|  | /* | 
|  | * Server-side message queues | 
|  | * | 
|  | * Copyright (C) 2000 Alexandre Julliard | 
|  | */ | 
|  |  | 
|  | #include <assert.h> | 
|  | #include <stdio.h> | 
|  | #include <stdlib.h> | 
|  |  | 
|  | #include "handle.h" | 
|  | #include "thread.h" | 
|  | #include "process.h" | 
|  | #include "request.h" | 
|  |  | 
|  | struct msg_queue | 
|  | { | 
|  | struct object  obj;             /* object header */ | 
|  | struct thread *thread;          /* thread owning this queue */ | 
|  | int            signaled;        /* queue has been signaled */ | 
|  | }; | 
|  |  | 
|  | static void msg_queue_dump( struct object *obj, int verbose ); | 
|  | static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry ); | 
|  | static void msg_queue_remove_queue( struct object *obj, struct wait_queue_entry *entry ); | 
|  | static int msg_queue_signaled( struct object *obj, struct thread *thread ); | 
|  | static int msg_queue_satisfied( struct object *obj, struct thread *thread ); | 
|  |  | 
|  | static const struct object_ops msg_queue_ops = | 
|  | { | 
|  | sizeof(struct msg_queue),  /* size */ | 
|  | msg_queue_dump,            /* dump */ | 
|  | msg_queue_add_queue,       /* add_queue */ | 
|  | msg_queue_remove_queue,    /* remove_queue */ | 
|  | msg_queue_signaled,        /* signaled */ | 
|  | msg_queue_satisfied,       /* satisfied */ | 
|  | NULL,                      /* get_poll_events */ | 
|  | NULL,                      /* poll_event */ | 
|  | no_read_fd,                /* get_read_fd */ | 
|  | no_write_fd,               /* get_write_fd */ | 
|  | no_flush,                  /* flush */ | 
|  | no_get_file_info,          /* get_file_info */ | 
|  | no_destroy                 /* destroy */ | 
|  | }; | 
|  |  | 
|  |  | 
|  | static struct msg_queue *create_msg_queue( struct thread *thread ) | 
|  | { | 
|  | struct msg_queue *queue; | 
|  |  | 
|  | if ((queue = alloc_object( &msg_queue_ops, -1 ))) | 
|  | { | 
|  | queue->signaled = 0; | 
|  | queue->thread = thread; | 
|  | thread->queue = queue; | 
|  | if (!thread->process->queue) | 
|  | thread->process->queue = (struct msg_queue *)grab_object( queue ); | 
|  | } | 
|  | return queue; | 
|  | } | 
|  |  | 
|  | static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry ) | 
|  | { | 
|  | struct msg_queue *queue = (struct msg_queue *)obj; | 
|  | struct process *process = entry->thread->process; | 
|  |  | 
|  | /* if waiting on the main process queue, set the idle event */ | 
|  | if (entry->thread == queue->thread && process->queue == queue) | 
|  | { | 
|  | if (process->idle_event) set_event( process->idle_event ); | 
|  | } | 
|  | add_queue( obj, entry ); | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | static void msg_queue_remove_queue(struct object *obj, struct wait_queue_entry *entry ) | 
|  | { | 
|  | struct msg_queue *queue = (struct msg_queue *)obj; | 
|  | struct process *process = entry->thread->process; | 
|  |  | 
|  | remove_queue( obj, entry ); | 
|  |  | 
|  | /* if waiting on the main process queue, reset the idle event */ | 
|  | if (entry->thread == queue->thread && process->queue == queue) | 
|  | { | 
|  | if (process->idle_event) reset_event( process->idle_event ); | 
|  | } | 
|  | } | 
|  |  | 
|  | static void msg_queue_dump( struct object *obj, int verbose ) | 
|  | { | 
|  | struct msg_queue *queue = (struct msg_queue *)obj; | 
|  | fprintf( stderr, "Msg queue signaled=%d owner=%p\n", queue->signaled, queue->thread ); | 
|  | } | 
|  |  | 
|  | static int msg_queue_signaled( struct object *obj, struct thread *thread ) | 
|  | { | 
|  | struct msg_queue *queue = (struct msg_queue *)obj; | 
|  | return queue->signaled; | 
|  | } | 
|  |  | 
|  | static int msg_queue_satisfied( struct object *obj, struct thread *thread ) | 
|  | { | 
|  | struct msg_queue *queue = (struct msg_queue *)obj; | 
|  | queue->signaled = 0; | 
|  | return 0;  /* Not abandoned */ | 
|  | } | 
|  |  | 
|  | /* get the message queue of the current thread */ | 
|  | DECL_HANDLER(get_msg_queue) | 
|  | { | 
|  | struct msg_queue *queue = current->queue; | 
|  |  | 
|  | req->handle = -1; | 
|  | if (!queue) queue = create_msg_queue( current ); | 
|  | if (queue) req->handle = alloc_handle( current->process, queue, SYNCHRONIZE, 0 ); | 
|  | } | 
|  |  | 
|  | /* wake up a message queue */ | 
|  | DECL_HANDLER(wake_queue) | 
|  | { | 
|  | struct msg_queue *queue = (struct msg_queue *)get_handle_obj( current->process, req->handle, | 
|  | 0, &msg_queue_ops ); | 
|  | if (queue) | 
|  | { | 
|  | queue->signaled = 1; | 
|  | wake_up( &queue->obj, 0 ); | 
|  | release_object( queue ); | 
|  | } | 
|  | } |