| /* |
| * Copyright 2016 Alistair Leslie-Hughes |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #ifndef __D3DX10TEX_H__ |
| #define __D3DX10TEX_H__ |
| |
| typedef enum D3DX10_IMAGE_FILE_FORMAT |
| { |
| D3DX10_IFF_BMP = 0, |
| D3DX10_IFF_JPG = 1, |
| D3DX10_IFF_PNG = 3, |
| D3DX10_IFF_DDS = 4, |
| D3DX10_IFF_TIFF = 10, |
| D3DX10_IFF_GIF = 11, |
| D3DX10_IFF_WMP = 12, |
| D3DX10_IFF_FORCE_DWORD = 0x7fffffff |
| } D3DX10_IMAGE_FILE_FORMAT; |
| |
| typedef struct D3DX10_IMAGE_INFO |
| { |
| UINT Width; |
| UINT Height; |
| UINT Depth; |
| UINT ArraySize; |
| UINT MipLevels; |
| UINT MiscFlags; |
| DXGI_FORMAT Format; |
| D3D10_RESOURCE_DIMENSION ResourceDimension; |
| D3DX10_IMAGE_FILE_FORMAT ImageFileFormat; |
| } D3DX10_IMAGE_INFO; |
| |
| typedef struct D3DX10_IMAGE_LOAD_INFO |
| { |
| UINT Width; |
| UINT Height; |
| UINT Depth; |
| UINT FirstMipLevel; |
| UINT MipLevels; |
| D3D10_USAGE Usage; |
| UINT BindFlags; |
| UINT CpuAccessFlags; |
| UINT MiscFlags; |
| DXGI_FORMAT Format; |
| UINT Filter; |
| UINT MipFilter; |
| D3DX10_IMAGE_INFO *pSrcInfo; |
| |
| #ifdef __cplusplus |
| D3DX10_IMAGE_LOAD_INFO() |
| { |
| Width = D3DX10_DEFAULT; |
| Height = D3DX10_DEFAULT; |
| Depth = D3DX10_DEFAULT; |
| FirstMipLevel = D3DX10_DEFAULT; |
| MipLevels = D3DX10_DEFAULT; |
| Usage = (D3D10_USAGE)D3DX10_DEFAULT; |
| BindFlags = D3DX10_DEFAULT; |
| CpuAccessFlags = D3DX10_DEFAULT; |
| MiscFlags = D3DX10_DEFAULT; |
| Format = DXGI_FORMAT_FROM_FILE; |
| Filter = D3DX10_DEFAULT; |
| MipFilter = D3DX10_DEFAULT; |
| pSrcInfo = NULL; |
| } |
| #endif |
| } D3DX10_IMAGE_LOAD_INFO; |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| HRESULT WINAPI D3DX10CreateTextureFromMemory(ID3D10Device *device, const void *src_data, SIZE_T src_data_size, |
| D3DX10_IMAGE_LOAD_INFO *loadinfo, ID3DX10ThreadPump *pump, ID3D10Resource **texture, HRESULT *hresult); |
| |
| |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif |