won't be happy :-) | |
| if ($comment eq 1) { | |
| $ret = $ret . "/***********************************************************************\n"; | |
| $ret = $ret . " * " . $func_ref->[0] . "\n"; | |
| $ret = $ret . " */\n"; | |
| } | |
| $ret = $ret . $func_ref->[1] . " WINAPI wine_" . $func_ref->[0] . "( "; | |
| for ($i = 0; $i <= $#{@{$func_ref->[2]}}; $i++) { | |
| $type = $func_ref->[2]->[$i]->[0]; | |
| $name = $func_ref->[2]->[$i]->[1]; | |
| $ret = $ret . "$type $name"; | |
| $call_arg = $call_arg . "$name"; | |
| if ($i != $#{@{$func_ref->[2]}}) { | |
| $ret = $ret . ", "; | |
| $call_arg = $call_arg . ", "; | |
| } else { | |
| $ret = $ret . " "; | |
| $call_arg = $call_arg . " "; | |
| } | |
| } | |
| $ret = $ret . ") {\n"; | |
| if ($func_ref->[1] ne "void") { | |
| $ret = $ret . " " . $func_ref->[1] . " ret_value;\n"; | |
| } | |
| if ($thread_safe) { | |
| $ret = $ret . " ENTER_GL();\n"; | |
| } | |
| $ret = $ret . " "; | |
| if ($func_ref->[1] ne "void") { | |
| $ret = $ret . "ret_value = "; | |
| } | |
| $ret = $ret . $prefix . $func_ref->[0] . "( " . $call_arg . ");\n"; | |
| if ($thread_safe) { | |
| $ret = $ret . " LEAVE_GL();\n"; | |
| } | |
| if ($func_ref->[1] ne "void") { | |
| $ret = $ret . " return ret_value;\n" | |
| } | |
| $ret = $ret . "}\n"; | |
| # Return this string.... | |
| $ret; | |
| } | |
| # | |
| # This hash table gives the conversion between OpenGL types and what | |
| # is used in the .spec file | |
| # | |
| %arg_conv = | |
| ("GLbitfield" => [ "long", 4 ], | |
| "GLboolean" => [ "long", 4 ], | |
| "GLbyte" => [ "long", 4 ], | |
| "GLclampd" => [ "double", 8 ], | |
| "GLclampf" => [ "long", 4 ], | |
| "GLdouble" => [ "double", 8 ], | |
| "GLenum" => [ "long", 4 ], | |
| "GLfloat" => [ "long", 4 ], | |
| "GLint" => [ "long", 4 ], | |
| "GLshort" => [ "long", 4 ], | |
| "GLsizei" => [ "long", 4 ], | |
| "GLstring" => [ "str", 4 ], | |
| "GLubyte" => [ "long", 4 ], | |
| "GLuint" => [ "long", 4 ], | |
| "GLushort" => [ "long", 4 ], | |
| "GLvoid" => [ "void", 4 ], | |
| "_GLfuncptr" => [ "ptr", 4 ]); | |
| # | |
| # Files to generate | |
| # | |
| $spec_file = "opengl32.spec"; | |
| $norm_file = "opengl_norm.c"; | |
| $ext_file = "opengl_ext.c"; | |
| # Set to 0 for removing the ENTER / LEAVE GL calls | |
| $gen_thread_safe = 1; | |
| # Prefix used for the local variables | |
| $ext_prefix = "func_"; | |
| # | |
| # List of categories to put in the 'opengl_norm.c' file | |
| # | |
| %cat_1_0 = ( "display-list" => 1, | |
| "drawing" => 1, | |
| "drawing-control" => 1, | |
| "feedback" => 1, | |
| "framebuf" => 1, | |
| "misc" => 1, | |
| "modeling" => 1, | |
| "pixel-op" => 1, | |
| "pixel-rw" => 1, | |
| "state-req" => 1, | |
| "xform" => 1 ); | |
| %cat_1_1 = ( %cat_1_0, | |
| "1_1" => 1 ); | |
| %cat_1_2 = ( %cat_1_1, | |
| "VERSION_1_2" => 1, | |
| "ARB_multitexture" => 1 ); | |
| %norm_categories = (); | |
| # | |
| # Extract and checks the number of arguments | |
| # | |
| if ($#ARGV != 1) { | |
| die "Usage : make_opengl OpenGL_registry_location OpenGL_version.\n"; | |
| } | |
| $registry_path = shift @ARGV; | |
| $version = shift @ARGV; | |
| if ($version eq "1.0") { | |
| %norm_categories = %cat_1_0; | |
| } elsif ($version eq "1.1") { | |
| %norm_categories = %cat_1_1; | |
| } elsif ($version eq "1.2") { | |
| %norm_categories = %cat_1_2; | |
| } else { | |
| die "OpenGL version incorrect. Should be one of '1.0', '1.1' or '1.2'.\n"; | |
| } | |
| # | |
| # Open the registry files | |
| # | |
| open(TYPES, $registry_path . "/gl.tm") || die "Could not open 'gl.tm'. Please check your path the the registry files.\n"; | |
| open(REGISTRY, $registry_path . "/gl.spec") || die "Could not open 'gl.spec'. Please check your path the the registry files.\n"; | |
| # | |
| # First, create a mapping between the pseudo types used in the spec file | |
| # and OpenGL types using the 'gl.tm' file. | |
| # | |
| %pseudo_to_opengl = (); | |
| while ($line = <TYPES>) { | |
| ($pseudo, $opengl) = ($line =~ /(\w*),\*,\*,\s*(.*),\*,\*/); | |
| $pseudo_to_opengl{$pseudo} = $opengl; | |
| } | |
| # This is to override the 'void' -> '*' bogus conversion | |
| $pseudo_to_opengl{"void"} = "void"; | |
| # | |
| # Then, create the list of all OpenGL functions using the 'gl.spec' | |
| # file. This will create two hash-tables, one with all the function | |
| # whose category matches the one listed in '@norm_categories', the other | |
| # with all other functions. | |
| # | |
| # An element of the hash table is a reference to an array with these | |
| # elements : | |
| # | |
| # - function name | |
| # | |
| # - return type | |
| # | |
| # - reference to an array giving the list of arguments (an empty array | |
| # for a 'void' function). | |
| # | |
| # The list of arguments is itself an array of reference to arrays. Each | |
| # of these arrays represents the argument type and the argument name. | |
| # | |
| # An example : | |
| # | |
| # void glBitmap( GLsizei width, GLsizei height, | |
| # GLfloat xorig, GLfloat yorig, | |
| # GLfloat xmove, GLfloat ymove, | |
| # const GLubyte *bitmap ); | |
| # | |
| # Would give something like that : | |
| # | |
| # [ "glBitmap", | |
| # "void", | |
| # [ [ "GLsizei", "width" ], | |
| # [ "GLsizei", "height" ], | |
| # [ "GLfloat", "xorig" ], | |
| # [ "GLfloat", "yorig" ], | |
| # [ "GLfloat", "xmove" ], | |
| # [ "GLfloat", "ymove" ], | |
| # [ "GLubyte *", "bitmap"] ] ]; | |
| # | |
| %norm_functions = (); | |
| %ext_functions = (); | |
| while ($line = <REGISTRY>) { | |
| if ($line =~ /^\w*\(.*\)/) { | |
| # Get the function name (NOTE: the 'gl' prefix needs to be added later) | |
| ($funcname, $args) = ($line =~ /^(\w*)\((.*)\)/); | |
| # and the argument names | |
| @arg_names = split /\s*,\s*/, $args; | |
| # After get : | |
| # - the return type | |
| # - the argument types | |
| # - the category the function belongs | |
| %arg_types = (); | |
| $category = ""; | |
| $ret_type = ""; | |
| while (1) { | |
| $line = <REGISTRY>; | |
| unless (defined($line)) { | |
| last; | |
| } elsif ($line =~ /^\s*$/) { | |
| if (($category eq "") || ($ret_type eq "")) { | |
| die "Missing 'category' line in function $funcname.\n"; | |
| } | |
| last; | |
| } elsif ($line =~ /\t*return\t*(\w*)/) { | |
| ($ret_type) = ($line =~ /\t*return\s*(\w*)/); | |
| $ret_type = $pseudo_to_opengl{$ret_type}; | |
| unless (defined($ret_type)) { | |
| die "Unsupported return type in function $funcname\n"; | |
| } | |
| } elsif ($line =~ /^\t*category/) { | |
| ($category) = ($line =~ /^\t*category\s*([\w-]*)/); | |
| } elsif ($line =~ /^\t*param/) { | |
| ($name, $base_type, $ext) = ($line =~ /\t*param\s*(\w*)\s*(\w*) (.*)/); | |
| $ptr = 0; | |
| unless (defined($name)) { | |
| chomp $line; | |
| die "Broken spec file line $line in function $funcname\n"; | |
| } | |
| if ($ext =~ /array/) { | |
| # This is a pointer | |
| $ptr = 1; | |
| } elsif ($ext =~ /value/) { | |
| # And this a 'normal' value | |
| $ptr = 0; | |
| } else { | |
| chomp $line; | |
| die "Unsupported type : $line in function $funcname\n"; | |
| } | |
| # Get the 'real' type and append a '*' in case of a pointer | |
| $type = $pseudo_to_opengl{$base_type}; | |
| unless (defined($type)) { | |
| chomp $line; | |
| die "Unsupported return type in function $funcname for type $base_type (line $line)\n"; | |
| } | |
| if ($ptr) { | |
| $type = $type . "*"; | |
| } | |
| $arg_types{$name} = $type; | |
| } | |
| } | |
| # Now, build the argument reference | |
| $arg_ref = [ ]; | |
| for ($i = 0; $i <= $#arg_names; $i++) { | |
| unless (defined($arg_types{$arg_names[$i]})) { | |
| print "@arg_names\n"; | |
| foreach (sort keys %arg_types) { | |
| print "$_ => $arg_types{$_}\n"; | |
| } | |
| die "Undefined type for $arg_names[$i] in function $funcname\n"; | |
| } | |
| push @$arg_ref, [ $arg_types{$arg_names[$i]}, $arg_names[$i] ]; | |
| } | |
| $func_ref = [ "gl" . $funcname, | |
| $ret_type, | |
| $arg_ref ]; | |
| # Now, put in one or the other hash table | |
| if ($norm_categories{$category}) { | |
| $norm_functions{$funcname} = $func_ref; | |
| } else { | |
| $ext_functions{$funcname} = $func_ref; | |
| } | |
| } | |
| } | |
| # | |
| # Clean up the input files | |
| # | |
| close(TYPES); | |
| close(REGISTRY); | |
| # | |
| # Now, generate the output files. First, the spec file. | |
| # | |
| open(SPEC, ">" . $spec_file); | |
| print SPEC " | |
| name opengl32 | |
| type win32 | |
| init OpenGL32_Init | |
| import x11drv | |
| @ stdcall wglCreateContext(long) wglCreateContext | |
| @ stdcall wglCreateLayerContext(long long) wglCreateLayerContext | |
| @ stdcall wglCopyContext(long long long) wglCopyContext | |
| @ stdcall wglDeleteContext(long) wglDeleteContext | |
| @ stdcall wglDescribeLayerPlane(long long long long ptr) wglDescribeLayerPlane | |
| @ stdcall wglGetCurrentContext() wglGetCurrentContext | |
| @ stdcall wglGetCurrentDC() wglGetCurrentDC | |
| @ stdcall wglGetLayerPaletteEntries(long long long long ptr) wglGetLayerPaletteEntries | |
| @ stdcall wglGetProcAddress(str) wglGetProcAddress | |
| @ stdcall wglMakeCurrent(long long) wglMakeCurrent | |
| @ stdcall wglRealizeLayerPalette(long long long) wglRealizeLayerPalette | |
| @ stdcall wglSetLayerPaletteEntries(long long long long ptr) wglSetLayerPaletteEntries | |
| @ stdcall wglShareLists(long long) wglShareLists | |
| @ stdcall wglSwapLayerBuffers(long long) wglSwapLayerBuffers | |
| @ stdcall wglUseFontBitmapsA(long long long long) wglUseFontBitmapsA | |
| @ stdcall wglUseFontOutlinesA(long long long long long long long ptr) wglUseFontOutlinesA | |
| @ stub glGetLevelParameterfv | |
| @ stub glGetLevelParameteriv | |
| @ stub wglUseFontBitmapsW | |
| @ stub wglUseFontOutlinesW | |
| @ forward wglChoosePixelFormat GDI32.ChoosePixelFormat | |
| @ forward wglDescribePixelFormat GDI32.DescribePixelFormat | |
| @ forward wglGetPixelFormat GDI32.GetPixelFormat | |
| @ forward wglSetPixelFormat GDI32.SetPixelFormat | |
| @ forward wglSwapBuffers GDI32.SwapBuffers | |
| "; | |
| foreach (sort keys %norm_functions) { | |
| $func_name = $norm_functions{$_}->[0]; | |
| print SPEC "@ stdcall $func_name( "; | |
| for ($i = 0; $i <= $#{@{$norm_functions{$_}->[2]}}; $i++) { | |
| $type = $norm_functions{$_}->[2]->[$i]->[0]; | |
| if ($type =~ /\*/) { | |
| print SPEC "ptr "; | |
| } elsif (defined($arg_conv{$type})) { | |
| print SPEC "$@$arg_conv{$type}[0] "; | |
| } else { | |
| die "No convertion for GL type $type...\n"; | |
| } | |
| } | |
| print SPEC ") wine_$func_name\n"; | |
| } | |
| close(SPEC); | |
| # | |
| # After the spec file, the opengl_norm.c file | |
| # | |
| open(NORM, ">" . $norm_file); | |
| print NORM " | |
| /* Auto-generated file... Do not edit ! */ | |
| #include \"config.h\" | |
| #include \"wine_gl.h\" | |
| typedef const GLubyte * GLstring; | |
| "; | |
| foreach (sort keys %norm_functions) { | |
| $string = GenerateThunk($norm_functions{$_}, 1, "", $gen_thread_safe); | |
| print NORM "$string\n"; | |
| } | |
| close(NORM); | |
| # | |
| # Finally, more complex, the opengl_ext.c file | |
| # | |
| open(EXT, ">" . $ext_file); | |
| print EXT " | |
| /* Auto-generated file... Do not edit ! */ | |
| #include \"config.h\" | |
| #include \"wine_gl.h\" | |
| typedef const GLubyte * GLstring; | |
| #include \"opengl_ext.h\" | |
| "; | |
| # First, generate the function pointers | |
| foreach (sort keys %ext_functions) { | |
| $func_ref = $ext_functions{$_}; | |
| print EXT $func_ref->[1] . " (*" . $ext_prefix . $func_ref->[0] . ")( "; | |
| for ($i = 0; $i <= $#{@{$func_ref->[2]}}; $i++) { | |
| $type = $func_ref->[2]->[$i]->[0]; | |
| print EXT "$type"; | |
| if ($i != $#{@{$func_ref->[2]}}) { | |
| print EXT ", "; | |
| } else { | |
| print EXT " "; | |
| } | |
| } | |
| print EXT ") = (void *) 0xdeadbeef;\n"; | |
| } | |
| # Then, the function prototypes | |
| print EXT "\n\n/* The function prototypes */\n"; | |
| foreach (sort keys %ext_functions) { | |
| $func_ref = $ext_functions{$_}; | |
| print EXT $func_ref->[1] . " WINAPI " . "wine_" . $func_ref->[0] . "( "; | |
| for ($i = 0; $i <= $#{@{$func_ref->[2]}}; $i++) { | |
| $type = $func_ref->[2]->[$i]->[0]; | |
| print EXT "$type"; | |
| if ($i != $#{@{$func_ref->[2]}}) { | |
| print EXT ", "; | |
| } else { | |
| print EXT " "; | |
| } | |
| } | |
| print EXT ");\n"; | |
| } | |
| # Then the table giving the string <-> function correspondance */ | |
| print EXT "\n\n/* The table giving the correspondance between names and functions */\n"; | |
| @tmp = keys %ext_functions; | |
| print EXT "int extension_registry_size = " . ($#tmp + 1) . ";\n"; | |
| print EXT "OpenGL_extension extension_registry[" . ($#tmp + 1) . "] = {\n"; | |
| $i = 0; | |
| foreach (sort keys %ext_functions) { | |
| $func_ref = $ext_functions{$_}; | |
| print EXT " { \"" . $func_ref->[0] . "\", (void *) wine_" . $func_ref->[0] . ", (void **) (&" . $ext_prefix . $func_ref->[0] . ") }"; | |
| if ($i != $#tmp) { | |
| print EXT ","; | |
| } | |
| $i++; | |
| print EXT "\n"; | |
| } | |
| print EXT "};\n"; | |
| # And, finally, the thunks themselves.... | |
| print EXT "\n/* The thunks themselves....*/\n"; | |
| foreach (sort keys %ext_functions) { | |
| $string = GenerateThunk($ext_functions{$_}, 0, $ext_prefix, $gen_thread_safe); | |
| print EXT "$string\n"; | |
| } | |
| close(EXT); |