| /* |
| * Copyright (C) 2008 Tony Wasserka |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| * |
| */ |
| |
| #include "wine/debug.h" |
| #include "d3dx9_36_private.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(d3dx); |
| |
| static HRESULT WINAPI ID3DXSpriteImpl_QueryInterface(LPD3DXSPRITE iface, REFIID riid, LPVOID *object) |
| { |
| ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface; |
| |
| TRACE("(%p): QueryInterface from %s\n", This, debugstr_guid(riid)); |
| if(IsEqualGUID(riid, &IID_IUnknown) || IsEqualGUID(riid, &IID_ID3DXSprite)) { |
| IUnknown_AddRef(iface); |
| *object=This; |
| return S_OK; |
| } |
| WARN("(%p)->(%s, %p): not found\n", iface, debugstr_guid(riid), *object); |
| return E_NOINTERFACE; |
| } |
| |
| static ULONG WINAPI ID3DXSpriteImpl_AddRef(LPD3DXSPRITE iface) |
| { |
| ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface; |
| ULONG ref=InterlockedIncrement(&This->ref); |
| TRACE("(%p): AddRef from %d\n", This, ref-1); |
| return ref; |
| } |
| |
| static ULONG WINAPI ID3DXSpriteImpl_Release(LPD3DXSPRITE iface) |
| { |
| ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface; |
| ULONG ref=InterlockedDecrement(&This->ref); |
| TRACE("(%p): ReleaseRef to %d\n", This, ref); |
| |
| if(ref==0) { |
| HeapFree(GetProcessHeap(), 0, This); |
| } |
| return ref; |
| } |
| |
| static HRESULT WINAPI ID3DXSpriteImpl_GetDevice(LPD3DXSPRITE iface, LPDIRECT3DDEVICE9 *device) |
| { |
| ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface; |
| FIXME("(%p): stub\n", This); |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI ID3DXSpriteImpl_GetTransform(LPD3DXSPRITE iface, D3DXMATRIX *transform) |
| { |
| ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface; |
| FIXME("(%p): stub\n", This); |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI ID3DXSpriteImpl_SetTransform(LPD3DXSPRITE iface, CONST D3DXMATRIX *transform) |
| { |
| ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface; |
| FIXME("(%p): stub\n", This); |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI ID3DXSpriteImpl_SetWorldViewRH(LPD3DXSPRITE iface, CONST D3DXMATRIX *world, CONST D3DXMATRIX *view) |
| { |
| ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface; |
| FIXME("(%p): stub\n", This); |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI ID3DXSpriteImpl_SetWorldViewLH(LPD3DXSPRITE iface, CONST D3DXMATRIX *world, CONST D3DXMATRIX *view) |
| { |
| ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface; |
| FIXME("(%p): stub\n", This); |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI ID3DXSpriteImpl_Begin(LPD3DXSPRITE iface, DWORD flags) |
| { |
| ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface; |
| FIXME("(%p): stub\n", This); |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI ID3DXSpriteImpl_Draw(LPD3DXSPRITE iface, LPDIRECT3DTEXTURE9 texture, CONST RECT *rect, CONST D3DXVECTOR3 *center, |
| CONST D3DXVECTOR3 *position, D3DCOLOR color) |
| { |
| ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface; |
| FIXME("(%p): stub\n", This); |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI ID3DXSpriteImpl_Flush(LPD3DXSPRITE iface) |
| { |
| ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface; |
| FIXME("(%p): stub\n", This); |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI ID3DXSpriteImpl_End(LPD3DXSPRITE iface) |
| { |
| ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface; |
| FIXME("(%p): stub\n", This); |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI ID3DXSpriteImpl_OnLostDevice(LPD3DXSPRITE iface) |
| { |
| ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface; |
| FIXME("(%p): stub\n", This); |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI ID3DXSpriteImpl_OnResetDevice(LPD3DXSPRITE iface) |
| { |
| ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface; |
| FIXME("(%p): stub\n", This); |
| return E_NOTIMPL; |
| } |
| |
| static const ID3DXSpriteVtbl D3DXSprite_Vtbl = |
| { |
| /*** IUnknown methods ***/ |
| ID3DXSpriteImpl_QueryInterface, |
| ID3DXSpriteImpl_AddRef, |
| ID3DXSpriteImpl_Release, |
| /*** ID3DXSprite methods ***/ |
| ID3DXSpriteImpl_GetDevice, |
| ID3DXSpriteImpl_GetTransform, |
| ID3DXSpriteImpl_SetTransform, |
| ID3DXSpriteImpl_SetWorldViewRH, |
| ID3DXSpriteImpl_SetWorldViewLH, |
| ID3DXSpriteImpl_Begin, |
| ID3DXSpriteImpl_Draw, |
| ID3DXSpriteImpl_Flush, |
| ID3DXSpriteImpl_End, |
| ID3DXSpriteImpl_OnLostDevice, |
| ID3DXSpriteImpl_OnResetDevice |
| }; |
| |
| HRESULT WINAPI D3DXCreateSprite(LPDIRECT3DDEVICE9 device, LPD3DXSPRITE *sprite) |
| { |
| ID3DXSpriteImpl *object; |
| |
| FIXME("stub\n"); |
| |
| if(device==NULL || sprite==NULL) return D3DERR_INVALIDCALL; |
| |
| object=HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(ID3DXSpriteImpl)); |
| if(object==NULL) { |
| *sprite=NULL; |
| return E_OUTOFMEMORY; |
| } |
| object->lpVtbl=&D3DXSprite_Vtbl; |
| object->ref=1; |
| |
| *sprite=(ID3DXSprite*)object; |
| |
| return D3D_OK; |
| } |