| /* |
| * Copyright 2006 Stefan Dösinger |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H |
| #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H |
| |
| #include <assert.h> |
| #define COBJMACROS |
| #define NONAMELESSSTRUCT |
| #define NONAMELESSUNION |
| #include "wine/debug.h" |
| |
| #include "winbase.h" |
| #include "wingdi.h" |
| #include "winuser.h" |
| |
| #include "d3d.h" |
| #include "ddraw.h" |
| #ifdef DDRAW_INIT_GUID |
| #include "initguid.h" |
| #endif |
| #include "wine/list.h" |
| #include "wine/wined3d.h" |
| |
| extern const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops DECLSPEC_HIDDEN; |
| extern DWORD force_refresh_rate DECLSPEC_HIDDEN; |
| |
| /***************************************************************************** |
| * IDirectDraw implementation structure |
| *****************************************************************************/ |
| struct FvfToDecl |
| { |
| DWORD fvf; |
| struct wined3d_vertex_declaration *decl; |
| }; |
| |
| struct ddraw |
| { |
| /* Interfaces */ |
| IDirectDraw7 IDirectDraw7_iface; |
| IDirectDraw4 IDirectDraw4_iface; |
| IDirectDraw2 IDirectDraw2_iface; |
| IDirectDraw IDirectDraw_iface; |
| IDirect3D7 IDirect3D7_iface; |
| IDirect3D3 IDirect3D3_iface; |
| IDirect3D2 IDirect3D2_iface; |
| IDirect3D IDirect3D_iface; |
| struct wined3d_device_parent device_parent; |
| |
| /* See comment in IDirectDraw::AddRef */ |
| LONG ref7, ref4, ref2, ref3, ref1, numIfaces; |
| BOOL initialized; |
| |
| struct wined3d *wined3d; |
| struct wined3d_device *wined3d_device; |
| BOOL d3d_initialized; |
| BOOL restore_mode; |
| |
| struct ddraw_surface *primary; |
| RECT primary_lock; |
| struct wined3d_surface *wined3d_frontbuffer; |
| struct wined3d_swapchain *wined3d_swapchain; |
| HWND swapchain_window; |
| |
| /* DirectDraw things, which are not handled by WineD3D */ |
| DWORD cooperative_level; |
| |
| /* D3D things */ |
| HWND d3d_window; |
| struct d3d_device *d3ddevice; |
| int d3dversion; |
| |
| /* Various HWNDs */ |
| HWND focuswindow; |
| HWND devicewindow; |
| HWND dest_window; |
| |
| /* For the dll unload cleanup code */ |
| struct list ddraw_list_entry; |
| /* The surface list - can't relay this to WineD3D |
| * because of IParent |
| */ |
| struct list surface_list; |
| |
| /* FVF management */ |
| struct FvfToDecl *decls; |
| UINT numConvertedDecls, declArraySize; |
| }; |
| |
| #define DDRAW_WINDOW_CLASS_NAME "DirectDrawDeviceWnd" |
| |
| HRESULT ddraw_init(struct ddraw *ddraw, enum wined3d_device_type device_type) DECLSPEC_HIDDEN; |
| void ddraw_destroy_swapchain(struct ddraw *ddraw) DECLSPEC_HIDDEN; |
| |
| static inline void ddraw_set_swapchain_window(struct ddraw *ddraw, HWND window) |
| { |
| if (window == GetDesktopWindow()) |
| window = NULL; |
| ddraw->swapchain_window = window; |
| } |
| |
| /* Utility functions */ |
| void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS *pIn, DDSCAPS2 *pOut) DECLSPEC_HIDDEN; |
| void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2 *pIn, DDDEVICEIDENTIFIER *pOut) DECLSPEC_HIDDEN; |
| struct wined3d_vertex_declaration *ddraw_find_decl(struct ddraw *ddraw, DWORD fvf) DECLSPEC_HIDDEN; |
| |
| /* The default surface type */ |
| extern enum wined3d_surface_type DefaultSurfaceType DECLSPEC_HIDDEN; |
| |
| /***************************************************************************** |
| * IDirectDrawSurface implementation structure |
| *****************************************************************************/ |
| |
| struct ddraw_surface |
| { |
| /* IUnknown fields */ |
| IDirectDrawSurface7 IDirectDrawSurface7_iface; |
| IDirectDrawSurface4 IDirectDrawSurface4_iface; |
| IDirectDrawSurface3 IDirectDrawSurface3_iface; |
| IDirectDrawSurface2 IDirectDrawSurface2_iface; |
| IDirectDrawSurface IDirectDrawSurface_iface; |
| IDirectDrawGammaControl IDirectDrawGammaControl_iface; |
| IDirect3DTexture2 IDirect3DTexture2_iface; |
| IDirect3DTexture IDirect3DTexture_iface; |
| |
| LONG ref7, ref4, ref3, ref2, ref1, iface_count, gamma_count; |
| IUnknown *ifaceToRelease; |
| IUnknown *texture_outer; |
| |
| int version; |
| |
| /* Connections to other Objects */ |
| struct ddraw *ddraw; |
| struct wined3d_surface *wined3d_surface; |
| struct wined3d_texture *wined3d_texture; |
| struct d3d_device *device1; |
| |
| /* This implementation handles attaching surfaces to other surfaces */ |
| struct ddraw_surface *next_attached; |
| struct ddraw_surface *first_attached; |
| IUnknown *attached_iface; |
| |
| /* Complex surfaces are organized in a tree, although the tree is degenerated to a list in most cases. |
| * In mipmap and primary surfaces each level has only one attachment, which is the next surface level. |
| * Only the cube texture root has 6 surfaces attached, which then have a normal mipmap chain attached |
| * to them. So hardcode the array to 6, a dynamic array or a list would be an overkill. |
| */ |
| #define MAX_COMPLEX_ATTACHED 6 |
| struct ddraw_surface *complex_array[MAX_COMPLEX_ATTACHED]; |
| /* You can't traverse the tree upwards. Only a flag for Surface::Release because its needed there, |
| * but no pointer to prevent temptations to traverse it in the wrong direction. |
| */ |
| BOOL is_complex_root; |
| |
| /* Surface description, for GetAttachedSurface */ |
| DDSURFACEDESC2 surface_desc; |
| |
| /* Misc things */ |
| DWORD uniqueness_value; |
| UINT mipmap_level; |
| |
| /* Clipper objects */ |
| struct ddraw_clipper *clipper; |
| |
| /* For the ddraw surface list */ |
| struct list surface_list_entry; |
| |
| DWORD Handle; |
| }; |
| |
| HRESULT ddraw_surface_create_texture(struct ddraw_surface *surface) DECLSPEC_HIDDEN; |
| HRESULT ddraw_surface_init(struct ddraw_surface *surface, struct ddraw *ddraw, |
| DDSURFACEDESC2 *desc, UINT version) DECLSPEC_HIDDEN; |
| ULONG ddraw_surface_release_iface(struct ddraw_surface *This) DECLSPEC_HIDDEN; |
| |
| static inline struct ddraw_surface *impl_from_IDirect3DTexture(IDirect3DTexture *iface) |
| { |
| return CONTAINING_RECORD(iface, struct ddraw_surface, IDirect3DTexture_iface); |
| } |
| |
| static inline struct ddraw_surface *impl_from_IDirect3DTexture2(IDirect3DTexture2 *iface) |
| { |
| return CONTAINING_RECORD(iface, struct ddraw_surface, IDirect3DTexture2_iface); |
| } |
| |
| static inline struct ddraw_surface *impl_from_IDirectDrawSurface(IDirectDrawSurface *iface) |
| { |
| return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface_iface); |
| } |
| |
| static inline struct ddraw_surface *impl_from_IDirectDrawSurface2(IDirectDrawSurface2 *iface) |
| { |
| return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface2_iface); |
| } |
| |
| static inline struct ddraw_surface *impl_from_IDirectDrawSurface3(IDirectDrawSurface3 *iface) |
| { |
| return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface3_iface); |
| } |
| |
| static inline struct ddraw_surface *impl_from_IDirectDrawSurface4(IDirectDrawSurface4 *iface) |
| { |
| return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface4_iface); |
| } |
| |
| static inline struct ddraw_surface *impl_from_IDirectDrawSurface7(IDirectDrawSurface7 *iface) |
| { |
| return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface7_iface); |
| } |
| |
| struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface(IDirectDrawSurface *iface) DECLSPEC_HIDDEN; |
| struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface4(IDirectDrawSurface4 *iface) DECLSPEC_HIDDEN; |
| struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface7(IDirectDrawSurface7 *iface) DECLSPEC_HIDDEN; |
| |
| struct ddraw_surface *unsafe_impl_from_IDirect3DTexture(IDirect3DTexture *iface) DECLSPEC_HIDDEN; |
| struct ddraw_surface *unsafe_impl_from_IDirect3DTexture2(IDirect3DTexture2 *iface) DECLSPEC_HIDDEN; |
| |
| #define DDRAW_INVALID_HANDLE ~0U |
| |
| enum ddraw_handle_type |
| { |
| DDRAW_HANDLE_FREE, |
| DDRAW_HANDLE_MATERIAL, |
| DDRAW_HANDLE_MATRIX, |
| DDRAW_HANDLE_STATEBLOCK, |
| DDRAW_HANDLE_SURFACE, |
| }; |
| |
| struct ddraw_handle_entry |
| { |
| void *object; |
| enum ddraw_handle_type type; |
| }; |
| |
| struct ddraw_handle_table |
| { |
| struct ddraw_handle_entry *entries; |
| struct ddraw_handle_entry *free_entries; |
| UINT table_size; |
| UINT entry_count; |
| }; |
| |
| BOOL ddraw_handle_table_init(struct ddraw_handle_table *t, UINT initial_size) DECLSPEC_HIDDEN; |
| void ddraw_handle_table_destroy(struct ddraw_handle_table *t) DECLSPEC_HIDDEN; |
| DWORD ddraw_allocate_handle(struct ddraw_handle_table *t, void *object, enum ddraw_handle_type type) DECLSPEC_HIDDEN; |
| void *ddraw_free_handle(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type) DECLSPEC_HIDDEN; |
| void *ddraw_get_object(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type) DECLSPEC_HIDDEN; |
| |
| struct d3d_device |
| { |
| /* IUnknown */ |
| IDirect3DDevice7 IDirect3DDevice7_iface; |
| IDirect3DDevice3 IDirect3DDevice3_iface; |
| IDirect3DDevice2 IDirect3DDevice2_iface; |
| IDirect3DDevice IDirect3DDevice_iface; |
| IUnknown IUnknown_inner; |
| LONG ref; |
| UINT version; |
| |
| IUnknown *outer_unknown; |
| struct wined3d_device *wined3d_device; |
| struct ddraw *ddraw; |
| struct ddraw_surface *target; |
| |
| struct wined3d_buffer *index_buffer; |
| UINT index_buffer_size; |
| UINT index_buffer_pos; |
| |
| struct wined3d_buffer *vertex_buffer; |
| UINT vertex_buffer_size; |
| UINT vertex_buffer_pos; |
| |
| /* Viewport management */ |
| struct list viewport_list; |
| struct d3d_viewport *current_viewport; |
| D3DVIEWPORT7 active_viewport; |
| |
| /* Required to keep track which of two available texture blending modes in d3ddevice3 is used */ |
| BOOL legacyTextureBlending; |
| |
| D3DMATRIX legacy_projection; |
| D3DMATRIX legacy_clipspace; |
| |
| /* Light state */ |
| DWORD material; |
| |
| /* Rendering functions to wrap D3D(1-3) to D3D7 */ |
| D3DPRIMITIVETYPE primitive_type; |
| DWORD vertex_type; |
| DWORD render_flags; |
| DWORD nb_vertices; |
| LPBYTE sysmem_vertex_buffer; |
| DWORD vertex_size; |
| DWORD buffer_size; |
| |
| /* Handle management */ |
| struct ddraw_handle_table handle_table; |
| D3DMATRIXHANDLE world, proj, view; |
| }; |
| |
| HRESULT d3d_device_create(struct ddraw *ddraw, struct ddraw_surface *target, |
| UINT version, struct d3d_device **device, IUnknown *outer_unknown) DECLSPEC_HIDDEN; |
| enum wined3d_depth_buffer_type d3d_device_update_depth_stencil(struct d3d_device *device) DECLSPEC_HIDDEN; |
| |
| /* The IID */ |
| extern const GUID IID_D3DDEVICE_WineD3D DECLSPEC_HIDDEN; |
| |
| /* Helper functions */ |
| HRESULT IDirect3DImpl_GetCaps(const struct wined3d *wined3d, |
| D3DDEVICEDESC *Desc123, D3DDEVICEDESC7 *Desc7) DECLSPEC_HIDDEN; |
| |
| static inline struct d3d_device *impl_from_IDirect3DDevice(IDirect3DDevice *iface) |
| { |
| return CONTAINING_RECORD(iface, struct d3d_device, IDirect3DDevice_iface); |
| } |
| |
| static inline struct d3d_device *impl_from_IDirect3DDevice2(IDirect3DDevice2 *iface) |
| { |
| return CONTAINING_RECORD(iface, struct d3d_device, IDirect3DDevice2_iface); |
| } |
| |
| static inline struct d3d_device *impl_from_IDirect3DDevice3(IDirect3DDevice3 *iface) |
| { |
| return CONTAINING_RECORD(iface, struct d3d_device, IDirect3DDevice3_iface); |
| } |
| |
| static inline struct d3d_device *impl_from_IDirect3DDevice7(IDirect3DDevice7 *iface) |
| { |
| return CONTAINING_RECORD(iface, struct d3d_device, IDirect3DDevice7_iface); |
| } |
| |
| struct d3d_device *unsafe_impl_from_IDirect3DDevice(IDirect3DDevice *iface) DECLSPEC_HIDDEN; |
| struct d3d_device *unsafe_impl_from_IDirect3DDevice2(IDirect3DDevice2 *iface) DECLSPEC_HIDDEN; |
| struct d3d_device *unsafe_impl_from_IDirect3DDevice3(IDirect3DDevice3 *iface) DECLSPEC_HIDDEN; |
| struct d3d_device *unsafe_impl_from_IDirect3DDevice7(IDirect3DDevice7 *iface) DECLSPEC_HIDDEN; |
| |
| struct ddraw_clipper |
| { |
| IDirectDrawClipper IDirectDrawClipper_iface; |
| LONG ref; |
| HWND window; |
| HRGN region; |
| BOOL initialized; |
| }; |
| |
| HRESULT ddraw_clipper_init(struct ddraw_clipper *clipper) DECLSPEC_HIDDEN; |
| struct ddraw_clipper *unsafe_impl_from_IDirectDrawClipper(IDirectDrawClipper *iface) DECLSPEC_HIDDEN; |
| |
| /***************************************************************************** |
| * IDirectDrawPalette implementation structure |
| *****************************************************************************/ |
| struct ddraw_palette |
| { |
| /* IUnknown fields */ |
| IDirectDrawPalette IDirectDrawPalette_iface; |
| LONG ref; |
| |
| struct wined3d_palette *wineD3DPalette; |
| |
| /* IDirectDrawPalette fields */ |
| IUnknown *ifaceToRelease; |
| }; |
| |
| static inline struct ddraw_palette *impl_from_IDirectDrawPalette(IDirectDrawPalette *iface) |
| { |
| return CONTAINING_RECORD(iface, struct ddraw_palette, IDirectDrawPalette_iface); |
| } |
| |
| struct ddraw_palette *unsafe_impl_from_IDirectDrawPalette(IDirectDrawPalette *iface) DECLSPEC_HIDDEN; |
| |
| HRESULT ddraw_palette_init(struct ddraw_palette *palette, |
| struct ddraw *ddraw, DWORD flags, PALETTEENTRY *entries) DECLSPEC_HIDDEN; |
| |
| /* Helper structures */ |
| struct object_creation_info |
| { |
| const CLSID *clsid; |
| HRESULT (*pfnCreateInstance)(IUnknown *pUnkOuter, REFIID riid, |
| void **ppObj); |
| }; |
| |
| /****************************************************************************** |
| * IDirect3DLight implementation structure - Wraps to D3D7 |
| ******************************************************************************/ |
| struct d3d_light |
| { |
| IDirect3DLight IDirect3DLight_iface; |
| LONG ref; |
| |
| /* IDirect3DLight fields */ |
| struct ddraw *ddraw; |
| |
| /* If this light is active for one viewport, put the viewport here */ |
| struct d3d_viewport *active_viewport; |
| |
| D3DLIGHT2 light; |
| D3DLIGHT7 light7; |
| |
| DWORD dwLightIndex; |
| |
| struct list entry; |
| }; |
| |
| /* Helper functions */ |
| void light_activate(struct d3d_light *light) DECLSPEC_HIDDEN; |
| void light_deactivate(struct d3d_light *light) DECLSPEC_HIDDEN; |
| void d3d_light_init(struct d3d_light *light, struct ddraw *ddraw) DECLSPEC_HIDDEN; |
| struct d3d_light *unsafe_impl_from_IDirect3DLight(IDirect3DLight *iface) DECLSPEC_HIDDEN; |
| |
| /****************************************************************************** |
| * IDirect3DMaterial implementation structure - Wraps to D3D7 |
| ******************************************************************************/ |
| struct d3d_material |
| { |
| IDirect3DMaterial3 IDirect3DMaterial3_iface; |
| IDirect3DMaterial2 IDirect3DMaterial2_iface; |
| IDirect3DMaterial IDirect3DMaterial_iface; |
| LONG ref; |
| |
| /* IDirect3DMaterial2 fields */ |
| struct ddraw *ddraw; |
| struct d3d_device *active_device; |
| |
| D3DMATERIAL mat; |
| DWORD Handle; |
| }; |
| |
| /* Helper functions */ |
| void material_activate(struct d3d_material *material) DECLSPEC_HIDDEN; |
| struct d3d_material *d3d_material_create(struct ddraw *ddraw) DECLSPEC_HIDDEN; |
| |
| /***************************************************************************** |
| * IDirect3DViewport - Wraps to D3D7 |
| *****************************************************************************/ |
| struct d3d_viewport |
| { |
| IDirect3DViewport3 IDirect3DViewport3_iface; |
| LONG ref; |
| |
| /* IDirect3DViewport fields */ |
| struct ddraw *ddraw; |
| |
| /* If this viewport is active for one device, put the device here */ |
| struct d3d_device *active_device; |
| |
| DWORD num_lights; |
| DWORD map_lights; |
| |
| int use_vp2; |
| |
| union |
| { |
| D3DVIEWPORT vp1; |
| D3DVIEWPORT2 vp2; |
| } viewports; |
| |
| struct list entry; |
| struct list light_list; |
| struct d3d_material *background; |
| }; |
| |
| struct d3d_viewport *unsafe_impl_from_IDirect3DViewport3(IDirect3DViewport3 *iface) DECLSPEC_HIDDEN; |
| struct d3d_viewport *unsafe_impl_from_IDirect3DViewport2(IDirect3DViewport2 *iface) DECLSPEC_HIDDEN; |
| struct d3d_viewport *unsafe_impl_from_IDirect3DViewport(IDirect3DViewport *iface) DECLSPEC_HIDDEN; |
| |
| /* Helper functions */ |
| void viewport_activate(struct d3d_viewport *viewport, BOOL ignore_lights) DECLSPEC_HIDDEN; |
| void d3d_viewport_init(struct d3d_viewport *viewport, struct ddraw *ddraw) DECLSPEC_HIDDEN; |
| |
| /***************************************************************************** |
| * IDirect3DExecuteBuffer - Wraps to D3D7 |
| *****************************************************************************/ |
| struct d3d_execute_buffer |
| { |
| IDirect3DExecuteBuffer IDirect3DExecuteBuffer_iface; |
| LONG ref; |
| /* IDirect3DExecuteBuffer fields */ |
| struct ddraw *ddraw; |
| struct d3d_device *d3ddev; |
| |
| D3DEXECUTEBUFFERDESC desc; |
| D3DEXECUTEDATA data; |
| |
| /* This buffer will store the transformed vertices */ |
| void *vertex_data; |
| WORD *indices; |
| unsigned int nb_indices; |
| unsigned int nb_vertices; |
| |
| /* This flags is set to TRUE if we allocated ourselves the |
| * data buffer |
| */ |
| BOOL need_free; |
| }; |
| |
| HRESULT d3d_execute_buffer_init(struct d3d_execute_buffer *execute_buffer, |
| struct d3d_device *device, D3DEXECUTEBUFFERDESC *desc) DECLSPEC_HIDDEN; |
| struct d3d_execute_buffer *unsafe_impl_from_IDirect3DExecuteBuffer(IDirect3DExecuteBuffer *iface) DECLSPEC_HIDDEN; |
| |
| /* The execute function */ |
| HRESULT d3d_execute_buffer_execute(struct d3d_execute_buffer *execute_buffer, |
| struct d3d_device *device, struct d3d_viewport *viewport) DECLSPEC_HIDDEN; |
| |
| /***************************************************************************** |
| * IDirect3DVertexBuffer |
| *****************************************************************************/ |
| struct d3d_vertex_buffer |
| { |
| IDirect3DVertexBuffer7 IDirect3DVertexBuffer7_iface; |
| IDirect3DVertexBuffer IDirect3DVertexBuffer_iface; |
| LONG ref; |
| |
| /*** WineD3D and ddraw links ***/ |
| struct wined3d_buffer *wineD3DVertexBuffer; |
| struct wined3d_vertex_declaration *wineD3DVertexDeclaration; |
| struct ddraw *ddraw; |
| |
| /*** Storage for D3D7 specific things ***/ |
| DWORD Caps; |
| DWORD fvf; |
| DWORD size; |
| BOOL dynamic; |
| }; |
| |
| HRESULT d3d_vertex_buffer_create(struct d3d_vertex_buffer **buffer, struct ddraw *ddraw, |
| D3DVERTEXBUFFERDESC *desc) DECLSPEC_HIDDEN; |
| struct d3d_vertex_buffer *unsafe_impl_from_IDirect3DVertexBuffer(IDirect3DVertexBuffer *iface) DECLSPEC_HIDDEN; |
| struct d3d_vertex_buffer *unsafe_impl_from_IDirect3DVertexBuffer7(IDirect3DVertexBuffer7 *iface) DECLSPEC_HIDDEN; |
| |
| /***************************************************************************** |
| * Helper functions from utils.c |
| *****************************************************************************/ |
| |
| #define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \ |
| (((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT) |
| |
| #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \ |
| (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1) |
| |
| void PixelFormat_WineD3DtoDD(DDPIXELFORMAT *DDPixelFormat, enum wined3d_format_id WineD3DFormat) DECLSPEC_HIDDEN; |
| enum wined3d_format_id PixelFormat_DD2WineD3D(const DDPIXELFORMAT *DDPixelFormat) DECLSPEC_HIDDEN; |
| void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd) DECLSPEC_HIDDEN; |
| void dump_D3DMATRIX(const D3DMATRIX *mat) DECLSPEC_HIDDEN; |
| void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps) DECLSPEC_HIDDEN; |
| DWORD get_flexible_vertex_size(DWORD d3dvtVertexType) DECLSPEC_HIDDEN; |
| void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in) DECLSPEC_HIDDEN; |
| void DDRAW_dump_cooperativelevel(DWORD cooplevel) DECLSPEC_HIDDEN; |
| void DDSD_to_DDSD2(const DDSURFACEDESC *in, DDSURFACEDESC2 *out) DECLSPEC_HIDDEN; |
| void DDSD2_to_DDSD(const DDSURFACEDESC2 *in, DDSURFACEDESC *out) DECLSPEC_HIDDEN; |
| |
| void multiply_matrix(D3DMATRIX *dst, const D3DMATRIX *src1, const D3DMATRIX *src2) DECLSPEC_HIDDEN; |
| |
| /* Used for generic dumping */ |
| struct flag_info |
| { |
| DWORD val; |
| const char *name; |
| }; |
| |
| #define FE(x) { x, #x } |
| |
| struct member_info |
| { |
| DWORD val; |
| const char *name; |
| void (*func)(const void *); |
| ptrdiff_t offset; |
| }; |
| |
| /* Structure copy */ |
| #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) } |
| |
| #define DD_STRUCT_COPY_BYSIZE_(to,from,from_size) \ |
| do { \ |
| DWORD __size = (to)->dwSize; \ |
| DWORD __resetsize = min(__size, sizeof(*to)); \ |
| DWORD __copysize = min(__resetsize, from_size); \ |
| assert(to != from); \ |
| memcpy(to, from, __copysize); \ |
| memset((char*)(to) + __copysize, 0, __resetsize - __copysize); \ |
| (to)->dwSize = __size; /* restore size */ \ |
| } while (0) |
| |
| #define DD_STRUCT_COPY_BYSIZE(to,from) DD_STRUCT_COPY_BYSIZE_(to,from,(from)->dwSize) |
| |
| #define SIZEOF_END_PADDING(type, last_field) \ |
| (sizeof(type) - offsetof(type, last_field) - sizeof(((type *)0)->last_field)) |
| |
| static inline void copy_to_surfacedesc2(DDSURFACEDESC2 *to, DDSURFACEDESC2 *from) |
| { |
| DWORD from_size = from->dwSize; |
| if (from_size == sizeof(DDSURFACEDESC)) |
| from_size -= SIZEOF_END_PADDING(DDSURFACEDESC, ddsCaps); |
| to->dwSize = sizeof(DDSURFACEDESC2); /* for struct copy */ |
| DD_STRUCT_COPY_BYSIZE_(to, from, from_size); |
| } |
| |
| HRESULT hr_ddraw_from_wined3d(HRESULT hr) DECLSPEC_HIDDEN; |
| |
| #endif |