|  | /* | 
|  | *    Gameux library IClassFactory implementation | 
|  | * | 
|  | * Copyright (C) 2010 Mariusz PluciĆski | 
|  | * | 
|  | * This library is free software; you can redistribute it and/or | 
|  | * modify it under the terms of the GNU Lesser General Public | 
|  | * License as published by the Free Software Foundation; either | 
|  | * version 2.1 of the License, or (at your option) any later version. | 
|  | * | 
|  | * This library is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | * Lesser General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU Lesser General Public | 
|  | * License along with this library; if not, write to the Free Software | 
|  | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
|  | */ | 
|  |  | 
|  | #define COBJMACROS | 
|  |  | 
|  | #include "config.h" | 
|  |  | 
|  | #include <stdarg.h> | 
|  | #include "windef.h" | 
|  | #include "winbase.h" | 
|  | #include "ole2.h" | 
|  |  | 
|  | #include "gameux.h" | 
|  | #include "gameux_private.h" | 
|  |  | 
|  | #include "wine/debug.h" | 
|  |  | 
|  | WINE_DEFAULT_DEBUG_CHANNEL(gameux); | 
|  |  | 
|  | typedef HRESULT (*fnCreateInstance)(IUnknown *pUnkOuter, IUnknown **ppObj); | 
|  |  | 
|  | /*************************************************************** | 
|  | * gameux ClassFactory | 
|  | */ | 
|  | typedef struct _gameuxcf | 
|  | { | 
|  | IClassFactory IClassFactory_iface; | 
|  | fnCreateInstance pfnCreateInstance; | 
|  | } gameuxcf; | 
|  |  | 
|  | static inline gameuxcf *impl_from_IClassFactory(IClassFactory *iface) | 
|  | { | 
|  | return CONTAINING_RECORD(iface, gameuxcf, IClassFactory_iface); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI gameuxcf_QueryInterface( | 
|  | IClassFactory *iface, | 
|  | REFIID riid, | 
|  | LPVOID *ppObj) | 
|  | { | 
|  | TRACE("(%p, %s, %p)\n", iface, debugstr_guid(riid), ppObj); | 
|  |  | 
|  | *ppObj = NULL; | 
|  |  | 
|  | if(IsEqualGUID(riid, &IID_IUnknown) || | 
|  | IsEqualGUID(riid, &IID_IClassFactory)) | 
|  | { | 
|  | IClassFactory_AddRef(iface); | 
|  | *ppObj = iface; | 
|  | return S_OK; | 
|  | } | 
|  |  | 
|  | FIXME("interface %s not implemented\n", debugstr_guid(riid)); | 
|  | return E_NOINTERFACE; | 
|  | } | 
|  |  | 
|  | static ULONG WINAPI gameuxcf_AddRef( | 
|  | IClassFactory *iface) | 
|  | { | 
|  | TRACE("(%p)\n", iface); | 
|  | return 2; | 
|  | } | 
|  |  | 
|  | static ULONG WINAPI gameuxcf_Release( | 
|  | IClassFactory *iface) | 
|  | { | 
|  | TRACE("(%p)\n", iface); | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI gameuxcf_CreateInstance( | 
|  | IClassFactory *iface, | 
|  | LPUNKNOWN pUnkOuter, | 
|  | REFIID riid, | 
|  | LPVOID *ppObj) | 
|  | { | 
|  | gameuxcf *This = impl_from_IClassFactory(iface); | 
|  | HRESULT hr; | 
|  | IUnknown *pUnk; | 
|  |  | 
|  | TRACE("(%p, %p, %s, %p)\n", iface, pUnkOuter, debugstr_guid(riid), ppObj); | 
|  |  | 
|  | *ppObj = NULL; | 
|  |  | 
|  | if(pUnkOuter) | 
|  | return CLASS_E_NOAGGREGATION; | 
|  |  | 
|  | hr = This->pfnCreateInstance(pUnkOuter, &pUnk); | 
|  | if(FAILED(hr)) | 
|  | return hr; | 
|  |  | 
|  | hr = IUnknown_QueryInterface(pUnk, riid, ppObj); | 
|  | IUnknown_Release(pUnk); | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI gameuxcf_LockServer( | 
|  | IClassFactory *iface, | 
|  | BOOL dolock) | 
|  | { | 
|  | gameuxcf *This = impl_from_IClassFactory(iface); | 
|  | TRACE("(%p, %d)\n", This, dolock); | 
|  | FIXME("stub\n"); | 
|  | return S_OK; | 
|  | } | 
|  |  | 
|  | static const struct IClassFactoryVtbl gameuxcf_vtbl = | 
|  | { | 
|  | gameuxcf_QueryInterface, | 
|  | gameuxcf_AddRef, | 
|  | gameuxcf_Release, | 
|  | gameuxcf_CreateInstance, | 
|  | gameuxcf_LockServer | 
|  | }; | 
|  |  | 
|  | static gameuxcf gameexplorercf = { { &gameuxcf_vtbl }, GameExplorer_create }; | 
|  | static gameuxcf gamestatisticscf  = { { &gameuxcf_vtbl }, GameStatistics_create }; | 
|  |  | 
|  | /*************************************************************** | 
|  | * gameux ClassFactory | 
|  | */ | 
|  | HRESULT WINAPI DllGetClassObject( | 
|  | REFCLSID rclsid, | 
|  | REFIID riid, | 
|  | LPVOID *ppv) | 
|  | { | 
|  | IClassFactory *cf = NULL; | 
|  |  | 
|  | TRACE("(%s, %s, %p)\n", debugstr_guid(rclsid), debugstr_guid(riid), ppv); | 
|  |  | 
|  | if(IsEqualCLSID(rclsid, &CLSID_GameExplorer)) | 
|  | { | 
|  | cf = &gameexplorercf.IClassFactory_iface; | 
|  | } | 
|  | else if( IsEqualCLSID( rclsid, &CLSID_GameStatistics )) | 
|  | { | 
|  | cf = &gamestatisticscf.IClassFactory_iface; | 
|  | } | 
|  |  | 
|  | if(!cf) | 
|  | return CLASS_E_CLASSNOTAVAILABLE; | 
|  |  | 
|  | return IClassFactory_QueryInterface(cf, riid, ppv); | 
|  | } |